Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.08 @ 09:48:14 Player: darkcoleague Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (283) 283 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1243 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 240/300 Energy 250/250 System Corruption 0% Temperature Cool (48) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Utility Shielding Light Armor Plating > --- WEAPON (3) ------- Minigun Minigun Minigun > --- INVENTORY (6) ---- Light Nuclear Core Transport Network Coupler Minigun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Utility Shielding Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Transport Network Coupler Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 24 | 6 6 12 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 2 | . . 2 Energy Cannon 3 | . 2 1 Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 88 | . 88 88 Engine 12 | . 14 11 Treads 24 | . 28 19 Storage 12 | . 14 11 Protection 9 | . 4 17 Energy Gun 1 | . . 4 Energy Cannon 20 | . 23 15 Ballistic Gun 5 | . 4 8 Naked Turns . | . . . Heaviest Build 22 | 9 16 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 4 | . 4 4 Average Carried 2 | . 2 3 Final Capacity 6 | 6 6 6 Final Carried 4 | . 3 4 Class Distribution -------------------- 77% | Mutant 22% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 452 | 223 67 162 Remotely . | . . . Salvage Created 519 | . 142 377 Parts 25 | . 11 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 2 7 Guns 5 | . . 5 Cannons 4 | . 2 2 Classes Destroyed 5 | . 2 3 Hauler 1 | . 1 . Recycler 2 | . . 2 Swarmer 3 | . . 3 Grunt 4 | . 2 2 Sentry 2 | . . 2 Best Kill Streak 4 | . 2 4 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 116 | . 28 88 Core 12 | . 12 . Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 21 | . 4 17 Largest 3 | . 2 3 Hottest 176 | . 120 176 Shots Fired 55 | . 8 47 Gun 25 | . . 25 Cannon 30 | . 8 22 Launcher . | . . . Special . | . . . Kinetic 18 | . . 18 Thermal 37 | . 8 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 7 11 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | . 7 32 Core Hits 17 | . 4 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 662 | . 123 539 Guns 259 | . . 259 Cannons 403 | . 123 280 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 174 | . . 174 Thermal 488 | . 123 365 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles 12 | . . 12 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 468 | . 137 468 Average Temperature 108 | . 54 122 Received Heat Transfer 33 | . 21 12 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 1 2 Heat Transferred 1073 | . 259 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 235 | . 60 235 Average Influence 55 | . 42 97 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 94 Level 1 1 | . . 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 3 12 Peak Tracking Total 3 | . 2 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 9 1 Successful 9 | . 8 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 9 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 8 1 Record 3 | . 3 . Emergency Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 808 | 111 423 274 Spaces Moved 431 | 62 247 122 Core 10 | 5 . 5 Treads 421 | 57 247 117 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 160 | 151 160 164 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 45 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 498 | 76 266 156 Wait 12 | 9 2 1 Move 429 | 61 246 122 Hop . | . . . Pick Up 6 | . 5 1 Fast Attach 20 | 6 2 12 Attach 1 | . 1 . Detach . | . . . Swap 3 | . 3 . Drop 6 | . 3 3 Fire 21 | . 4 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 11) 204 | -10/Materials | Met 8R-AWN 309 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 9) 391 | -10/Materials | Discovered new exit (range 12) 450 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 809 | -9/Materials | Self-destructed Last Messages --------------- 00664_ O-16 Technician distress signal alerts nearby ally. 00666_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00667_ Acquired Lgt. Armor Plating. 00669_ K-01 Serf cleans the Recycling Unit. 00672_ S-10 Pest destroyed. 00679_ Acquired 10 matter. 00684_ Power failure, Ion Engine shutdown. 00695_ U-05 Engineer builds a Door. 00714_ Heat Sink melted. 00714_ Y-45 Defender destroyed. 00733_ Dropped Beam Cannon. 00734_ Dropped Beam Rifle. 00736_ Acquired Minigun. 00759_ Acquired 30 matter. 00764_ G-34 Mercenary destroyed. 00765_ Acquired 12 matter. 00794_ G-34 Mercenary destroyed. 00804_ S-10 Pest destroyed. 00806_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ?????????????????????# """" #####???? | | ?????????????????????# ###?????? | | ?????????????????????# ""#?????? | | ?????????????????????# """" T"#?????? | | ?????????????????????#! """" ""#?????? | | ?????????????????????# """" ! ###?????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# ##??????? | | ?????????????????????# "Y" #??????? | | ?????????????????????# """ #??????? | | ?????????????????????# ######## | | ?????????????????????# # "" # | | ?????????????????????###+###### # ""S # | | ??????????????????????? ????# # "" # | | ??????????????????????""" ""??# + # | | ????????????????????????" "???# # ==# | | ????????????????????????"k"???#^ # =%# | | ???????????????????????? k ???#^% ###### # | | ???????????????????????? ???#%= #????### | | ???????????????????????? ?? # #??????? | | ???????????????????????? ? #*% #??????? | | ????????????????????????#;##o##% #??????? | | ????????????????????????#=% #??????? | | ?????????????????########%[ #??????? | | ????????????# w=*%u a @ #??????? | | ?????????????????######## ######+#####???? | | ????????????????????????# #?# #???? | | ????????????????????????# #?# T #???? | | ????????????????????????# #?# #???? | | ????????????????????????# #?# """ #???? | | ????????????????????????# #?#""""" #???? | | ????????????????????????# #?#""""" #???? | | ????????????????????????# #?#""""" #???? | | ????????????????????????# #?# """ #???? | | ????????????????????????# #?# #???? | | ????????????????????????# #?#######+##???? | | ???????????????????????## ##??????# #????? | | ???????????????????????# [ ######## #????? | | ???????????????????????# %[ #????? | | ???????????????????????# ## #######????? | | ???????????????????????# ## #####??????? | | ?????????????????????# # #??????? | | ?????????????????????#[[!!!!# #??????? | | ?????????????????????#[[!!!!# [][[#??????? | | ?????????????????????######## ][[#??????? | | ????????????????????????????### [[#??????? | | ??????????????????????????????# [[#??????? | | ??????????????????????????????#####??????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponGhostShredder Manual? 0 Play Time 00:13:13 Cumulative 9.7 hours Start 2019.12.08 @ 09:38:32 End 2019.12.08 @ 09:48:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 23 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db77f1a-d900-457c-a2d6-cd4a688e3de8