Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.18 @ 14:59:07 Player: Kay Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (291) 1455 Value Destroyed (11341) 11341 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 17698 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/1000 Matter 252/300 Energy 170/170 System Corruption 13% Temperature Cool (523) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter Experimental Signal Interpreter Improved Weapon Cycler > --- WEAPON (3) ------- Wave Gun KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY (4) ---- Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Heavy Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Backup Propulsion III Medium Reflective Plating High-powered Tractor Beam Micro-nuke Launcher Improved Plasma Cutter [Rating: 83] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 6 | . . 2 . 1 1 . . 2 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 221 | 6 5 27 25 14 22 8 4 81 3 26 Power 34 | 1 . 5 6 3 3 . 2 10 . 4 Engine 20 | 1 . 5 6 3 2 . . 1 . 2 Core 12 | . . . . . 1 . 2 7 . 2 Reactor 2 | . . . . . . . . 2 . . Propulsion 59 | 2 . 10 3 3 3 4 . 26 1 7 Treads 21 | 2 . 6 3 3 3 . . 3 . 1 Leg 18 | . . 4 . . . 4 . 9 1 . Wheel 11 | . . . . . . . . 11 . . Hover 9 | . . . . . . . . 3 . 6 Flight . | . . . . . . . . . . . Utility 55 | 1 4 7 4 4 6 1 . 22 1 5 Device 29 | . 1 4 2 2 4 1 . 11 . 4 Storage 4 | 1 3 . . . . . . . . . Processor 9 | . . 3 2 . 1 . . 2 . 1 Hackware 2 | . . . . 1 . . . 1 . . Protection 11 | . . . . 1 1 . . 8 1 . Artifact . | . . . . . . . . . . . Weapon 73 | 2 1 5 12 4 10 3 2 23 1 10 Energy Gun 13 | . . . . . 1 1 . 9 . 2 Energy Cannon 6 | . . . . . 1 1 . 2 . 2 Ballistic Gun 33 | 2 1 5 12 2 . . 2 8 . 1 Ballistic Cannon 13 | . . . . 1 7 1 . 3 . 1 Launcher 3 | . . . . 1 1 . . . 1 . Special Weapon 4 | . . . . . . . . 1 . 3 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . 2 . . 6 . 1 Parts Lost 80 | . . . 1 1 5 8 2 37 8 18 Power 12 | . . . . . 2 1 . 6 . 3 Propulsion 25 | . . . . . . 3 1 13 2 6 Utility 17 | . . . . 1 2 . . 8 4 2 Weapon 26 | . . . 1 . 1 4 1 10 2 7 Highest Loss Streak 13 | . . . 1 1 2 5 2 6 8 13 Average Slot Usage (%) 92 | . 98 99 99 99 91 74 68 88 64 48 Engine 9 | . 14 10 17 15 10 . . . . 2 Core 2 | . . . . . 2 3 9 8 8 2 Treads 14 | . 28 20 17 23 20 4 . 3 . 2 Leg 2 | . . 1 . . . 11 7 4 11 . Wheel 1 | . . . . . . . . 3 . . Device 11 | . 13 16 8 5 9 10 13 14 11 6 Storage 7 | . 13 11 9 7 6 6 6 5 3 . Processor 14 | . . 16 18 15 15 20 20 14 11 15 Hackware 1 | . . . . 6 . . . 3 3 . Protection 2 | . . . . 1 5 . . 5 2 . Energy Gun 1 | . . . . . 1 3 . 3 3 1 Ballistic Gun 14 | . 28 22 27 21 . . 3 6 . 1 Ballistic Cannon 3 | . . . . . 16 10 6 4 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 12 42 50 59 76 88 58 54 85 85 32 Greatest Support 140 | 40 40 44 44 64 140 140 31 64 83 70 Greatest Overweight (x) 23 | . 1 4 1 1 1 1 3 23 1 7 Average Overweight (x) 1 | . . 1 1 . . . 