Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 21:38:18 Player: Syanka Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (215) 1075 Value Destroyed (7024) 7024 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 14062 Bonus ------- High Alert Combat Kills 499 Follower Combat Kills 509 Registered with UFD 300 Friendly Fire -825 Cogmind --------- Core Integrity 0/1150 Matter 45/300 Energy 150/150 System Corruption 1% Temperature Cool (9) Movement Walking (90) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Advanced VSS Leg > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Signal Interpreter System Shield > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (5) ---- Advanced Sensor Array Authchip [Propulsion] Authchip [Processor] Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Plasma Cannon Katana Axe > --- INVENTORY -------- Improved VTOL Module Structural Scanner Advanced Melee Analysis Suite Actuator Array Layered Light Armor Plating Authchip [Propulsion] Heavy Missile Launcher Remote Datajack Vortex Trap [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . . . 4 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . 2 . . Utility 8 | . . 1 . 2 . . . 1 2 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 244 | 8 7 75 2 31 40 2 7 56 3 13 Power 27 | 1 1 4 . 5 4 . . 10 . 2 Engine 14 | 1 1 2 . 5 4 . . 1 . . Core 13 | . . 2 . . . . . 9 . 2 Reactor . | . . . . . . . . . . . Propulsion 47 | 2 2 7 . 2 10 1 4 14 1 4 Treads 26 | 2 2 7 . 2 8 1 3 1 . . Leg 3 | . . . . . . . . . . 3 Wheel 1 | . . . . . . . 1 . . . Hover 3 | . . . . . 1 . . 2 . . Flight 14 | . . . . . 1 . . 11 1 1 Utility 98 | 3 3 49 2 14 6 1 2 15 2 1 Device 62 | 2 1 40 2 8 4 . . 5 . . Storage 6 | 1 2 2 . . . . . 1 . . Processor 3 | . . . . . . . . 2 . 1 Hackware 8 | . . . . 1 . . . 5 2 . Protection 19 | . . 7 . 5 2 1 2 2 . . Artifact . | . . . . . . . . . . . Weapon 72 | 2 1 15 . 10 20 . 1 17 . 6 Energy Gun 39 | . . 9 . 8 17 . 1 2 . 2 Energy Cannon 4 | . . . . . 1 . . 3 . . Ballistic Gun 8 | 2 1 5 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 6 | . . 1 . . 1 . . 4 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 2 . . Slashing Weapon 8 | . . . . 2 . . . 4 . 2 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 15 | . . 2 1 . 9 . . 3 . . Parts Lost 29 | . 1 . . 8 . . . 11 2 7 Power 4 | . 1 . . . . . . 2 . 1 Propulsion 12 | . . . . 2 . . . 7 . 3 Utility 8 | . . . . 4 . . . 1 2 1 Weapon 5 | . . . . 2 . . . 1 . 2 Highest Loss Streak 4 | . 1 . . 4 . . . 4 2 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 97 99 100 99 73 26 28 Engine 8 | . 13 10 . 8 9 9 9 . . . Core 1 | . . . 11 . . . . 4 . 2 Treads 18 | . 27 22 22 17 17 18 17 . . . Flight 1 | . . . . . . . . 21 2 1 Device 14 | . 14 10 11 24 17 18 18 4 . . Storage 9 | . 14 11 11 9 9 9 9 5 . . Hackware 3 | . . . . 2 6 . . 18 17 5 Protection 10 | . . 11 11 7 11 18 18 1 . . Energy Gun 20 | . . 23 33 26 22 27 27 1 . . Ballistic Gun 4 | . 28 9 . . . . . . . . Peak Build Rating 59 | 7 9 30 36 39 41 37 38 59 27 44 Average Rating 30 | 5 8 24 34 33 37 35 35 43 22 27 On Entrance 23 | . 7 9 29 30 35 36 35 36 20 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 101 | 12 29 101 72 75 82 73 73 77 . 21 Greatest Support 63 | 40 40 44 40 40 40 40 43 63 7 45 Greatest Overweight (x) 3 | 1 . 2 1 1 3 1 3 1 . 