Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 16:13:51 Player: k1ll3rb0t Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (169) 845 Value Destroyed (7849) 7849 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 18024 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 54 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -422 Cogmind --------- Core Integrity 0/1450 Matter 299/300 Energy 77/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (5) ------- Ripper > --- INVENTORY (5) ---- Superbattery (254) Enhanced Nova Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Advanced Focal Shield Advanced Force Field > --- WEAPON ----------- Phase Gun Heavy Proton Cannon Cooled Particle Cannon Enhanced Nova Cannon Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Heavy Treads Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Mini Drone Bay Splice Drone Bay Phase Gun Heavy Proton Cannon Enhanced Nova Cannon Ripper [Rating: 149] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Phase Gun Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . . . . 1 . . . . Utility 8 | . . . . . 2 . 2 . . . . 1 . . 1 . 2 Weapon 3 | . . . . . . 1 . . . . . 1 1 . . . . Parts Attached 286 | 7 1 4 1 12 25 18 7 19 13 3 36 33 15 17 3 10 62 Power 16 | 1 . 1 . 1 1 . . . . . 2 2 2 2 1 . 3 Engine 9 | 1 . 1 . . 1 . . . . . 2 2 1 1 . . . Core 3 | . . . . 1 . . . . . . . . . 1 1 . . Reactor 4 | . . . . . . . . . . . . . 1 . . . 3 Propulsion 57 | 2 . 2 . 5 9 6 . 2 . . 9 9 1 3 . . 9 Treads 18 | 2 . . . . . 1 . . . . . 9 1 3 . . 2 Leg 20 | . . 2 . 2 . 5 . 2 . . 8 . . . . . 1 Wheel 7 | . . . . 1 4 . . . . . 1 . . . . . 1 Hover 6 | . . . . . 3 . . . . . . . . . . . 3 Flight 6 | . . . . 2 2 . . . . . . . . . . . 2 Utility 113 | 2 . . 1 2 9 8 6 6 7 . 9 12 8 8 1 7 27 Device 74 | 1 . . 1 . 4 6 2 5 7 . 9 9 6 4 1 2 17 Storage 9 | 1 . . . . 1 . 3 1 . . . 1 . . . 1 1 Processor 5 | . . . . . . . 1 . . . . 1 1 . . . 2 Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 24 | . . . . 2 4 2 . . . . . . 1 4 . 4 7 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 100 | 2 1 1 . 4 6 4 1 11 6 3 16 10 4 4 1 3 23 Energy Gun 23 | 1 . . . . 2 1 1 3 1 1 1 1 2 1 1 1 6 Energy Cannon 11 | . . . . . . . . 1 . 1 . 1 1 1 . 2 4 Ballistic Gun 29 | 1 1 1 . 3 3 . . . 2 1 7 3 1 1 . . 5 Ballistic Cannon 4 | . . . . . . 2 . 1 1 . . . . . . . . Launcher 9 | . . . . 1 1 . . 2 . . 3 1 . 1 . . . Special Weapon 5 | . . . . . . 1 . 3 . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . . 1 2 . 4 3 . . . . 8 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . . 2 2 . . . 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . . . . Parts Lost 70 | . . . . 5 1 . . 4 2 . 11 1 . 3 . 2 41 Power 5 | . . . . 1 . . . . . . 1 . . . . . 3 Propulsion 22 | . . . . 3 1 . . 2 . . 4 . . . . . 12 Utility 26 | . . . . . . . . 2 1 . 4 1 . 2 . . 16 Weapon 17 | . . . . 1 . . . . 1 . 2 . . 1 . 2 10 Highest Loss Streak 33 | . . . . 2 1 . . 1 1 . 4 1 . 2 . 1 33 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 99 94 96 98 99 99 81 97 97 83 83 85 83 81 Engine 5 | . 14 14 14 1 4 7 6 6 6 6 6 4 5 5 4 4 1 Core 1 | . . . . 12 4 . . . . . . . . . 4 4 . Treads 7 | . 28 4 . . . 1 . . . . . 20 15 15 14 14 11 Leg 14 | . . 23 28 21 . 13 33 32 33 33 29 6 . . . . . Wheel 1 | . . . . 2 11 9 . . . . 2 . . . . . . Hover 1 | . . . . . 17 9 . . . . . . . . . . . Device 18 | . 14 14 14 10 6 14 20 20 25 26 25 20 19 12 23 21 18 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 4 4 3 Processor 6 | . . . . . . . 6 6 6 6 6 10 11 13 4 4 12 Protection 3 | . . . . 