Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 19:11:13 Player: Kaisercar Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1177) 1177 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2717 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 148/300 Energy 131/265 System Corruption 8% Temperature Danger (479) Movement Rolling (145) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Heavy EM Pulse Gun Heavy Particle Cannon > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Hover Unit Cooling System Large Storage Unit Medium Battery (150) Large Matter Pod (150) Structural Scanner Visual Processing Unit Terrain Scan Processor Targeting Computer Grenade Launcher Rocket Launcher Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Hover Unit Cooling System Large Storage Unit Medium Battery Large Matter Pod Structural Scanner Visual Processing Unit Terrain Scan Processor Targeting Computer Weapon Shielding Grenade Launcher Rocket Launcher Rocket Launcher Great Maul [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 36 | 9 5 2 7 13 Power 5 | 2 . . 1 2 Engine 5 | 2 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . 2 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel 4 | . 3 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 . 1 5 Device 3 | 1 . . 1 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 15 | 3 1 2 3 6 Energy Gun 6 | 3 . . 1 2 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . 2 . . System Corruption 10 | . . 10 . . Parts Lost 19 | . 2 1 2 14 Power 3 | . . 1 1 1 Propulsion 2 | . 1 . . 1 Utility 7 | . . . . 7 Weapon 7 | . 1 . 1 5 Highest Loss Streak 7 | . 1 1 1 7 To Critical Strikes 1 | . . . . 1 Average Backups 17 | 3 9 15 23 20 Power 1 | . 1 . 2 3 Propulsion 3 | 1 3 3 3 3 Utility 6 | . 3 6 9 8 Weapon 5 | . 1 5 7 4 Tool/Special . | . . . . . Unused Backups 17 | . . 2 2 13 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 12 | . . 2 2 8 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 96 98 97 98 Engine 11 | . 14 13 10 10 Treads 1 | . 8 . . . Wheel 22 | . 19 28 21 21 Device 13 | . 11 14 22 5 Storage 12 | . 14 14 11 11 Protection 4 | . . . . 15 Energy Gun 15 | . 26 14 8 14 Energy Cannon 2 | . . . 1 6 Ballistic Gun 9 | . 1 13 10 10 Ballistic Cannon 2 | . . . 9 . Peak Build Rating 17 | 7 8 13 15 17 Average Rating 11 | 4 7 8 13 15 On Entrance 8 | . 7 8 13 12 Avg Prop Armor Cover (%) 15 | . 15 . . . Naked Turns . | . . . . . Heaviest Build 108 | 14 90 94 96 108 Greatest Support 40 | 40 40 32 32 32 Greatest Overweight (x) 5 | . 5 2 3 3 Average Overweight (x) 2 | . 1 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 25 | 4 14 18 25 24 Average Carried 17 | 3 10 15 23 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 12 17 25 19 Class Distribution -------------------- 50% | Mutant 20% | Skirmisher 14% | Tank 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1335 | 290 335 31 343 336 Remotely . | . . . . . Salvage Created 1807 | 82 582 . 621 522 Parts 87 | 6 27 . 31 23 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | 1 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 53 | . 9 . 16 28 Guns 18 | . 9 . 2 7 Cannons 14 | . . . 10 4 AOE 21 | . . . 4 17 Classes Destroyed 12 | 2 4 . 3 3 Worker 1 | . . . 1 . Builder 4 | . . . 1 3 Tunneler 2 | 2 . . . . Hauler 2 | . 1 . 1 . Recycler 4 | 1 2 . . 1 Watcher 1 | . 1 . . . Swarmer 9 | . 2 . 4 3 Grunt 18 | . 7 . 7 4 Brawler 1 | . . . . 1 Sentry 5 | . . . 5 . Demolisher 1 | . . . . 1 Assembled 19 | . . . . 19 Best Kill Streak 16 | 3 4 . 5 16 Combat Bots Only 16 | . 4 . 5 16 Max Kills in Single Turn 5 | 1 2 . 3 5 Gunslinging . | . . . . . Exploded 5 | . . . 3 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 175 | . 50 . 37 88 Missed 39 | . 10 . 7 22 Hits 136 | . 40 . 30 66 Melee 17 | . . . . 17 Projectile 119 | . 40 . 30 49 AOE 9 | . . . . 9 Critical Strikes 3 | . . . 1 2 Damage Taken 2387 | . 533 32 417 1405 Core 586 | . 153 22 67 344 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . . . 53 Regen/Repaired (Parts) 44 | . . . 44 . Core Remaining (%) 65 | 100 . 30 . . Volleys Fired 152 | 12 43 2 39 56 Largest 3 | 2 2 2 3 3 Hottest 176 | 90 90 70 160 176 Shots Fired 324 | 24 79 4 103 114 Gun 251 | 24 79 4 64 80 Cannon 56 | . . . 35 21 Launcher 17 | . . . 4 13 Special . | . . . . . Kinetic 131 | . . 2 68 61 Thermal 134 | 22 57 2 31 22 Explosive 17 | . . . 4 13 Electromagnetic 42 | 2 22 . . 18 Robot Hit Streak 14 | 5 13 6 6 14 Robot Miss Streak 5 | 1 5 . 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 188 | 16 49 4 54 65 Core Hits 118 | 4 26 1 30 57 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . 3 . 3 3 Burn 6 | . 2 . 3 1 Destroy 1 | . . . . 