Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 21:59:32 Player: ILikeMonsters1890 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3138) 3138 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 9629 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 824 Entered DSFs 500 Friendly Fire -365 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 36/100 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (7) ------ Medium Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Matter Filter Precision Matter Filter Mini Drone Bay (0/3) Mini Drone Bay (0/3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Target Analyzer Thermal Shield Dynamic Insulation System Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Flak Gun Flak Gun Heavy Rocket Launcher > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Matter Filter Precision Matter Filter Tesla Rifle KE Penetrator [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Thermal Shield Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Backup Laser I Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 2 . . Power 2 | . . . . . . . . 1 1 . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 5 | . . . 1 . 1 2 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 128 | 6 . . 18 14 24 4 7 5 7 6 37 Power 15 | 1 . . 4 1 2 1 1 . . 1 4 Engine 13 | 1 . . 4 1 2 1 1 . . . 3 Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 28 | 2 . . 2 2 6 . 2 . 3 . 11 Treads 1 | . . . . . . . . . . . 1 Leg 18 | . . . 2 2 6 . 2 . . . 6 Wheel 9 | 2 . . . . . . . . 3 . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 42 | 1 . . 5 3 9 2 . 5 3 3 11 Device 23 | . . . 4 1 3 1 . 2 2 2 8 Storage 6 | 1 . . . 1 1 . . 1 1 1 . Processor 4 | . . . . . 2 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 9 | . . . 1 1 3 . . 2 . . 2 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 . . 7 8 7 1 4 . 1 2 11 Energy Gun 5 | . . . 1 1 1 . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 17 | 2 . . 6 1 1 . 2 . . 2 3 Ballistic Cannon 12 | . . . . 4 5 1 1 . . . 1 Launcher 6 | . . . . 2 . . 1 . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 . 1 Parts Lost 79 | . . . 6 1 13 . 18 5 5 . 31 Power 13 | . . . 2 . 2 . 2 . 2 . 5 Propulsion 21 | . . . 1 . 4 . 4 2 . . 10 Utility 23 | . . . 2 . 3 . 5 3 1 . 9 Weapon 22 | . . . 1 1 4 . 7 . 2 . 7 Highest Loss Streak 18 | . . . 3 1 5 . 18 4 4 . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 85 87 99 99 99 72 22 34 60 81 Engine 7 | . 14 14 10 11 8 6 5 1 7 . 4 Reactor 1 | . . . . . . . . . . 4 4 Leg 14 | . . . 8 22 26 23 13 . . . 7 Wheel 4 | . 28 28 13 . . . . . 3 17 7 Device 13 | . . . 10 10 9 15 10 7 10 17 23 Storage 7 | . 14 14 11 11 9 7 6 5 . 3 5 Processor 3 | . . . . . 8 15 13 . . . 1 Protection 5 | . . . . 11 8 7 4 5 . . 4 Energy Gun 1 | . . . 4 4 . . . 1 8 . . Ballistic Gun 8 | . 28 28 28 9 3 . 1 . . 8 11 Ballistic Cannon 11 | . . . . 18 23 23 13 . . . 2 Naked Turns 16 | . . . . . . . 16 . . . . Heaviest Build 72 | 12 12 12 25 33 37 36 36 15 11 47 72 Greatest Support 61 | 26 26 26 26 26 41 30 32 12 28 44 61 Greatest Overweight (x) 7 | . . . 1 1 1 1 7 4 1 1 5 Average Overweight (x) . | . . . . 1 . 1 . 2 . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 9 9 5 8 10 Most Carried 10 | 6 7 8 8 10 10 6 7 1 4 5 10 Average Carried 7 | 2 6 7 7 8 8 4 4 . 2 1 7 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 5 10 10 Final Carried 10 | 6 7 8 8 10 6 6 2 . 4 1 4 Class Distribution -------------------- 37% | Scavenger-Tank 20% | Mutant 10% | Tank 8% | Skirmisher 8% | Scavenger-Gunner 8% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Storage Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Matter Collected 3841 | 256 . 16 296 634 1185 17 58 1 . 