Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 20:47:12 Player: +Jones Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (414) 2070 Value Destroyed (14434) 14434 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2373) 2373 TOTAL SCORE: 26657 Bonus ------- High Alert Combat Kills 542 Follower Combat Kills 292 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 490 Friendly Fire -751 Cogmind --------- Core Integrity 191/1150 Matter 175/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Treading (260) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (6) --- Armored Medium Treads Heavy Siege Treads Wheel Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer Improved Cloaking Device Hardened Light Armor Plating Gun Armor Improved System Guard > --- WEAPON (5+2) ----- Chainsword (+) > --- INVENTORY (25) --- Vortex Chain Reactor Armored Medium Treads Heavy Siege Treads Heavy Siege Treads Advanced Cooling System Improved Coolant Injector Advanced Coolant Injector Matter Compressor (0) Matter Compressor (0) Advanced Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Improved Kinecellerator Advanced Transmission Jammer Improved Cloaking Device System Mapper System Shield Long-range Tractor Beam Wave Gun Vortex Driver (30) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Target Analyzer Improved Cloaking Device Gun Armor Improved System Guard > --- WEAPON ----------- 1B-0RG's Assimilator Chainsword > --- INVENTORY -------- Vortex Chain Reactor Heavy Siege Treads Heavy Siege Treads Wheel Armored Huge Wheel Improved Coolant Injector Advanced Coolant Injector Matter Compressor Matter Compressor Advanced Terrain Scanner Seismic Detector Experimental Targeting Computer Improved Kinecellerator Advanced Transmission Jammer Improved Cloaking Device Hardened Light Armor Plating System Mapper System Shield Long-range Tractor Beam Wave Gun Vortex Driver [Rating: 167] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Axe Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 . . 2 . . . . 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . 2 Utility 5 | . . . 2 . . 2 . . . . 1 . . . . . . . . . Weapon 3 | . . . . . . . . . . . 1 . . . 2 . . . . . Parts Attached 342 | 7 9 4 35 12 21 40 4 . 2 2 76 . . 3 24 9 4 12 . 78 Power 28 | 1 1 . 2 . 3 3 1 . . . 5 . . . 2 . 1 . . 9 Engine 14 | 1 . . 2 . 1 3 1 . . . 4 . . . . . . . . 2 Core 11 | . 1 . . . 2 . . . . . 1 . . . 2 . 1 . . 4 Reactor 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 112 | 2 2 . 15 4 6 9 2 . 1 . 26 . . . 5 1 1 . . 38 Treads 53 | 2 2 . 12 1 6 9 2 . 1 . 1 . . . 2 1 . . . 14 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 56 | . . . 3 3 . . . . . . 23 . . . 3 . 1 . . 23 Hover 2 | . . . . . . . . . . . 2 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 119 | 2 3 2 9 6 4 16 1 . . 2 36 . . . 11 3 . 5 . 19 Device 54 | 1 . 1 2 . . 6 1 . . 1 24 . . . 6 2 . 1 . 9 Storage 11 | 1 2 1 . 1 . . . . . . 2 . . . 1 . . 1 . 2 Processor 15 | . . . 1 . . 3 . . . . 3 . . . 1 1 . . . 6 Hackware 11 | . . . 1 . 1 . . . . 1 6 . . . 2 . . . . . Protection 28 | . 1 . 5 5 3 7 . . . . 1 . . . 1 . . 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 3 2 9 2 8 12 . . 1 . 9 . . 3 6 5 2 7 . 12 Energy Gun 10 | . 1 . . . . 2 . . . . . . . . 1 . 1 2 . 3 Energy Cannon 6 | . . . 2 . . . . . . . 2 . . . . . . 1 . 1 Ballistic Gun 25 | 2 1 . 1 . 4 3 . . . . 3 . . 1 4 2 1 1 . 2 Ballistic Cannon 18 | . . 2 2 1 1 5 . . . . 1 . . . 1 2 . . . 3 Launcher 6 | . . . 2 1 2 . . . . . . . . 1 . . . . . . Special Weapon 6 | . 1 . 1 . . . . . . . . . . . . 1 . 3 . . Impact Weapon 5 | . . . . . 1 1 . . 1 . 2 . . . . . . . . . Slashing Weapon 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Unidentified Prototypes 13 | . . . 1 . 1 1 . . . . 3 . . . . . . 5 . 2 Corrupted Parts 2 | . . . . . . . . . 1 . 1 . . . . . . . . . System Corruption 4 | . . . . . . . . . 2 . 2 . . . . . . . . . Parts Lost 86 | . . . 8 1 1 3 2 2 . . 26 . . . 5 1 . . 2 35 Power 7 | . . . . 1 . . . . . . 2 . . . . . . . . 4 Propulsion 36 | . . . 3 . . 1 1 1 . . 11 . . . . . . . 1 18 Utility 30 | . . . 3 . 1 2 1 1 . . 11 . . . 4 . . . 1 6 Weapon 13 | . . . 2 . . . . . . . 2 . . . 1 1 . . . 7 Highest Loss Streak 11 | . . . 2 1 1 2 2 1 . . 4 . . . 3 1 . . 1 11 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Average Backups 16 | . 8 15 15 15 15 15 15 15 15 16 16 21 21 21 19 18 19 19 19 18 Power . | . . . . . . . . . . . . . . . 1 1 1 1 1 1 Propulsion 1 | . 2 6 4 3 1 1 . 1 . . . 2 2 2 1 1 1 1 . 1 Utility 7 | . 3 4 5 6 6 6 5 5 7 9 8 9 9 9 9 9 9 9 10 11 Weapon 4 | . 2 3 3 4 5 5 6 6 5 4 4 8 8 8 5 4 5 6 6 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 5 7 1 3 2 . . 2 . 4 . . . 4 . . 3 . 14 Power 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 6 | . . . 2 . . . . . . . . . . . 1 . . 1 . 2 Utility 26 | . 1 1 2 1 3 2 . . 1 . 4 . . . 2 . . 1 . 8 Weapon 12 | . . 4 3 . . . . . 1 . . . . . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 95 83 95 99 99 97 99 100 92 100 100 100 91 85 87 67 58 75 Engine 5 | . 14 14 9 4 7 7 7 7 7 7 3 6 6 6 . . . . . . Core 1 | . . . . . . . . . . . 2 . . . 4 4 5 5 4 2 Treads 21 | . 27 28 31 24 35 29 29 29 30 30 3 . . . 7 11 10 11 6 13 Wheel 4 | . . . 3 5 . . . . . . 17 26 26 26 7 . . . . 8 Device 12 | . 13 13 6 3 6 14 16 16 23 23 16 20 20 20 8 11 11 12 20 9 Storage 7 | . 14 14 9 9 9 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 Processor 8 | . . . 7 3 . 9 7 7 7 7 6 13 13 13 15 13 17 15 11 16 Hackware 4 | . . . 5 9 8 7 7 3 . . 10 . . . 3 3 . . . . Protection 4 | . . . 6 6 8 5 5 7 7 7 1 6 6 6 4 4 5 4 1 1 Energy Gun 1 | . 12 2 . . . . . . . . . . . . . . . 3 4 . Ballistic Gun 4 | . 13 . . . 9 2 . . . . 1 . . 5 19 12 11 . . 3 Ballistic Cannon 4 | . . 17 11 14 . 3 . 3 1 3 . . . . 2 9 12 . . 1 Impact Weapon 2 | . . . . . 1 1 7 7 6 3 5 6 6 6 2 . 1 1 . . Slashing Weapon 3 | . . . 4 2 6 6 7 3 4 . 5 6 6 5 2 2 2 1 . 