Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 15:05:55 Player: Candle Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (147) 735 Value Destroyed (4344) 4344 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 10755 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 25 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 655/850 Matter 9/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Improved Trap Scanner Experimental Sensor Array Enhanced Autogun Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Airjet Gravmag Array > --- UTILITY ---------- Improved Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield Authchip [Processor] > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Great Axe > --- INVENTORY -------- Experimental Sensor Array Relay Coupler [Hunter] Gauss Rifle Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . 1 Utility 5 | . . . . . 3 1 . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 120 | 8 9 6 4 3 31 46 . . 4 9 Power 18 | 1 2 . . . 6 8 . . 1 . Engine 9 | 1 2 . . . 2 4 . . . . Core 9 | . . . . . 4 4 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 22 | 3 1 1 2 . . 14 . . . 1 Treads 3 | 2 1 . . . . . . . . . Leg 2 | . . . 2 . . . . . . . Wheel 2 | 1 . 1 . . . . . . . . Hover 9 | . . . . . . 8 . . . 1 Flight 6 | . . . . . . 6 . . . . Utility 42 | 2 3 1 2 1 12 13 . . 3 5 Device 18 | 1 . 1 . . 7 4 . . 3 2 Storage 5 | 1 3 . 1 . . . . . . . Processor 3 | . . . . . 2 1 . . . . Hackware 9 | . . . . . . 6 . . . 3 Protection 7 | . . . 1 1 3 2 . . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 3 4 . 2 13 11 . . . 3 Energy Gun 19 | 2 3 4 . . 4 5 . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | . . . . 1 4 3 . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 2 1 . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . 3 2 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 . . . 1 Parts Lost 29 | . . 4 . . 1 17 . . . 7 Power 4 | . . 1 . . . 2 . . . 1 Propulsion 13 | . . 1 . . . 9 . . . 3 Utility 5 | . . . . . 1 2 . . . 2 Weapon 7 | . . 2 . . . 4 . . . 1 Highest Loss Streak 7 | . . 3 . . 1 7 . . . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 2 10 12 12 12 13 5 4 5 4 4 Power . | . . 2 2 2 1 . . . . . Propulsion 1 | 1 2 . . . 2 . . 1 . . Utility 4 | . 3 6 7 5 5 2 2 2 1 2 Weapon 3 | . 3 2 3 4 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . . 1 . 1 8 2 . . 1 1 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . Utility 7 | . . 1 . 1 3 1 . . . 1 Weapon 2 | . . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 90 83 100 99 87 100 100 99 87 Engine 5 | . 14 9 5 14 3 3 . . . . Core 3 | . . . . . 5 2 7 7 7 5 Treads 3 | . 21 9 . . . . . . . . Leg 8 | . . . 13 28 18 . . . . . Wheel 1 | . . 14 7 . . . . . . . Hover 3 | . . . . . . 5 23 23 23 19 Flight 2 | . . . . . . 9 . . . . Device 11 | . 14 14 8 . 17 5 7 7 13 11 Storage 7 | . 14 14 14 14 9 . . . . . Processor 5 | . . . . . 9 7 7 7 7 6 Hackware 8 | . . . . . . 24 30 30 23 23 Protection 4 | . . . 5 14 8 2 . . . . Energy Gun 13 | . 28 27 28 12 8 12 . . . . Ballistic Gun 9 | . . . . 9 16 6 15 18 23 13 Slashing Weapon 1 | . . . . . 1 1 7 3 . 4 Peak Build Rating 62 | 7 8 10 30 31 53 56 50 50 55 62 Average Rating 36 | 5 7 8 19 30 50 40 50 50 51 57 On Entrance 30 | . 