Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 14:03:07 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1028) 1028 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5628 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 312/850 Matter 243/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (25) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Cooled Airjet Gauss Rifle Coil Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Salvage Targeting Computer Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Cooled Airjet Thermic Laser Gauss Rifle Gauss Rifle Coil Gun Heavy Flail [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Cesium-ion Thruster Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Salvage Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Flail Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 5 | . . 1 . 1 1 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 66 | 6 3 4 . 21 9 . 8 . 15 Power 7 | 1 1 . . 1 1 . 1 . 2 Engine 6 | 1 1 . . 1 1 . . . 2 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 2 2 . 10 5 . 3 . 5 Treads 4 | 2 . . . 1 . . 1 . . Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover 9 | . . . . 4 1 . . . 4 Flight 15 | . 2 2 . 5 4 . 2 . . Utility 17 | 2 . 1 . 6 3 . 2 . 3 Device 6 | 1 . 1 . 2 1 . . . 1 Storage 5 | 1 . . . 1 . . 2 . 1 Processor 2 | . . . . 1 1 . . . . Hackware 1 | . . . . 1 . . . . . Protection 3 | . . . . 1 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 13 | 1 . 1 . 4 . . 2 . 5 Energy Gun 4 | . . 1 . 2 . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 . . . 1 . . 1 . 4 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 . 2 . . Parts Lost 31 | . . . . 12 . 2 2 . 15 Power 5 | . . . . 1 . 1 . . 3 Propulsion 16 | . . . . 6 . 1 2 . 7 Utility 6 | . . . . 3 . . . . 3 Weapon 4 | . . . . 2 . . . . 2 Highest Loss Streak 10 | . . . . 7 . 2 1 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 5 5 7 6 4 5 4 5 6 Power . | . 1 1 1 1 . . . . . Propulsion 1 | . 1 1 2 . 2 4 3 3 1 Utility 2 | 1 2 2 3 3 1 1 1 2 . Weapon . | . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . . . 5 1 . . . 5 Power 2 | . . . . 1 . . . . 1 Propulsion 1 | . . . . . . . . . 1 Utility 4 | . . . . 3 1 . . . . Weapon 3 | . . . . . . . . . 3 Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 71 | . 69 81 88 70 61 73 75 60 64 Engine 4 | . 14 11 11 6 2 4 . . 1 Core 2 | . . . . . . . 6 6 4 Treads 3 | . 12 . . . . . 7 . 6 Hover 5 | . . . . 15 1 . . . 4 Flight 17 | . 16 33 33 9 28 27 19 20 8 Device 6 | . 6 10 11 5 2 7 7 6 6 Storage 5 | . 14 11 11 6 . . 3 . 4 Processor 9 | . . . . 8 8 15 15 13 13 Hackware 1 | . . . . 4 . . . . . Protection 4 | . . . . 1 8 12 7 6 5 Energy Gun 3 | . . 6 11 10 . . . . . Ballistic Gun 3 | . 6 10 11 1 7 4 . . 3 Impact Weapon 1 | . . . . . . . 5 6 3 Peak Build Rating 51 | 6 8 14 14 39 32 32 32 27 51 Average Rating 22 | 4 6 12 14 22 18 27 28 27 35 On Entrance 15 | . 6 7 14 14 9 32 19 27 27 Avg Prop Armor Cover (%) 6 | . . . . . 9 . 4 . 5 Naked Turns . | . . . . . . . . . . Heaviest Build 122 | 12 12 13 13 41 19 19 53 13 122 Greatest Support 56 | 40 40 13 13 36 20 20 48 15 56 Greatest Overweight (x) 6 | 1 . . . 1 . . 1 . 6 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 15 5 5 20 5 25 Average Capacity 10 | 7 8 8 8 8 5 5 10 5 20 Most Carried 13 | 3 7 6 8 9 5 5 6 5 13 Average Carried 5 | 1 6 5 7 6 4 5 4 5 7 Final Capacity 25 | 8 8 8 8 5 5 5 5 5 25 Final Carried 13 | 3 7 6 8 3 5 5 5 5 13 Class Distribution -------------------- 53% | Mutant 42% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Matter Collected 1092 | 263 . 97 . 264 . . 120 . 348 Remotely 77 | . . . . 77 . . . . . Salvage Created 1174 | 102 . 179 . 572 . . 172 . 149 Parts 59 | 8 . 12 . 26 . . 6 . 7 Haulers Intercepted 3 | . . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Combat Hostiles Destroyed 31 | . . 9 . 17 . . 3 . 2 Melee 1 | . . . . . . . 1 . . Guns 21 | . . 