3 19 7 6 4 . . . . . 3 4 6 5 Energy Gun 7 | . 14 12 . . 8 9 9 9 6 . 5 5 8 5 9 10 8 Energy Cannon 3 | . . . . . . . . . 6 . 5 4 6 9 4 7 6 Ballistic Gun 7 | . 14 15 28 26 7 2 . . 1 . 5 9 10 10 9 3 3 Ballistic Cannon 1 | . . . . . . 6 6 4 3 . . . . . . . . Peak Build Rating 149 | 8 8 8 10 16 34 47 57 69 71 66 71 102 116 114 126 131 149 Average Rating 71 | 6 8 7 8 12 28 40 54 61 66 52 67 93 112 113 124 127 131 On Entrance 57 | . 8 8 8 10 13 34 47 57 69 66 66 71 100 113 109 126 131 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 15 15 15 14 25 39 41 77 81 78 74 79 86 91 100 121 135 161 Greatest Support 215 | 40 40 40 20 20 22 85 85 93 93 93 93 167 210 210 210 210 215 Greatest Overweight (x) 38 | . . 1 . 2 2 1 . . . . 1 1 . . . . 38 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 8 9 10 18 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 8 8 8 8 10 10 15 20 20 20 20 20 20 20 20 20 20 Average Carried 15 | 5 7 8 7 7 8 9 12 16 19 20 19 19 19 19 18 19 17 Final Capacity 20 | 8 8 8 8 8 10 10 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 8 6 8 10 10 15 20 20 20 20 20 20 19 20 20 3 Class Distribution -------------------- 36% | Skirmisher 17% | Tank 14% | Scavenger-Skirmisher 12% | Mutant 6% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Tank | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Tank | -4/Extension Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/DSF Scavenger-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Matter Collected 4964 | 298 38 113 . 229 334 133 . 640 260 . 438 719 192 489 . 222 859 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8994 | 50 76 119 . 181 322 59 . 518 468 . 310 1258 192 1725 . 598 3118 Parts 376 | 10 10 12 . 16 12 5 . 19 13 . 9 53 11 56 . 26 124 Haulers Intercepted 3 | . . . . . . . . . . . . 2 . 1 . . . Recyclers Shooed 13 | . . . . 1 . . . . . . . 7 . 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 13 8 . 7 . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Combat Hostiles Destroyed 139 | . 3 5 . 12 7 2 . 17 7 . 8 15 3 15 . 6 39 Melee 6 | . . . . . . . . . 1 . 5 . . . . . . Guns 71 | . 3 5 . 5 5 . . 7 1 . 1 12 2 5 . 2 23 Cannons 29 | . . . . . . 1 . 1 5 . 1 1 1 6 . 4 9 AOE 28 | . . . . 7 2 1 . 8 . . 1 1 . 4 . . 4 Classes Destroyed 16 | 1 1 1 . 2 5 1 . . . . 1 1 . 2 . 1 . Worker 6 | . . . . . 2 . . . . . . 2 . . . . 2 Builder 2 | . . . . 2 . . . . . . . . . . . . . Tunneler 4 | 3 . . . . . . . . . . . 1 . . . . . Hauler 3 | . . . . . . . . . . . . 2 . 1 . . . Recycler 11 | . . . . . 1 . . . . . . 2 . 5 . . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 40 | . 3 3 . 7 . . . 10 . . . 5 . . . 4 8 Grunt 45 | . . 2 . 3 6 . . 4 7 . 4 . . 8 . . 11 Duelist 2 | . . . . . . . . . . . 1 1 . . . . . Sentry 15 | . . . . 2 . 1 . 2 . . . 3 1 4 . 1 1 Hunter 11 | . . . . . 1 . . . . . 3 2 . . . . 5 Programmer 23 | . . . . . . 1 . 1 . . . 4 2 1 . . 14 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . 2 . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | 2 2 3 . 10 6 1 . 4 4 . 2 7 2 12 . 3 16 Combat Bots Only 13 | . 2 3 . 8 3 1 . 4 4 . 2 5 2 8 . 3 13 Max Kills in Single Turn 3 | 1 1 1 . 3 3 1 . 3 1 . 1 2 1 3 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 1 . 3 . . 1 1 . 1 . . 2 Melee 1 | . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Hostile Shots Fired 1367 | . 21 34 . 66 40 15 . 138 35 . 106 119 11 165 . 38 579 Missed 358 | . 6 5 . 14 12 4 . 49 15 . 14 37 2 42 . 7 151 Damage Taken 16381 | . 125 374 . 631 394 149 . 1082 325 . 1212 1256 138 2383 . 536 7776 Core 2286 | . 15 83 . 138 59 6 . 71 16 . 