Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 23:06:31 Player: GiggleBox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (218) 1090 Value Destroyed (6512) 6512 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 12223 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 221 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Spiked Medium Treads Armored Leg Large Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Transmission Jammer Graphene Brace > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Cooling System Large Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating Force Field High-powered Tractor Beam Autogun Improved Assault Rifle Improved Assault Rifle Minigun Enhanced Autogun Heavy Machine Gun Improved Proton Missile Launcher Scatter Rocket Array CPS Tube CPS Tube Great Maul [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Scatter Rocket Array Special Weapon CPS Tube Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Slots Evolved 8 | . . 2 2 . . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon 2 | . . 1 . . . . 1 . . Parts Attached 116 | 7 5 26 20 25 . 3 26 4 . Power 10 | 1 . 4 1 1 . 1 2 . . Engine 9 | 1 . 4 1 1 . 1 1 . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 40 | 2 2 9 7 13 . 1 5 1 . Treads 37 | 2 1 9 7 13 . 1 3 1 . Leg 1 | . . . . . . . 1 . . Wheel 1 | . 1 . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 24 | 2 1 3 4 3 . . 9 2 . Device 7 | 1 . 1 . . . . 5 . . Storage 3 | 1 1 . 1 . . . . . . Processor 5 | . . 1 . 2 . . 1 1 . Hackware . | . . . . . . . . . . Protection 9 | . . 1 3 1 . . 3 1 . Artifact . | . . . . . . . . . . Weapon 42 | 2 2 10 8 8 . 1 10 1 . Energy Gun 4 | 1 . . . 3 . . . . . Energy Cannon 2 | . . . . 1 . 1 . . . Ballistic Gun 24 | 1 1 9 6 2 . . 5 . . Ballistic Cannon 5 | . . . 1 1 . . 3 . . Launcher 3 | . 1 . . 1 . . 1 . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 3 | . . 1 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 7 . . . . . Parts Lost 35 | . 1 5 7 . . . 21 1 . Power 4 | . . 1 1 . . . 2 . . Propulsion 13 | . 1 1 2 . . . 9 . . Utility 5 | . . 1 1 . . . 2 1 . Weapon 13 | . . 2 3 . . . 8 . . Highest Loss Streak 6 | . 1 2 2 . . . 6 1 . To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 3 9 14 14 15 15 17 20 6 5 Power . | . 1 1 . 1 1 1 . . . Propulsion 2 | 1 2 3 2 3 3 3 1 . 2 Utility 6 | . 2 4 4 5 5 5 10 5 3 Weapon 5 | . 3 4 5 6 6 6 5 . . Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 2 9 4 2 . 1 . 4 2 Power 3 | . 1 1 . . . 1 . . . Propulsion 5 | . . 1 1 2 . . . . 1 Utility 10 | . . 4 2 . . . . 3 1 Weapon 5 | . 1 3 1 . . . . . . Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 94 | . 100 99 99 100 100 100 85 11 . Engine 9 | . 14 10 8 9 9 9 10 . . Treads 30 | . 28 32 35 36 36 36 24 . . Device 2 | . 14 1 . . . . 4 . . Storage 8 | . 14 11 9 9 9 9 6 1 . Processor 8 | . . 7 9 9 9 9 11 4 . Protection 5 | . . 2 9 9 9 9 2 1 . Ballistic Gun 23 | . 25 32 26 26 27 27 11 . . Ballistic Cannon 1 | . . . . . . . 5 1 . Peak Build Rating 52 | 7 9 18 28 34 31 36 52 43 1 Average Rating 28 | 5 7 16 26 30 31 32 45 6 1 On Entrance 19 | . 7 8 18 28 31 31 36 38 1 Naked Turns 171 | . . . . . . . . 92 79 Heaviest Build 130 | 14 32 40 44 46 45 106 130 103 . Greatest Support 104 | 40 40 63 85 82 82 84 104 20 3 Greatest Overweight (x) 5 | . . . . . . 1 5 5 . Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 25 25 25 5 Average Capacity 17 | 7 11 15 15 15 15 18 25 7 5 Most Carried 25 | 4 14 15 15 15 15 25 25 18 5 Average Carried 15 | 3 9 14 14 14 15 18 21 6 5 Final Capacity 25 | 8 15 15 15 15 15 25 25 5 5 Final Carried 25 | 4 12 15 15 15 15 25 18 5 5 Class Distribution -------------------- 38% | Gunner 21% | Mutant 20% | Commander-Gunner 14% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Matter Collected 7064 | 311 540 1320 1210 1428 31 60 2014 150 . Remotely 422 | . . . . . . . 422 . . Salvage Created 8579 | 123 628 1845 1513 2073 97 . 2300 . . Parts 458 | 4 36 108 80 118 1 . 111 . . Haulers Intercepted 15 | . 2 4 4 5 . . . . . Recyclers Shooed 8 | . 1 2 1 . . . 4 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Combat Hostiles Destroyed 140 | . 12 27 30 30 . . 41 . . Guns 115 | . 12 27 30 30 . . 16 . . Cannons 7 | . . . . . . . 7 . . AOE 17 | . . . . . . . 17 . . Classes Destroyed 18 | 2 3 6 1 1 . . 5 . . Worker 21 | . . 3 1 5 . . 12 . . Builder 9 | . . 1 . 1 . . 7 . . Tunneler 4 | 1 . . 1 . . . 2 . . Hauler 15 | . 2 4 4 5 . . . . . Recycler 11 | 1 . 4 . 1 1 . 4 . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . 1 1 . . . . . . Watcher 14 | . 2 5 2 2 . . 3 . . Swarmer 22 | . . 3 10 . . . 9 . . Saboteur 1 | . . . . . . . 1 . . Grunt 68 | . 12 13 11 17 . . 15 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 2 | . . 1 1 . . . . . . Sentry 33 | . . 10 7 12 . . 4 . . Specialist 1 | . . . . . . . 1 . . Hunter 4 | . . . 1 . . . 3 . . Programmer 6 | . . . . . . . 6 . . Heavy 2 | . . . . . . . 2 . . Best Kill Streak 16 | 1 3 5 7 6 1 . 16 . . Combat Bots Only 7 | . 2 5 7 5 . . 6 . . Max Kills in Single Turn 6 | 1 1 2 2 2 1 . 6 . . Gunslinging 1 | . . 1 1 1 . . . . . Exploded 4 | . . . . . . . 4 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Hostile Shots Fired 1011 | . 65 94 155 107 . . 503 29 58 Missed 361 | . 14 17 39 41 . . 199 15 36 Hits 650 | . 51 77 116 66 . . 304 14 22 Melee 6 | . . 3 . . . . 1 2 . Projectile 644 | . 51 74 116 66 . . 303 12 22 Critical Strikes 21 | . 2 3 4 4 . . 8 . . Actively Blocked 2 | . . . . . . . 2 . . Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 9186 | . 684 1068 1618 985 . . 4505 94 232 Core 1265 | . 112 156 95 48 . . 545 77 232 Absorbed by Shields 104 | . . . . . . . 104 . . Core Remaining (%) 72 | 100 55 61 . . . 74 . . . Volleys Fired 449 | 15 63 77 103 82 2 . 106 1 . Largest 4 | 2 2 3 3 3 3 . 4 1 . Hottest 130 | 60 40 69 69 75 75 . 130 50 . Shots Fired 1235 | 30 126 231 293 244 6 . 304 1 . Gun 1148 | 30 125 231 285 244 6 . 227 . . Cannon 63 | . . . . . . . 63 . . Launcher 23 | . 1 . 8 . . . 13 1 . Special 1 | . . . . . . . 1 . . Kinetic 1196 | 15 125 231 285 244 6 . 290 . . Thermal 15 | 15 . . . . . . . . . Explosive 20 | . 1 . 8 . . . 10 1 . Electromagnetic 3 | . . . . . . . 3 . . Robot Hit Streak 32 | 4 8 26 32 32 8 . 20 2 . Robot Miss Streak 7 | 4 4 5 5 2 . . 7 2 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 18 | . 1 5 5 5 . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . Shots Hit Robots 857 | 14 82 148 209 177 5 . 221 1 . Core Hits 429 | 3 34 71 75 75 1 . 169 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 7 | . 1 2 . . . . 4 . . Critical Strikes 10 | . 1 2 . . . . 7 . . Destroy 3 | . 1 2 . . . . . . . Blast 3 | . . . . . . . 3 . . Smash 4 | . . . . . . . 4 . . Melee Attacks 32 | . . 1 1 6 . . 24 . . Impact 32 | . . 1 1 6 . . 