Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 18:35:52 Player: Anting Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (151) 755 Value Destroyed (4194) 4194 Prototype IDs (226) 4520 Alien Tech Used (5) 1000 Bonus (19570) 19570 TOTAL SCORE: 42139 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 563 Awakened Behemoth Slayer 1000 Installed LC Capacitor 1000 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Win 3000 Friendly Fire -691 Cogmind --------- Core Integrity 1405/1600 Matter 91/300 Energy 264/280 System Corruption 1% Temperature Cool (32) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (13) ----- Medium Storage Unit Advanced Quantum Shading Machine Long-range Sensor Array Experimental Signal Interpreter Advanced Hacking Suite Deep Network Scanner Ghost Barrier Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] > --- WEAPON (2) ------- Multirail CR-A16's Behemoth Slayer (fused) > --- INVENTORY (10) --- Advanced Heavy Siege Treads Transdimensional Reconstructor Cooled Phase Cannon L-Cannon (25) Molecular Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Quantum Shading Machine Long-range Sensor Array Experimental Signal Interpreter Advanced Hacking Suite Deep Network Scanner Advanced System Shield Ghost Barrier LC Capacitor > --- WEAPON ----------- Molecular Scythe CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Cooled VTOL Module Advanced Sensor Array Transdimensional Reconstructor Transdimensional Reconstructor Cooled Phase Cannon Drained L-Cannon [Rating: 209] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact LC Capacitor Weapon CR-A16's Behemoth Slayer Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Slots Evolved 17 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Utility 11 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 9 . 7 34 2 35 28 . 1 5 1 27 3 2 2 5 10 . 17 1 . 5 . 11 2 2 1 . 2 1 6 7 15 20 4 3 . 4 6 Power 30 | 1 . . 3 . 3 2 . . . 1 5 1 . . . 2 . 3 . . 3 . 1 1 . . . . . . 1 1 1 . . . 1 . Engine 21 | 1 . . . . 2 2 . . . 1 5 1 . . . 2 . 3 . . 2 . 1 1 . . . . . . . . . . . . . . Core 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . 1 . Propulsion 75 | 4 . 2 20 . 19 6 . . . . 8 . . . . 2 . 2 . . . . 4 . . . . . . . 1 1 6 . . . . . Treads 30 | 2 . . 14 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . 5 6 . . . . 8 . . . . 2 . 2 . . . . 4 . . . . . . . 1 1 6 . . . . . Utility 77 | 2 . 2 5 . 6 14 . 1 2 . 7 . . 2 . 3 . 4 . . 2 . 5 . 1 1 . . 1 4 3 6 2 . 3 . 1 . Device 43 | 1 . 1 1 . 2 10 . 1 2 . 3 . . 1 . 3 . 2 . . 1 . 4 . . 1 . . 1 1 3 2 2 . . . 1 . Storage 8 | 1 . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Processor 6 | . . 1 . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Hackware 16 | . . . . . 1 2 . . . . 2 . . . . . . 2 . . 1 . 1 . . . . . . 2 . 2 . . 3 . . . Protection 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 96 | 2 . 3 6 2 7 6 . . 3 . 7 2 2 . 5 3 . 8 1 . . . 1 1 1 . . 2 . 2 2 7 11 4 . . 2 6 Energy Gun 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 39 | . . 1 . . . 2 . . 1 . 2 1 1 . 3 3 . 7 1 . . . 1 . . . . 1 . 1 1 2 5 2 . . 1 3 Ballistic Gun 18 | 1 . 1 6 2 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 2 . . 1 2 Piercing Weapon 14 | . . . . . . . . . . . 2 1 1 . 1 . . . . . . . . . 1 . . 1 . 1 1 3 2 . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 . . 1 1 . 2 . . . . . . . . . 1 . . . . . . 1 . . 1 7 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Lost 35 | . . 4 4 . 6 . . . . 1 4 . . 1 . . . 3 . . . . 3 . 1 . . . . . 2 . 1 . . . 5 . Power 10 | . . 1 1 . 1 . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . 2 . Propulsion 9 | . . 1 3 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Utility 12 | . . 1 . . 2 . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 . . . 3 . Weapon 4 | . . 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 3 1 . 4 . . . . 1 3 . . 1 . . . 2 . . . . 3 . 1 . . . . . 2 . 1 . . . 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 95 93 100 85 99 100 93 91 91 85 93 93 93 88 92 94 92 94 94 92 94 91 99 99 100 100 100 100 98 98 96 89 92 93 96 89 84 Engine 6 | . 14 10 . . 4 6 7 7 7 6 6 6 6 6 6 9 11 9 11 11 8 11 9 10 10 10 10 10 10 9 6 4 4 4 4 3 1 . Core 2 | . . . 8 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10 | . . . 33 44 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 26 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 30 30 28 28 28 26 31 31 31 31 32 33 33 33 33 33 33 27 30 30 30 30 30 30 27 26 26 31 32 32 30 30 30 Device 10 | . 14 12 8 . 7 14 15 14 13 14 9 6 6 5 6 11 11 13 11 11 11 11 14 15 14 15 15 15 15 18 17 17 10 12 12 11 10 7 Storage 6 | . 14 14 11 11 10 . . . . . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 Processor 3 | . . 1 . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 9 8 4 4 4 3 3 3 Hackware 13 | . . . . . . 22 23 21 21 21 24 25 25 25 25 22 22 18 22 22 22 22 24 25 25 25 25 25 25 22 22 21 16 16 18 26 24 23 Protection 1 | . . . 2 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 1 | . 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 4 . . . 6 7 7 5 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 14 13 20 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 6 11 12 12 6 5 5 5 5 5 5 5 5 5 9 10 10 10 10 8 8 7 4 4 4 3 3 3 Peak Build Rating 209 | 7 7 12 23 23 38 51 50 50 62 55 73 78 73 73 72 84 79 92 92 85 88 88 119 119 121 121 122 125 128 146 150 191 204 205 209 179 188 169 Average Rating 63 | 4 7 7 18 21 26 45 50 49 52 54 63 73 73 72 69 77 79 78 85 85 85 88 107 117 120 121 121 124 125 142 146 155 199 203 200 179 173 163 On Entrance 91 | . 7 7 10 20 23 38 50 50 50 53 55 73 73 73 68 68 79 79 85 85 85 88 88 113 119 114 121 122 125 128 146 150 182 202 205 179 179 163 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 12 12 12 56 57 139 20 19 19 19 27 25 25 25 25 32 27 27 29 29 29 29 29 35 44 47 47 47 47 47 49 55 65 77 70 70 55 58 55 Greatest Support 91 | 20 20 20 89 89 91 28 20 20 20 28 35 35 25 35 25 42 38 38 38 38 30 38 67 57 67 57 57 66 67 67 67 67 80 81 89 73 89 89 Greatest Overweight (x) 8 | . . 