Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 10:02:22 Player: Beef Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (5113) 5113 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (549) 549 TOTAL SCORE: 9797 Bonus ------- High Alert Combat Kills 549 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 280/290 System Corruption 14% Temperature Cool (0) Movement Walking (125) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON (2) ------- Gauss Rifle Gauss Cannon > --- INVENTORY (5) ---- Improved Heat Sink Kinecellerator Gauss Rifle Advanced Assault Cannon Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Titanium Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Rocket Array > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Improved Field Recycling Unit Rocket Array [Rating: 51] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 1 . . Utility 3 | . . . 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 191 | 7 11 . 26 56 84 4 3 Power 18 | 1 1 . 3 7 6 . . Engine 15 | 1 1 . 3 5 5 . . Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 55 | 3 2 . 7 18 21 4 . Treads 13 | . . . . 1 12 . . Leg 27 | 2 2 . 5 9 5 4 . Wheel 12 | 1 . . 2 8 1 . . Hover . | . . . . . . . . Flight 3 | . . . . . 3 . . Utility 67 | 1 4 . 8 21 32 . 1 Device 28 | . 1 . 4 11 11 . 1 Storage 2 | 1 1 . . . . . . Processor 14 | . 1 . 1 4 8 . . Hackware 2 | . . . . . 2 . . Protection 21 | . 1 . 3 6 11 . . Artifact . | . . . . . . . . Weapon 51 | 2 4 . 8 10 25 . 2 Energy Gun 22 | 1 3 . 5 7 6 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 15 | 1 . . 2 2 9 . 1 Ballistic Cannon 6 | . . . . . 5 . 1 Launcher 4 | . . . . 1 3 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . 3 4 . 1 Corrupted Parts 1 | . . . . 1 . . . System Corruption 2 | . . . . 2 . . . Parts Lost 54 | . 6 1 7 19 19 2 . Power 6 | . 1 . . 2 3 . . Propulsion 27 | . 2 . 3 10 10 2 . Utility 9 | . 1 . 2 5 1 . . Weapon 12 | . 2 1 2 2 5 . . Highest Loss Streak 7 | . 5 1 3 6 7 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 95 100 97 93 95 99 99 Engine 7 | . 14 14 11 6 6 7 7 Treads 15 | . . . . 1 29 13 7 Leg 15 | . 27 28 27 16 4 24 30 Wheel 3 | . . . 4 14 . . . Device 7 | . 3 14 11 16 4 7 6 Storage 3 | . 14 14 11 9 . . . Processor 14 | . 6 . 6 6 18 23 23 Hackware 2 | . . . . . 5 . . Protection 5 | . . . 2 3 7 7 7 Energy Gun 5 | . 17 14 12 7 2 . . Ballistic Gun 9 | . 5 . 7 8 7 15 14 Naked Turns . | . . . . . . . . Heaviest Build 45 | 10 17 17 28 33 35 34 45 Greatest Support 140 | 20 20 20 36 42 140 84 67 Greatest Overweight (x) 6 | . 1 . 1 2 6 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 Average Capacity 6 | 7 9 10 10 10 5 5 5 Most Carried 10 | 3 8 8 10 10 10 5 5 Average Carried 6 | 1 5 8 8 8 5 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 9 | 3 8 8 9 9 5 5 5 Class Distribution -------------------- 44% | Mutant 38% | Scavenger-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 4028 | 179 192 . 324 1139 1720 232 242 Remotely . | . . . . . . . . Salvage Created 5942 | . 372 . 688 1620 2622 344 296 Parts 341 | . 17 . 51 88 159 11 15 Haulers Intercepted 10 | . 1 . 1 5 3 . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled 28 | . . . . . 28 . . Retrieved Matter 324 | . . . . . 324 . . Parts Self-Destructed 35 | . . . . . . 9 26 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 106 | . 4 . 16 23 50 6 7 Melee 2 | . . . . . 2 . . Guns 82 | . 3 . 14 15 37 6 7 Cannons 5 | . . . . . 5 . . AOE 12 | . . . 2 6 4 . . Classes Destroyed 16 | . 4 . 4 4 3 1 . Worker 8 | . . . . 5 3 . . Builder 3 | . . . . 1 2 . . Tunneler 1 | . . . . . 1 . . Hauler 10 | . 1 . 1 5 3 . . Recycler 5 | . 2 . . 1 2 . . Mechanic 2 | . . . . 1 1 . . Operator 6 | . 1 . 3 1 1 . . Watcher 9 | . . . 2 4 3 . . Swarmer 14 | . . . 3 . 8 . 3 Grunt 51 | . 4 . 9 13 23 . 2 Brawler 2 | . . . . . 2 . . Duelist 2 | . . . 1 . 1 . . Sentry 19 | . . . 