Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.21 @ 16:44:29 Player: Problob Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2349) 2349 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6219 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Carbon-fiber Leg Gravmag System Improved Cooling System Large Storage Unit Recoil Stabilizer Phase Shifter Improved Core Shielding Advanced Assault Cannon Rocket Array Rocket Array Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Core Shielding > --- WEAPON ----------- Rocket Array Rocket Array Rocket Array > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Gravmag System Recoil Stabilizer Particle Gun Particle Gun EM Pulse Cannon Remote Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 2 | . . 1 1 . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . . 1 . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 91 | 7 2 17 3 24 30 8 Power 20 | 1 . 5 . 5 7 2 Engine 15 | 1 . 5 . 4 4 1 Core 5 | . . . . 1 3 1 Reactor . | . . . . . . . Propulsion 26 | 2 . 7 2 7 5 3 Treads 11 | 2 . . . 4 5 . Leg 2 | . . . . . . 2 Wheel 6 | . . 3 2 . . 1 Hover 2 | . . 2 . . . . Flight 5 | . . 2 . 3 . . Utility 14 | 1 2 1 1 2 5 2 Device 7 | . 1 1 1 . 2 2 Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . . 2 2 . Artifact . | . . . . . . . Weapon 31 | 3 . 4 . 10 13 1 Energy Gun 10 | 2 . . . 3 5 . Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 14 | 1 . 4 . 7 2 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . . 2 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 55 | . . 3 . 15 18 19 Power 15 | . . 1 . 3 6 5 Propulsion 18 | . . 2 . 6 5 5 Utility 9 | . . . . 1 3 5 Weapon 13 | . . . . 5 4 4 Highest Loss Streak 14 | . . 2 . 8 14 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 78 | . 91 93 90 75 83 34 Engine 12 | . 14 20 18 14 8 . Core 4 | . . . . 1 11 3 Treads 11 | . 28 . . 8 18 1 Leg 1 | . . . . . . 8 Wheel 7 | . . 22 27 8 . 1 Device 10 | . 6 11 18 11 13 6 Storage 9 | . 14 11 9 9 7 6 Protection 2 | . . . . 2 6 . Energy Gun 8 | . 28 1 . 7 10 1 Energy Cannon 1 | . . . . . 2 3 Ballistic Gun 6 | . . 20 18 9 1 . Peak Build Rating 34 | 6 7 15 16 16 34 27 Average Rating 14 | 4 6 10 15 11 19 17 On Entrance 12 | . 6 7 15 16 15 27 Naked Turns . | . . . . . . . Heaviest Build 69 | 13 29 41 43 43 69 69 Greatest Support 60 | 40 40 40 36 60 60 60 Greatest Overweight (x) 13 | 1 . 10 1 11 12 13 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 14 | 7 8 15 15 15 15 20 Most Carried 15 | 4 9 15 14 14 13 13 Average Carried 8 | 2 6 9 14 10 7 10 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 15 | 4 9 15 14 10 13 13 Class Distribution -------------------- 47% | Scavenger-Mutant 40% | Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Matter Collected 1523 | 159 131 307 46 391 339 150 Remotely . | . . . . . . . Salvage Created 2562 | . 236 627 46 555 918 180 Parts 161 | . 16 46 4 35 48 12 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Combat Hostiles Destroyed 58 | . 9 12 1 15 18 3 Guns 50 | . 9 12 1 15 13 . Cannons 4 | . . . . . 2 2 AOE 3 | . . . . . 3 . Classes Destroyed 14 | . 3 4 1 2 4 . Worker 3 | . . 1 . . 2 . Builder 1 | . . 1 . . . . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 1 | . . 1 . . . . Operator 1 | . . . . . 1 . Watcher 4 | . 1 2 . . 1 . Swarmer 15 | . 6 3 . 6 . . Grunt 21 | . 3 4 . 2 12 . Brawler 2 | . . . . 1 1 . Duelist 3 | . . . . 1 2 . Sentry 8 | . . 5 . 3 . . Hunter 5 | . . . 1 2 . 2 Programmer 4 | . . . . . 3 1 Best Kill Streak 10 | . 3 5 1 10 8 1 Combat Bots Only 10 | . 3 4 1 10 4 1 Max Kills in Single Turn 5 | . 2 1 1 2 5 1 Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Hostile Shots Fired 755 | . 56 57 14 223 185 220 Missed 209 | . 23 19 . 55 50 62 Damage Taken 6624 | . 207 400 112 1682 2182 2041 Core 1798 | . 47 55 13 522 288 873 Absorbed by Shields . | . . . . . . . Redirected to Shielding 62 | . . . . . 47 15 Ignored by Resistances 1897 | . 68 114 33 495 609 578 Core Remaining (%) 65 | 100 81 86 . 2 58 . Volleys Fired 240 | . 29 44 5 55 92 15 Largest 3 | . 2 2 2 2 3 2 Hottest 193 | . 90 90 46 115 193 134 Shots Fired 394 | . 53 88 10 100 124 19 Gun 367 | . 53 88 10 100 111 5 Cannon 24 | . . . . . 10 14 Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 230 | . . 78 10 94 48 . Thermal 137 | . 