Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 17:20:03 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (410) 2050 Value Destroyed (11881) 11881 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (7414) 7414 TOTAL SCORE: 25725 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7170 Follower Combat Kills 106 Friendly Fire -362 Cogmind --------- Core Integrity 178/850 Matter 290/300 Energy 8/100 System Corruption 3% Temperature Cool (0) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Cooling System Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Seismic Detector > --- WEAPON (3) ------- Rocket Array > --- INVENTORY (25) --- Compact Wheel Advanced Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Matter Compressor (250) Matter Compressor (250) Structural Scanner Core Analyzer Core Shielding Long-range Tractor Beam Field Laser Coil Gun Improved Heavy Machine Gun Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Matter Filter Weapon Cycler Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Rocket Array > --- INVENTORY -------- Improved Cooling System Improved Cooling System Improved Cooling System Coolant Injector Matter Compressor Matter Compressor Seismic Detector Core Analyzer Insulated Plating Focal Shield System Restoration Module Long-range Tractor Beam Drone Bay Cooled Particle Cannon Firepult Improved Heavy Machine Gun Advanced Assault Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Rocket Array Rocket Array Remote Datajack Plasma Cutter Powered Hammer [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 Utility 4 | . . . . . 2 1 . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 320 | 8 14 4 9 4 65 70 71 75 Power 13 | 2 2 . 1 . 2 2 2 2 Engine 7 | 2 2 . . . 1 . . 2 Core 6 | . . . 1 . 1 2 2 . Reactor . | . . . . . . . . . Propulsion 79 | 2 7 . 4 . 21 18 12 15 Treads 53 | 2 7 . 4 . 14 11 12 3 Leg 7 | . . . . . 4 . . 3 Wheel 19 | . . . . . 3 7 . 9 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 110 | 2 3 . . . 18 30 29 28 Device 66 | 1 1 . . . 11 11 22 20 Storage 8 | 1 2 . . . 3 1 . 1 Processor 4 | . . . . . 1 2 1 . Hackware 3 | . . . . . 1 2 . . Protection 29 | . . . . . 2 14 6 7 Artifact . | . . . . . . . . . Weapon 118 | 2 2 4 4 4 24 20 28 30 Energy Gun 17 | . . . 1 2 8 4 . 2 Energy Cannon 35 | . . . 1 . 11 7 8 8 Ballistic Gun 21 | 2 2 2 2 1 1 4 3 4 Ballistic Cannon 12 | . . . . . 1 2 5 4 Launcher 30 | . . . . 1 2 3 12 12 Special Weapon 3 | . . 2 . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 3 2 1 Parts Lost 69 | . 5 . . . 12 9 3 40 Power 6 | . 2 . . . . 2 . 2 Propulsion 27 | . 1 . . . 6 4 2 14 Utility 19 | . 1 . . . 3 1 1 13 Weapon 17 | . 1 . . . 3 2 . 11 Highest Loss Streak 11 | . 3 . . . 6 3 1 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 100 100 89 88 96 83 Engine 3 | . 12 14 4 . 2 4 . 2 Core 5 | . . . 9 14 5 2 7 2 Treads 24 | . 28 28 28 28 27 16 29 11 Wheel 4 | . . . . . 5 8 . 8 Device 10 | . 9 14 14 14 15 4 8 15 Storage 8 | . 14 14 14 14 9 7 7 5 Processor 6 | . . . . . . 16 9 6 Hackware 1 | . . . . . 3 1 . . Protection 4 | . . . . . 4 5 7 7 Energy Gun 3 | . . . 4 17 5 2 . . Energy Cannon 6 | . . . 2 . 4 5 14 9 Ballistic Gun 6 | . 27 25 21 10 . 2 2 1 Ballistic Cannon 2 | . . . . . 3 5 2 2 Naked Turns . | . . . . . . . . . Heaviest Build 138 | 13 35 28 33 36 76 115 134 138 Greatest Support 118 | 40 40 40 40 40 85 88 88 118 Greatest Overweight (x) 11 | . . . . . 10 9 1 11 Average Overweight (x) 1 | . . . . . 2 1 1 3 Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 25 25 Average Capacity 19 | 7 10 15 15 15 17 21 25 24 Most Carried 25 | 1 8 11 15 15 20 25 25 25 Average Carried 18 | . 