Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 00:16:01 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (463) 2315 Value Destroyed (23702) 23702 Prototype IDs (47) 940 Alien Tech Used (7) 1400 Bonus (18082) 18082 TOTAL SCORE: 57339 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9605 Follower Combat Kills 594 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 360 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -1077 Cogmind --------- Core Integrity 1194/1600 Matter 88/300 Energy 177/200 System Corruption 6% Temperature Cool (36) Movement Treading (160) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- High-density Centrium Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Small Battery Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Focal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Biometal Medium Treads Improved Matter Compressor (300) Quantum Capacitor Subatomic Replicator Gamma Rifle Core Cannon Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Layered Heavy Armor Plating Advanced Thermal Defense Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Ragnarok Missile Launcher > --- INVENTORY -------- Light Quantum Reactor Armored Medium Treads Biometal Medium Treads Armored Heavy Treads High-density Centrium Heavy Treads Advanced Coolant Injector Improved Matter Compressor EM Disruption Field Subatomic Replicator Vortex Rail Vortex Rail Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Helical Railgun Fusion Bomb Launcher Advanced Remote Datajack [Rating: 202] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Heavy Ion Cannon Energy Gun Plasma Storm Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . . . 2 . 1 . . . . 1 . . . . 1 . 1 2 . Weapon 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 563 | 8 15 10 20 8 . 8 24 16 8 . 25 6 . . 18 8 17 49 15 8 10 17 32 4 8 8 . 10 60 62 59 30 Power 35 | 2 1 1 . 1 . 1 3 1 . . 1 1 . . 1 . 1 3 . 1 1 . . . 2 2 . 1 . 3 6 2 Engine 10 | 2 1 1 . . . . 1 1 . . 1 . . . . . 1 . . 1 1 . . . . . . . . . . . Core 10 | . . . . 1 . 1 2 . . . . 1 . . 1 . . 2 . . . . . . 1 1 . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . 3 6 2 Propulsion 59 | 2 3 . 2 . . 1 4 3 2 . 1 . . . 1 1 5 6 . . 1 3 . . . . . 3 4 8 6 3 Treads 54 | . 2 . 2 . . 1 4 3 1 . 1 . . . 1 . 5 6 . . 1 3 . . . . . 3 4 8 6 3 Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 235 | 2 3 . 7 1 . 1 7 1 1 . 10 4 . . 9 5 8 26 9 2 6 9 8 1 4 6 . 5 31 27 30 12 Device 140 | 1 1 . 2 1 . 1 3 . 1 . 5 2 . . 7 3 2 15 5 1 2 6 4 1 2 5 . 4 22 12 23 9 Storage 14 | 1 2 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 . . . 3 1 1 1 Processor 19 | . . . . . . . 2 . . . 1 1 . . . . . 2 . . 1 . . . . . . 1 4 3 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 59 | . . . 5 . . . 1 1 . . 4 1 . . 2 1 6 8 4 1 3 3 4 . . 1 . . . 11 3 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 234 | 2 8 9 11 6 . 5 10 11 5 . 13 1 . . 7 2 3 14 6 5 2 5 24 3 2 . . 1 25 24 17 13 Energy Gun 21 | . . . 1 . . . . . . . 1 . . . . . . 1 . . 1 . 6 . . . . 1 4 . . 6 Energy Cannon 55 | . . 5 3 2 . . 1 1 1 . 5 1 . . 2 1 2 1 1 2 . 1 6 1 1 . . . 6 1 9 2 Ballistic Gun 97 | 2 5 . 5 1 . 3 6 5 3 . 2 . . . 2 1 1 8 2 1 1 3 8 1 . . . . 13 19 4 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 35 | . . 3 2 3 . 1 1 . . . 2 . . . 3 . . . 3 1 . 1 1 1 1 . . . 1 4 4 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 22 | . 3 1 . . . 1 2 5 1 . 3 . . . . . . 4 . 1 . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unidentified Prototypes 29 | . . . 2 . . . . . . . 1 . . . . . . 1 . . 3 . 1 . . 4 . . 9 5 3 . Parts Lost 94 | . 2 . 2 1 . 1 4 . . 1 1 1 . . 5 . 4 6 1 2 . . . . 1 . . 10 4 4 18 26 Power 17 | . 1 . . 1 . 1 1 . . 1 . 1 . . 1 . 1 1 . . . . . . 1 . . 1 . 1 2 3 Propulsion 16 | . 1 . 1 . . . 2 . . . . . . . 1 . . 2 . . . . . . . . . 3 1 . . 5 Utility 33 | . . . 1 . . . 1 . . . 1 . . . 2 . 2 1 . . . . . . . . . 6 . 2 9 8 Weapon 28 | . . . . . . . . . . . . . . . 1 . 1 2 1 2 . . . . . . . . 3 1 7 10 Highest Loss Streak 13 | . 1 . 1 1 . 1 2 . . 1 1 1 . . 1 . 3 2 1 2 . . . . 1 . . 4 1 3 8 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 93 | . 99 100 99 99 100 99 95 100 96 89 90 92 92 92 86 92 95 98 100 99 99 94 81 94 93 93 94 67 79 87 89 87 Engine 4 | . 14 14 11 5 . . 2 9 7 6 7 4 . . . . 5 . . 3 5 5 5 5 1 . . . . . . . Core 1 | . . . . 4 11 10 6 . . . . 2 7 7 4 6 . 3 . . . . . . 1 2 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 1 . . . . 1 2 . 3 4 7 7 7 Treads 17 | . 20 28 22 22 22 22 23 27 15 6 5 7 7 7 5 2 19 22 23 23 22 17 15 15 15 15 15 17 12 13 14 11 Device 14 | . 13 14 8 11 11 11 9 9 15 15 14 7 7 7 7 19 7 10 16 16 16 16 15 15 14 16 21 18 20 14 19 24 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 5 7 6 7 Processor 8 | . . . . . . . 8 9 7 7 7 14 15 15 7 6 6 10 11 11 11 11 10 10 10 10 10 8 13 15 16 16 Protection 8 | . . . 13 11 11 11 9 9 7 7 7 7 7 7 14 13 21 17 11 11 11 11 14 15 15 12 10 3 . 4 4 . Energy Cannon 9 | . . 26 14 10 11 11 10 9 6 7 5 7 7 7 5 6 15 13 10 11 17 11 4 9 9 10 10 2 3 1 5 9 Ballistic Gun 14 | . 27 1 17 21 22 21 16 13 23 23 23 23 23 23 23 20 10 5 10 9 5 10 4 11 15 15 15 3 13 19 14 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 12 31 36 50 40 38 39 40 45 51 51 49 53 53 53 61 64 89 97 96 99 99 99 98 92 94 96 88 88 126 153 171 155 Greatest Support 197 | 20 40 40 40 40 40 40 63 63 63 28 28 28 28 28 28 44 85 111 108 108 109 125 125 125 125 125 125 163 175 185 197 197 Greatest Overweight (x) 3 | 3 . . 1 . . . . . 1 1 1 1 1 1 2 2 1 1 . