Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.01 @ 23:07:59 Player: Decinym Result: Destroyed by AG-31146 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (235) 1175 Value Destroyed (7614) 7614 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (1014) 1014 TOTAL SCORE: 15143 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 159 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -747 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 250/250 System Corruption 24% Temperature Cool (12) Movement Walking (196) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION (4) --- Makeshift Leg Enhanced Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY (5) ------ Huge Storage Unit Zionite Heavy Carapace (fused) Experimental Thermal Shield AS-neutralizer No. 17b > --- WEAPON (2) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (25) --- Makeshift Leg Makeshift Leg Experimental Heat Sink Experimental Heat Sink Zionite Biocell (600) Zionite Biocell (563) Structural Scanner Advanced Transmission Jammer Zionite Weapon Casing Zionite Heavy Carapace Advanced Recalibrator Heavy Ion Cannon Compact Ion Cannon Neutron Cannon Proton Missile Launcher Remote Datajack Molecular Deconstructor CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Enhanced Flexi-carbon Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Heavy Carapace Experimental Thermal Shield > --- WEAPON ----------- Heavy Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Makeshift Leg Makeshift Leg Experimental Heat Sink Zionite Biocell Zionite Biocell Structural Scanner Advanced Transmission Jammer Zionite Weapon Casing Zionite Heavy Carapace Zionite Heavy Carapace Advanced Recalibrator AS-neutralizer No. 17b Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Neutron Cannon Proton Missile Launcher Remote Datajack Molecular Deconstructor CR-A16's Pointy Stick [Rating: 84] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 162 | . 15 2 12 3 11 2 31 24 19 4 9 21 9 Power 15 | . 2 . . 1 1 . 2 1 3 1 2 2 . Engine 10 | . 2 . . 1 1 . 1 1 1 . 2 1 . Core 3 | . . . . . . . . . 2 1 . . . Reactor 2 | . . . . . . . 1 . . . . 1 . Propulsion 44 | . 2 1 3 . 3 1 9 10 5 . 2 8 . Treads 36 | . 2 . 2 . 3 1 9 10 5 . 2 2 . Leg 6 | . . . . . . . . . . . . 6 . Wheel 2 | . . 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 54 | . 5 1 5 . 3 . 10 2 9 1 3 8 7 Device 14 | . . 1 . . . . 4 . 4 . 2 1 2 Storage 5 | . 2 . 1 . . . 1 . . . . . 1 Processor 7 | . 1 . . . . . . . 2 . . 4 . Hackware 1 | . . . . . . . . . 1 . . . . Protection 27 | . 2 . 4 . 3 . 5 2 2 1 1 3 4 Artifact . | . . . . . . . . . . . . . . Weapon 49 | . 6 . 4 2 4 1 10 11 2 2 2 3 2 Energy Gun 8 | . . . . . . . 4 3 . 1 . . . Energy Cannon 13 | . . . . . . . 4 4 . 1 1 1 2 Ballistic Gun 15 | . 4 . 2 1 3 1 1 2 1 . . . . Ballistic Cannon 4 | . 2 . 1 . . . . . . . 1 . . Launcher 5 | . . . 1 . . . 1 2 1 . . . . Special Weapon 2 | . . . . . . . . . . . . 2 . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 19 | . . 1 . . . . 5 4 . . 1 5 3 Corrupted Parts 3 | . . . . . . . . . . . . 3 . System Corruption 7 | . . . . . . . . . . . . 7 . Parts Lost 44 | . 2 1 . 1 5 1 . 1 5 4 3 14 7 Power 5 | . 1 . . . . . . . . . . 2 2 Propulsion 15 | . . 1 . . 2 . . . 3 1 2 4 2 Utility 14 | . 1 . . . 2 . . 1 . 3 1 4 2 Weapon 10 | . . . . 1 1 1 . . 2 . . 4 1 Highest Loss Streak 6 | . 1 1 . 1 4 1 . 1 3 2 2 6 3 To Critical Strikes 3 | . . . . . 2 . . . . . . 1 . Average Backups 21 | . 10 13 15 23 22 23 23 23 22 21 21 21 18 Power 1 | . 1 1 2 2 2 3 2 . 1 1 1 2 . Propulsion 2 | . 