Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 20:09:07 Player: Dex'o Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1074) 1074 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4329 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 138/300 Energy 36/450 System Corruption 3% Temperature Critical (538) Movement Hovering (52) Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- Airjet Airjet Gravmag Array > --- UTILITY (6) ------ Energy Well Improved Sensor Array Targeting Computer > --- WEAPON (4) ------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY (5) ---- Airjet Medium Storage Unit Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Energy Well Improved Sensor Array Targeting Computer Energy Filter Weapon Cycler > --- WEAPON ----------- Plasma Rifle Improved EM Pulse Cannon Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Fusion Compressor Airjet Airjet Airjet Gravmag Array Particle Charger Drone Bay Lightning Gun Heavy Ion Cannon [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Machine Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . . 2 Weapon 2 | . . . . 2 . Parts Attached 71 | 7 6 11 23 7 17 Power 7 | . 1 1 3 1 1 Engine 6 | . 1 1 3 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 3 . 3 12 . 3 Treads 10 | . . . 10 . . Leg 1 | 1 . . . . . Wheel 2 | 2 . . . . . Hover 3 | . . . . . 3 Flight 5 | . . 3 2 . . Utility 19 | 2 1 3 5 3 5 Device 5 | 1 . . . . 4 Storage 4 | 1 1 . . 1 1 Processor 3 | . . 2 1 . . Hackware 1 | . . 1 . . . Protection 6 | . . . 4 2 . Artifact . | . . . . . . Weapon 24 | 2 4 4 3 3 8 Energy Gun 10 | 2 . 3 1 1 3 Energy Cannon 6 | . 2 . . 1 3 Ballistic Gun 6 | . 2 1 . 1 2 Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 1 6 9 . 10 Power 2 | . . . 1 . 1 Propulsion 10 | . 1 3 3 . 3 Utility 6 | . . 1 3 . 2 Weapon 8 | . . 2 2 . 4 Highest Loss Streak 10 | . 1 3 5 . 10 To Critical Strikes . | . . . . . . Average Backups 6 | 4 7 8 4 4 8 Power . | 1 1 1 . . 1 Propulsion 1 | 1 1 . . . 3 Utility 1 | . . 1 . 2 1 Weapon 3 | 1 4 4 3 1 1 Tool/Special . | . . . . . . Unused Backups 9 | . . 2 1 4 2 Power 1 | . . . 1 . . Propulsion 4 | . . 2 . 1 1 Utility 2 | . . . . 1 1 Weapon 2 | . . . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 100 72 82 99 97 Engine 8 | . 14 11 7 7 5 Treads 16 | . . . 22 30 25 Leg 2 | . 14 6 . . . Wheel 3 | . 14 9 . . . Flight 1 | . . 2 4 . . Device 7 | . 14 5 . . 15 Storage 6 | . 14 8 . . 10 Processor 9 | . . 4 22 15 6 Protection 5 | . . . 8 13 4 Energy Gun 5 | . 2 3 10 7 6 Energy Cannon 6 | . 6 1 . 6 13 Ballistic Gun 8 | . 19 17 . 7 2 Ballistic Cannon 3 | . . . 6 7 2 Peak Build Rating 54 | 6 10 17 27 38 54 Average Rating 26 | 4 9 10 18 35 49 On Entrance 15 | . 6 10 14 27 36 Avg Prop Armor Cover (%) 8 | 13 8 7 . . . Naked Turns . | . . . . . . Heaviest Build 62 | 9 52 52 18 54 62 Greatest Support 80 | 10 16 16 80 80 80 Greatest Overweight (x) 5 | . 5 3 4 . 2 Average Overweight (x) . | . 2 2 . . . Largest Inventory Capacity 20 | 8 20 20 5 10 10 Average Capacity 10 | 7 13 17 5 5 9 Most Carried 13 | 7 8 13 5 5 10 Average Carried 7 | 4 7 8 4 4 9 Final Capacity 20 | 8 20 5 5 10 5 Final Carried 7 | 6 7 5 5 5 3 Class Distribution -------------------- 45% | Mutant 19% | Gunner 18% | Tank 10% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1068 | 170 214 163 269 . 252 Remotely . | . . . . . . Salvage Created 1257 | 61 226 246 294 . 430 Parts 88 | 7 12 21 27 . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 31 | . 5 10 8 . 8 Guns 23 | . 5 10 4 . 4 Cannons 8 | . . . 4 . 4 Classes Destroyed 7 | 1 1 3 1 . 1 Tunneler 3 | 3 . . . . . Operator 1 | . . 1 . . . Swarmer 11 | . . 7 2 . 2 Grunt 12 | . 5 2 1 . 4 Brawler 1 | . . . . . 1 Sentry 6 | . . 1 4 . 1 Hunter 1 | . . . 1 . . Best Kill Streak 4 | 2 2 3 4 . 4 Combat Bots Only 4 | . 2 3 4 . 4 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 354 | . 33 102 115 9 95 Missed 77 | . 10 24 26 4 13 Hits 277 | . 23 78 89 5 82 Melee 2 | . . . . . 2 Projectile 275 | . 23 78 89 5 80 Critical Strikes 11 | . 1 . 2 . 8 Damage Taken 4413 | . 279 749 1167 33 2185 Core 1251 | . 90 166 103 6 886 Absorbed by Shields . | . . . . . . Ignored by Resistances 36 | . . . 36 . . Core Remaining (%) 80 | 100 64 58 81 99 . Volleys Fired 99 | 10 13 37 23 . 16 Largest 4 | 2 2 2 2 . 4 Hottest 314 | 90 136 124 93 . 314 Shots Fired 216 | 20 26 74 38 . 58 Gun 146 | 20 18 65 23 . 20 Cannon 70 | . 8 9 15 . 38 Launcher . | . . . . . . Special . | . . . . . . Kinetic 86 | . 18 41 15 . 12 Thermal 117 | 20 8 33 23 . 33 Explosive . | . . . . . . Electromagnetic 13 | . . . . . 13 Robot Hit Streak 20 | 5 9 8 11 . 20 Robot Miss Streak 3 | 2 3 3 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 133 | 12 18 45 27 . 31 Core Hits 56 | 4 10 14 12 . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 . 3 Burn 4 | . . . 2 . 2 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2419 | 135 290 649 466 . 879 Guns 1350 | 135 167 566 188 . 294 Cannons 1069 | . 123 83 278 . 585 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 983 | . 167 382 278 . 156 Thermal 1225 | 135 123 267 188 . 512 Explosive . | . . . . . . Electromagnetic 211 | . . . . . 211 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles 1 | . . 1 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . 1 . 2 Impact . | . . . . . . Kinetic 3 | . . . 1 . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1636 | 70 369 405 144 . 1636 Average Temperature 331 | 28 184 175 34 . 693 Received Heat Transfer 1278 | . 159 147 324 6 642 Effects 56 | . . 1 . . 55 Shutdowns 10 | . . 1 . . 9 Energy Bleed 6 | . . . . . 6 Interference 6 | . . . . . 6 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (minor) 5 | . . . . . 5 Damage (major) 19 | . . . . . 19 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . . . . 1 Heat Transferred 2897 | 348 222 607 583 . 1137 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 112 | 5 76 110 112 10 75 Initial 42 | . . 18 42 10 . Average 22 | 1 23 26 59 . 9 Influence Increases 915 | 15 146 268 294 . 192 Destroy 0b10 Robot/C 620 | . 100 200 160 . 160 Destroy 0b10 Robot/NC 20 | 15 . 5 . . . Destroy Leader 140 | . 30 40 60 . 10 Successful Hack 17 | . . 5 12 . . Destroy Structure 13 | . 1 3 2 . 7 Lose Combat Pursuer 105 | . 15 15 60 . 15 Influence Decreases 915 | 15 100 212 372 24 192 Entered New Map 102 | . . 28 60 14 . Time Decay 573 | 15 90 134 222 10 102 Lost Part 240 | . 10 50 90 . 90 Squads Dispatched 6 | . 2 . 2 . 2 Investigation 2 | . 1 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 2 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 18 10 1 13 Peak Tracking Total 9 | . 6 5 9 1 6 Tactical Retreats 5 | . 1 1 2 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . . 4 3 . 2 Terminals 9 | . . 4 3 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . 8 6 . 3 Successful 4 | . . 2 2 . . Failed 13 | . . 6 4 . 