356 1022 Remotely . | . . . . . . . . . . . . Salvage Created 2836 | . . 19 572 813 715 17 39 . . . 661 Parts 176 | . . 2 41 50 50 2 1 . . . 30 Haulers Intercepted 3 | . . . . 2 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 72 | . . 1 9 15 31 . 1 . . . 15 Guns 20 | . . 1 8 3 3 . . . . . 5 Cannons 46 | . . . . 12 28 . 1 . . . 5 AOE 6 | . . . 1 . . . . . . . 5 Classes Destroyed 16 | . . 1 4 3 2 1 1 . . . 4 Worker 4 | . . . . . . 1 . . . . 3 Builder 1 | . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 3 | . . . . 2 1 . . . . . . Recycler 5 | . . . 1 4 . . . . . . . Watcher 3 | . . . 1 1 1 . . . . . . Swarmer 15 | . . 1 . 4 10 . . . . . . Grunt 21 | . . . 4 4 10 . . . . . 3 Brawler 3 | . . . . 2 . . . . . . 1 Duelist 3 | . . . . . 3 . . . . . . Protector 2 | . . . . 2 . . . . . . . Sentry 20 | . . . 5 3 8 . . . . . 4 Specialist 1 | . . . . . . . 1 . . . . Hunter 2 | . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . . 5 Surgeon 1 | . . . . . . . . . . . 1 Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 7 | . . 1 3 7 5 1 1 . . . 4 Combat Bots Only 4 | . . 1 3 3 4 . 1 . . . 4 Max Kills in Single Turn 3 | . . 1 1 2 2 1 1 . . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Damage Taken 9922 | . . 52 752 472 1904 42 1884 442 425 . 3949 Core 2167 | . . 15 131 120 161 . 620 113 141 . 866 Absorbed by Shields 122 | . . . . . . . . . . . 122 Redirected to Shielding 37 | . . . . . . . 37 . . . . Regen/Repaired (Parts) 273 | . . . . 20 131 69 . . . . 53 Core Remaining (%) 66 | 100 . 94 . 37 70 . 11 86 . . . Volleys Fired 247 | . . 6 44 56 81 5 11 . . . 44 Largest 3 | . . 2 3 3 3 3 3 . . . 3 Hottest 132 | . . 40 88 117 122 117 131 . . . 132 Shots Fired 710 | . . 12 132 164 235 15 28 . . . 124 Gun 348 | . . 12 132 84 28 . 5 . . . 87 Cannon 345 | . . . . 78 207 15 20 . . . 25 Launcher 17 | . . . . 2 . . 3 . . . 12 Special . | . . . . . . . . . . . . Kinetic 636 | . . 12 117 134 235 15 25 . . . 98 Thermal 27 | . . . . 27 . . . . . . . Explosive 17 | . . . . 2 . . 3 . . . 12 Electromagnetic 30 | . . . 15 1 . . . . . . 14 Robot Hit Streak 12 | . . 3 12 9 9 2 6 . . . 7 Robot Miss Streak 9 | . . 3 6 3 9 . 5 . . . 9 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 415 | . . 5 87 50 150 1 21 . . . 101 Core Hits 232 | . . 1 28 28 77 1 11 . . . 86 Critical Kills 6 | . . . . . 1 . . . . . 5 Critical Parts Destroyed 8 | . . . 1 . . . . . . . 7 Critical Strikes 24 | . . . 2 5 2 . . . . . 15 Destroy 17 | . . . 2 . 1 . . . . . 14 Blast 6 | . . . . 5 1 . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8570 | . . 47 839 1324 2900 24 528 8 12 . 2888 Guns 3049 | . . 47 800 248 428 . 108 . . . 1418 Cannons 4158 | . . . . 1009 2467 24 312 . . . 346 Explosions 1292 | . . . 36 67 . . 108 . . . 1081 Melee . | . . . . . . . . . . . . Ramming 71 | . . . 3 . 5 . . 8 12 . 43 Kinetic 6685 | . . 47 708 1143 2895 24 420 . . . 1448 Thermal 286 | . . . 36 101 . . . . . . 149 Explosive 1107 | . . . . 67 . . 108 . . . 932 Electromagnetic 421 | . . . 92 13 . . . . . . 316 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 3 . . . . . 7 Average Corruption 4 | . . . . . 2 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . . . 15 . . . . . 44 Message Errors 18 | . . . . . 4 . . . . . 14 Matter Fused 18 | . . . . . 4 . . . . . 14 Heat Flow Errors 7 | . . . . . 2 . . . . . 5 Energy Discharges 4 | . . . . . 2 . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 175 | . . . 17 37 15 . . . . . 106 Projectiles 31 | . . . . 16 15 . . . . . . Explosions 138 | . . . 17 21 . . . . . . 100 Melee 6 | . . . . . . . . . . . 6 Knockbacks 54 | . . . . 6 48 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 52 | . . . . 6 46 . . . . . . Secondary 2 | . . . . . 