Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 20:35:16 Player: Derk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (4471) 4471 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2814) 2814 TOTAL SCORE: 13320 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1466 Follower Combat Kills 987 Registered with UFD 300 Friendly Fire -439 Cogmind --------- Core Integrity 1150/1150 Matter 228/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Treading (166) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Experimental Heat Sink Coolant Injector Huge Storage Unit Experimental Targeting Computer Makeshift System Shield > --- WEAPON (3) ------- Axe > --- INVENTORY (25) --- Experimental Heat Sink Improved Energy Well Compact Matter Pod (150) Advanced Signal Interpreter Makeshift Salvage Targeting Computer Remote Force Field Advanced Hacking Suite Improved System Shield Long-range Tractor Beam High-powered Field Laser Overtuned Beamcaster Long-range Proton Cannon Heavy Plasma Cannon Overtuned Coil Gun EMP Blaster Long-range Missile Launcher Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System Coolant Injector Huge Storage Unit Improved Particle Charger Layered Heavy Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Overtuned Beamcaster Heavy Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Compact Matter Pod Makeshift Salvage Targeting Computer Improved Particle Charger Improved Thermal Shield Remote Force Field Advanced Hacking Suite Makeshift System Shield Long-range Tractor Beam Overtuned Beamcaster Overtuned Beamcaster Long-range Proton Cannon Heavy Plasma Cannon Hypervelocity Coil Gun Overtuned Coil Gun EMP Blaster Heavy Missile Launcher Lance [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Humpback Device Improved Heat Sink Storage Humpback Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon CPS Tube Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . 4 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . Utility 8 | . . . . . 2 2 . . . 3 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 201 | 9 7 3 4 1 49 27 15 1 21 60 4 Power 18 | 2 1 1 . . 4 1 1 . 2 6 . Engine 11 | 2 . . . . 3 . 1 . 2 3 . Core 6 | . 1 1 . . 1 1 . . . 2 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 48 | 3 4 . 2 . 15 7 5 . 5 5 2 Treads 17 | 2 2 . . . 7 1 . . 1 2 2 Leg . | . . . . . . . . . . . . Wheel 30 | 1 2 . 2 . 8 5 5 . 4 3 . Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 74 | 2 1 2 1 . 15 12 3 . 12 24 2 Device 44 | 1 . 2 . . 11 6 2 . 5 16 1 Storage 7 | 1 1 . 1 . . 2 . . 1 1 . Processor 4 | . . . . . 1 1 . . . 2 . Hackware 3 | . . . . . 2 . . . . . 1 Protection 16 | . . . . . 1 3 1 . 6 5 . Artifact . | . . . . . . . . . . . . Weapon 61 | 2 1 . 1 1 15 7 6 1 2 25 . Energy Gun 7 | . . . . . 2 1 . . 1 3 . Energy Cannon 13 | . . . . . 2 1 3 . . 7 . Ballistic Gun 13 | 2 1 . . . 3 2 . . . 5 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . 1 2 1 3 . . 5 . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . 6 2 . 1 . . . Piercing Weapon 5 | . . . . . . . . . . 5 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 3 . . 4 . Corrupted Parts 5 | . . . . 1 2 . . . . 2 . System Corruption 25 | . . . . 2 4 . . . . 19 . Parts Lost 59 | . . . . . 13 19 6 . . 21 . Power 6 | . . . . . 2 2 . . . 2 . Propulsion 17 | . . . . . 8 4 3 . . 2 . Utility 24 | . . . . . 1 8 2 . . 13 . Weapon 12 | . . . . . 2 5 1 . . 4 . Highest Loss Streak 18 | . . . . . 7 18 6 . . 12 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 77 85 87 80 83 4 70 75 51 Engine 3 | . 7 . . . 