Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 18:48:49 Player: koksu120 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2281) 2281 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5247 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 290/290 System Corruption 9% Temperature Warm (105) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Kinecellerator Transmission Jammer > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core Armored Huge Wheel Improved Sensor Array Improved Light Armor Plating Katana [Rating: 46] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . . 2 Weapon 1 | . . . . 1 . Parts Attached 94 | 3 2 15 12 19 43 Power 17 | . . 3 2 7 5 Engine 10 | . . 3 1 4 2 Core 7 | . . . 1 3 3 Reactor . | . . . . . . Propulsion 21 | 2 . 4 5 3 7 Treads 3 | . . . . 3 . Leg 11 | . . 4 4 . 3 Wheel 7 | 2 . . 1 . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 1 5 1 1 11 Device 14 | . 1 4 1 . 8 Storage 1 | . . . . . 1 Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 37 | 1 1 3 4 8 20 Energy Gun 7 | . . 1 2 2 2 Energy Cannon 10 | . . . 2 2 6 Ballistic Gun 10 | 1 . 2 . 1 6 Ballistic Cannon 3 | . . . . . 3 Launcher 4 | . 1 . . 2 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Corrupted Parts 2 | . . . 1 . 1 System Corruption 9 | . . . 5 . 4 Parts Lost 35 | . 1 6 . 5 23 Power 8 | . 1 1 . 3 3 Propulsion 9 | . . 3 . . 6 Utility 7 | . . . . . 7 Weapon 11 | . . 2 . 2 7 Highest Loss Streak 8 | . 1 4 . 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 82 92 97 87 Engine 9 | . 11 8 6 4 12 Core 4 | . . . 4 11 2 Treads 7 | . . . . 25 4 Leg 5 | . . 12 27 1 1 Wheel 5 | . 28 11 . . 6 Device 17 | . 12 12 22 9 20 Storage 8 | . 14 11 11 9 7 Processor 5 | . . . . 8 7 Protection 1 | . . 8 . . . Energy Gun 6 | . . 6 10 15 1 Energy Cannon 6 | . . . 7 9 7 Ballistic Gun 5 | . 15 9 2 1 5 Ballistic Cannon 1 | . . . . . 2 Impact Weapon 1 | . . . . . 2 Peak Build Rating 46 | 6 7 10 24 35 46 Average Rating 32 | 5 6 8 19 31 40 On Entrance 13 | 6 6 6 7 24 34 Naked Turns . | . . . . . . Heaviest Build 60 | 14 16 19 31 50 60 Greatest Support 66 | 20 20 30 30 66 66 Greatest Overweight (x) 14 | . . . 1 1 14 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 4 6 5 7 6 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 6 8 8 1 Class Distribution -------------------- 47% | Mutant 38% | Skirmisher 7% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1648 | 158 29 225 248 135 853 Remotely . | . . . . . . Salvage Created 2461 | . 96 286 355 665 1059 Parts 152 | . 12 28 21 32 59 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 53 | . 4 12 5 12 20 Melee 6 | . . 2 . 1 3 Guns 22 | . . 10 1 6 5 Cannons 15 | . . . 4 1 10 AOE 8 | . 4 . . 4 . Classes Destroyed 12 | . 4 3 2 1 2 Worker 3 | . 1 . . . 2 Builder 6 | . 1 . . 1 4 Hauler 1 | . . 1 . . . Recycler 3 | . . . 1 . 2 Operator 1 | . . . 1 . . Watcher 4 | . . 1 1 . 2 Swarmer 14 | . 2 9 . . 3 Grunt 22 | . 2 1 3 8 8 Duelist 1 | . . . . 1 . Sentry 12 | . . 2 2 3 5 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 7 | . 3 6 2 4 7 Combat Bots Only 4 | . 2 4 2 4 4 Max Kills in Single Turn 3 | . 2 1 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 707 | . 8 130 19 54 496 Missed 196 | . 5 36 10 7 138 Damage Taken 6130 | . 140 913 114 1011 3952 Core 1018 | . 18 164 27 107 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 92 . 52 80 . Volleys Fired 174 | . 5 44 17 29 79 Largest 3 | . 2 2 2 3 3 Hottest 158 | . 50 95 101 158 138 Shots Fired 318 | . 10 65 29 58 156 Gun 173 | . 5 63 18 46 41 Cannon 133 | . . . 11 11 111 Launcher 12 | . 