1 8 . 4 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 25 25 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 11 | 6 8 8 15 20 22 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 14 10 10 10 10 10 10 Most Carried 25 | 3 8 8 19 20 25 16 5 5 5 5 10 10 10 10 9 10 10 10 10 10 10 10 10 10 11 10 13 15 15 15 15 15 10 10 10 10 10 9 Average Carried 11 | 2 7 7 14 19 21 5 5 5 4 5 5 9 10 8 7 8 10 9 9 10 9 10 9 9 10 10 11 14 15 14 14 14 9 9 9 10 9 8 Final Capacity 25 | 8 8 8 20 20 25 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Final Carried 20 | 3 8 8 19 20 17 5 5 5 5 5 10 10 10 8 9 10 10 10 10 10 10 10 9 10 11 10 13 15 15 15 15 10 9 10 10 10 8 9 Class Distribution -------------------- 31% | Mutant 20% | Hacker-Sprinter 18% | Wizard-Sprinter 12% | Hacker-Scout 9% | Scavenger-Mutant 3% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Garrison Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Matter Collected 4494 | 252 48 92 1008 172 953 179 62 104 30 46 175 110 10 . 85 60 . 231 . 30 . 58 33 129 20 . 10 11 9 . . 264 308 . . . . 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6264 | 17 142 234 1494 257 1298 137 . 116 . . 311 98 . . 30 132 . 102 . . . . 96 409 462 . . . 23 109 34 . 239 . . . . 524 Parts 372 | 2 9 13 95 15 84 15 . 1 . . 17 4 . . 2 10 . 19 . . . . 6 8 18 . . . 3 9 4 . 12 . . . . 26 Haulers Intercepted 15 | . 1 . 5 . 6 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 2 . . . . . 4 . 2 . . . 2 . . . . . . . . . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Combat Hostiles Destroyed 81 | . . 8 29 8 24 . . . . . 1 . . . . . . 4 . . . . . . 1 . . . 2 1 . . . . . . . 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Guns 61 | . . 3 26 8 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 1 3 3 3 . 3 . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . Worker 8 | . . . . . 1 2 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Builder 5 | . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Tunneler 3 | 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 5 . 6 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Recycler 10 | . 1 . 5 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 19 | . 1 . 4 . 2 1 . . . . 2 . . . . 2 . 1 . . . . 1 . 2 . . . . . . . 3 . . . . . Swarmer 22 | . . 2 9 . 7 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Grunt 33 | . . 4 10 8 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 9 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 5 | 1 2 2 5 3 5 1 . . . . 2 . . . 1 3 . 4 . . . . 2 . 2 . . . 2 1 1 . 2 . . . . 2 Combat Bots Only 4 | . . 2 4 3 4 . . . . . 1 . . . . . . 4 . . . . . . 1 . . . 2 1 . . . . . . . 2 Max Kills in Single Turn 3 | 1 1 2 2 1 2 1 . 1 . . 1 1 . . 1 1 . 3 . . . . 1 1 1 . . . 1 1 1 . 1 . . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Hostile Shots Fired 633 | . . 50 125 22 150 28 . . . 24 15 6 5 2 . 3 3 8 9 4 . 8 28 . 6 2 . 3 8 18 31 8 15 2 4 2 36 8 Missed 254 | . . 19 34 6 42 14 . . . 11 5 3 2 1 . 1 2 5 4 2 . 7 13 . 5 1 . 1 6 15 18 7 3 2 1 1 17 6 Damage Taken 6656 | . . 593 1099 224 1629 160 . . . 142 378 57 53 48 . 40 19 462 62 27 . 18 290 . 101 16 . 82 43 68 282 17 209 . 78 52 357 50 Core 1394 | . . 99 253 . 137 56 . . . 51 122 32 21 . . 20 19 142 . 15 . 18 45 . 76 . . 82 . . 65 . 49 . . 28 64 . Absorbed by Shields 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Regen/Repaired (Parts) 627 | . . . 134 . . 22 . . . . 162 . . . . 85 . . . . . . 92 23 . . . . . 12 76 . 21 . . . . . Core Remaining (%) 77 | 100 . 60 . 36 75 . . . . 84 . . . . 79 . . . . . . 78 . . . . . . 82 . . 85 . . 88 . . 87 Volleys Fired 394 | 1 9 23 106 20 89 10 . 2 . 1 1 1 1 . 24 5 . 12 4 . . . 9 2 . . . . . 2 4 4 38 4 . . 2 20 Largest 2 | 2 2 2 2 2 2 1 . 1 . 1 1 1 1 . 1 1 . 1 1 . . . 1 1 . . . . . 1 1 1 1 1 . . 1 1 Hottest 125 | 70 70 125 125 48 53 65 . 65 . 65 65 90 90 . 90 90 . 90 40 . . . 40 57 . . . . . 40 40 100 120 40 . . 40 120 Shots Fired 637 | 2 18 46 212 40 172 12 . 2 . 1 1 1 1 . 24 5 . 11 4 . . . 9 2 . . . . . 2 4 4 38 4 . . 2 20 Gun 461 | 2 18 30 192 40 172 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Cannon 171 | . . 16 20 . . 10 . 2 . 1 1 1 1 . 24 5 . 9 4 . . . 9 1 . . . . . 2 4 1 38 4 . . 2 16 Launcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Kinetic 429 | 1 9 28 172 40 172 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Thermal 203 | 1 9 18 40 . . 10 . 2 . 1 1 1 1 . 24 5 . 9 4 . . . 9 1 . . . . . 2 4 1 38 4 . . 2 16 Explosive 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 1 6 8 23 9 12 1 . 1 . . . . . . . . . 2 . . . . 4 5 . . . . . . . . . . . . . . Robot Miss Streak 8 | 1 2 2 6 3 8 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 430 | 1 11 33 161 31 120 7 . 2 . . 9 3 . 1 1 5 . 6 . . . . 4 13 8 . . . 2 1 1 . 7 . . . . 3 Core Hits 231 | 1 5 17 71 21 71 3 . 1 . . 3 1 . . 1 3 . 7 . . . . 3 3 6 . . . 2 . 1 . 3 . . . 8 . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 2 . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . Melee Attacks 459 | . . . . . . 48 . 5 . 3 51 23 15 26 10 31 . 38 6 5 . 1 16 12 26 . . . 4 11 26 16 43 6 11 1 4 21 Impact 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . 28 . 5 . 3 7 . . . . . . . . . . . . . . . . . . . . . 24 5 10 1 3 12 Piercing 341 | . . . . . . . . . . . 44 23 15 26 10 31 . 38 6 5 . 1 16 12 26 . . . 4 11 26 16 19 1 1 . 1 9 Sneak Attacks 31 | . . . . . . 6 . 1 . . 3 3 . 1 1 2 . 3 . . . . . 2 3 . . . 1 1 . . 2 . . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 Follow-up Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Inflicted 12184 | 12 117 413 2989 600 2425 545 . 165 . . 547 241 . 103 70 348 . 759 . . . . 225 627 626 . . . 184 . 50 . 704 . . . 