2 1 . 4 2 2 2 3 3 3 2 1 2 Utility 7 | . 2 3 4 7 7 11 9 9 8 7 6 6 7 Weapon 8 | . 3 6 7 9 9 7 9 9 7 8 9 10 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 48 | . 2 2 10 . 8 1 10 5 1 . 2 . 7 Power 6 | . . . 1 . 3 1 1 . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . 1 Utility 17 | . . . 2 . 5 . 4 2 . . . . 4 Weapon 23 | . 2 2 7 . . . 5 2 1 . 2 . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 99 100 97 99 98 94 96 98 88 82 91 Engine 10 | . 13 14 11 11 10 11 8 8 6 7 14 13 4 Core 1 | . . . . . . . . . 6 7 . . 4 Treads 28 | . 23 21 30 33 33 33 35 35 30 30 27 27 . Leg 1 | . 4 . . . . . . . . . . 1 29 Device 6 | . . . . . . . 13 9 9 8 10 7 11 Storage 8 | . 14 13 11 11 11 11 9 9 7 7 7 7 7 Processor 3 | . . . . . . . . . 8 7 7 6 . Protection 11 | . 11 13 22 22 21 22 12 12 5 11 3 5 10 Energy Gun 1 | . 3 . . . . . . 9 . . 1 . . Energy Cannon 4 | . . . . . . . 15 . 2 11 8 1 15 Ballistic Gun 8 | . 20 . 6 20 14 21 1 7 12 2 2 2 . Ballistic Cannon 2 | . 3 28 15 . . . . . . . 1 2 . Peak Build Rating 84 | . 11 21 22 23 33 29 43 42 55 55 72 77 84 Average Rating 41 | . 7 11 18 22 22 28 36 39 49 53 61 55 76 On Entrance 33 | 6 6 11 12 22 22 29 29 42 38 51 54 72 69 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 140 | 14 36 36 99 97 105 105 124 118 126 125 125 140 128 Greatest Support 98 | 20 40 40 60 60 60 60 88 82 83 83 88 98 98 Greatest Overweight (x) 3 | . 1 3 1 1 1 1 1 1 1 1 2 2 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 11 14 19 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 23 Average Carried 22 | . 10 13 16 24 23 24 24 24 24 24 24 23 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 23 25 25 25 23 25 19 20 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 6906 | 200 273 77 439 351 759 228 541 530 1105 301 1053 649 400 Remotely . | . . . . . . . . . . . . . . Salvage Created 9273 | . 420 61 364 406 349 346 1415 1972 1501 948 435 670 386 Parts 556 | . 22 8 32 24 51 20 69 112 86 53 19 47 13 Haulers Intercepted 18 | . 2 . 2 . . . 5 6 3 . . . . Recyclers Shooed 3 | . 1 . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . 41 20 1 . Prevented 6 | . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 176 | . 8 4 10 20 3 6 30 28 26 19 11 5 6 Melee 1 | . . . . . . . 1 . . . . . . Guns 79 | . 6 . 2 10 1 6 . 26 17 5 5 1 . Cannons 54 | . 2 4 5 . . . 17 . 4 7 6 4 5 AOE 39 | . . . 3 10 2 . 12 2 5 5 . . . Classes Destroyed 23 | . 4 . 3 2 2 1 4 1 1 2 . 1 2 Worker 11 | . 1 1 . 2 . . 3 3 1 . . . . Builder 5 | . . . 1 . . 1 2 1 . . . . . Hauler 18 | . 2 . 2 . . . 5 6 3 . . . . Recycler 4 | . . . . . . . 1 1 2 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . Turret 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . Swarmer 27 | . 1 4 5 1 . . 11 . . . 5 . . Grunt 75 | . 7 . 2 7 . 5 14 14 12 8 6 . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 21 | . . . 3 . . . 3 12 3 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . Specialist 3 | . . . . . . . . . . 3 . . . Hunter 7 | . . . . . . . 1 2 2 2 . . . Programmer 10 | . . . . . . . . . 9 1 . . . Behemoth 1 | . . . . . . . . . . 1 . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . Zionite 33 | . . . . . 6 . . . . . . 27 . Z-Light 4 | . . . . . . . . . . . . . 4 Assembled 14 | . . . . 11 2 . . . . . . . 1 Golem 1 | . . . . . . . . . . . . . 1 Wasp 3 | . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . 1 . . . Mutant 5 | . . . . . . . . . . . . 5 . Best Kill Streak 11 | . 3 3 6 11 4 3 6 7 4 4 3 9 1 Combat Bots Only 11 | . 2 2 3 11 2 2 5 5 4 4 3 4 1 Max Kills in Single Turn 5 | . 