Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 03:29:18 Player: Wabbajack Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3876) 3876 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 8009 Bonus ------- High Alert Combat Kills 600 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 44/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Titanium Leg Improved Carbon-fiber Leg Coolant Injector Advanced Weight Redist. System Advanced Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating System Restoration Module Thief Drone Bay (2/3) Beam Rifle Particle Gun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler System Shield > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Nuclear Core Light Nuclear Core Titanium Leg Improved Carbon-fiber Leg Coolant Injector Advanced Weight Redist. System Advanced Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating System Restoration Module Thief Drone Bay Beam Rifle Particle Gun Advanced Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Proton Missile Launcher Missile Launcher [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 105 | 6 8 32 2 5 11 41 Power 8 | 1 . 4 1 . . 2 Engine 7 | 1 . 4 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 . 7 . 2 4 6 Treads 17 | 2 . 7 . 2 4 2 Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 9 1 2 2 8 Device 5 | . . 1 1 . . 3 Storage 2 | 1 . 1 . . . . Processor 7 | . 1 2 . 1 1 2 Hackware 1 | . . . . . . 1 Protection 10 | . 1 5 . 1 1 2 Artifact . | . . . . . . . Weapon 51 | 2 6 12 . 1 5 25 Energy Gun 13 | 2 . 2 . . 2 7 Energy Cannon 7 | . . 4 . . . 3 Ballistic Gun 10 | . 1 3 . 1 1 4 Ballistic Cannon 5 | . 3 1 . . . 1 Launcher 16 | . 2 2 . . 2 10 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 2 2 Parts Lost 32 | . . 11 1 . 2 18 Power 5 | . . 2 1 . . 2 Propulsion 9 | . . 1 . . 2 6 Utility 7 | . . 3 . . . 4 Weapon 11 | . . 5 . . . 6 Highest Loss Streak 8 | . . 8 1 . 1 4 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 97 | . 99 96 99 98 98 96 Engine 8 | . 14 10 10 9 9 6 Treads 18 | . 28 21 22 27 26 10 Leg 4 | . . . . . . 10 Device 7 | . . 7 6 7 . 10 Storage 9 | . 14 11 11 9 9 7 Processor 14 | . 9 11 11 10 23 16 Hackware 2 | . . . . . . 6 Protection 7 | . 4 13 15 16 12 2 Energy Gun 3 | . 3 3 . . 4 4 Energy Cannon 5 | . . 7 11 9 6 5 Ballistic Gun 7 | . 3 4 11 9 6 9 Ballistic Cannon 4 | . 20 4 . . . 1 Naked Turns . | . . . . . . . Heaviest Build 75 | 12 21 59 57 69 65 75 Greatest Support 69 | 40 40 46 46 69 68 63 Greatest Overweight (x) 3 | 2 . 2 1 1 1 3 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 Average Capacity 17 | 7 8 17 20 20 20 20 Most Carried 20 | 2 8 16 10 15 18 20 Average Carried 14 | 1 6 10 9 11 16 18 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 18 | 2 8 9 10 15 18 14 Class Distribution -------------------- 58% | Mutant 18% | Scavenger-Gunner 17% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 2325 | 260 238 452 123 52 323 877 Remotely . | . . . . . . . Salvage Created 4234 | . 268 743 59 52 719 2393 Parts 253 | . 15 61 2 2 44 129 Haulers Intercepted 3 | . . . . . 2 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 88 | . 12 23 1 1 14 37 Guns 22 | . . 7 1 1 5 8 Cannons 34 | . 9 11 . . 1 13 AOE 31 | . 3 5 . . 8 15 Classes Destroyed 15 | . 2 5 . . 3 5 Worker 11 | . . 3 . . 3 5 Builder 5 | . . . . . 1 4 Tunneler 1 | . . . . . . 1 Hauler 3 | . . . . . 2 1 Recycler 9 | . . . . . 2 7 Watcher 6 | . . 2 . . 1 3 Swarmer 20 | . 3 7 . . 2 8 Cutter 2 | . . . . . . 2 Grunt 42 | . 9 8 . . 9 16 Brawler 2 | . . 1 . . . 1 Duelist 2 | . . 1 1 . . . Protector 1 | . . . . . . 1 Sentry 13 | . . 6 . 1 3 3 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Best Kill Streak 11 | . 3 7 1 1 11 8 Combat Bots Only 7 | . 3 4 1 1 7 5 Max Kills in Single Turn 4 | . 2 4 1 1 3 3 Gunslinging . | . . . . . . . Exploded 4 | . 1 4 . . 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 603 | . 33 205 7 5 55 298 Missed 168 | . 18 51 2 1 10 86 Damage Taken 5886 | . 166 2138 52 57 694 2779 Core 1180 | . 41 359 . . 63 717 Absorbed by Shields . | . . . . . . . Redirected to Shielding 127 | . . 16 . . 