3 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 25 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 11 20 20 20 20 20 20 10 5 5 Most Carried 23 | 5 15 23 20 20 20 20 20 20 5 5 Average Carried 17 | 2 10 19 19 19 19 19 19 10 4 3 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 15 20 20 20 20 20 20 5 4 3 Class Distribution -------------------- 41% | Tank 24% | Commander-Tank 13% | Mutant 9% | Scavenger-Tank 6% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Matter Collected 3247 | 320 429 1053 20 251 434 30 60 600 . 50 Remotely . | . . . . . . . . . . . Salvage Created 9345 | 145 547 2339 19 1987 2306 767 . 734 . 501 Parts 447 | 13 23 129 1 83 117 30 . 40 . 11 Haulers Intercepted 9 | . 2 1 . . 4 . . 2 . . Recyclers Shooed 10 | . . 5 . . 4 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 150 | . 7 46 1 31 38 10 . 11 . 6 Melee 4 | . . . . . . . . 4 . . Guns 123 | . 7 42 1 31 32 10 . . . . Cannons 8 | . . . . . 4 . . . . 4 AOE 12 | . . 3 . . . . . 7 . 2 Classes Destroyed 17 | 2 4 7 . 2 . 2 . . . . Worker 6 | . . 2 . 1 1 . . 2 . . Builder 3 | . . 1 . . 1 . . . . 1 Tunneler 6 | 4 . . . 1 . . . 1 . . Hauler 9 | . 2 1 . . 4 . . 2 . . Recycler 18 | 1 2 4 . 3 4 2 . . . 2 Mechanic 2 | . . . . 2 . . . . . . Operator 8 | . 2 2 . 2 1 . . 1 . . Watcher 10 | . . 5 . 3 . . . 2 . . Swarmer 26 | . 3 9 1 2 6 . . 5 . . Grunt 66 | . 4 24 . 16 17 1 . 2 . 2 Brawler 8 | . . 2 . 1 3 1 . 1 . . Duelist 3 | . . 1 . 1 1 . . . . . Protector 4 | . . 1 . . 1 1 . 1 . . Sentry 32 | . . 9 . 9 9 4 . 1 . . Demolisher 1 | . . . . . . 1 . . . . Hunter 6 | . . . . 2 1 1 . . . 2 Programmer 7 | . . . . . . 2 . 3 . 2 Best Kill Streak 8 | 5 4 5 1 8 6 6 . 3 . 5 Combat Bots Only 7 | . 2 5 1 7 6 5 . 3 . 2 Max Kills in Single Turn 5 | 1 1 2 1 2 2 1 . 3 . 5 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 1 . . . . . 3 . 2 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 815 | . 32 135 . 147 105 36 . 170 77 113 Missed 261 | . 16 33 . 40 24 8 . 66 33 41 Damage Taken 8767 | . 169 1137 . 1685 1161 437 . 1815 667 1696 Core 2958 | . . 106 . 196 110 57 . 711 613 1165 Absorbed by Shields 230 | . . 59 . . . . . 102 69 . Regen/Repaired (Parts) 592 | . 171 191 . 167 63 . . . . . Core Remaining (%) 60 | 100 100 . 73 . . . 34 16 38 . Volleys Fired 373 | 10 41 109 1 78 74 21 . 20 . 19 Largest 3 | 2 2 3 3 3 3 3 . 3 . 1 Hottest 236 | 40 40 183 183 191 236 183 . 191 . 88 Shots Fired 970 | 20 82 315 3 224 213 62 . 32 . 19 Gun 919 | 20 82 312 3 224 195 62 . 19 . 2 Cannon 42 | . . . . . 18 . . 7 . 17 Launcher 9 | . . 3 . . . . . 6 . . Special . | . . . . . . . . . . . Kinetic 265 | 20 82 146 . . . . . . . 17 Thermal 696 | . . 166 3 224 213 62 . 26 . 2 Explosive 9 | . . 3 . . . . . 6 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 33 | 3 7 33 4 22 17 7 . 4 . 3 Robot Miss Streak 6 | 3 4 6 1 2 4 3 . 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 20 | . 2 9 1 5 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . Shots Hit Robots 645 | 10 46 206 2 163 131 32 . 42 . 13 Core Hits 333 | 7 24 93 1 78 79 17 . 24 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 45 | . . 16 1 18 3 4 . 2 . 1 Burn 41 | . . 15 1 18 3 4 . . . . Destroy 1 | . . 1 . . . . . . . . Blast 1 | . . . . . . . . . . 1 Sever 2 | . . . . . . . . 2 . . Melee Attacks 115 | . . . . 3 5 . . 104 . 3 Impact 5 | . . . . . 5 . . . . . Slashing 106 | . . . . 3 . . . 