159 154 13 103 . 11 1458 Absorbed by Shields 2888 | . . . . . . . . 300 94 . 90 424 50 566 . 194 1170 Reduced by Siege Mode 502 | . . . . . . . . . . . . . . 223 . 45 234 Ignored by Resistances 1635 | . . . . . . . . . . . 294 19 . 310 . 320 692 Regen/Repaired (Parts) 190 | . 15 . . . 61 . . . . . . 114 . . . . . Core Remaining (%) 79 | 100 . . . 5 89 99 . . . . 71 84 . 89 . 99 . Volleys Fired 398 | 14 7 20 . 21 37 6 3 49 13 . 12 49 34 42 . 16 75 Largest 5 | 2 2 2 . 2 2 3 1 3 3 . 3 4 4 5 . 5 5 Hottest 395 | 70 70 70 . 59 102 191 48 245 218 . 198 381 255 306 . 368 395 Shots Fired 1015 | 28 14 32 . 38 53 12 3 78 27 . 30 133 56 151 . 63 297 Gun 691 | 28 14 32 . 29 48 3 . 42 9 . 14 107 22 101 . 43 199 Cannon 276 | . . . . . . 6 3 17 18 . 10 25 34 45 . 20 98 Launcher 33 | . . . . 9 5 . . 7 . . 6 1 . 5 . . . Special 15 | . . . . . . 3 . 12 . . . . . . . . . Kinetic 389 | 14 7 20 . 29 26 6 3 17 12 . 1 83 14 74 . 10 73 Thermal 528 | 14 7 12 . . 22 6 . 54 15 . 23 49 42 52 . 43 189 Explosive 33 | . . . . 9 5 . . 7 . . 6 1 . 5 . . . Electromagnetic 65 | . . . . . . . . . . . . . . 20 . 10 35 Robot Hit Streak 32 | 5 2 10 . 6 5 4 . 12 12 . 5 14 8 30 . 20 32 Robot Miss Streak 7 | 2 3 3 . 4 4 1 . 7 3 . 3 3 1 2 . 5 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . 1 Secondary Targets 3 | . . . . 2 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 667 | 13 6 22 . 20 28 7 . 55 24 . 28 86 18 110 . 42 208 Core Hits 371 | 3 4 9 . 31 22 4 . 36 16 . 19 39 7 70 . 14 97 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 4 Critical Strikes 22 | . . 1 . . 1 . . 4 . . 4 . . . . 2 10 Burn 10 | . . 1 . . 1 . . 3 . . . . . . . 1 4 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 4 | . . . . . . . . . . . . . . . . . 4 Blast 1 | . . . . . . . . 1 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 1 1 Sever 4 | . . . . . . . . . . . 4 . . . . . . Melee Attacks 54 | . . . . . . . . 5 4 . 25 5 . . . . 15 Impact . | . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . 5 4 . 24 5 . . . . 15 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23415 | 166 73 281 . 877 1121 269 . 2178 687 . 1573 2634 513 4323 . 1246 7474 Guns 11312 | 166 73 279 . 148 343 36 . 601 177 . 142 1895 327 2018 . 817 4290 Cannons 5874 | . . . . . . 58 . 160 335 . 159 589 186 1194 . 429 2764 Explosions 4893 | . . . . 729 778 148 . 1021 . . 690 143 . 1079 . . 305 Melee 1157 | . . . . . . . . 289 175 . 579 . . . . . 114 Ramming 45 | . . 2 . . . . . . . . 3 7 . 32 . . 1 Kinetic 5757 | 79 35 179 . 148 102 58 . 160 206 . 27 1436 185 1512 . 166 1464 Thermal 10422 | 87 38 100 . . 461 175 . 708 306 . 274 1048 328 1328 . 812 4757 Explosive 4500 | . . . . 729 558 36 . 1021 . . 690 143 . 1018 . . 305 Electromagnetic 1534 | . . . . . . . . . . . . . . 433 . 268 833 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1157 | . . . . . . . . 289 175 . 579 . . . . . 114 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 2 2 2 9 . . . 3 3 3 3 5 1 3 . . 21 Average Corruption 3 | . 2 2 2 3 . . . 2 3 3 3 4 1 1 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 170 | . 1 6 6 20 . . . 26 19 3 25 20 5 8 . . 31 Message Errors 37 | . . 2 . 7 . . . 6 4 1 6 4 1 1 . . 5 Matter Fused 47 | . . 1 3 7 . . . 5 9 . 4 5 1 1 . . 11 Heat Flow Errors 17 | . 1 . . 3 . . . 4 1 . 2 2 . 1 . . 3 Energy Discharges 19 | . . 1 . 1 . . . 4 2 1 2 4 1 . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 13 | . . 2 . 1 . . . 3 . . 2 1 2 1 . . 1 Data Loss (major) 13 | . . . 1 . . . . 1 2 1 3 . . . . . 5 Misfires 10 | . . . . 1 . . . 2 . . 5 1 . 1 . . . Alerts 5 | . . . 