Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 22:15:11 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2045) 2045 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 7120 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 473 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 628/850 Matter 300/300 Energy 425/450 System Corruption 1% Temperature Cool (0) Movement Rolling (190) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg Compact Wheel > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Energy Well Improved Signal Interpreter Improved Actuator Array > --- WEAPON (3) ------- Power Sword Power Sword > --- INVENTORY (25) --- Fission Core Huge Storage Unit Matter Compressor (250) Advanced Sensor Array Advanced Terrain Scan Processor Weapon Cycler Makeshift ECM Suite Cloaking Device Reactive Plating EM Disruption Field Improved Trap Extractor (6/6 Dirty Bomb) Hacking Drone Bay (1/1) Bomb Factory No. 2 Advanced Beam Cannon Ion Cannon Heavy Plasma Cannon Cooled Plasma Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Improved Cooling System Huge Storage Unit Energy Well Improved Signal Interpreter Improved Actuator Array Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Advanced Beam Cannon Power Sword Power Sword > --- INVENTORY -------- Fission Core Huge Storage Unit Matter Compressor Advanced Sensor Array Advanced Terrain Scan Processor Weapon Cycler Makeshift ECM Suite Cloaking Device Improved Propulsion Shielding Reactive Plating EM Disruption Field Improved Trap Extractor Hacking Drone Bay Bomb Factory No. 2 Advanced Beam Cannon Ion Cannon Heavy Plasma Cannon Cooled Plasma Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Flak Cannon Rocket Launcher [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 6 | . . . 2 . . . 4 Weapon 1 | . . . . . . . 1 Parts Attached 122 | 7 15 2 36 . 17 9 36 Power 10 | 1 3 . 2 . 3 . 1 Engine 8 | 1 3 . 2 . 2 . . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 4 1 3 . . 1 2 Treads . | . . . . . . . . Leg 3 | 2 . . . . . . 1 Wheel 10 | . 4 1 3 . . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 53 | 2 2 1 12 . 8 6 22 Device 36 | 1 1 1 4 . 7 5 17 Storage 5 | 1 1 . 2 . . . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 11 | . . . 6 . 1 1 3 Artifact . | . . . . . . . . Weapon 46 | 2 6 . 19 . 6 2 11 Energy Gun 12 | 2 3 . 7 . . . . Energy Cannon 20 | . 2 . 8 . 3 . 7 Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . 4 . 1 . . Slashing Weapon 6 | . 1 . . . 1 1 3 Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 1 2 Parts Lost 17 | . 4 . 2 . . 1 10 Power 2 | . 1 . . . . . 1 Propulsion 4 | . 1 . . . . 1 2 Utility 8 | . . . 2 . . . 6 Weapon 3 | . 2 . . . . . 1 Highest Loss Streak 8 | . 3 . 1 . . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 97 100 99 100 99 99 97 Engine 10 | . 13 14 11 11 11 11 3 Wheel 22 | . 24 28 21 22 22 21 18 Device 19 | . 14 14 18 22 22 22 24 Storage 11 | . 14 14 11 11 11 11 6 Protection 10 | . . . 13 11 10 10 13 Energy Gun 3 | . 26 . 3 . . . . Energy Cannon 14 | . 1 28 17 22 10 14 15 Ballistic Cannon 1 | . . . . . . 5 . Impact Weapon 1 | . . . 1 . 2 . . Slashing Weapon 1 | . . . . . 5 2 2 Naked Turns . | . . . . . . . . Heaviest Build 129 | 11 32 32 112 107 108 129 129 Greatest Support 48 | 20 32 32 32 32 32 32 48 Greatest Overweight (x) 7 | 1 1 . 6 3 3 6 7 Average Overweight (x) 2 | . . . 