Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.17 @ 13:33:24 Player: darlorth Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (136) 680 Value Destroyed (4041) 4041 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2970) 2970 TOTAL SCORE: 14231 Bonus ------- Follower Combat Kills 1141 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1174 Friendly Fire -945 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 417/450 System Corruption 2% Temperature Cool (12) Movement Core (250) Ox4 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Energy Well Makeshift Trap Scanner > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Compact Battery Makeshift Trap Scanner Makeshift Trap Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Micro Nuclear Core Compact Battery Advanced Signal Interpreter Smartbomb Launcher [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Machine Analyzer Device Advanced Terrain Scanner Storage Compact Battery Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 11 | . 1 . 2 . 2 . 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . Utility 7 | . . . 1 . 2 . 2 . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 7 16 3 6 12 6 4 23 9 2 27 10 5 3 3 40 14 5 28 8 Power 21 | 1 1 . 1 1 . 1 5 1 . 1 1 . . . 3 1 . 1 3 Engine 13 | 1 1 . 1 1 . 1 5 . . 1 . . . . 2 . . . . Core 7 | . . . . . . . . 1 . . 1 . . . 1 1 . 1 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 63 | 2 4 1 2 1 2 . 6 . . 7 3 1 . . 18 . . 15 1 Treads 3 | 2 . . . . . . . . . . . . . . 1 . . . . Leg 26 | . . . . . . . . . . . . . . . 13 . . 12 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 34 | . 4 1 2 1 2 . 6 . . 7 3 1 . . 4 . . 3 . Utility 89 | 2 5 . 2 7 2 3 7 5 2 15 3 . 3 3 12 8 3 6 1 Device 46 | . 4 . 1 7 . . 2 1 1 14 . . 3 2 3 5 2 1 . Storage 12 | . 1 . . . . 1 . 1 . . . . . . 2 2 1 3 1 Processor 9 | . . . . . . 2 2 1 . . 3 . . 1 . . . . . Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . . . Protection 20 | 2 . . 1 . 2 . 2 2 1 1 . . . . 6 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 6 2 1 3 2 . 5 3 . 4 3 4 . . 7 5 2 6 3 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . . . . . . . . . . . . 2 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 1 . 1 . . 1 1 . 2 1 2 . . 3 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . 1 2 1 . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . 1 . 4 2 . 2 1 . . . 3 2 2 3 1 Piercing Weapon 5 | . . . . . . . . . . . 1 2 . . 1 . . 1 . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 . . 2 . . 2 . . 2 . 2 1 . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . . System Corruption 3 | . . . . . . . . . . . . . . . 3 . . . . Parts Lost 49 | . 2 2 . 4 . 1 2 . . 1 4 1 . . 6 . 2 8 16 Power 6 | . 1 . . . . 1 . . . . . . . . 1 . . . 3 Propulsion 22 | . 1 1 . 3 . . . . . . 3 1 . . 3 . 1 3 6 Utility 16 | . . . . 1 . . 1 . . 1 1 . . . 2 . 1 4 5 Weapon 5 | . . 1 . . . . 1 . . . . . . . . . . 1 2 Highest Loss Streak 9 | . 1 2 . 4 . 1 1 . . 1 3 1 . . 4 . 2 5 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 84 92 89 71 85 100 97 100 100 99 99 100 99 100 92 88 81 78 60 Engine 3 | . 10 12 10 10 8 8 7 2 . 1 2 . . . 2 3 . . . Core 3 | . . . . . . . . 5 7 4 3 6 6 6 2 1 5 5 3 Leg 3 | . . . . . . . . . . . . . . . 17 . . 5 18 Flight 24 | . 11 36 40 28 31 33 27 28 28 30 30 31 31 31 9 22 18 13 . Device 16 | . 5 25 20 28 25 16 11 7 7 14 19 12 20 21 17 21 18 16 13 Storage 4 | . 3 . . . . 4 7 7 7 5 . . . . 3 8 13 14 7 Processor 19 | . . . . . . 9 22 28 28 25 30 37 29 27 22 13 11 10 4 Protection 3 | . 15 . 9 . 9 9 3 7 7 3 . . . . 4 5 5 5 2 Slashing Weapon 6 | . . . . . 4 8 12 13 14 11 7 6 6 6 6 3 4 3 3 Piercing Weapon 2 | . . . . . . . . . . . 4 5 6 6 3 . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 9 22 12 16 16 17 17 19 24 21 25 28 17 19 19 50 34 29 49 48 Greatest Support 95 | 40 40 12 16 16 18 18 23 23 23 30 30 28 27 27 94 33 33 95 95 Greatest Overweight (x) 5 | 1 1 . . 3 1 . . 1 . 1 . . . . 4 1 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 Most Carried 15 | 3 8 5 5 5 5 5 5 5 5 5 5 4 5 5 15 5 5 5 5 Average Carried 5 | . 4 4 4 4 4 4 4 4 5 4 4 3 3 4 7 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 5 3 5 5 5 5 4 3 4 5 5 5 5 4 1 Class Distribution -------------------- 20% | Scavenger-Scout 18% | Hacker-Scout 14% | Hacker-Sprinter 12% | Hacker-Mutant 7% | Hacker-Ninja 6% | Scavenger-Mutant 5% | Derelict-Mutant 4% | Derelict-Scout 4% | Scavenger-Ninja 3% | Scavenger-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -8/Storage Hacker-Ninja | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Scavenger-Assassin | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 4527 | 191 224 180 30 177 50 40 298 144 20 235 221 169 36 30 467 455 574 966 20 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5456 | . 573 78 10 54 69 283 349 296 . 622 322 259 . 114 1334 279 66 462 286 Parts 235 | . 17 4 . 4 6 19 28 17 . 23 16 13 . 3 36 13 2 19 15 Haulers Intercepted 9 | . 2 . . . . 1 . . . 3 . . . . 3 . . . . Recyclers Shooed 4 | . 1 . . . . . 1 . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 100 | . 8 17 . . 1 2 7 6 . 5 8 4 . 2 8 9 1 15 7 Melee 33 | . . . . . 1 2 1 4 . 4 5 1 . 2 6 . 1 1 5 Guns 10 | . 3 . . . . . . . . . . . . . . 5 . . 2 Cannons 3 | . 3 . . . . . . . . . . . . . . . . . . AOE 52 | . . 17 . . . . 6 2 . 1 3 3 . . 2 4 . 14 . Classes Destroyed 19 | . 7 2 1 . 1 1 1 1 . . 1 . . 1 . . . 3 . Worker 11 | . 3 1 . 1 . . 1 . . 3 . . . . 2 . . . . Builder 4 | . 1 . . . . 1 . . . . . . . . 2 . . . . Tunneler 7 | . . 1 . 2 . . 2 . . 1 . . . . 1 . . . . Hauler 9 | . 2 . . . . 1 . . . 3 . . . . 3 . . . . Recycler 8 | . 1 . . . . 1 2 . . . . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . 1 . . . . Operator 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . Watcher 5 | . 2 . . . . 1 1 . . 1 . . . . . . . . . Swarmer 29 | . 2 . . . . . 3 2 . 2 3 3 . . . 4 . 5 5 Grunt 36 | . 6 . . . . 1 3 3 . 2 . . . 1 8 4 1 5 2 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 3 | . . . . . 1 1 . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . 1 . . . 1 . Programmer 5 | . . . . . . . 1 1 . . 1 1 . . . 1 . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . Assembled 17 | . . 17 . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . 3 . . . . . . . . Thug 3 | . . . . . . . . . . . 1 . . . . . . 2 . Butcher 2 | . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 17 | . 4 17 1 2 1 2 6 3 . 3 4 3 . 1 3 4 1 10 4 Combat Bots Only 17 | . 3 17 . . 1 2 6 3 . 2 4 3 . 1 3 4 1 10 4 Max Kills in Single Turn 4 | . 1 4 1 1 1 1 2 1 . 1 3 1 . 1 1 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . 2 1 . 1 3 1 . . 1 2 . 3 . Melee 1 | . . . . . 1 1 1 1 . 1 1 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Damage Taken 6279 | . 405 159 46 412 . 179 299 85 . 418 159 93 . 41 681 107 168 1067 1960 Core 1514 | . 70 62 22 160 . 9 21 3 . 104 12 23 . 15 80 18 71 181 663 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 189 | . 25 . . . . . . . . . . . . . . . 11 153 . Core Remaining (%) 79 | 100 . 47 . 54 . 98 . . 96 . . . . 81 . . . . . Volleys Fired 107 | . 33 16 . 4 . . 7 2 . 6 1 10 . . 2 9 . 13 4 Largest 2 | . 2 1 . 1 . . 1 1 . 1 1 1 . . 1 2 . 1 2 Hottest 120 | . 120 30 . 30 . . 36 36 . 36 36 36 . . 36 48 . 46 70 Shots Fired 145 | . 62 16 . 4 . . 7 2 . 6 1 10 . . 2 15 . 13 7 Gun 60 | . 40 . . . . . . . . . . . . . . 13 . . 7 Cannon 22 | . 22 . . . . . . . . . . . . . . . . . . Launcher 63 | . . 16 . 4 . . 7 2 . 6 1 10 . . 2 2 . 13 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . 13 . . 7 Thermal 62 | . 62 . . . . . . . . . . . . . . . . . . Explosive 63 | . . 16 . 4 . . 7 2 . 6 1 10 . . 2 2 . 13 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 15 11 . . . . 11 12 . 3 4 6 . . . 10 . 2 4 Robot Miss Streak 4 | . 1 2 . . . . . . . 1 . 1 . . 2 4 . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 300 | . 58 13 1 3 2 18 18 11 . 36 18 10 . 10 61 14 7 3 17 Core Hits 236 | . 18 33 . 3 1 7 16 6 . 15 10 7 . 2 24 19 1 64 10 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . 1 . . . . . . . . . . . . . Critical Strikes 21 | . 6 . . . . 1 . 2 . 4 3 . . . 2 . 1 . 2 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . Smash 3 | . 2 . . . . 1 . . . . . . . . . . . . . Sever 8 | . . . . . . . . 2 . 4 . . . . 1 . 1 . . Impale 6 | . . . . . . . . . . . 3 . . . 1 . . . 2 Melee Attacks 340 | . 9 13 15 5 10 35 50 13 . 48 18 11 1 10 78 2 8 1 13 Impact 52 | . 9 12 15 5 5 6 . . . . . . . . . . . . . Slashing 227 | . . . . . 5 29 50 13 . 48 4 1 . 2 61 2 8 . 4 Piercing 60 | . . . . . . . . . . . 14 10 1 8 17 . . 1 9 Sneak Attacks 56 | . 5 3 1 3 . 5 5 1 . 9 1 . . 1 22 . . . . Combat Hostiles 4 | . . . . . . . . . . 1 . . . 1 2 . . . . Follow-up Attacks 24 | . . . . . . 2 . . . 3 1 1 . 2 11 1 . . 3 Damage Inflicted 18836 | . 981 1112 67 182 76 766 1286 635 . 1896 860 812 . 412 3594 911 256 4317 673 Guns 922 | . 436 . . . . . . . . . . . . . . 292 . . 194 Cannons 299 | . 299 . . . . . . . . . . . . . . . . . . Explosions 7810 | . . 976 . 22 . . 652 157 . 224 208 362 . . 386 542 . 4281 . Melee 9805 | . 246 136 67 160 76 766 634 478 . 1672 652 450 . 412 3208 77 256 36 479 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 486 | . . . . . . . . . . . . . . . . 292 . . 194 Thermal 735 | . 735 . . . . . . . . . . . . . . . . . . Explosive 7810 | . . 976 . 22 . . 652 157 . 224 208 362 . . 386 542 . 4281 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 686 | . 246 136 67 160 42 35 . . . . . . . . . . . . . Slashing 7023 | . . . . . 34 731 634 478 . 1672 165 82 . 68 2672 77 256 . 154 Piercing 2096 | . . . . . . . . . . . 487 368 . 344 536 . . 36 325 Highest Corruption 6 | . . . . 6 . . 1 1 1 . . . . . 3 3 . . 2 Average Corruption 2 | . . . . 6 . . 1 1 1 . . . . . 2 2 . . 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . 16 . . . . Effects 50 | . . . . 7 . . 4 1 1 . . . . . 26 11 . . . Message Errors 11 | . . . . 1 . . . . 1 . . . . . 7 2 . . . Matter Fused 10 | . . . . 1 . . . . . . . . . . 6 3 . . . Heat Flow Errors 7 | . . . . 1 . . 2 . . . . . . . 4 . . . . Energy Discharges 9 | . . . . 2 . . . 1 . . . . . . 5 1 . . . Data Loss (minor) 9 | . . . . 2 . . 1 . . . . . . . 2 4 . . . Alerts 3 | . . . . . . . 1 . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1655 | . 108 79 37 2 12 66 120 209 . 120 86 65 . 10 568 2 . 120 51 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 270 | . . 53 . . . . 10 65 . 2 . 7 . . 11 2 . 120 . Melee 1385 | . 108 26 37 2 12 66 110 144 . 118 86 58 . 10 557 . . . 51 Knockbacks 2 | . . 1 . . 1 . . . . . . . . . . . . . . Impact 2 | . . 1 . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . 21 . . . . . . . . . 5 . . . . . . . Shots 3 | . . 2 . . . . . . . . . 1 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 377 8 12 231 . 5 295 6 1 413 13 11 2 2 264 . 1 . 50 Average Temperature 67 | . 133 5 4 82 . 2 145 1 1 51 13 6 2 2 102 . 1 . 31 Received Heat Transfer 2359 | . 339 87 27 . . 99 117 18 . 285 75 . . 18 308 54 126 198 608 Effects 6 | . 2 . . . . . 3 . . 1 . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . 4 1 2 1 2 . . . . . . . . . . . . . . Impact Corruptions 13 | . 6 2 2 1 1 1 . . . . . . . . . . . . . Robots Melted 3 | . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 6 . . . . . . . . . . . . . . 