24 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 8 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18203 | 162 1034 2284 3260 3230 90 . 8131 12 . Guns 12826 | 161 1031 2241 3230 3172 85 . 2906 . . Cannons 1634 | . . . . . . . 1634 . . Explosions 2613 | . . . . . . . 2601 12 . Melee 883 | . . . . . . . 883 . . Ramming 247 | 1 3 43 30 58 5 . 107 . . Kinetic 14371 | 72 1031 2241 3230 3172 85 . 4540 . . Thermal 89 | 89 . . . . . . . . . Explosive 2533 | . . . . . . . 2521 12 . Electromagnetic 80 | . . . . . . . 80 . . Impact 883 | . . . . . . . 883 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 3 . . 4 4 . 3 3 3 Average Corruption 2 | . 1 . . 3 4 . 1 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 70 | . 10 . . 31 6 . 19 2 2 Message Errors 15 | . 3 . . 6 2 . 3 . 1 Matter Fused 11 | . . . . 5 1 . 4 1 . Heat Flow Errors 10 | . 1 . . 3 1 . 5 . . Energy Discharges 8 | . 2 . . 5 . . 1 . . Parts Rejected 2 | . . . . 2 . . . . . Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 14 | . 1 . . 6 2 . 4 . 1 Data Loss (major) 4 | . 1 . . 2 . . . 1 . Misfires 2 | . 1 . . . . . 1 . . Weapon Failures 3 | . . . . 2 . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 589 | . . . . . . . 589 . . Projectiles 34 | . . . . . . . 34 . . Explosions 27 | . . . . . . . 27 . . Melee 528 | . . . . . . . 528 . . Knockbacks 9 | . . . . . . . 9 . . Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . . 9 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 560 | . . . . . . . 560 . . Shots 22 | . . . . . . . 22 . . Rammed 25 | 1 2 4 3 7 1 . 7 . . Targets Rammed 32 | 1 2 6 4 10 1 . 8 . . Kicked 1 | . . . . . . . 1 . . Crushed 6 | . . 2 1 3 . . . . . Highest Temperature 337 | . 239 167 30 297 87 . 337 . . Average Temperature 51 | . 42 25 11 60 29 . 80 . . Received Heat Transfer 2969 | . 414 447 504 522 . . 998 30 54 Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 16 | . . . . . . . 16 . . Impact Corruptions 16 | . . . . . . . 16 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Maximum Alert Level 3 | . . . 1 2 1 . 3 . . Low Security (%) 71 | 100 100 100 63 23 78 . 73 . . Level 1 21 | . . . 36 55 21 . 14 . . Level 2 4 | . . . . 20 . . 5 . . Level 3 2 | . . . . . . . 7 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 769 | 5 125 180 340 539 214 . 769 . . Initial 148 | . . 49 66 120 148 . . . . Average 163 | . 37 88 173 313 177 . 181 . . Influence Increases 4940 | 10 358 859 888 1118 104 . 1573 15 15 Destroy 0b10 Robot/C 2940 | . 240 540 600 640 40 . 880 . . Destroy 0b10 Robot/NC 395 | 10 20 90 45 70 5 . 155 . . Destroy Leader 838 | . 68 188 162 194 . . 226 . . Allied During Kill 124 | . . . . 67 29 . 28 . . Successful Hack 116 | . 8 33 25 45 . . 5 . . Select Force Hacks 30 | . . . . . 30 . . . . Disable Machine 120 | . . . 15 45 . . 60 . . Destroy Structure 257 | . 7 8 26 12 . . 204 . . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 105 | . . . 15 45 . . 15 15 15 Influence Decreases 4625 | 10 241 817 761 1022 344 142 805 375 108 Entered New Map 1066 | . . 68 93 166 234 142 . 285 78 Time Decay 2692 | 10 231 549 598 556 110 . 528 80 30 Lost Part 350 | . 10 50 70 . . . 210 10 . Lost Ally 67 | . . . . . . . 67 . . Purge Threat 450 | . . 150 . 300 . . . . . Squads Dispatched 26 | . 2 2 5 5 . . 12 . . Investigation 5 | . . 1 2 2 . . . . . Extermination 4 | . . . . . . . 4 . . Reinforcement 12 | . 