5 2 . 1 4 Special . | . . . . . . Kinetic 131 | . 5 46 . . 80 Thermal 120 | . . 17 17 20 66 Explosive 12 | . 5 2 . 1 4 Electromagnetic 55 | . . . 12 37 6 Robot Hit Streak 14 | . 4 7 9 14 11 Robot Miss Streak 10 | . . 5 4 4 10 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 209 | . 4 42 22 48 93 Core Hits 155 | . 9 35 12 37 62 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 8 | . . 1 1 . 6 Burn 1 | . . . 1 . . Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Blast 3 | . . . . . 3 Smash 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 14 | . . . . 3 11 Impact 8 | . . . . . 8 Slashing 6 | . . . . 3 3 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5330 | . 501 510 485 1298 2536 Guns 1898 | . 13 449 234 664 538 Cannons 1982 | . . . 251 174 1557 Explosions 1014 | . 488 34 . 396 96 Melee 392 | . . . . 64 328 Ramming 44 | . . 27 . . 17 Kinetic 1506 | . 13 267 . . 1226 Thermal 2033 | . 166 182 322 529 834 Explosive 597 | . 322 34 . 145 96 Electromagnetic 741 | . . . 163 543 35 Impact 263 | . . . . 17 246 Slashing 146 | . . . . 64 82 Piercing . | . . . . . . Highest Corruption 9 | . . . 5 . 9 Average Corruption 4 | . . . 5 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . 6 . 31 Message Errors 9 | . . . 1 . 8 Matter Fused 5 | . . . 2 . 3 Heat Flow Errors 9 | . . . 2 . 7 Energy Discharges 4 | . . . 1 . 3 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . . 2 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 190 | . 53 . . 16 121 Projectiles 38 | . . . . . 38 Explosions 69 | . 53 . . 16 . Melee 83 | . . . . . 83 Knockbacks 11 | . . . . . 11 Impact 2 | . . . . . 2 Kinetic 8 | . . . . . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 375 | . 112 . . 249 14 Shots 9 | . 3 . . 5 1 Rammed 3 | . . . . . 3 Targets Rammed 16 | . . 12 . . 4 Kicked 13 | . . 12 . . 1 Crushed . | . . . . . . Highest Temperature 469 | . 4 300 270 469 459 Average Temperature 146 | . 2 82 58 134 176 Received Heat Transfer 1938 | . 18 123 54 369 1374 Effects 33 | . . 1 . 5 27 Shutdowns 13 | . . . . 1 12 Energy Bleed 5 | . . . . 1 4 Interference 8 | . . . . 2 6 Matter Decay 3 | . . . . . 3 Damage (minor) 4 | . . 1 . 1 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . 1 . . Impact Corruptions 3 | . . . . . 3 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . 1 3 2 Heat Transferred 2862 | . 100 225 622 731 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 4 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 425 | . 190 425 291 304 229 Initial 137 | . . 79 90 48 137 Average 125 | . 80 238 142 115 105 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 82 | 100 100 39 76 72 94 Level 1 17 | . . 58 23 27 5 Level 2 . | . . 1 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 . 3 . 11 Investigation 3 | . 1 . 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 7 | . . 2 3 . 2 Communications Jammed 7 | . . . . . 7 Distress Signals 7 | . . . . . 7 Times Spotted 96 | . 4 17 23 14 38 Peak Tracking Total 7 | . 3 6 6 3 7 Tactical Retreats 5 | . 1 1 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 7 | . . 2 1 . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 11 | . 4 . . 4 3 Max in Single Turn 2 | . 2 . . 2 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 16 | . 1 3 3 5 4 Terminals 12 | . 1 2 3 4 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . . 1 1 Total Hacks 33 | . 3 8 5 10 7 Successful 19 | . 2 5 3 9 . Failed 14 | . 1 3 2 1 7 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 3 5 5 9 4 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 2 | . . . . 