2 . . . Heat Transferred 2146 | . 2146 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 410 | . 189 379 263 108 64 306 216 . . 410 . . . . 175 . . . . Initial 103 | . . 1 103 72 20 19 100 . . 4 . . . . 10 . . . . Average 96 | . 55 182 178 77 35 118 128 . . 140 . . . . 58 . . . . Maximum Alert Level 2 | . . 1 1 . . 1 1 . . 2 . . . . . . . . . Low Security (%) 90 | 100 100 57 70 100 100 85 91 . . 70 . . . . 100 . . . . Level 1 9 | . . 42 29 . . 14 8 . . 27 . . . . . . . . . Level 2 . | . . . . . . . . . . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . 1 1 2 . . 3 . . . . 6 . . . . Investigation 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . Extermination 4 | . . . . . . . 1 . . 1 . . . . 2 . . . . Reinforcement 8 | . . . . . 1 1 1 . . 2 . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 2 . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 6 | . . . 1 . 1 1 1 . . 1 . . . . . . . 1 . Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . . . Times Spotted 266 | . 11 23 6 4 4 12 22 8 . 39 10 4 . 4 29 15 3 58 14 Peak Tracking Total 17 | . 4 13 5 2 2 7 6 3 . 14 4 3 . 3 4 7 3 17 11 Tactical Retreats 29 | . . 4 1 2 . 2 6 2 . 8 1 . . . 2 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 8 | . 1 . . . . . 2 . . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . 10 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 7 | . 1 1 . . . 2 . . . 1 . . . . 1 . . 1 . Max in Single Turn 1 | . 1 1 . . . 1 . . . 1 . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 43 | . 4 . 5 1 1 3 11 1 1 3 . . . 1 2 4 . 6 . Terminals 20 | . 3 . 4 . 1 3 6 1 . . . . . 1 . 1 . . . Fabricators 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . 1 . . . . 1 . . . . Total Hacks 91 | . 10 . 12 1 2 6 25 1 1 5 . . . 1 4 11 . 12 . Successful 58 | . 4 . 10 1 1 2 8 1 1 4 . . . 1 2 11 . 12 . Failed 33 | . 6 . 2 . 1 4 17 . . 1 . . . . 2 . . . . Catastrophic 5 | . . . 1 . . 1 3 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 52 | . 10 . 12 . 2 4 11 . . . . . . . 13 . . . . Terminals 45 | . 9 . 11 . 2 6 11 1 . . . . . 1 . 4 . . . Fabricators 7 | . . . . . . . 2 . . 2 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 8 . . 1 . . . . . . . . . Garrison Access 7 | . . . . . . . 4 . . 2 . . . . 1 . . . . Terminal Hacks 36 | . 3 . 2 1 1 2 1 1 1 . . . . 1 . 11 . 12 . Record 22 | . . . . . . . . 1 . . . . . 1 . 9 . 11 . Open Door 6 | . . . . 1 . 1 . . 1 . . . . . . 2 . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . 2 . . . . 1 . . . . Load Schematic 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . Build 2 | . . . . . . . 1 . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 4 . . 1 . . . . . . . . . Insert Component 3 | . . . . . . . 2 . . 1 . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 10 | . 1 . 8 . . . 1 . . . . . . . . . . . . Terminals 8 | . . . 7 . . . 1 . . . . . . . . . . . . Track 3 | . . . 3 . . . . . . . . . . . . . . . . Botnet 4 | . . . 4 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . 1 . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 3 . . 2 10 . . 1 . . . . 1 1 . . . Full Trace Events 3 | . . . 1 . . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 2 . . . . . 14 . . . . . . Parts Built 4 | . . . . . . . 2 . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . 42 . . 42 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 8 . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 22 | . . 1 . 2 . . . . . . . . 8 . 11 . . . . Largest Group 8 | . . 1 . 2 2 . . . . . . . 8 8 6 4 2 . . Highest-Rated Group 266 | . . 31 . 42 42 . . . . . . . 266 266 251 251 126 . . Highest-Rated Ally 70 | . . 31 . 31 31 . . . . . . . 39 39 70 70 70 . . Zionite Dispatches 3 | . . . . . . . . . . . . . . . 