Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 23:55:39 Player: NQH Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2060) 2060 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 5155 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 80/100 System Corruption 4% Temperature Cool (36) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Improved Heavy Laser > --- INVENTORY -------- Heat Sink Transmission Jammer Lightning Gun Heavy Laser Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Lightning Gun Ballistic Gun High-powered Shotgun Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 4 | . . 2 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 82 | 5 10 28 25 10 4 Power 11 | 1 2 3 4 1 . Engine 11 | 1 2 3 4 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 39 | 2 2 16 15 3 1 Treads 2 | 2 . . . . . Leg 6 | . 2 . 3 . 1 Wheel . | . . . . . . Hover 7 | . . 4 3 . . Flight 24 | . . 12 9 3 . Utility 11 | . 2 3 1 3 2 Device 2 | . . . . 2 . Storage 1 | . 1 . . . . Processor 2 | . . 1 1 . . Hackware 2 | . . . . . 2 Protection 4 | . 1 2 . 1 . Artifact . | . . . . . . Weapon 21 | 2 4 6 5 3 1 Energy Gun 5 | . . 1 . 3 1 Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 4 5 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . 1 1 3 . 1 Parts Lost 36 | . 1 12 13 . 10 Power 4 | . . 1 1 . 2 Propulsion 24 | . 1 7 9 . 7 Utility 2 | . . 2 . . . Weapon 6 | . . 2 3 . 1 Highest Loss Streak 10 | . 1 8 4 . 10 To Critical Strikes . | . . . . . . Average Backups 4 | . 5 3 4 4 4 Power 1 | . . 1 2 . . Propulsion 1 | . 4 1 . . . Utility . | . . . . 1 2 Weapon . | . . . . 2 2 Tool/Special . | . . . . . . Unused Backups 5 | . . 3 2 . . Power 3 | . . 3 . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 85 76 86 82 74 Engine 10 | . 14 9 8 14 10 Treads 1 | . 5 . . . . Leg 7 | . 20 . 6 . . Flight 26 | . . 34 35 36 35 Storage 2 | . 9 . . . . Processor 9 | . . 2 17 15 10 Protection 3 | . 7 7 . . . Energy Gun 1 | . . . . 5 11 Ballistic Gun 17 | . 27 19 15 3 . Peak Build Rating 40 | 5 12 21 32 36 40 Average Rating 16 | 4 8 11 21 28 27 On Entrance 15 | . 5 12 16 22 36 Naked Turns 34 | . . . . . 34 Heaviest Build 56 | 7 56 16 15 19 19 Greatest Support 45 | 40 40 32 45 28 28 Greatest Overweight (x) 4 | . 2 4 4 . 2 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 20 | 5 20 20 5 5 5 Average Capacity 7 | 5 15 5 5 5 5 Most Carried 8 | . 7 8 5 5 5 Average Carried 4 | . 5 3 4 4 4 Final Capacity 20 | 5 20 5 5 5 5 Final Carried 6 | . 6 5 4 5 2 Class Distribution -------------------- 46% | Scavenger-Sprinter 39% | Mutant 5% | Scavenger-Mutant 5% | Commander-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Commander-Sprinter | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2021 | 211 122 572 865 . 251 Remotely . | . . . . . . Salvage Created 2688 | . 253 1133 1227 . 75 Parts 167 | . 21 76 68 . 2 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 6 | . . 1 5 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 59 | . 10 22 26 . 1 Guns 58 | . 10 22 26 . . Classes Destroyed 11 | . 2 5 4 . . Worker 4 | . . . 4 . . Builder 1 | . . . 1 . . Hauler 3 | . . 2 1 . . Recycler 4 | . . 1 3 . . Mechanic 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 19 | . 6 6 7 . . Grunt 21 | . 4 5 12 . . Brawler 2 | . . 1 1 . . Sentry 15 | . . 10 4 . 1 Hunter 2 | . . . 2 . . Best Kill Streak 11 | . 3 11 7 . 1 Combat Bots Only 10 | . 3 10 7 . 1 Max Kills in Single Turn 2 | . 2 2 2 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 586 | . 71 158 159 . 198 Missed 225 | . 16 57 51 . 101 Hits 361 | . 55 101 108 . 97 Melee 4 | . . . 4 . . Projectile 357 | . 55 101 104 . 97 AOE 2 | . . . 2 . . Critical Strikes 10 | . . 3 5 . 2 Damage Taken 4775 | . 667 1185 1652 28 1243 Core 1510 | . 116 257 433 . 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 53 35 21 . . Volleys Fired 224 | . 40 74 100 1 9 Largest 2 | . 2 2 2 2 2 Hottest 120 | . 46 56 50 110 120 Shots Fired 392 | . 