Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.28 @ 20:30:27 Player: Rockstar Result: Destroyed by H-66 Slayer via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (179) 895 Value Destroyed (6889) 6889 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12744 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 98/100 System Corruption 24% Temperature Cool (24) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Improved Cooling System Improved Weapon Cycler Improved Powered Armor Advanced Trap Extractor Mini Drone Bay > --- WEAPON ----------- Wave Gun Heavy Plasma Cannon Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Flexi-carbon Leg Improved Light Armor Plating Improved Dynamic Insulation System Smartbomb Launcher [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Slots Evolved 11 | . 1 2 2 2 2 . . . . 2 . . Power 3 | . 1 . . 2 . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 . . Utility 3 | . . . 1 . 2 . . . . . . . Weapon 2 | . . 1 . . . . . . . 1 . . Parts Attached 200 | 8 11 21 15 20 5 7 45 14 . 34 4 16 Power 44 | 1 5 3 5 4 2 1 8 5 . 3 2 5 Engine 20 | 1 5 3 3 . 2 . 3 1 . 1 . 1 Core 23 | . . . 2 4 . . 5 4 . 2 2 4 Reactor 1 | . . . . . . 1 . . . . . . Propulsion 53 | 2 2 5 5 7 1 1 11 1 . 11 1 6 Treads 8 | . . 3 5 . . . . . . . . . Leg 40 | 2 2 2 . 5 1 1 10 1 . 11 1 4 Wheel 1 | . . . . . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 2 | . . . . 2 . . . . . . . . Utility 58 | 3 3 6 2 4 2 4 13 3 . 15 . 3 Device 34 | 1 . 2 1 2 1 2 11 2 . 10 . 2 Storage 5 | . 1 3 . 1 . . . . . . . . Processor 9 | . 2 1 . 1 1 1 . . . 2 . 1 Hackware 2 | . . . . . . . 2 . . . . . Protection 8 | 2 . . 1 . . 1 . 1 . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 1 7 3 5 . 1 13 5 . 5 1 2 Energy Gun 13 | 1 . 4 1 . . . 6 . . 1 . . Energy Cannon 7 | . . . . 1 . . 2 4 . . . . Ballistic Gun 10 | 1 . 3 1 . . 1 4 . . . . . Ballistic Cannon 3 | . . . . . . . . . . 3 . . Launcher 4 | . . . 1 . . . 1 1 . 1 . . Special Weapon 3 | . 1 . . 1 . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . . 3 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . . 2 . System Corruption 5 | . . . . . . . . . . . 5 . Parts Lost 50 | . . 1 1 2 . 9 4 2 . 12 5 14 Power 16 | . . . 1 2 . 2 1 1 . 3 1 5 Propulsion 16 | . . . . . . 4 . 1 . 3 2 6 Utility 7 | . . . . . . . 1 . . 2 2 2 Weapon 11 | . . 1 . . . 3 2 . . 4 . 1 Highest Loss Streak 10 | . . 1 1 1 . 8 3 2 . 10 5 8 To Critical Strikes 2 | . . . . . . 1 . . . 1 . . Average Backups 4 | . 3 5 6 5 6 5 3 4 4 3 . . Power . | . . . 1 . 1 1 . . . . . . Propulsion . | . . . . . 1 . . . . . . . Utility 1 | . 2 3 2 2 2 2 1 . . 1 . . Weapon 1 | . . 1 2 1 1 . 2 3 4 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . 3 6 2 4 . 1 2 . . 8 . . Power 2 | . . 2 . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . Utility 10 | . 1 3 1 2 . 1 . . . 2 . . Weapon 12 | . . 1 1 2 . . 2 . . 6 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 95 98 95 96 70 77 99 100 95 24 31 Engine 10 | . 22 20 10 9 12 11 6 5 6 8 . 1 Core 9 | . . . 4 16 11 5 12 18 18 12 4 7 Treads 5 | . . 15 32 7 . . . . . . . . Leg 18 | . 25 12 . 19 25 15 20 24 25 25 3 9 Device 11 | . . 3 . 6 10 8 14 24 25 20 11 4 Storage 2 | . 2 7 8 7 6 4 . . . . . . Processor 3 | . 6 7 8 7 10 11 . . . . 3 . Protection 4 | . 15 1 7 . . . 4 6 6 4 . . Energy Gun 6 | . 7 19 2 1 . . 6 8 6 3 . . Energy Cannon 3 | . . . . 4 6 4 . 8 12 9 . . Ballistic Gun 6 | . 