Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 11:12:30 Player: Gilvian Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1965) 1965 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 6526 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 429 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -940 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Structural Scanner Authchip [R/Combat] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Machine Analyzer Improved Medium Armor Plating Hacking Suite Authchip [Armor] > --- WEAPON ----------- Enhanced Gauss Cannon Improved Grenade Launcher Heavy Missile Launcher Heavy Hammer > --- INVENTORY -------- Aluminum Leg Structural Scanner Advanced Target Analyzer Authchip [R/Combat] Authchip [Weapon] Flail [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Slots Evolved 8 | . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . 2 1 1 . . . . . Weapon 2 | . . . 1 1 . . . . . Parts Attached 51 | 5 8 15 9 5 4 2 1 1 1 Power 4 | 1 1 1 . . . 1 . . . Engine 3 | 1 1 1 . . . . . . . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 2 5 4 1 1 . 1 . . Treads 6 | . . 2 2 . 1 . 1 . . Leg 9 | 2 2 3 1 1 . . . . . Wheel 1 | . . . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | . 2 7 2 3 1 . . 1 . Device 3 | . 1 1 1 . . . . . . Storage 4 | . . 2 . 1 1 . . . . Processor 2 | . . 1 1 . . . . . . Hackware 2 | . . . . 1 . . . 1 . Protection 5 | . 1 3 . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 3 2 3 1 2 1 . . 1 Energy Gun 4 | 2 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 4 | . 1 1 . . 1 1 . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 3 | . . . 1 1 . . . . 1 Slashing Weapon 2 | . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 14 | . . . . 14 . . . . . Parts Lost 36 | . 4 8 7 5 . . . . 12 Power 4 | . 1 1 1 . . . . . 1 Propulsion 9 | . 1 2 2 2 . . . . 2 Utility 10 | . . 4 1 1 . . . . 4 Weapon 13 | . 2 1 3 2 . . . . 5 Highest Loss Streak 11 | . 3 4 5 5 . . . . 11 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 78 | . 87 91 73 63 60 82 86 86 75 Engine 5 | . 13 8 6 . . . . . . Treads 6 | . . 8 9 5 5 7 13 13 11 Leg 9 | . 27 13 2 6 1 . . . . Device 9 | . 8 11 18 13 7 7 6 2 . Storage 7 | . . 3 9 7 12 15 13 13 11 Processor 4 | . . 2 4 7 7 7 6 6 6 Hackware 3 | . . . . 6 7 7 6 9 12 Protection 9 | . 10 23 1 . 7 7 6 6 5 Energy Gun 6 | . 22 6 2 5 . . . . . Ballistic Cannon 1 | . . . . . . 7 6 6 5 Launcher 4 | . 1 1 6 . . 12 13 13 8 Impact Weapon 3 | . . . 5 2 7 7 6 6 5 Slashing Weapon 3 | . 2 11 6 . . . . . . Peak Build Rating 60 | 5 7 15 18 18 39 46 57 60 60 Average Rating 21 | 2 6 11 14 14 26 41 57 58 52 On Entrance 25 | . 5 7 14 13 15 39 46 57 60 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 9 12 28 29 21 39 51 51 51 50 Greatest Support 140 | 20 20 40 40 20 70 70 140 140 140 Greatest Overweight (x) 8 | . 1 3 8 4 2 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 6 10 10 10 10 10 10 9 Most Carried 7 | 3 5 7 5 2 6 6 3 6 6 Average Carried 3 | 1 2 4 3 1 3 4 3 4 5 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 5 Final Carried 6 | . 3 6 2 1 4 5 3 6 4 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 8% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Matter Collected 1380 | 189 196 336 368 24 135 . . 114 18 Remotely . | . . . . . . . . . . Salvage Created 1774 | . 290 667 531 148 18 14 . . 106 Parts 110 | . 20 33 46 2 2 . . . 7 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Combat Hostiles Destroyed 47 | . 8 16 15 3 . . . . 5 Melee 15 | . . 11 4 . . . . . . Guns 8 | . 5 . 3 . . . . . . AOE 19 | . 2 5 7 . . . . . 5 Classes Destroyed 12 | . 6 4 1 . . . . . 1 Worker 2 | . 1 . . 1 . . . . . Builder 4 | . 1 . 3 . . . . . . Tunneler 2 | . 1 . . . . 1 . . . Hauler 1 | . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . 1 1 . . . . . . Watcher 3 | . 1 . 2 . . . . . . Swarmer 11 | . 3 . 5 . . . . . 3 Grunt 23 | . 5 10 4 3 . . . . 1 Duelist 2 | . . 1 1 . . . . . . Sentry 10 | . . 5 5 . . . . . . Hunter 1 | . . . . . . . . . 1 Wasp 2 | . . . . . 2 . . . . Best Kill Streak 6 | . 3 3 6 4 . 1 . . 4 Combat Bots Only 6 | . 3 3 6 3 . . . . 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 1 . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 2 2 . . . . . 