5 Peak Build Rating 167 | 7 11 18 37 45 42 55 50 51 51 49 70 64 64 64 100 106 106 124 123 167 Average Rating 58 | 5 8 12 30 38 37 47 49 49 48 47 57 64 64 63 89 95 103 109 111 108 On Entrance 56 | . 7 10 18 36 36 42 48 50 51 48 49 64 64 64 64 91 101 103 122 112 Avg Prop Armor Cover (%) 11 | . . . 14 10 5 . . . . . 9 . . . 12 . 8 . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 31 52 65 74 75 90 70 78 78 81 115 115 115 115 130 142 147 134 133 156 Greatest Support 187 | 40 40 40 80 80 86 98 96 96 96 88 88 40 40 40 140 140 140 140 140 187 Greatest Overweight (x) 42 | . 1 1 3 2 2 . 1 1 . . 22 2 2 2 5 1 1 . 1 42 Average Overweight (x) . | . . . . 1 . . . . . . 2 2 2 2 1 . . . . 1 Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 10 16 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | . 8 15 19 19 19 19 19 19 19 19 20 25 25 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 19 20 20 20 20 20 19 20 20 25 25 25 25 25 24 24 25 24 23 Class Distribution -------------------- 38% | Scavenger-Mutant 23% | Mutant 10% | Scavenger-Assassin 9% | Assassin 6% | Tank 4% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Tank | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 14621 | 241 622 320 1780 1258 872 1098 530 96 56 195 1480 . . 434 1230 493 986 275 50 2605 Remotely 259 | . . . . . . . . . . . . . . . 259 . . . . . Salvage Created 15481 | 108 701 57 1636 1016 1094 1561 348 213 . 111 3841 . . 226 943 183 504 201 267 2471 Parts 805 | 14 46 3 84 41 58 109 14 11 . 6 167 . . 15 45 8 16 3 15 150 Haulers Intercepted 6 | . 2 . 2 . 1 . . . . . 1 . . . . . . . . . Recyclers Shooed 16 | . . . . . 2 1 . . . . 6 . . . 1 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 4 . . . . 5 8 . 2 . . . 6 . 4 16 . 7 . Prevented 9 | . . . . . . . . 2 . 3 . . . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 274 | . 14 2 36 28 22 30 2 4 . 4 38 . . 9 19 6 11 4 9 36 Melee 72 | . . . 13 . 12 15 2 2 . . 20 . . . 1 . . . . 7 Guns 51 | . 14 . . . 5 4 . . . . 1 . . . 9 2 8 1 . 7 Cannons 58 | . . 2 17 17 . 8 . . . 1 . . . . 2 . 3 . 2 6 AOE 68 | . . . 6 11 3 1 . . . 2 3 . . 9 5 4 . 3 6 15 Classes Destroyed 22 | 2 7 1 4 . 2 1 4 . . . 1 . . . . . . . . . Worker 45 | . . . 6 . 1 3 . . . . 16 . . . 4 . . . . 15 Builder 22 | . 2 . . . . 2 . . . . 11 . . . 2 . . . . 5 Tunneler 14 | 3 1 . 1 . . 1 . . . . 4 . . . 1 . . . . 3 Hauler 6 | . 2 . 2 . 1 . . . . . 1 . . . . . . . . . Recycler 23 | 1 1 . 2 . 3 1 . . . . 8 . . . 1 . . . . 6 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . Mechanic 6 | . 1 . 2 . . . . . . . 1 . . . . . . . . 2 Operator 7 | . 1 . 1 . 1 2 . . . . 2 . . . . . . . . . Watcher 12 | . 3 . 2 . 1 1 . . . . 3 . . . 1 . . . . 1 Swarmer 80 | . 3 . 7 6 7 3 2 1 . 3 6 . . 9 10 4 6 . 5 8 Grunt 82 | . 11 . 16 17 4 9 . 1 . 1 5 . . . 6 . 2 1 . 9 Brawler 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 Duelist 5 | . . . . . 1 . . . . . 2 . . . . . 1 1 . . Sentry 34 | . . . 10 4 8 6 . 1 . . 4 . . . . . 1 . . . Demolisher 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Specialist 6 | . . . 2 . . . . . . . 2 . . . . . . 1 . 1 Hunter 18 | . . . 1 1 1 2 . . . . 7 . . . . . 1 . 2 3 Programmer 40 | . . . . . . 10 . 1 . . 10 . . . 2 2 . . 2 13 Heavy 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . Samaritan 7 | . . . . . . . 2 1 . . . . . . . 2 2 . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . Butcher 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 19 | 3 4 1 6 6 3 4 2 2 . 3 6 . . 5 6 4 4 4 3 19 Combat Bots Only 12 | . 3 1 5 6 3 4 2 2 . 3 4 . . 5 5 4 4 4 3 12 Max Kills in Single Turn 7 | 1 1 1 2 2 2 2 1 1 . 2 1 . . 2 3 2 2 4 2 7 Gunslinging 1 | . . . . . 1 1 . . . . . . . . 1 . 1 . . 1 Exploded 3 | . . . 2 2 2 1 . . . 2 1 . . 2 1 2 . 2 2 3 Melee 1 | . . . 1 . 1 1 1 1 . . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 2123 | . 52 9 265 110 83 304 28 75 . 5 387 . . 23 115 17 53 7 64 526 Missed 642 | . 14 5 77 40 22 101 3 26 . 2 115 . . 9 36 5 13 3 20 151 Hits 1481 | . 38 4 188 70 61 203 25 49 . 3 272 . . 14 79 12 40 4 44 375 Melee 24 | . . . . . 3 . . . . . 14 . . . 6 . . . . 1 Projectile 1457 | . 38 4 188 70 58 203 25 49 . 3 258 . . 14 73 12 40 4 44 374 AOE 12 | . . . . . 4 . . . . . 1 . . . 1 . . 3 . 3 Critical Strikes 44 | . . . 5 2 3 6 . . . . 4 . . 1 5 1 . . 1 16 Part Disruptions 5 | . . . . . . 1 . . . . . . . . . 1 . . . 3 Damage Taken 23503 | . 413 83 2696 1085 900 2241 385 557 . 38 3252 . . 216 1628 227 696 157 947 7982 Core 2688 | . 55 . 342 64 52 195 41 54 . 9 492 . . 14 184 . 52 . 175 959 Absorbed by Shields 924 | . . . . . . 4 . 103 . 14 803 . . . . . . . . . Reduced by Siege Mode 315 | . . . . . . . . . . . . . . . 27 21 57 . 5 205 Regen/Repaired (Parts) 865 | . 179 . 298 . 29 219 . . . . . . . . . . . 9 . 131 Core Remaining (%) 58 | 100 . 78 . . 16 . . . . 57 . . . 40 . . . . 58 . Volleys Fired 647 | 8 90 30 122 75 19 71 . 3 . 25 41 . . 7 47 18 25 2 13 51 Largest 5 | 2 2 2 2 2 2 2 . 1 . 1 3 . . 1 5 3 5 1 1 4 Hottest 300 | 40 100 100 68 74 62 90 . 40 . 40 90 . . 39 136 98 194 300 300 188 Shots Fired 1081 | 16 162 43 196 122 34 109 . 3 . 25 51 . . 9 98 32 80 2 13 86 Gun 427 | 16 152 . 11 . 26 33 . . . . 23 . . 1 66 14 40 2 8 35 Cannon 548 | . . 31 178 100 6 74 . 3 . 20 15 . . 1 22 12 40 . 5 41 Launcher 79 | . . . 7 22 2 2 . . . 5 13 . . 7 10 6 . . . 5 Special 27 | . 10 12 . . . . . . . . . . . . . . . . . 5 Kinetic 836 | 16 80 31 182 100 32 105 . 3 . 20 21 . . 1 88 26 80 . . 51 Thermal 151 | . 82 12 11 . . . . . . . 17 . . 1 . . . 2 8 18 Explosive 46 | . . . 3 22 2 2 . . . . . . . 4 4 4 . . . 5 Electromagnetic 37 | . . . . . . 2 . . . 5 13 . . 3 6 2 . . . 6 Entropic 11 | . . . . . . . . . . . . . . . . . . . 5 6 Robot Hit Streak 23 | 7 13 10 21 9 6 9 . . . 3 12 . . 5 9 7 16 12 6 23 Robot Miss Streak 10 | 1 4 2 5 7 2 3 . . . 2 3 . . 1 3 1 1 6 10 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 9 | . . . . . 1 1 . . . . . . . . 5 . 1 . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . 1 . 1 . . 1 Shots Hit Robots 978 | 11 89 21 167 83 62 102 15 7 . 2 161 . . 6 60 18 53 2 12 107 Core Hits 536 | 6 37 4 71 48 27 51 7 2 . 3 66 . . 14 36 10 18 22 12 102 Critical Kills 10 | . . . . . . . . . . . 2 . . . 1 . . . . 7 Critical Parts Destroyed 26 | . . . . . 1 3 1 3 . . 9 . . . 2 . 1 . . 6 Critical Strikes 89 | . 2 1 11 3 4 13 2 3 . . 20 . . . 3 . 7 . 3 17 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 Destroy 17 | . . . . . . 1 . . . . . . . . 3 . 1 . . 12 Blast 15 | . . 1 4 2 . 2 . . . . . . . . . . 6 . . . Smash 19 | . . . . . 2 2 1 3 . . 11 . . . . . . . . . Sever 32 | . . . 7 1 2 8 1 . . . 9 . . . . . . . . 4 Sunder 3 | . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 675 | . . . 73 26 59 129 23 19 1 1 211 . . 6 34 4 7 . . 82 Impact 152 | . . . . . 14 14 5 11 1 1 72 . . 2 27 . 5 . . . Slashing 523 | . . . 73 26 45 115 18 8 . . 139 . . 4 7 4 2 . . 82 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 136 | . . . 9 . 8 12 10 1 . . 49 . . 1 5 4 2 . . 35 Combat Hostiles 10 | . . . . . 3 1 . . . . 4 . . . . . . . . 2 Follow-up Attacks 15 | . . . . . . 1 2 . . . 11 . . . . . . . . 1 Damage Inflicted 46027 | 110 1289 411 5425 3990 2568 4010 806 256 . 225 8843 . . 788 2846 1181 1689 870 1109 9611 Guns 4746 | 110 1286 . 85 . 269 377 . . . . 180 . . . 979 211 578 34 12 625 Cannons 7200 | . . 411 2270 1424 46 552 . . . 27 60 . . . 168 174 810 . 513 745 Explosions 12280 | . . . 860 1518 227 163 . . . 198 978 . . 723 1034 503 . 836 584 4656 Melee 21468 | . . . 2178 1045 2026 2918 806 256 . . 7622 . . 65 646 293 301 . . 3312 Ramming 100 | . 3 . 32 3 . . . . . . 3 . . . 19 . . . . 40 Kinetic 10255 | 110 583 411 2683 1424 315 888 . . . 27 180 . . . 1147 385 1388 . . 714 Thermal 2883 | . 703 . 166 . . . . . . 20 125 . . . 167 . . 870 596 236 Explosive 8101 | . . . 366 1518 227 163 . . . . . . . 556 375 503 . . . 4393 Electromagnetic 2059 | . . . . . . 41 . . . 178 913 . . 167 492 . . . . 268 Impact 4232 | . . . . . 418 501 88 166 . . 2178 . . . 580 . 301 . . . Slashing 17469 | . . . 2178 1045 1608 2417 718 90 . . 5444 . . 65 66 293 . . . 3545 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 928 | . . . . . . . . . . . . . . . . . . . 513 415 Highest Corruption 18 | . . . 3 3 3 5 5 6 6 . 15 15 15 15 2 5 5 5 5 18 Average Corruption 5 | . . . 2 3 3 2 5 5 2 . 12 15 15 15 1 4 5 5 4 7 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . 5 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 521 | . . . 15 16 47 50 25 25 8 . 148 . 2 20 9 32 52 1 8 63 Message Errors 131 | . . . 2 4 10 13 8 8 3 . 35 . 1 3 2 7 10 . 4 21 Matter Fused 121 | . . . 3 3 15 7 9 7 1 . 40 . . 4 2 9 9 . . 12 Heat Flow Errors 72 | . . . 3 4 4 7 2 2 2 . 20 . . 3 . 6 8 1 1 9 Energy Discharges 64 | . . . 1 3 7 6 2 2 1 . 14 . . 4 3 4 9 . 1 7 Parts Rejected 5 | . . . . . . . . . . . 2 . . . . . . . . 3 Parts Fused 5 | . . . 1 . . 2 . 1 . . . . . . . . . . 1 . Data Loss (minor) 65 | . . . 2 1 4 8 4 4 1 . 19 . 1 2 . 3 8 . 1 7 Data Loss (major) 24 | . . . 1 . 2 3 . 1 . . 8 . . . . 1 5 . . 3 Misfires 21 | . . . 2 . 3 4 . . . . 6 . . 2 1 . 3 . . . Alerts 10 | . . . . 1 2 . . . . . 1 . . 2 1 2 . . . 1 Misdirections 3 | . . . . . . . . . . . 3 . . . . . . . . . Overload Shots 4 | . . . . . . . . . . . 4 . . . . . . . . . Overflow Damage 5302 | . . . 279 101 240 402 116 153 . . 2213 . . 75 308 225 211 1 67 911 Projectiles 430 | . . . 34 101 17 9 . . . . 13 . . . . 16 27 . 67 146 Explosions 508 | . . . 123 . 18 . . . . . 8 . . 17 50 86 . 1 . 205 Melee 4364 | . . . 122 . 205 393 116 153 . . 2192 . . 58 258 123 184 . . 560 Knockbacks 75 | . . 8 25 10 2 5 1 1 . . 11 . . . 4 3 5 . . . Impact 18 | . . . . . . 2 1 1 . . 11 . . . 3 . . . . . Kinetic 53 | . . 8 22 9 2 3 . . . . . . . . 1 3 5 . . . Secondary 4 | . . . 3 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . . . 40 57 . . . . . 10 41 . . . 9 . . 23 122 106 Shots 17 | . . . 1 2 . . . . . 1 4 . . . 1 . . 1 6 1 Rammed 13 | . 2 . 3 2 . . . . . . 1 . . . 1 . . . . 4 Targets Rammed 15 | . 2 . 5 2 . . . . . . 1 . . . 1 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 389 . 368 266 267 324 261 194 242 . 261 . . 228 135 273 230 333 198 319 Average Temperature 80 | . 61 . 91 80 73 84 108 87 105 . 88 . . 97 41 85 74 157 106 80 Received Heat Transfer 3394 | . 171 24 1026 363 207 600 . 66 . . 275 . . . 96 . 63 . . 503 Effects 13 | . 4 . 2 4 . 1 . . . . 1 . . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 Interference 7 | . 2 . 2 3 . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . 2 3 4 . 1 2 Total Turns 270 | . . . . . . . . . . . . . . . 32 112 68 . 6 52 Longest Duration 92 | . . . . . . . . . . . . . . . 27 92 29 . 6 39 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 32 | . . . . . 2 2 1 2 . 1 19 . . . 4 . 1 . . . Combat Hostiles 23 | . . . . . 2 2 . 2 . 1 14 . . . 2 . . . . . Parts Fried 42 | . . . . . 1 2 . 1 . 2 25 . . . 6 . 4 . . 1 Impact Corruptions 67 | . . . . 1 4 5 4 4 . . 32 . . . 8 . 9 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 9 | . . . . . . 1 . . . . 1 . . . . . . . 4 3 Heat Transferred 4572 | . 1813 . 296 . . . . . . 50 187 . . . 100 . . 1131 736 259 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 1 . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . 1 . 1 4 2 2 . . . . 1 . . . 2 . . . . 2 Low Security (%) 61 | 100 94 . 84 5 . 65 . . . . 63 . . . 57 . . . . 69 Level 1 25 | . 5 . 15 17 71 21 . . . . 36 . . . 21 . . . . 12 Level 2 11 | . . . . 27 28 13 . . . . . . . . 21 . . . . 18 Level 3 1 | . . . . 33 . . . . . . . . . . . . . . . . Level 4 . | . . . . 15 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1242 | 10 217 . 283 1242 655 521 . . . . 369 . . . 448 . . . . 488 Initial 605 | . . . . 157 605 145 . . . . . . . . 14 . . . . . Average 192 | 1 87 . 116 655 377 156 . . . . 159 . . . 212 . . . . 161 Influence Increases 10268 | 20 667 . 