6 105 Ignored by Resistances 72 | . . . . 8 34 30 Regen/Repaired (Parts) 300 | . . 132 . . 168 . Core Remaining (%) 70 | 100 83 . 10 . 88 . Volleys Fired 203 | . 25 70 5 5 24 74 Largest 3 | . 2 2 2 2 2 3 Hottest 154 | . 78 131 95 100 108 154 Shots Fired 443 | . 48 121 10 10 48 206 Gun 196 | . 3 49 5 5 19 115 Cannon 192 | . 42 65 5 5 16 59 Launcher 55 | . 3 7 . . 13 32 Special . | . . . . . . . Kinetic 210 | . 45 45 5 5 19 91 Thermal 174 | . . 69 5 5 16 79 Explosive 38 | . 3 7 . . 13 15 Electromagnetic 21 | . . . . . . 21 Robot Hit Streak 15 | . 6 12 1 10 15 12 Robot Miss Streak 7 | . 3 4 2 3 3 7 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 256 | . 23 81 5 8 29 110 Core Hits 191 | . 13 33 3 2 38 102 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 10 | . 2 3 . . . 5 Burn 5 | . . 3 . . . 2 Destroy 1 | . . . . . . 1 Blast 4 | . 2 . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9452 | . 616 2179 71 176 1540 4870 Guns 2218 | . 12 614 21 76 297 1198 Cannons 2698 | . 446 1005 50 100 250 847 Explosions 4528 | . 158 560 . . 993 2817 Melee . | . . . . . . . Ramming 8 | . . . . . . 8 Kinetic 2372 | . 458 606 21 76 297 914 Thermal 3019 | . . 1013 50 100 250 1606 Explosive 2534 | . 158 560 . . 993 823 Electromagnetic 1519 | . . . . . . 1519 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 50 | . . . . . . 50 Message Errors 15 | . . . . . . 15 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 6 | . . . . . . 6 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 203 | . 21 70 . . 45 67 Projectiles 31 | . 15 9 . . . 7 Explosions 172 | . 6 61 . . 45 60 Melee . | . . . . . . . Knockbacks 5 | . 4 1 . . . . Impact . | . . . . . . . Kinetic 4 | . 3 1 . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 287 | . . 134 . . 81 72 Shots 9 | . . 4 . . 2 3 Rammed 4 | . . . . . . 4 Targets Rammed 6 | . . . . . . 6 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 490 | . 148 324 140 144 490 338 Average Temperature 97 | . 50 98 75 63 169 90 Received Heat Transfer 1434 | . 84 480 30 18 315 507 Effects 8 | . . . . . 5 3 Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . . 8 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . . . . 6 Heat Transferred 4870 | . . 1998 74 148 370 2280 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 1066 | . 251 371 190 62 293 1066 Initial 144 | . . 105 144 . 21 133 Average 379 | . 86 179 103 16 173 685 Maximum Alert Level 3 | . 1 1 . . 1 3 Low Security (%) 42 | 100 81 59 100 100 46 6 Level 1 16 | . 18 40 . . 53 . Level 2 22 | . . . . . . 50 Level 3 18 | . . . . . . 42 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 3 1 . 3 3 12 Investigation 8 | . 2 1 . . 2 3 Extermination 4 | . . . . . . 4 Reinforcement 8 | . 1 . . 2 1 4 Assault 1 | . . . . . . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 4 | . 1 1 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 17 31 2 3 18 53 Peak Tracking Total 7 | . 4 7 2 2 7 6 Tactical Retreats 7 | . . 2 . . . 5 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 7 | . 1 3 . . . 3 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 23 | . . 3 . . 1 19 Max in Single Turn 4 | . . 1 . . 1 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 19 | . 5 3 1 . 4 6 Terminals 8 | . 4 1 . . 1 2 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . 1 . . 2 1 Recycling Units 3 | . 1 1 . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 56 | . 17 10 1 . 14 14 Successful 29 | . 8 6 1 . 12 2 Failed 27 | . 9 4 . . 2 12 Catastrophic 5 | . . 1 . . . 4 Database Lockouts . | . . . . . . . Manual 6 | . 4 . . . 2 . Terminals 28 | . 15 3 . . 4 6 Fabricators 3 | . . . . . . 3 Repair Stations 11 | . . 5 . . 4 2 Recycling Units 10 | . 2 2 . . 6 . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 12 | . 6 1 1 . 3 1 Record 7 | . 3 1 . . 2 1 Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 3 . . 4 . Scan Component 3 | . . 1 . . 2 . Repair 3 | . . 1 . . 2 . Refit 1 | . . 1 . . . . Recycling Unit Hacks 9 | . 2 2 . . 5 . Recycle Component 2 | . . . . . 2 . Process 1 | . . . . . 1 . Report Inventory 4 | . 1 1 . . 2 . Retrieve Components 2 | . 