7 7 10 28 31 52 50 50 50 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 13 30 30 33 34 51 45 17 17 17 20 Greatest Support 60 | 40 40 16 60 60 60 30 27 27 27 38 Greatest Overweight (x) 5 | . 1 1 1 . 1 5 . . . 3 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 7 11 15 15 15 15 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 5 5 5 5 Average Carried 10 | 2 10 14 14 14 14 5 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 15 15 14 15 14 5 5 5 5 4 Class Distribution -------------------- 35% | Mutant 20% | Skirmisher 20% | Hacker-Scout 9% | Hacker-Skirmisher 5% | Tank 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/DSF Hacker-Scout | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 3828 | 280 290 103 . 129 1648 1161 . . . 217 Remotely . | . . . . . . . . . . . Salvage Created 5528 | 129 613 308 . 96 2056 1878 . . . 448 Parts 301 | 13 39 18 . 6 102 89 . . . 34 Haulers Intercepted 13 | . 2 . . . 6 5 . . . . Recyclers Shooed 6 | . 2 . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 97 | . 10 9 . 2 37 29 . . . 10 Melee 2 | . . . . . . 1 . . . 1 Guns 82 | . 10 8 . 2 37 22 . . . 3 AOE 9 | . . . . . . 3 . . . 6 Classes Destroyed 14 | 3 5 . . 1 1 3 . . . 1 Worker 5 | 1 1 1 . . . 2 . . . . Builder 2 | . . . . . . 1 . . . 1 Tunneler 5 | 3 . . . . . 2 . . . . Hauler 13 | . 2 . . . 6 5 . . . . Recycler 8 | 1 1 . . . 1 4 . . . 1 Operator 6 | . 1 . . . 2 3 . . . . Watcher 11 | . 3 . . . 4 3 . . . 1 Swarmer 27 | . 3 3 . . 11 7 . . . 3 Grunt 43 | . 7 6 . 1 16 13 . . . . Brawler 2 | . . . . 1 1 . . . . . Protector 3 | . . . . . . . . . . 3 Sentry 10 | . . . . . 9 1 . . . . Hunter 3 | . . . . . . 1 . . . 2 Programmer 9 | . . . . . . 7 . . . 2 Best Kill Streak 8 | 2 5 2 . 1 8 7 . . . 7 Combat Bots Only 8 | . 3 2 . 1 8 5 . . . 7 Max Kills in Single Turn 3 | 1 2 1 . 1 2 2 . . . 3 Gunslinging 1 | . . . . . 1 1 . . . . Exploded 3 | . . . . . . 1 . . . 3 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 581 | . 60 63 . 3 127 225 . . 10 93 Missed 146 | . 15 16 . . 23 63 . . 3 26 Hits 435 | . 45 47 . 3 104 162 . . 7 67 Melee 8 | . . . . 1 3 . . . 4 . Projectile 427 | . 45 47 . 2 101 162 . . 3 67 Critical Strikes 20 | . . 1 . . 6 8 . . 2 3 Damage Taken 5735 | . 520 559 . 45 1106 2303 . . 141 1061 Core 1246 | . 81 149 . . 161 640 . . 20 195 Absorbed by Shields 292 | . . . . . 284 8 . . . . Regen/Repaired (Parts) 166 | . . . . . 19 . . . . 147 Core Remaining (%) 45 | 100 . . . 8 70 . . . 5 . Volleys Fired 406 | 12 53 42 . 57 113 113 . . . 16 Largest 3 | 2 2 2 . 2 3 3 . . . 3 Hottest 221 | 80 100 115 . 100 183 221 . . . 81 Shots Fired 922 | 24 106 76 . 63 337 275 1 . . 40 Gun 864 | 24 106 76 . 12 336 272 1 . . 37 Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . 3 . . . 3 Special 52 | . . . . 51 1 . . . . . Kinetic 447 | . . . . 6 287 116 1 . . 37 Thermal 469 | 24 106 76 . 57 50 156 . . . . Explosive 6 | . . . . . . 3 . . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | 8 8 10 . 3 11 18 4 . . 4 Robot Miss Streak 6 | 2 3 3 . 4 6 4 . . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 3 2 . . 3 4 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . 1 Shots Hit Robots 528 | 15 69 49 . 5 182 183 1 . . 24 Core Hits 248 | 6 32 19 . 2 80 84 . . . 25 Critical Kills 4 | . . . . . 3 . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 27 | . 