2 . . . . 1 1 . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . 1 . 2 . . 2 Overload Shots 25 | . . . . . . . . . . . . 11 1 4 . . 9 Overflow Damage 504 | . . . . . 79 57 . 26 . . 40 16 . 36 . 2 248 Projectiles 123 | . . . . . . . . . . . . 16 . 36 . 2 69 Explosions 299 | . . . . . 79 57 . 26 . . 2 . . . . . 135 Melee 82 | . . . . . . . . . . . 38 . . . . . 44 Knockbacks 8 | . . . . . . 1 . 1 5 . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Kinetic 6 | . . . . . . 1 . 1 4 . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 241 | . . . . 51 . 32 . . . . . 24 . . . . 134 Shots 4 | . . . . 1 . 1 . . . . . 1 . . . . 1 Rammed 3 | . . . . . . . . . . . . 1 . 1 . . 1 Targets Rammed 5 | . . 1 . . . . . . . . 1 1 . 1 . . 1 Kicked 2 | . . 1 . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 409 | 36 105 207 . 260 297 44 . 198 195 . 199 195 196 409 . 113 313 Average Temperature 87 | 12 21 93 . 86 107 23 . 97 95 . 72 78 82 93 . 44 96 Received Heat Transfer 2211 | . . 207 . 87 171 18 . 105 123 . 216 73 6 582 . 6 617 Effects 2 | . . . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . 3 . 2 7 Total Turns 333 | . . . . . . . . . . . . . . 82 . 27 224 Longest Duration 75 | . . . . . . . . . . . . . . 65 . 15 75 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 . . . 1 . . . . 2 Combat Hostiles 4 | . . . . . . . . 1 . . . 1 . . . . 2 Parts Melted 53 | . . . . . 2 . . 4 2 . . 4 3 7 . 3 28 Heat Transferred 16269 | 259 111 370 . . 742 284 . 2555 560 . 472 1423 444 1767 . 1258 6024 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Peak Influence 505 | 15 151 178 . 271 385 121 71 . . . . 444 183 234 122 241 505 Initial 179 | . 9 58 . . 105 97 58 . . . . 18 179 26 117 91 135 Average 112 | 7 53 93 . 85 204 68 47 . . . . 160 86 79 117 144 160 Maximum Alert Level 2 | . . . . 1 1 . . . . . . 2 . 1 . 1 2 Low Security (%) 83 | 100 100 100 . 79 67 100 100 . . . . 59 100 90 100 66 78 Level 1 12 | . . . . 20 32 . . . . . . 31 . 9 . 33 9 Level 2 3 | . . . . . . . . . . . . 9 . . . . 11 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 3 2 2 . . . . 5 1 2 1 . 9 Investigation 3 | . . . . . 1 . . . . . . . . . 1 . 1 Extermination 8 | . . . . . . 1 1 . . . . 2 1 . . . 3 Reinforcement 11 | . 1 . . . 2 1 1 . . . . 1 . 2 . . 3 Assault 4 | . . . . . . . . . . . . 2 . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . . . . . . . . 1 . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Distress Signals 10 | . . . . . 2 . . . . . . 2 . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 7 5 . 13 13 2 . 16 10 . 8 22 5 26 . 9 72 Peak Tracking Total 13 | . 3 3 . 5 3 1 1 5 4 . 4 7 2 8 . 4 13 Tactical Retreats 8 | . 1 . . 1 . . . . . . . 1 . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Traps Triggered 7 | . 1 . . 1 . 1 . . . . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Machines Disabled 17 | . . . . 5 2 3 . 1 . . . 1 . 3 . 1 1 Max in Single Turn 4 | . . . . 4 2 3 . 1 . . . 1 . 2 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Machines Accessed 46 | . 2 . 1 2 5 5 5 2 . 4 . 9 6 2 1 . 2 Terminals 25 | . 1 . . . 3 2 3 1 . . . 6 5 2 1 . 1 Fabricators 3 | . . . . . . 1 1 . . . . . 1 . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 1 . . . . 2 . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 Total Hacks 129 | . 6 . 1 2 14 17 10 5 . 30 . 22 12 4 1 . 5 Successful 76 | . 4 . 1 2 7 7 3 5 . 30 . 10 3 2 1 . 1 Failed 53 | . 2 . . . 7 10 7 . . . . 12 9 2 . . 4 Catastrophic 10 | . . . . . . 1 1 . . . . 5 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 16 | . . . 