3 7 9 . . Hunter 5 | . . . . 3 1 1 . Programmer 7 | . . . . . 6 . 1 Thug 4 | . . . . . . 4 . Savage 1 | . . . . . . . 1 Mutant 1 | . . . . . . 1 . Best Kill Streak 7 | . 2 . 3 6 7 5 3 Combat Bots Only 5 | . 2 . 3 3 4 5 3 Max Kills in Single Turn 3 | . 1 . 2 2 3 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . 2 2 3 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 1019 | . 65 4 82 255 562 18 33 Missed 314 | . 15 2 21 70 189 7 10 Damage Taken 9631 | . 718 28 795 3032 4295 211 552 Core 1435 | . 82 . 164 487 444 20 238 Absorbed by Shields 505 | . . . . 144 361 . . Redirected to Shielding 19 | . . . . . 19 . . Core Remaining (%) 59 | 100 . 67 59 11 . . . Volleys Fired 471 | . 41 . 56 153 181 14 26 Largest 2 | . 2 . 2 2 2 2 2 Hottest 145 | . 105 . 110 125 145 56 76 Shots Fired 877 | . 75 . 102 283 332 33 52 Gun 805 | . 75 . 102 276 270 33 49 Cannon 57 | . . . . . 54 . 3 Launcher 15 | . . . . 7 8 . . Special . | . . . . . . . . Kinetic 513 | . 21 . 30 178 199 33 52 Thermal 266 | . 54 . 35 94 83 . . Explosive 15 | . . . . 7 8 . . Electromagnetic 83 | . . . 37 4 42 . . Robot Hit Streak 24 | . 9 . 11 16 24 13 6 Robot Miss Streak 16 | . 7 . 16 10 7 1 7 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 12 | . . . 1 4 6 . 1 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 Shots Hit Robots 597 | . 50 . 73 185 244 24 21 Core Hits 342 | . 14 . 50 81 178 10 9 Critical Kills 3 | . . . 1 . 1 1 . Critical Parts Destroyed 5 | . . . . 1 3 1 . Critical Strikes 17 | . . . 1 6 8 2 . Burn 8 | . . . . 5 3 . . Meltdown 1 | . . . . . 1 . . Destroy 7 | . . . 1 1 3 2 . Blast 1 | . . . . . 1 . . Melee Attacks 16 | . 7 . 3 . 6 . . Impact 10 | . 7 . 3 . . . . Slashing 6 | . . . . . 6 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . 3 . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12473 | . 729 . 1198 3948 5579 536 483 Guns 9398 | . 491 . 995 3021 3872 536 483 Cannons 727 | . . . . . 727 . . Explosions 1837 | . . . 82 927 828 . . Melee 511 | . 238 . 121 . 152 . . Ramming . | . . . . . . . . Kinetic 6404 | . 119 . 275 1735 3256 536 483 Thermal 3302 | . 372 . 497 1241 1192 . . Explosive 1490 | . . . . 896 594 . . Electromagnetic 766 | . . . 305 76 385 . . Impact 359 | . 238 . 121 . . . . Slashing 152 | . . . . . 152 . . Piercing . | . . . . . . . . Highest Corruption 14 | . 3 3 . 3 13 13 14 Average Corruption 7 | . 2 3 . 2 5 13 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 152 | . 4 1 . 5 66 39 37 Message Errors 38 | . . 1 . . 17 8 12 Matter Fused 35 | . . . . 2 21 6 6 Heat Flow Errors 18 | . 2 . . 1 6 4 5 Energy Discharges 17 | . 1 . . . 5 6 5 Parts Rejected 4 | . 1 . . . 1 1 1 Data Loss (minor) 14 | . . . . 1 7 5 1 Data Loss (major) 9 | . . . . 1 4 3 1 Misfires 10 | . . . . . 2 5 3 Alerts 2 | . . . . . 1 1 . Weapon Failures 5 | . . . . . 2 . 3 Overload Shots . | . . . . . . . . Overflow Damage 317 | . 38 . 81 37 161 . . Projectiles . | . . . . . . . . Explosions 171 | . . . . 37 134 . . Melee 146 | . 38 . 81 . 27 . . Knockbacks 5 | . 3 . . . 2 . . Impact 3 | . 3 . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 468 | . . . 35 201 232 . . Shots 9 | . . . 1 4 4 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 347 | . 316 . 286 347 340 214 227 Average Temperature 100 | . 128 . 85 130 89 74 88 Received Heat Transfer 3467 | . 420 18 306 1249 1366 72 36 Effects 14 | . 2 . 1 4 7 . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 3 | . 1 . 1 . 1 . . Interference 10 | . 1 . . 3 6 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 9 | . 1 . 6 . 2 . . Impact Corruptions 7 | . 4 . 3 . . . . Robots Melted 3 | . . . . 2 1 . . Combat Hostiles 3 | . . . . 2 1 . . Parts Melted 20 | . . . . 11 9 . . Heat Transferred 6588 | . 836 . 560 2786 2406 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 1 1 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 1084 | . 