1284 1105 842 1164 90 110 . 80 1536 . . 200 882 140 270 160 210 1508 Destroy 0b10 Robot/C 5580 | . 280 . 720 560 440 620 40 80 . 80 780 . . 180 380 120 220 140 180 760 Destroy 0b10 Robot/NC 715 | 20 55 . 80 20 35 50 5 5 . . 230 . . . 45 . 5 . . 165 Destroy Leader 1258 | . 80 . 178 50 154 232 . 10 . . 258 . . 20 42 20 30 . 30 154 Allied During Kill 36 | . . . . . . 2 . . . . . . . . . . . 20 . 14 Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . . . . . . Successful Hack 285 | . 45 . 31 . 45 80 . . . . 30 . . . 22 . . . . 32 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . 15 . 105 45 45 45 . . . . 120 . . . 135 . . . . 105 Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . . . . . Destroy Structure 894 | . 12 . 110 200 33 90 . . . . 33 . . . 228 . . . . 188 Partial Spotted 90 | . . . . . 15 30 . . . . 30 . . . . . . . . 15 Lose Combat Pursuer 525 | . 120 . 60 30 75 15 45 15 . . 45 . . . 30 . 15 . . 75 Influence Decreases 9944 | 20 520 147 1042 105 1763 964 611 94 16 80 1181 132 223 176 542 474 300 72 298 1184 Entered New Map 1774 | . . 71 . 85 637 176 194 . 16 . . 132 223 . 10 136 6 . 88 . Time Decay 5795 | 20 520 76 692 . 666 560 397 90 . 80 644 . . 176 482 328 294 12 200 558 Lost Part 764 | . . . 80 10 10 30 20 4 . . 234 . . . 50 10 . . 10 306 Lost Ally 430 | . . . . 10 . 20 . . . . 20 . . . . . . 60 . 320 Purge Threat 1181 | . . . 270 . 450 178 . . . . 283 . . . . . . . . . Squads Dispatched 60 | . 4 . 5 . 2 13 . . . . 15 . . . 2 . . . . 19 Investigation 7 | . 3 . . . 1 1 . . . . 1 . . . . . . . . 1 Extermination 26 | . . . . . . 9 . . . . 7 . . . 2 . . . . 8 Reinforcement 15 | . 1 . 2 . . 3 . . . . 4 . . . . . . . . 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 Garrison 10 | . . . 3 . 1 . . . . . 3 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 13 | . 2 . 3 . 2 1 . . . . 2 . . . 1 . . . . 2 Communications Jammed 81 | . . . . . . 30 . . . . 7 . . . . . . . . 44 Distress Signals 81 | . . . . . . 30 . . . . 7 . . . . . . . . 44 Times Spotted 426 | . 31 3 59 31 31 47 5 5 . 4 55 . . 9 27 6 12 13 8 80 Peak Tracking Total 20 | . 6 1 5 4 4 5 3 1 . 1 4 . . 5 5 4 4 9 3 20 Tactical Retreats 33 | . 5 2 3 2 4 1 3 1 . . 4 . . . 2 . 1 . . 5 ECM-based Alert Blocks 2 | . . . . . . . . . . . 2 . . . . . . . . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 10 | . 2 . 2 3 1 . . . . . . . . . 2 . . . . . Indirectly 2 | . . . . . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 45 | . 1 1 7 6 3 3 . . . . 8 . . . 9 . . . . 7 Max in Single Turn 5 | . 1 1 2 1 1 1 . . . . 2 . . . 5 . . . . 1 Garrison Access 5 | . . . . . 1 2 . . . . 1 . . . 1 . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . Machines Repaired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 104 | . 10 2 14 1 11 25 . . 1 . 22 . 3 . 4 1 . 4 . 6 Terminals 64 | . 7 . 9 1 9 19 . . . . 12 . . . 3 . . . . 4 Fabricators 4 | . . . . . . 1 . . . . 3 . . . . . . . . . Repair Stations 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . . . . . 3 . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . Garrison Access 9 | . . . 1 . 1 2 . . . . 3 . . . 1 . . . . 1 Total Hacks 303 | . 29 5 40 3 46 63 . . 6 . 58 . 18 . 17 1 . 4 . 13 Successful 186 | . 18 5 31 . 30 34 . . 6 . 25 . 18 . 9 1 . 4 . 5 Failed 114 | . 11 . 8 3 15 28 . . . . 33 . . . 8 . . . . 8 Catastrophic 16 | . 2 . . 1 1 6 . . . . 3 . . . 1 . . . . 2 Database Lockouts 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Manual 155 | . 22 . 19 . 34 42 . . . . 17 . . . 12 . . 2 . 7 Terminals 196 | . 22 . 24 3 41 53 . . . . 31 . . . 13 . . . . 9 Fabricators 12 | . . . . . . 1 . . . . 11 . . . . . . . . . Repair Stations 24 | . 4 . 10 . 4 6 . . . . . . . . . . . . . . Recycling Units 14 | . 3 . 3 . . . . . . . 6 . . . . . . . . 2 Scanalyzers 8 | . . . 2 . . 1 . . . . 5 . . . . . . . . . Garrison Access 15 | . . . 1 . 1 2 . . . . 5 . . . 4 . . . . 2 Terminal Hacks 75 | . 3 5 7 . 12 10 . . 6 . 5 . 18 . 2 1 . 4 . 2 Record 9 | . . 4 . . . . . . . . . . 2 . . . . 3 . . Part Schematic 17 | . . . . . . . . . 6 . 1 . 10 . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . Robot Analysis 8 | . 2 . 2 . 3 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . 1 . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . Alert Level 7 | . . . 1 . 2 3 . . . . . . . . . . . . . 1 Unreport Threat 9 | . . . 2 . 3 2 . . . . 2 . . . . . . . . . Locate Traps 6 | . . . 1 . 1 2 . . . . 1 . . . . . . . . 1 Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 1 . . . . 9 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . Build 5 | . . . . . . . . . . . 5 . . . . . . . . . Repair Station Hacks 24 | . 4 . 10 . 4 6 . . . . . . . . . . . . . . Scan Component 12 | . 2 . 5 . 2 3 . . . . . . . . . . . . . . Repair 12 | . 2 . 5 . 2 3 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 3 . . . . . . . 2 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . . . 2 . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . . . 4 . . . . . . . . . Retrieve Study 5 | . . . 1 . . . . . . . 4 . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 2 . . . . 1 . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . 1 2 . . . . 1 . . . 1 . . . . . Unauthorized Hacks 60 | . 10 . 9 . 13 15 . . . . 4 . . . 6 . . . . 3 Terminals 58 | . 8 . 9 . 13 15 . . . . 4 . . . 6 . . . . 3 Track 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Assimilate 6 | . . . 1 . 3 2 . . . . . . . . . . . . . . Botnet 18 | . 2 . 1 . 3 3 . . . . 3 . . . 3 . . . . 3 Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Skim 29 | . 5 . 5 . 5 10 . . . . 1 . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 8 . 11 1 9 22 . . . . 18 . . . 4 . . . . 5 Full Trace Events 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . 3 . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 222 | . . . . . . . . . . . 222 . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . 18 . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . . 21 . 1 . 10 . . . . . . . Parts Built 7 | . . . . . . . . . . . 7 . . . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . . . Time 347 | . . . . . . . . . . . 347 . . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . 33 . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . . . 4 . . . . . . . . . Parts Repaired 12 | . 2 . 5 . 2 3 . . . . . . . . . . . . . . Time 352 | . 62 . 142 . 70 78 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 41 | . . . 41 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 1 . 10 . . . . . . . 19 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . 11 . . . . . . 3 . . . . . . . . . Machine Destruction 11 | . . . . 11 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 12 | . . . 1 . 1 3 . . . . 2 . . . . . . 5 . . Largest Group 5 | . . . 1 1 1 2 . . . . 2 . . . . . . 5 . . Highest-Rated Group 218 | . . . 26 26 10 42 . . . . 138 . . . . . . 218 . . Highest-Rated Ally 69 | . . . 26 26 10 32 . . . . 69 . . . . . . 49 . . Initial Warlord ECA Mod 3 | . . . . . 3 2 2 2 2 1 1 1 1 . . . . . . . Total Orders 8 | . . . . 1 2 5 . . . . . . . . . . . . . . STAY 6 | . . . . 1 1 4 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . 1 1 . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . 6 . . . . 7 . . . . . . 9 . 35 Total Damage 1567 | . . . . . . 164 . . . . 198 . . . . . . 204 . 1001 Kills 8 | . . . . . . 1 . . . . 1 . . . . . . 3 . 3 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Borg Created 16 | . . . . . . . . . . . . . . . . . . . . 16 Largest Collective 4 | . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 34228 | 21 2175 1385 3671 367 1963 4927 1098 882 1760 1119 4079 3 79 534 1648 1430 2131 1045 667 3244 Optics 2408 | . . . . . . . . . . . 147 3 79 534 1645 . . . . . Sensors 10669 | . . . . . . 2173 238 . . . 451 3 79 527 829 1290 1834 914 448 1883 Terrain 9421 | . . . 40 . . 2039 . . . . 2526 3 79 482 1123 1132 216 703 . 1078 Structural 4 | . . 2 . . . . . . . . . . . . . . . . . 2 Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . Seismic 17292 | 21 2175 1383 2260 336 1963 3675 1098 882 1760 1119 404 . . . . . . . . 216 Machine Analysis 19796 | . . . 3156 351 . 2752 . . . . 4025 . . . 1279 1430 2131 1045 667 2960 Cloaking 1254 | . . . . . . . . . . . 1246 . . . . . . . . 8 Jamming 7175 | . . . . . . 1239 1094 882 1760 1119 522 3 37 54 427 . . . . 38 ECM 37 | . . . . . . . . . . . 35 . . . 2 . . . . . Robot Analysis Total 8 | . 2 . 2 . 3 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 2 . 1 . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 36009 | 136 2256 1479 3671 1017 2547 4978 1098 882 1760 1119 4079 3 79 534 1648 1430 2131 1045 667 3450 Spaces Moved 17867 | 65 950 766 1555 410 948 2522 635 475 1085 460 2499 2 80 456 808 689 1059 576 278 1549 Core 14 | 6 . . . . . . . . . . 6 . . . . . . . . 2 Treads 12994 | 59 950 766 1153 98 930 2522 635 475 1085 460 107 . . . 487 689 1059 576 278 665 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 4857 | . . . 402 312 18 . . . . . 2386 2 80 456 321 . . . . 880 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 Fastest Speed 50 | 50 160 160 110 130 130 151 156 160 160 160 85 100 100 100 100 160 160 160 160 85 Average Speed 152 | 149 160 175 150 137 157 155 161 161 160 160 119 100 100 100 143 163 182 160 208 155 Slowest Speed 2515 | 160 240 240 162 162 241 156 240 240 160 160 1150 100 100 100 160 240 240 160 240 2515 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . 5 . 7 . 2 4 . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 59 | 4 99 44 93 52 69 64 82 60 84 56 54 2 74 63 24 82 94 79 45 31 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 11 | . 4 1 3 . . . 2 . . . . . 1 . . . . . . . Known Exits Taken 16 | . . 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . . . . . . . . Scrap Searched 25 | . . 7 . . . . 4 . 2 5 . . . 1 . 3 2 . 1 . Spaces Dug 213 | . 8 1 28 20 10 51 1 7 . 7 22 . . 14 23 2 4 . . 15 Terrain Destroyed 908 | . 9 1 107 228 48 99 1 11 . 18 41 . . 47 132 57 32 4 3 70 Melee 132 | . . . 11 1 10 44 1 7 . 1 22 . . 3 18 . 3 . . 11 Projectile 180 | . 9 1 18 6 1 40 . 4 . 16 16 . . 1 16 8 29 . 3 12 AOE 596 | . . . 78 221 37 15 . . . 1 3 . . 43 98 49 . 4 . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Total 24443 | 86 1495 837 2552 683 1877 3246 676 557 1110 817 3207 3 79 515 1171 959 1191 704 345 2333 Wait 3977 | 4 401 17 665 111 759 376 10 59 4 324 260 2 . 37 187 205 70 6 45 435 Move 17848 | 64 949 765 1555 409 947 2521 634 473 1084 459 2498 1 79 455 808 688 1058 575 277 1549 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | 3 19 9 30 2 18 20 3 1 7 1 40 . . 1 13 5 2 11 . 26 Fast Attach 251 | 7 4 . 15 7 15 23 3 . 2 2 51 . . 2 16 10 4 15 3 72 Attach 104 | . 1 1 12 1 10 10 1 2 2 1 25 . . . 8 4 1 1 2 22 Detach 25 | . . . 2 1 2 3 . . . . 5 . . . 2 . . 2 1 7 Swap 264 | . 19 6 36 19 19 40 3 1 2 1 37 . . 6 24 12 17 3 1 18 Drop 357 | . 10 9 34 14 28 42 4 . 8 3 62 . . 3 32 13 7 31 3 54 Fire 647 | 8 90 30 122 75 19 71 . 3 . 25 41 . . 7 47 18 25 2 13 51 Melee 635 | . . . 73 26 59 126 18 17 1 1 187 . . 4 34 4 7 . . 78 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 2 . 5 2 . . . . . . 1 . . . . . . . . 4 Escape Stasis 17 | . . . . 16 . . . 1 . . . . . . . . . . . . Rewire 72 | . . . . . . 14 . . . . . . . . . . . 58 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . 3 . 1 . . . . . . . . . . . . . . 