81 134 159 2 16 Gun 392 | . 81 134 159 2 16 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 372 | . 81 132 159 . . Thermal 6 | . . 2 . . 4 Explosive . | . . . . . . Electromagnetic 14 | . . . . 2 12 Robot Hit Streak 14 | . 12 12 14 6 4 Robot Miss Streak 8 | . 6 4 8 1 4 Penetration Max . | . . . . . . Secondary Targets 14 | . 4 5 5 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 285 | . 48 89 137 1 10 Core Hits 137 | . 19 41 74 . 3 Critical Kills 3 | . . . 3 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 5 . . Destroy 3 | . . . 3 . . Sever 2 | . . . 2 . . Melee Attacks 7 | . . . 7 . . Impact . | . . . . . . Slashing 7 | . . . 7 . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4943 | . 476 1487 2721 47 212 Guns 4504 | . 476 1487 2307 22 212 Cannons . | . . . . . . Explosions 88 | . . . 63 25 . Melee 344 | . . . 344 . . Ramming 7 | . . . 7 . . Kinetic 4241 | . 476 1458 2307 . . Thermal 129 | . . 29 . 25 75 Explosive . | . . . . . . Electromagnetic 222 | . . . 63 22 137 Impact . | . . . . . . Slashing 344 | . . . 344 . . Piercing . | . . . . . . Highest Corruption 7 | . 2 . 7 . 3 Average Corruption 2 | . 2 . 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 6 . 3 . . Message Errors 2 | . 1 . 1 . . Matter Fused 2 | . 1 . 1 . . Heat Flow Errors 3 | . 2 . 1 . . Energy Discharges 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 56 | . . . 56 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 56 | . . . 56 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . . . 62 29 . Shots 3 | . . . 2 1 . Rammed . | . . . . . . Targets Rammed 4 | . . . 4 . . Kicked 4 | . . . 4 . . Crushed . | . . . . . . Highest Temperature 363 | . 363 38 290 94 294 Average Temperature 66 | . 79 13 96 46 78 Received Heat Transfer 1572 | . 288 309 513 . 462 Effects 4 | . 2 . 2 . . Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . 1 . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 235 | . . 74 . 50 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 54 | 100 100 63 17 100 29 Level 1 45 | . . 36 82 . 70 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 365 | . 100 300 365 148 345 Initial 148 | . . 12 122 148 59 Average 165 | . 33 159 261 132 203 Influence Increases 2266 | . 246 636 733 34 617 Destroy 0b10 Robot/C 1340 | . 200 440 520 . 180 Destroy 0b10 Robot/NC 80 | . . 20 50 . 10 Destroy Leader 340 | . 40 146 102 . 52 Allied During Kill 97 | . . . . . 97 Successful Hack 13 | . 6 . . . 7 Disable Machine 60 | . . 15 30 . 15 Destroy Structure 6 | . . . 1 4 1 Partial Spotted 75 | . . 15 15 30 15 Lose Combat Pursuer 255 | . . . 15 . 240 Influence Decreases 2030 | . 216 374 698 229 513 Entered New Map 440 | . . 18 170 179 73 Time Decay 1020 | . 206 246 398 50 120 Lost Part 350 | . 10 110 130 . 100 Lost Ally 220 | . . . . . 220 Squads Dispatched 18 | . 1 2 3 1 11 Investigation 4 | . . . . 1 3 Extermination 1 | . . . . . 1 Reinforcement 9 | . 1 2 3 . 3 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 10 | . 1 2 2 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 20 28 43 2 43 Peak Tracking Total 20 | . 4 6 5 3 20 Tactical Retreats 7 | . . . 1 . 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 2 | . . 1 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 10 | . 3 1 1 1 4 Terminals 8 | . 2 . 1 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 14 3 1 4 10 Successful 19 | . 11 3 1 1 3 Failed 13 | . 3 . . 3 7 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 7 | . 4 . . . 3 Terminals 24 | . 9 . 1 4 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 5 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 6 . 1 1 3 Record 4 | . 3 . 1 . . Open Door 2 | . . . . . 2 Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Patrol Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 8 | . 5 3 . . . Recycle Component 2 | . 2 . . . . Process 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . 1 3 Full Trace Events 3 | . . . . 