2 3 3 3 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 22 | 7 14 15 21 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 25 Average Carried 21 | 4 12 14 21 24 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 6 13 15 24 25 25 25 23 Class Distribution -------------------- 86% | Mutant 8% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Matter Collected 2231 | 242 333 50 394 15 150 457 590 Remotely . | . . . . . . . . Salvage Created 2943 | 33 636 27 1212 155 . 89 791 Parts 156 | 6 41 4 70 7 . 1 27 Haulers Intercepted 8 | . 2 . 5 . . . 1 Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . Prevented 6 | . . . . . . 6 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 57 | . 13 2 24 4 . 3 11 Melee 9 | . 1 . 1 . . . 7 Guns 16 | . 12 . 4 . . . . Cannons 30 | . . 2 17 4 . 3 4 Classes Destroyed 13 | 1 6 . 3 1 . . 2 Worker 2 | . 1 . 1 . . . . Tunneler 3 | 2 . . 1 . . . . Hauler 8 | . 2 . 5 . . . 1 Recycler 2 | . 1 . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 7 | . 3 . 3 . . . 1 Swarmer 21 | . 6 2 11 . . 2 . Grunt 25 | . 7 . 5 3 . 1 9 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 7 . . . . Programmer 1 | . . . . . . . 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 7 | 2 6 2 7 3 . 2 4 Combat Bots Only 6 | . 5 2 6 3 . 2 4 Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Damage Taken 2933 | . 491 113 727 90 . 324 1188 Core 544 | . 153 47 76 8 . 38 222 Absorbed by Shields 382 | . . . 104 35 . 121 122 Redirected to Shielding 142 | . . . 32 . . . 110 Regen/Repaired (Parts) 266 | . 95 . 171 . . . . Core Remaining (%) 63 | 100 . 20 . . . 69 . Volleys Fired 200 | 4 49 4 86 8 . 34 15 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 204 | 80 105 120 136 136 . 136 204 Shots Fired 381 | 8 98 8 156 16 . 50 45 Gun 130 | 8 98 . 24 . . . . Cannon 251 | . . 8 132 16 . 50 45 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 7 | . . . . . . 7 . Thermal 374 | 8 98 8 156 16 . 43 45 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 6 11 2 9 7 . 8 12 Robot Miss Streak 6 | . 6 5 5 1 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 232 | 6 59 2 88 12 . 17 48 Core Hits 123 | 2 32 2 40 4 . 20 23 Critical Kills 3 | . . . 3 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 10 | . 1 . 6 . . . 3 Burn 3 | . 1 . 2 . . . . Meltdown 2 | . . . 2 . . . . Smash 2 | . . . 2 . . . . Sever 3 | . . . . . . . 3 Melee Attacks 61 | . 8 . 9 . 1 3 40 Impact 10 | . . . 9 . 1 . . Slashing 51 | . 8 . . . . 3 40 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 Damage Inflicted 4833 | 68 786 56 1836 258 . 411 1418 Guns 1087 | 68 683 . 336 . . . . Cannons 2647 | . . 56 1332 258 . 411 590 Explosions . | . . . . . . . . Melee 1099 | . 103 . 168 . . . 828 Ramming . | . . . . . . . . Kinetic 185 | . . . . . . 185 . Thermal 3549 | 68 683 56 1668 258 . 226 590 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 168 | . . . 168 . . . . Slashing 931 | . 103 . . . . . 828 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . 1 Average Corruption 1 | . 1 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . 2 4 27 2 1 . 4 Message Errors 13 | . 2 1 8 1 . . 1 Matter Fused 7 | . . . 6 1 . . . Heat Flow Errors 6 | . . . 4 . . . 2 Energy Discharges 5 | . . 2 3 . . . . Data Loss (minor) 5 | . . . 4 . 1 . . Data Loss (major) 3 | . . . 2 . . . 1 Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 66 | . 5 . 61 . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 66 | . 5 . 61 . . . . Knockbacks 4 | . . . 1 . . 3 . Impact 1 | . . . 1 . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 552 | 18 295 108 523 84 . 78 552 Average Temperature 89 | 12 67 47 106 27 . 25 160 Received Heat Transfer 1119 | . 171 27 195 44 . 93 589 Effects 13 | . . . 7 . . . 6 Shutdowns 2 | . . . 1 . . . 