434 . Guns 5994 | 12 114 180 2674 566 2416 17 . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Cannons 673 | . . 229 315 . . . . 53 . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . Explosions 760 | . . . . . . . . . . . . . . . . . . 326 . . . . . . . . . . . . . . . . . . 434 . Melee 4707 | . . . . . . 528 . 112 . . 547 241 . 103 70 348 . 433 . . . . 149 612 626 . . . 184 . 50 . 704 . . . . . Ramming 50 | . 3 4 . 34 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5675 | . 28 180 2468 566 2416 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 992 | 12 86 229 521 . . . . 53 . . . . . . . . . . . . . . 76 15 . . . . . . . . . . . . . . Explosive 760 | . . . . . . . . . . . . . . . . . . 326 . . . . . . . . . . . . . . . . . . 434 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 191 | . . . . . . 191 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1143 | . . . . . . 337 . 112 . . 200 . . . . . . . . . . . . . . . . . . . . . 494 . . . . . Piercing 3373 | . . . . . . . . . . . 347 241 . 103 70 348 . 433 . . . . 149 612 626 . . . 184 . 50 . 210 . . . . . Highest Corruption 8 | . . . . . . 2 2 2 2 . . . . . . . . 8 8 8 8 8 . . . . . . . . . 4 . . . 1 1 1 Average Corruption 5 | . . . . . . 2 2 2 2 . . . . . . . . 6 8 8 8 8 . . . . . . . . . 4 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . 3 2 1 1 . . . . . . . . 28 8 2 1 2 . . . . . . . . . . . . . . . 3 Message Errors 14 | . . . . . . . 2 . 1 . . . . . . . . 7 2 1 . 1 . . . . . . . . . . . . . . . . Matter Fused 11 | . . . . . . . . 1 . . . . . . . . . 5 2 1 1 . . . . . . . . . . . . . . . . 1 Heat Flow Errors 9 | . . . . . . 1 . . . . . . . . . . . 4 1 . . 1 . . . . . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 842 | . . . . . . 115 . 105 . . 143 120 . . . 15 . 34 . . . . 30 37 9 . . . . . . . 234 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Melee 837 | . . . . . . 115 . 105 . . 143 120 . . . 15 . 29 . . . . 30 37 9 . . . . . . . 234 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | 30 62 201 126 22 20 200 . 20 . 42 103 40 30 180 305 96 102 284 199 205 30 289 214 27 75 32 26 33 324 400 246 12 291 53 202 68 488 244 Average Temperature 53 | 18 29 58 39 8 7 49 . 12 . 18 43 25 15 156 111 17 44 31 59 65 14 162 45 9 11 14 12 12 37 163 53 8 69 40 81 33 132 73 Received Heat Transfer 1810 | . . 171 378 123 693 90 . . . . 48 12 12 . . 9 . . . . . . 9 . 21 . . 9 9 30 91 9 9 . 18 . 69 . Effects 7 | . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . . 1 1 . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2257 | 37 407 481 1147 . . . . 74 . . . . . . . . . . . . . . 74 37 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Peak Influence 551 | 5 22 90 521 452 394 275 . . . . 100 . . . . 200 77 228 . . . . 151 9 551 . . . . 457 292 . 186 73 226 138 252 402 Initial 239 | . 3 8 33 202 41 167 . . . . . . . . . 2 2 53 . . . . 103 5 6 . . . . 166 239 . . 40 40 135 110 151 Average 132 | . 16 22 225 254 201 101 . . . . 37 . . . . 38 29 76 . . . . 67 6 312 . . . . 303 213 . 69 64 109 135 121 266 Maximum Alert Level 2 | . . . 2 2 1 1 . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 2 1 . . . 1 . 1 2 Low Security (%) 71 | 100 100 100 44 24 47 89 . . . . 100 . . . . 96 100 96 . . . . 100 100 41 . . . . 12 46 . 100 100 95 100 84 24 Level 1 22 | . . . 36 65 52 10 . . . . . . . . . 3 . 3 . . . . . . 4 . . . . 82 53 . . . 5 . 15 67 Level 2 5 | . . . 19 10 . . . . . . . . . . . . . . . . . . . . 54 . . . . 4 . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . . . 5 1 4 9 . . . . 6 . . . . 4 . 7 . . . . 2 . 3 . . . . 3 4 . 9 1 2 . . . Investigation 30 | . . . 1 1 . 7 . . . . 4 . . . . 2 . 5 . . . . 1 . 1 . . . . 3 2 . 2 1 . . . . Extermination 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 16 | . . . 4 . 1 1 . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . 1 . 1 . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Distress Signals 23 | . . . 2 . 3 2 . . . . 2 . . . . . . 2 . . . . 1 . 2 . . . . . . . 6 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 1 9 46 9 45 31 2 . . 7 14 1 1 2 . 10 6 12 3 5 . 7 11 . 17 1 . 3 9 15 35 4 12 1 8 1 34 6 Peak Tracking Total 23 | . 1 2 5 3 5 8 2 . . 5 3 1 1 2 . 3 6 4 2 5 . 7 11 . 6 4 . 2 8 11 17 4 6 1 12 1 23 3 Tactical Retreats 51 | . . . 2 2 3 14 . . . 3 2 . 1 . . 2 . 3 2 1 . 2 3 . 1 1 . . 1 1 1 1 3 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Traps Triggered 21 | . . . 5 . 2 2 . . . . 1 . . . . 3 . 2 . . . . 1 . . . . . . . . . . . 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . 5 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Machines Disabled 27 | . . . 1 . 2 . . . 3 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 3 4 2 1 2 . 2 3 Max in Single Turn 2 | . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 1 1 1 1 1 . 2 1 Garrison Access 7 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Machines Accessed 109 | . . . 3 1 2 19 . 3 1 . 19 . . 3 1 7 . 11 1 . 4 1 4 . 2 . . 2 . 7 4 3 6 2 2 1 . . Terminals 45 | . . . 2 . 1 11 . . . . 8 . . . 1 2 . 6 . . . 1 2 . 2 . . . . 3 1 . 3 . 2 . . . Fabricators 20 | . . . . . . 6 . . . . 4 . . . . 2 . 2 . . . . 1 . . . . . . 2 2 . 1 . . . . . Repair Stations 15 | . . . 1 . . 1 . . . . 5 . . . . 2 . 1 . . . . 1 . . . . . . 1 1 . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 . 1 . . Total Hacks 365 | . . . 6 1 6 54 . 7 2 . 65 . . 23 1 18 . 38 4 . 12 1 20 . 9 . . 2 . 24 19 25 22 3 2 1 . . Successful 255 | . . . 3 1 4 37 . 7 2 . 38 . . 23 1 14 . 20 4 . 12 1 14 . 4 . . 2 . 16 13 25 9 2 2 1 . . Failed 110 | . . . 3 . 2 17 . . . . 27 . . . . 4 . 18 . . . . 6 . 5 . . . . 8 6 . 13 1 . . . . Catastrophic 11 | . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 1 . . . . . . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . . . 2 . 3 21 . . . . 14 . . . . 5 . 15 . . . . 12 . 8 . . 1 . 13 3 . 17 2 . . . . Terminals 137 | . . . 