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 Most Carried 20 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 19 Average Carried 14 | 4 12 14 14 14 15 14 14 15 14 15 14 14 15 15 13 12 13 14 14 14 14 15 14 14 15 15 15 14 14 14 18 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 17 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 14 15 15 14 13 15 15 15 15 15 15 15 15 14 15 17 10 Class Distribution -------------------- 34% | Scavenger-Tank 26% | Scavenger-Gunner 14% | Tank 11% | Mutant 4% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 13449 | 333 403 156 321 187 . 123 432 223 36 . 444 139 61 . 557 . 195 1116 238 349 307 224 330 319 310 185 58 265 1479 2312 1984 363 Remotely 237 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237 . Salvage Created 23149 | 88 471 222 601 322 . 378 577 399 36 . 414 86 59 . 535 . 239 1724 273 245 106 434 532 50 202 518 19 2759 2631 2698 4043 2488 Parts 1087 | 11 29 21 46 17 . 16 35 27 3 . 27 5 . . 16 . 14 73 12 10 2 15 18 5 16 12 5 107 158 115 162 110 Haulers Intercepted 11 | . 2 . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 1 1 2 . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . . . 5 7 . 15 . . . 9 4 . 15 . 5 13 8 6 . . . . . Prevented 8 | . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 399 | . 10 9 19 11 . 6 16 8 . . 12 1 . . 11 . 4 24 13 8 2 9 5 4 6 . 2 32 34 45 51 57 Guns 134 | . 10 . 4 . . 2 11 5 . . 6 1 . . 4 . 1 10 1 1 . 1 1 1 . . 2 3 15 29 21 5 Cannons 98 | . . 5 9 3 . 2 2 3 . . . . . . 4 . 3 14 2 2 1 4 . . 1 . . 3 7 3 15 15 AOE 156 | . . 4 6 8 . 2 3 . . . 6 . . . 3 . . . 10 5 . 4 3 3 4 . . 21 11 13 13 37 Classes Destroyed 26 | 2 4 3 1 1 . 3 . . . . . 1 . . 1 . 1 2 . 1 1 . 1 . . . . . 1 1 1 1 Worker 15 | 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . 4 1 Builder 15 | . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 6 . 3 . Tunneler 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 11 | . 2 . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 1 1 2 . Recycler 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Watcher 9 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 1 . 2 1 Swarmer 105 | . 3 3 11 3 . . 8 . . . 7 . . . . . . 4 9 3 . 4 . 4 4 . . . 4 16 . 22 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Grunt 136 | . 7 1 2 8 . 4 2 . . . 3 . . . 4 . . 10 4 4 . 5 2 . . . . 19 11 8 22 20 Brawler 7 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 2 1 . Duelist 13 | . . . . . . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . . 3 3 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 35 | . . 2 6 . . . 6 7 . . 2 . . . 1 . . 2 . . . . 1 . . . . 3 . 1 3 1 Hunter 43 | . . . . . . 1 . 1 . . . . . . 1 . 3 2 . . . . . . 2 . . 6 7 2 13 5 Programmer 30 | . . . . . . . . . . . . . . . . . . 4 . . 1 . 2 . . . . 3 9 2 6 3 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 25 | 3 3 3 4 3 . 4 4 2 1 . 4 1 . . 3 . 2 8 5 7 1 4 4 4 4 . 1 12 8 7 11 25 Combat Bots Only 25 | . 3 3 4 3 . 3 4 2 . . 4 1 . . 3 . 2 8 5 7 1 4 3 4 4 . 1 10 6 7 8 25 Max Kills in Single Turn 9 | 1 1 3 3 3 . 2 2 1 1 . 2 1 . . 1 . 1 2 3 2 1 3 2 2 3 . 1 4 5 4 4 9 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Exploded 9 | . . 2 3 3 . 2 2 . . . 2 . . . 1 . . . 3 2 . 3 1 2 3 . . 4 3 4 4 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Hostile Shots Fired 2186 | . 49 14 65 13 . 16 73 33 . 2 71 24 . 3 68 . 112 122 47 48 2 66 12 11 48 . . 222 257 165 325 318 Missed 625 | . 7 3 15 5 . 2 17 7 . 1 20 12 . 1 25 . 32 32 18 19 1 17 6 3 11 . . 81 74 40 85 91 Damage Taken 30207 | . 464 189 683 153 . 284 713 377 170 36 682 339 . 92 583 . 1681 1665 519 517 35 661 181 117 494 . . 2556 3491 3838 5268 4419 Core 3125 | . 113 31 76 11 . 54 68 14 16 . 96 153 . . 48 . 80 64 42 36 8 79 19 14 12 . . 286 725 674 179 227 Absorbed by Shields 389 | . . . . . . . . . . . . . . . . . 11 . . . 34 344 . . . . . . . . . . Reduced by Siege Mode 357 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . 71 17 88 134 34 Redirected to Core 858 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 524 334 . . Ignored by Resistances 1891 | . . . . . . . . . . . . . . . . . . 74 20 21 20 19 . . . . . . 145 7 290 1295 Regen/Repaired (Parts) 525 | . . . . . . . . . . . . . . . . . . . . . 240 . 285 . . . . . . . . . Core Remaining (%) 68 | 100 . 42 . . . 64 . 85 . . . . . . 55 . 90 . . . . 77 . . . . 96 . 22 53 . . Volleys Fired 945 | 14 39 13 30 14 . 10 35 15 1 . 19 47 3 . 72 . 18 52 48 14 3 81 13 21 29 18 31 48 66 56 82 53 Largest 5 | 2 2 2 3 3 . 3 3 3 4 . 4 4 1 . 4 . 4 4 4 4 4 4 2 5 5 2 5 5 5 5 5 5 Hottest 520 | 40 40 112 168 111 . 111 159 116 141 . 144 149 65 . 149 . 223 235 202 252 252 252 300 251 251 150 251 300 326 250 520 500 Shots Fired 2456 | 28 78 23 78 28 . 26 93 43 4 1 59 67 3 1 141 . 58 201 74 19 10 130 14 25 53 22 43 98 273 240 340 183 Gun 1382 | 28 78 . 37 14 . 16 52 28 3 1 40 21 . 1 74 . 19 85 9 4 2 21 14 3 18 16 9 74 203 211 208 93 Cannon 991 | . . 20 39 7 . 8 39 15 1 . 14 46 3 . 62 . 39 116 56 7 8 107 . 20 32 6 34 24 68 20 121 79 Launcher 81 | . . 3 2 7 . 2 2 . . . 5 . . . 5 . . . 9 8 . 2 . 2 3 . . . 2 9 11 9 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1225 | 28 78 . 37 14 . 16 52 28 3 1 40 21 . 1 74 . 19 74 9 4 2 21 2 3 18 16 9 39 196 211 208 1 Thermal 1028 | . . . 16 7 . 8 39 15 1 . 14 46 3 . 62 . 39 127 52 5 6 98 12 20 32 6 34 59 72 20 121 114 Explosive 81 | . . 3 2 7 . 2 2 . . . 5 . . . 5 . . . 9 8 . 2 . 2 3 . . . 2 9 11 9 Electromagnetic 95 | . . 20 23 . . . . . . . . . . . . . . . 4 2 2 9 . . . . . . 2 . . 