53 10 . 6 63 5 Explosive 3 | . . . . . 3 . Electromagnetic 24 | . . . . . 10 14 Robot Hit Streak 40 | . 14 36 7 24 40 39 Robot Miss Streak 4 | . 3 2 1 1 4 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 2 . 3 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 322 | . 37 70 8 86 102 19 Core Hits 144 | . 13 28 3 33 57 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 4 1 . . 3 . Burn 8 | . 4 1 . . 3 . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4843 | . 443 783 93 1025 2170 329 Guns 3838 | . 443 783 93 1025 1419 75 Cannons 417 | . . . . . 174 243 Explosions 577 | . . . . . 577 . Melee . | . . . . . . . Ramming 11 | . . . . . . 11 Kinetic 2374 | . . 723 93 952 606 . Thermal 1677 | . 443 60 . 73 1026 75 Explosive 364 | . . . . . 364 . Electromagnetic 417 | . . . . . 174 243 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 4 | . . . . . 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . 24 10 Message Errors 5 | . . . . . 3 2 Matter Fused 10 | . . . . . 8 2 Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 6 | . . . . . 4 2 Data Loss (minor) 4 | . . . . . 2 2 Misfires 1 | . . . . . 1 . Alerts 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 68 | . . . . . 68 . Projectiles . | . . . . . . . Explosions 68 | . . . . . 68 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 181 | . . . . . 181 . Shots 9 | . . . . . 9 . Rammed . | . . . . . . . Targets Rammed 2 | . . . . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 420 | . 222 81 . 66 420 197 Average Temperature 78 | . 97 23 . 25 104 38 Received Heat Transfer 1428 | . 36 138 . 216 918 120 Effects 6 | . 2 . . . 4 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . 2 . . . 1 . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 1 1 . . 5 1 Heat Transferred 4374 | . 1485 247 . 185 2272 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Peak Influence 255 | . 207 191 89 255 200 84 Initial 113 | . . 10 44 50 113 84 Average 108 | . 102 104 60 184 128 27 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 79 | 100 65 100 100 40 77 100 Level 1 20 | . 34 . . 59 22 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 1 . . 7 3 Investigation 5 | . 3 1 . . 1 . Extermination 2 | . . . . . 1 1 Reinforcement 4 | . . . . . 2 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 14 16 2 18 32 6 Peak Tracking Total 7 | . 5 3 1 7 7 2 Tactical Retreats 9 | . 2 1 . 3 3 . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Machines Disabled 6 | . . . . . 6 . Max in Single Turn 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Machines Accessed 9 | . 2 3 1 1 1 1 Terminals 8 | . 2 3 . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 18 | . 6 6 1 2 2 1 Successful 11 | . 5 4 1 . . 1 Failed 7 | . 1 2 . 2 2 . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual 4 | . 1 3 . . . . Terminals 17 | . 6 6 . 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 10 | . 5 4 . . . 1 Record 2 | . 1 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Alert Level 3 | . 2 1 . . . . Unreport Threat 1 | . 1 . . . . . Recall Extermination 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 8 | . 2 3 . 1 1 1 Full Trace Events 4 | . 2 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Turns Passed 3749 | 68 511 872 79 539 1125 555 Spaces Moved 1649 | 37 185 528 52 192 459 196 Core 31 | 6 . 7 . 2 11 5 Treads 771 | 31 185 11 . 82 448 14 Legs 111 | . . . . . . 111 Wheels 669 | . . 458 52 93 . 66 Hover 47 | . . 47 . . . . Flight 20 | . . 5 . 15 . . Fastest Speed 50 | 50 160 86 95 95 160 115 Average Speed 156 | 148 160 114 95 161 178 229 Slowest Speed 700 | 160 160 550 101 700 650 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 41 46 8 34 15 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . . . . . 30 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 30 | . . . . . 30 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Total 2424 | 47 347 718 70 325 637 280 Wait 369 | . 126 107 10 32 40 54 Move 1643 | 36 184 527 51 191 458 196 Hop . | . . . . . . . Pick Up 43 | 3 5 11 . 7 13 4 Fast Attach 39 | 7 1 5 1 10 11 4 Attach 28 | . . 4 . 11 9 4 Detach 6 | 1 . 3 . 2 . . Swap 24 | . 1 8 2 3 10 . Drop 21 | . 1 9 1 6 3 1 Fire 240 | . 29 44 5 55 92 15 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis 8 | . . . . 