12 7 21 8 6 3 8 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 7 . . Peak Build Rating 92 | 7 9 22 34 43 54 58 69 67 64 92 38 45 Average Rating 44 | 4 7 16 29 37 49 40 54 64 63 80 18 24 On Entrance 29 | . 7 8 22 34 41 54 1 63 63 64 32 . Naked Turns 69 | . . . . . . 26 8 . . . 30 5 Heaviest Build 95 | 12 22 95 31 43 54 57 73 66 65 91 31 24 Greatest Support 112 | 20 20 66 112 112 61 66 70 65 65 104 23 51 Greatest Overweight (x) 21 | . 1 5 9 3 . 7 19 1 . 21 2 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 25 8 10 10 10 5 5 5 5 5 5 Average Capacity 6 | 5 6 10 8 8 10 8 5 5 5 5 5 5 Most Carried 10 | 3 7 8 8 8 10 10 5 5 5 5 . 2 Average Carried 4 | . 3 5 6 5 7 6 3 4 4 4 . . Final Capacity 10 | 5 10 8 8 10 10 5 5 5 5 5 5 5 Final Carried 10 | 2 5 7 7 6 10 3 5 5 5 . . . Class Distribution -------------------- 30% | Scavenger-Tank 28% | Hacker-Mutant 25% | Hacker-Gunner 7% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Hacker-Mutant | -5/Waste Hacker-Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Matter Collected 4872 | 267 232 420 498 336 153 90 1166 288 10 913 126 373 Remotely . | . . . . . . . . . . . . . Salvage Created 7523 | 35 396 735 633 468 . 744 1819 513 . 1619 . 561 Parts 329 | . 26 35 38 28 . 8 94 22 . 69 . 9 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Combat Hostiles Destroyed 136 | 1 7 11 15 10 . 3 34 12 . 31 . 12 Melee 8 | . . . . 4 . . . . . . . 4 Guns 62 | 1 7 11 10 1 . . 25 5 . 2 . . Cannons 30 | . . . . 3 . 2 . 2 . 23 . . AOE 21 | . . . 5 2 . 1 7 2 . 4 . . Classes Destroyed 16 | 1 2 2 2 2 . 1 3 1 . 2 . . Worker 12 | . 2 1 . 1 . . 4 . . 3 . 1 Builder 10 | . . . 2 1 . . 2 . . 5 . . Tunneler 1 | . . . . . . . . . . 1 . . Recycler 3 | . . 1 . 1 . . 1 . . . . . Operator 3 | . . . . . . . 2 . . 1 . . Watcher 14 | . 1 4 1 . . . 3 . . 4 . 1 Swarmer 27 | . . . 2 3 . . 10 5 . 3 . 4 Grunt 69 | 1 7 7 9 5 . . 16 4 . 14 . 6 Brawler 1 | . . . . . . . 1 . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . Sentry 14 | . . 4 4 . . . 2 1 . 2 . 1 Hunter 2 | . . . . . . . 1 . . . . 1 Programmer 15 | . . . . 1 . . 4 1 . 9 . . Heavy 2 | . . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . 1 . . . . Compactor 3 | . . . . . . 3 . . . . . . Best Kill Streak 8 | 1 4 4 7 6 . 1 7 6 . 8 . 7 Combat Bots Only 7 | 1 2 3 6 3 . 1 6 6 . 5 . 7 Max Kills in Single Turn 5 | 1 1 2 3 3 . 1 5 1 . 3 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . 3 2 . 1 3 1 . 1 . . Melee 1 | . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Hostile Shots Fired 986 | 6 27 69 76 53 . 9 197 52 . 252 5 240 Missed 309 | . 12 21 15 17 . 1 72 17 . 79 . 75 Hits 677 | 6 15 48 61 36 . 8 125 35 . 173 5 165 Melee 24 | . . . . 6 . 8 5 . . . 5 . Projectile 653 | 6 15 48 61 30 . . 120 35 . 173 . 165 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 52 | . . 1 4 6 . 4 7 1 . 13 4 12 Damage Taken 9105 | 40 150 415 661 511 . 300 1624 346 . 2860 147 2051 Core 1647 | 7 . 83 69 62 . 105 300 20 . 347 92 562 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 5236 | 25 95 257 402 307 . 174 824 207 . 1651 84 1210 Regen/Repaired (Parts) 65 | . . . . . . . . . . 65 . . Core Remaining (%) 83 | 97 97 79 87 91 . . . . 50 . . . Volleys Fired 298 | 5 31 30 34 11 . 19 76 19 . 73 . . Largest 4 | 2 2 3 3 3 . 3 3 3 . 4 . . Hottest 321 | 60 60 161 91 118 . 123 234 245 . 321 . . Shots Fired 795 | 10 43 70 102 26 . 47 200 54 . 243 . . Gun 504 | 10 43 70 95 11 . 19 188 31 . 37 . . Cannon 251 | . . . . 10 . 18 9 16 . 198 . . Launcher 38 | . . . 