100 . 3 Piercing 3 | . . . . . . . . 3 . . Sneak Attacks 6 | . . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 3 . . Damage Inflicted 14747 | 112 535 3263 51 2956 3016 820 . 2322 . 1672 Guns 10102 | 112 535 3031 51 2954 2403 820 . 196 . . Cannons 1137 | . . . . . 589 . . . . 548 Explosions 2106 | . . 212 . . . . . 846 . 1048 Melee 1356 | . . . . . . . . 1280 . 76 Ramming 46 | . . 20 . 2 24 . . . . . Kinetic 2068 | 112 535 873 . . . . . . . 548 Thermal 10219 | . . 2158 51 2954 2992 820 . 196 . 1048 Explosive 1058 | . . 212 . . . . . 846 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1356 | . . . . . . . . 1280 . 76 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 . 4 . 1 Average Corruption 2 | . . . . . . 1 . 3 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . . 6 . 28 . . Message Errors 7 | . . . . . . 2 . 5 . . Matter Fused 10 | . . . . . . 1 . 9 . . Heat Flow Errors 5 | . . . . . . . . 5 . . Energy Discharges 3 | . . . . . . . . 3 . . Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . 1 . 3 . . Data Loss (major) 2 | . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 497 | . . 6 . . . . . 253 . 238 Projectiles 23 | . . . . . . . . . . 23 Explosions 296 | . . 6 . . . . . 75 . 215 Melee 178 | . . . . . . . . 178 . . Knockbacks 5 | . . . . . . . . . . 5 Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 362 | . . . . . . . . 34 . 328 Shots 5 | . . . . . . . . 1 . 4 Rammed 13 | . . 4 . 1 7 1 . . . . Targets Rammed 13 | . . 4 . 1 7 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 284 | . 9 253 63 198 97 14 . 284 . 18 Average Temperature 68 | . 5 76 37 91 28 10 . 98 . 6 Received Heat Transfer 2456 | . 60 470 . 774 522 27 . 465 54 84 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . 1 . . 2 . . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . . Parts Melted 53 | . . 14 . 22 16 . . . . 1 Heat Transferred 21889 | . . 5743 185 7659 5603 1697 . 302 . 700 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Peak Influence 899 | 25 117 771 300 625 737 285 . 886 649 899 Initial 434 | . 16 5 300 1 5 285 . . 434 315 Average 249 | 11 34 277 149 257 355 91 . 346 512 700 Maximum Alert Level 3 | . . 3 1 2 3 1 . 3 2 3 Low Security (%) 47 | 100 100 47 67 30 20 81 . 17 . . Level 1 31 | . . 22 32 45 56 18 . 51 . 16 Level 2 16 | . . 26 . 24 7 . . 28 100 10 Level 3 5 | . . 3 . . 15 . . 3 . 73 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 41 | . . 6 1 3 11 . . 13 3 4 Investigation 16 | . . 3 1 . 3 . . 7 1 1 Extermination 4 | . . . . . . . . 3 . 1 Reinforcement 11 | . . 2 . 2 2 . . 3 2 . Assault 6 | . . 1 . 1 3 . . . . 1 Garrison 4 | . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 2 1 . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Distress Signals 24 | . 2 3 . 4 6 1 . 4 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 353 | . 18 56 4 47 77 9 . 90 32 20 Peak Tracking Total 14 | . 4 5 3 8 7 4 . 13 14 11 Tactical Retreats 39 | . 2 2 . 1 2 . . 24 5 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Traps Triggered 8 | . 1 1 . . 1 . . 2 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Machines Disabled 28 | . . 2 . 1 6 . . 5 . 14 Max in Single Turn 14 | . . 1 . 1 1 . . 4 . 14 Garrison Access 4 | . . . . 1 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Machines Accessed 86 | . 10 14 2 11 12 7 3 20 5 2 Terminals 58 | . 