1 Energy Bleed 2 | . . . 2 . . . . Interference 7 | . . . 2 . . . 5 Short Circuit 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Melted 24 | . 1 . 12 2 . 2 7 Heat Transferred 7196 | 150 1607 111 3515 444 . 407 962 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Peak Influence 523 | 10 327 88 523 105 . . 297 Initial 53 | . 6 53 31 33 . . . Average 190 | 3 180 54 241 71 . . 80 Maximum Alert Level 2 | . 1 . 2 . . . 1 Low Security (%) 50 | 100 57 100 33 100 . . 78 Level 1 47 | . 42 . 64 . . . 21 Level 2 1 | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . . . . 4 Investigation 2 | . 1 . . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Distress Signals 4 | . 3 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 31 4 38 8 . 12 17 Peak Tracking Total 7 | . 5 3 4 3 . 4 7 Tactical Retreats 10 | . 4 . . 1 . 2 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Traps Triggered 4 | . 1 1 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted 2 | . . . . . 1 1 . Installed 2 | . . . . . 1 1 . Triggered . | . . . . . . . . Fabricated Traps 6 | . . . . . . 6 . Most Traps Carried 6 | . . . . 1 1 6 6 Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Disabled 6 | . . . 5 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Accessed 28 | . 8 1 16 . . 1 2 Terminals 17 | . 5 . 11 . . 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 5 | . 2 . 2 . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 98 | . 30 1 56 . . 1 10 Successful 72 | . 18 1 44 . . 1 8 Failed 25 | . 12 . 11 . . . 2 Catastrophic 3 | . . . 3 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 43 | . 15 . 25 . . . 3 Terminals 56 | . 17 . 38 . . 1 . Fabricators . | . . . . . . . . Repair Stations 15 | . 7 . 8 . . . . Recycling Units 14 | . 6 . 6 . . . 2 Scanalyzers 12 | . . . 4 . . . 8 Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 5 1 14 . . 1 . Record 1 | . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . Robot Analysis 5 | . 2 . 3 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 4 | . 1 . 3 . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 14 | . 6 . 8 . . . . Scan Component 7 | . 3 . 4 . . . . Repair 7 | . 3 . 4 . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . Retrieve Components 3 | . 1 . 2 . . . . Scanalyzer 12 | . . . 4 . . . 8 Insert Component 6 | . . . 2 . . . 4 Analyze 6 | . . . 2 . . . 4 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 6 . 16 . . . . Terminals 18 | . 5 . 13 . . . . Track 6 | . 1 . 5 . . . . Assimilate 2 | . . . 2 . . . . Botnet 9 | . 4 . 5 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . Monitor 1 | . . . 1 . . . . Reject 2 | . 1 . 1 . . . . Recyclers 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 24 | . 7 . 15 . . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 22 | . 1 . 2 . 15 . 4 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 3 . 4 . . . . Time 194 | . 84 . 110 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 21 | . 2 . 19 . . . . Parts Scanalyzed 6 | . . . 2 . . . 4 Part Schematics Acquired 6 | . . . 2 . . . 4 Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Total Allies 11 | . . 3 2 2 4 . . Largest Group 4 | . . 3 3 4 4 4 1 Highest-Rated Group 150 | . . 40 40 66 150 150 39 Highest-Rated Ally 40 | . . 16 16 31 40 40 39 Total Orders 6 | . . 2 2 1 1 . . STAY 3 | . . 1 1 1 . . . FOLLOW 2 | . . 1 1 . . . . RETURN 1 | . . . . . 1 . . Ally Attacks 92 | . . 4 37 16 . 34 1 Total Damage 1893 | . . 26 334 207 . 1303 23 Kills 24 | . . 2 7 5 . 10 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Robot Analysis Total 5 | . 2 . 