Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 22:35:48 Player: guru jr Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (2901) 2901 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 8789 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/1150 Matter 126/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Weapon Cycler Skeleton Box Heavy Particle Gun Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Makeshift Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Transmission Jammer > --- WEAPON ----------- Ion Cannon Ion Cannon Antimatter Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Advanced Treads Improved Heat Sink Improved Heat Sink Compact Battery Seismic Detector Weapon Cycler Improved Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Reactive Plating Reflective Plating Improved Focal Shield Skeleton Box Heavy Particle Gun Gatling Laser Makeshift Laser Dispersion Rifle Plasma Cannon Missile Launcher Missile Launcher [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . . 2 . . Utility 6 | . . . . . . . 1 2 . 1 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 166 | 7 2 4 8 1 5 4 58 16 18 5 38 Power 15 | 1 . . 1 . . 1 6 2 2 . 2 Engine 10 | 1 . . 1 . . 1 4 1 1 . 1 Core 3 | . . . . . . . 2 1 . . . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 32 | 2 . 1 4 1 2 . 12 4 2 . 4 Treads 9 | . . . . . . . . 4 2 . 3 Leg . | . . . . . . . . . . . . Wheel 23 | 2 . 1 4 1 2 . 12 . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 88 | 2 1 2 2 . 2 3 33 4 9 4 26 Device 45 | 1 . 2 1 . 2 1 16 2 5 3 12 Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . . . . . . 1 2 1 . 1 1 Hackware 3 | . . . . . . . 1 . . . 2 Protection 32 | . . . 1 . . 1 14 1 4 . 11 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 1 1 1 . 1 . 7 6 5 1 6 Energy Gun 8 | . 1 1 . . 1 . 3 1 . . 1 Energy Cannon 14 | . . . 1 . . . 4 4 2 1 2 Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 2 . 1 Launcher 4 | . . . . . . . . 1 1 . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 1 . 2 1 2 . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . 8 Parts Lost 42 | . . 1 3 . . . 12 2 . . 24 Power 5 | . . . 1 . . . 1 . . . 3 Propulsion 18 | . . 1 2 . . . 6 2 . . 7 Utility 12 | . . . . . . . 3 . . . 9 Weapon 7 | . . . . . . . 2 . . . 5 Highest Loss Streak 19 | . . 1 3 . . . 4 2 . . 19 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 100 99 96 100 100 100 97 93 99 99 93 Engine 8 | . 14 14 10 11 11 11 10 8 6 5 . Core 2 | . . . . . . . 6 5 2 . . Reactor 2 | . . . . . . . . . 3 5 9 Treads 12 | . . . . . . . . 18 39 35 27 Wheel 21 | . 28 28 41 44 44 44 33 4 . . . Device 14 | . 14 13 9 11 11 7 10 22 19 17 18 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 4 Processor 5 | . . . . . . . 5 6 6 10 12 Protection 1 | . . . 1 . . 3 1 . . . 2 Energy Gun 4 | . 11 17 11 11 11 11 1 . . . . Energy Cannon 11 | . . . 10 11 11 11 16 14 7 11 11 Ballistic Gun 1 | . 16 10 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 4 5 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 137 | 11 87 88 96 94 95 96 108 109 121 129 137 Greatest Support 136 | 20 20 20 40 40 40 40 42 80 128 128 136 Greatest Overweight (x) 12 | . 4 4 4 2 2 2 4 10 . 1 12 Average Overweight (x) 1 | . 1 4 2 2 2 2 2 3 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 10 18 22 25 25 24 25 25 25 25 25 Average Carried 21 | 2 6 10 20 24 24 22 24 23 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 10 18 22 25 24 22 25 25 25 23 4 Class Distribution -------------------- 55% | Scavenger-Mutant 27% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1952 | 322 . 