2 Melee 1 | . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Hostile Shots Fired 515 | . 66 90 112 37 . 6 . 3 201 Missed 150 | . 14 24 35 5 . 1 . . 71 Damage Taken 5509 | . 679 935 1340 500 51 52 . 81 1871 Core 1915 | . 217 156 496 165 17 . . 14 850 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 44 | . 28 16 . . . . . . . Regen/Repaired (Parts) 15 | . . . . . . 15 . . . Core Remaining (%) 51 | 100 13 61 9 . . 74 . . . Volleys Fired 114 | . 54 15 34 1 . . . . 10 Largest 2 | . 2 1 1 1 . . . . 1 Hottest 100 | . 100 30 56 56 . . . . 36 Shots Fired 125 | . 64 15 34 1 1 . . . 10 Gun 71 | . 58 . 12 1 . . . . . Cannon . | . . . . . . . . . . Launcher 54 | . 6 15 22 . 1 . . . 10 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 71 | . 58 . 12 1 . . . . . Explosive 54 | . 6 15 22 . 1 . . . 10 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 9 3 9 2 . . . . 3 Robot Miss Streak 5 | . 5 2 3 . 1 . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 157 | . 42 55 35 13 . 1 . 1 10 Core Hits 97 | . 17 26 29 1 14 . . . 10 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 14 | . 3 6 2 2 . . . . 1 Burn 4 | . 3 . . 1 . . . . . Smash 4 | . . . 2 1 . . . . 1 Sever 6 | . . 6 . . . . . . . Melee Attacks 103 | . 3 51 21 16 . 1 . 2 9 Impact 33 | . . . 5 16 . 1 . 2 9 Slashing 70 | . 3 51 16 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . 3 2 2 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . . Damage Inflicted 6566 | . 835 1834 1782 462 712 114 . 22 805 Guns 597 | . 437 . 146 14 . . . . . Cannons . | . . . . . . . . . . Explosions 3060 | . 252 351 1075 . 712 . . . 670 Melee 2907 | . 144 1483 561 448 . 114 . 22 135 Ramming 2 | . 2 . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 663 | . 437 . 212 14 . . . . . Explosive 2994 | . 252 351 1009 . 712 . . . 670 Electromagnetic . | . . . . . . . . . . Impact 851 | . . . 132 448 . 114 . 22 135 Slashing 2056 | . 144 1483 429 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . 2 . 14 14 14 . . 2 Average Corruption 9 | . . 2 . 14 14 14 . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . 9 . 4 23 26 . . . Message Errors 14 | . . 2 . 1 1 10 . . . Matter Fused 23 | . . 5 . . 10 8 . . . Heat Flow Errors 8 | . . . . . 5 3 . . . Energy Discharges 8 | . . 1 . 2 3 2 . . . Parts Fused 2 | . . 1 . . . 1 . . . Data Loss (minor) 3 | . . . . . 2 1 . . . Data Loss (major) 3 | . . . . 1 1 1 . . . Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 338 | . 16 16 130 33 22 94 . . 27 Projectiles . | . . . . . . . . . . Explosions 99 | . . . 50 . 22 . . . 27 Melee 239 | . 16 16 80 33 . 94 . . . Knockbacks 2 | . . . . . . 1 . 1 . Impact 2 | . . . . . . 1 . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 469 | . 2 4 319 . 51 . . . 93 Shots 16 | . 1 1 9 . 1 . . . 4 Rammed . | . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 509 | . 509 23 30 11 267 170 . . 23 Average Temperature 119 | . 166 7 14 11 101 82 . . 10 Received Heat Transfer 1861 | . 387 369 306 306 . . . . 493 Effects 5 | . 5 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 2 | . 2 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . 1 3 . 1 . . . Combat Hostiles 4 | . . . 1 3 . . . . . Parts Fried 5 | . . . . 3 . 2 . . . Impact Corruptions 8 | . . . 2 3 . 3 . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . Heat Transferred 2048 | . 1517 . 420 111 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Peak Influence 616 | . 297 282 616 297 48 366 183 283 450 Initial 277 | . . 63 100 277 48 9 179 128 248 Average 171 | . 103 139 402 235 32 83 179 201 328 Maximum Alert Level 2 | . 1 1 2 1 . 1 . 1 2 Low Security (%) 63 | 100 74 81 26 27 100 82 100 32 . Level 1 28 | . 25 18 14 72 . 17 . 67 82 Level 2 8 | . . . 58 . . . . . 17 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . 3 1 3 . . . 1 . Investigation 1 | . . 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . 2 1 1 . . . 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Distress Signals 7 | . 1 3 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 18 17 22 4 . 5 . 7 22 Peak Tracking Total 10 | . 5 3 6 3 . 5 . 3 10 Tactical Retreats 9 | . 1 1 4 . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Traps Triggered 2 | . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Machines Disabled 14 | . 2 2 3 . . 5 . 1 1 Max in Single Turn 2 | . 1 1 2 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Machines Accessed 21 | . 9 5 . 3 . 3 1 . . Terminals 16 | . 7 5 . 2 . 1 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 45 | . 21 10 . 4 . 9 1 . . Successful 30 | . 16 5 . 2 . 6 1 . . Failed 15 | . 5 5 . 2 . 3 . . . Catastrophic 2 | . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 36 | . 19 10 . 2 . 4 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . . . 4 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 25 | . 14 5 . 2 . 3 1 . . Record 9 | . 7 2 . . . . . . . Part Schematic 3 | . . . . 1 . 2 . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 4 | . 1 2 . . . 1 . . . Open DSF 2 | . . . . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 3 . 2 . 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . Authchips . | . . . . . . . . . . Time 49 | . . . . . . 49 . . . Total Robot Build Rating 6 | . . . . . . 6 . . . Part Schematics Acquired 3 | . . . . 1 . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 86 | . . . . . . 86 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Total Allies 25 | . . . . . 20 3 . . 2 Largest Group 20 | . . . . . 20 20 15 14 8 Highest-Rated Group 549 | . . . . . 549 544 406 375 295 Highest-Rated Ally 80 | . . . . . 35 35 35 35 80 Total Orders . | . . . . . . . . . . Ally Attacks 90 | . . . . . . 17 . 53 20 Total Damage 1825 | . . . . . . 427 . 1055 343 Kills 20 | . . . . . . 7 . 8 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Turns Passed 4832 | 51 847 1062 637 553 591 601 41 147 302 Spaces Moved 2423 | 44 448 570 241 269 329 276 23 69 154 Core 33 | 16 . 1 9 6 . . . . 1 Treads 1456 | . . 216 210 232 277 276 23 69 153 Legs 930 | 28 448 353 18 31 52 . . . . Wheels 4 | . . . 4 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 160 160 160 160 160 50 Average Speed 152 | 94 120 135 193 168 175 160 160 160 159 Slowest Speed 450 | 120 190 200 450 260 260 160 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 74 58 31 7 89 11 1 68 19 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 385 | . 27 92 184 . 14 . . . 68 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 385 | . 27 92 184 . 14 . . . 68 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Gar Total 3279 | 53 682 764 348 340 342 434 27 102 187 Wait 534 | . 158 93 39 46 1 152 4 28 13 Move 2415 | 43 447 569 240 269 328 275 22 68 154 Hop . | . . . . . . . . . . Pick Up 49 | 5 10 14 5 3 5 4 . 3 . Fast Attach 3 | . . 3 . . . . . . . Attach 38 | 5 6 6 9 4 4 2 1 . 1 Detach 1 | . . . . . 1 . . . . Swap 10 | . 2 6 . 1 . . . 1 . Drop 9 | . 1 7 1 . . . . . . Fire 114 | . 54 15 34 1 . . . . 10 Melee 102 | . 3 51 20 16 . 1 . 2 9 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 536 | -10/Materials | Core integrity fell below 50% 553 | -10/Materials | Discovered new exit (range 11) 628 | -10/Materials | Core integrity fell below 20% 656 | -10/Materials | Lost 3 parts (1p1n1w) 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Utility x2 1045 | -9/Materials | Discovered new exit (range 7) 1408 | -9/Materials | Discovered new exit (range 8) 1592 | -9/Materials | Lost 4 parts (1p2n1w) 1879 | -9/Materials | Build established: Scavenger-Mutant 1900 | -9/Materials | Discovered new exit (range 11) 1961 | -9/Materials | Entered another Materials area 1961 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2262 | -8/Materials | Build established: Mutant 2381 | -8/Materials | Core integrity fell below 50% 2425 | -8/Materials | Core integrity fell below 20% 2449 | -8/Materials | Lost 5 parts (1p1n3w) 2588 | -8/Materials | Discovered new exit (range 4) 2598 | -8/Materials | Entered Factory 2598 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2602 | -7/Factory | Identified exit to DSF 2952 | -7/Factory | Build established: Scavenger-Mutant 3045 | -7/Factory | Garrison activated, responded to threat 3067 | -7/Factory | Lost 5 parts (2n1u2w) 3082 | -7/Factory | System corruption reached 10% 3151 | -7/Factory | Sucked down chute 3151 | -7/Factory | Entered Waste 3152 | -7/Waste | Joined by Warlord forces that had cleared the area 