4 . 2 . 4 3 . Core 5 | . 6 14 14 14 4 6 3 . . 4 . Treads 6 | . 15 28 2 . 11 . 2 . 5 . 21 Wheel 15 | . 12 . 25 28 23 18 24 . 8 10 . Device 15 | . 14 14 6 . 12 9 11 . 19 24 9 Storage 8 | . 14 14 13 14 9 6 6 . 6 5 5 Processor 1 | . . . . . 3 3 6 . . . 5 Hackware 1 | . . . . . . 11 6 . . . 5 Protection 4 | . . . . . . 3 2 . 11 9 . Energy Cannon 1 | . . . . . 1 2 5 . . 4 . Ballistic Gun 4 | . 28 28 . . 4 1 . . . 1 . Launcher 1 | . . . . 14 2 3 . . . . . Slashing Weapon 5 | . . . 13 14 6 6 6 4 7 1 5 Peak Build Rating 104 | 7 11 12 12 15 32 36 41 5 53 104 57 Average Rating 36 | 5 8 11 11 15 25 30 33 3 30 85 55 On Entrance 17 | . 7 11 12 12 15 26 35 1 5 53 35 Naked Turns 58 | . . . . . . . 39 19 . . . Heaviest Build 222 | 14 50 50 207 213 217 217 222 3 53 165 84 Greatest Support 111 | 40 40 40 40 20 42 40 54 3 60 56 111 Greatest Overweight (x) 10 | . 2 1 10 10 10 10 6 . 2 4 . Average Overweight (x) 3 | . 1 1 4 10 7 7 3 . . 1 . Largest Inventory Capacity 35 | 8 20 20 35 35 35 35 35 5 15 25 25 Average Capacity 24 | 7 19 20 26 35 35 34 31 5 14 19 25 Most Carried 35 | 7 18 20 24 23 35 32 28 5 15 25 18 Average Carried 19 | 5 12 18 19 22 28 21 18 4 13 18 16 Final Capacity 35 | 8 20 20 35 35 35 35 5 5 15 25 25 Final Carried 31 | 7 18 20 24 23 31 16 5 4 15 19 17 Class Distribution -------------------- 42% | Hauler-Mutant 31% | Mutant 9% | Commander-Mutant 8% | Derelict-Mutant 7% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Commander-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Matter Collected 3090 | 370 145 67 . 96 803 334 143 . 346 786 . Remotely 406 | . . . . . 178 228 . . . . . Salvage Created 5241 | 188 163 130 . 30 1160 564 726 . . 2280 . Parts 251 | 11 19 8 . 6 59 30 30 . . 88 . Haulers Intercepted 2 | . . . . . . 1 1 . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 95 | . 5 3 . 7 24 10 13 . . 33 . Melee 7 | . . . . . 3 3 1 . . . . Guns 31 | . 5 3 . . 11 6 . . . 6 . Cannons 24 | . . . . . 3 1 4 . . 16 . AOE 30 | . . . . 7 7 . 8 . . 8 . Classes Destroyed 20 | 3 3 . . . 2 4 . . . 8 . Worker 15 | 2 1 . . . 3 3 3 . . 3 . Builder 2 | . . . . . . 1 . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . Hauler 2 | . . . . . . 1 1 . . . . Recycler 6 | 1 . . . . 1 . 3 . . 1 . Mechanic 1 | . . . . . . . . . . 1 . Operator 3 | . 1 . . . 1 . . . . 1 . Watcher 1 | . . . . . . . . . . 1 . Swarmer 25 | . 3 . . 7 7 4 4 . . . . Saboteur 1 | . . . . . . . . . . 1 . Grunt 45 | . 2 3 . . 12 4 8 . . 16 . Brawler 4 | . . . . . . 1 1 . . 2 . Duelist 4 | . . . . . . . . . . 4 . Protector 1 | . . . . . . . . . . 1 . Sentry 5 | . . . . . 3 . 1 . . 1 . Demolisher 2 | . . . . . . . . . . 2 . Specialist 3 | . . . . . 2 . . . . 1 . Hunter 2 | . . . . . . . . . . 2 . Programmer 4 | . . . . . . 1 . . . 3 . Scrapoid 2 | . . . . . . . . . . 2 . Best Kill Streak 7 | 3 4 2 . 7 5 7 7 . . 7 . Combat Bots Only 7 | . 3 2 . 7 4 6 7 . . 6 . Max Kills in Single Turn 5 | 1 1 1 . 3 4 1 5 . . 4 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 3 3 . 2 . . 4 . Melee 1 | . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 808 | . 27 33 . 11 130 123 168 . . 316 . Missed 258 | . 8 12 . 3 38 39 64 . . 94 . Damage Taken 9646 | . 201 340 . 104 1629 1250 1150 . . 4972 . Core 1730 | . 70 36 . . 325 123 398 . . 778 . Absorbed by Shields 227 | . . . . . . . . . . 227 . Redirected to Shielding 50 | . . . . . . . 50 . . . . Ignored by Resistances 65 | . . . . . 22 14 . . . 29 . Regen/Repaired (Parts) 77 | . . . . . . . . . . 77 . Core Remaining (%) 48 | 100 . . . 57 40 . . . 25 22 . Volleys Fired 295 | 20 17 16 . 