7 4 . 9 3 7 . 8 . . Special 2 | . . . . 1 . 1 . . . . . . Kinetic 357 | 5 31 20 88 11 . 19 102 . . 81 . . Thermal 283 | 5 12 39 . 10 . 18 62 17 . 120 . . Explosive 38 | . . . 7 4 . 9 3 7 . 8 . . Electromagnetic 115 | . . 11 7 . . . 33 30 . 34 . . Robot Hit Streak 34 | 7 14 18 21 17 . 28 34 12 . 14 . . Robot Miss Streak 4 | . 1 1 2 1 . 1 4 2 . 3 . . Penetration Max 2 | . . . . . . . 2 . . 1 . . Secondary Targets 13 | . 1 2 2 . . . 8 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . Shots Hit Robots 624 | 7 30 54 75 31 . 42 149 39 . 168 . 29 Core Hits 316 | 2 21 31 35 18 . 13 90 22 . 81 . 3 Critical Kills 3 | . . . . . . . 1 1 . 1 . . Critical Parts Destroyed 9 | . . . . . . . 1 . . . . 8 Critical Strikes 24 | . . 3 . 1 . . 3 2 . 7 . 8 Burn 5 | . . 3 . . . . 1 . . 1 . . Meltdown 3 | . . . . . . . 1 1 . 1 . . Destroy 1 | . . . . . . . 1 . . . . . Blast 5 | . . . . . . . . . . 5 . . Corrupt 1 | . . . . . . . . 1 . . . . Smash 8 | . . . . . . . . . . . . 8 Sever 1 | . . . . 1 . . . . . . . . Melee Attacks 47 | . . . . 14 . . . . . . . 33 Impact 33 | . . . . . . . . . . . . 33 Slashing 14 | . . . . 14 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . 2 . . . . . . . 5 Damage Inflicted 19931 | 85 378 902 1641 970 . 1798 4486 1466 . 6869 . 1336 Guns 7429 | 85 369 781 1133 115 . 285 3388 638 . 635 . . Cannons 5642 | . . . . 237 . 489 175 276 . 4465 . . Explosions 5105 | . . 96 490 272 . 1024 921 552 . 1750 . . Melee 1682 | . . . . 346 . . . . . . . 1336 Ramming 73 | . 9 25 18 . . . 2 . . 19 . . Kinetic 5934 | 41 272 192 1033 115 . 285 2067 . . 1929 . . Thermal 5961 | 44 97 513 . 237 . 489 1282 283 . 3016 . . Explosive 4253 | . . . 490 272 . 1024 671 552 . 1244 . . Electromagnetic 2028 | . . 172 100 . . . 464 631 . 661 . . Impact 1336 | . . . . . . . . . . . . 1336 Slashing 346 | . . . . 346 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . 1 . 1 . . 1 . . 8 24 24 Average Corruption 5 | . . 1 . 1 . . 1 . . 5 15 24 Corruption Purged 1 | . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 92 | . . 2 . 6 . . 8 . . 38 11 27 Message Errors 24 | . . . . 3 . . 3 . . 12 2 4 Matter Fused 17 | . . 1 . . . . 1 . . 6 . 9 Heat Flow Errors 13 | . . 1 . 1 . . 3 . . 2 1 5 Energy Discharges 8 | . . . . 1 . . . . . 4 1 2 Parts Rejected 3 | . . . . . . . . . . 3 . . Data Loss (minor) 5 | . . . . . . . . . . 3 1 1 Data Loss (major) 2 | . . . . . . . . . . 1 . 1 Misfires 4 | . . . . 1 . . . . . 3 . . Alerts 4 | . . . . . . . 1 . . 3 . . Misdirections 11 | . . . . . . . . . . . 6 5 Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1011 | . . 2 . 37 . . 27 25 . 421 . 499 Projectiles 306 | . . . . 29 . . . . . 277 . . Explosions 202 | . . 2 . 4 . . 27 25 . 144 . . Melee 503 | . . . . 4 . . . . . . . 499 Knockbacks 15 | . . . . . . . . . . 11 . 4 Impact 5 | . . . . . . . . . . 1 . 4 Kinetic 9 | . . . . . . . . . . 9 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 202 | . . 26 19 13 . 76 26 . . 42 . . Shots 11 | . . 1 2 1 . 5 1 . . 1 . . Rammed 4 | . . . 4 . . . . . . . . . Targets Rammed 19 | . 5 6 5 . . . 1 . . 2 . . Kicked 14 | . 5 6 . . . . 1 . . 2 . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 613 | 30 133 222 275 331 . 166 613 148 . 538 46 216 Average Temperature 133 | 19 37 54 91 128 . 45 187 41 . 190 25 75 Received Heat Transfer 3576 | 36 120 279 540 207 . . 600 174 . 561 . 1059 Effects 93 | . . . 1 3 . . 62 . . 27 . . Shutdowns 38 | . . . . 1 . . 