3311 | -7/Waste | Build established: Mutant 3388 | -7/Waste | Discovered new exit (range 11) 3742 | -7/Waste | Entered Factory 3742 | -7/Factory | Accompanied by 17 allies 3831 | -7/Factory | Fabricated L-31 Rogue (x3) 4143 | -7/Factory | Repaired Broken Adv. Target Analyzer 4236 | -7/Factory | Build established: Tank 4266 | -7/Factory | Discovered new exit (range 14) 4272 | -7/Factory | Lost 5 allies 4343 | -7/Factory | Entered another Factory area 4343 | -6/Factory | Accompanied by 15 allies 4343 | -6/Factory | Evolved 2 slots: Propulsion x2 4380 | -6/Factory | Identified exit to DSF 4384 | -6/Factory | Entered DSF 4384 | -6/DSF | Accompanied by 14 allies 4428 | -6/DSF | Additional patrols routed to DSF 4463 | -6/DSF | Lost 6 allies 4493 | -6/DSF | Discovered new exit (range 14) 4531 | -6/DSF | Entered Garrison 4531 | -6/Garrison | Accompanied by 7 allies 4569 | -6/Garrison | Triggered checkpoint 4595 | -6/Garrison | Found embedded Infiltrators 4646 | -6/Garrison | Build established: Scavenger-Tank 4670 | -6/Garrison | Lost 3 allies 4751 | -6/Garrison | Triggered checkpoint 4754 | -6/Garrison | Triggered checkpoint 4798 | -6/Garrison | Lost 4 allies 4821 | -6/Garrison | Core integrity fell below 50% 4831 | -6/Garrison | Core integrity fell below 20% 4833 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- The unstable cave ceiling collapses. Critical hit (Burn: +50). The unstable cave ceiling collapses. Imp. Medium Armor Plating destroyed. Hvy. Treads destroyed. Destroyed Hvy. Treads. Hvy. Treads destroyed. Mic. Nuclear Core destroyed. Enh. Gauss Cannon destroyed. Imp. Grenade Launcher destroyed. Med. Storage Unit destroyed. Med. Matter Pod severed. C-17 Slicer destroyed. Authchip [Armor] destroyed. Extracted 10 matter. Y-54 Guardian suffers critical hit (Smash). Hacking Suite destroyed. P-60 Hacker resets Y-54 Guardian, system corruption cleaned. Flail destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ???## ????????????????????????????????????????? | | ??? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?# ????????????????????????????????????????? | | ## ##???????????????????????????????????????? | | % ????????????????????????????????????????? | | ????????????????????????????????????????? | | ? ?####???????????????????????????????????? | | ??? ?# #??????????????????????????????????? | | ????# ### ##????????????????????????????????? | | ## %! # ###??????????????????????????????? | | [= #??????????????"##?????????????? | | % % % #????####???? ??????????????? | | [ #????#= #?? ?????????????????? | | # ######=@# ##"""""?????????????? | | ??### gg=g!Y ""?????????? | | ????## #### # # ######g]pY ""?????????? | | ?????# #### #### #????###p ""?????????? | | ?????# # #???????# #""""" "??????????? | | ?????###### #### #????????# ??????????????? | | ??????????# #??# #?????????#" ?????????????? | | ????????###=#??# #??????????"""""##?????????????? | | ???????## !##?# #???????????#####??????????????? | | ????#### % ### #??????????????????????????????? | | ???## [+% %=*[ #??????????????????????????????? | | ???# ##* ### ############???????????????????? | | ???#####[# #?# #???????????????????? | | ???????#%#####?# #???????????????????? | | ???????#! %#???########### #???????????????????? | | ???????# %#?????????????# #???????????????????? | | ???????# %=#?????????????#####???????????????????? | | ???????# ###?????????????????????????????????????? | | ???????#^#???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ?????### #???????????????????????????????????????? | | ?????#"# #???????????????????????????????????????? | | ?????#" #???????????????????????????????????????? | | ?????#" #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Component Analysis Suite | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Imp. Particle Charger | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Maybe Next Time I'll Detach My Launcher My Command Is Your Wish We Are Legion Challenges ------------ None Game ------ Seed BottomlessStasisReactor Manual? 0 Play Time 00:50:41 Cumulative 7.1 hours Start 2024.08.30 @ 10:20:03 End 2024.08.30 @ 11:12:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77aa40a1-c9ac-4ca5-b838-b5099ee0b9d7