Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 22:37:53 Player: harambe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2792) 2792 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 7405 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 111 Cogmind --------- Core Integrity 0/1000 Matter 139/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Powered Armor Improved Focal Shield Heavy Laser Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Thermal Shield > --- WEAPON ----------- Heavy Laser High-powered Shotgun Flak Gun > --- INVENTORY -------- Nuclear Core Cold Fusion Reactor Light Antimatter Reactor Advanced Heat Sink Coolant Injector Large Storage Unit Structural Scanner Advanced Targeting Computer Improved Focal Shield Heavy Laser Beam Cannon Particle Cannon Shotgun Rocket Launcher Great Axe [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 . 1 1 1 . Utility 4 | . . 1 . 1 . 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 99 | . 14 9 4 26 8 4 34 Power 10 | . 2 . 1 1 2 . 4 Engine 7 | . 2 . 1 1 2 . 1 Core 2 | . . . . . . . 2 Reactor 1 | . . . . . . . 1 Propulsion 31 | . 6 3 . 5 3 1 13 Treads 9 | . 2 1 . 3 1 1 1 Leg 10 | . . . . 1 2 . 7 Wheel 9 | . 4 2 . 1 . . 2 Hover 2 | . . . . . . . 2 Flight 1 | . . . . . . . 1 Utility 29 | . 3 4 3 10 1 1 7 Device 9 | . 2 . . 2 1 . 4 Storage 3 | . 1 1 . 1 . . . Processor 4 | . . 1 1 . . 1 1 Hackware 1 | . . . . 1 . . . Protection 12 | . . 2 2 6 . . 2 Artifact . | . . . . . . . . Weapon 29 | . 3 2 . 10 2 2 10 Energy Gun 2 | . . . . . 1 . 1 Energy Cannon 4 | . . . . 1 1 . 2 Ballistic Gun 18 | . 3 2 . 8 . 2 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . 1 Parts Lost 26 | . 2 . 1 5 4 1 13 Power . | . . . . . . . . Propulsion 12 | . 1 . . 2 3 . 6 Utility 11 | . 1 . 1 3 1 . 5 Weapon 3 | . . . . . . 1 2 Highest Loss Streak 4 | . 2 . 1 2 3 1 4 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 94 | . 98 99 99 99 96 90 82 Engine 8 | . 14 11 11 9 7 6 3 Treads 15 | . 9 11 11 27 24 11 4 Leg 8 | . 6 . . . 9 20 21 Wheel 7 | . 12 21 22 7 . . . Device 7 | . 12 1 . 1 8 13 14 Storage 8 | . 14 11 11 9 7 6 4 Processor 7 | . . 9 9 9 7 13 7 Hackware 1 | . . . . 7 . . . Protection 5 | . . 11 11 9 6 . 1 Energy Gun 1 | . 4 . . . 2 3 . Ballistic Gun 17 | . 23 22 22 17 15 15 11 Peak Build Rating 67 | . 11 18 19 31 39 40 67 Average Rating 28 | . 7 16 18 23 35 38 50 On Entrance 20 | 6 6 11 18 19 31 34 40 Naked Turns 83 | . . . . . . . 83 Heaviest Build 75 | 11 32 39 43 50 44 41 75 Greatest Support 95 | 20 20 23 20 83 82 42 95 Greatest Overweight (x) 3 | . 3 1 2 2 1 1 3 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 13 Most Carried 15 | . 15 15 15 15 15 15 15 Average Carried 13 | . 9 14 14 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 14 15 5 Class Distribution -------------------- 56% | Mutant 15% | Gunner 11% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 2762 | 199 310 306 106 570 353 185 733 Remotely . | . . . . . . . . Salvage Created 3006 | . 368 374 106 620 411 185 942 Parts 183 | . 22 40 5 48 18 2 48 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 4 | . 1 2 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 74 | . 6 12 2 21 8 3 22 Guns 64 | . 6 12 2 16 6 3 19 Cannons 5 | . . . . 2 2 . 1 AOE 5 | . . . . 3 . . 2 Classes Destroyed 13 | . 5 2 1 1 1 1 2 Worker 2 | . 1 . . . . . 1 Builder 1 | . . . . . . . 1 Hauler 1 | . . . . . . 1 . Recycler 7 | . 2 1 . . 2 . 2 Operator 2 | . 1 1 . . . . . Watcher 3 | . . 2 . 1 . . . Swarmer 32 | . 1 10 . 11 2 . 8 Grunt 26 | . 5 . 1 6 4 1 9 Brawler 2 | . . . 1 . . . 1 Sentry 7 | . . 2 . 3 1 1 . Hunter 4 | . . . . 1 . 1 2 Programmer 2 | . . . . . . . 2 Heavy 1 | . . . . . 1 . . Best Kill Streak 9 | . 2 3 2 4 3 2 9 Combat Bots Only 9 | . 2 3 2 3 3 1 9 Max Kills in Single Turn 4 | . 1 2 1 4 1 1 3 Gunslinging 1 | . . 1 . . . . 1 Exploded 3 | . . . . 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 560 | . 40 39 11 162 53 42 213 Missed 157 | . 6 13 2 48 16 15 57 Damage Taken 6084 | . 364 263 174 1427 674 312 2870 Core 1501 | . 62 37 12 158 193 27 1012 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 204 | . . . . 26 8 . 170 Regen/Repaired (Parts) 50 | . . 30 . 20 . . . Core Remaining (%) 83 | 100 75 . 87 71 72 96 . Volleys Fired 231 | . 39 30 8 69 22 14 49 Largest 3 | . 2 2 2 2 3 3 3 Hottest 124 | . 