1 3 . . 7 15 . . . 1 Burn 21 | . 1 3 . . 2 15 . . . . Destroy 6 | . . . . . 5 . . . . 1 Melee Attacks 49 | . . . . . 19 15 . . . 15 Impact . | . . . . . . . . . . . Slashing 49 | . . . . . 19 15 . . . 15 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 2 . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12416 | 167 861 634 . 86 3563 4277 17 . . 2811 Guns 9166 | 167 861 634 . 86 3489 3559 17 . . 353 Cannons . | . . . . . . . . . . . Explosions 2653 | . . . . . 74 509 . . . 2070 Melee 597 | . . . . . . 209 . . . 388 Ramming . | . . . . . . . . . . . Kinetic 4656 | . . . . 60 3014 1212 17 . . 353 Thermal 5654 | 167 861 634 . 26 549 2347 . . . 1070 Explosive 1478 | . . . . . . 478 . . . 1000 Electromagnetic 31 | . . . . . . 31 . . . . Impact . | . . . . . . . . . . . Slashing 597 | . . . . . . 209 . . . 388 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . 1 1 1 4 3 12 12 12 2 Average Corruption 2 | . . 1 1 1 4 1 9 12 12 2 Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 96 | . . 11 1 13 39 17 3 6 6 . Message Errors 24 | . . 4 . 4 10 3 . 1 2 . Matter Fused 21 | . . 3 1 2 10 2 1 2 . . Heat Flow Errors 12 | . . 2 . 2 4 2 . 1 1 . Energy Discharges 10 | . . . . 1 4 3 . 1 1 . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . 3 2 2 . . . . Data Loss (major) 8 | . . . . 1 3 3 . 1 . . Misfires 7 | . . 2 . . 4 . 1 . . . Alerts 3 | . . . . . 1 1 . . 1 . Misdirections 2 | . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 248 | . . . . . . 35 . . . 213 Projectiles . | . . . . . . . . . . . Explosions 162 | . . . . . . 35 . . . 127 Melee 86 | . . . . . . . . . . 86 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . 56 . . . . Shots 2 | . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 565 | 72 234 326 . 283 487 565 5 242 158 68 Average Temperature 110 | 24 71 154 . 65 103 155 5 125 95 27 Received Heat Transfer 1885 | . 261 282 . 12 523 753 . . . 54 Effects 27 | . . . . . 11 16 . . . . Shutdowns 5 | . . . . . 2 3 . . . . Energy Bleed 5 | . . . . . 4 1 . . . . Interference 10 | . . . . . 3 7 . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 3 | . . . . . 1 2 . . . . Damage (minor) 2 | . . . . . . 2 . . . . Damage (major) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . 1 . . . 4 . . . . Combat Hostiles 4 | . . 1 . . . 3 . . . . Parts Melted 30 | . 2 4 . . 4 20 . . . . Heat Transferred 12324 | 375 2249 2072 . 74 1226 5778 . . . 550 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Maximum Alert Level 2 | . . . . . 2 2 . . . . Low Security (%) 54 | 100 100 100 . 100 31 8 100 100 100 100 Level 1 24 | . . . . . 19 72 . . . . Level 2 20 | . . . . . 49 19 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 691 | 10 76 66 . 42 691 557 194 121 35 137 Initial 310 | . . 10 . . . 310 194 121 35 18 Average 208 | 1 18 19 . 1 371 315 184 89 35 13 Influence Increases 3517 | 25 348 321 . 54 1309 1122 . . . 338 Destroy 0b10 Robot/C 1900 | . 200 200 . 40 740 580 . . . 140 Destroy 0b10 Robot/NC 265 | 25 40 5 . . 65 100 . . . 30 Destroy Leader 506 | . 70 40 . 10 200 164 . . . 22 Allied During Kill 1 | . . 1 . . . . . . . . Successful Hack 104 | . 37 . . . 22 12 . . . 33 Disable Machine 210 | . . . . . 45 120 . . . 45 Destroy Structure 141 | . 1 . . 4 57 41 . . . 38 Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 375 | . . 