1 2 3 5 2 2 4 2 2 3 1 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 5 | . . . 2 5 2 . 4 1 2 3 . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . 1 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 1274 | . 64 13 23 30 66 35 147 127 298 115 54 204 98 Missed 383 | . 16 3 10 8 15 4 39 37 105 40 14 56 36 Damage Taken 13158 | . 649 75 143 622 895 493 1622 1341 1721 1067 673 2336 1521 Core 1245 | . 76 10 28 63 67 67 143 77 213 105 77 194 125 Absorbed by Shields 453 | . . . . . . . . . 369 84 . . . Redirected to Shielding 160 | . . . . . . . . . . . . 101 59 Ignored by Resistances 708 | . . . . . . . . . . . . 94 614 Regen/Repaired (Parts) 363 | . . . 121 . . . 81 161 . . . . . Core Remaining (%) 67 | 100 . 65 . . . 43 . 60 . . . . . Volleys Fired 693 | . 47 9 21 29 72 29 78 100 107 54 33 79 35 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 180 | . 66 66 66 50 50 48 136 122 90 170 170 180 155 Shots Fired 1240 | . 94 18 40 55 118 58 141 194 204 92 69 98 59 Gun 751 | . 86 . 20 52 101 58 . 188 182 25 34 5 . Cannon 430 | . 8 18 18 . . . 132 3 14 62 35 81 59 Launcher 55 | . . . 2 3 17 . 9 3 8 5 . 8 . Special 4 | . . . . . . . . . . . . 4 . Kinetic 664 | . 94 18 38 52 101 58 . 39 182 23 41 18 . Thermal 502 | . . . . . . . 132 151 14 62 28 68 47 Explosive 46 | . . . 2 3 17 . 9 . 5 2 . 8 . Electromagnetic 24 | . . . . . . . . 4 3 5 . . 12 Robot Hit Streak 19 | . 10 4 8 6 13 9 12 10 14 16 8 19 6 Robot Miss Streak 7 | . 2 3 4 5 3 3 2 3 2 2 3 2 7 Penetration Max 1 | . . . . . . . . . . . 1 1 . Secondary Targets 4 | . 1 . . . . . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . Shots Hit Robots 812 | . 64 7 23 30 74 35 95 120 158 63 41 77 25 Core Hits 400 | . 25 5 15 31 36 14 51 60 64 34 20 33 12 Critical Kills 10 | . . . . . . . 1 . 1 4 3 1 . Critical Parts Destroyed 6 | . . . . . 1 . . 1 1 1 1 1 . Critical Strikes 27 | . . 1 2 . 1 . 1 6 2 5 5 4 . Burn 5 | . . . . . . . . 5 . . . . . Meltdown 2 | . . . . . . . 1 . . 1 . . . Destroy 16 | . . . 1 . 1 . . 1 2 4 4 3 . Blast 4 | . . 1 1 . . . . . . . 1 1 . Melee Attacks 13 | . . . . 8 4 . . 1 . . . . . Impact 9 | . . . . 8 . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21594 | . 560 198 620 1268 1591 591 3707 2736 3482 2002 952 3233 654 Guns 8562 | . 477 . 260 511 1174 591 . 2327 2480 311 321 110 . Cannons 7979 | . 83 198 206 . . . 2497 . 360 1248 631 2102 654 Explosions 4941 | . . . 154 719 417 . 1168 408 611 443 . 1021 . Melee . | . . . . . . . . . . . . . . Ramming 112 | . . . . 38 . . 42 1 31 . . . . Kinetic 7504 | . 560 198 466 511 1174 591 . 397 2480 247 515 365 . Thermal 9360 | . . . . . . . 2561 2054 360 1316 437 2169 463 Explosive 3908 | . . . 154 719 417 . 1104 . 584 231 . 699 . Electromagnetic 710 | . . . . . . . . 284 27 208 . . 191 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . 6 3 3 24 24 Average Corruption 7 | . . . . . . . . . 3 2 3 7 24 Corruption Purged 6 | . . . . . . . . . 6 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 224 | . . . . . . . . . 22 14 55 70 63 Message Errors 48 | . . . . . . . . . 8 1 13 10 16 Matter Fused 61 | . . . . . . . . . 5 3 15 21 17 Heat Flow Errors 27 | . . . . . . . . . 3 3 10 6 5 Energy Discharges 33 | . . . . . . . . . 3 2 6 12 10 Parts Fused 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 20 | . . . . . . . . . 1 1 6 5 7 Data Loss (major) 10 | . . . . . . . . . 1 1 1 6 1 Misfires 9 | . . . . . . . . . . 3 3 1 2 Alerts 5 | . . . . . . . . . . . 1 4 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . . . 1 . . 