33 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 24 Robot Hit Streak 32 | 8 6 3 10 9 . 7 20 11 3 . 11 4 6 . 19 . 12 9 12 15 5 15 16 1 8 28 30 23 22 32 23 19 Robot Miss Streak 6 | 3 4 2 2 1 . 2 4 2 1 1 2 2 . . 4 . 2 3 4 1 1 3 5 1 4 . 4 6 6 2 4 4 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . . 1 . 1 2 2 3 2 Secondary Targets 17 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 . Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Shots Hit Robots 1419 | 15 50 10 45 15 . 16 55 26 3 . 40 18 3 . 61 . 41 120 18 15 7 45 11 1 19 21 3 83 171 180 217 110 Core Hits 1008 | 6 23 15 25 21 . 14 29 17 2 . 22 6 . . 31 . 13 58 21 26 3 22 20 5 9 11 2 120 113 124 140 110 Critical Kills 31 | . . . . . . . . . . . . . . . . . . 6 1 1 . . . . 1 3 . 3 9 2 5 . Critical Parts Destroyed 51 | . . . . . . . . . . . 2 . . . . . . 5 . 1 . . . . . 4 . 2 7 6 19 5 Critical Strikes 89 | . . . . . . . . . . . 2 1 . . 1 . . 11 1 2 . . . . 1 7 . 6 16 8 24 9 Burn 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Destroy 76 | . . . . . . . . . . . 2 1 . . 1 . . 11 1 1 . . . . . 7 . 6 16 8 22 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 71 | . 7 1 . . . 1 4 17 2 . 15 . . . . . . 20 . 3 . . 1 . . . . . . . . . Impact 70 | . 7 1 . . . 1 4 17 2 . 15 . . . . . . 20 . 3 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . 1 . . . . . 1 1 . . . . . . . . . 1 . 3 . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67673 | 160 677 411 1132 1320 . 440 1286 585 52 19 1334 389 82 . 1705 . 1016 3508 1255 971 228 1468 1275 180 646 362 75 6712 7465 8990 11838 12092 Guns 21737 | 160 575 . 307 109 . 93 633 320 30 19 671 303 . . 912 . 345 1042 84 7 26 276 74 28 151 145 75 770 3229 4700 5087 1566 Cannons 15793 | . . 240 507 153 . 144 330 171 22 . 139 86 82 . 266 . 671 2290 214 93 202 927 . . 259 217 . 646 1740 454 3562 2378 Explosions 29580 | . . 171 318 1058 . 203 249 . . . 524 . . . 527 . . 72 957 682 . 265 1201 152 236 . . 5296 2496 3836 3189 8148 Melee 559 | . 102 . . . . . 70 94 . . . . . . . . . 104 . 189 . . . . . . . . . . . . Ramming 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19770 | 160 575 . 307 109 . 93 633 320 30 19 671 303 . . 912 . 345 906 84 7 26 276 32 28 151 145 75 566 3210 4700 5087 . Thermal 25487 | . . . 286 153 . 144 330 171 22 . 139 86 82 . 266 . 671 2498 186 61 151 769 1243 . 259 217 . 6146 3329 454 3562 4262 Explosive 19698 | . . 171 239 1058 . 203 249 . . . 524 . . . 527 . . . 957 682 . 265 . 152 236 . . . 722 3836 3189 6688 Electromagnetic 1392 | . . 240 300 . . . . . . . . . . . . . . . 28 32 51 158 . . . . . . 204 . . 379 Impact 559 | . 102 . . . . . 70 94 . . . . . . . . . 104 . 189 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 763 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 763 Highest Corruption 16 | . . . . . . . . . 1 1 3 3 3 3 4 . . 5 5 5 5 . 2 2 2 2 2 11 16 9 9 6 Average Corruption 4 | . . . . . . . . . 1 1 1 3 3 3 3 . . 4 5 5 5 . 2 2 2 2 2 9 11 5 5 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Corruption Blocked 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 87 . . Effects 322 | . . . . . . . . . . 4 3 14 6 4 18 . . 36 19 17 2 . 5 5 9 6 10 24 66 33 30 11 Message Errors 61 | . . . . . . . . . . . 3 3 1 2 3 . . 8 5 3 . . . . 3 . 3 6 9 6 4 2 Matter Fused 73 | . . . . . . . . . . 1 . 2 2 . 6 . . 8 5 4 1 . 1 . 1 3 3 8 14 6 5 3 Heat Flow Errors 47 | . . . . . . . . . . 1 . 4 2 . 1 . . 2 2 3 1 . . 1 2 . 3 3 11 4 5 2 Energy Discharges 33 | . . . . . . . . . . 1 . 2 . . 1 . . 2 3 2 . . 1 1 1 . . 1 7 7 4 . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Parts Fused 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 2 . 1 . Data Loss (minor) 41 | . . . . . . . . . . . . 2 1 1 3 . . 5 2 1 . . 2 2 1 1 1 5 9 3 . 2 Data Loss (major) 13 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 6 . 2 1 Misfires 18 | . . . . . . . . . . 1 . . . 1 1 . . 5 1 1 . . . . . 1 . . 1 1 4 1 Alerts 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 5 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 17 | . . . . . . . . . . . . 1 . . 1 . . 4 1 2 . . . . . . . . 4 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1850 | . 10 4 29 28 . . 118 . . . 7 . 21 . 15 . . 159 39 155 . 43 14 . 44 . . 92 107 106 207 652 Projectiles 288 | . . 4 . . . . . . . . . . 21 . . . . 95 8 18 . 7 . . . . . 10 74 . . 51 Explosions 1301 | . . . 29 28 . . 68 . . . 7 . . . 15 . . . 31 . . 36 14 . 44 . . 82 33 106 207 601 Melee 261 | . 10 . . . . . 50 . . . . . . . . . . 64 . 137 . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1066 | . . 64 37 68 . 47 13 . . . 41 . . . 22 . . . 57 . . . 60 . . . . 107 93 164 . 293 Shots 34 | . . 2 1 3 . 2 1 . . . 2 . . . 1 . . . 4 . . . 3 . . . . 5 4 2 . 4 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 584 | . 13 162 322 84 . 79 207 36 21 82 142 270 247 . 286 . 179 584 188 183 161 331 271 137 171 . 230 195 169 174 383 350 Average Temperature 92 | . 7 57 122 34 . 32 53 8 14 42 47 73 94 . 78 . 78 154 48 88 67 94 97 52 37 . 71 57 63 18 109 127 Received Heat Transfer 3817 | . 228 27 120 42 . 45 297 99 . . 177 36 . . 144 . 345 207 159 225 4 125 . . . . . 441 223 54 306 513 Effects 16 | . . . 1 . . . . . . . . . . . . . . 10 . . . 1 3 . . . . . . . . 1 Shutdowns 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Interference 5 | . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 5 11 2 Total Turns 421 | . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . 52 39 101 169 26 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . 35 20 34 32 20 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 12 | . . . 2 . . . 3 . . . . . . . . . . 2 . 1 . . . . . . . . 2 . . 2 Impact Corruptions 13 | . 1 . . . . . 2 . . . . . . . . . . 3 . 7 . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 5 . . 2 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 5 . . 2 . Parts Melted 68 | . . . . . . . . . . . . . . . 1 . . 9 . . 2 3 3 . 2 . . 26 6 . 9 7 Heat Transferred 27566 | . . . 420 259 . 259 592 296 37 . 222 111 111 . 370 . 925 3319 259 74 185 981 1657 . 333 129 . 8240 2565 . 2823 3399 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Peak Influence 2736 | 20 168 115 364 205 . 159 339 307 133 5 373 . . . . 900 720 686 . . . . 113 . . . . 745 1075 1690 2245 2736 Initial 1398 | . 13 . 44 13 . . . 64 64 5 . . . . . 900 630 361 . . . . 16 . . . . 150 338 593 963 1398 Average 433 | 5 26 22 184 134 . 41 179 166 83 3 145 . . . . 900 679 383 . . . . 44 . . . . 474 637 982 1221 1766 Maximum Alert Level 5 | . . . 1 1 . . 1 1 . . 1 . . . . 3 3 2 . . . . . . . . . 3 3 5 5 5 Low Security (%) 45 | 100 100 100 54 67 . 100 69 63 100 100 72 . . . . . . 3 . . . . 100 . . . . 12 . . . . Level 1 16 | . . . 45 32 . . 30 36 . . 27 . . . . . . 60 . . . . . . . . . 30 5 . . . Level 2 15 | . . . . . . . . . . . . . . . . . 62 35 . . . . . . . . . 30 69 34 . . Level 3 13 | . . . . . . . . . . . . . . . . 100 37 . . . . . . . . . . 26 24 32 60 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 20 36 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 48 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 3 1 3 1 . . . 2 1 . . . . . . 1 1 4 . . . . 1 . . . . 8 9 1 13 4 Investigation 10 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 1 Extermination 10 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 3 . 2 1 Reinforcement 18 | . 1 . 2 . . . . 2 1 . . . . . . . 1 1 . . . . . . . . . 4 4 1 1 . Assault 14 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 8 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 35 | . 1 1 6 . . . 2 . . . . . . . 2 . . 3 . . . . 1 . . . . . 3 6 7 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 632 | . 21 10 34 14 . 7 24 12 2 6 14 1 . 4 18 . 12 40 13 7 20 10 7 4 5 . 2 38 46 58 74 129 Peak Tracking Total 101 | . 4 3 5 4 . 4 4 2 1 6 4 1 . 4 4 . 8 8 5 7 10 4 4 4 2 . 1 8 5 9 9 101 Tactical Retreats 11 | . . 1 2 . . . . . . . 1 . . . 1 . . 2 1 . . . . . . . . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 14 | . 1 . 1 . . . . . 2 . 2 . . . . . 1 2 . . . . . . . . . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 1 . . . . . 1 . 12 2 . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 42 | . . 1 2 1 . . 1 3 . . . . . 1 . . . 4 . 4 . . . . . . . 1 11 3 7 3 Max in Single Turn 2 | . . 1 2 1 . . 1 1 . . . . . 1 . . . 2 . 2 . . . . . . . 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 2 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 67 | . 6 1 6 1 1 . 3 4 4 . 1 1 . 3 . 2 . 3 . . 3 . 2 . 1 9 . 3 9 2 2 . Terminals 40 | . 6 . 6 1 . . 3 4 1 . 1 1 . . . 2 . 2 . . . . 1 . . . . 2 7 2 1 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Total Hacks 209 | . 22 1 22 4 4 . 9 14 6 . 6 2 . 22 . 2 . 4 . . 4 . 4 . 1 48 . 6 19 3 6 . Successful 140 | . 11 1 12 . 4 . 3 5 4 . 4 2 . 22 . 1 . 1 . . 4 . 2 . 1 48 . 3 11 1 . . Failed 68 | . 10 . 10 4 . . 6 9 2 . 2 . . . . 1 . 3 . . . . 2 . . . . 3 8 2 6 . Catastrophic 20 | . 3 . 2 2 . . 2 2 . . . . . . . 1 . 1 . . . . 1 . . . . 1 2 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 11 . 8 4 . . 4 10 . . 2 . . . . . . . . . 1 . . . . . . 1 7 1 5 . Terminals 110 | . 22 . 22 4 . . 9 14 2 . 6 2 . . . 2 . 3 . . . . 1 . . . . 3 15 3 2 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . 4 . Terminal Hacks 114 | . 7 1 8 . 4 . 1 3 1 . 3 2 . 22 . 1 . . . . 4 . . . 1 48 . 2 5 1 . . Record 53 | . . . . . 4 . . . . . . 2 . 3 . . . . . . 3 . . . . 36 . . 4 1 . . Part Schematic 15 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 1 . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 17 | . 4 . 4 . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . 4 . . . Terminals 17 | . 4 . 4 . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . 4 . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Botnet 14 | . 4 . 3 . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . 2 . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 6 1 . . 3 3 2 . 1 1 . . . 1 . 2 . . . . 2 . . . . 1 4 2 2 . Full Trace Events 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . 4 . . 5 . . . Parts Built 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . 58 . . . . . . . . 139 . . . . . . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . 14 . . . . . . . . 9 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . 3 1 . Machine Destruction 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . 3 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 11 | . . . . 4 . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . . 1 Largest Group 5 | . . . . 4 2 2 . . . 1 . . . . . . . . . . 5 4 . . . . . . . . . 1 Highest-Rated Group 239 | . . . . 71 44 44 . . . 31 . . . . . . . . . . 239 196 . . . . . . . . . 69 Highest-Rated Ally 69 | . . . . 31 31 31 . . . 31 . . . . . . . . . . 65 65 . . . . . . . . . 69 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 80 | . . . . 19 . 5 . . . 12 . . . . . . . . . . 22 15 . . . . . . . . . 7 Total Damage 2539 | . . . . 223 . 99 . . . 168 . . . . . . . . . . 1018 552 . . . . . . . . . 479 Kills 14 | . . . . 3 . 1 . . . . . . . . . . . . . . 7 1 . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . . 1 . . 2 . . . 2 1 . 2 . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 29380 | 149 1927 1332 1297 803 210 1040 916 886 442 156 689 817 315 102 965 198 343 2045 818 636 1056 2220 850 587 848 371 770 819 1695 1737 1714 627 Spaces Moved 14883 | 65 815 655 548 468 132 619 421 441 295 100 435 608 269 89 561 140 134 1013 382 342 569 1001 408 328 407 192 404 372 807 866 754 243 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12098 | . 455 655 548 468 132 619 421 441 139 . . . . . . . 132 1013 382 342 569 1001 408 328 407 192 404 372 807 866 754 243 Legs 408 | 48 360 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2360 | . . . . . . . . . 156 100 435 608 269 89 561 140 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 115 115 115 115 115 115 115 100 115 161 170 170 167 163 163 163 163 163 163 162 158 158 161 163 Average Speed 155 | 140 142 160 205 160 160 160 160 160 136 115 115 115 115 115 116 121 182 163 170 170 169 163 163 163 163 163 163 164 162 158 161 164 Slowest Speed 250 | 200 160 160 240 160 160 160 160 160 160 115 115 115 115 115 130 130 241 237 170 170 170 167 163 163 163 163 163 166 250 237 250 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 99 98 45 92 49 96 40 64 9 70 10 63 57 70 70 4 77 26 58 53 81 74 9 55 51 62 67 10 85 23 37 13 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 9 | . . 1 . . 1 . . . . . . . . 1 1 . . . . 1 . 1 . . . 3 . . . . . . Known Exits Taken 20 | . . . . . . 1 1 . . . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Scrap Searched 14 | . . 1 . 1 . 1 . . . . . 2 . . 1 . . . 2 1 . 1 . 4 . . . . . . . . Spaces Dug 182 | . 3 1 . . . 1 2 7 1 . 9 23 . . 19 . . 6 14 . . 40 . 12 17 . 27 . . . . . Terrain Destroyed 1056 | . 3 23 10 72 . 18 2 7 1 . 40 28 . . 43 . . 33 85 9 . 86 . 20 51 . 35 6 62 145 128 149 Melee 29 | . 3 1 . . . 1 2 7 1 . 9 . . . . . . 5 . . . . . . . . . . . . . . Projectile 373 | . . . . . . . . . . . . 28 . . 24 . . 10 15 . . 71 . 18 23 . 35 6 26 43 29 45 AOE 652 | . . 22 10 72 . 17 . . . . 31 . . . 19 . . 18 70 9 . 15 . 2 28 . . . 36 102 97 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 19174 | 93 1497 919 660 498 131 646 583 561 337 141 552 667 271 88 760 171 193 1236 477 373 654 1479 572 357 550 228 479 476 1031 1088 1054 352 Wait 2160 | . 595 222 41 5 . 3 72 61 10 42 38 4 . . 107 . 6 66 32 1 2 371 83 1 106 2 45 32 32 58 105 18 Move 14852 | 64 814 654 547 467 131 618 420 440 295 99 434 607 268 88 560 139 133 1012 381 341 568 1000 407 327 406 191 403 371 806 865 753 243 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 7 16 9 10 2 . 2 11 3 9 . 6 2 . . 1 16 7 17 . 3 2 . 9 2 . . . 9 15 3 11 4 Fast Attach 196 | 7 . . 3 . . 2 4 1 1 . 3 . . . 4 3 2 9 . 1 8 6 16 . 1 8 . 5 29 37 31 15 Attach 104 | . 4 . 4 1 . . 5 . 2 . 3 1 . . 3 3 4 16 2 2 . . 10 . . . . 5 11 1 16 11 Detach 53 | . 2 . . . . . 1 . . . . . . . 1 2 1 4 1 . 3 . 4 . . . . 1 10 3 17 3 Swap 267 | 1 11 10 13 7 . 6 15 15 5 . 19 5 . . 11 2 11 24 13 5 2 11 6 4 7 1 . . 23 24 12 4 Drop 281 | . 9 10 12 2 . 4 15 9 12 . 7 1 . . 1 6 8 16 . 3 10 10 23 2 1 7 . 5 39 41 27 1 Fire 945 | 14 39 13 30 14 . 10 35 15 1 . 19 47 3 . 72 . 18 52 48 14 3 81 13 21 29 18 31 48 66 56 82 53 Melee 71 | . 7 1 . . . 1 4 17 2 . 15 . . . . . . 20 . 3 . . 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 8 . . . . . 2 . . . . . . . . . . . . . . . Rewire 58 | . . . . . . . . . . . . . . . . . 1 . . . 56 . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Arm] / *Qua) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 150 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 7) 706 | -10/Materials | Discovered new exit (range 10) 805 | -10/Materials | Discovered new exit (range 4) 1243 | -10/Materials | Discovered new exit (range 6) 1948 | -10/Materials | Discovered new exit (range 9) 2077 | -10/Materials | Entered Mines 2078 | -10/Mines | Assembled infested the area 2695 | -10/Mines | Discovered new exit (range 12) 2748 | -10/Mines | Core integrity fell below 50% 3181 | -10/Mines | Learned location of Zion (-6) 3203 | -10/Mines | Met a Derelict shopkeep closing up shop 3281 | -10/Mines | Discovered new exit (range 9) 3409 | -10/Mines | Entered Materials 3409 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3695 | -9/Materials | Build established: Tank 3847 | -9/Materials | Discovered new exit (range 9) 4056 | -9/Materials | Discovered new exit (range 3) 4095 | -9/Materials | Build established: Scavenger-Tank 4462 | -9/Materials | Discovered new exit (range 3) 4706 | -9/Materials | Entered Mines 4795 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4795 | -9/Mines | Discovered new exit (range 5) 5003 | -9/Mines | Discovered new exit (range 10) 5005 | -9/Mines | Learned Materials trap positions 5018 | -9/Mines | Identified exit to Materials 5050 | -9/Mines | Found a hidden stash of uninstalled traps 5217 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5287 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5298 | -9/Mines | Met a Derelict testing a Signal Generator 5303 | -9/Mines | Found Signal Generator 5509 | -9/Mines | Entered Exiles 5509 | -9/Exiles | Accompanied by 2 allies 5549 | -9/Exiles | Met 8R-AWN 5575 | -9/Exiles | Met EX-HEX 5639 | -9/Exiles | Met EX-DEC 5706 | -9/Exiles | Discovered new exit (range 10) 5719 | -9/Exiles | Entered Mines 5719 | -8/Mines | Accompanied by 2 allies 6326 | -8/Mines | Discovered exit to Materials (range 8) 6733 | -8/Mines | Discovered exit to Materials (range 6) 6759 | -8/Mines | Entered Materials 6759 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6760 | -8/Materials | Loaded intel: 19 trap records 6841 | -8/Materials | Identified exit to Storage 7063 | -8/Materials | Build established: Scavenger-Gunner 7387 | -8/Materials | Discovered new exit (range 5) 7675 | -8/Materials | Entered Storage 8181 | -8/Storage | Discovered new exit (range 9) 8320 | -8/Storage | Used back door to open Recycling access 8320 | -8/Storage | Discovered new exit (range 5) 8561 | -8/Storage | Entered Factory 8561 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8716 | -7/Factory | Fabricated Adv. Medium Treads? 