3 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 18 | . . 8 6 . 4 Terminals 17 | . . 8 6 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 2 . . Prototype ID Bank 2 | . . 1 1 . . Terminal Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 8 | . . 3 3 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2208 | 16 241 418 469 369 695 Sensors 695 | . . . . . 695 Seismic 561 | 16 241 304 . . . Machine Analysis 952 | . . 114 469 369 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2573 | 111 241 593 469 413 746 Spaces Moved 1327 | 74 141 282 273 236 321 Core 11 | 1 . . 10 . . Treads 685 | . . . 136 236 313 Legs . | . . . . . . Wheels 446 | 73 141 232 . . . Hover 8 | . . . . . 8 Flight 177 | . . 50 127 . . Fastest Speed 37 | 50 95 37 37 167 52 Average Speed 142 | 79 118 138 126 167 166 Slowest Speed 360 | 80 155 205 360 167 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 31 30 26 8 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 1 . 5 Melee . | . . . . . . Projectile 6 | . . . 1 . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1816 | 106 187 408 356 258 501 Wait 241 | 3 23 64 20 . 131 Move 1319 | 73 140 281 269 235 321 Hop 1 | . . . 1 . . Pick Up 41 | 12 3 8 3 7 8 Fast Attach 14 | . . 2 12 . . Attach 28 | 7 2 6 2 2 9 Detach 2 | 1 . . . . 1 Swap 37 | . 5 5 12 6 9 Drop 34 | . 1 5 14 8 6 Fire 99 | 10 13 37 23 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Utility x2 718 | -9/Materials | Lost 3 parts (1n1u1w) 943 | -9/Materials | Discovered new exit (range 10) 946 | -9/Materials | Entered another Materials area 946 | -8/Materials | Evolved 2 slots: Propulsion x2 995 | -8/Materials | Lost 3 parts (2n1u) 1163 | -8/Materials | Lost 5 parts (1p1n2u1w) 1328 | -8/Materials | Discovered new exit (range 3) 1415 | -8/Materials | Entered Factory 1415 | -7/Factory | Evolved 2 slots: Weapon x2 1774 | -7/Factory | Discovered new exit (range 5) 1828 | -7/Factory | Entered another Factory area 1828 | -6/Factory | Evolved 2 slots: Utility x2 1869 | -6/Factory | Build established: Tank 2324 | -6/Factory | Build established: Gunner 2561 | -6/Factory | Core integrity fell below 50% 2570 | -6/Factory | Core integrity fell below 20% 2575 | -6/Factory | Core destroyed Last Messages --------------- Overheating: Short circuit. Overheating: Energy bleed (-1). Overheating: System interference. Lightning Gun temporarily disabled. Particle Charger destroyed. Power failure, Fusion Compressor shutdown. Overheating: Core damaged (-144). Overheating: Fusion Compressor damaged (-59). Overheating: Broken Hvy. Ion Cannon damaged (-19). Dropped Arm. Treads. Overheating: Energy bleed (-1). Acquired 69 matter. Power failure, Fusion Compressor shutdown. Overheating: Core damaged (-119). Lightning Gun destroyed. Critical hit (Burn: +50). Overheating: Broken Hvy. Ion Cannon damaged (-5). Overheating: Core damaged (-85). 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[/ #????????????????? | | ???# =/*% =# #????????????????? | | ???# [ # ! #????????????????? | | ???# + = #????????????????? | | ???###########################????????????????? | | ??????????????????????###?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Well Done Challenges ------------ None Game ------ Seed ConstructResetDriver Manual? 0 Play Time 00:36:16 Cumulative 14.8 hours Start 2025.11.02 @ 19:26:05 End 2025.11.02 @ 20:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a71c208-7d01-45a6-aaa3-8329c8e9a545