4 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 477 | . . 6 24 13 . . 158 . 21 . . 251 4 Projectiles 182 | . . 6 7 . . . 52 . . . . 113 4 Explosions 295 | . . . 17 13 . . 106 . 21 . . 138 . Melee . | . . . . . . . . . . . . . . Knockbacks 9 | . . 3 1 . . . . . . . 4 1 . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . 3 1 . . . . . . . 4 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . 38 . . . . . . 145 . Shots 6 | . . . . . 1 . . . . . . 5 . Rammed 12 | . . . . 2 . . 4 1 5 . . . . Targets Rammed 14 | . . . . 2 . . 5 2 5 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 1 . . . . . Highest Temperature 410 | . 115 60 75 36 64 200 342 138 300 410 297 364 387 Average Temperature 82 | . 34 23 22 12 13 70 91 34 59 83 118 138 158 Received Heat Transfer 3446 | . 285 . 45 24 . 333 630 450 426 224 297 280 452 Effects 12 | . . . . . . . 1 . . . 4 3 4 Energy Bleed 8 | . . . . . . . 1 . . . 3 1 3 Interference 3 | . . . . . . . . . . . 1 1 1 Matter Decay 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . 1 Parts Fried 5 | . . . . . . . . 3 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 25 | . . . . . . . 11 5 2 5 . . 2 Heat Transferred 11957 | . . . . . . . 3602 4146 444 1791 592 781 601 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 1 . 1 . 5 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 1 1 . . 2 1 1 . . . . Low Security (%) 68 | . 100 100 95 98 . 100 79 9 60 . . . . Level 1 29 | . . . 4 1 . . 11 90 39 . . . . Level 2 1 | . . . . . . . 9 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 422 | . 60 88 257 219 . 60 422 353 329 . . . . Initial 170 | . . 14 . 100 . . 16 170 135 . . . . Average 119 | . 15 14 86 37 . 17 119 263 143 . . . . Influence Increases 4961 | . 270 176 618 339 . 190 995 971 797 330 275 . . Destroy 0b10 Robot/C 3160 | . 160 100 340 240 . 120 600 560 520 300 220 . . Destroy 0b10 Robot/NC 230 | . 15 5 40 10 . 5 60 65 30 . . . . Destroy Leader 774 | . 34 20 82 40 . 20 142 182 184 30 40 . . Allied During Kill 126 | . . 19 93 14 . . . . . . . . . Successful Hack 122 | . 15 . 8 . . . 29 34 36 . . . . Disable Machine 195 | . . . 15 15 . . 60 105 . . . . . Destroy Structure 159 | . 1 2 10 20 . . 89 10 27 . . . . Lose Combat Pursuer 195 | . 45 30 30 . . 45 15 15 . . 15 . . Influence Decreases 4182 | . 232 190 361 439 . 148 607 842 616 518 229 . . Time Decay 3653 | . 232 180 332 389 . 138 457 682 566 478 199 . . Lost Part 160 | . . 10 . 10 . 10 . 10 50 40 30 . . Lost Ally 69 | . . . 29 40 . . . . . . . . . Purge Threat 300 | . . . . . . . 150 150 . . . . . Squads Dispatched 24 | . 1 . 3 . . . 5 3 12 . . . . Investigation 4 | . . . . . . . 1 2 1 . . . . Extermination 7 | . . . . . . . . . 7 . . . . Reinforcement 13 | . 1 . 3 . . . 4 1 4 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 16 | . 2 . 2 2 . . 5 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 310 | . 19 6 23 25 21 8 46 38 36 19 11 39 19 Peak Tracking Total 19 | . 4 3 6 19 9 3 5 4 5 4 3 8 4 Tactical Retreats 19 | . 2 1 2 . 8 2 1 1 . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 9 | . 2 . . . . . 2 2 3 . . . . Indirectly 2 | . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 26 | . . . 2 1 8 . 4 7 . 1 . 3 . Max in Single Turn 2 | . . . 1 1 1 . 2 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 43 | . 6 1 2 1 2 . 7 13 8 . 3 . . Terminals 29 | . 6 . 1 1 . . 5 12 4 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 5 | . . . 1 . . . 2 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 105 | . 15 1 4 3 3 . 32 24 16 . 7 . . Successful 61 | . 