Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 15:38:44 Player: Musaab Result: Destroyed by as-22353 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (877) 877 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2157 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 13% Temperature Cool (86) Location -9/Mines Parts ------- Power (1) Propulsion (2) Aluminum Leg Utility (3) Medium Storage Unit Weapon (3) Inventory (8) Light Ion Engine Improved Ion Engine Peak State ------------ Power Improved Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Medium Storage Unit Large Storage Unit ECM Suite Weapon Small Laser Autogun Plasma Cutter Inventory Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Matter Pod Medium Laser Small Laser Small Laser Small Laser [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 44 | 6 12 17 9 Power 10 | 1 4 3 2 Engine 10 | 1 4 3 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 5 2 Treads . | . . . . Leg 11 | 2 2 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 2 | . 1 1 . Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 16 | 2 3 7 4 Energy Gun 9 | 2 2 2 3 Energy Cannon . | . . . . Ballistic Gun 4 | . . 3 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . 4 9 14 Power 4 | . 1 1 2 Propulsion 5 | . . 2 3 Utility 4 | . 1 1 2 Weapon 14 | . 2 5 7 Highest Loss Streak 12 | . 3 4 12 Average Slot Usage (%) 82 | . 90 72 91 Engine 11 | . 13 9 10 Leg 20 | . 28 15 20 Device 3 | . . 2 10 Storage 16 | . 14 15 20 Protection 1 | . 5 . . Energy Gun 15 | . 21 10 16 Ballistic Gun 6 | . . 8 12 Launcher 4 | . 4 6 . Special Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 38 | 12 21 38 28 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 12 | . 1 12 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 14 | 6 8 14 8 Average Capacity 8 | 4 6 10 8 Most Carried 14 | 4 8 14 8 Average Carried 7 | 1 5 9 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 2 8 8 2 Class Distribution -------------------- 49% | Mutant 28% | Gunner 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 995 | 210 203 442 140 Remotely . | . . . . Salvage Created 904 | . 480 353 71 Parts 57 | . 29 20 8 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 29 | . 11 13 5 Guns 16 | . 5 6 5 AOE 13 | . 6 7 . Classes Destroyed 8 | . 5 2 1 Worker 4 | . 2 2 . Builder 1 | . 1 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 8 | . . 4 4 Grunt 17 | . 11 6 . Sentry 3 | . . 3 . Assembled 1 | . . . 1 Best Kill Streak 5 | . 5 5 2 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2941 | . 831 802 1308 Core 590 | . 180 123 287 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 28 . . Volleys Fired 92 | 1 38 30 23 Largest 3 | 2 2 3 3 Hottest 119 | 80 80 93 119 Shots Fired 184 | 2 65 63 54 Gun 155 | 2 48 51 54 Cannon . | . . . . Launcher 29 | . 17 12 . Special . | . . . . Kinetic 55 | . . 24 31 Thermal 59 | 1 8 27 23 Explosive 29 | . 17 12 . Electromagnetic 41 | 1 40 . . Robot Hit Streak 12 | . 6 10 12 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 119 | . 40 46 33 Core Hits 65 | . 32 24 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2254 | . 1006 935 313 Guns 981 | . 322 356 303 Cannons . | . . . . Explosions 1263 | . 684 579 . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 315 | . . 170 145 Thermal 403 | . 35 210 158 Explosive 1239 | . 684 555 . Electromagnetic 287 | . 287 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . 4 . 13 Average Corruption 2 | . 1 . 6 Corruption Purged . | . . . . Effects 4 | . 2 . 2 Message Errors 1 | . 1 . . Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 15 | . 6 9 . Projectiles . | . . . . Explosions 15 | . 6 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 347 | . 245 98 4 Shots 15 | . 11 4 . Rammed 5 | . . . 5 Targets Rammed 6 | . . . 6 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 265 | 18 232 149 265 Average Temperature 78 | 12 83 42 100 Received Heat Transfer 523 | . 213 210 100 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 912 | . 75 475 362 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 209 | . 172 209 163 Average Influence 92 | . 56 121 111 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | . . . . Level 1 6 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 6 3 . Investigation 6 | . 5 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 16 15 35 Peak Tracking Total 18 | . 