2 2 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 4 Average Capacity 11 | 5 9 12 12 12 12 12 12 12 9 4 Most Carried 12 | 4 10 12 12 12 12 12 12 12 8 4 Average Carried 10 | 1 7 11 11 10 10 10 9 10 6 1 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | 2 10 12 12 10 10 10 9 8 4 1 Class Distribution -------------------- 33% | Skirmisher 17% | Scavenger-Skirmisher 15% | Hacker-Skirmisher 11% | Mutant 7% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Matter Collected 8390 | 247 87 831 1168 1073 985 579 87 2948 . 385 Remotely 246 | . . . . . . . . . . 246 Salvage Created 10757 | . 56 1264 1857 1838 965 639 66 3709 . 363 Parts 607 | . 6 94 111 86 54 16 6 207 . 27 Haulers Intercepted 6 | . . . 1 1 . 1 . 3 . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 19 4 . . . Prevented 1 | . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 216 | . 1 31 27 29 30 12 4 76 . 6 Melee 1 | . . . . . . . . . . 1 Guns 134 | . 1 31 27 27 2 4 . 39 . 3 Cannons 69 | . . . . . 23 7 4 33 . 2 AOE 12 | . . . . 2 5 1 . 4 . . Classes Destroyed 14 | . 2 6 4 1 1 . . . . . Worker 10 | . . 1 2 . 1 . . 6 . . Builder 14 | . . . 1 2 2 . . 8 . 1 Tunneler 4 | . . 1 1 . . . . 2 . . Hauler 6 | . . . 1 1 . 1 . 3 . . Recycler 9 | . . . 3 2 . . . 4 . . Mechanic 1 | . . . 1 . . . . . . . Operator 8 | . . 2 1 2 2 . . 1 . . Watcher 23 | . 1 4 4 2 3 . . 7 . 2 Swarmer 63 | . . 8 2 . 10 3 4 36 . . Grunt 84 | . 1 14 17 19 13 9 . 9 . 2 Brawler 3 | . . 2 . . . . . 1 . . Sentry 28 | . . 7 8 7 2 . . 3 . 1 Hunter 12 | . . . . . 2 . . 9 . 1 Programmer 26 | . . . . 3 3 . . 18 . 2 Best Kill Streak 13 | . 1 5 6 9 9 5 4 13 . 5 Combat Bots Only 7 | . 1 5 4 7 7 5 4 6 . 3 Max Kills in Single Turn 4 | . 1 2 3 4 3 2 1 3 . 1 Gunslinging 1 | . . 1 . . . . . 1 . . Exploded 2 | . . . . 1 2 1 . 2 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Damage Taken 14688 | . 35 958 856 1309 2154 1061 126 5980 212 1997 Core 1627 | . 10 142 76 140 187 62 10 609 . 391 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 96 64 86 80 . . 69 . . . Volleys Fired 678 | . 4 87 87 105 66 58 5 234 1 31 Largest 3 | . 2 2 3 3 3 3 1 3 1 3 Hottest 248 | . 40 48 75 99 186 207 48 208 49 248 Shots Fired 1698 | . 8 173 261 302 173 90 5 630 1 55 Gun 1239 | . 8 173 261 292 10 40 . 428 . 27 Cannon 444 | . . . . 6 160 50 5 198 . 25 Launcher 8 | . . . . 4 3 . . . 1 . Special 7 | . . . . . . . . 4 . 3 Kinetic 1455 | . 8 173 261 298 156 43 5 486 . 25 Thermal 125 | . . . . . 14 47 . 40 . 24 Explosive 8 | . . . . 4 3 . . . 1 . Electromagnetic 106 | . . . . . . . . 100 . 6 Robot Hit Streak 51 | . 3 30 30 32 30 37 8 51 8 14 Robot Miss Streak 5 | . 1 2 3 5 4 2 . 3 . 2 Penetration Max 1 | . . . . 1 . . . 1 . 1 Secondary Targets 9 | . . 4 1 2 . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . . Shots Hit Robots 1249 | . 5 138 192 218 110 70 5 467 1 43 Core Hits 550 | . 4 63 81 87 61 29 4 202 . 19 Critical Hits 20 | . . . . 3 4 1 . 8 . 4 Critical Kills 9 | . . . . . 3 1 . 4 . 1 Critical Parts Destroyed 10 | . . . . 2 1 . . 4 . 3 Melee Attacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 28871 | . 63 1880 2947 4494 4465 1825 136 11023 464 1574 Guns 15823 | . 63 1880 2947 3488 161 719 . 5834 . 731 Cannons 8813 | . . . . 139 2781 993 136 4020 . 744 Explosions 4136 | . . . . 867 1523 113 . 1169 464 . Melee 70 | . . . . . . . . . . 70 Ramming . | . . . . . . . . . . . Kinetic 20547 | . 63 1880 2947 3627 2713 856 136 7613 . 712 Thermal 4885 | . . . . 493 878 969 . 