68 70 10 . 36 639 134 244 . 429 Remotely . | . . . . . . . . . . . . Salvage Created 3459 | 241 . 122 282 19 . 36 1588 123 289 . 759 Parts 185 | 20 . 11 14 6 . 6 79 6 18 . 25 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 58 | . . 1 6 . . 3 25 3 5 . 15 Guns 6 | . . 1 3 . . 1 . . . . 1 Cannons 41 | . . . 2 . . 2 22 2 5 . 8 AOE 3 | . . . . . . . . 1 . . 2 Classes Destroyed 14 | 3 . 1 4 . . . 4 . 1 . 1 Worker 8 | 2 . . . . . . 4 . . . 2 Builder 7 | . . . . . . . 5 . 1 . 1 Tunneler 13 | 5 . 5 . 1 . . 1 1 . . . Recycler 3 | 1 . . 1 . . . . . 1 . . Watcher 3 | . . . 1 . . . 1 . 1 . . Swarmer 11 | . . . 3 . . 3 . 2 . . 3 Cutter 1 | . . . . . . . . . . . 1 Grunt 16 | . . . 2 . . . 14 . . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 14 | . . . 1 . . . 8 1 3 . 1 Hunter 4 | . . . . . . . 1 . . . 3 Programmer 9 | . . . . . . . . . 2 . 7 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 6 | 5 . 1 4 1 . 2 5 2 2 . 6 Combat Bots Only 4 | . . 1 3 . . 2 4 2 1 . 4 Max Kills in Single Turn 2 | 1 . 1 1 1 . 1 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 7923 | . . 220 319 . . 161 1642 358 709 38 4476 Core 1666 | . . 92 46 . . 43 220 40 42 19 1164 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 311 | . . . . . . . 179 . 132 . . Core Remaining (%) 83 | 100 . 63 . . . 77 60 94 95 98 . Volleys Fired 262 | 26 . 18 26 1 . 9 88 15 22 3 54 Largest 3 | 2 . 2 2 2 . 2 2 2 2 3 3 Hottest 228 | 40 . 100 118 118 . 118 150 120 120 160 228 Shots Fired 561 | 52 . 36 50 2 . 18 169 30 42 9 153 Gun 144 | 52 . 36 24 1 . 9 12 . . . 10 Cannon 410 | . . . 26 1 . 9 157 28 41 9 139 Launcher 7 | . . . . . . . . 2 1 . 4 Special . | . . . . . . . . . . . . Kinetic 98 | 52 . 13 . . . . . . 20 3 10 Thermal 456 | . . 23 50 2 . 18 169 28 21 6 139 Explosive 7 | . . . . . . . . 2 1 . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 9 . 12 9 4 . 4 18 7 16 . 18 Robot Miss Streak 4 | 2 . 3 4 . . 4 3 2 1 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 367 | 38 . 22 32 1 . 9 121 17 33 . 94 Core Hits 148 | 16 . 7 11 1 . 3 49 9 13 . 39 Critical Kills 5 | . . . 1 . . . 3 . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 10 | . . 1 3 . . . 4 . . . 2 Burn 4 | . . 1 2 . . . 1 . . . . Meltdown 5 | . . . 1 . . . 3 . . . 1 Destroy 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8916 | 295 . 244 541 12 . 167 2989 443 1088 . 3137 Guns 1260 | 295 . 244 174 12 . 85 177 . . . 273 Cannons 6958 | . . . 367 . . 82 2812 361 1060 . 2276 Explosions 682 | . . . . . . . . 82 28 . 572 Melee . | . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . 16 Kinetic 1066 | 295 . 55 . . . . . . 658 . 58 Thermal 7152 | . . 189 541 12 . 167 2989 361 402 . 2491 Explosive 682 | . . . . . . . . 82 28 . 572 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . . 30 Average Corruption 10 | . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . 29 Message Errors 8 | . . . . . . . . . . . 8 Matter Fused 5 | . . . . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 181 | . . . 1 . . . . 6 37 . 137 Projectiles 119 | . . . 1 . . . . 6 37 . 75 Explosions 62 | . . . . . . . . . . . 62 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 2 . 1 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 2 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . . . . 9 . . 170 Shots 4 | . . . . . . . . 1 . . 3 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 569 | . . 