Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 18:17:10 Player: beans Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (383) 1915 Value Destroyed (10442) 10442 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4323) 4323 TOTAL SCORE: 21540 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2979 Follower Combat Kills 344 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 75/300 Energy 22/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Light Armor Plating > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Huge Storage Unit Matter Compressor Targeting Computer > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Matter Compressor Improved Targeting Computer Improved Light Armor Plating Hardlight Generator Remote Shield Field Laser Plasma Rifle Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Gauss Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Array Rocket Array Remote Datajack [Rating: 74] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . 1 1 . . . . 2 Utility 6 | . . 1 1 1 . 1 2 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 148 | 6 7 8 16 7 40 44 . 12 8 Power 19 | 1 1 1 1 1 4 8 . . 2 Engine 8 | 1 . . 1 1 3 2 . . . Core 7 | . 1 1 . . 1 4 . . . Reactor 4 | . . . . . . 2 . . 2 Propulsion 37 | 2 . 2 3 5 10 12 . 3 . Treads 23 | 2 . 2 3 5 6 3 . 2 . Leg 10 | . . . . . . 9 . 1 . Wheel 4 | . . . . . 4 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 3 1 7 1 8 16 . 3 1 Device 23 | . 2 1 4 1 2 11 . 2 . Storage 6 | 1 1 . . . 2 2 . . . Processor 2 | . . . . . 1 1 . . . Hackware . | . . . . . . . . . . Protection 10 | . . . 3 . 3 2 . 1 1 Artifact . | . . . . . . . . . . Weapon 51 | 2 3 4 5 . 18 8 . 6 5 Energy Gun 2 | . 1 . . . . 1 . . . Energy Cannon 12 | . 2 1 . . . 3 . 3 3 Ballistic Gun 23 | 2 . . 3 . 14 1 . 3 . Ballistic Cannon 12 | . . 3 2 . 2 3 . . 2 Launcher 2 | . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . Parts Lost 111 | . 3 3 11 1 36 32 . 9 16 Power 17 | . . 1 1 1 3 6 . 3 2 Propulsion 34 | . 1 1 2 . 14 11 . 2 3 Utility 32 | . . 1 5 . 8 9 . 3 6 Weapon 28 | . 2 . 3 . 11 6 . 1 5 Highest Loss Streak 10 | . 2 1 3 1 6 7 . 4 10 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 18 | . 3 12 17 24 22 20 23 24 18 Power 3 | . 1 4 6 8 4 2 1 . . Propulsion . | . . 1 1 1 . . . . . Utility 4 | . . 1 2 6 7 6 7 7 6 Weapon 8 | . 1 5 7 7 9 11 14 14 11 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . . . 2 5 1 . . 6 Power 4 | . . . . 1 3 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . . . . . 3 Weapon 5 | . . . . 1 1 1 . . 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 77 | . 86 82 92 94 69 72 76 59 55 Engine 2 | . 6 . 3 6 3 . . . . Core 5 | . 7 10 5 . . 8 11 4 . Treads 14 | . 24 11 26 30 15 7 11 4 7 Leg 1 | . . . . . . 5 . 2 3 Device 13 | . 10 16 16 25 11 11 17 11 10 Storage 9 | . 14 11 9 7 7 10 11 11 7 Processor 3 | . . . . . 6 6 5 5 3 Protection 1 | . . . 6 . 2 1 . . . Energy Cannon 4 | . 8 9 . . . 4 17 9 10 Ballistic Gun 8 | . 10 . 4 23 18 6 . 7 . Ballistic Cannon 9 | . . 23 20 . . 7 . . 1 Peak Build Rating 74 | 6 11 22 34 51 51 63 60 65 74 Average Rating 31 | 4 8 17 24 43 33 45 59 49 56 On Entrance 32 | . 6 10 22 34 50 30 59 60 55 Avg Prop Armor Cover (%) 4 | . . . . . 4 5 . 5 4 Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 143 | 14 92 104 111 107 111 133 133 143 142 Greatest Support 112 | 40 40 40 60 112 112 88 60 60 46 Greatest Overweight (x) 41 | . 4 33 1 1 30 30 2 41 11 Average Overweight (x) 2 | . 2 6 1 . 2 2 2 6 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 20 Most Carried 25 | . 8 20 24 25 25 25 24 25 25 Average Carried 18 | . 3 12 17 24 22 20 23 24 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 7 20 24 25 20 22 24 25 2 Class Distribution -------------------- 45% | Scavenger-Gunner 16% | Gunner 13% | Mutant 12% | Scavenger-Tank 7% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Matter Collected 12454 | 224 311 1030 2308 781 4190 2827 . 