1908 . 637 Explosive 1676 | . . . . 338 874 . . . 464 . Electromagnetic 1693 | . . . . 36 . . . 1502 . 155 Impact . | . . . . . . . . . . . Slashing 70 | . . . . . . . . . . 70 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 3 1 . 3 3 2 8 8 13 Average Corruption 4 | . . 2 1 . 2 2 1 5 8 8 Corruption Purged 6 | . . . . . . 1 1 4 . . Effects 196 | . . 21 2 . 19 12 1 117 4 20 Message Errors 40 | . . 6 1 . 3 3 . 24 . 3 Matter Fused 27 | . . 1 . . 7 1 . 13 2 3 Heat Flow Errors 20 | . . 6 . . 3 2 . 6 . 3 Energy Discharges 28 | . . 2 1 . 1 3 . 20 . 1 Parts Rejected 4 | . . . . . . . . 3 . 1 Data Loss (minor) 21 | . . 3 . . 2 2 . 11 2 1 Data Loss (major) 9 | . . . . . . . . 7 . 2 Misfires 2 | . . . . . . . . 2 . . Targeting Errors 41 | . . 3 . . 2 . 1 29 . 6 Weapon Failures 4 | . . . . . 1 1 . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1030 | . . . . 107 347 1 . 513 37 25 Projectiles 387 | . . . . . 133 1 . 228 . 25 Explosions 643 | . . . . 107 214 . . 285 37 . Melee . | . . . . . . . . . . . Knockbacks 66 | . . . . 2 19 15 1 25 . 4 Impact . | . . . . . . . . . . . Kinetic 64 | . . . . 2 19 15 1 24 . 3 Secondary 2 | . . . . . . . . 1 . 1 Self-Inflicted Damage 563 | . . . . . 295 . . 200 68 . Shots 12 | . . . . . 4 . . 7 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 523 | . . 361 253 496 518 509 . 519 . 523 Average Temperature 135 | . . 95 72 140 162 116 . 160 . 158 Received Heat Transfer 3417 | . 18 390 495 495 339 579 . 639 . 462 Effects 46 | . . 2 . 9 25 . . 7 . 3 Shutdowns 9 | . . . . 2 7 . . . . . Energy Bleed 13 | . . 1 . 3 6 . . 2 . 1 Interference 16 | . . 1 . 4 8 . . 3 . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 3 | . . . . . 2 . . . . 1 Damage (major) 1 | . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . 1 . 3 . 1 . . Heat Transferred 5509 | . . . . 300 759 1686 . 2059 . 705 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Peak Influence 534 | . 59 282 206 391 534 . . 417 90 123 Initial 75 | . . 5 . . . . . 44 75 35 Average 113 | . 22 114 51 95 191 . . 152 66 50 Maximum Alert Level 2 | . . 1 1 1 2 . . 2 . . Low Security (%) 79 | 100 100 72 99 89 62 . . 65 100 100 Level 1 18 | . . 27 . 10 25 . . 30 . . Level 2 2 | . . . . . 12 . . 3 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 46 | . . 3 2 17 8 . . 14 . 2 Investigation 3 | . . 1 1 1 . . . . . . Extermination 17 | . . . . 4 3 . . 9 . 1 Reinforcement 18 | . . 2 1 5 4 . . 5 . 1 Assault . | . . . . . . . . . . . Garrison 8 | . . . . 7 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . 1 2 . . 1 . 1 Haulers Reinforced 2 | . . . . 1 . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Distress Signals 13 | . 1 3 . 3 1 . . 4 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 334 | . 2 48 48 41 44 13 4 103 5 26 Peak Tracking Total 10 | . 1 6 5 5 6 5 4 6 5 10 Tactical Retreats 32 | . . 2 4 3 3 3 . 12 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Traps Triggered 15 | . 2 6 1 1 1 . . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 12 | . . . 12 . . . . . . . Reused 4 | . . . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 7 | . . . 4 . . 2 . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Machines Disabled 82 | . . 