2 . . . . . . Self-Inflicted Damage 422 | . . . 43 29 . 44 8 4 6 . 288 Shots 12 | . . . 1 1 . 1 2 . . . 7 Rammed 11 | . . . . . . . . 2 3 . 6 Targets Rammed 24 | . . . 2 . 4 . . 2 3 . 13 Kicked 13 | . . . 2 . 4 . . . . . 7 Crushed . | . . . . . . . . . . . . Highest Temperature 276 | . . . 48 236 246 . 4 . . . 276 Average Temperature 63 | . . . 22 61 56 . 4 . . . 100 Received Heat Transfer 2145 | . . . 285 138 567 . 414 18 219 . 504 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions 2 | . . . . . 1 . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 409 | . . . 50 259 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Peak Influence 717 | . . 119 350 717 657 388 296 97 180 63 457 Initial 298 | . . . 46 71 239 298 271 72 32 63 44 Average 256 | . . 90 154 334 414 333 245 81 52 63 198 Maximum Alert Level 3 | . . . 1 3 2 1 1 . . . 2 Low Security (%) 43 | 100 100 100 74 38 9 . 25 100 100 100 44 Level 1 36 | . . . 25 24 40 100 74 . . . 52 Level 2 19 | . . . . 30 50 . . . . . 3 Level 3 . | . . . . 7 . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 1 9 3 . 2 2 1 . 9 Investigation 4 | . . . . 1 . . . . 1 . 2 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 10 | . 1 . 1 1 2 . 2 2 . . 1 Assault 3 | . . . . 2 1 . . . . . . Garrison 8 | . . . . 5 . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Distress Signals 8 | . . . 1 1 5 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 2 5 14 25 44 . 11 12 17 . 45 Peak Tracking Total 10 | . 2 3 4 5 4 . 8 9 8 . 10 Tactical Retreats 14 | . . 1 1 . 5 . 1 1 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Traps Triggered 8 | . . . . 2 2 . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Machines Disabled 13 | . . 1 . 2 . 3 . . . . 7 Max in Single Turn 4 | . . . . 1 . 2 . . . . 4 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Machines Accessed 36 | . . . 2 5 8 4 . 3 1 . 13 Terminals 22 | . . . 2 3 6 1 . 1 1 . 8 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 5 | . . . . 1 1 1 . 1 . . 1 Recycling Units 4 | . . . . 1 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . 2 Total Hacks 92 | . . . 7 14 26 6 . 4 4 . 31 Successful 46 | . . . 3 8 16 4 . 3 1 . 11 Failed 46 | . . . 4 6 10 2 . 1 3 . 20 Catastrophic 7 | . . . . . . . . . 2 . 5 Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . . 1 . 7 . . . . . 4 Terminals 60 | . . . 7 9 18 1 . 2 4 . 19 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 13 | . . . . 2 5 2 . 1 . . 3 Recycling Units 8 | . . . . 3 3 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . 1 . . 6 Terminal Hacks 29 | . . . 3 4 13 1 . 1 1 . 6 Record 7 | . . . . . 1 . . 1 1 . 4 Robot Analysis 6 | . . . . . 6 . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . 1 Alert Level 2 | . . . . 1 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Zone Layout 5 | . . . . 2 3 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . . 2 2 2 . 1 . . 2 Scan Component 4 | . . . . 1 1 1 . . . . 1 Repair 4 | . . . . 1 1 1 . . . . 1 Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . 2 1 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 3 | . . . . 1 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . 1 . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 26 | . . . 2 2 8 3 . 1 1 . 9 Full Trace Events 3 | . . . . 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . . . . 10 Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 1 1 . . . . 1 Time 163 | . . . . 26 32 16 . . . . 89 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . 3 3 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Total Allies 25 | . . 1 . 2 . . . . . 20 2 Largest Group 20 | . . 1 1 2 . . . . . 20 20 Highest-Rated Group 712 | . . 31 31 62 . . . . . 712 712 Highest-Rated Ally 46 | . . 