75 . . 180 90 . . . 30 Influence Decreases 3395 | 25 320 340 9 54 626 1250 381 123 16 251 Entered New Map 847 | . . 18 9 . . 373 361 53 16 17 Time Decay 2237 | 25 320 262 . 54 616 707 20 70 . 163 Lost Part 290 | . . 40 . . 10 170 . . . 70 Lost Ally 21 | . . 20 . . . . . . . 1 Squads Dispatched 28 | . 3 1 . . 6 14 . . 1 3 Investigation 6 | . 2 . . . 2 2 . . . . Extermination 9 | . . . . . . 8 . . . 1 Reinforcement 10 | . 1 . . . 3 4 . . 1 1 Assault 2 | . . 1 . . 1 . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 7 | . 2 . . . 3 1 . . . 1 Communications Jammed 5 | . . . . . . . . . . 5 Distress Signals 4 | . . . . . . . . . . 4 Times Spotted 161 | . 20 14 . 2 54 42 6 . 4 19 Peak Tracking Total 9 | . 5 3 . 2 8 4 6 . 4 9 Tactical Retreats 15 | . . 5 . . 6 3 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 8 | . 1 . . . 1 4 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 14 | . . . . . 3 8 . . . 3 Max in Single Turn 3 | . . . . . 2 2 . . . 3 Garrison Access 3 | . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 39 | . 8 1 1 . 14 8 . 1 . 6 Terminals 19 | . 6 1 . . 7 2 . 1 . 2 Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations 4 | . 1 . . . 2 . . . . 1 Recycling Units 6 | . 1 . . . 2 2 . . . 1 Scanalyzers 4 | . . . . . 2 1 . . . 1 Garrison Access 3 | . . . . . 1 2 . . . . Total Hacks 144 | . 39 3 1 . 39 27 . 1 . 34 Successful 86 | . 20 . 1 . 21 19 . 1 . 24 Failed 58 | . 19 3 . . 18 8 . . . 10 Catastrophic 5 | . 2 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 55 | . 15 2 1 . 16 7 . . . 14 Terminals 84 | . 36 3 . . 22 7 . 1 . 15 Fabricators 5 | . . . . . . 2 . . . 3 Repair Stations 9 | . 2 . . . 4 . . . . 3 Recycling Units 18 | . 1 . . . 4 7 . . . 6 Scanalyzers 23 | . . . . . 7 9 . . . 7 Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 26 | . 13 . 1 . 5 . . 1 . 6 Part Schematic 1 | . . . . . . . . . . 1 Robot Analysis 2 | . . . . . 2 . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 Locate Traps 3 | . 2 . . . . . . . . 1 Transport Status 3 | . 2 . . . 1 . . . . . Hauler Manifests 4 | . 3 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . 3 Load Schematic 2 | . . . . . . 1 . . . 1 Build 3 | . . . . . . 1 . . . 2 Repair Station Hacks 6 | . 1 . . . 3 . . . . 2 Scan Component 4 | . 1 . . . 2 . . . . 1 Repair 2 | . . . . . 1 . . . . 1 Recycling Unit Hacks 9 | . 1 . . . 2 5 . . . 1 Report Inventory 6 | . 1 . . . 2 2 . . . 1 Retrieve Components 3 | . . . . . . 3 . . . . Scanalyzer 18 | . . . . . 6 8 . . . 4 Insert Component 9 | . . . . . 3 4 . . . 2 Analyze 9 | . . . . . 3 4 . . . 2 Garrison Access Hacks 3 | . . . . . 1 2 . . . . Seal Access 3 | . . . . . 1 2 . . . . Unauthorized Hacks 19 | . 5 . . . 4 2 . . . 8 Terminals 16 | . 5 . . . 4 2 . . . 5 Track 3 | . 1 . . . . . . . . 2 Assimilate 3 | . 1 . . . 1 1 . . . . Botnet 7 | . 2 . . . 2 1 . . . 2 Operators 3 | . 1 . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 Reject 1 | . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 7 1 . . 11 6 . . . 3 Full Trace Events 6 | . 1 1 . . 2 2 . . . . Feedback Events 1 | . . 1 . . . . . . . . Corruption 1 | . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 Total Robot Build Rating 6 | . . . . . . . . . . 6 Part Schematics Acquired 8 | . . . . . 2 3 . . . 