1 1 24 16 3 . 37 . . Max in Single Turn 22 | . . 1 1 22 4 2 . 11 . . Garrison Access 3 | . . . . 1 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Machines Accessed 61 | . 8 11 13 10 5 . . 14 . . Terminals 33 | . 7 8 9 4 . . . 5 . . Fabricators 6 | . . . . 2 2 . . 2 . . Repair Stations 10 | . 1 2 2 1 . . . 4 . . Recycling Units 2 | . . . . . 1 . . 1 . . Scanalyzers 5 | . . 1 2 1 . . . 1 . . Garrison Access 5 | . . . . 2 2 . . 1 . . Total Hacks 188 | . 29 41 49 28 10 . . 31 . . Successful 126 | . 20 29 38 16 5 . . 18 . . Failed 60 | . 9 11 10 12 5 . . 13 . . Catastrophic 12 | . 2 2 4 1 2 . . 1 . . Database Lockouts 2 | . . 1 1 . . . . . . . Manual 52 | . 10 15 13 6 . . . 8 . . Terminals 115 | . 27 34 32 10 . . . 12 . . Fabricators 14 | . . . . 5 5 . . 4 . . Repair Stations 30 | . 2 4 10 4 . . . 10 . . Recycling Units 4 | . . . . . 3 . . 1 . . Scanalyzers 18 | . . 3 7 6 . . . 2 . . Garrison Access 7 | . . . . 3 2 . . 2 . . Terminal Hacks 77 | . 18 24 23 6 . . . 6 . . Record 22 | . 3 8 7 2 . . . 2 . . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 5 | . . 2 3 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Level Access Points 2 | . . 1 1 . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . Terminal Index 5 | . 1 1 1 1 . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 8 | . 1 1 4 1 . . . 1 . . Unreport Threat 5 | . . 1 1 1 . . . 2 . . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . Dispatch Records 3 | . . 2 1 . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Patrol Status 2 | . 1 1 . . . . . . . . Transport Status 2 | . 1 1 . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Garrison Status 2 | . . 1 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . Fabricator Hacks 8 | . . . . 2 3 . . 3 . . Load Schematic 3 | . . . . 1 1 . . 1 . . Build 5 | . . . . 1 2 . . 2 . . Repair Station Hacks 21 | . 2 4 8 1 . . . 6 . . Scan Component 12 | . 1 2 5 1 . . . 3 . . Repair 8 | . 1 2 3 . . . . 2 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Recycle Component 1 | . . . . . 1 . . . . . Scanalyzer 16 | . . 1 7 6 . . . 2 . . Insert Component 9 | . . 1 4 3 . . . 1 . . Analyze 7 | . . . 3 3 . . . 1 . . Garrison Access Hacks 3 | . . . . 1 1 . . 1 . . Seal Access 3 | . . . . 1 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 57 | . 8 11 13 8 4 . . 13 . . Full Trace Events 2 | . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 4 . . . 1 . . Parts Built 7 | . . . . 1 3 . . 3 . . Matter 972 | . . . . 234 358 . . 380 . . Time 412 | . . . . 117 142 . . 153 . . Total Part Build Rating 39 | . . . . 7 15 . . 17 . . Parts Repaired 8 | . 1 2 3 . . . . 2 . . Time 227 | . 26 64 96 . . . . 41 . . Parts Recycled 1 | . . . . . 1 . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 8 | . . 1 3 3 . . . 1 . . Part Schematics Acquired 7 | . . . 3 3 . . . 1 . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 . . Non-combat 3 | . . . . . . . . 3 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 4 . . parse_system 1 | . . . . . . . . 1 . . no_distress 2 | . . . . . . . . 2 . . find_recycling 1 | . . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Robot Analysis Total 5 | . . 