18 . . 19 . . Energy Bleed 7 | . . . 1 . . . 4 . . 2 . . Interference 21 | . . . . 2 . . 18 . . 1 . . Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 6 | . . . . . . . 5 . . 1 . . Damage (minor) 5 | . . . . . . . 3 . . 2 . . Damage (major) 12 | . . . . . . . 12 . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . 2 . . . 9 Combat Hostiles 10 | . . . . . . . . 2 . . . 8 Parts Fried 15 | . . . . . . . 1 3 . 1 . 10 Impact Corruptions 18 | . . . . . . . . . . . . 18 Robots Melted 5 | . . . . . . . 2 1 . 2 . . Combat Hostiles 5 | . . . . . . . 2 1 . 2 . . Parts Melted 37 | . . 6 . . . . 6 2 . 22 . 1 Heat Transferred 9715 | 100 225 1399 . 296 . 666 2480 485 . 4064 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . 2 . . . . 2 . . 3 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . Low Security (%) 99 | 100 100 100 97 100 100 100 99 . . 100 100 100 Level 1 . | . . . 2 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 218 | 20 50 50 218 114 . 10 209 . . 183 13 165 Initial 13 | . 2 . . 3 . . . . . . 13 . Average 34 | 2 6 8 60 15 . . 52 . . 53 1 68 Influence Increases 4185 | 20 197 350 459 278 . 28 1054 280 . 1107 . 412 Destroy 0b10 Robot/C 2660 | 20 140 220 300 200 . . 680 240 . 620 . 240 Destroy 0b10 Robot/NC 215 | . 15 30 15 15 . . 60 . . 70 . 10 Destroy Leader 638 | . 42 78 82 30 . . 166 40 . 158 . 42 Successful Hack 63 | . . . 6 . . . 14 . . 28 . 15 Disable Machine 64 | . . . . 8 . . 20 . . 36 . . Destroy Structure 335 | . . 7 56 25 . 28 69 . . 150 . . Partial Spotted 30 | . . . . . . . 30 . . . . . Lose Combat Pursuer 180 | . . 15 . . . . 15 . . 45 . 105 Influence Decreases 4155 | 15 202 350 449 288 . 28 945 389 . 1050 57 382 Entered New Map 111 | . 3 . . 7 . . . 57 . . 44 . Time Decay 3704 | 15 199 340 439 281 . 23 905 317 . 930 13 242 Lost Part 340 | . . 10 10 . . 5 40 15 . 120 . 140 Squads Dispatched 40 | . 1 2 3 1 3 . 12 . . 13 . 5 Investigation 10 | . 1 . 1 . 2 . . . . 3 . 3 Extermination 9 | . . . . 1 . . 4 . . 3 . 1 Reinforcement 16 | . . 2 2 . 1 . 5 . . 6 . . Assault 1 | . . . . . . . . . . 1 . . Garrison 4 | . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . . 3 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Distress Signals 10 | . . 2 3 . . . 2 . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 203 | 1 11 22 19 12 . 6 46 12 . 43 6 25 Peak Tracking Total 9 | 1 3 4 7 3 . 3 4 5 . 8 6 9 Tactical Retreats 9 | . . 1 . . . . 1 . . 3 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Traps Triggered 17 | . 3 1 1 2 1 . 4 . . 3 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Machines Disabled 21 | . . . . 2 . . 5 5 . 9 . . Max in Single Turn 4 | . . . . 1 . . 2 2 . 4 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Machines Accessed 20 | . 3 1 1 1 1 . 2 1 . 6 . 4 Terminals 11 | . 2 1 . . 1 . 2 . . 3 . 2 Fabricators 2 | . . . . 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 52 | . 8 2 3 1 5 . 5 1 . 15 . 12 Successful 39 | . 7 2 2 1 4 . 4 1 . 11 . 7 Failed 13 | . 1 . 1 . 1 . 1 . . 4 . 5 Catastrophic 3 | . . . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 27 | . 3 2 . . 5 . 5 . . 6 . 6 Fabricators 5 | . . . . 1 . . . . . . . 4 Repair Stations 5 | . . . . . . . . . . 5 . . Recycling Units 8 | . 5 . 3 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . . . . 2 . 2 Terminal Hacks 23 | . 3 2 . . 4 . 4 1 . 3 . 6 Record 11 | . 1 . . . 4 . 1 . . 2 . 3 Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . 1 . . . . . . . 