8 10 1 9 9 6 . 12 3 . Fabricators 9 | . . . . . . . . 5 2 2 Repair Stations 7 | . 1 2 . 2 2 . . . . . Recycling Units 4 | . 1 1 . . . 1 . 1 . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . Total Hacks 280 | . 33 47 5 40 39 27 7 63 13 6 Successful 160 | . 18 30 1 21 21 11 7 39 8 4 Failed 119 | . 14 17 4 19 18 16 . 24 5 2 Catastrophic 9 | . . 2 1 1 1 2 . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 196 | . 21 31 4 35 22 25 . 49 8 1 Terminals 205 | . 21 33 4 36 30 26 . 48 7 . Fabricators 24 | . . . . . . . . 12 6 6 Repair Stations 31 | . 10 11 . 4 6 . . . . . Recycling Units 5 | . 2 1 . . . 1 . 1 . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 5 | . . . . . 3 . . 2 . . Terminal Hacks 42 | . 2 3 1 5 8 3 7 12 1 . Record 6 | . . . . . . . 6 . . . Part Schematic 7 | . 1 . . . . . . 6 . . Robot Analysis 2 | . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 4 | . . . 1 . 3 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 3 | . . . . 1 . 1 . 1 . . Unreport Threat 9 | . 1 . . 4 2 2 . . . . Locate Traps 2 | . . . . . 1 . . 1 . . Recall Investigation 1 | . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . Fabricator Hacks 14 | . . . . . . . . 8 3 3 Network Status 1 | . . . . . . . . . . 1 Load Schematic 9 | . . . . . . . . 5 2 2 Build 4 | . . . . . . . . 3 1 . Repair Station Hacks 27 | . 8 10 . 4 5 . . . . . Scan Component 14 | . 4 5 . 2 3 . . . . . Repair 13 | . 4 5 . 2 2 . . . . . Recycling Unit Hacks 4 | . 1 1 . . . 1 . 1 . . Retrieve Components 4 | . 1 1 . . . 1 . 1 . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . 2 . . Unauthorized Hacks 69 | . 7 14 . 12 8 7 . 16 4 1 Terminals 66 | . 7 14 . 12 8 7 . 14 4 . Track 1 | . . . . 1 . . . . . . Assimilate 7 | . . 2 . 1 1 . . 3 . . Botnet 21 | . 1 5 . 4 3 2 . 3 3 . Operators 6 | . 1 1 . 1 2 . . 1 . . Skim 31 | . 5 6 . 5 2 5 . 7 1 . Fabricators 3 | . . . . . . . . 2 . 1 Recompile 3 | . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 67 | . 9 12 1 11 10 6 . 15 3 . Full Trace Events 17 | . . 6 1 . 4 . . 5 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . 1 1 . . . . . 6 . . Parts Built 5 | . . . . . . . . 4 1 . Authchips 1 | . . . . . . . . . 1 . Time 335 | . . . . . . . . 201 134 . Total Part Build Rating 26 | . . . . . . . . 22 4 . Parts Repaired 13 | . 4 5 . 2 2 . . . . . Time 458 | . 104 216 . 90 48 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . 7 . . . 3 . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . parse_system 1 | . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . 1 3 . . 1 . . Machine Destruction 5 | . . . . 1 3 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 16 | . . . . . . 16 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Total Allies 31 | . . . 3 . 12 16 . . . . Largest Group 11 | . . . 3 3 10 11 11 11 . . Highest-Rated Group 173 | . . . 40 40 173 163 163 163 . . Highest-Rated Ally 31 | . . . 16 16 31 27 27 27 . . Total Orders 17 | . . . 2 10 5 . . . . . STAY 5 | . . . . 3 2 . . . . . FOLLOW 5 | . . . . 3 2 . . . . . EXPLORE 3 | . . . 1 2 . . . . . . RETURN 4 | . . . 1 2 1 . . . . . Ally Attacks 155 | . . . 6 20 118 8 . 3 . . Total Damage 1778 | . . . 79 208 1356 121 . 14 . . Kills 25 | . . . 3 3 15 3 . 1 . . Allies Corrupted 2 | . . . . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Robot Analysis Total 2 | . . 2 . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches 5 | . . . 2 2 1 . . . . . Drone Recoveries 5 | . . . 2 2 1 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Turns Passed 22726 | 150 2158 5490 1216 2074 3472 2107 3516 1882 346 315 Spaces Moved 11599 | 73 1008 1786 449 617 831 774 1414 3586 660 401 Core 656 | 16 . . . . . . . 286 209 145 Treads 6961 | 57 1008 1786 449 617 831 774 1414 25 . . Legs 86 | . . . . . . . . . . 86 Wheels . | . . . . . . . . . . . Hover 68 | . . . . . . . . 68 . . Flight 3828 | . . . . . . . . 3207 451 170 Fastest Speed 26 | 50 160 160 250 250 245 245 245 26 32 32 Average Speed 155 | 145 160 248 250 250 262 245 246 31 39 60 Slowest Speed 400 | 160 160 330 250 250 400 245 400 250 50 200 Overloaded Moves 145 | . . . . . . . . . 94 51 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . 33 12 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 6 96 96 98 71 93 96 90 60 22 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 8 | . 1 2 . 3 . 2 . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 11 | . . . 2 . . . 9 . . . Spaces Dug 66 | . . . . 3 5 . . 58 . . Terrain Destroyed 206 | . . 25 . 3 5 . . 128 . 45 Melee 60 | . . . . 3 5 . . 52 . . Projectile 12 | . . . . . . . . 7 . 5 AOE 134 | . . 25 . . . . . 69 . 40 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Total 15352 | 95 1488 2604 544 979 1939 938 1446 4143 733 443 Wait 2649 | . 396 556 86 217 938 24 7 346 73 6 Move 11501 | 72 1007 1785 448 616 830 773 1413 3526 636 395 Hop 40 | . . . . . . . . 26 11 3 Pick Up 107 | 5 23 33 3 12 6 1 6 14 2 2 Fast Attach 87 | 6 3 12 1 13 22 . 2 17 2 9 Attach 33 | 1 . 3 . 5 1 . . 19 1 3 Detach 24 | . . 1 . 2 1 . . 19 . 1 Swap 124 | 1 4 60 1 13 17 2 5 20 . 1 Drop 173 | . 14 41 4 19 38 3 13 38 2 1 Fire 373 | 10 41 109 1 78 74 21 . 20 . 19 Melee 109 | . . . . 3 5 . . 98 . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | . . 4 . 1 7 1 . . . . Escape Stasis 6 | . . . . . . . . . 6 . Rewire 113 | . . . . . . 113 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 7) 710 | -10/Materials | Discovered new exit (range 5) 1346 | -10/Materials | Learned 4 Subcaves zone layouts 1425 | -10/Materials | Loaded intel: 2 recycling unit locations 1452 | -10/Materials | Identified exit to Subcaves 1471 | -10/Materials | Learned location of 1 exit from Storage 1481 | -10/Materials | Learned location of Recycling (-8) 1482 | -10/Materials | Identified exit to Materials 1490 | -10/Materials | Identified exit to Mines 1507 | -10/Materials | Loaded intel: 15 trap records 1532 | -10/Materials | Learned location of 1 exit from Recycling 1566 | -10/Materials | Learned location of 3 exits from Materials 1824 | -10/Materials | Repaired Lgt. Treads 1851 | -10/Materials | Repaired Lgt. Treads 1878 | -10/Materials | Repaired Lgt. Treads 1905 | -10/Materials | Repaired Lgt. Treads 2138 | -10/Materials | Central database locked down 2309 | -10/Materials | Entered another Materials area 2309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2310 | -9/Materials | Identified exit to Materials 2311 | -9/Materials | Identified exit to Mines 2622 | -9/Materials | Build established: Tank 3053 | -9/Materials | Build established: Scavenger-Tank 3530 | -9/Materials | Repaired Cooling System 3900 | -9/Materials | Build established: Tank 5302 | -9/Materials | Learned location of Zion (-7) 