Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.09 @ 06:17:55 Player: Agave Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (975) 975 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2331 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 65/160 System Corruption 0% Temperature Cool (474) Movement Core (250) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (8) ---- Titanium Leg Terrain Scanner Salvage Targeting Computer Advanced Targeting Computer Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Small Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Compact Ion Cannon > --- INVENTORY -------- Light Nuclear Core Titanium Leg Terrain Scanner Salvage Targeting Computer Advanced Targeting Computer Beam Rifle Assault Rifle Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 38 | 3 13 18 4 Power 3 | . . 2 1 Engine 2 | . . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 1 | 1 . . . Leg 2 | . . 2 . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 6 . Device 3 | . 1 2 . Storage 1 | . . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 22 | 1 10 8 3 Energy Gun 5 | 1 2 1 1 Energy Cannon 7 | . 3 3 1 Ballistic Gun 3 | . . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 7 | . 5 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 9 | . . 2 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . . 1 7 Average Slot Usage (%) 96 | . 94 97 99 Engine 12 | . 14 11 11 Treads 8 | . 14 3 . Leg 8 | . . 15 22 Wheel 8 | . 14 3 . Device 9 | . 5 13 10 Storage 12 | . 14 11 11 Processor 5 | . . 11 11 Protection 6 | . 4 8 10 Energy Gun 8 | . 10 8 . Energy Cannon 7 | . 5 7 14 Ballistic Gun 4 | . 5 3 4 Special Weapon 3 | . 5 . 2 Naked Turns . | . . . . Heaviest Build 25 | 14 19 23 25 Greatest Support 34 | 10 16 34 34 Greatest Overweight (x) 7 | 1 1 7 . Average Overweight (x) . | 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 6 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 765 | 230 174 317 44 Remotely . | . . . . Salvage Created 1224 | . 412 725 87 Parts 74 | . 23 44 7 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 28 | . 5 18 5 Guns 15 | . 4 11 . Cannons 10 | . 1 7 2 AOE 3 | . . . 3 Classes Destroyed 6 | . 5 1 . Hauler 3 | . 2 1 . Recycler 2 | . 2 . . Watcher 4 | . 1 2 1 Swarmer 8 | . 1 3 4 Grunt 13 | . 4 9 . Sentry 7 | . . 6 1 Best Kill Streak 7 | . 3 7 4 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1741 | . 138 1043 560 Core 421 | . 18 228 175 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 92 . . Volleys Fired 175 | . 69 83 23 Largest 2 | . 2 2 2 Hottest 158 | . 125 125 158 Shots Fired 287 | . 103 144 40 Gun 158 | . 56 92 10 Cannon 92 | . 18 48 26 Launcher . | . . . . Special 37 | . 29 4 4 Kinetic 70 | . 18 44 8 Thermal 217 | . 85 100 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 9 11 9 Robot Miss Streak 7 | . 4 7 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 178 | . 46 107 25 Core Hits 109 | . 34 69 6 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2760 | . 615 1329 816 Guns 1395 | . 511 774 110 Cannons 1068 | . 104 555 409 Explosions 297 | . . . 297 Melee . | . . . . Ramming . | . . . . Kinetic 533 | . 120 332 81 Thermal 1930 | . 495 997 438 Explosive 297 | . . . 297 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . 5 23 Projectiles 14 | . . 5 9 Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 477 | . 318 360 477 Average Temperature 79 | . 53 101 153 Received Heat Transfer 588 | . 60 429 99 Effects 6 | . 2 1 3 Shutdowns 2 | . . 1 1 Energy Bleed 2 | . 1 . 1 Damage (minor) 2 | . 1 . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 3260 | . 907 1613 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 421 | . 104 421 364 Initial 177 | . . . 177 Average 107 | . 33 168 228 Maximum Alert Level 2 | . . 2 1 Low Security (%) 81 | 100 100 62 60 Level 1 17 | . . 35 39 Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 5 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 8 | . 3 5 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 14 33 10 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 5 3 2 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 20 11 9 Successful 24 | . 