3 Parts Built 2 | . . . . . . 1 . . . 1 Authchips 1 | . . . . . . . . . . 1 Time 189 | . . . . . . 116 . . . 73 Total Part Build Rating 6 | . . . . . . 3 . . . 3 Parts Repaired 2 | . . . . . 1 . . . . 1 Time 68 | . . . . . 38 . . . . 30 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 22 | . . . . . . 22 . . . . Parts Scanalyzed 8 | . . . . . 3 3 . . . 2 Part Schematics Acquired 7 | . . . . . 2 3 . . . 2 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies 3 | . . 1 . . . . . . . 2 Largest Group 2 | . . 1 . . . . . . . 2 Highest-Rated Group 31 | . . 31 . . . . . . . 26 Highest-Rated Ally 31 | . . 31 . . . . . . . 13 Total Orders 2 | . . . . . . . . . . 2 ROAM 2 | . . . . . . . . . . 2 Ally Attacks 4 | . . 4 . . . . . . . . Total Damage 82 | . . 82 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Active Infowar (turns) 8630 | 35 1692 668 . . 2706 2303 54 144 112 916 Sensors 2 | . . . . . . . . . 2 . Terrain 6200 | . . . . . 2671 2303 54 144 112 916 Structural 35 | . . . . . 35 . . . . . Traps 487 | . . . . . . . . . . 487 Seismic 2395 | 35 1692 668 . . . . . . . . Jamming 270 | . . . . . . . . . . 270 Robot Analysis Total 2 | . . . . . 2 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 12331 | 190 1692 908 263 1047 3870 3125 54 144 112 926 Spaces Moved 7503 | 90 774 608 240 663 1717 2374 110 177 100 650 Core 11 | 1 . . . . . 9 . . . 1 Treads 856 | 82 774 . . . . . . . . . Legs 2550 | . . . 128 663 1717 42 . . . . Wheels 727 | 7 . 608 112 . . . . . . . Hover 2247 | . . . . . . 1211 110 177 100 649 Flight 1112 | . . . . . . 1112 . . . . Fastest Speed 29 | 50 160 115 90 90 90 29 48 48 48 48 Average Speed 98 | 154 188 115 101 90 130 64 48 48 48 48 Slowest Speed 355 | 160 240 115 115 90 170 355 48 48 48 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 5 97 85 65 92 91 36 83 6 89 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 41 | . . . . 7 18 10 . . . 6 Terrain Destroyed 152 | . . . . 13 66 32 . . . 41 Melee 33 | . . . . . 17 10 . . . 6 Projectile 32 | . . . . 13 19 . . . . . AOE 87 | . . . . . 30 22 . . . 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 11555 | 115 904 742 257 948 3128 3748 111 235 163 1204 Wait 3193 | . 47 75 10 218 1153 1091 . 58 52 489 Move 7490 | 89 773 607 239 662 1716 2370 109 176 99 650 Hop 2 | . . . . . . 2 . . . . Pick Up 66 | 5 13 5 . 3 26 8 1 . 2 3 Fast Attach 75 | 6 . 1 2 . 14 39 . . 3 10 Attach 34 | 2 . 3 1 2 9 13 . . 1 3 Detach 33 | 1 . . . 1 8 19 . . 1 3 Swap 79 | . 9 4 3 3 30 18 . 1 2 9 Drop 97 | . 9 4 2 2 40 30 1 . 3 6 Fire 406 | 12 53 42 . 57 113 113 . . . 16 Melee 49 | . . . . . 19 15 . . . 15 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 401 | -10/Materials | Identified exit to Mines 661 | -10/Materials | Discovered new exit (range 14) 919 | -10/Materials | Discovered new exit (range 10) 1318 | -10/Materials | Discovered new exit (range 13) 1883 | -10/Materials | Entered Mines 1894 | -10/Mines | Core integrity fell below 50% 1982 | -10/Mines | Discovered new exit (range 7) 1995 | -10/Mines | Found a hidden stash of uninstalled traps 2252 | -10/Mines | Identified exit to Materials 2272 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2275 | -10/Mines | Found Prototype Device 2325 | -10/Mines | Met a Derelict testing a Signal Generator 