60 46 46 93 124 121 124 Shots Fired 546 | . 78 60 17 136 66 42 147 Gun 514 | . 78 60 17 121 59 42 137 Cannon 31 | . . . . 14 7 . 10 Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 473 | . 73 60 17 121 44 31 127 Thermal 72 | . 5 . . 14 22 11 20 Explosive 1 | . . . . 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 11 12 17 14 7 8 16 Robot Miss Streak 11 | . 4 3 1 10 6 8 11 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . 1 1 1 1 . 6 Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 Shots Hit Robots 401 | . 48 40 14 98 46 34 121 Core Hits 299 | . 16 18 4 39 52 37 133 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Melee Attacks 5 | . . . . . . . 5 Impact 1 | . . . . . . . 1 Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7705 | . 598 625 203 1835 966 602 2876 Guns 6514 | . 598 625 203 1422 845 602 2219 Cannons 408 | . . . . 170 121 . 117 Explosions 758 | . . . . 243 . . 515 Melee . | . . . . . . . . Ramming 25 | . . . . . . . 25 Kinetic 6067 | . 567 625 203 1422 731 487 2032 Thermal 855 | . 31 . . 170 235 115 304 Explosive 758 | . . . . 243 . . 515 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 5 . 2 . 7 Average Corruption 2 | . . . 5 . 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . 7 . 5 . 3 Matter Fused 4 | . . . 2 . . . 2 Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 5 | . . . 1 . 3 . 1 Data Loss (minor) 3 | . . . 2 . 1 . . Misfires 2 | . . . 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 152 | . . . . 13 . . 139 Projectiles 3 | . . . . 3 . . . Explosions 149 | . . . . 10 . . 139 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 155 | . . . . . . . 155 Shots 2 | . . . . . . . 2 Rammed 9 | . . . . . . . 9 Targets Rammed 9 | . . . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 197 | . 12 21 88 191 197 131 196 Average Temperature 47 | . 8 6 19 44 80 59 50 Received Heat Transfer 1636 | . 174 36 24 540 192 69 601 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1666 | . 75 . . 296 481 259 555 Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 648 | . 227 330 168 550 404 211 648 Initial 249 | . . 15 113 65 249 119 102 Average 227 | . 84 152 164 253 335 178 293 Maximum Alert Level 2 | . 1 1 . 2 2 1 2 Low Security (%) 52 | . 97 72 100 47 . 65 32 Level 1 36 | . 2 27 . 33 86 34 48 Level 2 11 | . . . . 18 13 . 19 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . . 5 2 1 2 Investigation 3 | . 1 . . 2 . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 . . 1 2 1 1 Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 7 | . . 2 . 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | . 10 21 2 38 12 3 62 Peak Tracking Total 17 | . 4 4 2 5 4 1 17 Tactical Retreats 17 | . 1 3 . 5 1 . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 5 | . . . . . . . 5 Max in Single Turn 3 | . . . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 17 | . 4 4 . 7 1 1 . Terminals 12 | . 4 3 . 3 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 10 9 . 16 1 1 . Successful 21 | . 5 5 . 11 . . . Failed 16 | . 5 4 . 5 1 1 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 4 7 . 5 . . . Terminals 25 | . 10 7 . 6 1 1 . Fabricators . | . . . . . . . . Repair Stations 6 | . . 2 . 4 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 5 | . . . . 5 . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 5 3 . 1 . . . Robot Analysis 4 | . 1 3 . . . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 3 | . 2 . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . 2 . 3 . . . Scan Component 3 | . . 1 . 2 . . . Repair 2 | . . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer 5 | . . . . 5 . . . Insert Component 3 | . . . . 3 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Botnet 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 4 . 4 1 1 . Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . Time 52 | . . 26 . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 65 | . . . . 65 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . 10 . . . Total Damage 145 | . . . . 145 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total 4 | . 1 3 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 4013 | . 512 571 204 1110 437 230 949 Spaces Moved 2344 | 1 307 378 155 556 213 95 639 Core 198 | . . . . . . . 198 Treads 665 | . 12 1 . 310 207 70 65 Legs 480 | 1 81 . . . 