Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 13:24:34 Player: Minty Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (3888) 3888 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 8518 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 80/100 System Corruption 17% Temperature Cool (12) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Experimental Targeting Computer Advanced Melee Analysis Suite System Shield > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Advanced Sensor Array Advanced Terrain Scanner Particle Charger Kinecellerator Advanced Thermal Shield High-powered Tractor Beam Drone Bay (2/2) Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Compact Mass Driver Scatter Rocket Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Combat Airjet Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array IFF Parser Experimental Targeting Computer Advanced Melee Analysis Suite System Shield > --- WEAPON ----------- Scatter Rocket Array Great Axe > --- INVENTORY -------- Improved Deuterium Engine Advanced Sensor Array Advanced Terrain Scanner Particle Charger Kinecellerator Advanced Thermal Shield High-powered Tractor Beam Drone Bay Hypervelocity Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Compact Mass Driver Scatter Rocket Array [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . . 1 . . Utility 4 | . . . . 2 1 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 106 | . 6 14 . 22 17 41 2 4 Power 12 | . . 2 . 4 2 3 . 1 Engine 10 | . . 2 . 4 2 2 . . Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 33 | . 3 8 . 6 3 11 . 2 Treads 7 | . . 6 . . . 1 . . Leg 5 | . 2 1 . . . . . 2 Wheel 12 | . 1 . . 6 3 2 . . Hover 6 | . . . . . . 6 . . Flight 3 | . . 1 . . . 2 . . Utility 36 | . 2 2 . 5 7 18 1 1 Device 16 | . 1 2 . 2 2 8 1 . Storage 2 | . 1 . . . . 1 . . Processor 6 | . . . . 2 . 3 . 1 Hackware 7 | . . . . . 4 3 . . Protection 5 | . . . . 1 1 3 . . Artifact . | . . . . . . . . . Weapon 25 | . 1 2 . 7 5 9 1 . Energy Gun 4 | . 1 . . . 1 2 . . Energy Cannon 4 | . . 2 . 1 . 1 . . Ballistic Gun 4 | . . . . 2 1 1 . . Ballistic Cannon 7 | . . . . 3 2 1 1 . Launcher 3 | . . . . 1 . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 7 | . . 1 . . 2 2 1 1 Corrupted Parts 2 | . 1 . . 1 . . . . System Corruption 2 | . 1 . . 1 . . . . Parts Lost 51 | . 2 4 . 9 1 24 . 11 Power 5 | . . 2 . 1 . 1 . 1 Propulsion 16 | . . 1 . 2 . 7 . 6 Utility 17 | . 1 . . 3 . 11 . 2 Weapon 13 | . 1 1 . 3 1 5 . 2 Highest Loss Streak 11 | . 2 2 . 6 1 10 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 6 14 14 11 14 12 15 14 Power 1 | . 1 . 1 1 1 1 1 1 Propulsion 1 | . 4 1 . 3 1 . . . Utility 6 | . . 6 6 4 8 7 6 6 Weapon 3 | . . 5 5 2 1 2 7 7 Tool/Special . | . . . . . . . . . Unused Backups 28 | . . 7 5 4 3 2 1 6 Power 1 | . . . . . . 1 . . Propulsion . | . . . . . . . . . Utility 15 | . . 4 1 2 3 1 1 3 Weapon 11 | . . 3 4 1 . . . 3 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 92 | . 95 97 100 95 98 85 73 70 Engine 7 | . 14 10 11 8 7 3 . . Treads 9 | . . 22 44 2 . . . . Leg 7 | . 28 20 . . . . . 1 Wheel 12 | . . . . 32 29 16 . . Hover 3 | . . . . . . 7 20 17 Device 10 | . 10 10 11 13 6 10 13 11 Storage 8 | . 14 11 11 9 7 6 6 6 Processor 3 | . . . . 8 . 4 6 10 Hackware 6 | . . . . . 20 11 6 6 Energy Gun 3 | . 27 1 . . . 3 . . Energy Cannon 7 | . . 20 22 4 . . . . Ballistic Gun 3 | . . . . 2 16 3 . . Ballistic Cannon 2 | . . . . 10 4 2 . . Slashing Weapon 1 | . . . . . . 