3 . . . . Light 2 | . . . . . . . . . . . . . . . 2 . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders 3 | . . . . 2 . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . RETURN 2 | . . . . 1 . . . . . . 1 . . . . . . . . Ally Attacks 311 | . . . . 2 11 . . . . . . . . 32 207 46 13 . . Total Damage 5715 | . . . . 43 210 . . . . . . . . 524 3530 1142 266 . . Kills 31 | . . . . 1 2 . . . . . . . . 3 18 6 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 1 1 . 3 . 1 1 . 1 2 . . Drone Launches 7 | . . . . 1 . . . . . 4 2 . . . . . . . . Drone Recoveries 7 | . . . . 1 . . . . . 4 2 . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . 2 . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 12416 | 83 626 351 171 567 113 262 993 413 318 834 837 639 1520 747 1865 843 307 671 256 Spaces Moved 14857 | 67 519 691 267 475 132 386 1591 885 607 1104 1045 694 1448 470 1187 1358 660 1114 157 Core 48 | 38 . . . . . . . . . . . . . . 6 . . . 4 Treads 226 | 29 194 . . . . . . . . . . . . . 3 . . . . Legs 919 | . . . . . . . . . . . . . . . 667 . . 99 153 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 13664 | . 325 691 267 475 132 386 1591 885 607 1104 1045 694 1448 470 511 1358 660 1015 . Fastest Speed 25 | 50 34 34 28 28 27 27 26 29 29 26 26 25 25 25 25 33 33 37 100 Average Speed 38 | 102 89 34 28 41 37 27 26 31 29 28 27 25 25 25 83 33 35 50 124 Slowest Speed 300 | 160 240 34 34 275 112 27 29 109 29 114 34 26 25 25 260 113 117 190 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . 1 3 2 1 11 . 1 1 8 2 . . . 3 . 2 5 . Cave-ins Triggered 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 75 89 25 66 14 53 39 77 69 27 85 65 93 68 25 89 80 93 22 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 4 | . 1 . 1 . . . . . 1 . . . . . . 1 . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . . . 3 2 . 3 1 2 3 . 2 4 . . Spaces Dug 154 | . 2 5 13 24 5 6 36 . . 21 . 32 . . 10 . . . . Terrain Destroyed 580 | . 2 91 13 34 5 6 83 18 . 62 17 115 . . 10 22 . 101 1 Melee 90 | . 2 5 13 2 5 6 36 . . 9 . 2 . . 10 . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 489 | . . 86 . 32 . . 47 18 . 53 17 113 . . . 22 . 101 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Upp Upp War Pro Total 20852 | 81 603 767 333 833 179 487 2075 997 746 1544 1569 1129 2603 1090 1968 1732 722 1200 194 Wait 5177 | . . 44 43 324 30 73 382 85 138 354 493 409 1147 605 634 339 43 26 8 Move 14768 | 66 518 688 260 470 129 367 1590 882 604 1088 1041 693 1447 469 1180 1357 656 1106 157 Hop 30 | . . 1 3 2 1 7 . 1 1 7 1 . . . 3 . 1 2 . Pick Up 102 | 8 13 1 3 5 4 1 10 1 . 8 3 1 4 2 25 1 2 6 4 Fast Attach 97 | . 9 1 1 3 3 3 12 6 1 5 4 . . 2 18 9 3 17 . Attach 73 | 7 4 1 3 7 3 1 5 . . 8 4 1 1 1 14 1 1 4 7 Detach 9 | . . . 1 4 . 1 1 . . . . . . . . 1 1 . . Swap 61 | . 3 1 2 2 . . 6 3 1 14 2 4 2 . 8 4 1 7 1 Drop 134 | . 13 1 2 7 1 5 15 7 1 13 4 1 1 3 23 10 6 18 3 Fire 107 | . 33 16 . 4 . . 7 2 . 6 1 10 . . 2 9 . 13 4 Melee 293 | . 9 13 15 5 8 29 47 10 . 41 16 10 1 8 61 1 8 1 10 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Propulsion x1 309 | -10/Materials | Build established: Hacker-Mutant 359 | -10/Materials | Identified exit to Mines 359 | -10/Materials | Discovered exit to Mines (range 16) 582 | -10/Materials | Discovered exit to Mines (range 8) 614 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Discovered exit to Materials (range 16) 677 | -10/Materials | Discovered exit to Materials (range 11) 710 | -10/Materials | Entered Mines 886 | -10/Mines | Assembled infested the area 891 | -10/Mines | Assisted by a Guerilla fighting off Assembled 957 | -10/Mines | Core integrity fell below 50% 983 | -10/Mines | Destroyed 17 combat bots 1041 | -10/Mines | Received a Mining Laser from a helpful Derelict 