8 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 13) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1212 | -9/Materials | Build established: Scavenger-Mutant 1432 | -9/Materials | Discovered new exit (range 5) 1452 | -9/Materials | Entered another Materials area 1452 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1530 | -8/Materials | Identified exit to Garrison 1531 | -8/Materials | Entered Garrison 1553 | -8/Garrison | Triggered checkpoint 1653 | -8/Garrison | Triggered checkpoint 1657 | -8/Garrison | Triggered checkpoint 1732 | -8/Garrison | Lost 6 parts (2p3n1u) 1762 | -8/Garrison | Destroyed 10 combat bots 1769 | -8/Garrison | Core integrity fell below 50% 1830 | -8/Garrison | Core integrity fell below 20% 1869 | -8/Garrison | Lost 8 parts (1p3n4w) 2009 | -8/Garrison | Triggered checkpoint 2048 | -8/Garrison | Discovered new exit (range 15) 2070 | -8/Garrison | Entered Factory 2070 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2364 | -7/Factory | Garrison activated, responded to threat 2369 | -7/Factory | Lost 3 parts (2p1w) 2492 | -7/Factory | Lost 14 parts (3p5n3u3w) 2841 | -7/Factory | Found Prototype Launcher 2844 | -7/Factory | Found Prototype Launcher 2848 | -7/Factory | Found Prototype Launcher 2851 | -7/Factory | Found Prototype Launcher 2882 | -7/Factory | Identified Rocket Array (x4) 3084 | -7/Factory | Build established: Scavenger-Tank 3104 | -7/Factory | Discovered new exit (range 12) 3195 | -7/Factory | Entered another Factory area 3195 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3321 | -6/Factory | Lost 13 parts (4p3n3u3w) 3540 | -6/Factory | Build established: Mutant 3588 | -6/Factory | Lost 4 parts (1p1n1u1w) 3642 | -6/Factory | Spotted B-75 Beast 3719 | -6/Factory | Core integrity fell below 50% 3735 | -6/Factory | Core integrity fell below 20% 3750 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03673_ Acquired Adv. Assault Cannon. 03674_ Slug penetrates Wall. 03678_ K-01 Serf collects debris. 03680_ Wall collapses. 03680_ Penetrated by Slug. 03685_ System corrupted: Component data lost. 03696_ Slug penetrates Earth. 03699_ Acquired 2 matter. 03700_ System corrupted: IFF burst signal emitted. 03701_ Slug penetrates Wall. 03708_ Penetrated by Slug. 03708_ Assembly Bed disabled. 03713_ Slug penetrates Wall. 03718_ Arm. Huge Wheel destroyed. 03718_ Adv. Terrain Scanner destroyed. 03727_ Slug penetrates Wall. 03732_ Penetrated by Slug. 03739_ Slug penetrates Construction Platform. 03745_ Penetrated by Slug. 03746_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????##??????????????????? | | ???????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????? ?? #?????????????????? | | ????????????????????? #?????????????????? | | ?????#???????????# """"""" #?????????????????? | | ?#????????#??????# """"""" #????#????????????? | | ?????????#???????? """"""" #?????????????????? | | ???????#????#????# """"""" #?????????????????? | | ????????????#??#?# @ #?????????????????? | | ????????????????######;#+;#########?????????????? | | ??????################ % +?????????????? | | ??????# # % #?????????????? | | ??????# """""" " % !] #?????????????? | | ????#?# """""" / !] +?????????????? | | ??????# """""" # ]] #?????????????? | | ??????# """" " " #?????????????? | | ??????# # #????? ???????? | | ??????######+##+###### """""" #????????#????? | | ??????? ???# ## #???## """""" #?????????????? | | ???????????# ## #????; """""" #?????????????? | | ? ???????## ## "#??## """""" #?????????????? | | ?????? ????#"##"#"#### ? ###???????????? | | ????"??????# # BB"""""" #???????????? | | ???????????# " BB"""""" #???????????? | | ???????????# " """""" "#??????##?#??? | | ?????? ???## = " "#????????????? | | ???"??? ???# #?????????????? | | ???""?????#" "" #?????????????? | | ??????? #?## " ##????????????? | | ?????? ?#??# # " #?#???????????? | | ##+################### #???????#????#? | | ^ #???#??????#??? | | ^ " "" #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed DynamicBombardmentPick Manual? 0 Play Time 01:06:00 Cumulative 12.7 hours Start 2025.04.21 @ 15:18:49 End 2025.04.21 @ 16:44:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 82% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01e1d3b8-8740-43fa-bad6-ca7495f0ea30