2 6 5 Peak Build Rating 65 | . 8 20 17 33 40 64 62 65 Average Rating 31 | . 6 17 16 28 37 47 54 53 On Entrance 25 | 6 6 7 17 16 26 40 53 54 Avg Prop Armor Cover (%) 5 | . . 8 . . . 4 5 5 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 30 40 40 47 45 54 32 32 Greatest Support 80 | 20 20 80 80 80 48 60 32 40 Greatest Overweight (x) 8 | . 1 1 . 3 . 3 . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 14 | . 9 15 15 15 15 15 15 15 Most Carried 15 | . 10 15 15 15 15 15 15 15 Average Carried 13 | . 6 14 14 13 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 15 15 12 15 15 15 13 Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Mutant 18% | Hacker-Gunner 8% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 2744 | 198 7 190 . 693 339 995 . 322 Remotely . | . . . . . . . . . Salvage Created 4398 | . 344 1034 103 665 396 1208 . 648 Parts 218 | . 19 55 4 39 12 62 . 27 Haulers Intercepted 7 | . 1 2 . 2 1 1 . . Recyclers Shooed 6 | . . 1 . 1 1 2 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 84 | . 8 18 2 14 5 22 . 15 Guns 28 | . 8 2 . 7 3 7 . 1 Cannons 32 | . . 16 1 7 2 6 . . AOE 21 | . . . . . . 7 . 14 Classes Destroyed 15 | . 4 4 . . 1 3 . 3 Worker 11 | . . 2 . 4 1 3 . 1 Builder 3 | . . 1 . . . . . 2 Tunneler 1 | . . . . . . 1 . . Hauler 7 | . 1 2 . 2 1 1 . . Recycler 5 | . . 1 . . 1 2 . 1 Mechanic 1 | . . . . . . . . 1 Operator 6 | . 1 1 . 1 1 2 . . Watcher 2 | . . . . . . 1 . 1 Swarmer 19 | . 2 2 . 3 . 9 . 3 Grunt 48 | . 6 13 2 9 2 7 . 9 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 8 | . . 3 . 2 1 1 . 1 Hunter 2 | . . . . . . 2 . . Programmer 5 | . . . . . 2 3 . . Best Kill Streak 9 | . 2 4 2 7 2 6 . 9 Combat Bots Only 7 | . 2 3 2 7 2 5 . 6 Max Kills in Single Turn 6 | . 1 1 1 3 1 5 . 6 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . . . 5 . 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 798 | . 50 117 6 158 52 194 . 221 Missed 258 | . 22 35 . 46 21 53 . 81 Hits 540 | . 28 82 6 112 31 141 . 140 Projectile 540 | . 28 82 6 112 31 141 . 140 Critical Strikes 17 | . . 1 . 6 1 6 . 3 Damage Taken 7719 | . 289 918 95 1768 287 3034 . 1328 Core 1418 | . 65 111 32 319 40 334 . 517 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 18 | . . . . . . 18 . . Regen/Repaired (Parts) 85 | . . . . . 85 . . . Core Remaining (%) 74 | 100 74 . 64 42 94 . . . Volleys Fired 255 | . 30 57 5 55 19 77 . 12 Largest 3 | . 2 2 2 2 3 3 . 2 Hottest 159 | . 90 150 150 150 90 159 . 83 Shots Fired 492 | . 59 105 10 104 56 146 . 12 Gun 257 | . 59 15 . 42 48 88 . 5 Cannon 226 | . . 90 10 61 8 57 . . Launcher 9 | . . . . 1 . 1 . 7 Special . | . . . . . . . . . Kinetic 242 | . . . . 97 56 84 . 5 Thermal 189 | . 30 105 10 6 . 38 . . Explosive 9 | . . . . 1 . 1 . 7 Electromagnetic 52 | . 29 . . . . 23 . . Robot Hit Streak 16 | . 9 14 9 16 7 11 . 6 Robot Miss Streak 12 | . 3 3 . 3 2 10 . 12 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 6 | . 1 . . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . Shots Hit Robots 333 | . 39 64 9 60 39 105 . 17 Core Hits 222 | . 18 30 2 35 13 49 . 75 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 18 | . 1 2 . 3 1 10 . 1 Burn 4 | . 1 2 . . . 1 . . Destroy 1 | . . . . . . . . 1 Blast 9 | . . . . 3 1 5 . . Smash 3 | . . . . . . 3 . . Sever 1 | . . . . . . 1 . . Melee Attacks 50 | . . . . . 4 30 2 14 Impact 12 | . . . . . 4 8 . . Slashing 38 | . . . . . . 22 2 14 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . 3 6 . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . Damage Inflicted 11558 | . 556 1607 244 1750 1049 3858 . 2494 Guns 2945 | . 519 121 . 445 558 1269 . 33 Cannons 3808 | . . 1450 225 812 167 1154 . . Explosions 3280 | . 28 . . 478 . 679 . 2095 Melee 1408 | . . . . . 324 729 . 355 Ramming 117 | . 9 36 19 15 . 27 . 11 Kinetic 3482 | . . . . 1132 725 1592 . 33 Thermal 2843 | . 291 1571 225 125 . 631 . . Explosive 2803 | . . . . 187 . 521 . 2095 Electromagnetic 905 | . 256 . . 291 . 358 . . Impact 676 | . . . . . 324 352 . . Slashing 732 | . . . . . . 377 . 355 Piercing . | . . . . . . . . . Highest Corruption 17 | . 1 . . 1 . 11 17 17 Average Corruption 10 | . 1 . . 1 . 6 15 17 Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . . . 7 5 16 Message Errors 7 | . . . . . . 1 2 4 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 4 | . . . . . . 2 . 2 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . 1 . . Alerts 3 | . . . . . . 1 1 1 Misdirections 3 | . . . . . . . 1 2 Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 943 | . . . . 12 264 600 . 67 Projectiles 55 | . . . . 12 30 13 . . Explosions 169 | . . . . . . 156 . 13 Melee 719 | . . . . . 234 431 . 54 Knockbacks 21 | . . . 1 6 2 12 . . Impact 3 | . . . 1 . 1 1 . . Kinetic 18 | . . . . 6 1 11 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 173 | . . . . 7 . 146 . 20 Shots 4 | . . . . . . 3 . 1 Rammed 9 | . . 3 2 2 . 2 . . Targets Rammed 15 | . 2 5 2 2 . 2 . 2 Kicked 6 | . 2 2 . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 366 | . 194 366 324 213 70 250 . 221 Average Temperature 84 | . 72 105 165 61 24 72 . 70 Received Heat Transfer 2796 | . 132 426 54 1035 105 600 . 444 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . . 2 3 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 5 | . . . . . 1 4 . . Impact Corruptions 10 | . . . . . 6 4 . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 11 | . 4 5 1 1 . . . . Heat Transferred 5095 | . 851 2664 333 185 . 1062 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Maximum Alert Level 3 | . . . . 3 2 1 . 1 Low Security (%) 61 | . 100 100 100 67 27 12 100 81 Level 1 35 | . . . . 10 67 87 . 18 Level 2 2 | . . . . 15 4 . . . Level 3 . | . . . . 7 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 802 | . 91 151 95 802 408 385 109 375 Initial 356 | . . 21 44 . 356 81 109 49 Average 166 | . 42 60 23 204 297 272 93 96 Influence Increases 3933 | . 242 530 51 1186 297 1047 2 578 Destroy 0b10 Robot/C 1680 | . 160 360 40 280 100 440 . 300 Destroy 0b10 Robot/NC 180 | . 10 35 . 35 20 50 . 30 Destroy Leader 388 | . 42 84 10 64 42 84 . 62 Trap Triggered on 0b10 40 | . . . . 40 . . . . Successful Hack 205 | . 28 5 . 7 57 94 . 14 Select Force Hacks 30 | . . . . . . 30 . . Disable Machine 315 | . . . . 90 30 195 . . Destroy Structure 225 | . 2 31 1 25 3 79 2 82 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 855 | . . 15 . 645 45 60 . 90 Influence Decreases 3568 | . 190 468 165 402 914 900 245 284 Entered New Map 842 | . . 31 70 . 428 86 205 22 Time Decay 1916 | . 170 407 95 212 326 514 40 152 Search Patrol Dispatched 100 | . . . . 100 . . . . Lost Part 500 | . 20 30 . 90 10 240 . 110 Lost Ally 60 | . . . . . . 60 . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 35 | . 3 2 . 4 8 11 . 7 Investigation 17 | . 1 2 . 3 3 5 . 3 Extermination 6 | . . . . . 3 2 . 1 Reinforcement 9 | . 2 . . 