2 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Turns Passed 18408 | 66 1097 2510 3321 2424 2265 811 143 5263 113 395 Spaces Moved 8752 | 35 578 1147 1510 1236 1098 445 68 2232 112 291 Core 70 | 3 . . . . . . . 2 61 4 Treads 6571 | 32 578 1069 1510 1236 1098 129 . 857 . 62 Legs 1302 | . . 78 . . . 316 68 789 51 . Wheels 550 | . . . . . . . . 550 . . Hover 259 | . . . . . . . . 34 . 225 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 165 165 153 150 120 150 90 50 53 Average Speed 164 | 150 168 175 172 157 163 144 183 175 93 87 Slowest Speed 1200 | 160 180 240 177 173 175 160 210 1200 150 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 82 82 94 40 20 54 7 43 97 8 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . . . Scrap Searched 2 | . . . . . . 1 1 . . . Spaces Dug 3 | . . . . . . . . 3 . . Terrain Destroyed 365 | . . . . 48 71 26 . 190 26 4 Melee . | . . . . . . . . . . . Projectile 103 | . . . . 1 22 7 . 69 . 4 AOE 262 | . . . . 47 49 19 . 121 26 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Was Fac Total 11622 | 48 698 1479 2071 1596 1434 527 82 3189 119 379 Wait 1648 | . 88 165 402 222 217 8 3 534 . 9 Move 8743 | 34 577 1146 1509 1235 1097 444 67 2232 111 291 Hop . | . . . . . . . . . . . Pick Up 194 | 8 18 28 21 10 16 8 3 62 1 19 Fast Attach 19 | . 1 1 4 . 1 . . 8 . 4 Attach 102 | 6 1 3 2 4 8 8 4 43 2 21 Detach 1 | . . . . . . . . . 1 . Swap 102 | . 3 23 20 10 13 . . 31 1 1 Drop 116 | . 6 26 26 10 14 1 . 30 2 1 Fire 678 | . 4 87 87 105 66 58 5 234 1 31 Melee 2 | . . . . . . . . . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . 2 . . 12 . . Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 9) 804 | -10/Materials | Discovered new exit (range 5) 848 | -10/Materials | Repaired Hcp. Storage Unit 912 | -10/Materials | Identified exit to Mines 1164 | -10/Materials | Entered another Materials area 1164 | -9/Materials | Evolved 2 slots: Utility x2 1223 | -9/Materials | Identified exit to Materials 1223 | -9/Materials | Identified exit to Mines 1223 | -9/Materials | Identified exit to Storage 1569 | -9/Materials | Build established: Scavenger-Mutant 2042 | -9/Materials | Repaired Rnf. Ion Engine 2655 | -9/Materials | Build established: Scavenger-Skirmisher 2997 | -9/Materials | Central database locked down 3324 | -9/Materials | Build established: Skirmisher 3380 | -9/Materials | Repaired Rnf. Ion Engine 3674 | -9/Materials | Entered another Materials area 3674 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4154 | -8/Materials | Central database locked down 4395 | -8/Materials | Repaired Sensor Array 5212 | -8/Materials | Build established: Scavenger-Skirmisher 5915 | -8/Materials | Discovered new exit (range 7) 5982 | -8/Materials | Build established: Skirmisher 6223 | -8/Materials | Identified exit to Factory 6911 | -8/Materials | Repaired Adv. Treads 6945 | -8/Materials | Repaired Rnf. Ion Engine 6995 | -8/Materials | Entered Factory 6995 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7317 | -7/Factory | Build established: Hacker-Skirmisher 8515 | -7/Factory | Garrison activated, responded to threat 8637 | -7/Factory | Discovered new exit (range 18) 8832 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 9022 | -7/Factory | Destroyed 7 combat bots 9332 | -7/Factory | Build established: Hacker-Tank 9363 | -7/Factory | Garrison activated, responded to threat 9417 | -7/Factory | Identified exit to Factory 9419 | -7/Factory | Entered another Factory area 9419 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9428 | -6/Factory | Discovered new exit (range 20) 9542 | -6/Factory | Identified exit to Lower Caves 9645 | -6/Factory | Fabricated Adv. Sensor Array (x1) 9726 | -6/Factory | Build established: Skirmisher 10693 | -6/Factory | Fabricated Hvy. Treads (x2) 10728 | -6/Factory | Garrison activated, responded to threat 10882 | -6/Factory | Destroyed 7 combat bots 11684 | -6/Factory | Entered Lower Caves 11805 | -6/Lower Caves | Build established: Mutant 11976 | -6/Lower Caves | Lost 3 parts (1n2w) 12196 | -6/Lower Caves | Attracted the attention of an 0b10 base 12282 | -6/Lower Caves | Lost 5 parts (1p2n2w) 12473 | -6/Lower Caves | Discovered new exit (range 16) 12495 | -6/Lower Caves | Entered another Lower Caves area 12496 | -6/Lower Caves | Build established: Skirmisher 12572 | -6/Lower Caves | Discovered new exit (range 10) 12638 | -6/Lower Caves | Entered Factory 12638 | -5/Factory | Evolved 2 slots: Utility x2 13323 | -5/Factory | Lost 4 parts (2p2u) 13421 | -5/Factory | Repaired System Backup Module 13867 | -5/Factory | Build established: Gunner 14274 | -5/Factory | Spotted B-75 Beast 14602 | -5/Factory | Build established: Hacker-Gunner 15160 | -5/Factory | Build established: Hacker-Skirmisher 15460 | -5/Factory | Lost 6 parts (1p1n2u2w) 15706 | -5/Factory | Fabricated Adv. Sensor Array (x1) 15821 | -5/Factory | Lost 4 parts (1p1n2w) 16069 | -5/Factory | Build established: Scavenger-Skirmisher 16340 | -5/Factory | Fabricated Lgt. Antimatter Reactor (x2) 16649 | -5/Factory | Found Prototype Processor 16826 | -5/Factory | Lost 6 parts (1p4n1u) 16892 | -5/Factory | Identified Exp. Signal Interpreter 16999 | -5/Factory | Repaired Carbon-fiber Leg 17073 | -5/Factory | Build established: Hacker-Skirmisher 17079 | -5/Factory | Core integrity fell below 50% 17590 | -5/Factory | Lost 3 parts (2n1w) 17662 | -5/Factory | Lost 3 parts (2n1w) 17901 | -5/Factory | Sucked down chute 17901 | -5/Factory | Entered Waste 17946 | -5/Waste | Spotted C-40 Crusher 17955 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17956 | -5/Waste | Spotted C-40 Crusher 17961 | -5/Waste | Spotted C-40 Crusher 17966 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17977 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17980 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17985 | -5/Waste | Spotted C-40 Crusher 17995 | -5/Waste | Spotted C-40 Crusher 18005 | -5/Waste | Discovered new exit (range 19) 18011 | -5/Waste | Lost 8 parts (2n4u2w) 18014 | -5/Waste | Identified exit to Factory 18014 | -5/Waste | Entered Factory 18122 | -5/Factory | Discovered new exit (range 19) 18279 | -5/Factory | Core integrity fell below 20% 18313 | -5/Factory | Lost 13 parts (3p4n1u5w) 18372 | -5/Factory | System corruption reached 10% 18405 | -5/Factory | Lost 3 parts (1n1u1w) 18410 | -5/Factory | Core destroyed Last Messages --------------- K-01 Serf cleans the Power