5436 | -9/Materials | Learned Storage stockpile data 5487 | -9/Materials | Learned 4 Recycling zone layouts 5529 | -9/Materials | Learned location of 2 exits from Materials 6604 | -9/Materials | Repaired Prc. Beam Rifle 6666 | -9/Materials | Repaired Prc. Beam Rifle 6699 | -9/Materials | Repaired Cooling System 6733 | -9/Materials | Repaired Med. Armor Plating 7509 | -9/Materials | First assault squad dispatched 7799 | -9/Materials | Entered Mines 7832 | -9/Mines | Discovered exit to Materials (range 11) 7848 | -9/Mines | Found the Drone Emporium 7849 | -9/Mines | Learned Materials terminal intel 7857 | -9/Mines | Found Prototype Device 7857 | -9/Mines | Identified Sensor Drone Bay 8090 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8152 | -9/Mines | Learned Materials emergency access door positions 8492 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8777 | -9/Mines | Discovered exit to Materials (range 11) 9015 | -9/Mines | Entered Materials 9015 | -8/Materials | Accompanied by 3 allies 9015 | -8/Materials | Evolved 2 slots: Utility x2 9016 | -8/Materials | Identified exit to Factory 9016 | -8/Materials | Identified exit to Storage 9018 | -8/Materials | Loaded intel: 12 terminal locations 9063 | -8/Materials | Discovered exit to Factory (range 72) 9225 | -8/Materials | Lost 3 allies 9239 | -8/Materials | Destroyed 7 combat bots 9696 | -8/Materials | Discovered exit to Storage (range 15) 10128 | -8/Materials | Repaired Prc. Beam Rifle 10140 | -8/Materials | Learned Factory garrison access intel 10168 | -8/Materials | Discovered exit to Factory (range 16) 10212 | -8/Materials | Learned location of 2 exits from Lower Caves 10248 | -8/Materials | Learned 2 Lower Caves zone layouts 10300 | -8/Materials | Learned location of Extension (-5) 10564 | -8/Materials | Lost 4 parts (2n2w) 10738 | -8/Materials | Repaired Prc. Beam Rifle 11089 | -8/Materials | Entered Storage 11090 | -8/Storage | Identified exit to Recycling 11112 | -8/Storage | Met a pair of Derelict thieves 11615 | -8/Storage | Build established: Scavenger-Tank 11677 | -8/Storage | Used back door to open Recycling access 11997 | -8/Storage | Repaired Cooling System 12030 | -8/Storage | Core integrity fell below 50% 13125 | -8/Storage | Build established: Tank 13345 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13520 | -8/Storage | Lost 3 allies 13545 | -8/Storage | Garrison activated, responded to threat 13644 | -8/Storage | Build established: Commander-Tank 13666 | -8/Storage | Garrison activated, responded to threat 13856 | -8/Storage | Lost 3 allies 13920 | -8/Storage | Repaired Cooling System 14036 | -8/Storage | Build established: Tank 14561 | -8/Storage | Entered Recycling 14562 | -8/Recycling | Identified exit to Factory 15412 | -8/Recycling | Build established: Commander-Tank 15613 | -8/Recycling | Lost 5 allies 16044 | -8/Recycling | Identified exit to Scraptown 16093 | -8/Recycling | Learned location of 2 exits from Lower Caves 16130 | -8/Recycling | Learned 4 Lower Caves zone layouts 16156 | -8/Recycling | Learned location of 1 exit from Extension 16170 | -8/Recycling | Learned location of Lower Caves (-6) 16173 | -8/Recycling | Learned location of Storage (-8) 16188 | -8/Recycling | Learned 4 Factory zone layouts 16215 | -8/Recycling | Learned Factory repair station intel 16578 | -8/Recycling | Scanned before Scraplab entrance 16614 | -8/Recycling | Entered Scraplab 16668 | -8/Recycling | Entered Scraptown 16668 | -8/Scraptown | Accompanied by 11 allies 16668 | -8/Scraptown | System corruption cleaned by C-Scrubber 16931 | -8/Scraptown | Visited Cyclists 17026 | -8/Scraptown | Visited Observation Area 17090 | -8/Scraptown | Visited Fellowship of the Rings 17489 | -8/Scraptown | Discovered exit to Factory (range 11) 17658 | -8/Scraptown | Visited IN-MT5's Study 17705 | -8/Scraptown | Visited Awakened 17788 | -8/Scraptown | Visited UFD Registry 17788 | -8/Scraptown | Registered with UFD as "Hellthruster" 17854 | -8/Scraptown | Visited Chapter 10 17967 | -8/Scraptown | Visited Science Testing Area 18261 | -8/Scraptown | Visited Curators Association 18295 | -8/Scraptown | Visited Scrap Suit Storage 18327 | -8/Scraptown | Visited Abandonware Association 18359 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 18494 | -8/Scraptown | Visited Science Guys 18757 | -8/Scraptown | Discovered exit to Factory (range 5) 18853 | -8/Scraptown | Visited Scrapoid Research Area 18956 | -8/Scraptown | Visited DA-N13 Charitable Foundation 18985 | -8/Scraptown | Found DCF Scrap (29 items) 19205 | -8/Scraptown | Visited Assassins FH 19258 | -8/Scraptown | Visited Bundlers 20184 | -8/Scraptown | Entered Factory 20184 | -6/Factory | Accompanied by 11 allies 20184 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 20186 | -6/Factory | Loaded intel: 6 repair station locations 20187 | -6/Factory | Loaded intel: 4 garrison access locations 20262 | -6/Factory | Lost 5 allies 20397 | -6/Factory | Identified exit to Lower Caves 20405 | -6/Factory | Lost 3 allies 20568 | -6/Factory | Build established: Hacker-Sprinter 20640 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 20710 | -6/Factory | Discovered new exit (range 5) 20711 | -6/Factory | Identified exit to Factory 20799 | -6/Factory | Learned Extension stockpile data 20851 | -6/Factory | Learned Extension interactive machine intel 20895 | -6/Factory | Learned 2 Upper Caves zone layouts 20927 | -6/Factory | Learned location of 1 exit from Extension 20959 | -6/Factory | Learned 4 Extension zone layouts 20960 | -6/Factory | Learned 2 Extension zone layouts 20969 | -6/Factory | Learned Extension emergency access door positions 20981 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 20987 | -6/Factory | Learned 2 Lower Caves zone layouts 21016 | -6/Factory | Learned location of 1 exit from Hub_04(d) 21054 | -6/Factory | Learned location of 1 exit from Extension 21272 | -6/Factory | Spotted B-75 Beast 21584 | -6/Factory | Search patrols dispatched 21621 | -6/Factory | Fabricated Adv. Sensor Array? 21897 | -6/Factory | Core integrity fell below 50% 21934 | -6/Factory | Search patrols dispatched 21942 | -6/Factory | Lost 4 parts (4n) 21980 | -6/Factory | Build established: Hacker-Mutant 22019 | -6/Factory | Core integrity fell below 20% 22066 | -6/Factory | Entered another Factory area 22066 | -5/Factory | Evolved 2 slots: Utility x2 22098 | -5/Factory | Discovered new exit (range 9) 22114 | -5/Factory | Identified exit to Factory 22210 | -5/Factory | Fabricated Cld. VTOL Module? 