1 2 4 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 7 | . 1 3 . 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 190 | . 16 35 1 57 10 40 6 25 Peak Tracking Total 10 | . 3 5 1 10 2 8 6 8 Tactical Retreats 20 | . . 1 . 12 2 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 6 | . . . . 1 . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . . 4 . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . 1 4 . . . . Triggered 4 | . . . . 4 . . . . Most Traps Carried 4 | . . . 4 4 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 21 | . . . . 6 2 13 . . Max in Single Turn 5 | . . . . 3 1 5 . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 36 | . 3 6 . 3 9 10 . 5 Terminals 23 | . 3 3 . 2 4 8 . 3 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 2 | . . 1 . . 1 . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 5 | . . 2 . . 3 . . . Garrison Access 3 | . . . . 1 1 . . 1 Total Hacks 132 | . 11 38 . 8 27 34 . 14 Successful 68 | . 6 27 . 3 16 14 . 2 Failed 63 | . 5 10 . 5 11 20 . 12 Catastrophic 18 | . 1 2 . . 2 4 . 9 Database Lockouts 1 | . . 1 . . . . . . Manual 45 | . 10 5 . . 19 9 . 2 Terminals 76 | . 11 10 . 5 17 26 . 7 Fabricators 12 | . . . . . . 6 . 6 Repair Stations 5 | . . 3 . . 2 . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 31 | . . 25 . . 6 . . . Garrison Access 6 | . . . . 3 2 . . 1 Terminal Hacks 17 | . 1 2 . 2 4 7 . 1 Robot Schematic 2 | . . . . . . 2 . . Prototype ID Bank 3 | . 1 1 . . . 1 . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 2 | . . . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 3 | . . . . 1 . 1 . 1 Registered Prototypes 1 | . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 2 . 1 Load Schematic 2 | . . . . . . 1 . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks 4 | . . 2 . . 2 . . . Scan Component 3 | . . 2 . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 24 | . . 20 . . 4 . . . Insert Component 10 | . . 10 . . . . . . Analyze 9 | . . 9 . . . . . . Retrieve Study 5 | . . 1 . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 18 | . 5 3 . . 6 4 . . Terminals 15 | . 5 3 . . 5 2 . . Botnet 10 | . 3 1 . . 4 2 . . Skim 5 | . 2 2 . . 1 . . . Fabricators 1 | . . . . . . 1 . . Prioritize 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Tunnel 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Broadcast 1 | . . . . . 1 . . . Data Cores Recovered 3 | . . 1 . 1 . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 34 | . 3 6 . 3 8 9 . 5 Full Trace Events 15 | . 1 3 . 1 3 4 . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . Robots Built 3 | . . . . . . 3 . . Authchips . | . . . . . . . . . Time 58 | . . . . . . 58 . . Total Robot Build Rating 9 | . . . . . . 9 . . Part Schematics Acquired 9 | . . 9 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . Parts Repaired 1 | . . . . . 1 . . . Time 16 | . . . . . 16 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 9 | . . 9 . . . . . . Part Schematics Acquired 9 | . . 9 . . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 . . Highest-Rated Group 75 | . . . . . . 75 . . Highest-Rated Ally 25 | . . . . . . 25 . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . Total Damage 59 | . . . . . . 59 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Active Infowar (turns) 1652 | . . . . 458 95 710 85 304 Sensors 969 | . . . . . . 626 85 258 IFF 578 | . . . . . . 189 85 304 Terrain 970 | . . . . 458 95 417 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 5161 | . 