8 1 4 . 3 . 19 13 6 . 7 . . Failed 44 | . 7 . . 3 . . 13 11 10 . . . . Catastrophic 8 | . 1 . . . . . . 3 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 73 | . 15 . 2 3 1 . 22 12 12 1 . 5 . Terminals 75 | . 15 . 2 3 . . 25 22 8 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . Repair Stations 13 | . . . 2 . . . 7 2 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 24 | . . 1 . . 3 . 5 6 2 . 7 . . Record 8 | . . . . . 2 . 1 . . . 5 . . Robot Analysis 1 | . . . . . . . . . 1 . . . . Open Door 8 | . . 1 . . . . . 5 . . 2 . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . . . 4 2 1 . . . . Scan Component 5 | . . . 1 . . . 2 1 1 . . . . Repair 4 | . . . 1 . . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 8 . 2 . . . 10 5 3 . . . . Terminals 25 | . 8 . 2 . . . 10 5 . . . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 7 | . 2 . 1 . . . 4 . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Skim 16 | . 5 . 1 . . . 5 5 . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 2 1 . . 7 9 8 . . . . Full Trace Events 3 | . . . . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 1 . . . . . Time 204 | . . . 26 . . . 140 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . . . . . 2 . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 3 | . . . . . 1 . . . . . . 2 . Robot Hacks Applied 6 | . . . . . 4 . . . . . . 2 . parse_system 6 | . . . . . 4 . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 8 | . . 5 . 1 . . . . . . . 2 . Largest Group 5 | . . 5 5 3 . . . . . . . 2 . Highest-Rated Group 192 | . . 94 94 40 . . . . . . . 192 . Highest-Rated Ally 96 | . . 31 31 31 . . . . . . . 96 . Total Orders 1 | . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . 1 . Ally Attacks 94 | . . 5 67 11 . . . . . . . 11 . Total Damage 1121 | . . 40 643 70 . . . . . . . 368 . Kills 16 | . . 1 11 3 . . . . . . . 1 . Allies Corrupted 3 | . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Active Infowar (turns) 3693 | . . . . . . . 1309 . 744 . 1640 . . Structural 3513 | . . . . . . . 1309 . 564 . 1640 . . Jamming 744 | . . . . . . . . . 744 . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . 2 2 2 . Drone Launches 20 | . . . . . . . . . . . . 20 . Drone Recoveries 8 | . . . . . . . . . . . . 8 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 26579 | . 966 1026 876 2025 3054 708 2053 2715 3507 1228 3566 3495 1360 Spaces Moved 10402 | 1 494 689 409 801 1151 253 678 946 1295 443 1340 1334 568 Core . | . . . . . . . . . . . . . . Treads 9255 | . 391 329 353 801 1151 253 678 946 1295 443 1340 1275 . Legs 731 | 1 103 . . . . . . . . . . 59 568 Wheels 416 | . . 360 56 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 125 95 240 240 240 236 236 240 240 240 200 196 Average Speed 226 | 120 155 142 182 240 240 240 239 238 240 240 250 239 199 Slowest Speed 326 | 120 190 240 240 240 240 240 240 240 240 240 320 326 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 68 | 2 86 96 40 97 90 47 67 93 33 60 78 86 77 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 4 | . 1 . . . 1 . . . . . . 2 . Known Exits Taken 5 | . . . . . . 1 1 . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . . Scrap Searched 12 | . . 1 . 1 . . . . . 2 5 3 . Spaces Dug 14 | . . . . 8 . . . 2 1 1 2 . . Terrain Destroyed 211 | . . 2 9 21 5 . 103 7 21 20 8 9 6 Melee 9 | . . . . 8 . . . 1 . . . . . Projectile 51 | . . 2 . . 1 . 25 1 1 6 7 2 6 AOE 150 | . . . 9 13 4 . 78 5 20 14 . 7 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 12344 | . 