723 60 Remotely 5869 | . 122 865 1676 781 2034 391 . . . Salvage Created 13868 | . 589 1464 1755 781 5397 2607 . 1032 243 Parts 760 | . 29 106 102 50 307 114 . 32 20 Haulers Intercepted 17 | . . 5 5 . 6 . . 1 . Recyclers Shooed 17 | . 1 . 5 . 2 9 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Combat Hostiles Destroyed 190 | . 7 15 32 12 69 42 . 9 4 Guns 83 | . 5 . 2 12 48 10 . 6 . Cannons 77 | . 2 15 30 . . 24 . 2 4 AOE 29 | . . . . . 21 8 . . . Classes Destroyed 19 | . 5 5 3 1 2 2 . 1 . Worker 69 | . 2 7 8 3 40 7 . . 2 Builder 45 | . 1 9 11 1 19 4 . . . Tunneler 8 | . . 2 4 2 . . . . . Hauler 17 | . . 5 5 . 6 . . 1 . Recycler 58 | . 3 10 6 1 29 9 . . . Mechanic 7 | . . 1 . . 3 2 . . 1 Operator 3 | . . . 1 . 2 . . . . Watcher 15 | . 2 4 3 1 2 3 . . . Swarmer 24 | . . 7 1 3 3 10 . . . Saboteur 1 | . . . . . . 1 . . . Grunt 90 | . 7 3 24 2 32 18 . 4 . Brawler 8 | . . . 1 . 2 3 . 2 . Duelist 7 | . . . . . 6 1 . . . Protector 4 | . . . . . 3 1 . . . Sentry 27 | . . 5 5 4 12 1 . . . Hunter 13 | . . . 1 1 6 2 . 2 1 Programmer 13 | . . . . 2 5 4 . . 2 Heavy 1 | . . . . . . . . 1 . Behemoth 2 | . . . . . . 1 . . 1 Best Kill Streak 17 | . 4 8 7 5 17 10 . 6 6 Combat Bots Only 8 | . 2 4 6 4 8 8 . 5 4 Max Kills in Single Turn 5 | . 1 2 2 1 5 3 . 2 2 Gunslinging 1 | . . . . . 1 1 . . . Exploded 3 | . . . . . 3 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Hostile Shots Fired 1521 | . 97 69 140 107 490 352 . 72 194 Missed 477 | . 41 22 40 32 168 97 . 15 62 Hits 1044 | . 56 47 100 75 322 255 . 57 132 Melee 13 | . . . . . 10 1 . 2 . Projectile 1031 | . 56 47 100 75 312 254 . 55 132 Critical Strikes 49 | . 1 1 4 1 15 17 . 5 5 Part Disruptions 2 | . . . . . 1 1 . . . Damage Taken 16827 | . 722 456 1563 690 4407 4795 . 1481 2713 Core 3090 | . 87 48 157 55 537 766 . 288 1152 Absorbed by Shields 76 | . . . . 76 . . . . . Redirected to Shielding 16 | . . . . . 16 . . . . Ignored by Resistances 95 | . . . . . . 95 . . . Core Remaining (%) 59 | 100 65 88 71 . 15 9 . 71 . Volleys Fired 803 | . 65 79 151 48 231 159 . 37 33 Largest 3 | . 2 3 3 3 3 3 . 3 3 Hottest 315 | . 120 180 111 75 96 270 . 270 315 Shots Fired 2082 | . 114 237 421 144 585 415 . 99 67 Gun 955 | . 80 . 21 144 542 95 . 72 1 Cannon 1087 | . 34 237 400 . 8 317 . 27 64 Launcher 40 | . . . . . 35 3 . . 2 Special . | . . . . . . . . . . Kinetic 1795 | . 70 189 421 144 550 314 . 72 35 Thermal 247 | . 44 48 . . . 98 . 27 30 Explosive 40 | . . . . . 35 3 . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | . 14 16 18 15 16 24 . 12 11 Robot Miss Streak 9 | . 2 5 8 6 8 9 . 2 4 Penetration Max 2 | . . . . . 1 . . 2 . Secondary Targets 21 | . 1 . . 3 15 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . Shots Hit Robots 1260 | . 71 113 218 71 421 254 . 73 39 Core Hits 984 | . 23 51 92 40 520 196 . 38 24 Critical Kills 11 | . . . . 1 2 1 . 7 . Critical Parts Destroyed 13 | . . . . 1 1 . . 11 . Critical Strikes 54 | . . 2 11 2 5 8 . 24 2 Meltdown 2 | . . . . . . 1 . 1 . Destroy 28 | . . . . 2 3 . . 23 . Blast 24 | . . 2 11 . 2 7 . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 34345 | . 1082 2714 5467 1283 12838 7756 . 1427 1778 Guns 11705 | . 815 . 213 1283 7338 1325 . 725 6 Cannons 15891 | . 261 2714 5254 . 176 5548 . 702 1236 Explosions 6743 | . . . . . 5324 883 . . 536 Melee . | . . . . . . . . . . Ramming 6 | . 6 . . . . . . . . Kinetic 23377 | . 721 2315 5467 1283 7514 4813 . 725 539 Thermal 4219 | . 355 399 . . . 2060 . 702 703 Explosive 6743 | . . . . . 5324 883 . . 536 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 5 2 . 7 1 Average Corruption 2 | . . . . . 3 1 . 7 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . . . . . 38 18 . 5 . Message Errors 13 | . . . . . 10 3 . . . Matter Fused 14 | . . . . . 9 3 . 2 . Heat Flow Errors 8 | . . . . . 5 2 . 1 . Energy Discharges 9 | . . . . . 7 1 . 1 . Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 7 | . . . . . 3 4 . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 3 | . . . . . 1 2 . . . Alerts 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 582 | . . 80 133 . 109 231 . . 29 Projectiles 466 | . . 80 133 . . 224 . . 29 Explosions 116 | . . . . . 109 7 . . . Melee . | . . . . . . . . . . Knockbacks 104 | . . 11 57 . . 36 . . . Impact . | . . . . . . . . . . Kinetic 94 | . . 11 52 . . 31 . . . Secondary 10 | . . . 5 . . 5 . . . Self-Inflicted Damage 582 | . . . . . 507 75 . . . Shots 22 | . . . . . 21 1 . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 410 | . 264 265 238 14 265 324 . 410 318 Average Temperature 59 | . 59 34 35 4 47 91 . 86 138 Received Heat Transfer 4826 | . 423 96 873 128 1224 1713 . 279 90 Effects 2 | . 1 . . . . 1 . . . Energy Bleed 2 | . 1 . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 11 | . . . . . . 6 . 4 1 Heat Transferred 6388 | . 777 851 . . . 3150 . 907 703 Parts Sabotaged 3 | . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Maximum Alert Level 5 | . . . 2 1 5 4 3 2 1 Low Security (%) 32 | 100 100 100 12 22 4 . . . 21 Level 1 14 | . . . 37 77 11 . . . 78 Level 2 18 | . . . 49 . 29 . . 100 . Level 3 18 | . . . . . 18 62 100 . . Level 4 12 | . . . . . 18 37 . . . Level 5 . | . . . . . 2 . . . . High Security 3 | . . . . . 14 . . . . Max Security . | . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . 1 . Peak Influence 1922 | . 52 197 652 370 1922 1596 779 673 352 Initial 1100 | . . . 76 285 160 1100 779 524 352 Average 591 | . 12 78 417 252 960 1112 765 576 262 Influence Increases 7418 | . 241 656 1242 389 2986 1505 . 239 160 Destroy 0b10 Robot/C 3920 | . 140 300 640 240 1520 820 . 180 80 Destroy 0b10 Robot/NC 1140 | . 40 190 190 40 520 130 . 15 15 Destroy Leader 1012 | . 44 88 166 92 406 156 . 40 20 Allied During Kill 148 | . . . . . 148 . . . . Successful Hack 23 | . . . 12 . 11 . . . . Disable Machine 405 | . 15 30 90 15 45 195 . . 15 Destroy Structure 620 | . 2 48 84 2 306 144 . 4 30 Lose Combat Pursuer 150 | . . . 60 . 30 60 . . . Influence Decreases 7472 | . 241 475 795 663 1418 2061 843 315 661 Entered New Map 3049 | . . . 105 343 194 1048 813 225 321 Time Decay 3126 | . 214 455 580 310 664 693 30 . 180 Lost Part 1097 | . 27 20 110 10 360 320 . 90 160 Lost Ally 200 | . . . . . 200 . . . . Squads Dispatched 56 | . 1 1 7 8 26 11 . 1 1 Investigation 4 | . . . . 2 2 . . . . Extermination 12 | . . . . 2 4 5 . . 1 Reinforcement 17 | . 1 1 4 . 9 1 . 1 . Assault 10 | . . . . . 5 5 . . . Garrison 13 | . . . 3 4 6 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 8 | . . . 2 . 5 1 . . . Haulers Reinforced 3 | . . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Distress Signals 11 | . 2 1 2 . 5 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 256 | . 13 22 41 14 89 58 . 10 9 Peak Tracking Total 7 | . 3 4 5 3 7 6 . 5 4 Tactical Retreats 6 | . . . 3 . 1 2 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Traps Triggered 5 | . . . . 1 1 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Machines Disabled 28 | . 1 3 6 1 3 13 . . 1 Max in Single Turn 7 | . 1 1 1 1 1 7 . . 1 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Machines Accessed 7 | . . . 2 1 3 . 1 . . Terminals 3 | . . . . . 2 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . Total Hacks 13 | . . . 3 3 5 . 2 . . Successful 5 | . . . 2 . 2 . 1 . . Failed 8 | . . . 1 3 3 . 1 . . Catastrophic 2 | . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 5 | . . . . . 3 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 7 | . . . 