9 . 10 . . . . 2 AOE 7 | . . . . 7 . . . . . Classes Destroyed 8 | 2 . 2 . 4 . . . . . Builder 2 | . . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . . . . 3 . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . 1 . . . . . Swarmer 14 | . . 7 . 7 . . . . . Grunt 12 | . . . . 9 . . 1 . 2 Sentry 5 | . . 2 . 1 . . 2 . . Best Kill Streak 11 | 2 . 7 . 11 . . 2 . 1 Combat Bots Only 9 | . . 7 . 9 . . 2 . 1 Max Kills in Single Turn 3 | 1 . 2 . 3 . . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . 3 . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Hostile Shots Fired 461 | . . 53 . 115 . 1 88 . 204 Missed 144 | . . 26 . 32 . . 31 . 55 Hits 317 | . . 27 . 83 . 1 57 . 149 Melee 1 | . . . . . . 1 . . . Projectile 316 | . . 27 . 83 . . 57 . 149 Critical Strikes 9 | . . 1 . 1 . . . . 7 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 4968 | . . 241 . 1231 . 52 554 . 2890 Core 1169 | . . 80 . 425 . 27 99 . 538 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . . 14 . . 21 . 16 Core Remaining (%) 76 | 100 100 . 80 22 . . 82 . . Volleys Fired 124 | 13 . 26 . 67 2 . . . 16 Largest 2 | 1 . 2 . 2 1 . . . 2 Hottest 138 | 20 . 85 . 138 23 . . . 60 Shots Fired 187 | 13 . 37 . 108 2 . . . 27 Gun 179 | 13 . 37 . 100 2 . . . 27 Cannon . | . . . . . . . . . . Launcher 8 | . . . . 8 . . . . . Special . | . . . . . . . . . . Kinetic 87 | 13 . 26 . 19 2 . . . 27 Thermal 92 | . . 11 . 81 . . . . . Explosive 8 | . . . . 8 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 8 . 14 . 10 2 . . . 12 Robot Miss Streak 4 | 1 . 4 . 3 1 . . . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 Shots Hit Robots 146 | 12 . 24 . 77 1 . 10 . 22 Core Hits 105 | 5 . 24 . 64 . . 1 . 11 Critical Kills 3 | . . . . . . . 1 . 2 Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 7 | . . . . 3 . . 2 . 2 Burn 3 | . . . . 3 . . . . . Destroy 2 | . . . . . . . . . 2 Smash 2 | . . . . . . . 2 . . Melee Attacks 17 | . . . . . . . 17 . . Impact 17 | . . . . . . . 17 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3238 | 97 . 255 . 1855 18 . 432 . 581 Guns 2149 | 97 . 255 . 1198 18 . . . 581 Cannons . | . . . . . . . . . . Explosions 657 | . . . . 657 . . . . . Melee 432 | . . . . . . . 432 . . Ramming . | . . . . . . . . . . Kinetic 927 | 97 . 112 . 119 18 . . . 581 Thermal 1222 | . . 143 . 1079 . . . . . Explosive 657 | . . . . 657 . . . . . Electromagnetic . | . . . . . . . . . . Impact 432 | . . . . . . . 432 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . 5 6 . . Average Corruption 5 | . . . . . . 5 5 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . 11 . . Message Errors 2 | . . . . . . . 2 . . Matter Fused 5 | . . . . . . . 5 . . Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 122 | . . . . 42 . . 80 . . Projectiles . | . . . . . . . . . . Explosions 42 | . . . . 42 . . . . . Melee 80 | . . . . . . . 80 . . Knockbacks 1 | . . . . . . . 1 . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 46 | . . . . 46 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 393 | . . 148 . 393 . . 352 . 17 Average Temperature 105 | . . 73 . 104 . . 167 . 9 Received Heat Transfer 1980 | . . 54 . 531 . . 216 . 1179 Effects 1 | . . . . 1 . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried . | . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 2304 | . . 185 . 2119 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Maximum Alert Level 1 | . . . . 1 . . 1 . . Low Security (%) 95 | 100 100 100 100 87 100 100 94 100 100 Level 1 4 | . . . . 12 . . 5 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 293 | 5 3 190 73 256 127 20 293 143 118 Initial 143 | . 3 . 73 24 112 20 . 143 103 Average 69 | 1 1 101 68 74 86 13 62 143 81 Influence Increases 1402 | 15 . 250 . 537 37 . 493 5 65 Destroy 0b10 Robot/C 620 | . . 180 . 340 . . 60 . 40 Destroy 0b10 Robot/NC 45 | 15 . . . 30 . . . . . Destroy Leader 136 | . . 40 . 