2 1 1 3 . . 5 . . Assault . | . . . . . . . . . . Garrison 5 | . . . 2 . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Distress Signals 12 | . 1 1 2 4 . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 224 | . 19 39 48 46 2 . 61 3 6 Peak Tracking Total 7 | . 3 5 7 7 2 . 7 2 5 Tactical Retreats 7 | . . . 1 3 . . 1 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Traps Triggered 9 | . 2 1 1 4 . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Machines Disabled 9 | . . 1 1 3 . . 4 . . Max in Single Turn 1 | . . 1 1 1 . . 1 . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Machines Accessed 41 | . 5 11 8 12 1 . 4 . . Terminals 36 | . 5 11 7 11 . . 2 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 130 | . 18 41 28 31 2 . 10 . . Successful 57 | . 4 20 12 15 1 . 5 . . Failed 72 | . 14 20 16 16 1 . 5 . . Catastrophic 10 | . 2 3 . 4 . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . Manual 67 | . 4 21 22 14 2 . 4 . . Terminals 120 | . 18 41 26 29 . . 6 . . Fabricators 4 | . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 2 2 . . . . . Terminal Hacks 31 | . 3 12 4 11 . . 1 . . Robot Analysis 5 | . . 4 1 . . . . . . Prototype ID Bank 6 | . 1 1 1 3 . . . . . Open Door 4 | . . . . 4 . . . . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 2 | . . 1 1 . . . . . . Alert Level 2 | . . 1 . 1 . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . Locate Traps 5 | . 2 1 . 1 . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 23 | . 1 8 7 4 1 . 2 . . Terminals 22 | . 1 8 7 4 . . 2 . . Botnet 9 | . 1 2 2 3 . . 1 . . Operators 2 | . . 1 . . . . 1 . . Skim 11 | . . 5 5 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Tunnel 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 5 9 7 8 1 . 3 . . Full Trace Events 3 | . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . Programmers 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 9 9 9 . . Highest-Rated Group 173 | . . . . 173 157 157 157 . . Highest-Rated Ally 29 | . . . . 29 29 29 29 . . Total Orders . | . . . . . . . . . . Ally Attacks 70 | . . . . 16 15 . 39 . . Total Damage 814 | . . . . 183 227 . 404 . . Kills 9 | . . . . 2 2 . 5 . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Active Infowar (turns) 1966 | 13 1222 161 . . . . 521 49 . IFF 1 | . . . . . . . 1 . . Seismic 1396 | 13 1222 161 . . . . . . . Decoding 49 | . . . . . . . . 49 . Jamming 520 | . . . . . . . 520 . . Robot Analysis Total 5 | . . 4 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Turns Passed 11496 | 181 1222 1788 1907 1624 227 1457 2851 160 79 Spaces Moved 5557 | 75 618 896 933 793 124 798 888 274 158 Core 432 | 4 . . . . . . . 270 158 Treads 4945 | 71 618 896 933 793 124 798 712 . . Legs 32 | . . . . . . . 32 . . Wheels . | . . . . . . . . . . Hover 148 | . . . . . . . 144 4 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 156 156 152 164 50 50 Average Speed 168 | 154 160 160 157 156 156 178 258 53 50 Slowest Speed 560 | 160 160 160 160 156 156 232 560 310 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 6 93 97 70 96 21 56 29 58 33 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . 1 . 1 . . Scrap Searched 7 | . . . . . . 5 . 2 . Spaces Dug 31 | . . 1 21 2 . . 7 . . Terrain Destroyed 391 | . 7 1 84 2 . . 279 18 . Melee 11 | . . 1 1 2 . . 7 . . Projectile 15 | . . . . . . . 15 . . AOE 365 | . 7 . 83 . . . 