31 31 31 . . . . . 46 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 140 | . . 6 . 38 . . . . . . 96 Total Damage 2568 | . . 84 . 526 . . . . . . 1958 Kills 30 | . . 2 . 11 . . . . . . 17 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Robot Analysis Total 6 | . . . . . 6 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Turns Passed 6580 | 70 38 195 515 851 1862 256 164 257 373 213 1786 Spaces Moved 3391 | 67 41 166 278 299 783 109 76 153 302 183 934 Core 269 | 19 . . . . . . 44 125 76 . 5 Treads 40 | . . . . . . . . . . . 40 Legs 1619 | . . . 79 299 783 109 32 . . . 317 Wheels 1435 | 48 41 166 199 . . . . . 226 183 572 Hover 28 | . . . . . . . . 28 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 190 120 190 50 50 90 95 111 Average Speed 139 | 78 90 90 107 190 158 190 128 160 92 104 146 Slowest Speed 400 | 90 90 90 190 190 190 190 400 250 100 111 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 12 36 20 38 54 4 82 8 12 75 32 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 250 | . . . 6 23 9 31 12 . . . 169 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . 4 9 . . . . . . AOE 237 | . . . 6 19 . 31 12 . . . 169 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Was Fac Total 4719 | 84 41 203 416 463 1232 147 118 162 396 205 1252 Wait 749 | . . 27 52 59 302 27 13 . 73 14 182 Move 3381 | 66 40 165 277 298 782 108 75 152 302 182 934 Hop . | . . . . . . . . . . . . Pick Up 130 | 12 1 3 16 20 26 3 1 2 10 3 33 Fast Attach . | . . . . . . . . . . . . Attach 86 | 6 . . 9 2 16 3 6 5 7 6 26 Detach 6 | . . . . . . . 1 1 1 . 3 Swap 42 | . . . 9 12 8 1 1 . . . 11 Drop 44 | . . 2 7 16 13 . . . . . 6 Fire 247 | . . 6 44 56 81 5 11 . . . 44 Melee . | . . . . . . . . . . . . Ram 11 | . . . . . . . . 2 3 . 6 Kick 13 | . . . 2 . 4 . . . . . 7 Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 10) 109 | -10/Materials | Entered Mines 112 | -10/Mines | Received a Mining Laser from a helpful Derelict 144 | -10/Mines | Discovered new exit (range 7) 235 | -10/Mines | Assembled infested the area 240 | -10/Mines | Assisted by a Guerilla fighting off Assembled 285 | -10/Mines | Discovered new exit (range 7) 295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 304 | -10/Mines | Entered Materials 304 | -9/Materials | Accompanied by 1 ally 304 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 412 | -9/Materials | Identified exit to Mines 412 | -9/Materials | Identified exit to Storage 642 | -9/Materials | Lost 3 parts (1p1n1w) 733 | -9/Materials | Lost 3 parts (1p2u) 819 | -9/Materials | Entered Storage 1081 | -9/Storage | Build established: Scavenger-Tank 1283 | -9/Storage | Met a pair of Derelict thieves 1350 | -9/Storage | Core integrity fell below 50% 1474 | -9/Storage | Garrison activated, responded to threat 1623 | -9/Storage | Repaired Heat Sink 1642 | -9/Storage | Discovered new exit (range 15) 1670 | -9/Storage | Entered Materials 1670 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2197 | -8/Materials | Build established: Skirmisher 2678 | -8/Materials | Lost 4 parts (1p1n2w) 2958 | -8/Materials | Repaired Hrd. Light Armor Plating 3256 | -8/Materials | Build established: Tank 3270 | -8/Materials | First assault squad dispatched 3475 | -8/Materials | Lost 5 parts (2n1u2w) 3522 | -8/Materials | Discovered new exit (range 5) 3530 | -8/Materials | Identified exit to Factory 3532 | -8/Materials | Entered Factory 3532 | -7/Factory | Evolved 2 slots: Utility x2 3575 | -7/Factory | Repaired Imp. Ion Engine 3788 | -7/Factory | Identified exit to DSF 3788 | -7/Factory | Entered DSF 3826 | -7/DSF | Build established: Scavenger-Skirmisher 3852 | -7/DSF | Additional patrols routed to DSF 3918 | -7/DSF | Core integrity fell