615 718 511 848 1346 307 967 1228 1555 521 1490 1508 730 Wait 661 | . 34 . 26 . 68 17 99 100 93 7 77 44 96 Move 10385 | . 493 688 408 800 1150 252 677 945 1294 442 1339 1329 568 Hop 2 | . . . . . . . . . . . . 2 . Pick Up 141 | . 13 12 24 2 20 2 19 10 12 3 12 5 7 Fast Attach 86 | . 9 2 3 . 1 . 26 11 4 . 6 18 6 Attach 73 | . 4 2 3 2 8 2 5 3 10 6 7 15 6 Detach 12 | . 1 1 . . . . 3 1 2 . . 4 . Swap 93 | . 3 . 8 4 7 1 14 22 17 7 2 3 5 Drop 169 | . 11 4 18 1 16 4 41 31 11 2 14 9 7 Fire 693 | . 47 9 21 29 72 29 78 100 107 54 33 79 35 Melee 13 | . . . . 8 4 . . 1 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 14 | . . . . 2 . . 5 2 5 . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 7) 856 | -10/Materials | Learned location of Subcaves (-10) 899 | -10/Materials | Discovered new exit (range 7) 923 | -10/Materials | Learned location of 2 exits from Subcaves 967 | -10/Materials | Entered Mines 996 | -10/Mines | Learned 2 Materials zone layouts 1038 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1179 | -10/Mines | Discovered new exit (range 10) 1188 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1732 | -10/Mines | Learned 8 Materials zone layouts 1873 | -10/Mines | Discovered new exit (range 3) 1886 | -10/Mines | Found the Drone Emporium 1892 | -10/Mines | Found Prototype Device 1900 | -10/Mines | Identified Decoy Drone Bay 1993 | -10/Mines | Entered Materials 1993 | -9/Materials | Accompanied by 5 allies 1993 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1994 | -9/Materials | Identified exit to Materials 1998 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2054 | -9/Materials | Repaired Lgt. Treads 2339 | -9/Materials | Discovered new exit (range 15) 2793 | -9/Materials | Discovered new exit (range 15) 2869 | -9/Materials | Entered Mines 2869 | -9/Mines | Accompanied by 3 allies 2877 | -9/Mines | Met a Derelict bent on vengeance 3006 | -9/Mines | Received a Mining Laser from a helpful Derelict 3285 | -9/Mines | Assembled infested the area 3338 | -9/Mines | Destroyed 11 combat bots 3363 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4338 | -9/Mines | Learned Materials terminal intel 4411 | -9/Mines | Discovered exit to Materials (range 9) 4457 | -9/Mines | Learned Materials emergency access door positions 4765 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4767 | -9/Mines | Discovered new exit (range 5) 4894 | -9/Mines | Entered Exiles 4959 | -9/Exiles | Met 8R-AWN 4993 | -9/Exiles | Met EX-HEX 5093 | -9/Exiles | Met EX-DEC 5157 | -9/Exiles | Learned location of Zion (-7) 5222 | -9/Exiles | Met EX-BIN 5252 | -9/Exiles | Aligned with FarCom system 5255 | -9/Exiles | Given EX-Vault access code 5317 | -9/Exiles | Opened EX-Vault 5333 | -9/Exiles | Found Superbattery 5384 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5801 | -9/Exiles | Visited The Gauntlet 6894 | -9/Exiles | Attacked by the Exiles 7048 | -9/Exiles | Destroyed 8R-AWN 7058 | -9/Exiles | Found AS-neutralizer No. 17b 7064 | -9/Exiles | Found 8R-AWN's Boregun 7070 | -9/Exiles | Found Exp. Targeting Computer 7072 | -9/Exiles | Lost 4 parts (1n2u1w) 7513 | -9/Exiles | Destroyed EX-DEC 7622 | -9/Exiles | Destroyed EX-BIN 7627 | -9/Exiles | Destroyed EX-HEX 7643 | -9/Exiles | Found System Purifier 7897 | -9/Exiles | Build established: Scavenger-Mutant 7917 | -9/Exiles | Discovered new exit (range 14) 7948 | -9/Exiles | Entered Mines 8538 | -8/Mines | Discovered exit to Materials (range 8) 8577 | -8/Mines | Core integrity fell below 50% 8656 | -8/Mines | Entered Materials 8656 