1 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 268 | . 134 134 . . . Retrieved Matter 268 | . 134 134 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 12 | . . . . . 12 Largest Group 10 | . . . . . 10 Highest-Rated Group 173 | . . . . . 173 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 95 | . . . . . 95 Total Damage 1123 | . . . . . 1123 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 33 | . . . . 33 . Jamming 33 | . . . . 33 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2539 | 59 627 541 949 119 244 Spaces Moved 3101 | 36 215 622 1376 366 486 Core 99 | 9 1 8 2 . 79 Treads 76 | 27 49 . . . . Legs 267 | . 165 . 96 . 6 Wheels . | . . . . . . Hover 45 | . . 8 37 . . Flight 2614 | . . 606 1241 366 401 Fastest Speed 21 | 50 100 31 24 21 21 Average Speed 47 | 132 231 35 35 24 28 Slowest Speed 280 | 160 260 280 250 29 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 50 | . . 5 23 2 20 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 42 59 59 12 62 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 4 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 4 | . . . . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3725 | 45 276 806 1648 390 560 Wait 222 | 5 . 32 114 2 69 Move 3000 | 35 214 612 1331 361 447 Hop 46 | . . 4 21 2 19 Pick Up 28 | . 5 12 10 . 1 Fast Attach 67 | 5 8 20 24 8 2 Attach 31 | . . 11 12 3 5 Detach 29 | . 3 7 6 7 6 Swap 15 | . 2 10 1 2 . Drop 52 | . 4 24 18 4 2 Fire 224 | . 40 74 100 1 9 Melee 7 | . . . 7 . . Ram . | . . . . . . Kick 4 | . . . 4 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Discovered new exit (range 4) 657 | -10/Materials | Build established: Mutant 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Propulsion x2 884 | -9/Materials | Lost 8 parts (1p4n1u2w) 887 | -9/Materials | Destroyed 10 combat bots 982 | -9/Materials | Discovered new exit (range 14) 1046 | -9/Materials | Core integrity fell below 50% 1127 | -9/Materials | Discovered new exit (range 4) 1214 | -9/Materials | Discovered new exit (range 14) 1228 | -9/Materials | Entered another Materials area 1228 | -8/Materials | Evolved 2 slots: Propulsion x2 1334 | -8/Materials | Discovered new exit (range 14) 1335 | -8/Materials | Lost 4 parts (4n) 1391 | -8/Materials | Lost 3 parts (2n1w) 1427 | -8/Materials | Destroyed 7 combat bots 1508 | -8/Materials | Core integrity fell below 50% 1687 | -8/Materials | Identified exit to Factory 1705 | -8/Materials | Discovered exit to Factory (range 11) 1904 | -8/Materials | Build established: Scavenger-Sprinter 2177 | -8/Materials | Entered Factory 2177 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2205 | -7/Factory | Identified exit to DSF 2287 | -7/Factory | Discovered new exit (range 11) 2289 | -7/Factory | Identified exit to Storage 2296 | -7/Factory | Entered Storage 2304 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2402 | -7/Storage | Garrison activated, responded to threat 2499 | -7/Storage | Core integrity fell below 50% 2501 | -7/Storage | Met a pair of Derelict thieves 2510 | -7/Storage | Released all parts (2) 2529 | -7/Storage | Lost 10 parts (2p7n1w) 2539 | -7/Storage | Core integrity fell below 20% 2540 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02511_ ALERT: Breach in storage area. Dispatching assault force. 02511_ 92-ZHZ(g): "So much for stealth, let's take what we have and get out of here before it's too late." 02511_ U-05 Engineer lays Concrete. 02511_ 92-ZHZ(g) destroyed. 02511_ U-05 Engineer lays Concrete. 02513_ K-01 Serf collects debris. 02513_ U-05 Engineer lays Concrete. 02523_ Connecting with Terminal... Feedback: System corruption (+1%). 02523_ ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. 02535_ Critical hit (Burn: +37). 02538_ U-05 Engineer lays Concrete. 02538_ U-05 Engineer builds a Door. 02539_ Acquired 20 matter. 02539_ Slug penetrates Wall. 02539_ U-05 Engineer builds a Wall. 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