Conduit. K-01 Serf collects debris. K-01 Serf cleans the Power Conduit. R-10 Processor collects Terrain Scanner. U-05 Engineer builds a Wall. System corrupted: Wave Gun targeting data glitched. G-50 Soldier destroyed. Slug penetrates Wall. K-01 Serf collects debris. R-10 Processor collects Structural Scanner. R-10 Processor collects Wheel. W-25 Informer destroyed. K-01 Serf cleans the Power Conduit. R-10 Processor collects Terrain Scan Processor. R-10 Processor collects Imp. Remote Datajack. U-05 Engineer builds a Wall. Slug penetrates Wall. Slug penetrates G-50 Soldier. Overheating: Core damaged (-100). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # """" #???????????????????????????? | | # """" #######?????????????????????? | | # """" ???????????????????? | | # """" ??????????????????? | | "" + """" ?????????????????? | | "" # """" "T" ?????????????????? | | "" # """ ??????????????????? | | "" # / ??????????????????? | | # ????????????????????? | | #####+##/####### #?????????????????????? | | # # #?????????????????????? | | !# # #?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | # + #?????????????????????? | | # # #?????????????????????? | | # ## ######## #?????????????????????? | | ### ## #??????# #?????????????????????? | | ??# ## #??????#R#?????????????????????? | | ??# ## #??????#%#?????????????????????? | | ??#############"# #??????#%#?????????????????????? | | ???????######"###+########g###########???????????? | | ???????# # # % % !# % ! #??????? | | ????????# ## #@Rk""""""""" ???????? | | ?????????# # #RR #??????? | | ?????????### % % h R""""""""" ??????????? | | ?????????# # % #!%= u ???????????? | | ?????????# # ! # ! """"""""" ??????????? | | ?????????#"# # u ?????????????? | | ????????# # % ############?????????????? | | ???????# ### #####????????????????????? | | ???????##?## #????????????????????????? | | ?????????# # " #????????????????????????? | | ?????????### "" #????????????????????????? | | ???????????#######/####+#????????????????????????? | | ?????????? ^ ???????????????????????? | | ????????? ??????????????????????? | | ???????? ^ ?????????????????????? | | ?????? ^ #????????????????????? | | ????? #????????????????????? | | ???? ###############????????????????????? | | ???? #??????????????????????????????????? | | ??? ???????????????????????????????????? | | ??? ???????????????????????????????????? | | ???? ???????????????????????????????????? | | ?????? ???????????????????????????????????? | | ???????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 24 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Force Booster | -7/Factory | Hacked Enh. Autogun | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Med. Reflective Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -6/Factory Hvy. Treads | x2 | -6/Factory | Preloaded Adv. Sensor Array | x1 | -5/Factory Lgt. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Hard Hitter root@ Challenges ------------ None Game ------ Seed IntegratedTargetImmobilizer Manual? 0 Play Time 03:18:20 Cumulative 27.9 hours Start 2020.10.18 @ 09:38:48 End 2020.10.18 @ 14:59:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12636e0a-198c-4890-a86b-9a518d241c8a