4 10 13 14 16 20 24 20 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 Final Carried 25 | 1 8 11 15 15 19 25 23 16 Class Distribution -------------------- 29% | Scavenger-Mutant 22% | Tank 14% | Gunner 12% | Mutant 8% | Scavenger-Gunner 6% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Storage Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Matter Collected 8765 | 294 321 79 422 65 869 2182 2210 2323 Remotely 1698 | . . . . . . 470 943 285 Salvage Created 16316 | 108 530 63 284 74 3520 2975 5598 3164 Parts 837 | 12 28 11 15 19 147 126 326 153 Haulers Intercepted 19 | . 1 . . . 6 6 6 . Recyclers Shooed 16 | . 1 . . 1 1 . 7 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 251 | . 10 2 . 4 52 45 79 59 Melee 1 | . . . . . . . . 1 Guns 42 | . 10 2 . 1 13 9 5 2 Cannons 83 | . . . . . 20 26 27 10 AOE 115 | . . . . 3 13 9 47 43 Classes Destroyed 18 | 2 4 2 . . 4 4 1 1 Worker 66 | . . . . . 7 6 42 11 Builder 71 | . . 1 . 1 5 7 36 21 Tunneler 7 | 2 . 1 . 1 . 2 . 1 Hauler 19 | . 1 . . . 6 6 6 . Recycler 43 | 1 . . . . 4 11 20 7 Mechanic 9 | . . . . . . 2 4 3 Operator 6 | . 1 . . . 4 1 . . Watcher 12 | . 1 . . . 4 4 2 1 Swarmer 16 | . . 1 . 4 . 4 4 3 Saboteur 3 | . . . . . . . . 3 Grunt 150 | . 10 1 1 . 40 24 43 31 Brawler 8 | . . . . . . 1 5 2 Duelist 9 | . . . . . . 3 2 4 Protector 4 | . . . . . . . 4 . Sentry 32 | . . . . . 9 6 12 5 Hunter 13 | . . . . . 2 . 5 6 Programmer 16 | . . . . . . 7 4 5 Heavy 2 | . . . . . 1 . . 1 Best Kill Streak 24 | 2 2 1 . 3 9 14 24 12 Combat Bots Only 10 | . 2 1 . 3 5 9 10 10 Max Kills in Single Turn 9 | 1 1 1 1 3 7 4 9 7 Gunslinging . | . . . . . . . . . Exploded 7 | . . . . 3 3 3 7 4 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 1358 | . 97 12 . 6 182 331 359 371 Missed 443 | . 21 2 . 1 52 128 124 115 Damage Taken 12307 | . 917 103 . 45 2371 2345 2608 3918 Core 1535 | . 131 14 . . 358 160 200 672 Absorbed by Shields 263 | . . . . . . . 152 111 Redirected to Shielding 85 | . . . . . . . . 85 Ignored by Resistances 652 | . . . . . . 178 150 324 Regen/Repaired (Parts) 935 | . . . . . 418 253 264 . Core Remaining (%) 56 | 100 . . . 42 34 . 48 . Volleys Fired 836 | 7 87 20 30 13 154 155 254 116 Largest 3 | 2 2 2 2 2 2 3 3 3 Hottest 265 | 40 40 100 110 50 250 250 141 265 Shots Fired 1580 | 14 172 32 47 20 250 309 530 206 Gun 608 | 14 172 24 44 19 112 120 68 35 Cannon 874 | . . . 3 . 132 183 419 137 Launcher 87 | . . . . 1 3 6 43 34 Special 11 | . . 8 . . 3 . . . Kinetic 652 | 14 172 24 31 14 37 147 144 69 Thermal 810 | . . 8 3 . 197 156 343 103 Explosive 87 | . . . . 1 3 6 43 34 Electromagnetic 31 | . . . 13 5 13 . . . Robot Hit Streak 35 | 4 9 5 16 4 14 35 19 11 Robot Miss Streak 7 | 1 4 3 2 3 5 4 7 6 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 1008 | 7 114 15 33 12 165 219 311 132 Core Hits 1053 | 6 37 7 13 9 122 130 400 329 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 28 | . . . 1 . 7 14 4 2 Burn 6 | . . . . . 1 4 . 1 Meltdown 2 | . . . . . 2 . . . Destroy 2 | . . . . . . 1 . 1 Blast 17 | . . . . . 4 9 4 . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 44489 | 66 913 149 367 253 6122 9071 16220 11328 Guns 6518 | 66 913 125 349 126 1514 1877 991 557 Cannons 17364 | . . . 18 . 2425 5867 6771 2283 Explosions 20556 | . . . . 127 2156 1327 8458 8488 Melee . | . . . . . . . . . Ramming 5 | . . . . . 5 . . . Kinetic 10542 | 66 913 125 183 71 961 4897 2154 1172 Thermal 15366 | . . 24 18 . 4546 2916 5608 2254 Explosive 18005 | . . . . 127 360 1158 8458 7902 Electromagnetic 571 | . . . 166 55 250 100 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 3 Average Corruption 7 | . . . . . . 