Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.11 @ 17:12:54 Player: H3-RMN Result: Destroyed by W1-GNP(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (891) 891 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-1182) -1182 TOTAL SCORE: 824 Bonus ------- Friendly Fire -1182 Cogmind --------- Core Integrity 0/250 Matter 281/300 Energy 151/200 System Corruption 1% Temperature Hot (276) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Gun Armor > --- WEAPON (2+2) ----- Makeshift Laser (+) Subdweller Beam Cannon Subdweller Machine Gun (+) Battle Cannon > --- INVENTORY (15) --- Ion Engine Wheel Compact Wheel Compact Wheel Structural Scanner Subdweller Optics Transport Network Coupler Light Armor Plating Decoy Drone Bay Heavy Riot Gun Subdweller Laser Grenade Launcher Subdweller Shrapnel Launcher Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Gun Armor > --- WEAPON ----------- Makeshift Laser Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Compact Wheel Structural Scanner Subdweller Optics Transport Network Coupler Light Armor Plating Decoy Drone Bay Heavy Riot Gun Subdweller Laser Grenade Launcher Subdweller Shrapnel Launcher Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Gun Armor Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 8 9 4 9 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 4 . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 3 1 . 1 Device 2 | 2 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 2 4 5 Energy Gun 7 | 2 2 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power . | . . . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 13 | 3 12 14 14 Power 1 | 1 1 1 1 Propulsion 3 | 1 3 4 3 Utility 4 | . 3 4 5 Weapon 3 | . 3 3 2 Tool/Special . | . . . . Unused Backups 19 | 2 2 1 14 Power 3 | 1 . 1 1 Propulsion 3 | . 1 . 2 Utility 8 | 1 1 . 6 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 100 95 Engine 12 | . 14 14 11 Wheel 25 | . 27 28 22 Device 8 | . 14 14 1 Storage 12 | . 14 14 11 Protection 3 | . . . 9 Energy Gun 21 | . 28 26 13 Energy Cannon 3 | . . . 7 Ballistic Gun 2 | . . . 6 Ballistic Cannon 2 | . . . 6 Special Weapon 1 | . . . 2 Peak Build Rating 27 | 9 8 9 27 Average Rating 13 | 6 7 8 22 On Entrance 6 | . 8 8 9 Naked Turns . | . . . . Heaviest Build 46 | 12 30 30 46 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 4 13 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 38% | Scavenger-Mutant 31% | Mutant 30% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 681 | 280 90 88 223 Remotely . | . . . . Salvage Created 1377 | 210 609 294 264 Parts 73 | 15 24 20 14 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 9 7 7 Guns 13 | . 7 4 2 Cannons 3 | . . . 3 AOE 5 | . . 3 2 Classes Destroyed 11 | 3 4 2 2 Worker 6 | 2 3 1 . Tunneler 8 | 5 . 3 . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 14 | . 9 3 2 Artisan 1 | . . . 1 Subdweller 5 | . . . 5 Assembled 1 | . . 1 . Best Kill Streak 7 | 7 2 5 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed 1 | . . 1 . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 68 | . 43 5 20 Missed 19 | . 12 1 6 Damage Taken 973 | . 414 113 446 Core 251 | . 57 77 117 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 143 | 18 70 26 29 Largest 4 | 2 2 2 4 Hottest 193 | 90 100 100 193 Shots Fired 259 | 36 128 43 52 Gun 224 | 36 128 35 25 Cannon 18 | . . . 18 Launcher 7 | . . 2 5 Special 10 | . . 6 4 Kinetic 16 | . . . 16 Thermal 216 | 36 128 24 28 Explosive 7 | . . 2 5 Electromagnetic 20 | . . 17 3 Robot Hit Streak 20 | 8 20 6 14 Robot Miss Streak 4 | 2 4 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 161 | 24 87 23 27 Core Hits 68 | 9 30 17 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | 2 6 2 1 Burn 11 | 2 6 2 1 Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2649 | 280 1098 570 701 Guns 1944 | 280 1098 291 275 Cannons 152 | . . . 152 Explosions 551 | . . 277 274 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 84 | . . . 84 Thermal 1881 | 280 1098 173 330 Explosive 489 | . . 215 274 Electromagnetic 193 | . . 180 13 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 1 10 Message Errors 5 | . . . 5 Matter Fused 1 | . . . 1 Heat Flow Errors 4 | . . . 4 Data Loss (minor) 1 | . . 1 . Overload Shots 3 | . . . 3 Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . . 1 30 Shots 1 | . . . 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 376 | 120 376 120 342 Average Temperature 77 | 46 89 37 108 Received Heat Transfer 390 | . 279 12 99 Effects 3 | . 3 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Melted 13 | 3 7 . 3 Heat Transferred 5552 | 892 3448 531 681 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 95 | 10 66 95 . Initial 1 | . . 1 . Average 18 | 2 18 20 . Influence Increases 609 | 40 349 170 50 Destroy 0b10 Robot/C 340 | . 180 120 40 Destroy 0b10 Robot/NC 100 | 40 40 20 . Destroy Leader 78 | . 58 10 10 Successful Hack 41 | . 41 . . Destroy Structure 20 | . . 20 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 599 | 40 345 159 55 Time Decay 579 | 40 325 159 55 Lost Part 20 | . 20 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 22 7 9 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 31 1 1 Successful 18 | . 16 1 1 Failed 14 | . 14 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 26 | . 26 . . Terminals 31 | . 