1055 | -10/Mines | Discovered exit to Materials (range 7) 1061 | -10/Mines | Entered Materials 1061 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1229 | -9/Materials | Identified exit to Mines 1229 | -9/Materials | Discovered exit to Mines (range 12) 1232 | -9/Materials | Entered Mines 1236 | -9/Mines | Identified exit to Materials 1236 | -9/Mines | Discovered exit to Materials (range 6) 1241 | -9/Mines | Found the Drone Emporium 1242 | -9/Mines | Found Prototype Device 1242 | -9/Mines | Identified Thief Drone Bay 1257 | -9/Mines | Discovered exit to Materials (range 14) 1365 | -9/Mines | Build established: Hacker-Sprinter 1465 | -9/Mines | Crushed by falling debris 1496 | -9/Mines | Lost 4 parts (3n1u) 1530 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1532 | -9/Mines | Found Prototype Device 1533 | -9/Mines | Identified Exp. Sensor Array 1737 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1778 | -9/Mines | Build established: Hacker-Mutant 1799 | -9/Mines | Entered Materials 1799 | -8/Materials | Accompanied by 2 allies 1799 | -8/Materials | Evolved 2 slots: Utility x2 1804 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1910 | -8/Materials | Identified exit to Storage 1910 | -8/Materials | Discovered exit to Storage (range 7) 1912 | -8/Materials | Entered Storage 2172 | -8/Storage | Identified exit to Factory 2172 | -8/Storage | Discovered exit to Factory (range 8) 2174 | -8/Storage | Entered Factory 2174 | -7/Factory | Evolved 2 slots: Utility x2 2491 | -7/Factory | Build established: Hacker-Ninja 2584 | -7/Factory | Crushed by falling debris 2901 | -7/Factory | Fabricated Xenon Bombardment Thruster? 3119 | -7/Factory | Identified exit to Factory 3119 | -7/Factory | Discovered exit to Factory (range 14) 3159 | -7/Factory | Identified exit to Lower Caves 3159 | -7/Factory | Discovered exit to Lower Caves (range 18) 3167 | -7/Factory | Entered Lower Caves 3234 | -7/Lower Caves | Spotted B-75 Beast 3301 | -7/Lower Caves | Encountered a Warlord checkpoint 3410 | -7/Lower Caves | Learned Factory security intel 3412 | -7/Lower Caves | Identified exit to Lower Caves 3412 | -7/Lower Caves | Discovered exit to Lower Caves (range 18) 3477 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3580 | -7/Lower Caves | Entered another Lower Caves area 3820 | -7/Lower Caves | Learned location of Zion (-6) 3891 | -7/Lower Caves | Discovered exit to Factory (range 9) 3898 | -7/Lower Caves | Entered Factory 3898 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3945 | -6/Factory | Identified exit to Factory 3945 | -6/Factory | Discovered exit to Factory (range 20) 4544 | -6/Factory | Fabricated Xenon Bombardment Thruster? 4730 | -6/Factory | Identified exit to Lower Caves 4730 | -6/Factory | Discovered exit to Lower Caves (range 8) 4732 | -6/Factory | Entered Lower Caves 4762 | -6/Lower Caves | Learned 4 Factory zone layouts 4764 | -6/Lower Caves | Learned Factory security intel 5031 | -6/Lower Caves | Build established: Hacker-Scout 5381 | -6/Lower Caves | Ambushed by wild Derelicts 5429 | -6/Lower Caves | Lost 3 parts (2n1u) 5507 | -6/Lower Caves | Learned 4 Factory zone layouts 5527 | -6/Lower Caves | Identified exit to Lower Caves 5527 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 5569 | -6/Lower Caves | Entered another Lower Caves area 5576 | -6/Lower Caves | Discovered exit to Factory (range 14) 5915 | -6/Lower Caves | Spotted B-75 Beast 5968 | -6/Lower Caves | Encountered a Warlord checkpoint 6206 | -6/Lower Caves | Identified exit to Zion 6206 | -6/Lower Caves | Discovered exit to Zion (range 8) 6208 | -6/Lower Caves | Entered Zion 6225 | -6/Zion | Gained Derelict followers 6243 | -6/Zion | Identified exit to Proximity Caves 6243 | -6/Zion | Discovered exit to Proximity Caves (range 10) 6249 | -6/Zion | Received a visual enhancement algorithm 6392 | -6/Zion | Build established: Scavenger-Scout 6702 | -6/Zion | Given the Hacking Drone Bay 6703 | -6/Zion | Found Prototype Device 6704 | -6/Zion | Identified Hacking Drone Bay 6726 | -6/Zion | Found Prototype Device 6727 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7117 | -6/Zion | Imprinted 7119 | -6/Zion | Declared Zion's savior 7728 | -6/Zion | Entered Proximity Caves 7728 | -5/Proximity Caves | Accompanied by 8 allies 7907 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8355 | -5/Proximity Caves | Spotted B-75 Beast 8397 | -5/Proximity Caves | Discovered exit to Factory (range 20) 8433 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8436 | -5/Proximity Caves | Learned Factory stockpile data 8475 | -5/Proximity Caves | Entered Factory 8475 | -5/Factory | Accompanied by 6 allies 8475 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8788 | -5/Factory | Build established: Scavenger-Ninja 8864 | -5/Factory | Lost 4 parts (1p3n) 9280 | -5/Factory | Build established: Scavenger-Assassin 9489 | -5/Factory | Allied Derelicts emerged from ambush trap array 9498 | -5/Factory | Spotted B-75 Beast 9552 | -5/Factory | Retrieved Zion intel report: Branch Access 9552 | -5/Factory | Identified exit to Upper Caves 9571 | -5/Factory | Zion Light squad teleported in 9607 | -5/Factory | Allies destroyed B-75 Beast 9774 | -5/Factory | Build established: Scavenger-Mutant 10068 | -5/Factory | Retrieved Zion intel report: Active Terminals 10069 | -5/Factory | Zion Hacker squad teleported in 10158 | -5/Factory | Identified exit to Factory 10158 | -5/Factory | Discovered exit to Factory (range 8) 10202 | -5/Factory | Zion Light squad teleported in 10236 | -5/Factory | Build established: Hacker-Sprinter 10340 | -5/Factory | Entered Upper Caves 10340 | -5/Upper Caves | Accompanied by 4 allies 10349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10482 | -5/Upper Caves | Encountered a Warlord checkpoint 10633 | -5/Upper Caves | Learned Research trap positions 10633 | -5/Upper Caves | Learned Research emergency access door positions 10633 | -5/Upper Caves | Learned Armory security intel 10633 | -5/Upper Caves | Learned Research terminal intel 10668 | -5/Upper Caves | Identified exit to Upper Caves 10668 | -5/Upper Caves | Discovered exit to Upper Caves (range 19) 10967 | -5/Upper Caves | Learned Factory emergency access door positions 11024 | -5/Upper Caves | Attracted the attention of an 0b10 base 11047 | -5/Upper Caves | Found Prototype Protection 11047 | -5/Upper Caves | Identified Zio. Weapon Casing 11163 | -5/Upper Caves | Build established: Derelict-Scout 11183 | -5/Upper Caves | Entered another Upper Caves area 11183 | -5/Upper Caves | Accompanied by 2 allies 11207 | -5/Upper Caves | Discovered exit to Factory (range 9) 11317 | -5/Upper Caves | Spotted B-75 Beast 11369 | -5/Upper Caves | Learned Factory trap positions 11391 | -5/Upper Caves | Encountered a Warlord checkpoint 11485 | -5/Upper Caves | Identified exit to Warlord 11485 | -5/Upper Caves | Discovered exit to Warlord (range 13) 11490 | -5/Upper Caves | Entered Warlord 11523 | -5/Warlord | Identified exit to Proximity Caves 11523 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 11641 | -5/Warlord | Build established: Derelict-Mutant 11660 | -5/Warlord | Warlord's base attacked by MAIN.C 11715 | -5/Warlord | Met EX-DEC 11747 | -5/Warlord | Rebuked by Warlord 11825 | -5/Warlord | Learned Armory trap positions 11825 | -5/Warlord | Learned Quarantine stockpile data 11969 | -5/Warlord | Warlord forces counterattacked 12023 | -5/Warlord | Destroyed 10 combat bots 12064 | -5/Warlord | Spotted