129 14 302 481 1084 . . Initial 172 | . . 9 5 91 172 . . Average 322 | . 52 9 171 271 433 . . Maximum Alert Level 3 | . . . 1 2 3 . . Low Security (%) 42 | 100 100 100 56 25 34 . . Level 1 25 | . . . 43 70 9 . . Level 2 15 | . . . . 4 27 . . Level 3 15 | . . . . . 28 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 1 . 4 4 22 . . Investigation 5 | . . . 1 3 1 . . Extermination 7 | . . . . . 7 . . Reinforcement 12 | . 1 . 3 1 7 . . Assault 2 | . . . . . 2 . . Garrison 5 | . . . . . 5 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 8 | . 1 . 1 6 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 11 2 23 36 76 6 7 Peak Tracking Total 7 | . 4 2 3 7 5 5 3 Tactical Retreats 3 | . . . 1 . 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 9 | . 2 . . . 7 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 13 | . . . 2 2 8 . 1 Max in Single Turn 2 | . . . 1 1 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 36 | . 7 . 5 8 12 1 3 Terminals 20 | . 5 . 5 4 5 . 1 Fabricators 2 | . . . . . 2 . . Repair Stations 3 | . . . . 1 2 . . Recycling Units 5 | . 2 . . 1 2 . . Scanalyzers 3 | . . . . 2 1 . . Garrison Access . | . . . . . . . . Total Hacks 90 | . 19 . 12 23 32 1 3 Successful 52 | . 11 . 7 15 15 1 3 Failed 38 | . 8 . 5 8 17 . . Catastrophic 6 | . 2 . . . 4 . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 3 . . Terminals 49 | . 12 . 12 9 15 . 1 Fabricators 7 | . . . . . 7 . . Repair Stations 8 | . . . . 4 4 . . Recycling Units 11 | . 7 . . 1 3 . . Scanalyzers 12 | . . . . 9 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 8 . 7 5 9 1 3 Record 4 | . . . . . 2 . 2 Prototype ID Bank 5 | . 1 . 3 . 1 . . Open Door 2 | . . . . . . 1 1 Branch Access Points 2 | . 1 . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 5 | . 2 . 1 1 1 . . Unreport Threat 2 | . . . . . 2 . . Locate Traps 4 | . 1 . 1 1 1 . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . 1 1 . . Scan Component 2 | . . . . 1 1 . . Recycling Unit Hacks 4 | . 3 . . 1 . . . Report Inventory 3 | . 2 . . 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 10 | . . . . 8 2 . . Insert Component 5 | . . . . 4 1 . . Analyze 5 | . . . . 4 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 6 . 4 7 12 . . Full Trace Events 5 | . . . 1 3 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 4 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed 5 | . . . . 4 1 . . Part Schematics Acquired 5 | . . . . 4 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 8639 | 70 504 143 931 1439 3774 1039 739 Spaces Moved 5076 | 51 281 120 529 796 2039 739 521 Core 7 | 5 . . . . 2 . . Treads 1778 | . . . . 14 1587 177 . Legs 2625 | 46 281 120 425 339 331 562 521 Wheels 659 | . . . 104 443 112 . . Hover . | . . . . . . . . Flight 7 | . . . . . 7 . . Fastest Speed 50 | 50 120 120 100 82 80 125 125 Average Speed 132 | 113 123 120 119 113 148 133 125 Slowest Speed 350 | 120 190 120 190 260 350 200 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 55 54 35 57 44 74 62 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 3 | . . . . . . 2 1 Spaces Dug 76 | . . . . . 76 . . Terrain Destroyed 240 | . . . 2 71 162 1 4 Melee . | . . . . . . . . Projectile 14 | . . . . . 9 1 4 AOE 226 | . . . 2 71 153 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 6129 | 60 353 119 723 1109 2447 760 558 Wait 172 | . . . 76 41 50 1 4 Move 5069 | 50 280 119 528 795 2038 738 521 Hop . | . . . . . . . . Pick Up 84 | 2 12 . 15 27 26 1 1 Fast Attach 77 | 7 3 . 8 22 32 3 2 Attach 42 | . 5 . 6 11 20 . . Detach 25 | 1 . . 3 5 16 . . Swap 73 | . 3 . 12 23 32 1 2 Drop 98 | . 2 . 16 32 46 1 1 Fire 471 | . 41 . 56 153 181 14 26 Melee 16 | . 7 . 3 . 