3 51 31 24 . . 133 . Largest 2 | 2 2 2 . 1 2 2 1 . . 2 . Hottest 160 | 40 40 40 . 36 98 78 63 . . 160 . Shots Fired 413 | 40 34 33 . 3 86 45 24 . . 148 . Gun 244 | 40 34 33 . . 60 39 . . . 38 . Cannon 149 | . . . . . 24 6 18 . . 101 . Launcher 20 | . . . . 3 2 . 6 . . 9 . Special . | . . . . . . . . . . . . Kinetic 200 | 40 34 33 . . 41 19 . . . 33 . Thermal 105 | . . . . . 24 . 6 . . 75 . Explosive 13 | . . . . 3 2 . 6 . . 2 . Electromagnetic 95 | . . . . . 19 26 12 . . 38 . Robot Hit Streak 29 | 6 3 6 . . 14 29 10 . . 16 . Robot Miss Streak 4 | 4 2 1 . . 2 2 3 . . 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . . . 3 2 . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . Shots Hit Robots 339 | 20 18 25 . . 83 51 27 . . 115 . Core Hits 224 | 7 11 8 . 6 49 25 30 . . 88 . Critical Kills 3 | . . . . . . . . . . 3 . Critical Parts Destroyed 6 | . . . . . . . . . . 6 . Critical Strikes 13 | . . . . . 1 . 1 . . 11 . Burn 1 | . . . . . . . . . . 1 . Destroy 9 | . . . . . . . . . . 9 . Sever 3 | . . . . . 1 . 1 . . 1 . Melee Attacks 105 | . . . . . 38 18 18 . . 30 1 Impact . | . . . . . . . . . . . . Slashing 78 | . . . . . 38 18 18 . . 3 1 Piercing 27 | . . . . . . . . . . 27 . Sneak Attacks 19 | . . . . . 3 6 6 . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13770 | 257 233 345 . 457 2457 1117 2013 . . 6891 . Guns 2742 | 257 233 345 . . 795 436 . . . 676 . Cannons 3712 | . . . . . 375 149 378 . . 2810 . Explosions 5122 | . . . . 457 613 . 1062 . . 2990 . Melee 2191 | . . . . . 674 532 570 . . 415 . Ramming 3 | . . . . . . . 3 . . . . Kinetic 2043 | 257 233 345 . . 520 204 . . . 484 . Thermal 4498 | . . . . . 659 . 164 . . 3675 . Explosive 2482 | . . . . 457 329 . 1062 . . 634 . Electromagnetic 2553 | . . . . . 275 381 214 . . 1683 . Impact . | . . . . . . . . . . . . Slashing 1818 | . . . . . 674 532 570 . . 42 . Piercing 373 | . . . . . . . . . . 373 . Highest Corruption 19 | . 2 3 3 5 4 2 3 2 . 19 . Average Corruption 3 | . 2 2 3 5 3 1 2 2 . 5 . Corruption Purged 13 | . . . . . . 2 1 . . 10 . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . 1 7 7 20 . 3 3 1 . 32 . Message Errors 13 | . . . 3 3 . . 1 . . 6 . Matter Fused 19 | . . 2 3 7 . 1 1 . . 5 . Heat Flow Errors 8 | . 1 1 . 3 . 1 1 . . 1 . Energy Discharges 10 | . . 1 . 2 . 1 . . . 6 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 10 | . . 1 1 3 . . . 1 . 4 . Data Loss (major) 5 | . . 1 . 2 . . . . . 2 . Misfires 2 | . . 1 . . . . . . . 1 . Alerts 2 | . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 748 | . . . . 25 113 94 171 . . 345 . Projectiles 124 | . . . . . . . . . . 124 . Explosions 354 | . . . . 25 32 . 76 . . 221 . Melee 270 | . . . . . 81 94 95 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . 40 141 . 34 . . 25 . Shots 6 | . . . . 1 2 . 1 . . 2 . Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 293 | . 149 237 . 193 35 116 235 . . 293 . Average Temperature 62 | . 61 52 . 91 11 26 84 . . 67 . Received Heat Transfer 2894 | . 63 207 . . 576 315 516 . . 1217 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Fried 11 | . . . . . 1 1 . . . 9 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 5 | . . . . . . . 1 . . 4 . Heat Transferred 4052 | . . . . . 705 . 222 . . 3125 . Parts Sabotaged 1 | . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 2 . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Peak Influence 2171 | 30 108 127 . 253 459 225 267 69 . 2171 1132 Initial 1100 | . 19 42 . . 20 199 5 61 . . 1100 Average 371 | 13 51 63 . 168 140 100 140 66 . 