422 1216 404 569 739 1401 85 325 Spaces Moved 3902 | 1 249 578 234 356 728 1261 124 371 Core 1 | . . . . . . . . 1 Treads 518 | . . 266 234 18 . . . . Legs 567 | 1 249 312 . . . . . 5 Wheels 1787 | . . . . 338 728 721 . . Hover 1029 | . . . . . . 540 124 365 Flight . | . . . . . . . . . Fastest Speed 53 | 120 120 120 160 90 80 53 58 58 Average Speed 99 | 120 127 172 160 93 81 76 58 62 Slowest Speed 450 | 120 190 190 160 160 90 126 58 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . Cave-ins Triggered 3 | . . . . . . 3 . . Exploration Rate (%) 35 | 2 44 45 56 36 20 31 73 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 23 | . . . . 2 2 13 2 4 Terrain Destroyed 293 | . 2 31 1 25 3 92 2 137 Melee 18 | . . . . . . 12 2 4 Projectile 73 | . . 31 1 16 3 22 . . AOE 202 | . 2 . . 9 . 58 . 133 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 4635 | . 291 693 255 495 830 1519 134 418 Wait 96 | . 1 3 4 26 29 32 . 1 Move 3894 | . 248 577 233 355 727 1260 123 371 Hop . | . . . . . . . . . Pick Up 82 | . 3 20 5 16 13 22 1 2 Fast Attach 40 | . 3 7 . 1 4 18 3 4 Attach 45 | . 1 3 . 9 5 22 . 5 Detach 15 | . . 1 . . 3 7 1 3 Swap 61 | . 3 5 . 14 15 23 . 1 Drop 69 | . . 15 5 13 11 18 4 3 Fire 255 | . 30 57 5 55 19 77 . 12 Melee 44 | . . . . . 4 24 2 14 Ram 4 | . . . . 2 . 2 . . Kick 6 | . 2 2 . . . . . 2 Crush 5 | . . 3 2 . . . . . Escape Stasis 14 | . . . . . . 14 . . Rewire . | . . . . . . . . . Trap 5 | . . . 1 4 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 5) 270 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 4) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x2 889 | -9/Materials | Central database locked down 896 | -9/Materials | Discovered new exit (range 6) 1422 | -9/Materials | Build established: Scavenger-Mutant 1639 | -9/Materials | Entered Mines 1749 | -9/Mines | Learned Materials garrison access intel 1838 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1994 | -9/Mines | Found a hidden stash of uninstalled traps 2035 | -9/Mines | Discovered new exit (range 3) 2043 | -9/Mines | Entered Materials 2043 | -8/Materials | Evolved 2 slots: Utility x2 2044 | -8/Materials | Loaded intel: 1 garrison access location 2414 | -8/Materials | Build established: Mutant 2443 | -8/Materials | Search patrols dispatched 2519 | -8/Materials | Discovered new exit (range 16) 2544 | -8/Materials | Lost 6 parts (1p2u3w) 2577 | -8/Materials | Core integrity fell below 50% 2612 | -8/Materials | Entered Factory 2612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2615 | -7/Factory | Destroyed 7 combat bots 2884 | -7/Factory | Repaired Arm. Wheel+ 3036 | -7/Factory | Identified exit to Factory 3208 | -7/Factory | Build established: Hacker-Gunner 3351 | -7/Factory | Entered another Factory area 3351 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3665 | -6/Factory | Spotted B-75 Beast 3752 | -6/Factory | Lost 4 parts (1p1u2w) 4023 | -6/Factory | Lost 10 parts (4n5u1w) 4326 | -6/Factory | Found Prototype Launcher 4327 | -6/Factory | Found Prototype Launcher 4327 | -6/Factory | Identified Scatter Rocket Array (x2) 4377 | -6/Factory | Cargo convoy interrupted 4419 | -6/Factory | Identified exit to Lower Caves 4496 | -6/Factory | Crushed by falling debris 4500 | -6/Factory | Crushed by falling debris 4500 | -6/Factory | System corruption reached 10% 4503 | -6/Factory | Crushed by falling debris 4534 | -6/Factory | Lost 4 parts (2n2u) 4737 | -6/Factory | Fabricated C-17 Slicer? 