6 25 367 Wheels 992 | . 214 377 155 246 . . . Hover 9 | . . . . . . . 9 Flight . | . . . . . . . . Fastest Speed 50 | 120 80 95 95 110 155 152 50 Average Speed 119 | 120 108 95 109 137 159 162 106 Slowest Speed 240 | 120 240 240 110 160 225 190 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 2 44 39 54 49 7 4 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 57 | . . . . 6 . . 51 Melee 5 | . . . . . . . 5 Projectile 1 | . . . . . . . 1 AOE 51 | . . . . 6 . . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3087 | . 408 541 174 776 261 139 788 Wait 281 | . 20 105 4 96 13 24 19 Move 2337 | . 306 377 154 555 212 94 639 Hop . | . . . . . . . . Pick Up 68 | . 18 10 2 16 3 3 16 Fast Attach 18 | . 1 1 . 2 4 1 9 Attach 23 | . 2 2 1 6 2 2 8 Detach . | . . . . . . . . Swap 58 | . 11 6 3 18 2 1 17 Drop 57 | . 11 10 2 14 3 . 17 Fire 231 | . 39 30 8 69 22 14 49 Melee 5 | . . . . . . . 5 Ram 9 | . . . . . . . 9 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 808 | -9/Materials | Repaired Wheel 1079 | -9/Materials | Discovered new exit (range 5) 1084 | -9/Materials | Entered Mines 1133 | -9/Mines | Learned Materials terminal intel 1201 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1239 | -9/Mines | Received a Mining Laser from a helpful Derelict 1270 | -9/Mines | Discovered new exit (range 11) 1288 | -9/Mines | Entered Materials 1288 | -8/Materials | Accompanied by 1 ally 1288 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -8/Materials | Loaded intel: 12 terminal locations 1416 | -8/Materials | Repaired Wheel 2243 | -8/Materials | Garrison activated, responded to threat 2356 | -8/Materials | Discovered new exit (range 10) 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2670 | -7/Factory | Build established: Gunner 2774 | -7/Factory | Discovered new exit (range 13) 2824 | -7/Factory | Lost 3 parts (2n1u) 2835 | -7/Factory | Entered another Factory area 2835 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3018 | -6/Factory | Discovered new exit (range 17) 3065 | -6/Factory | Entered another Factory area 3065 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3516 | -5/Factory | Build established: Scavenger-Skirmisher 3523 | -5/Factory | Lost 4 parts (2n1u1w) 3545 | -5/Factory | Destroyed 9 combat bots 3754 | -5/Factory | Lost 3 parts (1n2u) 3878 | -5/Factory | Released all parts (14) 3879 | -5/Factory | Cargo convoy interrupted 3913 | -5/Factory | Core integrity fell below 50% 3968 | -5/Factory | Found Imp. Powered Armor 4011 | -5/Factory | Core integrity fell below 20% 4014 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03968_ Acquired Imp. Powered Armor. 03982_ Door malfunctions. 03997_ System corrupted: Energy discharge (-28). 03999_ Slammed into R-10 Processor. 04002_ Slammed into A-15 Conveyor. 04003_ A-15 Conveyor calls for reinforcements. 04003_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04004_ Slammed into A-15 Conveyor. 04010_ C-30 ARC bursts open, deploying its payload. 04010_ H-66 Slayer unfolds itself. 04010_ P-70 Sage unfolds itself. 04010_ X-67 Chaingunner unfolds itself. 04010_ M-28 Smith unfolds itself. 04011_ Slug penetrates Nuclear Reactor. 04013_ Slammed into X-67 Chaingunner. 04013_ Destabilizing: Core damaged (-20). 04014_ Slammed into X-72 Disruptor. 04014_ Destabilizing: System interference. 04014_ Coolant Injector temporarily disabled. 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""" # h""" """ p/ + | | ????????????????? i # """ """ ####### # | | ????????????????""" """ # p"""p""" #?????# # | | ?????????????????"" """ ?# p #?????###+### | | ?????????????????"" """??# #??????? ?? | | ????????????????? ??#############??????? ""?? | | ??????????????????? ?????????????????????? """? | | ???????????????????###?????????????????????? """? | | ??????????????????????????????????????????? ! """" | | ??????????????????????????????????????????? ? | | ??????????????????????????????????????????# "???? | | ??????????????????????????????????????????# ""???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 31 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ThunderPiercingPower Manual? 0 Play Time 01:51:27 Cumulative 150.6 hours Start 2025.01.08 @ 20:28:55 End 2025.01.08 @ 22:37:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71a5edde-6dd7-422b-9f29-77b6e2a7f457