388 402 51 . 300 569 28 . . 198 Average Temperature 155 | . . 89 169 27 . 140 193 19 . . 67 Received Heat Transfer 1242 | . . . 102 . . . 747 60 162 . 171 Effects 33 | . . . . . . 2 31 . . . . Shutdowns 14 | . . . . . . . 14 . . . . Energy Bleed 4 | . . . . . . . 4 . . . . Interference 9 | . . . . . . 2 7 . . . . Matter Decay 2 | . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 9 | . . . 2 . . . 3 . . . 4 Combat Hostiles 8 | . . . 1 . . . 3 . . . 4 Parts Melted 40 | . . . 4 . . 1 19 2 . . 14 Heat Transferred 11773 | . . 629 1332 37 . 333 4662 592 629 . 3559 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 495 | 40 26 20 165 69 . 100 495 275 140 39 239 Initial 224 | . 26 9 . 64 . . 39 224 . 39 1 Average 91 | 14 26 3 75 67 . 70 158 167 43 30 68 Maximum Alert Level 2 | . . . . . . . 2 1 . . 1 Low Security (%) 81 | 100 100 100 100 100 . 100 58 53 100 100 94 Level 1 15 | . . . . . . . 31 46 . . 5 Level 2 3 | . . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . . . 2 1 3 2 5 Investigation 3 | . . . . . . . 1 . . 1 1 Extermination 7 | . . . . . . . . 1 2 1 3 Reinforcement 6 | . 2 . 1 . . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 5 | . . . 1 . . . 2 . 1 . 1 Communications Jammed 38 | . . . . . . . . . . . 38 Distress Signals 38 | . . . . . . . . . . . 38 Times Spotted 124 | . 2 5 10 . . 4 34 4 17 2 46 Peak Tracking Total 15 | . 3 11 4 . . 3 4 3 5 2 15 Tactical Retreats 13 | . . 1 1 . . 1 6 . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 4 | . . . . . . . . 1 . . 3 Max in Single Turn 2 | . . . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 19 | . . . 3 . 1 . 6 1 5 1 2 Terminals 13 | . . . 3 . . . 4 1 3 1 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 2 . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 55 | . . . 7 . 1 . 20 2 11 8 6 Successful 29 | . . . 3 . 1 . 12 1 6 3 3 Failed 26 | . . . 4 . . . 8 1 5 5 3 Catastrophic 5 | . . . 1 . . . 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . . . 1 . 1 . 2 . . 3 1 Terminals 34 | . . . 7 . . . 8 2 6 8 3 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 14 | . . . . . . . 12 . 2 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 14 | . . . 3 . 1 . 3 1 2 3 1 Record 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 2 | . . . 1 . . . . . . 1 . Zone Layout 4 | . . . . . . . 1 . 1 1 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 11 | . . . . . . . 9 . 2 . . Scan Component 6 | . . . . . . . 5 . 1 . . Repair 5 | . . . . . . . 4 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . . . 3 . . . 6 1 5 1 2 Full Trace Events 3 | . . . . . . . 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired 5 | . . . . . . . 4 . 1 . . Time 184 | . . . . . . . 140 . 44 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . Total Orders 3 | . . 3 . . . . . . . . . GUARD 3 | . . 3 . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . . Total Damage 94 | . . 94 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 10136 | 146 114 1209 337 293 673 297 3016 853 1308 514 1376 Spaces Moved 4914 | 81 89 723 161 258 596 214 1079 355 585 201 572 Core 117 | 12 . . . . . . . . . . 105 Treads 1437 | . . . . . . . . 197 585 201 454 Legs . | . . . . . . . . . . . . Wheels 3360 | 69 89 723 161 258 596 214 1079 158 . . 