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8658 | -8/Materials | Loaded intel: 12 terminal locations 9121 | -8/Materials | Discovered new exit (range 14) 9489 | -8/Materials | Identified exit to Storage 9770 | -8/Materials | Repaired Hvy. Deuterium Engine 10709 | -8/Materials | Entered Storage 12197 | -8/Storage | Discovered new exit (range 12) 12865 | -8/Storage | Repaired Hvy. Armor Plating 13320 | -8/Storage | Door terminal overloaded 13424 | -8/Storage | Entered Factory 13424 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 15833 | -7/Factory | Lost 3 parts (1n2w) 16187 | -7/Factory | Discovered new exit (range 10) 16219 | -7/Factory | Identified exit to Factory 16611 | -7/Factory | Identified exit to Lower Caves 16931 | -7/Factory | Entered Lower Caves 17105 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17144 | -7/Lower Caves | Found Prototype Special Weapon 17269 | -7/Lower Caves | Spotted B-75 Beast 17291 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 17317 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 17714 | -7/Lower Caves | Destroyed B-75 Beast 17798 | -7/Lower Caves | Identified exit to Lower Caves 17924 | -7/Lower Caves | Learned 4 Factory zone layouts 18026 | -7/Lower Caves | Ambushed by wild Derelicts 18159 | -7/Lower Caves | Entered another Lower Caves area 18192 | -7/Lower Caves | Found DCF Scrap (12 items) 18592 | -7/Lower Caves | Learned 4 Factory zone layouts 19016 | -7/Lower Caves | Core integrity fell below 50% 19074 | -7/Lower Caves | Discovered new exit (range 3) 19322 | -7/Lower Caves | Found Prototype Device 19341 | -7/Lower Caves | Murdered Warlord Statue 19439 | -7/Lower Caves | Entered an active Warlord outpost 19478 | -7/Lower Caves | Learned Factory emergency access door positions 19478 | -7/Lower Caves | Learned Extension terminal intel 19816 | -7/Lower Caves | Identified Heart of Steel 21021 | -7/Lower Caves | Encountered a Warlord checkpoint 21031 | -7/Lower Caves | Build established: Mutant 21684 | -7/Lower Caves | Build established: Scavenger-Mutant 21725 | -7/Lower Caves | Entered Zion 21831 | -7/Zion | System corruption cleaned by Quarantine Array 21896 | -7/Zion | Discovered new exit (range 14) 22371 | -7/Zion | Given A8's code to call for help 22597 | -7/Zion | Found CR-A16's Pointy Stick 22701 | -7/Zion | Given the Hacking Drone Bay 22802 | -7/Zion | Learned location of Warlord (-4) 22956 | -7/Zion | Found Prototype Processor 22956 | -7/Zion | Identified Exp. Signal Interpreter 22960 | -7/Zion | Found Prototype Processor 22960 | -7/Zion | Identified Exp. Armor Integrity Analyzer 22964 | -7/Zion | Found Prototype Processor 22964 | -7/Zion | Identified Exp. Melee Analysis Suite 22969 | -7/Zion | Found Prototype Processor 22969 | -7/Zion | Identified Exp. Terrain Scan Processor 23624 | -7/Zion | Identified exit to Deep Caves 23742 | -7/Zion | Met Imprinter 23893 | -7/Zion | Learned Factory terminal intel 24461 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24474 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24651 | -7/Zion | Identified Molecular Deconstructor 24662 | -7/Zion | Attacked by Zionites 24685 | -7/Zion | System corruption reached 10% 24736 | -7/Zion | Lost 6 parts (1p3n1u1w) 24737 | -7/Zion | Lost 3 allies 24750 | -7/Zion | Found Exp. Thermal Shield 24793 | -7/Zion | Extracted access codes from Imprinter's data core 24999 | -7/Zion | Lost 3 allies 25064 | -7/Zion | Core integrity fell below 20% 25133 | -7/Zion | Lost 4 parts (1p1u2w) 25180 | -7/Zion | Opened final