6 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 1 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 481 | -10/Materials | Lost 5 parts (1p2n1u1w) 507 | -10/Materials | Discovered new exit (range 3) 575 | -10/Materials | Entered Mines 710 | -10/Mines | Discovered new exit (range 8) 718 | -10/Mines | Entered Materials 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -9/Materials | Lost 3 parts (1n1u1w) 1149 | -9/Materials | Build established: Scavenger-Mutant 1293 | -9/Materials | Discovered new exit (range 4) 1649 | -9/Materials | Entered another Materials area 1649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -8/Materials | Discovered new exit (range 14) 1834 | -8/Materials | Identified exit to Storage 1921 | -8/Materials | Lost 3 parts (1n1u1w) 2217 | -8/Materials | Lost 5 parts (3n2u) 2380 | -8/Materials | Discovered new exit (range 16) 2387 | -8/Materials | Core integrity fell below 50% 2401 | -8/Materials | Identified exit to Factory 2649 | -8/Materials | Discovered exit to Factory (range 6) 2817 | -8/Materials | Lost 6 parts (1p3n2u) 2823 | -8/Materials | Core integrity fell below 20% 2861 | -8/Materials | Lost 4 parts (1p2n1w) 2866 | -8/Materials | Build established: Mutant 3088 | -8/Materials | Entered Factory 3088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3172 | -7/Factory | Build established: Scavenger-Mutant 3310 | -7/Factory | Garrison activated, responded to threat 3334 | -7/Factory | Lost 3 parts (1p2n) 3398 | -7/Factory | Lost 7 parts (1p3n3w) 3542 | -7/Factory | Lost 3 parts (1p2n) 3582 | -7/Factory | Build established: Hacker-Mutant 5126 | -7/Factory | Build established: Mutant 5139 | -7/Factory | Discovered new exit (range 7) 5169 | -7/Factory | Found Prototype Launcher 5170 | -7/Factory | Identified Rocket Array 5175 | -7/Factory | Found Faulty Rocket Array 5183 | -7/Factory | Found Rocket Array 5197 | -7/Factory | Identified exit to Factory 5264 | -7/Factory | Discovered exit to Factory (range 16) 5701 | -7/Factory | Core integrity fell below 50% 6220 | -7/Factory | System corruption reached 10% 6220 | -7/Factory | Garrison activated, responded to threat 6341 | -7/Factory | Garrison activated, responded to threat 6468 | -7/Factory | Discovered new exit (range 16) 6688 | -7/Factory | First assault squad dispatched 6862 | -7/Factory | Entered Lower Caves 6926 | -7/Lower Caves | Learned Factory trap positions 6939 | -7/Lower Caves | Learned Factory security intel 6953 | -7/Lower Caves | Encountered a Warlord checkpoint 7079 | -7/Lower Caves | Learned Factory non-interactive machine intel 7308 | -7/Lower Caves | Discovered new exit (range 7) 7679 | -7/Lower Caves | Build established: Scavenger-Mutant 7901 | -7/Lower Caves | Entered another Lower Caves area 8289 | -7/Lower Caves | Discovered exit to Factory (range 13) 8623 | -7/Lower Caves | Found Alien Artifact 8624 | -7/Lower Caves | Identified Dimensional Node Initializer 8624 | -7/Lower Caves | Initialized slip node 8640 | -7/Lower Caves | Core destroyed Last Messages --------------- 08571_ System corrupted: Gauss Rifle misfires. 08575_ Acquired 4 matter. 08589_ 6ILS%1JD6GNO0&WZ1D# 08589_ System corrupted: Gauss Rifle jammed. 08589_ Slug penetrates Sealed Doors. 08608_ Sealed Doors breached. 08619_ System corrupted: Matter fused (-9). 08620_ Connecting with Private... >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 08621_ Dropped Imp. Field Recycling Unit. 08623_ Acquired Alien Artifact. 08624_ Identified Dimensional Node Initializer. [Achievement: Alien Tech] 08624_ Initializer activates and latches into the ground. 08632_ Acquired Imp. Field Recycling Unit. 08637_ HYNR/OPFTM2ZTCXQP8/LSO H 08640_ Dimensional Slip Node implodes. 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"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed AlphaHackingClaw Manual? 0 Play Time 01:12:07 Cumulative 29.1 hours Start 2024.05.27 @ 14:08:26 End 2024.05.28 @ 10:02:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb8114b2-4d5f-4251-8348-28a628c4ae78