1 Network Status 1 | . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . . . . . 5 . . Scan Component 3 | . . . . . . . . . . 3 . . Repair 2 | . . . . . . . . . . 2 . . Recycling Unit Hacks 6 | . 4 . 2 . . . . . . . . . Recycle Component 2 | . 1 . 1 . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 2 1 1 . 1 . 1 . . 5 . 3 Full Trace Events 8 | . 1 . 1 . 1 . . . . 2 . 3 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . Time 88 | . . . . . . . . . . 88 . . Parts Recycled 2 | . 1 . 1 . . . . . . . . . Recycled Matter 171 | . 171 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . 1 . 1 . . . . . . parse_system 2 | . . . . 1 . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . Total Orders 4 | . . . . . . . . . . 4 . . EXPLORE 3 | . . . . . . . . . . 3 . . RETURN 1 | . . . . . . . . . . 1 . . Ally Attacks 4 | . . . . . . 4 . . . . . . Total Damage 62 | . . . . . . 62 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Active Infowar (turns) 360 | 9 2 . . . . 9 1 . . 243 96 . Optics 2 | . 2 . . . . . . . . . . . Terrain 195 | . . . . . . . . . . 195 . . Structural 9 | 9 . . . . . . . . . . . . Jamming 154 | . . . . . . 9 1 . . 48 96 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . . 3 . . Drone Recoveries 3 | . . . . . . . . . . 3 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Turns Passed 9708 | 174 750 1128 820 1079 303 281 1928 841 59 1743 142 460 Spaces Moved 5971 | 102 489 590 428 691 236 188 1007 533 48 1170 167 322 Core 352 | 18 . 1 1 . . 90 33 . . 4 110 95 Treads 962 | . . 360 427 175 . . . . . . . . Legs 4602 | 84 489 229 . 515 236 98 970 533 48 1166 57 177 Wheels 4 | . . . . . . . 4 . . . . . Hover 50 | . . . . . . . . . . . . 50 Flight 1 | . . . . 1 . . . . . . . . Fastest Speed 50 | 50 120 120 145 120 120 50 50 122 122 90 50 50 Average Speed 133 | 107 128 156 152 132 120 101 154 138 122 120 81 111 Slowest Speed 1100 | 120 190 400 500 292 120 400 1000 193 122 1100 270 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 6 54 33 23 14 5 82 23 62 8 33 83 9 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 349 | . . 6 61 25 . 34 62 75 . 86 . . Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . 1 . . 2 1 . 26 . . AOE 319 | . . 6 61 24 . 34 60 74 . 60 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Was Fac Total 7107 | 153 571 735 519 822 253 244 1218 595 48 1394 170 385 Wait 174 | 36 4 21 6 34 . 10 7 6 . 34 . 16 Move 5961 | 101 488 589 427 690 236 187 1006 532 47 1170 166 322 Hop . | . . . . . . . . . . . . . Pick Up 121 | 2 13 28 10 13 4 4 21 5 1 17 . 3 Fast Attach 102 | 7 2 3 7 12 . 1 27 4 . 22 4 13 Attach 86 | 1 7 10 4 10 2 9 19 6 . 15 . 3 Detach 51 | 1 3 4 2 11 . 5 16 3 . 6 . . Swap 83 | . 8 17 7 9 9 2 11 9 . 11 . . Drop 168 | . 10 27 17 21 2 7 29 11 . 44 . . Fire 298 | 5 31 30 34 11 . 19 76 19 . 73 . . Melee 39 | . . . . 11 . . . . . . . 28 Ram . | . . . . . . . . . . . . . Kick 14 | . 5 6 . . . . 1 . . 2 . . Crush 5 | . . . 5 . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp / Gar) -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 127 | -11/Scrapyard | Identified exit to Materials 127 | -11/Scrapyard | Discovered exit to Materials (range 8) 175 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Evolved 1 slot: Power x1 306 | -10/Materials | Build established: Hacker-Mutant 581 | -10/Materials | Identified exit to Mines 581 | -10/Materials | Discovered exit to Mines (range 16) 917 | -10/Materials | Identified exit to Materials 917 | -10/Materials | Discovered exit to Materials (range 5) 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1755 | -9/Materials | Build established: Hacker-Gunner 1773 | -9/Materials | Identified exit to Materials 1773 | -9/Materials | Discovered exit to Materials (range 7) 2053 | -9/Materials | Entered another Materials area 2053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2176 | -8/Materials | Met 7R-MNS 2627 | -8/Materials | Identified exit to Factory 2627 | -8/Materials | Discovered exit to Factory (range 13) 2873 | -8/Materials | Entered Factory 2873 | -7/Factory | Evolved 2 slots: Power x2 2874 | -7/Factory | Caught up to 7R-MNS 3457 | -7/Factory | Build established: Hacker-Mutant 3828 | -7/Factory | Identified exit to Factory 3828 | -7/Factory | Discovered exit to Factory (range 16) 3952 | -7/Factory | Entered another Factory area 3952 | -6/Factory | Evolved 2 slots: Utility x2 3953 | -6/Factory | Caught up to 7R-MNS 4255 | -6/Factory | Sucked down chute 4255 | -6/Factory | Entered Waste 4256 | -6/Waste | Met a frightened Derelict 4265 | -6/Waste | Spotted C-40 Crusher 4289 | -6/Waste | Destroyed C-40 Crusher 4323 | -6/Waste | Spotted C-40 Crusher 4330 | -6/Waste | Spotted C-40 Crusher 4337 | -6/Waste | Spotted C-40 Crusher 4343 | -6/Waste | Destroyed C-40 Crusher 4366 | -6/Waste | Destroyed C-40 Crusher 4367 | -6/Waste | Spotted C-40 Crusher 4383 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4427 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4429 | -6/Waste | Spotted C-40 Crusher 4446 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4449 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4454 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4459 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4465 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4473 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4504 | -6/Waste | Lost 8 parts (2p3n3w) 4529 | -6/Waste | Identified exit to Factory 4529 | -6/Waste | Discovered exit to Factory (range 13) 4536 | -6/Waste | Entered Factory 5617 | -6/Factory | Build established: Scavenger-Gunner 5933 | -6/Factory | Build established: Scavenger-Tank 5992 | -6/Factory | Garrison activated, responded to threat 6064 | -6/Factory | Lost 3 parts (1u2w) 6298 | -6/Factory | Identified exit to Factory 6414 | -6/Factory | Identified exit to Lower Caves 6414 | -6/Factory | Discovered exit to Lower Caves (range 5) 6464 | -6/Factory | Entered Lower Caves 6608 | -6/Lower Caves | Attracted the attention of an 0b10 base 6762 | -6/Lower Caves | Spotted B-75 Beast 6774 | -6/Lower Caves | Destroyed B-75 Beast 7062 | -6/Lower Caves | Learned 4 Factory zone layouts 7241 | -6/Lower Caves | Identified exit to Lower Caves 7241 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 7305 | -6/Lower Caves | Entered another Lower Caves area 7354 | -6/Lower Caves | Discovered exit to Factory (range 7) 7364 | -6/Lower Caves | Entered Factory 7364 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7365 | -5/Factory | Identified exit to Factory 7365 | -5/Factory | Identified exit to Upper Caves 7736 | -5/Factory | Identified exit to Garrison 8274 | -5/Factory | Repaired Imp. Light Armor Plating 8324 | -5/Factory | Repaired Proton Cannon? 