3 . 3 29 . . . . 19 . . . 1 4 . 23 . . . 1 11 . 9 . . . . 11 7 . 14 . 2 . . . Fabricators 76 | . . . . . . 21 . . . . 16 . . . . 6 . 10 . . . . 3 . . . . . . 10 8 . 2 . . . . . Repair Stations 59 | . . . 3 . . 2 . . . . 28 . . . . 6 . 3 . . . . 6 . . . . . . 1 4 . 4 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 3 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 2 . . 2 1 . 1 . . Terminal Hacks 143 | . . . 1 1 1 15 . 7 2 . 11 . . 23 1 . . 10 4 . 12 1 5 . 4 . . 2 . 6 5 25 5 . 2 . . . Record 46 | . . . . . . . . 5 . . . . . 6 1 . . . 4 . 5 1 . . . . . . . . . 24 . . . . . . Part Schematic 29 | . . . . . . 5 . . 2 . 1 . . 11 . . . . . . 3 . 2 . 2 . . . . 1 . . 2 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . 1 . . 3 . . . 2 . . 4 . . . 1 . . . . . 1 . . . . . . . Open Door 7 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Branch Access Points 9 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 8 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 . 2 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 7 | . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 40 | . . . . . . 12 . . . . 8 . . . . 4 . 5 . . . . 2 . . . . . . 4 4 . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 22 | . . . . . . 6 . . . . 4 . . . . 3 . 3 . . . . 1 . . . . . . 2 2 . 1 . . . . . Build 17 | . . . . . . 5 . . . . 4 . . . . 1 . 2 . . . . 1 . . . . . . 2 2 . . . . . . . Repair Station Hacks 34 | . . . 2 . . 2 . . . . 15 . . . . 6 . . . . . . 6 . . . . . . . 3 . . . . . . . Scan Component 19 | . . . 1 . . 1 . . . . 9 . . . . 3 . . . . . . 3 . . . . . . . 2 . . . . . . . Repair 15 | . . . 1 . . 1 . . . . 6 . . . . 3 . . . . . . 3 . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 3 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 7 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 . . . . Unauthorized Hacks 23 | . . . . . . 6 . . . . 2 . . . . 2 . 3 . . . . 1 . . . . . . 5 1 . 2 1 . . . . Terminals 5 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Botnet 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . 5 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 2 1 . 1 . . . . . Prioritize 12 | . . . . . . 5 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 2 1 . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . . . Patch 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . . . 2 . 2 16 . . . . 14 . . . . 4 . 8 . . . . 4 . 1 . . . . 5 4 . 4 . . . . . Full Trace Events 21 | . . . . . . 7 . . . . 4 . . . . 1 . 4 . . . . 1 . . . . . . 2 2 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 1 6 . . 2 . 1 . . 11 . 1 . . . . 3 . 2 . 2 . . . . 1 . . 1 . . . . . Parts Built 19 | . . . . . . 6 . . . . 5 . . . . 1 . 2 . . . . 2 . . . . . . 2 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 925 | . . . . . . 257 . . . . 224 . . . . 56 . 131 . . . . 29 . . . . . . 88 140 . . . . . . . Total Part Build Rating 98 | . . . . . . 26 . . . . 22 . . . . 6 . 11 . . . . 14 . . . . . . 13 6 . . . . . . . Parts Repaired 14 | . . . 1 . . 1 . . . . 6 . . . . 3 . . . . . . 2 . . . . . . . 1 . . . . . . . Time 640 | . . . 26 . . 38 . . . . 197 . . . . 145 . . . . . . 210 . . . . . . . 24 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Total Allies 38 | . . . . 5 . . . 3 . . . . . . . 1 . . 2 . . . . 20 . . . 5 . 2 . . . . . . . . Largest Group 20 | . . . . 5 5 . . 3 . . . . . . . 1 . . 2 . . . . 20 18 . . 5 . 2 . . . . . . . . Highest-Rated Group 716 | . . . . 83 83 . . 75 . . . . . . . 10 . . 40 . . . . 716 616 . . 276 . 52 . . . . . . . . Highest-Rated Ally 65 | . . . . 31 31 . . 25 . . . . . . . 10 . . 20 . . . . 50 50 . . 65 . 26 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 177 | . . . . . 31 . . . . . . . . . . . . . . . . . . . 138 . . 8 . . . . . . . . . . Total Damage 3533 | . . . . . 282 . . . . . . . . . . . . . . . . . . . 2812 . . 439 . . . . . . . . . . Kills 18 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 12 . . 1 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Robot Analysis Total 145 | . . . . . . . . . . . . . . 145 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . 1 1 2 1 . 1 2 . 1 . . . 2 . . 2 . . . 3 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Turns Passed 18187 | 67 378 1570 2324 1060 1905 1476 231 141 359 419 1065 211 172 119 283 905 13 1194 269 99 42 92 413 211 341 61 50 230 222 323 263 481 745 81 120 15 57 180 Spaces Moved 20920 | 44 289 660 1073 595 773 1845 452 277 1004 470 1953 633 591 126 603 749 70 787 588 368 133 366 461 285 359 265 235 613 397 463 369 677 1101 230 356 105 202 353 Core 8 | 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2337 | 3 . . 967 595 772 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 991 | 34 289 563 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 97 | . . 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17487 | . . . . . 1 1845 452 277 1004 470 1953 633 591 126 603 749 70 787 588 368 133 366 461 285 359 265 235 613 397 463 369 677 1101 230 356 105 202 353 Fastest Speed 5 | 50 120 90 120 160 152 14 26 26 26 14 5 5 23 5 23 6 6 6 6 6 20 6 5 20 6 20 20 6 5 6 5 6 5 7 5 12 5 5 Average Speed 44 | 111 120 135 163 160 188 25 26 26 26 74 24 22 23 20 23 20 17 19 19 19 20 19 18 20 19 20 20 19 18 18 17 21 14 11 11 12 10 11 Slowest Speed 450 | 160 120 190 450 160 314 26 26 26 26 91 26 23 23 23 88 26 20 20 20 20 20 20 23 20 20 20 20 20 20 20 20 85 83 12 12 12 12 12 Overloaded Moves 440 | . . . . . . 20 . . . 7 12 4 . 16 . 17 14 13 13 14 . 11 43 . 6 . . 8 28 51 42 4 35 10 10 . 54 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . 4 . . . . 2 . . . . 1 . 7 . 3 . 3 7 1 8 . . 1 3 9 5 . 7 . 1 . 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Exploration Rate (%) 52 | 4 30 98 94 96 67 48 58 41 86 67 59 79 64 80 58 20 72 26 70 53 60 64 14 97 13 57 47 87 54 14 24 100 35 30 30 4 40 11 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 36 | . . 