4752 | -6/Factory | Manually triggered Chute Trap 4752 | -6/Factory | Sucked down chute 4752 | -6/Factory | Entered Waste 4767 | -6/Waste | EMP discharged 4796 | -6/Waste | Spotted C-40 Crusher 4802 | -6/Waste | Spotted C-40 Crusher 4805 | -6/Waste | Build established: Mutant 4807 | -6/Waste | Spotted C-40 Crusher 4808 | -6/Waste | Spotted C-40 Crusher 4819 | -6/Waste | Spotted C-40 Crusher 4821 | -6/Waste | Discovered new exit (range 11) 4828 | -6/Waste | Spotted C-40 Crusher 4837 | -6/Waste | Entered Factory 4969 | -6/Factory | Found Prototype Processor 4969 | -6/Factory | Identified Exp. Targeting Computer 4974 | -6/Factory | Core integrity fell below 50% 5142 | -6/Factory | Core integrity fell below 20% 5162 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05123_ Acquired Flexi-carbon Leg. 05135_ Imp. Gravmag System destroyed. 05138_ Great Axe destroyed. 05141_ IFF Parser destroyed. 05142_ HV Slug penetrates Y-54 Guardian. 05144_ HV Slug penetrates Wall. 05146_ Kicked Y-54 Guardian. 05147_ System corrupted: Component data lost. 05147_ Kicked Y-54 Guardian. 05148_ HV Slug penetrates Y-54 Guardian. 05148_ Y-54 Guardian suffers critical hit (Destroy). 05148_ Y-54 Guardian destroyed. 05148_ HV Slug penetrates Wall. 05150_ Acquired 75 matter. 05150_ Flexi-carbon Leg destroyed. 05152_ HV Slug penetrates G-50 Soldier. 05152_ M-28 Smith destroyed. 05152_ G-50 Soldier destroyed. 05159_ The unstable cave ceiling collapses. 05162_ HV Slug penetrates Fusion Modulator. Map ----- +----------------------------------------------------+ | """ """ #????????????????????????????????????? | | #????????????????????????????????????? | | """ ############# ??????????????? | | """ "" * ??????????????? | | """ T" ###### ??????????????? | | "" #?????????????????????????????? | | ! #?????????????????????????????? | | #?????????????????????????????? | | ###########+#######?????????????????????????? | | ?????# """" #?????????????????????????? | | ?????# ""T" #?????????????????????????? | | ?????# """" #?????????????????????????? | | ?????#! """" * #?????????????????????????? | | ?? 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""""""" #!*@= #??????????????????? | | ?????# """"""" # [ #??????????????????? | | ?????#] """"""" === #??????????????????? | | ?????# = #??? ???????????? | | ?????# "F"" / = # ????????????? | | ?????# """" [ """?????????????? | | ?????#########/######g # ????????????????? | | ???????????# Yg """ # "???????????????? | | ???????????# ## """"" #? ??????????????? | | ???????????# # # """"" #?? ?????????????? | | ???????????+ ## #??? ????????????? | | ???????????# ## # ######???? ????????????? | | ???????????# # """??????????????????????????? | | ???????????# # ?""??????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# +???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -6/Factory | Hacked B-48 Gladiator | -6/Factory | Hacked Fabricated ------------ C-17 Slicer | x3 | -6/Factory Repaired ---------- Arm. Wheel | 15% | -7/Factory Studied --------- Arm. Wheel | -7/Factory | Hacked Minigun | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightInterceptSystem Manual? 0 Play Time 00:44:47 Cumulative 1218.0 hours Start 2025.11.13 @ 14:09:12 End 2025.11.14 @ 13:24:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1496 Rogue 1212 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca885db3-6b63-494e-8ab4-09c15872a8ad