17 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 3) 1043 | -10/Materials | Discovered new exit (range 16) 1263 | -10/Materials | Discovered new exit (range 3) 1587 | -10/Materials | Discovered new exit (range 7) 1888 | -10/Materials | Learned Storage trap positions 1918 | -10/Materials | Learned 2 Storage zone layouts 1953 | -10/Materials | Learned location of 2 exits from Subcaves 1957 | -10/Materials | Learned Storage emergency access door positions 1964 | -10/Materials | Identified exit to Materials 1964 | -10/Materials | Identified exit to Mines 1979 | -10/Materials | Learned location of Recycling (-7) 2041 | -10/Materials | Learned location of 2 exits from Mines 2251 | -10/Materials | Repaired Broken Lgt. Treads 2278 | -10/Materials | Repaired Lgt. Treads 2383 | -10/Materials | Discovered new exit (range 5) 2393 | -10/Materials | Entered Subcaves 2394 | -10/Subcaves | Identified exit to Materials 2501 | -10/Subcaves | Visited Clippyterm 2505 | -10/Subcaves | Learned Research security intel 2505 | -10/Subcaves | Learned location of Extension (-4) 2601 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2631 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2756 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2774 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3247 | -10/Subcaves | Disturbed a concealed Subdweller 3507 | -10/Subcaves | Visited 4L-MR0's lab 3518 | -10/Subcaves | Found Prototype Special Melee Weapon 3527 | -10/Subcaves | Found Gun Armor 3872 | -10/Subcaves | Entered Materials 3872 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4654 | -8/Materials | Repaired Battle Cannon 4688 | -8/Materials | Repaired Battle Cannon 4715 | -8/Materials | Repaired Seismic Detector 4743 | -8/Materials | Repaired Lgt. Treads 4770 | -8/Materials | Repaired Lgt. Treads 4995 | -8/Materials | Garrison activated, responded to threat 5399 | -8/Materials | Build established: Scavenger-Mutant 6499 | -8/Materials | Core integrity fell below 50% 6920 | -8/Materials | Discovered new exit (range 7) 7162 | -8/Materials | Central database locked down 7170 | -8/Materials | Learned location of Lower Caves (-7) 7223 | -8/Materials | Learned 8 Factory zone layouts 7251 | -8/Materials | Discovered new exit (range 7) 7266 | -8/Materials | Learned Factory trap positions 7298 | -8/Materials | Learned Factory stockpile data 7319 | -8/Materials | Identified exit to Factory 7352 | -8/Materials | Learned Storage interactive machine intel 7543 | -8/Materials | Identified exit to Garrison 7543 | -8/Materials | Entered Garrison 7543 | -8/Garrison | Accompanied by 1 ally 7683 | -8/Garrison | Triggered checkpoint 7753 | -8/Garrison | Triggered checkpoint 7771 | -8/Garrison | Triggered checkpoint 7897 | -8/Garrison | Garrison Relay disabled 8020 | -8/Garrison | Triggered checkpoint 8304 | -8/Garrison | Triggered checkpoint 8435 | -8/Garrison | Garrison Relay disabled 8477 | -8/Garrison | Triggered checkpoint 8487 | -8/Garrison | Discovered new exit (range 14) 8525 | -8/Garrison | Spotted B-75 Beast 8525 | -8/Garrison | Spotted B-75 Beast 8560 | -8/Garrison | Entered Materials 10024 | -8/Materials | Discovered exit to Factory (range 3) 10192 | -8/Materials | Repaired Seismic Detector 10237 | -8/Materials | Repaired Hvy. Missile Launcher 10612 | -8/Materials | Learned location of 1 exit from Storage 10673 | -8/Materials | Learned Factory emergency access door positions 10723 | -8/Materials | Learned Factory scanalyzer intel 10763 | -8/Materials | Learned location of 1 exit from Lower Caves 10788 | -8/Materials | Central database locked down 10792 | -8/Materials | Learned Factory recycling unit intel 10832 | -8/Materials | Learned 4 Recycling zone layouts 10869 | -8/Materials | Build established: Mutant 10882 | -8/Materials | Learned Factory repair station intel 11026 | -8/Materials | Garrison activated, responded to threat 11028 | -8/Materials | Core integrity fell below 20% 11107 | -8/Materials | Entered Factory 11107 | -7/Factory | Accompanied by 1 ally 11107 | -7/Factory | Evolved 2 slots: Utility x2 11108 | -7/Factory | Identified exit to Lower Caves 11109 | -7/Factory | Identified exit to Storage 11109 | -7/Factory | Identified exit to Factory 11110 | -7/Factory | Loaded intel: 69 trap records 11113 | -7/Factory | Loaded intel: 6 repair station locations 11114 | -7/Factory | Loaded intel: 6 recycling unit locations 11115 | -7/Factory | Loaded intel: 4 scanalyzer locations 12411 | -7/Factory | Build established: Scavenger-Assassin 12575 | -7/Factory | Learned location of 2 exits from Proximity Caves 12636 | -7/Factory | Learned location of 1 exit from Upper Caves 12685 | -7/Factory | Repaired Lgt. Treads 12717 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 12731 | -7/Factory | Learned location of 1 exit from Upper Caves 12762 | -7/Factory | Learned 2 Lower Caves zone layouts 12782 | -7/Factory | Learned 2 Hub_04(d) zone layouts 12791 | -7/Factory | Learned Extension emergency access door positions 12808 | -7/Factory | Loaded intel: 26 terminal locations 12837 | -7/Factory | Learned Extension stockpile data 12845 | -7/Factory | Discovered exit to Factory (range 14) 12874 | -7/Factory | Learned Factory trap positions 12923 | -7/Factory | Learned 4 Extension zone layouts 13112 | -7/Factory | Repaired Lgt. Treads 13140 | -7/Factory | Repaired Seismic Detector 13450 | -7/Factory | Build established: Scavenger-Mutant 14395 | -7/Factory | Central database locked down 15490 | -7/Factory | Build established: Mutant 16085 | -7/Factory | Entered Lower Caves 16086 | -7/Lower Caves | Identified exit to Lower Caves 16091 | -7/Lower Caves | Met a Warlord Commander 16092 | -7/Lower Caves | Learned location of Warlord (-5) 16093 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16097 | -7/Lower Caves | Found Encrypted Comm Array 16117 | -7/Lower Caves | Encountered a Warlord checkpoint 16155 | -7/Lower Caves | Build established: Scavenger-Mutant 16611 | -7/Lower Caves | Murdered 3 allies 16652 | -7/Lower Caves | Learned location of 1 exit from Factory 17183 | -7/Lower Caves | Entered another Lower Caves area 17282 | -7/Lower Caves | Spotted B-75 Beast 17640 | -7/Lower Caves | Crushed by falling debris 17772 | -7/Lower Caves | Learned Factory stockpile data 17957 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18046 | -7/Lower Caves | Discovered new