1 . . . . . 1 . . . . . 28 . . . . . . 3 2 . . . 1 . . . . . . . . . . . . Known Exits Taken 27 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 1 . . 5 2 3 3 . 3 1 . 1 . . . 1 1 . 3 . . . 1 2 . 2 . . . . . . . . . Spaces Dug 320 | . . . . . . 43 . 4 . 4 31 17 11 . 24 28 . 36 7 5 . 1 16 . 13 . . . 1 10 15 1 27 5 7 1 1 12 Terrain Destroyed 473 | . . . . . . 45 . 4 . 4 31 17 11 . 33 29 . 56 10 5 . 1 21 2 13 . . . 1 11 19 1 54 6 7 1 74 17 Melee 272 | . . . . . . 39 . 4 . 3 30 16 10 . 9 24 . 32 6 5 . 1 14 . 13 . . . 1 10 15 1 19 3 7 1 1 8 Projectile 114 | . . . . . . 6 . . . 1 1 1 1 . 24 5 . 9 4 . . . 7 2 . . . . . 1 4 . 35 3 . . 1 9 AOE 87 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . 72 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Gar Acc Total 28279 | 56 304 1296 1430 662 1070 2744 564 334 1048 533 2455 657 603 177 707 1447 70 1753 727 384 148 381 746 416 586 272 237 722 533 670 524 991 1575 269 418 105 224 441 Wait 5977 | . 1 598 186 36 117 787 113 46 4 59 401 . . 28 61 630 1 888 128 15 . 18 250 111 210 7 . 86 135 196 117 252 377 24 39 . 11 45 Move 20763 | 43 288 659 1072 594 772 1836 451 276 1003 469 1948 632 590 125 602 747 69 775 587 362 132 359 447 282 344 264 234 610 392 445 359 676 1088 229 353 104 193 352 Hop 53 | . . . . . . 4 . . . . 2 . . . . 1 . 4 . 2 . 3 7 1 6 . . 1 1 8 4 . 5 . 1 . 3 . Pick Up 122 | 1 5 3 16 3 22 5 . 1 3 . 12 1 . . 1 5 . 5 . . 3 . 3 3 1 . 3 6 . 2 6 4 4 2 2 . . . Fast Attach 125 | 9 . 5 23 1 15 7 . 2 2 1 17 . . . . 3 . 3 . . 5 . 4 1 1 . . 1 . 1 2 13 4 . 3 . 1 1 Attach 67 | . . 2 2 . 12 2 . . 1 . 6 1 . 1 4 5 . 10 1 . 1 . 6 . . 1 . 1 . 1 3 2 3 . . . 2 . Detach 26 | 2 . . . . . . . . . . 3 . . . 4 3 . 8 1 . . . 2 . . . . 1 . . . 1 . . . . . 1 Swap 94 | . . . 9 1 8 19 . . 2 . 5 2 2 1 1 2 . 4 . . . . 1 1 1 . . . 1 4 3 2 14 4 . . 2 5 Drop 169 | . . 5 16 3 33 26 . 2 6 . 12 1 . 2 . 1 . 6 . . 7 . 1 3 2 . . 5 . . 4 22 5 1 6 . . . Fire 394 | 1 9 23 106 20 89 10 . 2 . 1 1 1 1 . 24 5 . 12 4 . . . 9 2 . . . . . 2 4 4 38 4 . . 2 20 Melee 416 | . . . . . . 48 . 5 . 3 48 19 10 20 10 31 . 38 6 5 . 1 16 12 21 . . . 4 11 20 15 37 5 10 1 3 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . 4 . 7 . Rewire 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered Mines 459 | -10/Mines | Assembled infested the area 1192 | -10/Mines | Found a hidden stash of uninstalled traps 1205 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1274 | -10/Mines | Discovered new exit (range 7) 1545 | -10/Mines | Lost 3 parts (1n1u1w) 1585 | -10/Mines | Discovered new exit (range 10) 2016 | -10/Mines | Entered Materials 2016 | -9/Materials | Evolved 2 slots: Propulsion x2 2666 | -9/Materials | Build established: Scavenger-Mutant 3061 | -9/Materials | Discovered new exit (range 13) 3124 | -9/Materials | Core integrity fell below 50% 3158 | -9/Materials | Repaired Lgt. Treads 3595 | -9/Materials | Discovered new exit (range 12) 3819 | -9/Materials | Discovered new exit (range 14) 3980 | -9/Materials | Build established: Mutant 3981 | -9/Materials | Discovered new exit (range 5) 4340 | -9/Materials | Entered Mines 4770 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4822 | -9/Mines | Met a Derelict shopkeep closing up shop 4963 | -9/Mines | Discovered new exit (range 15) 5040 | -9/Mines | Discovered new exit (range 9) 5096 | -9/Mines | Learned Materials terminal intel 5400 | -9/Mines | Entered Materials 5400 | -8/Materials | Accompanied by 5 allies 5400 | -8/Materials | Evolved 2 slots: Utility x2 5401 | -8/Materials | Loaded intel: 12 terminal locations 5405 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5532 | -8/Materials | Lost 4 allies 5847 | -8/Materials | Discovered new exit (range 10) 6031 | -8/Materials | Lost 4 parts (2n1u1w) 6129 | -8/Materials | Discovered new exit (range 16) 6621 | -8/Materials | Garrison activated, responded to threat 7142 | -8/Materials | Discovered new exit (range 5) 7305 | -8/Materials | Entered Factory 7305 | -7/Factory | Evolved 2 slots: Utility x2 7421 | -7/Factory | Identified exit to Storage 7421 | -7/Factory | Identified exit to Lower Caves 7518 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7599 | -7/Factory | Build established: Hacker-Scout 7641 | -7/Factory | Fabricated Cld. VTOL Module? 7957 | -7/Factory | Fabricated Cld. VTOL Module? 8310 | -7/Factory | Fabricated Cld. VTOL Module (x1) 8506 | -7/Factory | Repaired Lgt. Deuterium Engine 8748 | -7/Factory | Fabricated Adv. Signal Interpreter? 8781 | -7/Factory | Entered Lower Caves 8973 | -7/Lower Caves | Identified exit to Lower Caves 8977 | -7/Lower Caves | Encountered a Warlord checkpoint 9012 | -7/Lower Caves | Entered another Lower Caves area 9014 | -7/Lower Caves | Identified exit to Factory 9042 | -7/Lower Caves | Found Alien Artifact 9042 | -7/Lower Caves | Identified Core Expander 9042 | -7/Lower Caves | Installed Core Expander, added new Power slot 9060 | -7/Lower Caves | A Commander dispatched an escort 9060 | -7/Lower Caves | Learned Factory garrison access intel 9060 | -7/Lower Caves | Learned location of Extension (-5) 9076 | -7/Lower Caves | Encountered a Warlord checkpoint 9086 | -7/Lower Caves | Discovered new exit (range 11) 9089 | -7/Lower Caves | Identified exit to Zion 9153 | -7/Lower Caves | Entered Zion 9153 | -7/Zion | Accompanied by 3 allies 9154 | -7/Zion | Commander's escort returned to base 9154 | -7/Zion | Commander's escort returned to base 9154 | -7/Zion | Commander's escort returned to base 9163 | -7/Zion | Discovered new exit (range 15) 9192 | -7/Zion | System corruption cleaned by Quarantine Array 9247 | -7/Zion | Found Prototype Device 9247 | -7/Zion | Identified Phasing AFG 9345 | -7/Zion | Discovered new exit (range 3) 9345 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9415 | -7/Zion | Learned Factory terminal intel 9462 | -7/Zion | Met Imprinter 9482 | -7/Zion | Found CR-A16's Pointy Stick 9512 | -7/Zion | Identified exit to Proximity Caves 9512 | -7/Zion | Entered Proximity Caves 9815 | -6/Proximity Caves | Learned Factory terminal intel 9845 | -6/Proximity Caves | Build established: Hacker-Assassin 9854 | -6/Proximity Caves | Spotted B-75 Beast 9913 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9931 | -6/Proximity Caves | Entered Factory 9931 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9932 | -6/Factory | Identified exit to Factory 9933 | -6/Factory | Loaded intel: 25 terminal locations 9934 | -6/Factory | Loaded intel: 4 garrison access locations 9977 | -6/Factory | Identified exit to Lower Caves 10044 | -6/Factory | Spotted B-75 Beast 10059 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 10064 | -6/Factory | Destroyed B-75 Beast 10089 | -6/Factory | Lost 3 parts (1n1u1w) 10122 | -6/Factory | Fabricated Adv. Sensor Array (x2) 10192 | -6/Factory | Repaired Broken Cld. VTOL Module 10228 | -6/Factory | Repaired Cld. VTOL Module 10415 | -6/Factory | Repaired Cld. VTOL Module 10629 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10700 | -6/Factory | Repaired Cld. VTOL Module 10739 | -6/Factory | Repaired Hvy. Plasma Cannon 10783 | -6/Factory | Repaired Cld. VTOL Module 10814 | -6/Factory | Found Prototype Processor 10814 | -6/Factory | Identified Exp. Targeting Computer 10819 | -6/Factory | Found Exp. Targeting Computer 10898 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10986 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10996 | -6/Factory | Entered Lower Caves 11038 | -6/Lower Caves | Learned Factory terminal intel 11042 | -6/Lower Caves | Spotted B-75 Beast 11067 | -6/Lower Caves | Build established: Hacker-Sprinter 11075 | -6/Lower Caves | Encountered a Warlord checkpoint 11201 | -6/Lower Caves | Discovered new exit (range 12) 11206 | -6/Lower Caves | Identified exit to Lower Caves 11207 | -6/Lower Caves | Entered another Lower Caves area 11216 | -6/Lower Caves | Discovered exit to Factory (range 6) 11219 | -6/Lower Caves | Encountered a Warlord checkpoint 11251 | -6/Lower Caves | Spotted B-75 Beast 11321 | -6/Lower Caves | Learned Factory security intel 11332 | -6/Lower Caves | Learned Factory stockpile data 11369 | -6/Lower Caves | Discovered new exit (range 6) 11370 | -6/Lower Caves | Identified exit to Data Miner 11379 | -6/Lower Caves | Entered Data Miner 11379 | -6/Data Miner | Discovered new exit (range 6) 11384 | -6/Data Miner | Met Data Miner 11388 | -6/Data Miner | Learned location of Section 7 (-2) 11388 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11391 | -6/Data Miner | Received God Mode back door access code from Data Miner 11403 | -6/Data Miner | Interfaced with the Data Conduit 11497 | -6/Data Miner | Identified exit to Proximity Caves 11498 | -6/Data Miner | Entered Proximity Caves 11550 | -5/Proximity Caves | Learned location of 1 exit from Factory 11722 | -5/Proximity Caves | Spotted B-75 Beast 11776 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11781 | -5/Proximity Caves | Entered Factory 11781 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11782 | -5/Factory | Identified exit to Upper Caves 11786 | -5/Factory | Loaded intel: 237 machine locations 11787 | -5/Factory | Loaded intel: 28 terminal locations 11985 | -5/Factory | Repaired Lgt. Angular Momentum Engine? 12202 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12598 | -5/Factory | Repaired Lgt. Angular Momentum Engine 12669 | -5/Factory | Repaired Cld. VTOL Module 12686 | -5/Factory | Manually triggered Chute Trap 12686 | -5/Factory | Sucked down chute 12686 | -5/Factory | Entered Waste 12691 | -5/Waste | Spotted C-40 Crusher 12692 | -5/Waste | Spotted C-40 Crusher 12694 | -5/Waste | Spotted C-40 Crusher 12696 | -5/Waste | Spotted C-40 Crusher 12697 | -5/Waste | Spotted C-40 Crusher 12697 | -5/Waste | Discovered new exit (range 10) 12697 | -5/Waste | Spotted C-40 Crusher 12699 | -5/Waste | Identified exit to Factory 12699 | -5/Waste | Entered Factory 12700 | -5/Factory | Loaded intel: 253 machine locations 12701 | -5/Factory | Loaded intel: 28 terminal locations 12979 | -5/Factory | Crushed by falling debris 12980 | -5/Factory | Identified exit to Extension 13282 | -5/Factory | Build established: Machinist-Sprinter 13635 | -5/Factory | Cargo convoy interrupted 13691 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 13777 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13845 | -5/Factory | Build established: Hacker-Sprinter 13893 | -5/Factory | Entered Upper Caves 13896 | -5/Upper Caves | Learned Factory security intel 13897 | -5/Upper Caves | Learned Factory security intel 14026 | -5/Upper Caves | A Commander dispatched an escort 14027 | -5/Upper Caves | Learned Armory stockpile data 14027 | -5/Upper Caves | Learned Extension emergency access door positions 14102 | -5/Upper Caves | Discovered new exit (range 8) 14103 | -5/Upper Caves | Identified exit to Upper Caves 14162 | -5/Upper Caves | Entered another Upper Caves area 14162 | -5/Upper Caves | Accompanied by 2 allies 14163 | -5/Upper Caves | Commander's escort returned to base 14163 | -5/Upper Caves | Commander's escort returned to base 14181 | -5/Upper Caves | Discovered new exit (range 7) 14259 | -5/Upper Caves | Discovered new exit (range 11) 14261 | -5/Upper Caves | Identified exit to Zhirov 14261 | -5/Upper Caves | Entered Zhirov 14261 | -5/Zhirov | Discovered new exit (range 3) 14265 | -5/Zhirov | Met Zhirov 14271 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14274 | -5/Zhirov | Found Alien Artifact 14274 | -5/Zhirov | Identified Integrated Reactor 14274 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14280 | -5/Zhirov | Found Alien Artifact 14303 | -5/Zhirov | Identified exit to Proximity Caves 14303 | -5/Zhirov | Entered Proximity Caves 14394 | -4/Proximity Caves | Discovered new exit (range 5) 14395 | -4/Proximity Caves | Identified exit to Factory 14395 | -4/Proximity Caves | Entered Factory 14395 | -4/Factory | Evolved 2 slots: Utility x2 14396 | -4/Factory | Identified exit to Research 14398 | -4/Factory | Loaded intel: 244 machine locations 14404 | -4/Factory | Spotted B-86 Titan 14444 | -4/Factory | Lost 3 parts (1p1n1u) 14452 | -4/Factory | Identified exit to Upper Caves 14488 | -4/Factory | Fabricated Lrn. Sensor Array (x2) 14595 | -4/Factory | Repaired Cld. VTOL Module? 