31 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 1 1 Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1929 | 117 1018 646 148 Terrain 38 | 38 . . . Seismic 1891 | 79 1018 646 148 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3045 | 172 1037 646 1190 Spaces Moved 2276 | 100 686 493 997 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 2275 | 99 686 493 997 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 97 | 89 91 95 103 Slowest Speed 110 | 90 110 95 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 6 93 91 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 9 | . . 3 6 Spaces Dug 19 | . . 18 1 Terrain Destroyed 43 | . . 23 20 Melee . | . . . . Projectile 3 | . . . 3 AOE 40 | . . 23 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2825 | 143 971 612 1099 Wait 317 | 6 185 82 44 Move 2273 | 99 685 492 997 Hop . | . . . . Pick Up 30 | 10 13 1 6 Fast Attach 14 | 7 1 . 6 Attach 3 | . 2 . 1 Detach . | . . . . Swap 20 | 1 6 7 6 Drop 23 | 2 9 2 10 Fire 143 | 18 70 26 29 Melee 1 | . . 1 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 495 | -10/Materials | Central database locked down 495 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Identified exit to Materials 603 | -10/Materials | Learned location of 1 exit from Recycling 632 | -10/Materials | Loaded intel: 15 trap records 636 | -10/Materials | Discovered exit to Materials (range 11) 649 | -10/Materials | Identified exit to Subcaves 649 | -10/Materials | Learned location of 1 exit from Materials 661 | -10/Materials | Learned location of 2 exits from Mines 675 | -10/Materials | Learned Storage trap positions 1210 | -10/Materials | Entered Mines 1230 | -10/Mines | Build established: Scavenger-Mutant 1256 | -10/Mines | Found the Drone Emporium 1268 | -10/Mines | Found Prototype Device 1368 | -10/Mines | Learned location of 1 exit from Materials 1552 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1583 | -10/Mines | Murdered YI-UF0 1637 | -10/Mines | Excavation squad dispatched 1637 | -10/Mines | A large section of the Mines collapsed 1770 | -10/Mines | Core integrity fell below 50% 1850 | -10/Mines | Discovered exit to Subcaves (range 6) 1856 | -10/Mines | Entered Subcaves 1991 | -10/Subcaves | Visited 4L-MR0's lab 2005 | -10/Subcaves | Found Gun Armor 2006 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2221 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2230 | -10/Subcaves | Core integrity fell below 20% 2551 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2572 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2602 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2606 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2622 | -10/Subcaves | Build established: Scavenger-Gunner 2679 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2756 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2781 | -10/Subcaves | Discovered new exit (range 5) 3046 | -10/Subcaves | Destroyed by W1-GNP(R) with Subdweller Laser Last Messages --------------- 02720_ Found 35 Matter. 02722_ Searching scrap... 02722_ Found Mak. Light Armor Plating. 02722_ Found Sub. Shrapnel Launcher. 02722_ Found 66 Matter. 02725_ Dropped Wheel. 02726_ Acquired Sub. Shrapnel Launcher. Battle Cannon falls loose from the Twisted Machinery. 02781_ EXIT=FOUND 02800_ WJB>SK/F00O#VGYL=0 02829_ Disposable Heat Sink melted. 02829_ Sub. Laser melted. 02829_ S5-JLS(R) destroyed. 02841_ Dropped Ion Engine. 02843_ Acquired 31 matter. 02934_ System corrupted: Heat flow error (+298). 03003_ Acquired 3 matter. 03032_ AZ-LUT(R) destroyed. 03038_ System corrupted: Heat flow error (+285). 03043_ Sub. Machine Gun shoots sparks and powers down. 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" ???# "#?????????????????????? | | ??????????????? #?? ##????????????????????? | | ???????????????? ?## # ??###???????????????? | | ?????????????????? ?? ##??????????????? | | ??????????????????? ? ?? #??????????????? | | ???????????????????? ?? ???????????????? | | ????????????????????? # ##? ????????????????? | | ?????????????????????? %* #? #????????????????? | | ???##??????????????????#[ %?# #????????????????? | | ???# #######???????????##R ## #????????????????? | | ???# ## ##??????????# # #????????????????? | | ???# #??????????# #????????????????? | | ???# #??????????##@ # ##???????????????? | | ##??# #????????#### # #???????????????? | | ## ##?????#### ##???????????????? | | ?## #???#### ##????????????????? | | ??## ##??# ##?????????????????? | | ?## ## #### ###????????????????? | | ?# #### ## #????????????????? | | ## #??## # #????????????????? | | # #??## ##???????????????? | | # #??# & & ##??????????????? | | #?# % # ## # &% #??????????????? | | #?# ####### & #??????????????? | | ### ?????## ### #??????????????? | | #### % ?????####?# #??????????????? | | #### ##### ??????????# #??????????????? | | ??? ?????##?????????# #??????????????? | | ??# ????#???????????# #??????????????? | | ??# ??? ##?????????? ####??????????????? | | ?? ###??? #?????????## ##?????????????????? | | ?? #???? ?????????# ##??????????????????? | | ?? ##?? ?????????? ##???????????????????? | | ## ## #????????? #????????????????????? | | # #???????? ????????????????????? | | #???????? ????????????????????? | | #???????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 60 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumTrackerRay Manual? 0 Play Time 00:27:01 Cumulative 618.9 hours Start 2025.02.11 @ 16:46:30 End 2025.02.11 @ 17:12:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 235 Adventurer 4 Explorer 1 Win Type - Total 9 Types 6/1/0/1/0/1/0/0/0 Lore% 92 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19746f12-b3ab-40ad-b85a-5d796711ae28