1 . 1 3 . . . . . 9 2 . . . . Terminals 64 | . 4 . . . 11 8 6 4 . . . 14 9 4 1 . 3 Fabricators 8 | . . . . . . 3 2 . . . . . 3 . . . . Repair Stations 7 | . 2 . . . 2 . . . . . . 3 . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 4 2 . . . . 5 . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . 2 Terminal Hacks 55 | . 2 . 1 2 4 3 . 5 . 30 . 2 2 2 1 . 1 Record 16 | . . . . . . . . 4 . 11 . . . 1 . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . 3 . . . 1 . . . Open Door 4 | . . . . 2 . . . 1 . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . . . 1 1 . . . . . 1 . . . . . Locate Traps 4 | . 1 . . . . 2 . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 2 . . . . . . 2 . . . . . Scan Component 3 | . 1 . . . 1 . . . . . . 1 . . . . . Repair 3 | . 1 . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 9 | . . . . . . 3 2 . . . . 4 . . . . . Insert Component 6 | . . . . . . 2 1 . . . . 3 . . . . . Analyze 3 | . . . . . . 1 1 . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . 2 1 . . . . Terminals 3 | . . . . . . . . . . . . 2 1 . . . . Assimilate 3 | . . . . . . . . . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . . 3 5 5 1 . . . 9 6 2 . . 1 Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 1 . . 12 . 1 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . . . 1 . . . . . Time 150 | . 26 . . . 44 . . . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 65 | . . . . . 65 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 1 . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . 1 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Total Allies 9 | . . . . . . . . . . . . . . 7 . 2 . Largest Group 4 | . . . . . . . . . . . . . . 4 . 2 . Highest-Rated Group 193 | . . . . . . . . . . . . . . 172 . 193 . Highest-Rated Ally 137 | . . . . . . . . . . . . . . 51 . 137 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . . . . . . . . 46 . 12 4 Total Damage 988 | . . . . . . . . . . . . . . 906 . 53 29 Kills 3 | . . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . 1 . 1 . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . 12 5 Drone Recoveries 16 | . . . . . . . . . . . . . . . . 12 4 Decoded 0b10 Intel 100 | . . . . . . . . . . . . 46 30 24 . . . Traps 15 | . . . . . . . . . . . . 6 7 2 . . . Emergency Access 7 | . . . . . . . . . . . . 3 3 1 . . . Items 62 | . . . . . . . . . . . . 31 15 16 . . . Machines 13 | . . . . . . . . . . . . 5 4 4 . . . Patrols 2 | . . . . . . . . . . . . 1 . 1 . . . Guards 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Turns Passed 14545 | 317 392 438 266 1134 606 898 544 1421 1130 131 1337 1757 1091 1030 118 259 1676 Spaces Moved 7942 | 169 211 297 219 895 393 620 341 858 636 98 656 859 459 517 69 106 539 Core 35 | 13 . . . . . . . . . . . . . . . . 22 Treads 2628 | 156 211 21 . . . . . . . . . 646 459 517 69 106 443 Legs 4143 | . . 276 219 682 . 162 341 858 636 98 656 213 . . . . 2 Wheels 980 | . . . . 212 310 458 . . . . . . . . . . . Hover 107 | . . . . . 83 . . . . . . . . . . . 24 Flight 49 | . . . . 1 . . . . . . . . . . . . 48 Fastest Speed 40 | 50 160 120 120 95 95 100 126 126 128 128 120 120 160 160 160 160 40 Average Speed 135 | 151 160 123 120 115 103 106 126 126 128 128 156 155 160 160 160 160 145 Slowest Speed 1950 | 160 160 190 120 197 176 126 126 130 128 128 192 190 160 160 160 160 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 8 40 69 42 91 28 15 10 66 62 68 68 15 11 45 2 73 16 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 1 . . . . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . Scrap Searched 11 | . . 