66 . . 20 . 10 Successful Hack 23 | . . . . 6 7 . 5 5 . Destroy Structure 38 | . . . . 35 . . 3 . . Partial Spotted 165 | . . . . . 30 . 135 . . Lose Combat Pursuer 375 | . . 30 . 60 . . 270 . 15 Influence Decreases 1384 | 10 5 60 127 352 226 59 200 150 195 Entered New Map 528 | . 2 . 117 39 136 39 . 150 45 Time Decay 552 | 10 3 60 10 199 90 . 180 . . Lost Part 304 | . . . . 114 . 20 20 . 150 Squads Dispatched 8 | . . . . 2 1 . 4 . 1 Investigation 2 | . . . . 1 . . 1 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . . . . 1 1 . 2 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . . 9 . 24 3 5 21 . 7 Peak Tracking Total 12 | . . 4 . 10 3 5 12 . 6 Tactical Retreats 11 | . . 2 . 3 . . 5 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Traps Triggered 4 | . . . . 2 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Machines Accessed 16 | . 1 1 . 5 4 . 4 1 . Terminals 13 | . 1 1 . 5 3 . 2 1 . Fabricators 3 | . . . . . 1 . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 3 1 . 17 7 . 7 1 . Successful 16 | . 1 . . 7 4 . 3 1 . Failed 20 | . 2 1 . 10 3 . 4 . . Catastrophic 7 | . 1 1 . 2 1 . 2 . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 3 1 . 8 2 . 2 . . Terminals 32 | . 3 1 . 17 5 . 5 1 . Fabricators 4 | . . . . . 2 . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . . . 5 2 . 1 1 . Part Schematic 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . . 1 1 . . . . Alert Level 1 | . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 3 | . . . . 2 . . 1 . . Fabricator Hacks 2 | . . . . . 1 . 1 . . Network Status 2 | . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 2 1 . 1 . . Terminals 4 | . 1 . . 2 . . 1 . . Botnet 4 | . 1 . . 2 . . 1 . . Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 1 . 5 4 . 4 . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Active Infowar (turns) 923 | 3 21 150 38 35 69 20 378 2 207 Terrain 676 | . . . . . 69 20 378 2 207 Seismic 247 | 3 21 150 38 35 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Turns Passed 1669 | 97 54 152 38 482 182 20 378 2 264 Spaces Moved 2070 | 42 111 142 108 500 390 70 601 7 99 Core 163 | 7 . . . 147 . . . . 9 Treads 167 | 35 7 . . . . . 77 . 48 Legs . | . . . . . . . . . . Wheels 13 | . . . . . . . . . 13 Hover 181 | . . . . 174 . . . . 7 Flight 1546 | . 104 142 108 179 390 70 524 7 22 Fastest Speed 26 | 50 32 29 30 27 26 26 26 29 29 Average Speed 48 | 148 40 29 30 44 29 27 49 29 174 Slowest Speed 650 | 160 160 30 30 120 34 29 245 29 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . 1 3 3 . 2 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 28 17 24 55 13 67 21 . 79 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . . . . . . 3 . . Terrain Destroyed 46 | . . . . 41 . . 3 . 2 Melee 3 | . . . . . . . 3 . . Projectile 3 | . . . . 1 . . . . 2 AOE 40 | . . . . 40 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Total 2507 | 63 122 218 112 653 454 70 648 6 161 Wait 157 | . . 43 2 40 45 1 18 . 8 Move 2044 | 41 110 141 105 493 384 69 596 6 99 Hop 9 | . . . 1 3 3 . 2 . . Pick Up 38 | 3 4 1 3 8 5 . 1 . 13 Fast Attach 39 | 6 . 2 . 13 3 . 5 . 10 Attach 25 | . 3 3 . 9 2 . 1 . 7 Detach 9 | . 3 1 . 3 1 . . . 1 Swap 15 | . . 1 . 4 4 . 5 . 1 Drop 30 | . 2 . 1 13 5 . 3 . 6 Fire 124 | 13 . 26 . 67 2 . . . 16 Melee 17 | . . . . . . . 17 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Waste -7/Factory -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 7) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 256 | -9/Materials | Destroyed 7 combat bots 274 | -9/Materials | Discovered new exit (range 15) 304 | -9/Materials | Entered Mines 306 | -9/Mines | Learned location of 1 exit from Lower Caves 313 | -9/Mines | Build established: Sprinter 338 | -9/Mines | Discovered new exit (range 14) 342 | -9/Mines | Entered Materials 342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 430 | -8/Materials | Lost 5 parts (1p2n1u1w) 571 | -8/Materials | Discovered new exit (range 8) 701 | -8/Materials | Core integrity fell below 50% 721 | -8/Materials | Destroyed 9 combat bots 731 | -8/Materials | Lost 7 parts (4n2u1w) 782 | -8/Materials | Build established: Mutant 822 | -8/Materials | Discovered new exit (range 5) 824 | -8/Materials | Entered Factory 824 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 982 | -7/Factory | Identified exit to Storage 982 | -7/Factory | Identified exit to Lower Caves 1006 | -7/Factory | Sucked down chute 1006 | -7/Factory | Entered Waste 1009 | -7/Waste | Spotted C-40 Crusher 1012 | -7/Waste | Spotted C-40 Crusher 1013 | -7/Waste | Spotted C-40 Crusher 1015 | -7/Waste | Spotted C-40 Crusher 1019 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1021 | -7/Waste | EMP discharged 1022 | -7/Waste | Spotted C-40 Crusher 1022 | -7/Waste | Discovered new exit (range 15) 1022 | -7/Waste | Spotted C-40 Crusher 1026 | -7/Waste | Identified exit to Factory 1026 | -7/Waste | Entered Factory 1398 | -7/Factory | Discovered new exit (range 14) 1404 | -7/Factory | Entered another Factory area 1404 | -6/Factory | Evolved 2 slots: Utility x2 1406 | -6/Factory | Identified exit to DSF 1406 | -6/Factory | Entered DSF 1407 | -6/DSF | Joined Warlord attack on 0b10 via DSF 1434 | -6/DSF | Additional patrols routed to DSF 1640 | -6/DSF | Discovered new exit (range 14) 1644 | -6/DSF | Lost 10 parts (2p4n3u1w) 1662 | -6/DSF | Core integrity fell below 50% 1670 | -6/DSF | Self-destructed Last Messages --------------- 01621_ Acquired Arm. Huge Wheel. 01637_ Acquired 118 matter. 01640_ EXIT=FOUND 01641_ C-30 ARC bursts open, deploying its payload. 01641_ G-67 Veteran unfolds itself. 01641_ G-50 Soldier unfolds itself. 01644_ Angular Momentum Engine destroyed. 01646_ Acquired Coil Gun. 01650_ Slug penetrates G-67 Veteran. 01650_ G-67 Veteran suffers critical hit (Destroy). 01650_ G-67 Veteran destroyed. 01650_ Slug penetrates Wall. 01653_ Slug penetrates G-50 Soldier. 01653_ Slug penetrates Wall. 01653_ Slug penetrates G-50 Soldier. 01658_ Critical hit (Burn: +37). 01661_ Arm. Huge Wheel destroyed. 01662_ Cmb. Gravmag System destroyed. 01662_ Slug penetrates G-50 Soldier. 01666_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????"""????????????????????????? | | ????????"""????????????????????????? | | ???????""< ????????????????????????? | | ????????" ???????????? ????#????? | | ????????" ???????????# #????????? | | ????????# #?????????## ##???????? | | ???????## #?????????[[ ????#?#? | | ???????#] /??????????[ ????????? | | ???????#] /??????????[ ?????#?? | | ???????## ###??????### ###??????? | | ???????#[ [[#??????#!! !!#???#??? | | ???????#[g @[#??????#!! !!#???#?#? | | ???????#g% [#???????!! !!##?#???# | | ??????###g ##########?# ########## | | ??????# !%g## #!!!### ###!!!# | | ??#???# = ## #!!!## ##!!!# | | ??????#!! =%[== = [ | | ??????#!! [!! !" ! [ | | ??????#!! ["[" ![ [*/ | | ??????# ##%%%#= ## ##!!!# | | ??????# ##%%%#= ### ###!!!#*** | | ??????################# = #?######## | | ?????????????????#???!!=%!!!????#??# | | ????????????????????#!! ! !!#??????# | | ?????#??????????????#!! !!#??????# | | ????????????????????### ###?????## | | ????????????????????#== ?#??????# | | ????????????????????#== ????????# | | ????????????#????#??#== ######## | | ???????????????????#?## ^"##[[ #[[# | | ????????????????????### "##[[ #[[# | | ????????????????????# | | ????????????????????# % | | ???????????????????##!! % # #[[# | | ??????????????#?????#!! ######## | | ????????????????????####"####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Resistances Are Futile Challenges ------------ None Game ------ Seed ShiftCoolingRigger Manual? 0 Play Time 00:32:29 Cumulative 163.3 hours Start 2026.04.15 @ 12:09:48 End 2026.04.15 @ 14:03:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c34c91a-d3f9-467a-b361-92ff704315bd