13 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 110 110 110 110 110 128 168 168 50 Average Speed 140 | 75 104 140 110 110 110 110 114 216 168 247 153 Slowest Speed 321 | 80 140 140 140 110 110 110 145 250 168 248 321 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 17 85 22 57 93 39 58 10 15 3 19 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug 6 | . . . . . . . . . . 4 2 Terrain Destroyed 103 | . . . . . . . 30 1 11 4 57 Melee . | . . . . . . . . . . . . Projectile 43 | . . . . . . . 30 . 3 4 6 AOE 60 | . . . . . . . . 1 8 . 51 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 7635 | 124 111 886 268 265 616 257 2682 410 865 212 939 Wait 2128 | . 12 131 65 2 . 29 1396 10 222 3 258 Move 4903 | 80 88 722 160 257 595 213 1078 354 584 200 572 Hop . | . . . . . . . . . . . . Pick Up 109 | 11 7 10 9 3 7 . 35 8 10 . 9 Fast Attach 15 | . . . . . . . 8 3 3 . 1 Attach 63 | 7 . 2 5 . . 1 19 8 3 3 15 Detach 2 | . . . . . . . . 1 . 1 . Swap 88 | . 2 2 3 1 5 3 31 5 12 2 22 Drop 62 | . 2 1 . 1 9 2 27 6 9 . 5 Fire 262 | 26 . 18 26 1 . 9 88 15 22 3 54 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 147 | -11/Junkyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 11) 261 | -10/Materials | Entered Mines 262 | -10/Mines | Learned location of Storage (-8) 306 | -10/Mines | Build established: Mutant 375 | -10/Mines | Learned 8 Materials zone layouts 415 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 539 | -10/Mines | Assembled infested the area 544 | -10/Mines | Assisted by a Guerilla fighting off Assembled 940 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 943 | -10/Mines | Found Prototype Device 977 | -10/Mines | Identified Exp. Sensor Array 1326 | -10/Mines | Discovered new exit (range 12) 1470 | -10/Mines | Entered Materials 1470 | -9/Materials | Evolved 2 slots: Propulsion x2 1471 | -9/Materials | Identified exit to Mines 1471 | -9/Materials | Identified exit to Materials 1644 | -9/Materials | Lost 3 parts (1p2n) 1807 | -9/Materials | Entered Mines 1845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1898 | -9/Mines | Learned location of Recycling (-8) 1941 | -9/Mines | Build established: Scavenger-Mutant 2094 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2095 | -9/Mines | Discovered new exit (range 5) 2100 | -9/Mines | Entered Exiles 2100 | -9/Exiles | Found Exiles lab destroyed 2117 | -9/Exiles | Discovered new exit (range 14) 2276 | -9/Exiles | Opened EX-Vault 2281 | -9/Exiles | Found Prototype Device 2282 | -9/Exiles | Identified Skeleton Box 2360 | -9/Exiles | Learned location of Zion (-7) 2617 | -9/Exiles | Discovered new exit (range 10) 2773 | -9/Exiles | Entered Mines 3063 | -8/Mines | Discovered exit to Materials (range 8) 3070 | -8/Mines | Entered Materials 3070 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3081 | -8/Materials | Discovered new exit (range 13) 3575 | -8/Materials | Repaired Lgt. Nuclear Core 3609 | -8/Materials | Repaired Imp. Ion Engine 3642 | -8/Materials | Repaired Arm. Wheel 3682 | -8/Materials | Repaired Hvy. Particle Cannon 5474 | -8/Materials | Lost 4 parts (1p2n1u) 6077 | -8/Materials | Discovered new exit (range 8) 6086 | -8/Materials | Entered Factory 6086 | -7/Factory | Evolved 2 slots: Utility x2 6902 | -7/Factory | Discovered new exit (range 15) 6939 | -7/Factory | Entered another Factory area 6939 | -6/Factory | Evolved 2 slots: Propulsion x2 7702 | -6/Factory | Build established: Mutant 8047 | -6/Factory | Repaired Med. Treads 8228 | -6/Factory | Discovered new exit (range 11) 8236 | -6/Factory | Cargo convoy interrupted 8247 | -6/Factory | Entered another Factory area 8247 