14698 | -4/Factory | Build established: Wizard-Sprinter 14711 | -4/Factory | Repaired Cld. VTOL Module 14794 | -4/Factory | Intercept squad dispatched 14808 | -4/Factory | Manually triggered Chute Trap 14808 | -4/Factory | Sucked down chute 14808 | -4/Factory | Entered Waste 14809 | -4/Waste | Joined by Warlord forces that had cleared the area 14905 | -4/Waste | Discovered new exit (range 16) 14916 | -4/Waste | Identified exit to Factory 15019 | -4/Waste | Entered Factory 15019 | -4/Factory | Accompanied by 18 allies 15021 | -4/Factory | Loaded intel: 243 machine locations 15151 | -4/Factory | Lost 4 allies 15261 | -4/Factory | Lost 7 allies 15360 | -4/Factory | Entered Upper Caves 15372 | -4/Upper Caves | Learned location of 1 exit from Research 15379 | -4/Upper Caves | Lost 4 allies 15393 | -4/Upper Caves | Learned 8 Research zone layouts 15419 | -4/Upper Caves | Discovered new exit (range 8) 15420 | -4/Upper Caves | Identified exit to Upper Caves 15421 | -4/Upper Caves | Entered another Upper Caves area 15430 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15469 | -4/Upper Caves | Discovered new exit (range 15) 15471 | -4/Upper Caves | Identified exit to Warlord 15471 | -4/Upper Caves | Entered Warlord 15491 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15505 | -4/Warlord | Visited the Vortex Lab 15506 | -4/Warlord | Found Prototype Energy Cannon 15506 | -4/Warlord | Identified Vortex Cannon 15510 | -4/Warlord | Found Vortex Cannon 15524 | -4/Warlord | Warlord's base attacked by MAIN.C 15554 | -4/Warlord | Met Warlord 15557 | -4/Warlord | Opened Warlord's prototype stash 15559 | -4/Warlord | Found Exp. Phase Shifter 15565 | -4/Warlord | Found Prototype Hackware 15605 | -4/Warlord | Opened side exit 15684 | -4/Warlord | Spotted B-86 Titan 15684 | -4/Warlord | Spotted B-90 Cyclops 15685 | -4/Warlord | Discovered new exit (range 14) 15701 | -4/Warlord | Identified exit to Proximity Caves 15701 | -4/Warlord | Entered Proximity Caves 15704 | -3/Proximity Caves | Spotter reported a threat 15781 | -3/Proximity Caves | Spotted B-86 Titan 15912 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15923 | -3/Proximity Caves | Entered Research 15923 | -3/Research | Evolved 2 slots: Utility x2 15924 | -3/Research | Identified exit to Testing 15926 | -3/Research | Loaded intel: 107 machine locations 15942 | -3/Research | Identified exit to Armory 16009 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 16042 | -3/Research | Spotted B-86 Titan 16042 | -3/Research | Destroyed B-86 Titan 16092 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 16246 | -3/Research | Entered Armory 16248 | -3/Armory | Loaded intel: 85 machine locations 16315 | -3/Armory | Repaired Lgt. Quantum Reactor 16376 | -3/Armory | Found Unknown Device 16376 | -3/Armory | Identified Adv. Force Booster 16388 | -3/Armory | Attacked by bots powering up and referring to "LRC-V3" 16389 | -3/Armory | Identified Transdimensional Reconstructor 16389 | -3/Armory | Warped through subspace to slip node 16389 | -3/Armory | Discovered new exit (range 1) 16389 | -3/Armory | Identified exit to Lab 16487 | -3/Armory | Fabricated Cld. Nuclear Pulse Thruster? 16509 | -3/Armory | Entered Lab 16521 | -3/Lab | Discovered new exit (range 9) 16523 | -3/Lab | Identified exit to Research 16524 | -3/Lab | Hidden lab's door opened automatically 16524 | -3/Lab | Sensor layout match revealed 16682 | -3/Lab | Gained access to the hidden lab's interior 16682 | -3/Lab | Decrypted terminal 16691 | -3/Lab | Found Alien Artifact 16691 | -3/Lab | Identified Integrated Dissipator 16691 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16693 | -3/Lab | Found Core Expander 16693 | -3/Lab | Installed Core Expander, added new Power slot 16718 | -3/Lab | Found Transdimensional Reconstructor 16745 | -3/Lab | Found Prototype Energy Gun 16745 | -3/Lab | Identified Hyp. EM Gauss Rifle 16748 | -3/Lab | Found Prototype Energy Cannon 16748 | -3/Lab | Identified Warp Cannon 16754 | -3/Lab | Found Prototype Hackware 16754 | -3/Lab | Identified Deep Network Scanner 16774 | -3/Lab | Found Prototype Special Weapon 16774 | -3/Lab | Identified Gui. Remote Datajack 16776 | -3/Lab | Detected by scanners 16779 | -3/Lab | Decrypted terminal 16779 | -3/Lab | Acquired modification code for an L2 power cell 16797 | -3/Lab | Confronted by A5 16810 | -3/Lab | Decrypted terminal 16810 | -3/Lab | Disabled Active System Cloaker 16825 | -3/Lab | MAIN.C forces arrive to investigate 16867 | -3/Lab | Destroyed A5 with code downloaded from Data Conduit 16951 | -3/Lab | Decrypted terminal 16964 | -3/Lab | Identified Ghost Barrier 16968 | -3/Lab | Decrypted terminal 16968 | -3/Lab | Found Alien Artifact 16968 | -3/Lab | Identified LC Capacitor 16990 | -3/Lab | Entered Research 16990 | -2/Research | Warlord forces began assault on 0b10 16990 | -2/Research | Evolved 2 slots: Propulsion x2 16991 | -2/Research | Loaded intel: 122 machine locations 17011 | -2/Research | Identified exit to Quarantine 17100 | -2/Research | Research machine network offline 17176 | -2/Research | Spotted Tracker 17186 | -2/Research | Spotted Tracker 17238 | -2/Research | Discovered new exit (range 15) 17259 | -2/Research | Met up with Warlord 17495 | -2/Research | Spotted Executioner 17549 | -2/Research | Borebot