8926 | -7/Factory | Build established: Gunner 9003 | -7/Factory | Sucked down chute 9003 | -7/Factory | Entered Waste 9004 | -7/Waste | Met a frightened Derelict 9047 | -7/Waste | Spotted C-40 Crusher 9105 | -7/Waste | Spotted C-40 Crusher 9107 | -7/Waste | Spotted C-40 Crusher 9111 | -7/Waste | Spotted C-40 Crusher 9127 | -7/Waste | Spotted C-40 Crusher 9132 | -7/Waste | Spotted C-40 Crusher 9134 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9149 | -7/Waste | Discovered new exit (range 10) 9159 | -7/Waste | Entered Factory 9282 | -7/Factory | Identified exit to Lower Caves 9848 | -7/Factory | Entered Lower Caves 9903 | -7/Lower Caves | Learned Factory stockpile data 10131 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10157 | -7/Lower Caves | Spotted B-75 Beast 10405 | -7/Lower Caves | Destroyed B-75 Beast 10611 | -7/Lower Caves | Discovered new exit (range 15) 10664 | -7/Lower Caves | Identified exit to Lower Caves 10665 | -7/Lower Caves | Entered another Lower Caves area 10964 | -7/Lower Caves | Discovered new exit (range 14) 10979 | -7/Lower Caves | Identified exit to Data Miner 10980 | -7/Lower Caves | Entered Data Miner 10980 | -7/Data Miner | Discovered new exit (range 7) 11002 | -7/Data Miner | Met Data Miner 11023 | -7/Data Miner | Learned location of Section 7 (-2) 11041 | -7/Data Miner | Received God Mode back door access code from Data Miner 11048 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11076 | -7/Data Miner | Data Conduit disabled 11081 | -7/Data Miner | Identified exit to Proximity Caves 11082 | -7/Data Miner | Entered Proximity Caves 11084 | -6/Proximity Caves | Spotter reported a threat 11085 | -6/Proximity Caves | Spotter reported a threat 11160 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11243 | -6/Proximity Caves | Learned location of 1 exit from Factory 11268 | -6/Proximity Caves | Spotter reported a threat 11424 | -6/Proximity Caves | Spotted B-75 Beast 11438 | -6/Proximity Caves | Spotter reported a threat 11472 | -6/Proximity Caves | Spotter reported a threat 11579 | -6/Proximity Caves | Build established: Tank 11849 | -6/Proximity Caves | Spotter reported a threat 11964 | -6/Proximity Caves | Discovered new exit (range 16) 12047 | -6/Proximity Caves | Entered Factory 12047 | -6/Factory | Evolved 2 slots: Utility x2 12048 | -6/Factory | Identified exit to Factory 12244 | -6/Factory | Identified exit to DSF 12245 | -6/Factory | Entered DSF 12287 | -6/DSF | Additional patrols routed to DSF 12397 | -6/DSF | Discovered exit to Factory (range 15) 12588 | -6/DSF | Entered Factory 12588 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12597 | -5/Factory | Lost 3 parts (2u1w) 13113 | -5/Factory | Spotted B-75 Beast 13954 | -5/Factory | Discovered new exit (range 16) 13986 | -5/Factory | Identified exit to Factory 14093 | -5/Factory | Discovered exit to Factory (range 15) 14111 | -5/Factory | Fabricated Adv. Heavy Siege Treads? 14149 | -5/Factory | Discovered new exit (range 15) 14182 | -5/Factory | Identified exit to Upper Caves 14419 | -5/Factory | Destroyed 8 combat bots 14633 | -5/Factory | Entered Upper Caves 14666 | -5/Upper Caves | Learned 4 Factory zone layouts 14732 | -5/Upper Caves | Learned Factory security intel 14942 | -5/Upper Caves | Build established: Scavenger-Tank 15436 | -5/Upper Caves | Discovered new exit (range 10) 15449 | -5/Upper Caves | Identified exit to Upper Caves 15451 | -5/Upper Caves | Entered another Upper Caves area 15808 | -5/Upper Caves | Learned location of Armory (-3) 15917 | -5/Upper Caves | Attracted the attention of an 0b10 base 15977 | -5/Upper Caves | Destroyed 7 combat bots 16034 | -5/Upper Caves | Discovered new exit (range 5) 16041 | -5/Upper Caves | Identified exit to Warlord 16087 | -5/Upper Caves | Entered Warlord 16145 | -5/Warlord | System corruption cleaned by Quarantine Array 16233 | -5/Warlord | Build established: Tank 16387 | -5/Warlord | Found Prototype Energy Gun 16666 | -5/Warlord | Visited the Vortex Lab 16674 | -5/Warlord | Warlord's base attacked by MAIN.C 16684 | -5/Warlord | Found Prototype Energy Gun 16684 | -5/Warlord | Identified Vortex Rail 16692 | -5/Warlord | Found Vortex Rail 16836 | -5/Warlord | Met Warlord 16851 | -5/Warlord | Opened Warlord's prototype stash 16858 | -5/Warlord | Found Prototype Device 16858 | -5/Warlord | Identified System Purifier 16862 | -5/Warlord | Found Prototype Processor 16862 | -5/Warlord | Identified Exp. Target Analyzer 17022 | -5/Warlord | P-70 Sage assimilated allied 52-VIB(g) 17024 | -5/Warlord | Warlord forces counterattacked 17031 | -5/Warlord | P-70 Sage assimilated allied N4-KJB(g) 17034 | -5/Warlord | P-70 Sage assimilated allied 5E-14B(M) 17084 | -5/Warlord | Spotted Striker 17095 | -5/Warlord | Destroyed Striker 17123 | -5/Warlord | Discovered new exit (range 12) 17133 | -5/Warlord | Lost 4 allies 17138 | -5/Warlord | Identified exit to Proximity Caves 17143 | -5/Warlord | Entered Proximity Caves 17143 | -4/Proximity Caves | Accompanied by 4 allies 17147 | -4/Proximity Caves | Spotted B-86 Titan 17165 | -4/Proximity Caves | Allies destroyed B-86 Titan 17393 | -4/Proximity Caves | Build established: Scavenger-Tank 18680 | -4/Proximity Caves | Learned location of Testing (-2) 19337 | -4/Proximity Caves | Discovered exit to Factory (range 6) 19353 | -4/Proximity Caves | Learned 4 Research zone layouts 19363 | -4/Proximity Caves | Entered Factory 19363 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19364 | -4/Factory | Identified exit to Research 19366 | -4/Factory | Identified Plasma Storm 19626 | -4/Factory | Discovered exit to Research (range 8) 19712 | -4/Factory | Repaired Lyr. Medium Armor Plating 19734 | -4/Factory | Discovered new exit (range 13) 19809 | -4/Factory | Identified exit to Upper Caves 20213 | -4/Factory | Entered Upper Caves 20254 | -4/Upper Caves | Encountered a Warlord checkpoint 20380 | -4/Upper Caves | Learned Research emergency access door positions 20764 | -4/Upper Caves | Discovered new exit (range 15) 20799 | -4/Upper Caves | Identified exit to Upper Caves 20800 | -4/Upper Caves | Spotted B-86 Titan 20800 | -4/Upper Caves | Entered another Upper Caves area 21630 | -4/Upper Caves | Discovered new exit (range 10) 21645 | -4/Upper Caves | Identified exit to Zhirov 21648 | -4/Upper Caves | Entered Zhirov 21648 | -4/Zhirov | Discovered new exit (range 3) 21678 | -4/Zhirov | Met Zhirov 21709 | -4/Zhirov | Learned location of Quarantine (-3) 21709 | -4/Zhirov | Learned location of Command (-1) 21745 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21775 | -4/Zhirov | Found Alien Artifact 21775 | -4/Zhirov | Identified Integrated Reactor 21775 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22017 | -4/Zhirov | Identified exit to Proximity Caves 22019 | -4/Zhirov | Entered Proximity Caves 22111 | -3/Proximity Caves | Build established: Scavenger-Gunner 22157 | -3/Proximity Caves | Spotter reported a threat 22769 | -3/Proximity Caves | Discovered exit to Research (range 11) 22789 | -3/Proximity Caves | Entered Research 22789 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22944 | -3/Research | Lost 4 parts (1p3u) 23179 | -3/Research | System corruption reached 10% 23200 | -3/Research | Destroyed 10 combat bots 23264 | -3/Research | Identified exit to Garrison 23331 | -3/Research | Lost 3 parts (1n2u) 23413 | -3/Research | Discovered new exit (range 11) 23598 | -3/Research | Discovered new exit (range 8) 23608 | -3/Research | Entered Quarantine 23764 | -3/Quarantine | Found Fusion Bomb Launcher 23839 | -3/Quarantine | Found Alien Impact Weapon 23839 | -3/Quarantine | Identified Core Stripper 23892 | -3/Quarantine | Met incapacitated Sigix Warrior 23892 | -3/Quarantine | Lockdown squad dispatched 23898 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 23902 | -3/Quarantine | Unlocked Sigix quarantine chamber 24005 | -3/Quarantine | Spotted Lightning 24007 | -3/Quarantine | Spotted Lightning 24008 | -3/Quarantine | Spotted Lightning 24010 | -3/Quarantine | Destroyed Lightning 24010 | -3/Quarantine | Destroyed Lightning 24013 | -3/Quarantine | Destroyed Lightning 24021 | -3/Quarantine | Found Prototype Energy Cannon 24021 | -3/Quarantine | Identified EMDS 24243 | -3/Quarantine | Found Alien Artifact 24243 | -3/Quarantine | Identified Phase Armor 24283 | -3/Quarantine | Found Alien Artifact 24283 | -3/Quarantine | Identified Subatomic Replicator 24365 | -3/Quarantine | Found Alien Energy Cannon 24365 | -3/Quarantine | Identified Core Cannon 24909 | -3/Quarantine | Found Alien Artifact 24909 | -3/Quarantine | Identified Terrabomb 24909 | -3/Quarantine | Used Terrabomb 24929 | -3/Quarantine | Scanned by Researcher 24932 | -3/Quarantine | Core integrity fell below 50% 25117 | -3/Quarantine | Found Alien Artifact 25117 | -3/Quarantine | Identified Core Reset Matrix 25117 | -3/Quarantine | Used Core Reset Matrix 25121 | -3/Quarantine | Sensed 10 artifacts in vicinity 25295 | -3/Quarantine | Discovered new exit (range 8) 25302 | -3/Quarantine | Identified exit to Research 25303 | -3/Quarantine | Entered Research 25303 | -2/Research | Warlord forces began assault on 0b10 25303 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25413 | -2/Research | Research machine network offline 25600 | -2/Research | Build established: Alien-Gunner 25610 | -2/Research | Borebot progress halted 25625 | -2/Research | Spotted Striker 25643 | -2/Research | Borebot progress halted 25657 | -2/Research | Lost 10 allies 25747 | -2/Research | Spotted Executioner 25751 | -2/Research | Spotted Executioner 25888 | -2/Research | Spotted Executioner 25894 | -2/Research | Spotted Executioner 25903 | -2/Research | Destroyed Executioner 25920 | -2/Research | Destroyed Executioner 26023 | -2/Research | Spotted Executioner 26025 | -2/Research | Spotted Executioner 26034 | -2/Research | Destroyed Executioner 26036 | -2/Research | Borebot progress halted 26042 | -2/Research | Destroyed Executioner 26074 | -2/Research | Found Prototype Device 26074 | -2/Research | Identified Adv. Kinecellerator 26081 | -2/Research | Found Prototype Processor 26081 | -2/Research | Identified Exp. Core Analyzer 26367 | -2/Research | Build established: Scavenger-Gunner 26477 | -2/Research | Discovered new exit (range 9) 26493 | -2/Research | Spotted Striker 26511 | -2/Research | Spotted Executioner 26513 | -2/Research | Spotted