257 18 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Total 6758 | 106 724 1121 1154 1044 155 834 1179 283 158 Wait 346 | 5 21 58 59 76 29 17 81 . . Move 5548 | 74 617 895 932 792 123 797 887 273 158 Hop . | . . . . . . . . . . Pick Up 81 | 4 11 24 13 4 . 11 13 1 . Fast Attach 22 | 7 . . 1 5 . . 5 4 . Attach 42 | . 1 8 9 . . . 23 1 . Detach 5 | . . . . . . . 4 1 . Swap 118 | . 6 23 19 43 . 6 21 . . Drop 83 | . 3 29 13 26 . 3 7 2 . Fire 449 | 15 63 77 103 82 2 . 106 1 . Melee 32 | . . 1 1 6 . . 24 . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush 31 | 1 2 6 4 10 1 . 7 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / [*Scr]) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Discovered new exit (range 10) 1402 | -10/Materials | Discovered new exit (range 12) 1404 | -10/Materials | Entered another Materials area 1404 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1830 | -9/Materials | Discovered new exit (range 6) 1832 | -9/Materials | Build established: Scavenger-Tank 2043 | -9/Materials | Discovered new exit (range 12) 2225 | -9/Materials | Central database locked down 2225 | -9/Materials | Identified exit to Materials 2291 | -9/Materials | Build established: Gunner 2344 | -9/Materials | Loaded intel: 6 trap records 2387 | -9/Materials | Identified exit to Mines 2418 | -9/Materials | Learned location of 2 exits from Materials 2437 | -9/Materials | Learned location of Zion (-6) 2445 | -9/Materials | Learned Storage stockpile data 3192 | -9/Materials | Entered another Materials area 3192 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3193 | -8/Materials | Identified exit to Factory 3785 | -8/Materials | Destroyed 7 combat bots 4280 | -8/Materials | Garrison activated, responded to threat 4503 | -8/Materials | Identified exit to Storage 4913 | -8/Materials | Learned 2 Storage zone layouts 4966 | -8/Materials | Learned location of 1 exit from Lower Caves 4984 | -8/Materials | Learned Storage stockpile data 5003 | -8/Materials | Learned location of 1 exit from Recycling 5099 | -8/Materials | Entered Storage 5100 | -8/Storage | Identified exit to Recycling 5781 | -8/Storage | Found Prototype Launcher 5781 | -8/Storage | Identified Scatter Rocket Array 5985 | -8/Storage | Discovered exit to Factory (range 15) 6459 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6702 | -8/Storage | Used back door to open Recycling access 6723 | -8/Storage | Entered Recycling 6723 | -8/Recycling | Accompanied by 9 allies 6724 | -8/Recycling | Identified exit to Factory 6748 | -8/Recycling | Build established: Commander-Gunner 6851 | -8/Recycling | Scanned before Scraplab entrance 6904 | -8/Recycling | Entered Scraplab 6916 | -8/Recycling | Discovered new exit (range 4) 6950 | -8/Recycling | Entered Scraptown 6950 | -8/Scraptown | Accompanied by 9 allies 6950 | -8/Scraptown | System corruption cleaned by C-Scrubber 7162 | -8/Scraptown | Visited Cyclists 7205 | -8/Scraptown | Visited Spacefarers 7286 | -8/Scraptown | Visited Shadow of the Wyrm 7302 | -8/Scraptown | Visited TADAMA 7316 | -8/Scraptown | Visited Awakened 7396 | -8/Scraptown | Discovered exit to Factory (range 11) 7653 | -8/Scraptown | Visited Bundlers 7679 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7751 | -8/Scraptown | Visited Assassins FH 8407 | -8/Scraptown | Entered Factory 8407 | -6/Factory | Accompanied by 9 allies 8407 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8744 | -6/Factory | Fabricated Centrium Wheel? 