3 . . . . Derelict Logs Recovered 3 | . . 1 . 1 . 1 . Drone Launches 1 | . . . . . 1 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Turns Passed 12652 | 114 1229 554 4691 367 2492 2434 771 Spaces Moved 7478 | 65 919 497 2278 224 1643 1497 355 Core 5 | 5 . . . . . . . Treads . | . . . . . . . . Legs 132 | 60 72 . . . . . . Wheels 7341 | . 847 497 2278 224 1643 1497 355 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 115 145 145 145 130 Average Speed 132 | 115 98 100 134 145 145 145 132 Slowest Speed 205 | 120 120 100 190 145 145 190 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 4 97 89 97 34 90 95 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 11 | . . 2 . 1 3 5 . Spaces Dug 24 | . . . 4 . . 17 3 Terrain Destroyed 24 | . . . 4 . . 17 3 Melee 10 | . . . 4 . . 3 3 Projectile 14 | . . . . . . 14 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Total 9789 | 92 1130 551 3738 250 1753 1705 570 Wait 1746 | 11 109 26 1270 18 63 146 103 Move 7471 | 64 918 496 2277 223 1642 1496 355 Hop . | . . . . . . . . Pick Up 102 | 6 20 12 32 1 12 5 14 Fast Attach 26 | 7 2 . 9 . 3 2 3 Attach 30 | . 6 . 6 . 4 2 12 Detach 6 | . . . 1 . 1 1 3 Swap 66 | . 7 2 21 . 10 5 21 Drop 84 | . 11 11 27 . 16 10 9 Fire 200 | 4 49 4 86 8 . 34 15 Melee 56 | . 8 . 9 . 1 3 35 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . 1 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 12) 337 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Core integrity fell below 50% 772 | -10/Materials | Lost 3 parts (1n2w) 859 | -10/Materials | Repaired Com. Wheel 887 | -10/Materials | Repaired Grenade Launcher 957 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Build established: Scavenger-Mutant 1226 | -10/Materials | Repaired Particle Gun 1275 | -10/Materials | Discovered new exit (range 13) 1344 | -10/Materials | Entered Mines 1465 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1558 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1619 | -10/Mines | Build established: Mutant 1765 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1789 | -10/Mines | Learned location of Storage (-8) 1830 | -10/Mines | Discovered new exit (range 9) 1843 | -10/Mines | Discovered new exit (range 6) 1898 | -10/Mines | Entered Materials 1898 | -9/Materials | Accompanied by 3 allies 1898 | -9/Materials | Evolved 2 slots: Utility x2 1899 | -9/Materials | Identified exit to Mines 2092 | -9/Materials | Repaired Beam Cannon 2117 | -9/Materials | Discovered new exit (range 13) 2521 | -9/Materials | Central database locked down 3129 | -9/Materials | Discovered new exit (range 15) 3232 | -9/Materials | Repaired Com. Wheel 5650 | -9/Materials | Repaired Com. Wheel 5683 | -9/Materials | Repaired Med. Armor Plating 6589 | -9/Materials | Entered Mines 6589 | -9/Mines | Accompanied by 2 allies 6618 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6623 | -9/Mines | Found a hidden stash of uninstalled traps 6758 | -9/Mines | Learned Materials trap positions 6784 | -9/Mines | Discovered new exit (range 9) 6803 | -9/Mines | Assembled infested the area 6956 | -9/Mines | Entered Zion 6956 | -7/Zion | Accompanied by 1 ally 6991 | -7/Zion | Given the Hacking Drone Bay 6992 | -7/Zion | Found Prototype Device 7006 | -7/Zion | Led the pair of lost Derelicts to a safe place 7019 | -7/Zion | System corruption cleaned by Quarantine Array 7184 | -7/Zion | Discovered new exit (range 16) 7435 | -7/Zion | Learned location of Data Miner (-6) 7861 | -7/Zion | Identified Hacking Drone Bay 7871 | -7/Zion | Found Prototype Device 8629 | -7/Zion | Found CR-A16's