7 8 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 Effects 268 | . . . . . . 131 129 8 Message Errors 72 | . . . . . . 34 36 2 Matter Fused 68 | . . . . . . 33 31 4 Heat Flow Errors 30 | . . . . . . 16 12 2 Energy Discharges 17 | . . . . . . 10 7 . Parts Rejected 3 | . . . . . . . 3 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 37 | . . . . . . 17 20 . Data Loss (major) 12 | . . . . . . 6 6 . Misfires 11 | . . . . . . 8 3 . Alerts 6 | . . . . . . 2 4 . Weapon Failures 11 | . . . . . . 5 6 . Overload Shots 1 | . . . . . . 1 . . Overflow Damage 1071 | . . . . 16 209 415 235 196 Projectiles 840 | . . . . . 177 414 193 56 Explosions 231 | . . . . 16 32 1 42 140 Melee . | . . . . . . . . . Knockbacks 41 | . . . . . 2 19 5 15 Impact . | . . . . . . . . . Kinetic 37 | . . . . . 2 17 4 14 Secondary 4 | . . . . . . 2 1 1 Self-Inflicted Damage 1286 | . . . . . 201 68 335 682 Shots 70 | . . . . . 16 3 15 36 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 466 | . 42 100 108 14 466 446 390 324 Average Temperature 71 | . 14 38 43 6 111 67 72 82 Received Heat Transfer 3845 | . 540 9 . . 1152 714 760 670 Effects 5 | . . . . . . 4 1 . Energy Bleed 2 | . . . . . . 1 1 . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 14 | . . . . . 10 1 . 3 Combat Hostiles 10 | . . . . . 6 1 . 3 Parts Melted 104 | . . . . . 56 10 17 21 Heat Transferred 33517 | . . 50 37 . 15001 5415 7585 5429 Parts Sabotaged 5 | . . . . . . . . 5 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Peak Influence 3029 | 15 206 95 . 128 1055 1301 2952 3029 Initial 1342 | . 9 . . . 33 479 591 1342 Average 859 | 5 81 18 . 35 702 599 1522 1920 Maximum Alert Level 5 | . 1 . . . 3 4 5 5 Low Security (%) 22 | 100 97 100 . 100 11 6 . . Level 1 11 | . 2 . . . 5 36 . . Level 2 13 | . . . . . 26 23 5 . Level 3 22 | . . . . . 56 15 26 . Level 4 17 | . . . . . . 19 33 47 Level 5 10 | . . . . . . . 25 52 High Security 2 | . . . . . . . 9 . Max Security . | . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . Squads Dispatched 82 | . 2 . . . 13 17 23 27 Investigation 10 | . . . . . 4 2 3 1 Extermination 12 | . . . . . . 4 4 4 Reinforcement 29 | . 2 . . . 6 6 8 7 Assault 17 | . . . . . . 2 8 7 Garrison 14 | . . . . . 3 3 . 8 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 14 | . . . . . 2 2 6 4 Haulers Reinforced 4 | . . . . . . 2 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Distress Signals 12 | . . . . . 2 1 3 6 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 349 | . 17 4 . 9 72 65 96 86 Peak Tracking Total 10 | . 3 3 . 3 6 5 10 8 Tactical Retreats 9 | . 1 1 . . 1 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 11 | . . . . . 2 7 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 35 | . . . . 1 9 7 5 13 Max in Single Turn 6 | . . . . . 1 2 1 6 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 46 | . 1 . 2 . 13 18 9 3 Terminals 28 | . 1 . . . 9 9 7 2 Fabricators 2 | . . . . . . 2 . . Repair Stations 6 | . . . . . 2 3 1 . Recycling Units 3 | . . . . . 1 1 1 . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 3 | . . . . . . 2 . 1 Total Hacks 132 | . 5 . 7 . 46 44 22 8 Successful 62 | . 2 . 7 . 24 19 9 1 Failed 69 | . 3 . . . 22 24 13 7 Catastrophic 14 | . 2 . . . 3 3 4 2 Database Lockouts 1 | . . . . . . 1 . . Manual 58 | . 3 . 1 . 28 13 10 3 Terminals 90 | . 5 . . . 36 26 18 5 Fabricators 5 | . . . . . . 5 . . Repair Stations 12 | . . . . . 4 6 2 . Recycling Units 8 | . . . . . 4 2 2 . Scanalyzers 3 | . . . . . 2 1 . . Garrison Access 7 | . . . . . . 4 . 3 Terminal Hacks 32 | . 1 . 7 . 12 7 5 . Record 7 | . 1 . 6 . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 9 | . . . . . 