1035 1101 Maximum Alert Level 5 | . . . . 1 2 1 1 . . 5 4 Low Security (%) 56 | 100 100 100 . 42 63 88 75 100 . 9 . Level 1 17 | . . . . 57 34 11 24 . . . . Level 2 7 | . . . . . 2 . . . . 25 . Level 3 6 | . . . . . . . . . . 25 . Level 4 3 | . . . . . . . . . . 9 100 Level 5 3 | . . . . . . . . . . 11 . High Security 4 | . . . . . . . . . . 17 . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 3 2 4 . . 24 . Investigation 4 | . 1 . . . . . 1 . . 2 . Extermination 2 | . . . . . . 1 . . . 1 . Reinforcement 11 | . 1 . . . 3 1 2 . . 4 . Assault 17 | . . . . . . . . . . 17 . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Distress Signals 8 | . 1 . . . 2 . 3 . . 2 . Communications Jammed 1 | . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . 1 . Times Spotted 214 | . 9 5 . 7 40 14 29 . . 104 6 Peak Tracking Total 30 | . 3 2 . 4 5 7 9 . . 30 8 Tactical Retreats 19 | . . . . . 7 3 2 . . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Traps Triggered 4 | . 1 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Machines Disabled 27 | . . . . 3 6 . 1 . . 17 . Max in Single Turn 4 | . . . . 2 3 . 1 . . 4 . Garrison Access 2 | . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Machines Accessed 38 | . 5 1 1 . 7 4 5 2 6 6 1 Terminals 21 | . 4 . . . 7 2 4 1 . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 1 1 . 2 . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . Total Hacks 99 | . 16 1 1 . 13 10 15 3 29 9 2 Successful 64 | . 10 1 1 . 4 6 6 2 29 5 . Failed 35 | . 6 . . . 9 4 9 1 . 4 2 Catastrophic 9 | . 2 . . . 3 . . 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 13 . . . 7 7 6 2 . 5 2 Terminals 51 | . 12 . . . 13 6 14 2 . 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . 4 . . . . 3 1 1 . 3 . Scanalyzers 3 | . . . . . . . . . . 3 . Garrison Access 2 | . . . . . . 1 . . . 1 . Terminal Hacks 45 | . 5 1 1 . 4 2 3 . 29 . . Record 30 | . . . 1 . . . . . 29 . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 3 | . 1 . . . . 1 1 . . . . Zone Layout 3 | . . . . . 2 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . 1 . . . 1 . Unauthorized Hacks 15 | . 5 . . . . 3 3 2 . 2 . Terminals 8 | . 3 . . . . 2 2 1 . . . Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 4 | . 1 . . . . 1 1 1 . . . Operators 1 | . . . . . . 1 . . . . . Search 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 5 | . 2 . . . . 1 1 1 . . . Reject 1 | . 1 . . . . . . . . . . Recyclers 3 | . 1 . . . . 1 . 1 . . . Tunnel 1 | . . . . . . . 1 . . . . Scrapoids 2 | . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . . . 7 3 4 1 . 4 1 Full Trace Events 2 | . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Total Allies 21 | . . . . . . . 11 . . 10 . Largest Group 10 | . . . . . . . 10 . . 9 . Highest-Rated Group 429 | . . . . . . . 173 . . 429 . Highest-Rated Ally 50 | . . . . . . . 29 . . 50 . Total Orders 4 | . . . . . . . . . . 4 . STAY 2 | . . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . . 2 . Ally Attacks 243 | . . . . . . . 52 . . 191 . Total Damage 5076 | . . . . . . . 676 . . 4400 . Kills 37 | . . . . . . . 4 . . 33 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Turns Passed 10404 | 188 538 523 355 684 2072 1078 489 45 2281 2040 111 Spaces Moved 5911 | 76 284 191 209 294 870 419 261 87 1778 1391 51 Core 203 | 1 . . . . . 2 66 87 47 . . Treads 431 | 65 108 191 14 . . . . . . 2 51 Legs . | . . . . . . . . . . . . Wheels 5277 | 10 176 . 195 294 870 417 195 . 