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8556 | -5/Factory | Build established: Skirmisher 8724 | -5/Factory | Discovered new exit (range 16) 8759 | -5/Factory | Identified exit to Factory 8761 | -5/Factory | Entered another Factory area 8761 | -4/Factory | Evolved 2 slots: Utility x2 8929 | -4/Factory | Fabricated Imp. Heat Sink (x2) 9227 | -4/Factory | Discovered new exit (range 19) 9843 | -4/Factory | System corruption reached 10% 9900 | -4/Factory | Lost 4 parts (3n1w) 10023 | -4/Factory | Cargo convoy interrupted 10081 | -4/Factory | Core integrity fell below 50% 10085 | -4/Factory | Core integrity fell below 20% 10101 | -4/Factory | Spotted B-86 Titan 10105 | -4/Factory | System corruption reached 30% 10115 | -4/Factory | Lost 19 parts (3p4n8u4w) 10137 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Critical hit (Destroy). Imp. Heat Sink destroyed. U-05 Engineer builds a Wall. Slammed into R-10 Processor. Destabilizing: Core damaged (-23). Slammed into R-10 Processor. Slug penetrates X-77 Beamer. Slug penetrates Wall. System corrupted: Energy discharge (-32). U-05 Engineer builds a Wall. K-01 Serf destroyed. Terminal disabled. Slug penetrates Terminal. System corrupted: Component data lost. K-01 Serf cleans the Construction Platform. Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ?????????????????????????#??????????????????# | | ????????????????????????? ??????????????????# | | ????????????????????????? ??????????????????# | | ????????????????????????? ??????????????????# | | ????????????????????????? ??????????????????# | | ????????????????????????#p#?????????????????# | | ????????????????????????# #?????????????????# ! | | ????????????????????????# #?????????????????# % | | ????????????????????????#k#?????????????????###### | | ????????????????????????# #????????????????????### | | ????????????????????????# #???????????????????? | | ????????????????????????#u#????????????????#### | | ????????????????????????#w#????????????????# | | ????????????????????????# #????????????????# | | ????????????????????????#@#????????????????# | | ????????????????????????# ####?##########??# | | ????????????????????????# #?# #??# | | ????????????????????????# #?# "" #??# | | ????????????###+######### ### % ######## | | ??????????? % % # % / | | ??????????? * + ###### *% | | ??????????? !%= k # #???# [[! | | ??????????????#############p##+# !! #???# %%! | | ??????????????????# * x # !! #???# !!!! | | ??????????????????# # #???# !!] | | ??????????????????# """"""" ##+#######???# !! | | ??????????????????# """"""" ## ??????????#### # | | ??????????????????# """"""" ##??????????????# # | | ??????????????????# * """"""" /???????????????# # | | ??????????????????# ##????#### ?#???# # | | ??????????????????# """"""" ####### #### # | | ??????????????????# """"""" / #== + # | | ??????????????????# """"""" ##### #== ! # # | | ??????????????????# """"""" #???# #== ??# # | | ??????????????????# #???# # ? + # | | ??????????????????##############???# # # # | | ???????????????????????????????????# ######## # | | ???????????????????????????????????# # | | ??????????????????????????????????#####+##+##### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heat Sink | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSpreadHumpback Manual? 0 Play Time 02:08:41 Cumulative 44.2 hours Start 2023.03.05 @ 20:16:52 End 2023.03.05 @ 22:35:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5034104e-051b-4172-b40f-190df7a4e56c