containment barrier to the Deep Caves 25216 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 25220 | -7/Zion | Entered Deep Caves 25222 | -7/Deep Caves | Met 5H-AD0 25465 | -7/Deep Caves | Z-Facility disabled 25747 | -7/Deep Caves | Found Prototype Protection 25747 | -7/Deep Caves | Identified Zio. Heavy Carapace 25859 | -7/Deep Caves | Found Zio. Heavy Carapace 25879 | -7/Deep Caves | Found Prototype Protection 25879 | -7/Deep Caves | Identified Zio. Weapon Casing 25891 | -7/Deep Caves | Found Zio. Heavy Carapace 26157 | -7/Deep Caves | Discovered new exit (range 6) 26469 | -7/Deep Caves | Spotted AG-51890 26500 | -7/Deep Caves | Destroyed AG-51890 26539 | -7/Deep Caves | Triggered Deep Caves wall 26552 | -7/Deep Caves | Spotted AS-27637 26558 | -7/Deep Caves | Spotted AS-35616 26560 | -7/Deep Caves | Spotted AG-31146 26570 | -7/Deep Caves | Exposed GOLEM chamber 26580 | -7/Deep Caves | Destroyed by AG-31146 with Assembled Focal Cannon Last Messages --------------- 26561_ as-23152 released from Mobile Assembly Unit. 26561_ Zio. Heavy Carapace destroyed. 26562_ AG-31146: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 26563_ as-23152 powers down. 26564_ Mak. Leg destroyed. 26564_ Imp. EM Pulse Cannon destroyed. 26567_ System corrupted: Zio. Heavy Carapace fused. 26570_ as-11095 released from Mobile Assembly Unit. 26570_ Wall Chamber breached. 26570_ A GOLEM Unit tumbles out of the Wall Chamber. 26571_ as-43499 released from Mobile Assembly Unit. 26573_ as-11095 powers down. 26573_ as-43499 powers down. 26573_ Dropped Zio. Biocell. 26574_ Extracted 136 energy. 26574_ Acquired Zio. Biocell. 26576_ GOLEM Unit springs to life. 26577_ AG-26305 GOLEM Unit beginning Prototype Leg integration. 26577_ AG-31146 misfires. 26580_ as-02209 released from Mobile Assembly Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????##### | | ???????????????????????????????## # | | ??????????" ????????????????# | | ????????? ??????????????# | | ????????? ????????????# | | ????????? ??????????#### | | ????????? G ???????????# | | ?????????" ???????????# | | ?????????" ##??????????# | | ?????????" ] ??????????## | | ????????"" #??????????## | | ????????"G l##????????## | | ??????### ! ;#????????# | | ??""""" b # ?????# | | ??" aaaaaaaA #?????## | | ??"aaaa a ab! #?????# | | ??"aaaa a h ????# | | ??"aaaaa a @ ! ;???# | | ??"aaaaaa * #???# | | ??"aaaaaAa * ???## | | ??" aaaaa ????### | | ??"""""a * ??????# | | ??????### g * #?????# | | ????????"" [ #?????# | | ?????????" [ b #?????# | | ?????????" [ s #?????# | | ?????????" ** ##????# | | ????????"" b M #????# | | ????????# ] #?#### | | ????????" ### | | ????????" ] ## | | ????????" | | ????????""" | | ????????" ] | | ????????"" ## | | ????????" ## # | | ????????"" ### # | | ????????" #%# #?## # | | ????????" #### ## ## ##??## ## | | ????????""" ###??# #" ####????####? | | ?????????" ????#### #???????????? | | ?????????######???????###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Point Defense System | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -9/Materials Hvy. Deuterium Engine | 32% | -8/Materials Hvy. Armor Plating | 46% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletResetNanoactuators Manual? 0 Play Time 02:01:51 Cumulative 439.9 hours Start 2025.01.31 @ 23:51:34 End 2025.02.01 @ 23:07:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 446 Rogue 446 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 87 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4417a635-9ab6-4e88-9371-624c60d0d6f7