exit (range 12) 18063 | -7/Lower Caves | Identified exit to Zion 18065 | -7/Lower Caves | Entered Zion 18135 | -7/Zion | System corruption cleaned by Quarantine Array 18199 | -7/Zion | Given the Hacking Drone Bay 18243 | -7/Zion | Given A8's code to call for help 18902 | -7/Zion | System corruption cleaned by Quarantine Array 19684 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 19804 | -7/Zion | Discovered new exit (range 13) 19822 | -7/Zion | Identified exit to Proximity Caves 19825 | -7/Zion | Entered Proximity Caves 19994 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20944 | -6/Proximity Caves | Entered Factory 20944 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 20945 | -6/Factory | Identified exit to Lower Caves 20946 | -6/Factory | Identified exit to Factory 20947 | -6/Factory | Loaded intel: 110 trap records 21080 | -6/Factory | Garrison activated, responded to threat 21160 | -6/Factory | Lost 4 parts (3u1w) 21470 | -6/Factory | System corruption reached 10% 21686 | -6/Factory | Lost 4 parts (2n2u) 21760 | -6/Factory | Build established: Hacker-Mutant 22061 | -6/Factory | Fabricated Cmb. Airjet? 22554 | -6/Factory | Discovered exit to Factory (range 9) 23120 | -6/Factory | Found Unknown Device 23120 | -6/Factory | Identified Launcher Loader 23565 | -6/Factory | Build established: Scavenger-Mutant 23602 | -6/Factory | Fabricated Imp. Transmission Jammer (x2) 23728 | -6/Factory | Core integrity fell below 50% 23751 | -6/Factory | Fabricated Huge Storage Unit? 23767 | -6/Factory | Lost 3 allies 23856 | -6/Factory | Fabricated Adv. Sensor Array (x2) 24166 | -6/Factory | Build established: Scavenger-Assassin 24268 | -6/Factory | Fabricated H-88 Terminator? 24361 | -6/Factory | Lost 3 parts (1p2n) 25023 | -6/Factory | Entered Lower Caves 25024 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 25026 | -6/Lower Caves | Entered Data Miner 25026 | -6/Data Miner | Discovered new exit (range 6) 25039 | -6/Data Miner | Met Data Miner 25065 | -6/Data Miner | Learned location of Section 7 (-2) 25065 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25080 | -6/Data Miner | Received God Mode back door access code from Data Miner 25104 | -6/Data Miner | Identified exit to Proximity Caves 25105 | -6/Data Miner | Entered Proximity Caves 25639 | -5/Proximity Caves | Entered Factory 25639 | -5/Factory | Evolved 2 slots: Weapon x2 26507 | -5/Factory | Cargo convoy interrupted 26617 | -5/Factory | Build established: Tank 26735 | -5/Factory | Identified exit to Upper Caves 26802 | -5/Factory | Lost 3 parts (2u1w) 27286 | -5/Factory | Discovered new exit (range 16) 27287 | -5/Factory | Entered Upper Caves 27288 | -5/Upper Caves | Encountered a Warlord checkpoint 27288 | -5/Upper Caves | Identified exit to Upper Caves 27434 | -5/Upper Caves | Build established: Assassin 27967 | -5/Upper Caves | Build established: Skirmisher 28717 | -5/Upper Caves | Entered another Upper Caves area 28718 | -5/Upper Caves | Identified exit to Warlord 28919 | -5/Upper Caves | Discovered new exit (range 5) 28954 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29122 | -5/Upper Caves | Learned Factory stockpile data 29322 | -5/Upper Caves | Build established: Assassin 29846 | -5/Upper Caves | Build established: Tank 30303 | -5/Upper Caves | Found DCF Scrap (13 items) 30338 | -5/Upper Caves | Learned Factory interactive machine intel 30535 | -5/Upper Caves | Build established: Assassin 30848 | -5/Upper Caves | Entered Warlord 30906 | -5/Warlord | System corruption cleaned by Quarantine Array 31004 | -5/Warlord | Learned Research trap positions 31006 | -5/Warlord | Learned 4 Research zone layouts 31007 | -5/Warlord | Learned Factory scanalyzer intel 31030 | -5/Warlord | Found Prototype Special Weapon 31030 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 31033 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31036 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31040 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31132 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 31134 | -5/Warlord | Ran a Watcher feed algorithm 31184 | -5/Warlord | Found Prototype Energy Gun 31184 | -5/Warlord | Identified Plasma Storm 31299 | -5/Warlord | Visited the Vortex Lab 31307 | -5/Warlord | Warlord's base attacked by MAIN.C 31312 | -5/Warlord | Found Prototype Energy Cannon 31312 | -5/Warlord | Identified Vortex Driver 31315 | -5/Warlord | Found Prototype Energy Gun 31315 | -5/Warlord | Identified Vortex Shotgun 31322 | -5/Warlord | Found Vortex Driver 31479 | -5/Warlord | Build established: Skirmisher 31521 | -5/Warlord | Opened Warlord's prototype stash 31528 | -5/Warlord | Found Prototype Device 31528 | -5/Warlord | Identified System Purifier 31541 | -5/Warlord | Found Prototype Hackware 31550 | -5/Warlord | Found Prototype Reactor 31557 | -5/Warlord | Found Exp. Targeting Computer 31599 | -5/Warlord | Met Warlord 31657 | -5/Warlord | Warlord forces counterattacked 31838 | -5/Warlord | Spotted Striker 31872 | -5/Warlord | Discovered new exit (range 15) 31890 | -5/Warlord | Lost 16 allies 31892 | -5/Warlord | Identified exit to Proximity Caves 31893 | -5/Warlord | Entered Proximity Caves 31894 | -4/Proximity Caves | Identified exit to Factory 32127 | -4/Proximity Caves | Build established: Tank 32380 | -4/Proximity Caves | Learned 8 Research zone layouts 32510 | -4/Proximity Caves | Build established: Skirmisher 32560 | -4/Proximity Caves | Entered Factory 32560 | -4/Factory | Evolved 2 slots: Propulsion x2 32561 | -4/Factory | Identified exit to Extension 32563 | -4/Factory | Loaded intel: 56 interactive machine locations 32564 | -4/Factory | Loaded intel: 4 scanalyzer locations 32955 | -4/Factory | Lost 5 parts (4n1u) 33360 | -4/Factory | Lost 3 parts (2n1u) 33422 | -4/Factory | Lost 5 parts (1p3n1u) 33493 | -4/Factory | Lost 5 parts (4n1w) 34219 | -4/Factory | Destroyed 8 combat bots 34500 | -4/Factory | Build established: Assassin 34948 | -4/Factory | Cargo convoy interrupted 34951 | -4/Factory | Spotted Executioner 34989 | -4/Factory | Core integrity fell below 50% 34991 | -4/Factory | Garrison activated, responded to threat 34992 | -4/Factory | System corruption reached 10% 35014 | -4/Factory | Destroyed 12 combat bots 35014 | -4/Factory | Identified 1B-0RG's Assimilator 35015 | -4/Factory | Assimilating Sentinel 7a into Collective. 