Executioner 12067 | -5/Warlord | Spotted Striker 12089 | -5/Warlord | Attacked by Warlord forces 12161 | -5/Warlord | Entered Proximity Caves 12172 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 12251 | -4/Proximity Caves | Build established: Scavenger-Mutant 12348 | -4/Proximity Caves | Core integrity fell below 50% 12361 | -4/Proximity Caves | Lost 9 parts (1p5n3u) 12362 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12401 | -4/Proximity Caves | Crushed by falling debris 12407 | -4/Proximity Caves | Core integrity fell below 20% 12417 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12394_ Slug penetrates Wall. 12397_ Penetrated by Slug. 12397_ Slug penetrates Earth. 12401_ The unstable cave ceiling collapses. 12401_ Crushed by falling debris. 12401_ Adv. Heat Sink destroyed. 12401_ System corrupted by crushing effect (+2). 12403_ Critical hit (Burn: +50). 12404_ Slug penetrates G-67 Veteran. 12404_ Slug penetrates Y-72 Warden. 12404_ Slug penetrates G-67 Veteran. 12405_ Railgun destroyed. 12406_ Penetrated by Slug. 12407_ Slug penetrates S-27 Virus. 12407_ S-27 Virus destroyed. 12407_ Slug penetrates G-67 Veteran. 12408_ Mic. Fission Core destroyed. 12409_ Railgun destroyed. 12411_ G-67 Veteran destroyed. 12414_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#########?????????????????????????#####??????? | | ???## ## ###????##????????????????## #####??? | | ??## ###### #?????????????### #### | | ?## ## ## #???????????## | | ## #?#"###??####### #? | | ## ##?## #### ## #? | | ### #??# ## | | ##?# #???# #?? | | ##??# ##???# ##?? | | #??# ## ##?### ###??? | | ##??## #### # #!%=% ###????? | | #????# #?## # ;=*%[ ##??????? | | #???? ?## ###%=;######++####### #???????? | | ####??? #?# ##![=[@[[# $[% # #???????? | | #?????# ??# ##=%[==[[# * ""# #???????? | | #????? ??## ### ###g[#gsY"#+#### "# #???????? | | #???? ???##?## #?# # """# ""# #???????? | | #???? #?????## ##; #gY # "# #???????? | | #??? ?????## ##//; """ # + #???????? | | #???? ?????# !# """ + + ???????? | | ?????????????# # """ + + ???????? | | ?????????????###### # """ # + #???????? | | ??????????????????# # # "# ????????? | | ??????????????????# # """# ""# ????????? | | ??????????????????## #"T""#/#### "# ????????? | | ???????????????????# #""""# ""#??????????? | | ???????????????????#" #""""# "#??????????? | | ??????????????????? # #######//#######??????????? | | ????????????????????# #?????? | | ????????????????????# #??????? | | ????????????????????##"### #### #??????? | | ?????????????????????#"## ##?????? ?????? | | ?????????????????????# ###??????????????? | | ????????????????????? ##????????????????? | | ???????????????????? #?????????????????? | | ??????????????????? ### #????????????????? | | ?????????????????? #??## ???????????????? | | ?????????????????# #????##### ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 25 Energy Capacity 665 Matter Stores 448 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 535 ECM Strength 2 Jamming Range 12 Armor Coverage 625 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 100 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Mapping Drone Bay | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Point Defense System | -6/Zion | Archive System Guard | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Antigrav System | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveMetafiberCanceller Manual? 0 Play Time 03:41:21 Cumulative 246.4 hours Start 2022.09.15 @ 18:54:21 End 2022.09.17 @ 13:33:24 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 257 Rogue 119 Adventurer 81 Explorer 57 Win Type - Total 13 Types 11/0/2/0/0/0/0/0/0 Lore% 36 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b407e661-b8e9-4178-b667-76192e9691fe