6 2 1 . Prototype ID Bank 3 | . . . . . 2 1 . . Open Door 2 | . . . . . . . 2 . Branch Access Points 1 | . . . . . . 1 . . Alert Level 4 | . . . . . 2 . 2 . Unreport Threat 2 | . . . . . 1 1 . . Locate Traps 2 | . . . . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 10 | . . . . . 4 4 2 . Scan Component 5 | . . . . . 2 2 1 . Repair 5 | . . . . . 2 2 1 . Recycling Unit Hacks 2 | . . . . . 1 1 . . Retrieve Components 2 | . . . . . 1 1 . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 12 | . 1 . . . 5 3 2 1 Terminals 11 | . 1 . . . 5 2 2 1 Botnet 11 | . 1 . . . 5 2 2 1 Fabricators 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . Used 1 | . . . . . 1 . . . Hacking Detections 39 | . 1 . . . 12 17 6 3 Full Trace Events 10 | . . . . . 4 2 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 25 | . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . 1 . . Parts Repaired 5 | . . . . . 2 2 1 . Time 180 | . . . . . 70 91 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . 3 Autooverrided 2 | . . . . . . . . 2 Robots Rewired 3 | . . . 3 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total Allies 9 | . . 4 3 . . . . 2 Largest Group 6 | . . 3 6 5 2 . . 1 Highest-Rated Group 77 | . . 40 77 69 24 . . 47 Highest-Rated Ally 47 | . . 31 21 21 16 . . 47 Total Orders 7 | . . . 2 2 3 . . . STAY 4 | . . . 1 1 2 . . . FOLLOW 3 | . . . 1 1 1 . . . Ally Attacks 51 | . . 15 . 23 10 . . 3 Total Damage 702 | . . 187 . 254 116 . . 145 Kills 7 | . . 1 . 5 . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total 9 | . . . . . 6 2 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Turns Passed 16648 | 127 824 794 1006 1105 3576 4151 3531 1534 Spaces Moved 7286 | 62 328 451 562 659 1778 2028 860 558 Core 9 | 1 . . . . 3 . . 5 Treads 4640 | 61 328 451 562 659 726 788 860 205 Legs 69 | . . . . . 68 . . 1 Wheels 2568 | . . . . . 981 1240 . 347 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 111 240 100 Average Speed 170 | 158 160 160 160 160 152 162 240 188 Slowest Speed 560 | 160 160 160 160 160 550 320 240 560 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 4 43 84 91 99 98 45 92 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 2 . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 88 | . . . . . 3 10 73 2 Terrain Destroyed 1423 | . . 3 . 10 104 123 619 564 Melee . | . . . . . . . . . Projectile 204 | . . 3 . . 15 32 133 21 AOE 1219 | . . . . 10 89 91 486 543 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total 9955 | 76 485 478 629 695 2377 2537 1835 843 Wait 1237 | . 51 1 6 6 304 210 607 52 Move 7278 | 61 327 450 561 658 1777 2027 859 558 Hop . | . . . . . . . . . Pick Up 117 | . 4 3 5 6 29 32 13 25 Fast Attach 98 | 7 4 . 2 1 17 26 13 28 Attach 73 | . 2 . . . 24 15 5 27 Detach 28 | . . . 2 . 12 5 . 9 Swap 150 | 1 8 4 7 3 24 30 53 20 Drop 123 | . 2 . 6 8 35 35 29 8 Fire 836 | 7 87 20 30 13 154 155 254 116 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . 2 2 . Rewire 10 | . . . 10 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Lost 3 parts (1p1u1w) 787 | -10/Materials | Discovered new exit (range 13) 879 | -10/Materials | Core integrity fell below 50% 924 | -10/Materials | Discovered new exit (range 12) 952 | -10/Materials | Entered Mines 975 | -10/Mines | Learned 2 Materials zone layouts 1087 | -10/Mines | Received a Mining Laser from a helpful Derelict 1202 | -10/Mines | Excavation squad dispatched 1202 | -10/Mines | A large section of the Mines collapsed 1452 | -10/Mines | Excavation squad dispatched 1669 | -10/Mines | Discovered new exit (range 8) 1719 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1719 | -10/Mines | Discovered new exit (range 5) 1725 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1729 | -10/Mines | Learned location of Mines (-9) 1746 | -10/Mines | Entered Exiles 1746 | -10/Exiles | Found Exiles lab destroyed 1746 | -10/Exiles | Accompanied by 3 allies 2142 | -10/Exiles | Build established: Commander-Mutant 2342 | -10/Exiles | Learned location of Zion (-6) 2431 | -10/Exiles | Opened EX-Vault 2448 | -10/Exiles | Found Firepult 2731 | -10/Exiles | Discovered new exit (range 14) 2752 | -10/Exiles | Entered Mines 2752 | -9/Mines | Accompanied by 5 allies 2753 | -9/Mines | Learned location of Storage (-7) 2937 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2974 | -9/Mines | Lost 3 allies 3246 | -9/Mines | Build established: Scavenger-Mutant 3558 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3737 | -9/Mines | Discovered new exit (range 16) 3842 | -9/Mines | Discovered new exit (range 3) 3857 | -9/Mines | Entered Materials 3857 | -8/Materials | Accompanied by 2 allies 3857 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4014 | -8/Materials | Garrison activated, responded to threat 4503 | -8/Materials | Lost 6 parts (2n1u3w) 4689 | -8/Materials | Repaired Mic. Nuclear Core 4955 | -8/Materials | Discovered new exit (range 16) 5131 | -8/Materials | Core integrity fell below 50% 5663 | -8/Materials | Repaired Hcp. Storage Unit 6049 | -8/Materials | Discovered new exit (range 16) 6505 | -8/Materials | Discovered new exit (range 16) 7088 | -8/Materials | Sterilization system engaged 7088 | -8/Materials | Non-combat units ordered to evacuate 7188 | -8/Materials | Combat units ordered to evacuate 7388 | -8/Materials | Ambient heat levels rising (+10) 7433 | -8/Materials | Entered Factory 7433 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7796 | -7/Factory | Build established: Scavenger-Gunner 7843 | -7/Factory | Discovered new exit (range 7) 8353 | -7/Factory | Build established: Hacker-Gunner 8405 | -7/Factory | Repaired Broken Lrn. Tractor Beam? 8613 | -7/Factory | Repaired Hvy. Assault Cannon 8787 | -7/Factory | Discovered new exit (range 13) 8939 | -7/Factory | Discovered new exit (range 20) 9712 | -7/Factory | Found Rocket Array 9718 | -7/Factory | Found Rocket Array 9768 | -7/Factory | Build established: Gunner 10233 | -7/Factory | First assault squad dispatched 10238 | -7/Factory | Destroyed 9 combat bots 10238 | -7/Factory | Lost 3 parts (1n1u1w) 10244 | -7/Factory | Discovered new exit (range 19) 10269 | -7/Factory | Identified exit to Factory 10282 | -7/Factory | Central database locked down 10594 | -7/Factory | Fabricated Huge Storage Unit (x1) 10602 | -7/Factory | Garrison activated, responded to threat 10634 | -7/Factory | Identified exit to Storage 10634 | -7/Factory | Identified exit to Lower Caves 10737 | -7/Factory | Found Rocket Array 11584 | -7/Factory | Entered Storage 11826 | -7/Storage | Build established: Scavenger-Gunner 12264 | -7/Storage | Build established: Scavenger-Tank 12384 | -7/Storage | First assault squad dispatched 12438 | -7/Storage | Destroyed 8 combat bots 12539 | -7/Storage | Discovered exit to Factory (range 6) 12784 | -7/Storage | Build established: Tank 13623 | -7/Storage | Destroyed 9 combat bots 14010 | -7/Storage | Destroyed 7 combat bots 14427 | -7/Storage | Destroyed 7 combat bots 14644 | -7/Storage | Repaired Hvy. Armor Plating 14791 | -7/Storage | High security lockdown imminent 14794 | -7/Storage | Sterilization system engaged 14794 | -7/Storage | Non-combat units ordered to evacuate 14812 | -7/Storage | Destroyed 10 combat bots 14894 | -7/Storage | Combat units ordered