1 Corrupt 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3955 | 214 792 44 900 2005 Guns 1927 | 214 657 44 399 613 Cannons 599 | . . . 345 254 Explosions 1429 | . 135 . 156 1138 Melee . | . . . . . Ramming . | . . . . . Kinetic 914 | . . 16 477 421 Thermal 1347 | 187 593 28 267 272 Explosive 1240 | . . . 156 1084 Electromagnetic 454 | 27 199 . . 228 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 10 . 8 Average Corruption 7 | . . 8 . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 7 | . . . . 7 Matter Fused 7 | . . . . 7 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 4 | . . . . 4 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 33 | . . . . 33 Projectiles . | . . . . . Explosions 33 | . . . . 33 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . 38 . . 55 Shots 4 | . 1 . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 488 | 340 384 30 239 488 Average Temperature 132 | 166 176 18 74 127 Received Heat Transfer 561 | . 255 . 174 132 Effects 14 | . 7 . . 7 Shutdowns 2 | . 1 . . 1 Energy Bleed 5 | . 5 . . . Interference 1 | . . . . 1 Matter Decay 1 | . 1 . . . Damage (minor) 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | 1 6 . 2 . Heat Transferred 3699 | 496 1623 74 888 618 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 91 | 100 85 100 77 100 Level 1 8 | . 14 . 22 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 259 | 10 245 84 259 105 Initial 84 | . . 84 . 77 Average 63 | 1 66 10 144 39 Influence Increases 1332 | 15 388 . 562 367 Destroy 0b10 Robot/C 680 | . 180 . 320 180 Destroy 0b10 Robot/NC 70 | 15 20 . 15 20 Destroy Leader 196 | . 54 . 102 40 Successful Hack 44 | . 21 . 23 . Select Force Hacks 120 | . 60 . 60 . Disable Machine 45 | . . . . 45 Destroy Structure 117 | . 8 . 27 82 Lose Combat Pursuer 60 | . 45 . 15 . Influence Decreases 1303 | 15 172 216 363 537 Entered New Map 254 | . . 132 . 122 Time Decay 896 | 15 152 84 346 299 Lost Part 153 | . 20 . 17 116 Squads Dispatched 10 | . 3 . 7 . Investigation 6 | . 2 . 4 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 18 . 26 34 Peak Tracking Total 9 | . 3 . 5 9 Tactical Retreats 6 | . 3 . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 18 | . 7 1 9 1 Terminals 12 | . 5 . 6 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 24 1 18 4 Successful 28 | . 14 1 12 1 Failed 19 | . 10 . 6 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 37 | . 24 . 13 . Terminals 39 | . 22 . 13 4 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 1 2 1 Robot Analysis 6 | . 6 . . . Open Door 1 | . . 1 . . Dispatch Records 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 8 . 8 . Terminals 12 | . 6 . 6 . Botnet 3 | . 2 . 1 . Skim 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . 5 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2506 | 14 514 727 801 450 Structural 815 | . . . 801 14 Seismic 2506 | 14 514 727 801 450 Robot Analysis Total 6 | . 6 . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3180 | 116 618 727 801 918 Spaces Moved 1867 | 46 311 540 469 501 Core 8 | 8 . . . . Treads 66 | 38 28 . . . Legs . | . . . . . Wheels 1793 | . 283 540 469 501 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 130 130 130 135 Average Speed 135 | 140 138 130 132 140 Slowest Speed 320 | 160 320 130 135 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 63 94 58 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 7 | . 2 1 3 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 158 | . 7 . 23 128 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 154 | . 7 . 23 124 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2234 | 69 415 561 571 618 Wait 104 | . 34 7 34 29 Move 1863 | 45 310 539 468 501 Hop . | . . . . . Pick Up 41 | 3 10 8 13 7 Fast Attach 9 | 7 1 . 1 . Attach 20 | . 4 1 3 12 Detach 1 | . 1 . . . Swap 36 | 2 11 2 10 11 Drop 8 | . 1 2 3 2 Fire 152 | 12 43 2 39 56 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 628 | -10/Materials | Core integrity fell below 50% 639 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Discovered new exit (range 6) 735 | -10/Materials | Entered Mines 770 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 785 | -10/Mines | Learned Materials terminal intel 1010 | -10/Mines | Learned location of Storage (-8) 1016 | -10/Mines | Discovered new exit (range 13) 1029 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1097 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1100 | -10/Mines | Found Scrap Suit 1205 | -10/Mines | Discovered new exit (range 15) 1461 | -10/Mines | System corruption reached 10% 1462 | -10/Mines | Entered Materials 1462 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1463 | -9/Materials | Loaded intel: 12 terminal locations 1806 | -9/Materials | Build established: Skirmisher 1847 | -9/Materials | Discovered new exit (range 10) 1888 | -9/Materials | Discovered new exit (range 9) 2034 | -9/Materials | Learned Materials terminal intel 2084 | -9/Materials | Identified exit to Materials 2124 | -9/Materials | Learned 2 Storage zone layouts 2156 | -9/Materials | Learned Materials terminal intel 2174 | -9/Materials | Repaired Med. Laser? 