3 6 18 Tactical Retreats 11 | . 3 2 6 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 4 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 15 7 . Successful 12 | . 9 3 . Failed 10 | . 6 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 9 3 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Unreport Threat 1 | . 1 . . Surveillance Status 1 | . 1 . . Assault Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 5 | . 4 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter 44 | . 44 . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1437 | 68 457 631 281 Spaces Moved 705 | 48 252 272 133 Core 27 | 8 . 19 . Treads . | . . . . Legs 678 | 40 252 253 133 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 147 | 108 123 176 148 Slowest Speed 650 | 120 150 650 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 27 | 4 28 22 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 93 | . 48 45 . Melee . | . . . . Projectile . | . . . . AOE 93 | . 48 45 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 944 | 62 338 371 173 Wait 43 | . 16 27 . Move 702 | 47 251 271 133 Hop . | . . . . Pick Up 39 | 8 12 17 2 Fast Attach 8 | . 3 5 . Attach 23 | 6 2 7 8 Detach . | . . . . Swap 13 | . 7 5 1 Drop 18 | . 9 9 . Fire 92 | 1 38 30 23 Melee . | . . . . Ram . | . . . . Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 459 | -10/Materials | Crushed by falling debris 459 | -10/Materials | Core integrity fell below 50% 462 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Lost 3 parts (1p1u1w) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 694 | -9/Materials | Repaired Grenade Launcher 969 | -9/Materials | Lost 4 parts (1p3w) 1087 | -9/Materials | Discovered new exit (range 7) 1157 | -9/Materials | Entered Mines 1366 | -9/Mines | Assembled infested the area 1419 | -9/Mines | Core integrity fell below 50% 1423 | -9/Mines | System corruption reached 10% 1430 | -9/Mines | Core integrity fell below 20% 1438 | -9/Mines | Destroyed by as-22353 with Assembled Heavy Rifle Last Messages --------------- 01410_ System corrupted by crushing effect (+5). 01410_ Kicked as-09470 out of the way. 01412_ Slammed into as-22353. 01412_ Aluminum Leg destroyed. 01413_ Acquired 67 matter. 01413_ Slammed into as-22353. 01414_ Lgt. Assault Rifle destroyed. 01415_ Knocked back. 01417_ Rnf. Ion Engine destroyed. 01421_ Acquired 2 matter. 01422_ Aluminum Leg destroyed. 01422_ System corrupted by crushing effect (+3). 01422_ Knocked back. [Achievement: System Compromised] 01427_ Med. Matter Pod destroyed. 01427_ System corrupted by crushing effect (+2). 01427_ Knocked back. 01428_ System corrupted: Heat flow error (+286). 01437_ Imp. Ion Engine destroyed. 01438_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????# ###??????????????????? | | ?????????????????????#< ##?????????????????? | | ?????????????????????# @ ###???????????????? | | ?????????????????????##aa ##??????????????? | | ??????????????????????# % #??????????????? | | ?????????????????????## a ##?????????????? | | ??????# ### #####???##aa a #?????????????? | | ??????# ####a a #????????????? | | ?????? #???????????? | | ?????????????#### a ???????????? | | ????????????????## ???????????? | | ?????????????????##%a % ???????????? | | ??#####???????????# ????????????? | | ### ##???????#### ##### ????????????? | | #??????## a ##???### ?????????????? | | [ ######## ##????????# ?????????????? | | =%= =%= #????????????????????????? | | = =! = ##????????????????????????? | | ##### ##### ###?????????????????????????? | | #???# #???# ###???????????????????????????? | | #???# #???# #?????????????????????????????? | | ##???# ##### ####??????????????????????????? | | ##????# =%!#??????????????????????????? | | ##?????########## #??????????????????????????? | | ##???????????????"#####??????????????????????? | | ##????????????##%" ##?????????????????????? | | #####????????# " ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 398 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Party Time System Compromised Challenges ------------ None Game ------ Seed NeutronGlidesysFrame Manual? 0 Play Time 00:22:53 Cumulative 6.2 hours Start 2019.11.01 @ 14:58:40 End 2019.11.01 @ 15:38:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2c21bec-e8b1-4059-99f4-406092084245