Pointy Stick 9071 | -7/Zion | Imprinted 9074 | -7/Zion | Declared Zion's savior 9448 | -7/Zion | Entered Proximity Caves 9448 | -6/Proximity Caves | Accompanied by 4 allies 9696 | -6/Proximity Caves | Identified Bomb Factory No. 2 11287 | -6/Proximity Caves | Spotted B-75 Beast 11738 | -6/Proximity Caves | Learned Factory garrison access intel 11747 | -6/Proximity Caves | Discovered new exit (range 12) 11882 | -6/Proximity Caves | Entered Factory 11882 | -6/Factory | Accompanied by 1 ally 11882 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 11883 | -6/Factory | Loaded intel: 4 garrison access locations 12653 | -6/Factory | Self-destructed Last Messages --------------- 12624_ G-50 Soldier destroyed. 12625_ K-01 Serf collects debris. 12629_ G-50 Soldier Carbon-fiber Leg severed. 12629_ Power Sword follow-up attack on G-50 Soldier. 12631_ K-01 Serf collects debris. 12632_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 12632_ K-01 Serf collects debris. 12634_ G-50 Soldier Lgt. Angular Momentum Engine severed. 12634_ Power Sword follow-up attack on G-50 Soldier. 12634_ G-50 Soldier destroyed. 12634_ K-01 Serf collects debris. 12641_ Critical hit (Burn: +37). 12641_ K-01 Serf collects debris. 12644_ Adv. Beam Cannon destroyed. 12645_ K-01 Serf collects debris. 12646_ Imp. Propulsion Shielding destroyed. 12650_ Fission Core destroyed. 12650_ K-01 Serf collects debris. 12650_ G-50 Soldier destroyed. 12651_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# # | | ???????????????????????????????###### # | | ???????????????????????????????# # # | | ??????????????????????????????## # # | | ??????????????????##############! # """ """ # | | ??????????????????# # # """ """ # | | ??????????????????# # + """ """ # | | ??????????????????# # # # | | ??????????????????# # # """ """ # | | ??????????????????# """ # # """ """ # | | ??????????????????# """ # # """ """ # | | ??????????????????# """ "##### # | | ??????????????????# "" ##???# """ """ # | | ??????????????????# """ """ #????# """ """ # | | ??????????????????# """ R"=#????# """ """ # | | ??????????????????# """ """ #????# # | | ??????????????????# |=#????# """ """ # | | ?????????##############+#+########### %""" """ ? | | ???????? """ """ ? | | ???????? % ??? | | ???????? """ """ ??? | | ???????? %=% """ """ ?? | | ???????? *=%*= ""? "?" ??? | | ?????????################k########### ?? ?????? | | ???????????????????# * [k= #???# "?????????? | | ???????????????????# @ = #???# "?????????? | | ???????????????????# %[ ##### """ "?????? | | ???????????????????# k = g kk ?? | | ???????????????????# k // ##### """ ""? ??? | | ???????????????????# !// #???# """ """ ?? | | ???????????????????# #???# """ """ ?? | | ???????????????????# k #???# ??? | | ???????????????????# #???# """ """ | | ???????????????????# ##### """ """ | | ???????????????????# + """ """ | | ???????????????????# ##### | | ???????????????????##############???# * | | ?????????????????????????????????######+########## | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# [ #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 18 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 450 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Beamcaster | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Lyr. Medium Armor Plating | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorSmallExtractor Manual? 0 Play Time 01:49:02 Cumulative 254.1 hours Start 2022.04.07 @ 19:22:08 End 2022.04.07 @ 22:15:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18bf6a20-3696-4ccc-9b84-59122f97092a