progress halted 17648 | -2/Research | Discovered new exit (range 4) 17649 | -2/Research | Identified exit to Access 17657 | -2/Research | Spotted Tracker 17657 | -2/Research | Spotted Tracker 17659 | -2/Research | Warped through subspace 17664 | -2/Research | Met DD-05H 17735 | -2/Research | Entered Quarantine 17736 | -2/Quarantine | Loaded intel: 96 machine locations 17767 | -2/Quarantine | Found Transdimensional Reconstructor 17768 | -2/Quarantine | Found Transdimensional Reconstructor 17783 | -2/Quarantine | Discovered exit to Access (range 6) 17791 | -2/Quarantine | Spotted Fortress 17802 | -2/Quarantine | Discovered new exit (range 6) 17803 | -2/Quarantine | Identified exit to Section 7 17816 | -2/Quarantine | Entered Section 7 17817 | -2/Section 7 | Loaded intel: 147 machine locations 17898 | -2/Section 7 | Discovered exit to Access (range 8) 17914 | -2/Section 7 | Found Alien Energy Cannon 17915 | -2/Section 7 | Installed L-Cannon capacitor 17936 | -2/Section 7 | Entered Access 17936 | -1/Access | Evolved 1 slot: Utility x1 17937 | -1/Access | Loaded intel: 124 machine locations 17951 | -1/Access | Identified exit to Garrison 17951 | -1/Access | Entered Garrison 17952 | -1/Garrison | Loaded intel: 32 machine locations 17974 | -1/Garrison | Spotted B-99 Colossus 17974 | -1/Garrison | Triggered checkpoint 17979 | -1/Garrison | Installed Relay Interface Framework 17981 | -1/Garrison | Warped through subspace 17999 | -1/Garrison | Phase Generator disabled 18004 | -1/Garrison | Discovered new exit (range 15) 18005 | -1/Garrison | Identified exit to Access 18008 | -1/Garrison | Entered Access 18009 | -1/Access | Loaded intel: 99 machine locations 18009 | -1/Access | Lost 5 parts (2p3u) 18036 | -1/Access | Spotted B-99 Colossus 18036 | -1/Access | Destroyed B-99 Colossus 18142 | -1/Access | Discovered new exit (range 5) 18145 | -1/Access | Identified exit to Surface 18169 | -1/Access | Spotted B-99 Colossus 18171 | -1/Access | Spotted B-99 Colossus 18171 | -1/Access | Destroyed B-99 Colossus 18174 | -1/Access | Destroyed B-99 Colossus 18177 | -1/Access | Found Prototype Ballistic Gun 18177 | -1/Access | Identified Multirail 18188 | *** | Escaped! Last Messages --------------- 18145_ EXIT=IDENTIFIED: SURFACE 18151_ System corrupted: Heat flow error (+111). 18159_ Sealed Heavy Doors breached. 18171_ Sneak attack on B-99 Colossus. 18171_ B-99 Colossus suddenly blasts apart at the seams. 18171_ B-99 Colossus destroyed. 18171_ Knocked back. 18171_ Slug penetrates Reinforced Barrier. 18174_ B-99 Colossus suddenly blasts apart at the seams. 18174_ B-99 Colossus destroyed. [Achievement: Giant Slayer] 18177_ Acquired Prototype Ballistic Gun. 18177_ Identified Multirail. 18179_ Acquired 4 matter. 18180_ Slug penetrates Sealed Heavy Doors. 18184_ Slug penetrates Main Access Shell. [Achievement: Data Run] [Achievement: One Last FU] Map ----- +----------------------------------------------------+ | # """""" #???????????????????????????????????? | | # """""" #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # = #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | / #???????????????????????????????????? | | # ##??????????????????????????????????? | | #############"##?????????????????????????????????? | | ##############"########################??????????? | | ??????????? | | u ????????????? | | #+################### ""##????????????????? | | #???????? ???????# ""#?????????????????? | | #?????? #??????# ""#?????????????????? | | #???? !!= #??????# T#???????"?????????? | | #?? !!= #??????# ""#??????"""????????? | | # != #??????# ""###???"""?????????? | | + =#??????# "u#????"??????????? | | # #??????""""""""""""##???????????????? | | #?? #??????# "##???????????????? | | #???? #??????# ##????????????????? | | #?????? #??????# """""" #?????????????????? | | #???????? ??????????" #?????????????????? | | #?????????? ??????????" @" " #?????????????????? | | #??????????????????????" 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""??????????????????? | | #???????????????????#"""""" """#?????????????????? | | #???????????????????#[!! *!! #?????????????????? | | ????????????????????#!%* [%!!#?????????????????? | | ????????????????????#!=! =!! #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ???????"????????????# #?????????????????? | | ?????""""???????????# #?????????????????? | | ????"""""???????????#### ####?????????????????? | | ?????"""""?????????????# #????????????????????? | | ?????""""??????????????# #????????????????????? | | ??????"????????????????# +??""?""?????????????? | | ???????????????????????# #??""R""?????????????? | | ???????????????????????# #???""""?????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 68 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 25 Armor Coverage 225 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 63 Defensive Hacking 34 Authchip Count 4 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Lgt. Angular Momentum Engine | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Exp. Targeting Computer | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Adv. Reaction Control System | -2/Research | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Adv. Sensor Array | x2 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Lrn. Sensor Array | x2 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Cld. Nuclear Pulse Thruster | x1 | -3/Research Cld. Nuclear Pulse Thruster | x1 | -3/Armory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Dissipator LC Capacitor Achievements -------------- Data Run Giant Slayer One Last FU Supersonic Challenges ------------ None Game ------ Seed MomentumSigixProtection Manual? 0 Play Time 03:59:51 Cumulative 181.8 hours Start 2025.04.09 @ 19:14:31 End 2025.04.10 @ 18:35:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4086fc9e-65f4-4450-ac66-4aa26a507932