35029 | -4/Factory | Lost 11 parts (2p3n2u4w) 35032 | -4/Factory | Assimilating Disruptor 7a into Collective. 35048 | -4/Factory | Assimilating Executioner into Collective. 35054 | -4/Factory | Assimilating Sage 7a into Collective. 35060 | -4/Factory | First assault squad dispatched 35062 | -4/Factory | Assimilating Enforcer 7a into Collective. 35071 | -4/Factory | Assimilating Sage 7b into Collective. 35076 | -4/Factory | Incoming assault squad redirected 35088 | -4/Factory | Incoming assault squad redirected 35090 | -4/Factory | Lost 3 allies 35274 | -4/Factory | Build established: Mutant 35369 | -4/Factory | Assimilating Engineer 7a into Collective. 35378 | -4/Factory | Lost 3 allies 35382 | -4/Factory | Assimilating Engineer 7b into Collective. 35387 | -4/Factory | Assimilating Engineer 7c into Collective. 35413 | -4/Factory | Assimilating Engineer 7d into Collective. 35493 | -4/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 35509 | -4/Factory | Assimilating Engineer 7e into Collective. 35526 | -4/Factory | Lost 4 allies 35549 | -4/Factory | Assimilating Engineer 7f into Collective. 35610 | -4/Factory | Assimilating Assassin 7a into Collective. 35719 | -4/Factory | Assimilating Serf 7a into Collective. 35972 | -4/Factory | Assimilating Assassin 7b into Collective. 35995 | -4/Factory | Assimilating Assassin 7c into Collective. 36007 | -4/Factory | Core integrity fell below 20% 36010 | -4/Factory | Self-destructed Last Messages --------------- 35991_ R-10 Processor collects Corrupted Lgt. Antimatter Reactor. 35992_ P-70 Sage resets R-10 Processor, system corruption cleaned. 35993_ Penetrated by Slug. 35993_ Slug penetrates Wall. 35993_ Slug penetrates Recycling Unit. 35994_ System corrupted: Heat flow error (+293). 35994_ R-10 Processor collects Corrupted Hpw. Shotgun. 35995_ 1B-0RG's Assimilator injects Assassin 7c to begin assimilation process, ETC: 24. 35998_ Extracted 100 matter. 36000_ Borg Assassin 7c system terminally corrupted. 36000_ Core damaged by loss of Borg Assassin 7c (-14). 36005_ R-10 Processor collects Corrupted Myomer Leg. 36010_ 1B-0RG's Assimilator destroyed. Map ----- +----------------------------------------------------+ | ##?#### ###### """"" ??#???# # ""# ## | | ######### ###### """"" ?????# # ""######## | | #?## ###### """ #????# # F"### ## # | | """" #### ###### ????????????# %# ""#### # | | """" #### ####???##+#?######## # #??###### | | """" ## ##?### ##+########???????? | | """" ## ###### #???????????#?????? | | """" ## #?????????????????? | | """" ## #######+######## #?????????????????? | | ## ##???# # #??????????????"""? | | ### ###??##"" ! # ####+??????????"""? | | ######## =##????#"" # ???????????R"? | | #????##"T + ??????????"""? | | ##??#?#"" [[ = #"" ?????????????? | | #?????#"" [! #"" ^""" ????????????? | | ######## ! #?????# #"Y """ ????????????? | | ?? ??# ####### #"" """ ?????????!??? | | ?? ??## # ###+########"" "" #??????????? | | ? ### ######## ####???# "" #??????????? | | ?# # w #???# ! #??????????? | | # # |! ##### ##?????????? | | # # " %[ % ??????? | | # # " [p%% ###????????? | | # # * ### #??????????? | | ### !#?# #### ##??????????? | | ### R@#?# #???? #???????????? | | !### ###########+##p###+####?? #???????????? | | ??###"" ## m #???#???????????? | | ###??????############ #???????????????? | | ?????#??????????????# """ """ #???????????????? | | ??#?????????????????# """ """ #???????????????? | | ?????"??????????????# """ """ #???????????????? | | ????????????????????# ????????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# """ """ ????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????######???????????????????T???? | | ?????????????????????????????????????????????????? | | ????????????????????T??"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????=??????????????????????????? | | ???????????????=?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 35 Energy Capacity 315 Matter Stores 550 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Corruption Containment 12 Armor Coverage 675 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 43 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 21 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Fission Core | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Huge Storage Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Preloaded Imp. Transmission Jammer | x2 | -6/Factory | Preloaded Huge Storage Unit | x1 | -6/Factory | Authchip Adv. Sensor Array | x2 | -6/Factory | Authchip H-88 Terminator | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 60% | -10/Materials | Broken Lgt. Treads | 11% | -10/Materials Battle Cannon | 23% | -8/Materials Battle Cannon | 41% | -8/Materials Seismic Detector | 40% | -8/Materials Lgt. Treads | 51% | -8/Materials Lgt. Treads | 60% | -8/Materials Seismic Detector | 25% | -8/Materials Hvy. Missile Launcher | 83% | -8/Materials Lgt. Treads | 23% | -7/Factory Lgt. Treads | 28% | -7/Factory Seismic Detector | 40% | -7/Factory Studied --------- Axe | -8/Materials | Hacked Wheel | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- About That Survey... Fixer-Upper Infodabbler Challenges ------------ None Game ------ Seed MiniNeutrinoRecalibrator Manual? 0 Play Time 05:17:18 Cumulative 402.6 hours Start 2026.02.16 @ 15:14:22 End 2026.02.16 @ 20:47:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cb3532e-6442-4ed6-9b09-a6528939b1c1