1 1 . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 2 . . 4 6 Full Trace Events 7 | . 2 1 . . 2 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . . 2 . Time 90 | . . 32 . . 58 . Parts Recycled 2 | . . . . . 2 . Recycled Matter 18 | . . . . . 18 . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 1 2 . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . 3 16 . . Total Damage 96 | . . . 20 76 . . Kills 2 | . . . 1 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches 3 | . . . 3 . . . Drone Recoveries 2 | . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 6992 | 71 790 1516 585 179 759 3092 Spaces Moved 2986 | 42 436 562 232 78 345 1291 Core 8 | 8 . . . . . . Treads 2307 | 34 436 562 232 78 345 620 Legs 671 | . . . . . . 671 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 155 155 120 Average Speed 203 | 145 160 217 240 198 185 213 Slowest Speed 330 | 160 160 320 240 235 240 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 62 51 60 22 52 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . 11 . . . . Terrain Destroyed 331 | . 26 61 3 1 75 165 Melee . | . . . . . . . Projectile 29 | . 2 10 3 1 5 8 AOE 302 | . 24 51 . . 70 157 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 3469 | 50 478 732 251 90 412 1456 Wait 79 | . . 38 12 . 26 3 Move 2980 | 41 435 561 231 77 344 1291 Hop . | . . . . . . . Pick Up 66 | 3 9 20 1 3 7 23 Fast Attach 19 | 5 . 5 1 1 1 6 Attach 29 | 1 1 12 . 1 2 12 Detach 2 | . . . . . . 2 Swap 57 | . 7 15 1 3 8 23 Drop 28 | . 1 11 . . . 16 Fire 203 | . 25 70 5 5 24 74 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Utility x2 1333 | -9/Materials | Discovered new exit (range 7) 1846 | -9/Materials | Repaired Imp. Treads 1863 | -9/Materials | Discovered new exit (range 3) 2065 | -9/Materials | Core integrity fell below 50% 2129 | -9/Materials | Core integrity fell below 20% 2147 | -9/Materials | Lost 8 parts (2p1n2u3w) 2267 | -9/Materials | Discovered new exit (range 12) 2378 | -9/Materials | Entered Mines 2379 | -9/Mines | Assembled infested the area 2438 | -9/Mines | Learned location of Zion (-7) 2569 | -9/Mines | Found the Drone Emporium 2582 | -9/Mines | Found Prototype Device 2603 | -9/Mines | Identified Thief Drone Bay 2672 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2705 | -9/Mines | Discovered new exit (range 9) 2862 | -9/Mines | Learned Materials stockpile data 2945 | -9/Mines | Discovered new exit (range 9) 2948 | -9/Mines | Learned location of Recycling (-8) 2963 | -9/Mines | Entered Materials 2963 | -8/Materials | Accompanied by 3 allies 2963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3068 | -8/Materials | Discovered new exit (range 6) 3110 | -8/Materials | Garrison activated, responded to threat 3131 | -8/Materials | Identified exit to Storage 3142 | -8/Materials | Entered Storage 3225 | -8/Storage | Repaired Imp. Treads 3226 | -8/Storage | Repaired Core Shielding 3380 | -8/Storage | Destroyed 7 combat bots 3870 | -8/Storage | Discovered new exit (range 18) 3899 | -8/Storage | Identified exit to Factory 3901 | -8/Storage | Entered Factory 3901 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4209 | -7/Factory | Build established: Tank 4261 | -7/Factory | Lost 3 parts (1p1n1u) 4729 | -7/Factory | Build established: Scavenger-Gunner 6041 | -7/Factory | Build established: Gunner 6740 | -7/Factory | Core integrity fell below 50% 6795 | -7/Factory | Lost 4 parts (1u3w) 6974 | -7/Factory | Core integrity fell below 20% 6993 | -7/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 06941_ Imp. Carbon-fiber Leg destroyed. 06941_ U-05 Engineer lays Concrete. 06942_ Kicked U-05 Engineer out of the way. 06950_ Missile Launcher severed. 06952_ System corrupted: Heat flow error (+292). 06963_ Kicked C-17 Slicer. 06963_ Adv. Beam Rifle destroyed. 06963_ Imp. Carbon-fiber Leg destroyed. 06964_ Weapon Cycler severed. 06965_ Slammed into C-17 Slicer. 06966_ Mic. Nuclear Core severed. 06967_ Mni. Assault Cannon severed. 06970_ Core Analyzer severed. 06973_ Adv. Targeting Computer severed. 06974_ Slammed into C-17 Slicer. 06976_ DRHMONULGG