1731 1389 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 110 240 80 230 157 100 50 50 50 90 166 Average Speed 143 | 148 156 240 155 230 192 199 131 50 111 109 166 Slowest Speed 250 | 160 240 240 240 230 230 250 176 50 130 250 167 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 43 48 48 78 69 8 52 20 92 34 3 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 . . . 1 . 2 . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . 6 . . Spaces Dug 87 | . . . . 23 23 5 4 . . 31 1 Terrain Destroyed 330 | . . . . 42 93 5 50 . . 139 1 Melee 54 | . . . . . 22 5 4 . . 22 1 Projectile 30 | . . . . . 7 . . . . 23 . AOE 246 | . . . . 42 64 . 46 . . 94 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Total 7228 | 111 341 227 242 300 1116 586 353 87 2067 1723 75 Wait 476 | 1 26 7 . 1 61 62 15 . 231 54 18 Move 5900 | 75 283 190 208 293 869 418 260 86 1777 1390 51 Hop . | . . . . . . . . . . . . Pick Up 159 | 6 8 6 22 1 33 19 12 . 22 29 1 Fast Attach 48 | 7 . . 1 . 2 10 3 . 12 12 1 Attach 55 | . . . . 1 16 13 2 1 3 16 3 Detach 8 | . . . 1 . 1 3 1 . 1 1 . Swap 98 | 2 7 3 3 . 31 4 10 . 6 32 . Drop 84 | . . 5 7 1 15 8 7 . 15 26 . Fire 295 | 20 17 16 . 3 51 31 24 . . 133 . Melee 104 | . . . . . 37 18 18 . . 30 1 Ram 1 | . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Identified exit to Mines 727 | -10/Materials | Entered Mines 728 | -10/Mines | Assembled infested the area 755 | -10/Mines | Met a Derelict bent on vengeance 785 | -10/Mines | Learned location of 1 exit from Materials 1115 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1212 | -10/Mines | Learned 4 Materials zone layouts 1241 | -10/Mines | Discovered new exit (range 5) 1250 | -10/Mines | Entered Exiles 1306 | -10/Exiles | Met 8R-AWN 1324 | -10/Exiles | Met EX-HEX 1372 | -10/Exiles | Learned location of Zion (-6) 1577 | -10/Exiles | Discovered new exit (range 14) 1605 | -10/Exiles | Entered Mines 1631 | -9/Mines | Destroyed 7 combat bots 1714 | -9/Mines | Learned Materials trap positions 1721 | -9/Mines | Build established: Hauler-Mutant 2275 | -9/Mines | Discovered new exit (range 8) 2289 | -9/Mines | Entered Materials 2289 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2290 | -8/Materials | Identified exit to Factory 2292 | -8/Materials | Loaded intel: 13 trap records 2548 | -8/Materials | Discovered exit to Factory (range 15) 4023 | -8/Materials | Discovered exit to Factory (range 11) 4324 | -8/Materials | Core integrity fell below 50% 4361 | -8/Materials | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Utility x2 4373 | -7/Factory | Lost 7 parts (5n1u1w) 4633 | -7/Factory | Identified exit to Storage 4633 | -7/Factory | Identified exit to Lower Caves 5026 | -7/Factory | Lost 18 parts (2p4n8u4w) 5439 | -7/Factory | Entered Storage 5560 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5654 | -7/Storage | Lost 3 allies 5817 | -7/Storage | Lost 4 allies 5863 | -7/Storage | Garrison activated, responded to threat 5889 | -7/Storage | Released all parts (6) 5893 | -7/Storage | Core integrity fell below 50% 5907 | -7/Storage | Destroyed 7 combat bots 5920 | -7/Storage | Lost 6 parts (3n2u1w) 5926 | -7/Storage | Used back door to open Recycling access 5926 | -7/Storage | Discovered new exit (range 5) 5928 | -7/Storage | Entered Recycling 5961 | -7/Recycling | Scanned before Scraplab entrance 5968 | -7/Recycling | Entered Scraplab 5972 | -7/Recycling | Discovered new exit (range 3) 5973 | -7/Recycling | Entered Scraptown 5973 | -7/Scraptown | System corruption cleaned by C-Scrubber 6177 | -7/Scraptown | Build established: Mutant 6406 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6472 | -7/Scraptown | Visited Symbiants 6505 | -7/Scraptown | Visited Cyclists 6534 | -7/Scraptown | Visited IN-MT5's Study 6562 | -7/Scraptown | Visited Comm Corps 6691 | -7/Scraptown | Visited The Evicted 6741 | -7/Scraptown | Visited Cave Peace 6760 | -7/Scraptown | Visited UFD Registry 6760 | -7/Scraptown | Registered with UFD as "Nullroller" 6774 | -7/Scraptown | Visited Fellowship of the Rings 6849 | -7/Scraptown | Discovered new exit (range 13) 7005 | -7/Scraptown | Entered Cyclist Reading Room 7147 | -7/Scraptown | Visited Scrap Suit Storage 7155 | -7/Scraptown | Found Scrap Suit 7281 | -7/Scraptown | Visited LU-1G1's Boring Crew 7338 | -7/Scraptown | Visited Curators Association 7650 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7666 | -7/Scraptown | Found DCF Scrap (30 items) 7716 | -7/Scraptown | Visited Supply Room 7759 | -7/Scraptown | Visited Abandonware Association 7769 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7773 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7911 | -7/Scraptown | Visited Junk Repository 7983 | -7/Scraptown | Build established: Derelict-Mutant 8142 | -7/Scraptown | Visited Chapter 10 8192 | -7/Scraptown | Discovered new exit (range 5) 8254 | -7/Scraptown | Entered Factory 8254 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 8343 | -5/Factory | Discovered new exit (range 15) 8411 | -5/Factory | Scrapoid reinforcements arrived 8447 | -5/Factory | Spotted B-75 Beast 8452 | -5/Factory | Allies destroyed B-75 Beast 8507 | -5/Factory | Scrapoids reinforcements arrived? 8801 | -5/Factory | Build established: Commander-Mutant 8854 | -5/Factory | First assault squad dispatched 9020 | -5/Factory | Cargo convoy interrupted 9516 | -5/Factory | Lost 6 allies 9554 | -5/Factory | System corruption reached 10% 9767 | -5/Factory | Build established: Scavenger-Scrapper 9919 | -5/Factory | Lost 3 parts (2u1w) 9928 | -5/Factory | High security lockdown imminent 10008 | -5/Factory | High security lockdown engaged 10229 | -5/Factory | Found Prototype Processor 10229 | -5/Factory | Identified Exp. Targeting Computer 10287 | -5/Factory | Core integrity fell below 50% 10294 | -5/Factory | Entered another Factory area 10294 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10323 | -4/Factory | Lost 12 parts (2p2n6u2w) 10405 | -4/Factory | Self-destructed Last Messages --------------- 10286_ Slug penetrates Y-64 Sentinel. 10286_ Penetrated by Slug. 10287_ U-05 Engineer exits level. 10288_ Knocked back. 10288_ Penetrated by Slug. 10288_ Slug penetrates Y-64 Sentinel. 10289_ Ovr. Huge Scrapsphere destroyed. 10290_ Slug penetrates Wall. 10290_ Penetrated by Slug. 10292_ X-67 Chaingunner destroyed. 10292_ Adv. Heat Sink destroyed. 10292_ Slug penetrates Wall. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 10309_ Acquired Exp. Heat Sink. 10332_ Connecting with Terminal... 10332_ Current location identified: Factory 10377_ Acquired Prototype Storage. 10400_ ALERT: All DSF locations entering lockdown mode. 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""#?????????????? | | ??????????????# #?????????????? | | ??????????????#####+######+##### ????? | | ???????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 750 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 11 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentBackupFlakker Manual? 0 Play Time 02:03:45 Cumulative 371.2 hours Start 2024.12.31 @ 15:10:23 End 2024.12.31 @ 20:35:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52d9b3c7-0a5a-4bcb-b64b-35b703086446