12 7 5 Failed 16 | . 8 4 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 23 | . 12 8 3 Terminals 34 | . 16 9 9 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 12 | . 4 4 4 Record 2 | . 1 1 . Robot Analysis 2 | . . 2 . Prototype ID Bank 1 | . . . 1 Open Door 1 | . . . 1 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 2 | . . 1 1 Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 2 1 Terminals 7 | . 4 2 1 Track 3 | . 1 1 1 Botnet 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2488 | 13 1246 929 300 Spaces Moved 1473 | 9 823 488 153 Core 1 | . . 1 . Treads . | . . . . Legs 459 | . . 306 153 Wheels 1013 | 9 823 181 . Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 95 95 100 130 Average Speed 109 | 95 97 124 130 Slowest Speed 400 | 95 115 400 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 2 87 41 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 36 | . 29 3 4 Terrain Destroyed 45 | . 29 3 13 Melee . | . . . . Projectile 41 | . 29 3 9 AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1985 | 14 1106 660 205 Wait 251 | . 183 45 23 Move 1470 | 8 822 487 153 Hop . | . . . . Pick Up 28 | . 13 14 1 Fast Attach 3 | . 1 2 . Attach 15 | 2 3 8 2 Detach . | . . . . Swap 20 | 1 9 8 2 Drop 23 | 3 6 13 1 Fire 175 | . 69 83 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 4) 905 | -10/Materials | Repaired Spread Laser 933 | -10/Materials | Repaired Mining Laser 1173 | -10/Materials | Discovered new exit (range 15) 1260 | -10/Materials | Entered another Materials area 1260 | -9/Materials | Evolved 2 slots: Utility x2 2039 | -9/Materials | Core integrity fell below 50% 2081 | -9/Materials | Discovered new exit (range 7) 2087 | -9/Materials | Identified exit to Mines 2105 | -9/Materials | Discovered new exit (range 16) 2188 | -9/Materials | Identified exit to Storage 2189 | -9/Materials | Entered Storage 2424 | -9/Storage | Garrison activated, responded to threat 2486 | -9/Storage | Core integrity fell below 20% 2489 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02435_ U-05 Engineer lays Concrete. 02436_ K-01 Serf collects debris. 02437_ U-05 Engineer lays Concrete. 02438_ K-01 Serf collects debris. 02472_ Cooling System destroyed. 02474_ Lgt. Armor Plating destroyed. 02475_ K-01 Serf collects debris. 02477_ U-05 Engineer builds a Wall. 02477_ Adv. Beam Cannon destroyed. 02478_ K-01 Serf collects debris. 02480_ Titanium Leg destroyed. 02480_ Destroyed Flight Unit. 02481_ K-01 Serf collects debris. 02483_ Beam Rifle destroyed. 02484_ Overheating: Com. Ion Cannon damaged (-67). 02485_ K-01 Serf collects debris. 02486_ Power failure, Imp. Ion Engine shutdown. 02486_ Imp. Ion Engine destroyed. 02487_ Overheating: Energy bleed (-15). 02487_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????########???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# k #???????????? | | ???????????????????###??# #???????????? | | ??????????# ##### ??#@k #???????????? | | ?????????? Yss #???????????? | | ?????????? uYu #???????????? | | ?????????????????### u#u ##??????????? | | ???????????????????## ## ##??????????? | | ????????????????????# ## k #???????????? | | ?????????????????#### #k#############????? | | ?????????????????# # %%k # #????? | | ????????????????# %% + """""" #????? | | ????????????????# # "????" #????? | | ???????????????#" r # "????" #????? | | ???????????????## + """""" #????? | | ????????????????# # #????? | | ????????????????# # #????? | | ????????????????# # #????? | | ???????????????## """ #####+#####????? | | ???????????????#" """ ##### #????????? | | ???????????????#T ^""" #????????? | | ???????????????#" ^ ^ #????????? | | ???????????????## #????????? | | ????????????????# """ #### #????????? | | ????????????????# """ #####+#######??? | | ????????????????# """ # #??? | | ????????????????# a + "" #??? | | #####+########### # % Y" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringSuperchargedLance Manual? 0 Play Time 00:56:15 Cumulative 97.2 hours Start 2021.02.08 @ 06:12:40 End 2021.02.09 @ 06:17:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 984fbaf7-fa19-4027-a923-d328cb6a2413