Executioner 26513 | -2/Research | Spotted Striker 26521 | -2/Research | Destroyed Executioner 26530 | -2/Research | Destroyed Striker 26547 | -2/Research | Identified exit to Access 26551 | -2/Research | Destroyed 7 combat bots 26556 | -2/Research | Lost 6 allies 26761 | -2/Research | Spotted Executioner 26761 | -2/Research | Spotted Executioner 26762 | -2/Research | Destroyed Executioner 26766 | -2/Research | Destroyed Executioner 26800 | -2/Research | Found Adv. Kinecellerator 26814 | -2/Research | Spotted Executioner 26817 | -2/Research | Spotted Striker 26824 | -2/Research | Destroyed Executioner 26831 | -2/Research | Destroyed Striker 26857 | -2/Research | Spotted B-90 Cyclops 26862 | -2/Research | Spotted Executioner 26863 | -2/Research | Destroyed 7 combat bots 26877 | -2/Research | Destroyed Executioner 26894 | -2/Research | Lost 3 parts (1p1u1w) 27040 | -2/Research | Entered Access 27040 | -1/Access | Evolved 2 slots: Utility x2 27416 | -1/Access | Spotted B-99 Colossus 27790 | -1/Access | First assault squad dispatched 27830 | -1/Access | Spotted B-99 Colossus 27911 | -1/Access | Destroyed 8 combat bots 28043 | -1/Access | Found Prototype Launcher 28043 | -1/Access | Identified Ragnarok Missile Launcher 28305 | -1/Access | Lost 4 parts (2u2w) 28449 | -1/Access | Destroyed 8 combat bots 28573 | -1/Access | Energy Cycler disabled 28599 | -1/Access | High security lockdown imminent 28648 | -1/Access | Destroyed 8 combat bots 28679 | -1/Access | High security lockdown engaged 28703 | -1/Access | Spotted B-99 Colossus 28703 | -1/Access | Spotted B-99 Colossus 28751 | -1/Access | Discovered new exit (range 3) 28753 | -1/Access | Identified exit to Command 28754 | -1/Access | Entered Command 28775 | -1/Command | Lost 8 parts (2p3u3w) 28784 | -1/Command | Found Unknown Device 28784 | -1/Command | Identified Quantum Capacitor 28831 | -1/Command | Destroyed 7 combat bots 29004 | -1/Command | First assault squad dispatched 29115 | -1/Command | Lost 6 parts (1p2n1u2w) 29189 | -1/Command | Lost 3 parts (2u1w) 29285 | -1/Command | High security lockdown imminent 29333 | -1/Command | Destroyed 7 combat bots 29365 | -1/Command | High security lockdown engaged 29381 | -1/Command | Self-destructed Last Messages --------------- 29379_ Slug penetrates H-88 Terminator. 29379_ Vortex penetrates C-57 Dissector. 29379_ Entropic reaction triggered in Lgt. Quantum Reactor. 29379_ H-88 Terminator destroyed. 29379_ Destroyed Unknown Device. 29379_ Penetrated by Slug. 29379_ Adv. Thermal Defense Suite destroyed. 29379_ Penetrated by Slug. 29379_ Slug penetrates H-88 Terminator. 29379_ H-88 Terminator destroyed. 29379_ Arm. Medium Treads destroyed. 29380_ The unstable cave ceiling collapses. 29380_ G-73 Enforcer suffers critical hit (Burn). 29380_ Penetrated by Slug. 29380_ Vortex Rail destroyed. 29380_ Critical hit (Burn: +37). 29380_ Penetrated by Slug. 29381_ Adv. Thermal Generator destroyed. 29381_ Antimissile System destroyed. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????######## | | ????????????????????????? ?????????????# # | | ????????????????????? ?? ?????????????# # | | ???????????????????h ? ?????????????# # | | ??????????????????? hhh? ?????????????# # | | ???????????????????#hh ## #?????????????# # | | ??????????????????##hh [##??##????????# # | | ??????????????????# hh =% #??# #?????#####+#### | | ?????????????????## hh #%[%#####"####?# | | ?????????????????# hh %== ## #?# | | ?????????????????# h s] ! # #?# ##+##### | | ??????????????#??# # ### ## ??? | | ???????????####++##;hh [ ## ## ;# "# ? | | ??????????? l % =[ ; "# | | ?????????? h ! "# | | ?????????? [%hccc !; "# | | ?????????? p ggg*@g m ; "# | | ?????????????????#### *ggg%!# ##"# ######## | | ???????????????????#ggg%gg%=% # ### #??????? | | ???????????????????#gg#g=ggg! ## "## #?????## | | ???????????????????# ; #g[; ### ### #?????# | | ??????????????????#; # ; [## ##?####### #??????# | | ??????????????????##gg### #?##???????# ####### | | ???????????????????# ???#gw#??????????# "%" | | ???????????????????#????# g#??????????? "" " | | ???????????????????????? ??????????# ## | | ???????????????????????? ??????????##+#### | | ???????????????????????# ????????????????# | | ???????????????????????# ????????????????# | | ???????????????????????# ????????????????# | | ???????????????????????# ????????????????# | | ???????????????????????##+##????????????????# | | ????????????????????????? ??????????????????# | | ???????????????????????????????????????????#" | | ???????????????????????????????????????????"## ### | | ?????????????????????????????????????????? #?# ??? | | ????????????????????????????????????????? ??# ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 200 Energy Generation 68 Energy Capacity 700 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 40 Corruption Block 20 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Power Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Particle Charging 30 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -7/Factory | Preloaded Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Stripper Phase Armor Subatomic Replicator Core Cannon Terrabomb Core Reset Matrix Achievements -------------- 50k Club Ultimate Loadout Challenges ------------ None Game ------ Seed ControlTransportWell Manual? 0 Play Time 04:46:58 Cumulative 185.1 hours Start 2024.04.10 @ 10:48:40 End 2024.04.13 @ 00:16:01 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6965cd03-5744-4cf6-bcb9-5a0406b06de5