1 . 1 . . . 2 2 . 5 . . . . . . Spaces Dug 22 | . . . . . . 2 1 1 . . . 5 8 . . . 5 Terrain Destroyed 453 | . . . . 88 49 22 1 79 5 . 71 42 14 41 . . 41 Melee 10 | . . . . . . . . . . . . 5 . . . . 5 Projectile 68 | . . . . . . 2 1 7 5 . 5 23 14 2 . . 9 AOE 375 | . . . . 88 49 20 . 72 . . 66 14 . 39 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Ext Res DSF Res Total 10867 | 200 253 336 223 960 545 845 451 1095 927 103 898 1175 769 629 77 163 1218 Wait 1846 | 1 30 8 . 18 62 172 91 140 245 . 149 169 242 14 . 8 497 Move 7925 | 168 210 296 218 894 392 619 340 857 635 97 655 858 458 516 68 105 539 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 161 | 10 3 2 1 10 13 6 9 16 8 . 13 21 9 10 5 12 13 Fast Attach 58 | 4 . 3 . 1 4 8 . 2 3 3 5 11 3 1 . . 10 Attach 76 | 3 . . 1 4 10 3 3 3 1 . 8 4 2 6 3 3 22 Detach 8 | . . . . . 2 3 . . . . . 3 . . . . . Swap 153 | . 1 1 . 7 11 7 4 14 9 . 23 18 10 10 . 7 31 Drop 153 | . 2 5 3 5 14 13 1 9 9 3 7 31 11 12 1 12 15 Fire 398 | 14 7 20 . 21 37 6 3 49 13 . 12 49 34 42 . 16 75 Melee 54 | . . . . . . . . 5 4 . 25 5 . . . . 15 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . 1 . . . . . . . . 1 . . . . . . Crush 3 | . . . . . . . . . . . . 1 . 1 . . 1 Escape Stasis 13 | . . . . . . 8 . . . . . 5 . . . . . Rewire 17 | . . . . . . . . . . . . . . 17 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -4/Extension -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 318 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 7) 572 | -10/Materials | Repaired Sensor Array 678 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Entered Mines 841 | -10/Mines | Learned Materials emergency access door positions 913 | -10/Mines | Learned location of Storage (-9) 968 | -10/Mines | Discovered new exit (range 4) 1143 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1143 | -10/Mines | Discovered new exit (range 5) 1148 | -10/Mines | Entered Exiles 1177 | -10/Exiles | Met 8R-AWN 1199 | -10/Exiles | Met EX-HEX 1230 | -10/Exiles | Met EX-BIN 1246 | -10/Exiles | Aligned with FarCom system 1247 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1287 | -10/Exiles | Found Superbattery 1314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1396 | -10/Exiles | Discovered new exit (range 14) 1399 | -10/Exiles | Build established: Scavenger-Mutant 1414 | -10/Exiles | Left Exiles lab with Superbattery 1414 | -10/Exiles | Entered Mines 1419 | -9/Mines | Core integrity fell below 50% 1543 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1612 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1858 | -9/Mines | Build established: Scavenger-Skirmisher 2268 | -9/Mines | Learned location of Zion (-7) 2303 | -9/Mines | Core integrity fell below 20% 2341 | -9/Mines | Destroyed 8 combat bots 2392 | -9/Mines | Found the Drone Emporium 2397 | -9/Mines | Found Prototype Device 2459 | -9/Mines | Learned Materials terminal intel 2541 | -9/Mines | Discovered new exit (range 7) 2548 | -9/Mines | Entered Materials 2548 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2550 | -8/Materials | Loaded intel: 12 terminal locations 2579 | -8/Materials | Identified Splice Drone Bay 2704 | -8/Materials | Build established: Scavenger-Mutant 3055 | -8/Materials | Repaired Hvy. Missile Launcher 3147 | -8/Materials | Discovered new exit (range 7) 3154 | -8/Materials | Entered Factory 3154 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3166 | -7/Factory | Identified exit to Lower Caves 3546 | -7/Factory | Build established: Skirmisher 