2180 | -9/Materials | Loaded intel: 12 trap records 2196 | -9/Materials | Learned location of 3 exits from Materials 2223 | -9/Materials | Learned location of Zion (-6) 2259 | -9/Materials | Learned 4 Recycling zone layouts 2263 | -9/Materials | Entered Mines 2316 | -9/Mines | Lost 3 parts (1p1u1w) 2347 | -9/Mines | Learned Materials stockpile data 2348 | -9/Mines | Discovered exit to Materials (range 6) 2472 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2472 | -9/Mines | Discovered new exit (range 5) 2569 | -9/Mines | Build established: Scavenger-Tank 2640 | -9/Mines | Assembled infested the area 2706 | -9/Mines | Core integrity fell below 50% 2756 | -9/Mines | Lost 7 parts (1n3u3w) 2759 | -9/Mines | Destroyed 16 combat bots 2922 | -9/Mines | Core integrity fell below 20% 3013 | -9/Mines | Build established: Tank 3181 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03168_ K-01 Serf destroyed. 03170_ Lgt. Armor Plating destroyed. 03170_ Matter Pump disabled. 03171_ Chain reaction triggered in Lgt. Deuterium Engine. 03171_ D-53 Grenadier suffers critical hit (Burn). 03175_ System corrupted: Energy discharge (-60). 03176_ D-53 Grenadier heat damages Mni. Grenade Launcher, Cmb. Airjet, Cmb. Airjet. 03176_ Weapon Shielding destroyed. 03176_ U-05 Engineer lays Concrete. 03177_ Destroyed Mni. Grenade Launcher. 03177_ D-53 Grenadier destroyed. 03179_ Overheating: Com. Wheel damaged (-5). 03179_ Beam Rifle destroyed. 03179_ U-05 Engineer lays Concrete. 03180_ Overheating: Hvy. Particle Cannon damaged (-10). 03180_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ##???????????????????????????# ?????????????????? | | ######???###???????????????## #?????????????????? | | #??# #???????????????# ###???????????????? | | ## ### #?????########??## #???????????????? | | ### #????##########??### #????????######## | | ##?# ##???#### ! ###????# #?????#### # | | ???## ####???#### % ##????# #?????# """ # | | #### ########### [ ##????# #?????# ## """ # | | = #### ##????# #?????# ## """ # | | !! % ### ##????# ####### ## # | | !##### ### ##????# #####T### | | #######???# ### ###????# #########????##?? | | ??????????# #### #######????# #?#########?????? | | ????????### #### #######?????# #?# #?????? | | ???????## ##??????????# #?# """ #?????? | | ???????# ### [##########?## ### """ #?????? | | ???????# ### /%= ### """ #?????? | | ???????# ## !### #r## ## #### #?????? | | ???????# #?####[ #??# #?????? | | ???????# #?# ; ;######??# #?????? | | ???????## ########? ;; ;# #?????# #?????? | | ????????# ##??## ### d% ########### ###?????? | | ???????# ????# # #???????# | | ??????# #????# #???????# | | ??????# ??????# ###########???????# | | ??????## ??????## @ ####??????????????# | | ???????# ??????## # ##?????????????# | | ???????# ?????## ##????????????# | | ??????? ????## #????????????# | | ?????? ?????# ## #????????????# | | ?????? ?????# #### u """ ##????????????# | | ?????? ? ??????# #??## ####?????????????# | | ???????????????# ???# ## ##????????????????# | | ???????????????## ???# #####?????????????????# | | ????????????????# #??# ######????????????????# | | ????????????????# #??# k######????????????????# | | ????????????????## ##??# ###???????????##### | | ?????????????????####???# # #??????????## # | | ????????????????????????##### # #?????????## | | ??????????????????????####### #??????????## | | ??????????????????????# #?????????## | | ??????????????????????# ##### #?????????# ### | | ??????????????????????# #???# #?????????# ##?# | | ??????????????????????# #???# ########### ##??? | | ??????????????????????# #???# ### #???? | | ??????????????????????# #???########### ### ##??? | | ????????????????????### #??????####???# #??# | | ????????????????????# #?????## ##### #### #?# | | ????????????????????# ###????## ## #??# ## | | ????????????????????# #?????## ### #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 37% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed EtherialProjectileClaymores Manual? 0 Play Time 00:22:41 Cumulative 97.6 hours Start 2026.02.21 @ 18:41:41 End 2026.02.21 @ 19:11:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 49 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9be011d-84e4-4937-9617-6810c6402dd4