8384 | -5/Factory | Found Imp. Powered Armor 8571 | -5/Factory | Cargo convoy interrupted 9107 | -5/Factory | Sucked down chute 9107 | -5/Factory | Entered Waste 9122 | -5/Waste | EMP discharged 9122 | -5/Waste | System corruption reached 10% 9128 | -5/Waste | Spotted C-40 Crusher 9131 | -5/Waste | Lost 10 parts (3p2n2u3w) 9138 | -5/Waste | Spotted C-40 Crusher 9152 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9154 | -5/Waste | Spotted C-40 Crusher 9173 | -5/Waste | Spotted C-40 Crusher 9176 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9177 | -5/Waste | Spotted C-40 Crusher 9178 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9198 | -5/Waste | Spotted C-40 Crusher 9203 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9222 | -5/Waste | EMP discharged 9230 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9242 | -5/Waste | Identified exit to Factory 9242 | -5/Waste | Discovered exit to Factory (range 13) 9249 | -5/Waste | Entered Factory 9261 | -5/Factory | Lost 5 parts (1p2n2u) 9352 | -5/Factory | Build established: Hacker-Mutant 9424 | -5/Factory | Core integrity fell below 50% 9475 | -5/Factory | Lost 4 parts (3p1n) 9480 | -5/Factory | Destroyed 7 combat bots 9578 | -5/Factory | Garrison activated, responded to threat 9673 | -5/Factory | Lost 8 parts (1p5n1u1w) 9701 | -5/Factory | Core integrity fell below 20% 9709 | -5/Factory | Destroyed by H-66 Slayer via exploding Power Conduit Last Messages --------------- Penetrated by Slug. 2 TWPZWFM D|M7 The unstable cave ceiling collapses. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Power Conduit explodes. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????#???????????? #???????????????????? | | ????????????? ???????????? #???????????????????? | | ???????R"??"" #?????????## ####+#??????????????? | | ??????" " """ #?????????# ??????????????? | | ?????? """ #?????????# ??????????????? | | ??????? #?????????# ???????????????? | | ???????? #?????????# ????????????????? | | ?????????! #?????????# ?????????????????? | | ?????????? #?????????# #??????????????????? | | ############+######+##### #??????????????????? | | R #??????????????????? | | #??????????????????? | | #??????????????????? | | ####???????????????? | | ; #???????????????? | | ############ # ######;;;;;;;;;##??????????????? | | ????????# #?# ;#??????????????? | | ????????#"S """ #?# @ ;#??????????????? | | "???????#""" """ ##?# " ;#??????????????? | | ???????# "" """ #??# " ;#??????????????? | | ??????# #??# " ;#??????????????? | | ""??????# """ #??# " ##??????????????? | | "" ?????# """ #??# " #???????????????? | | ????????# """ #??# " #???????????????? | | ????????# #??# " #???????????????? | | ????????##########??# " #???????????????? | | ????????????????????# " ]#???????????????? | | ?????????????????????? #???????????????? | | ??????????????????????############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 54 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Smartbomb Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Proton Cannon | 27% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Below Crack Shot First Step to Greatness It's Just You Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Party Time Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout System Compromised Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed BarrageRagnarokBeacon Manual? 0 Play Time 04:51:22 Cumulative 4.8 hours Start 2025.06.27 @ 18:09:17 End 2025.06.28 @ 20:30:27 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60dadbc1-60d6-43c9-bf46-f93a012d9afb