below 50% 3933 | -7/DSF | Core integrity fell below 20% 3944 | -7/DSF | Discovered new exit (range 16) 3952 | -7/DSF | Entered Factory 3952 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3967 | -6/Factory | Lost 18 parts (2p4n5u7w) 4202 | -6/Factory | Discovered new exit (range 8) 4205 | -6/Factory | Build established: Mutant 4209 | -6/Factory | Entered another Factory area 4209 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4238 | -5/Factory | Lost 4 parts (2n2u) 4565 | -5/Factory | Lost 4 parts (1p1u2w) 4582 | -5/Factory | Sucked down chute 4582 | -5/Factory | Entered Waste 4583 | -5/Waste | Joined by Warlord forces that had cleared the area 4674 | -5/Waste | Discovered new exit (range 15) 4795 | -5/Waste | Entered Factory 4795 | -5/Factory | Accompanied by 20 allies 5176 | -5/Factory | Identified exit to Upper Caves 5264 | -5/Factory | Build established: Scavenger-Tank 5315 | -5/Factory | Repaired Prc. Matter Filter 5548 | -5/Factory | Garrison activated, responded to threat 5951 | -5/Factory | Lost 3 parts (3n) 6194 | -5/Factory | Fabricated X-67 Chaingunner? 6228 | -5/Factory | Lost 5 parts (1p1n2u1w) 6370 | -5/Factory | Lost 4 parts (1n1u2w) 6557 | -5/Factory | Core integrity fell below 50% 6570 | -5/Factory | Core integrity fell below 20% 6581 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06549_ Adv. Sensor Array destroyed. 06551_ Kicked S-27 Virus. 06554_ Carbon-fiber Leg destroyed. 06561_ Adv. Shield Generator destroyed. 06564_ Acquired Lrn. Proton Cannon. 06565_ Adv. Heat Sink destroyed. 06569_ Acquired Com. Wheel. 06575_ Slammed into G-50 Soldier. 06577_ System corrupted: FCS attempts to trigger Lrn. Proton Cannon. 06577_ System corrupted: Lrn. Proton Cannon misfires. 06577_ G-50 Soldier destroyed. 06577_ Slammed into G-50 Soldier. 06577_ Destabilizing: System interference. 06577_ Lrn. Proton Cannon temporarily disabled. 06578_ Lgt. Angular Momentum Engine destroyed. 06578_ Slammed into G-50 Soldier. 06579_ Acquired 2 matter. 06579_ Slammed into G-50 Soldier. 06580_ Lrn. Proton Cannon destroyed. 06581_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###+###?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ???????? # #??????#################??????????? | | ???????? + #??????# ???????????? | | ?????????# #??????# ???????????? | | ?????????# #??????# """ """ """ #??????????? | | ?????????# ######## """ """ """ #??????????? | | ?????????# # """ """ """ + #???????? | | ?????????# #! #??????????? | | ?????????# # """ """ #??????????? | | ?????????# + """ """ #??????????? | | ?????????# # """ """ "T" #??????????? | | ?????##### t # #???#??????? | | ########## ##################T ###????? | | o^^ t ???? | | ^ ???? | | ^ =[k ??? | | ^ = * %= %[ ??? | | %!*![! ??? | | T#########/######+######@##############?????????? | | ## # ? ????#g% % #???????????????? | | ## ! # ????# %sg #???????????????? | | ## # ???# s s #???????????????? | | ## # ?# s === #???????????????? | | ## ! #?""""""" # = #???????????????? | | ## #?""""""??# == #???????????????? | | ## #?????????# #???????????????? | | ## #?????????# #???????????????? | | ## #?????????###### ####???????????????? | | ## #???????????????##??????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ######? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 48 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: TH 20 Resistance: EX 25 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-67 Chaingunner | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed FlyingCorruptionBay Manual? 0 Play Time 01:25:23 Cumulative 42.8 hours Start 2022.08.28 @ 19:56:39 End 2022.08.28 @ 21:59:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99f2a3d2-623a-4d11-9d06-d2e95a20f786