1 1 Terminal Hacks 16 | . 2 3 3 8 . Record 1 | . . . . 1 . Open Door 2 | . . . 2 . . Level Access Points 1 | . . 1 . . . Emergency Access Points 4 | . . 1 . 3 . Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . . . . 1 . Surveillance Status 1 | . 1 . . . . Investigation Status 1 | . . 1 . . . Recall Investigation 1 | . . . . 1 . Recall Extermination 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 11 | . 1 3 1 3 3 Full Trace Events 3 | . 1 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . 4 . . Drone Recoveries 2 | . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3786 | 5 98 409 462 763 2049 Spaces Moved 2043 | 1 91 274 283 316 1078 Core 8 | . . . . . 8 Treads 574 | . . . . 303 271 Legs 394 | . . 95 280 13 6 Wheels 1067 | 1 91 179 3 . 793 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 80 80 80 115 145 105 Average Speed 131 | 80 80 93 135 147 139 Slowest Speed 750 | 80 80 120 190 225 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 2 23 27 49 33 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 96 | . 21 15 3 44 13 Melee . | . . . . . . Projectile 17 | . . . 3 1 13 AOE 79 | . 21 15 . 43 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2824 | 5 106 360 338 562 1453 Wait 323 | . . 3 . 166 154 Move 2038 | . 90 273 282 315 1078 Hop . | . . . . . . Pick Up 74 | . 7 8 11 18 30 Fast Attach 16 | . . 2 6 . 8 Attach 53 | 2 1 8 1 15 26 Detach . | . . . . . . Swap 25 | 1 1 5 5 4 9 Drop 67 | 2 2 5 16 12 30 Fire 174 | . 5 44 17 29 79 Melee 14 | . . . . 3 11 Ram 3 | . . . . . 3 Kick 13 | . . 12 . . 1 Crush . | . . . . . . Escape Stasis 24 | . . . . . 24 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 6) 104 | -10/Materials | Entered another Materials area 104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 145 | -9/Materials | Identified exit to Materials 320 | -9/Materials | Build established: Mutant 374 | -9/Materials | Lost 4 parts (1p2n1w) 484 | -9/Materials | Discovered new exit (range 12) 513 | -9/Materials | Entered Storage 608 | -9/Storage | Met 01-MTF 870 | -9/Storage | Discovered exit to Materials (range 16) 975 | -9/Storage | Entered Materials 975 | -8/Materials | Accompanied by 1 ally (01-MTF) 975 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 978 | -8/Materials | 01-MTF left 1314 | -8/Materials | Build established: Skirmisher 1488 | -8/Materials | Discovered new exit (range 14) 1585 | -8/Materials | Lost 3 parts (1p2w) 1737 | -8/Materials | Identified exit to Factory 1738 | -8/Materials | Entered Factory 1738 | -7/Factory | Evolved 2 slots: Utility x2 3096 | -7/Factory | Build established: Mutant 3621 | -7/Factory | Lost 3 parts (3u) 3690 | -7/Factory | Core integrity fell below 50% 3757 | -7/Factory | Lost 8 parts (2p1n1u4w) 3759 | -7/Factory | Core integrity fell below 20% 3787 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03741_ Particle Gun melted. 03747_ Power failure, Mic. Nuclear Core shutdown. 03751_ Acquired Imp. Heat Sink. 03753_ G-47 Trooper destroyed. 03754_ Acquired 17 matter. 03756_ Acquired 51 matter. 03758_ Hvy. Ion Cannon destroyed. 03766_ System corrupted: Heat flow error (+258). 03774_ Overheating: System interference. 03774_ Adv. Beam Cannon temporarily disabled. 03774_ Adv. Beam Cannon destroyed. 03777_ Kinecellerator destroyed. 03780_ Sml. Storage Unit destroyed. 03780_ Mic. Nuclear Core destroyed. 03781_ Acquired Aluminum Leg. 03782_ Y-54 Guardian heat damages Imp. Deuterium Engine. 03785_ Kicked Y-54 Guardian. 03786_ R-06 Scavenger collects Particle Gun. 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