22328 | -5/Factory | Discovered exit to Factory (range 15) 22337 | -5/Factory | Discovered new exit (range 5) 22366 | -5/Factory | Search patrols dispatched 22406 | -5/Factory | Core integrity fell below 50% 22412 | -5/Factory | Entered another Factory area 22412 | -4/Factory | Evolved 2 slots: Utility x2 22495 | -4/Factory | Garrison activated, responded to threat 22510 | -4/Factory | Core integrity fell below 50% 22606 | -4/Factory | Core integrity fell below 20% 22706 | -4/Factory | Discovered new exit (range 12) 22710 | -4/Factory | First assault squad dispatched 22727 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 22676_ U-05 Engineer lays Concrete. 22678_ G-67 Veteran knocked back. 22679_ U-05 Engineer lays Concrete. 22681_ Slug penetrates A-15 Conveyor. 22681_ Slug penetrates K-01 Serf. 22699_ G-67 Veteran destroyed. 22701_ K-01 Serf collects debris. 22703_ R-10 Processor collects Field Laser. 22703_ K-01 Serf collects debris. 22706_ EXIT=FOUND 22707_ Penetrated by Slug. 22710_ ALERT: Significant disruption in Zone 7G, assault force dispatched. 22710_ Slug penetrates Wall. 22717_ Acquired Adv. VSS Leg. 22718_ Flexi-carbon Leg destroyed. 22718_ Myomer Leg destroyed. 22718_ Penetrated by Slug. 22723_ Slug penetrates Wall. 22727_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??# #?? ????????????????????????? | | #??# #? ?????????????????????????? | | ####"####### #? ??????????????????????????? | | # ?????????????????????????? | | # ?????????????????????????? | | + ??????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #######+#### #???????????????????????????????? | | ?????? ?#% #???????????????????????????????? | | ?????? ## % #???????????????????????????????? | | ????? """ ## #???????????????????????????????? | | ????? """ ?# #???????????????????????????????? | | ????" """ ## #???????????????????????????????? | | ???? ## #???????????????????????????????? | | ???######### #???????????????????????????????? | | ???????????# #??? ????????????????????????? | | ???????????# # """??????????????????????????? | | ???????????# + """??????????????????????????? | | ???????????# # """??????????????????????????? | | ???????????# #?? ????????????????????????? | | ???????????# #????############???????????????? | | ???????????# #?????# #???????????????? | | ???????????# p####### #???????????????? | | ???????????# p #???????????????? | | ???????????+ @ #???????????????? | | ???????????# !! k < #???????????????? | | ???????????# !! Y #???????????????? | | ???????????# t #???????????????? | | ???????????# #### #???????????????? | | ???????????# """" #??# ! #???????????????? | | ???????????# """" #??## ##???????????????? | | ???????????# """" #???# #????????????????? | | ???????????# #???# #????????????????? | | ???????????# #???? #????????????????? | | ???????? #???? +????????????????? | | ???????#######+#+##+#???? #????????????????? | | ????????????????????????? k #????????????????? | | ????????????????????????? #????????????????? | | ?????????????????????????t ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 50 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Sensor Array | x2 | -6/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorSlugAutobeam Manual? 0 Play Time 02:54:39 Cumulative 112.9 hours Start 2024.08.28 @ 18:29:50 End 2024.08.28 @ 21:38:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 60 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ddb9d5bf-0735-49a2-9126-a7f2d4f30154