to evacuate 15043 | -7/Storage | Core integrity fell below 50% 15094 | -7/Storage | Ambient heat levels rising (+10) 15115 | -7/Storage | Entered Factory 15115 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15347 | -6/Factory | Garrison activated, responded to threat 15386 | -6/Factory | Lost 3 parts (2n1u) 15465 | -6/Factory | First assault squad dispatched 15877 | -6/Factory | Destroyed 10 combat bots 15886 | -6/Factory | Lost 4 parts (2n1u1w) 16144 | -6/Factory | Lost 4 parts (1n2u1w) 16221 | -6/Factory | Garrison activated, responded to threat 16248 | -6/Factory | Core integrity fell below 50% 16277 | -6/Factory | Lost 11 parts (1p2n2u6w) 16326 | -6/Factory | Garrison activated, responded to threat 16396 | -6/Factory | Lost 4 parts (3u1w) 16525 | -6/Factory | Cargo convoy interrupted 16649 | -6/Factory | Self-destructed Last Messages --------------- 16639_ Y-54 Guardian destroyed. 16640_ Acquired 10 matter. 16640_ Acquired 5 matter. 16640_ The unstable cave ceiling collapses. 16643_ Acquired 10 matter. 16644_ The unstable cave ceiling collapses. 16644_ Drone Bay destroyed. 16645_ U-05 Engineer lays Concrete. 16646_ Wheel destroyed. 16646_ Destroyed Wheel. 16646_ U-05 Engineer lays Concrete. 16647_ H-61 Shepherd calls for reinforcements. 16647_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16647_ Knocked back. 16647_ Com. Wheel destroyed. 16647_ U-05 Engineer lays Concrete. 16648_ The unstable cave ceiling collapses. 16648_ Firepult destroyed. 16649_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????? + | | ?????????????????????????????? # | | ???????????????????????????????# # ! | | ???????????????????????????????? # | | ?????????????????????????????????# #"# | | ????????????????################## # # | | ????????????????# ## # # | | ????????????????# ## # #### ### "" | | ????????????????# ## ## # #### | | ????????????????# ! # ######### | | ????????????????# #% # | | ???????????+ ??# # | | ???????????# !?# + | | ???????????# # % #####%= # | | ???????????# # ## ### # ## | | ????????#### % # # # # | | ???????#"" ### ### [% ### # # | | ???????# # # # # ## # % | | ??????# g ## # ## | | ??????# ! g [ ###+##### | | ?????? " " # * # % | | ?????### ""G"" # % | | ????? # % ^ | | ???????# ### ## ### % !| # | | ??????# % ## % *!!= | | ?????????# @ # ##% * ! *%= | | ?????????## Y # #######/#! | | ?????????# # ### #=#| | | ???????????# u = *# # # ## ##### | | ??????##########+###% # #### ### | | ?????#[ ! # # H #?# | | ?????# # # "" #### #?# | | ?????# """ """ """ # ! # ""##??# #?# | | ?????????? """ """?# # T"#???# #?# | | ???????????""" ""??# / ""#???# #?# | | ????????????? ???# # ""#???# #?# | | ?????????????##????# R%# #???# #?# | | ???????????????????# ##########???# #?# | | ???????????????????# ###### ########## | | ???????????????????# %* ######## | | ?????????????????? = = ! | | ?????????????????### = #####"## | | ??????????????????## % ###########???###? | | ???????????????????###+#### #????????????????? | | ????????????????????? ??# #????????????????? | | ????????????????????"" ?? #???????????????? | | ????????????????????"" ?? #???????????????? | | ???????????????????""" ?# ] #???????????????? | | ????????????????????"" ?+ #???????????????? | | ????????????????????? # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 130 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 975 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionAlloyOptics Manual? 0 Play Time 02:34:24 Cumulative 123.3 hours Start 2024.05.29 @ 17:06:25 End 2024.05.31 @ 17:20:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a34c4801-c94b-4003-aff0-4c6bd989153c