2503 | -10/Mines | Core integrity fell below 20% 2537 | -10/Mines | Lost 3 parts (1p1n1w) 2622 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2622 | -10/Mines | Discovered new exit (range 5) 2722 | -10/Mines | Discovered exit to Materials (range 9) 2791 | -10/Mines | Entered Exiles 2819 | -10/Exiles | Met 8R-AWN 2840 | -10/Exiles | Met EX-HEX 2872 | -10/Exiles | Met EX-BIN 2886 | -10/Exiles | Aligned with FarCom system 2887 | -10/Exiles | Given EX-Vault access code 2915 | -10/Exiles | Opened EX-Vault 2920 | -10/Exiles | Found Potential Leg 2925 | -10/Exiles | Found Potential Leg 2943 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2983 | -10/Exiles | Met EX-DEC 3042 | -10/Exiles | Discovered new exit (range 14) 3054 | -10/Exiles | Left Exiles lab with Potential Leg 3054 | -10/Exiles | Entered Mines 3099 | -9/Mines | Identified exit to Materials 3148 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3166 | -9/Mines | Learned Materials terminal intel 3369 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3533 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4101 | -9/Mines | Entered Materials 4101 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4102 | -8/Materials | Loaded intel: 12 terminal locations 4432 | -8/Materials | Build established: Skirmisher 4703 | -8/Materials | Repaired Imp. Terrain Scanner 5734 | -8/Materials | Discovered new exit (range 3) 5973 | -8/Materials | Identified Exp. Sensor Array 6039 | -8/Materials | Destroyed 8 combat bots 7469 | -8/Materials | Discovered new exit (range 16) 7602 | -8/Materials | Build established: Tank 7701 | -8/Materials | First assault squad dispatched 7971 | -8/Materials | Entered Factory 7971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8609 | -7/Factory | Build established: Hacker-Skirmisher 8977 | -7/Factory | Build established: Hacker-Scout 9305 | -7/Factory | Lost 3 parts (2n1u) 9743 | -7/Factory | Discovered new exit (range 10) 9770 | -7/Factory | Build established: Hacker-Skirmisher 9810 | -7/Factory | Discovered new exit (range 7) 9862 | -7/Factory | Core integrity fell below 50% 9929 | -7/Factory | Lost 7 parts (1p1n1u4w) 10226 | -7/Factory | Core integrity fell below 20% 10356 | -7/Factory | Build established: Hacker-Scout 10424 | -7/Factory | Fabricated Enh. Autogun? 10994 | -7/Factory | Discovered new exit (range 6) 11096 | -7/Factory | Sucked down chute 11096 | -7/Factory | Entered Waste 11107 | -7/Waste | Spotted C-40 Crusher 11111 | -7/Waste | EMP discharged 11111 | -7/Waste | System corruption reached 10% 11112 | -7/Waste | Spotted C-40 Crusher 11117 | -7/Waste | Spotted C-40 Crusher 11119 | -7/Waste | Spotted C-40 Crusher 11123 | -7/Waste | Spotted C-40 Crusher 11139 | -7/Waste | Spotted C-40 Crusher 11144 | -7/Waste | Discovered new exit (range 11) 11150 | -7/Waste | Entered Factory 11294 | -7/Factory | Identified exit to DSF 11294 | -7/Factory | Entered DSF 11389 | -7/DSF | Additional patrols routed to DSF 11397 | -7/DSF | Discovered new exit (range 14) 11406 | -7/DSF | Entered Factory 11406 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11611 | -6/Factory | Repaired Enh. Autogun 11768 | -6/Factory | Fabricated W-25 Informer (x2) 11841 | -6/Factory | Fabricated System Shield (x1) 12314 | -6/Factory | Cargo convoy