2 3 2 . . . . Terminal Hacks 3 | . . . . . 2 . 1 . . Open Door 2 | . . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . 1 1 1 . 1 . . Full Trace Events 2 | . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Total Allies 10 | . . . . . 10 . . . . Largest Group 10 | . . . . . 10 . . . . Highest-Rated Group 173 | . . . . . 173 . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders 2 | . . . . . 2 . . . . STAY 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 84 | . . . . . 84 . . . . Total Damage 1088 | . . . . . 1088 . . . . Kills 10 | . . . . . 10 . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Turns Passed 12961 | 80 857 2663 1788 687 2943 2843 70 658 372 Spaces Moved 3052 | 48 185 436 525 288 673 709 22 99 67 Core 109 | 4 . 64 . . 24 1 . 8 8 Treads 2570 | 44 185 372 525 288 594 409 22 72 59 Legs 318 | . . . . . . 299 . 19 . Wheels 55 | . . . . . 55 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 160 140 190 320 320 50 Average Speed 329 | 150 348 539 240 189 314 315 320 513 368 Slowest Speed 2100 | 160 480 1700 240 240 1550 1550 320 2100 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 29 40 51 12 59 21 1 87 3 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . . Terrain Destroyed 986 | . . 44 87 . 658 168 . 3 26 Melee . | . . . . . . . . . . Projectile 192 | . . 44 87 . 6 47 . 2 6 AOE 793 | . . . . . 652 121 . . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Total 4395 | 53 282 567 727 381 1102 961 23 171 128 Wait 220 | . 16 28 24 28 101 9 . 10 4 Move 3042 | 47 184 435 524 286 672 708 21 98 67 Hop . | . . . . . . . . . . Pick Up 79 | . 8 16 9 5 21 12 2 6 . Fast Attach 96 | 6 3 3 7 1 24 39 . 9 4 Attach 55 | . 1 3 8 2 16 15 . 1 9 Detach 16 | . . . 2 . 5 5 . . 4 Swap 43 | . 3 3 2 5 13 8 . 3 6 Drop 39 | . 1 . . 6 19 6 . 6 1 Fire 803 | . 65 79 151 48 231 159 . 37 33 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 895 | -10/Materials | Discovered new exit (range 8) 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1312 | -9/Materials | Build established: Gunner 2712 | -9/Materials | Build established: Scavenger-Gunner 3025 | -9/Materials | Discovered new exit (range 6) 3537 | -9/Materials | Discovered new exit (range 16) 3601 | -9/Materials | Entered another Materials area 3601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3800 | -8/Materials | Garrison activated, responded to threat 4167 | -8/Materials | Build established: Scavenger-Tank 4671 | -8/Materials | Lost 3 parts (1p1u1w) 5032 | -8/Materials | Build established: Scavenger-Mutant 5206 | -8/Materials | Discovered new exit (range 15) 5389 | -8/Materials | Entered Factory 5389 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5919 | -7/Factory | Discovered new exit (range 10) 5920 | -7/Factory | Build established: Tank 5973 | -7/Factory | Garrison activated, responded to threat 6042 | -7/Factory | Discovered new exit (range 12) 6076 | -7/Factory | Entered Storage 6115 | -7/Storage | Garrison activated, responded to threat 6635 | -7/Storage | Destroyed 8 combat bots 6637 | -7/Storage | Lost 5 parts (1p2n1u1w) 6641 | -7/Storage | Found Prototype Launcher 6642 | -7/Storage | Identified Rocket Array 6655 | -7/Storage | Found Rocket Array 6876 | -7/Storage | First assault squad dispatched 6983 | -7/Storage | Build established: Scavenger-Gunner 7051 | -7/Storage | Lost 6 parts (2n2u2w) 7093 | -7/Storage | Discovered new exit (range 8) 7476 | -7/Storage | Lost 3 parts (1p1n1u) 7607 | -7/Storage | Core integrity fell below 50% 7711 | -7/Storage | Garrison activated, responded to threat 7758 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8173 | -7/Storage | Lost 3 parts (2n1w) 8190 | -7/Storage | Lost 6 allies 8536 | -7/Storage | Core integrity fell below 20% 8563 | -7/Storage | Build established: Mutant 8602 | -7/Storage | High security lockdown imminent 8640 | -7/Storage | Sterilization system engaged 8640 | -7/Storage | Non-combat units ordered to evacuate 8740 | -7/Storage | Combat units ordered to evacuate 8940 | -7/Storage | Ambient heat levels rising (+10) 9019 | -7/Storage | Entered Factory 9019 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9191 | -6/Factory | Build established: Scavenger-Gunner 9719 | -6/Factory | First assault squad dispatched 9936 | -6/Factory | Lost 7 parts (2p2n3u) 10055 | -6/Factory | Lost 4 parts (2p1n1u) 10769 | -6/Factory | Core integrity fell below 50% 10790 | -6/Factory | Lost 4 parts (1n3u) 10814 | -6/Factory | Destroyed 8 combat bots 10893 | -6/Factory | Lost 6 parts (1p2n1u2w) 11116 | -6/Factory | Spotted B-75 Beast 11153 | -6/Factory | Core integrity fell below 20% 11164 | -6/Factory | Destroyed B-75 Beast 11174 | -6/Factory | Lost 4 parts (1p2n1w) 11827 | -6/Factory | Discovered new exit (range 11) 11862 | -6/Factory | Entered another Factory area 11862 | -5/Factory | Evolved 2 slots: Utility x2 11925 | -5/Factory | Identified exit to DSF 11932 | -5/Factory | Entered DSF 11952 | -5/DSF | Additional patrols routed to DSF 11958 | -5/DSF | Found Powered Armor 12035 | -5/DSF | Lost 3 parts (1n1u1w) 12082 | -5/DSF | Lost 4 parts (2p1n1u) 12394 | -5/DSF | Sterilization system engaged 12414 | -5/DSF | Ambient heat levels rising (+10) 12429 | -5/DSF | Ambient heat levels rising (+10) 12444 | -5/DSF | Ambient heat levels rising (+10) 12459 | -5/DSF | Ambient heat levels rising (+10) 12474 | -5/DSF | Ambient heat levels rising (+10) 12489 | -5/DSF | Ambient heat levels rising (+10) 12504 | -5/DSF | Ambient heat levels rising (+10) 12519 | -5/DSF | Ambient heat levels rising (+10) 12534 | -5/DSF | Ambient heat levels rising (+10) 12548 | -5/DSF | Discovered new exit (range 14) 12549 | -5/DSF | Ambient heat levels rising (+10) 12564 | -5/DSF | Ambient heat levels rising (+10) 12579 | -5/DSF | Ambient heat levels rising (+10) 12590 | -5/DSF | Entered Factory 12590 | -4/Factory | Evolved 2 slots: Propulsion x2 12830 | -4/Factory | Spotted B-86 Titan 12890 | -4/Factory | Destroyed B-86 Titan 12909 | -4/Factory | Lost 10 parts (1p3n4u2w) 12940 | -4/Factory | Core integrity fell below 50% 12951 | -4/Factory | Core integrity fell below 20% 12962 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Wall collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????? ????????????????????????? | | #??????????????????????? ????????????????????????? | | #??? ??????????????????? ????????????????????????? | | #??? ????????# """""""?? ????????????????????????? | | #??? "???????# ????????#??????????????? | | #??? " "?????# """"""""" #?????? #?#????????????? | | #??? " "?????# #????? #####??????????? | | /??" " " ????# """"""""" #??### #u ??????????? | | #??" 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[! ! !%???????? | | [ [ ] ???????? | | ###########+##########;%!]] %#???????? | | #????# # ] ##########????????? | | "" #????# """ """ # #?????????????????? | | #????# """ """ ?; #?????????????????? | | "" #????# """ """ # #?????????????????? | | #????# ? # #?????????????????? | | "" #????##########?#?# +?????????????????? | | #?????????????????#+#+####+#?????????????????? | | "" #????????????????????????????????????????????? | | ??? #????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 37 Energy Capacity 380 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorBattleMachine Manual? 0 Play Time 01:05:51 Cumulative 377.7 hours Start 2026.08.03 @ 15:55:39 End 2026.08.03 @ 18:17:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 928 Rogue 926 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e8fb557-bd9c-4deb-884a-9f85ef9fddc9