8812 | -6/Factory | Lost 8 allies 8950 | -6/Factory | Lost 4 parts (2n1u1w) 9150 | -6/Factory | Build established: Scavenger-Gunner 10359 | -6/Factory | Garrison activated, responded to threat 10493 | -6/Factory | Lost 3 parts (1n2w) 10559 | -6/Factory | Lost 6 parts (1p3n2w) 10836 | -6/Factory | Build established: Mutant 10900 | -6/Factory | Cargo convoy interrupted 11043 | -6/Factory | Discovered new exit (range 11) 11047 | -6/Factory | Core integrity fell below 50% 11258 | -6/Factory | Entered Lower Caves 11259 | -6/Lower Caves | Identified exit to Lower Caves 11269 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11275 | -6/Lower Caves | Released all parts (9) 11418 | -6/Lower Caves | Entered another Lower Caves area 11433 | -6/Lower Caves | Discovered new exit (range 15) 11437 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11437 | -6/Lower Caves | Core integrity fell below 20% 11497 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11396_ HB-6OV(k) breaks down the debris. 11397_ Acquired 5 matter. 11398_ Acquired 4 matter. 11399_ Acquired 3 matter. 11401_ Acquired 2 matter. 11404_ Acquired 3 matter. 11405_ Acquired 2 matter. 11406_ Acquired 3 matter. 11410_ System corrupted: Matter fused (-8). 11414_ 0b10 Decoder Chip [Looter] ripped off. 11414_ Acquired Unknown Impact Weapon. 11414_ Identified Maul. 11416_ Maul ripped off. LOCATION=LOWER CAVES GOAL=ESCAPE 11433_ EXIT=FOUND 11437_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 11453_ /OMV:PEFBRPXRMPG/&E7,%V%CF 11471_ UY-QPG(k) destroyed. 11472_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## ???# | | ????????????????????????????????????### ###????## | | ??????????????????????????????????##??## ????????# | | ?????????????????????????????????? ## #???????# | | ????????????????????????????????? #?????## | | ?????????????????????????????????# #???## | | ??????????????????????????????????# #### | | ???????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# #### | | ?????????????????????????? ???????????????## | | ?????????????????????????" ??????????????## | | ???????????????????????? ????????????### | | ???????????????????????? ?????????????# | | ???????????????????????? ??????????????# | | ???????????????????????? ???????????????# | | ????????????????????????# ???????????????# | | ????????????????????????# ?????????????#### | | ????????????????????????# #????????????## | | ????????????????????????# ###?????????## | | ????????????????????????# ##???????## | | ????????????????????????# ##????### | | ????????????????????????# #???## | | ????????????????????###?# ???## | | ?????????????????#### ### #??????# | | ?????????????????# ##@ ##?????# | | ?????????????????### ##????# ## | | ???????????????????## s s s #??### ### # | | ????????????????????## ## s #### #?# # | | ?????????????????????## ### ##?# # | | ??????????????????????####?# ##??## # | | ???????????????????????????# ##### #????### # | | ???????????????????????????# ##???## ##???????## | | ???????????????????????????####?????####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetSensorInjector Manual? 0 Play Time 01:16:59 Cumulative 156.9 hours Start 2025.07.30 @ 21:48:29 End 2025.07.30 @ 23:06:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d1ea847-aa1a-450f-b4de-6832f1c5d80a