4003 | -7/Factory | Fabricated Imp. Cooling System (x2) 4036 | -7/Factory | Discovered new exit (range 9) 4052 | -7/Factory | Entered another Factory area 4052 | -6/Factory | Evolved 2 slots: Utility x2 4593 | -6/Factory | Discovered new exit (range 3) 4596 | -6/Factory | Entered Lower Caves 4649 | -6/Lower Caves | Encountered a Warlord checkpoint 4778 | -6/Lower Caves | Spotted B-75 Beast 4893 | -6/Lower Caves | Build established: Tank 5175 | -6/Lower Caves | Attracted the attention of an 0b10 base 5307 | -6/Lower Caves | Learned Armory garrison access intel 5307 | -6/Lower Caves | Learned Armory security intel 5307 | -6/Lower Caves | Learned 8 Factory zone layouts 5556 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6010 | -6/Lower Caves | Discovered new exit (range 8) 6017 | -6/Lower Caves | Entered another Lower Caves area 6304 | -6/Lower Caves | Build established: Skirmisher 6339 | -6/Lower Caves | Encountered a Warlord checkpoint 6357 | -6/Lower Caves | Learned 8 Factory zone layouts 7142 | -6/Lower Caves | Discovered new exit (range 4) 7147 | -6/Lower Caves | Entered Data Miner 7149 | -6/Data Miner | Discovered new exit (range 7) 7173 | -6/Data Miner | Met Data Miner 7196 | -6/Data Miner | Learned location of Section 7 (-2) 7196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7225 | -6/Data Miner | Received God Mode back door access code from Data Miner 7278 | -6/Data Miner | Entered Proximity Caves 8274 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 8522 | -5/Proximity Caves | Lost 4 parts (2u2w) 8586 | -5/Proximity Caves | Discovered new exit (range 15) 8615 | -5/Proximity Caves | Entered Factory 8615 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8616 | -5/Factory | Identified exit to Factory 8616 | -5/Factory | Identified exit to Upper Caves 9891 | -5/Factory | Repaired F-cell Engine 10115 | -5/Factory | First assault squad dispatched 10325 | -5/Factory | Build established: Tank 10372 | -5/Factory | Entered another Factory area 10372 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10664 | -4/Factory | Build established: Skirmisher 11218 | -4/Factory | Discovered new exit (range 10) 11236 | -4/Factory | Found Unknown Protection 11243 | -4/Factory | Found Prototype Processor 11243 | -4/Factory | Identified Exp. Terrain Scan Processor 11463 | -4/Factory | Entered Extension 12047 | -4/Extension | Energy Cycler disabled 12047 | -4/Extension | Rescued a captive Derelict 12047 | -4/Extension | Rescued a captive Derelict 12047 | -4/Extension | Rescued a captive Derelict 12048 | -4/Extension | Rescued a captive Derelict 12048 | -4/Extension | Rescued a captive Derelict 12049 | -4/Extension | Rescued a captive Derelict 12050 | -4/Extension | Rescued a captive Derelict 12051 | -4/Extension | Rescued a captive Derelict 12059 | -4/Extension | Rescued a captive Derelict 12064 | -4/Extension | Lost 3 allies 12323 | -4/Extension | Spotted B-86 Titan 12337 | -4/Extension | Destroyed B-86 Titan 12379 | -4/Extension | Identified Hvy. Reflective Plating 12383 | -4/Extension | Spotted B-86 Titan 12400 | -4/Extension | Lost 3 allies 12413 | -4/Extension | Disrupted transfer network 12419 | -4/Extension | Destroyed 8 combat bots 12430 | -4/Extension | Destroyed B-86 Titan 12446 | -4/Extension | Discovered new exit (range 15) 12493 | -4/Extension | Entered Research 12493 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12609 | -3/Research | Identified exit to DSF 12611 | -3/Research | Entered DSF 12662 | -3/DSF | Discovered new exit (range 18) 12678 | -3/DSF | Additional patrols routed to DSF 12870 | -3/DSF | Entered Research 12870 | -2/Research | Evolved 2 slots: Utility x2 13890 | -2/Research | Incoming investigation squad redirected 14216 | -2/Research | System corruption reached 10% 14295 | -2/Research | Build established: Scavenger-Tank 14302 | -2/Research | Lost 8 parts (2n3u3w) 14313 | -2/Research | Destroyed 13 combat bots 14370 | -2/Research | First assault squad dispatched 14462 | -2/Research | Destroyed 7 combat bots 14467 | -2/Research | Core integrity fell below 50% 14508 | -2/Research | Core integrity fell below 20% 14542 | -2/Research | Incoming assault squad redirected 14546 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 14525_ Splice Drone Bay destroyed. 14525_ >> Lost connection to Splice Drone. 14526_ S-43 Plague Lgt. Antimatter Reactor critical detonation. 14526_ Enh. Optical Array destroyed. 14527_ Acquired Xenon Bombardment Thruster. 14529_ Acquired 28 matter. 14529_ U-05 Engineer lays Concrete. 14529_ Imp. Terrain Scanner destroyed. 14529_ Acquired Hvy. Machine Gun. 14530_ U-05 Engineer lays Concrete. 14537_ System corrupted: Matter fused (-6). 14542_ ALERT: Higher priority target reported, redirecting assault. 14543_ Xenon Bombardment Thruster destroyed. 14544_ Antimatter Diverter explodes. 14544_ Destroyed Xenon Bombardment Thruster. 14544_ Destroyed Hvy. Machine Gun. 14544_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | # # # # ! #??????????? | | # # # # #??????????? | | # ! ########### # #??????????? | | # #######?#?# + #??????????? | | # #######??## ############???#?????????? | | # % ####?#?#### # #?#???#?????????? | | ###+###########?# # #??? ???????????? | | # %% #?# " # ???? ?????????? | | # ### " "" # ? ??????????? | | # ### gi " % #???? ? ???????? | | / #?# g " # ? ? ?????????? | | # ### " % ###???#?????????? | | # #?# " * #??#?##?????????? | | ###############?# g # #?#???# ????????? | | #####?#?????#########l####;;;"""##?????#?????????? | | ######????##?#?# ; ###???#?#??????????? | | ?#?#?#?????????# g ####?????##??????????? | | ????#???????#??# """"" g #???#????????????????? | | ??????#????????# """F""g ##????#??????????????? | | ???????????????# """ "" ###?###?????????????? | | #??????????????# ##??#??????????????? | | ???????????????# #??????????????????? | | ???????????????# """ ##??????????????????? | | ???????????????# """ #??????????????????? | | ???????????????# """ #??????????????????? | | ???????????????# % @ #??????????????????? | | ???????????????# %= #??????????????????? | | ???????????????#### ###????????????????? | | ??????????????????# #????????????????? | | ??????????????????## #????????????????? | | ???????????????????## #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????o???????????? | | ????????????????????# +????????????????? | | ????????????????????# #????????????????? | | ????????????????????######+######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 45 Energy Capacity 2000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 11 Item Schematics ----------------- Hvy. Missile Launcher | -7/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Imp. Terrain Scanner | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Cooling System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Error 47 Overkill Challenges ------------ None Game ------ Seed MappingSystemAutohacker Manual? 0 Play Time 04:19:31 Cumulative 68.7 hours Start 2025.03.11 @ 11:08:39 End 2025.03.14 @ 16:13:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9b50857-74ae-4996-a35f-32a4823f5d9a