interrupted 12317 | -6/Factory | Garrison activated, responded to threat 12332 | -6/Factory | Self-destructed Last Messages --------------- H-66 Slayer destroyed. I-36 Angel destroyed. Slug penetrates Wall. Hvy. Missile Launcher destroyed. Penetrated by Slug. Imp. Terrain Scanner destroyed. Penetrated by Slug. Slug penetrates P-60 Hacker. Penetrated by Slug. Imp. Airjet destroyed. Penetrated by Slug. Gravmag Array destroyed. Penetrated by Slug. Mic. Nuclear Core destroyed. P-60 Hacker destroyed. Switching to secondary target: X-62 Marksman. Slug penetrates X-62 Marksman. Slug penetrates Wall. Penetrated by Slug. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ? # ## """""" # ""S"" | | """ ""? # ## """""" # """" | | ?"?? """?# ## """""" ######### | | """ """ # ## """""" #####?#?# | | # ## #?####### | | # ## ####?#?## | | ############## ## #########??##### | | ###########T ###"############ #?##??####?###?# | | #?###?##?####### | | ##?#??#???#### | | #?####?####??# | | #####?######## | | #?#?#######?## | | ##+######+######;;; ;;###########?#??##??##### | | # # ####?##?#####?####?## | | # ######?#?##?#????#### | | # ###???##?###??#?????# | | # #?#?########??##???## | | # """ """ h ##?#####??##???##??## | | # """ """ % = ##??##?##?#???#???### | | # """ """ !%[!% #####?#?###?##??#?#?# | | # [ =h! ######?#####??#?#?##### | | #######+##### ! ###?#?#?###?#?#??????## | | ####### ##### # %x ! ####?##??####?#???##??# | | ####### x ###?##??#????##?????### | | ########### ! @ ######??#?####?#######? | | ##?#?####### ;;##########????##???#?#?#??## | | ############### ## #?######????##??????##?######## | | #??#?#############A####?#????#??#?#??#?###?## | | ################## #?##?##??###????#????#?### | | #################?Y########?#???#?##?###??#?# | | ######?########### ###?#?#?###??############# | | ###?##############Y#???###??#?############### T | | #################?###?##????################# | | ####?###########??? ? ?? ################# | | #?####?###?##????? ? ################# | | ##?#?###??###????? ? ??? ################# | | ???????????##????? ? #####################+ | | ????#???#???#??? """??"" ############### | | ???????????????? ??""?""" ############### | | ????????????#? ?????? ?"" ############### | | ?????????????????????g ############### | | ?????????????????????g"?" ############### | | ??????????????????????""" #### ## | | ??????????????????????""" #### "" ## ]!! | | ?????????????????????? #### "" ## ]!! | | ?????????????????????#+######### """ F" #" ]!! | | ?????????????????????? # """ "" ######### | | ?????????????????????? # """ ## | | ?????????????????????? # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Imp. Linear Gravjet | -6/Factory | Hacked Gauss Rifle | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory W-25 Informer | x2 | -6/Factory | Preloaded System Shield | x1 | -6/Factory | Authchip Repaired ---------- Imp. Terrain Scanner | 13% | -8/Materials Enh. Autogun | 8% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish No Signal Challenges ------------ None Game ------ Seed PhasingAntimatterTube Manual? 0 Play Time 01:51:30 Cumulative 118.6 hours Start 2025.05.31 @ 02:02:49 End 2025.05.31 @ 15:05:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1baadae7-acc9-4a12-9bb1-742890159f4c