Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 14:11:44 Player: Zazzy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1124) 1124 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7076) 7076 TOTAL SCORE: 9290 Bonus ------- Follower Combat Kills 58 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2100 Friendly Fire -82 Cogmind --------- Core Integrity 0/175 Matter 500/500 Energy 1225/1225 System Corruption 0% Temperature Cool (0) Movement Rolling (101) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Matter Pod (fused) X0-1V1's Piety Tracker > --- WEAPON (1) ------- Datajack (fused) > --- INVENTORY (20) --- Improved Heat Sink High-capacity Battery (250) Medium Matter Pod (100) Terrain Scanner Terrain Scanner Targeting Computer Hardened Light Armor Plating Beam Cannon Beam Cannon Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Beam Cannon Mace > --- INVENTORY -------- Ion Engine Wheel Improved Heat Sink High-capacity Battery Medium Matter Pod High-capacity Matter Pod Terrain Scanner Terrain Scanner Light Armor Plating Beam Cannon Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Mace Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 12 10 1 4 Power 7 | 1 1 4 . 1 Engine 7 | 1 1 4 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 2 2 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 1 . 1 Device 1 | . 1 . . . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 1 . . Artifact . | . . . . . Weapon 14 | 3 5 3 1 2 Energy Gun 3 | 1 2 . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher 4 | . 2 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 9 | . 4 2 1 2 Power 3 | . 1 1 . 1 Propulsion 3 | . 1 1 . 1 Utility 1 | . . . 1 . Weapon 2 | . 2 . . . Highest Loss Streak 4 | . 4 1 1 1 To Critical Strikes . | . . . . . Average Backups 13 | 1 8 19 19 16 Power . | . 1 . . . Propulsion . | . . . 1 . Utility 5 | . 4 7 7 6 Weapon 6 | . 2 9 10 9 Tool/Special . | . . . . . Unused Backups 27 | . 7 8 . 12 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 14 | . 6 1 . 7 Weapon 12 | . . 7 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 92 99 97 96 Engine 10 | . 8 12 12 11 Wheel 32 | . 27 36 37 36 Device 6 | . . 12 12 12 Storage 14 | . 13 12 12 22 Protection 8 | . 12 3 10 . Energy Gun 3 | . 5 1 . . Energy Cannon 1 | . . 6 . . Ballistic Gun 9 | . 17 . . 5 Launcher 1 | . 2 1 1 . Impact Weapon 4 | . . 11 10 . Special Melee Weapon 1 | . 2 . . 5 Peak Build Rating 24 | 6 20 24 23 23 Average Rating 14 | 4 7 22 22 22 On Entrance 14 | . 6 20 23 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 54 | 11 45 53 54 54 Greatest Support 42 | 32 42 42 42 42 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 15 | 7 11 20 20 20 Most Carried 20 | 4 17 20 20 19 Average Carried 13 | 1 8 19 19 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 2 17 19 19 17 Class Distribution -------------------- 94% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1896 | 184 734 626 41 311 Remotely . | . . . . . Salvage Created 1157 | . 453 326 54 324 Parts 91 | . 41 30 8 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 41 | . 15 15 5 6 Melee 5 | . . 5 . . Guns 14 | . 11 . . 3 Cannons 1 | . . 1 . . AOE 20 | . 4 8 5 3 Classes Destroyed 13 | . 6 2 2 3 Worker 4 | . 3 1 . . Builder 1 | . . 1 . . Tunneler 2 | . 1 1 . . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Swarmer 20 | . 6 10 4 . Grunt 18 | . 9 5 . 4 Protector 1 | . . . . 1 Hunter 1 | . . . . 1 Subdweller 1 | . . . 1 . Best Kill Streak 7 | . 4 5 7 4 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 4 | . 3 4 3 2 Gunslinging . | . . . . . Exploded 4 | . 3 4 3 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 148 | . 63 41 29 15 Missed 43 | . 16 10 11 6 Hits 105 | . 47 31 18 9 Projectile 105 | . 47 31 18 9 Critical Strikes 1 | . . 1 . . Damage Taken 1229 | . 583 356 127 163 Core 309 | . 147 60 48 54 Absorbed by Shields 3 | . . . . 3 Redirected to Shielding 78 | . 78 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 79 | . 49 12 8 10 Largest 2 | . 2 2 1 1 Hottest 80 | . 40 80 40 40 Shots Fired 115 | . 81 16 8 10 Gun 82 | . 72 2 . 8 Cannon 9 | . . 9 . . Launcher 24 | . 9 5 8 2 Special . | . . . . . Kinetic 88 | . 72 . 6 10 Thermal 11 | . . 11 . . Explosive 16 | . 9 5 2 . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 3 4 4 Robot Miss Streak 3 | . 2 3 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 125 | . 56 16 5 48 Core Hits 75 | . 32 27 6 10 Critical Kills 3 | . 2 1 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 5 | . 2 3 . . Destroy 2 | . 2 . . . Smash 3 | . . 3 . . Melee Attacks 75 | . 6 25 3 41 Impact 28 | . . 25 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 42 | . 3 1 . 38 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2976 | . 983 917 601 475 Guns 615 | . 516 12 . 87 Cannons 104 | . . 104 . . Explosions 1982 | . 467 526 601 388 Melee 275 | . . 275 . . Ramming . | . . . . . Kinetic 1394 | . 516 . 403 475 Thermal 116 | . . 116 . . Explosive 1191 | . 467 526 198 . Electromagnetic . | . . . . . Impact 275 | . . 275 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Matter Fused 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 151 | . . 85 46 20 Projectiles . | . . . . . Explosions 66 | . . . 46 20 Melee 85 | . . 85 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . 24 39 . 45 Shots 3 | . 1 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 21 | . 21 20 . . Average Temperature 7 | . 7 9 . . Received Heat Transfer 420 | . 288 51 51 30 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 3 | . . 3 . . Impact Corruptions 3 | . . 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 247 | . . 247 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 174 | . 138 151 . 174 Initial 81 | . . 13 . 81 Average 74 | . 64 86 . 103 Influence Increases 1430 | . 531 514 210 175 Destroy 0b10 Robot/C 860 | . 300 320 120 120 Destroy 0b10 Robot/NC 60 | . 30 20 . 10 Destroy Leader 112 | . 62 50 . . Allied During Kill 8 | . . 1 . 7 Successful Hack 19 | . 14 . . 5 Disable Machine 30 | . 15 . . 15 Destroy Structure 86 | . 35 33 . 18 Lose Combat Pursuer 255 | . 75 90 90 . Influence Decreases 1374 | . 497 434 154 289 Entered New Map 170 | . . 21 60 89 Time Decay 1094 | . 457 373 84 180 Lost Part 90 | . 40 20 10 20 Lost Ally 20 | . . 20 . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 31 24 11 9 Peak Tracking Total 6 | . 4 6 6 4 Tactical Retreats 7 | . 3 2 2 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 6 | . 1 . 4 1 Max in Single Turn 2 | . 1 . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 7 | . 4 . . 3 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 . . 4 Successful 6 | . 4 . . 2 Failed 4 | . 2 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 9 | . 6 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked 4 | . 4 . . . Non-combat 3 | . 3 . . . Combat 1 | . 1 . . . Robot Hacks Applied 4 | . 4 . . . parse_system 2 | . 2 . . . no_distress 1 | . 1 . . . find_recycling 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 14 | . . . . 14 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 15 | . . 1 . 14 Largest Group 14 | . . 1 . 14 Highest-Rated Group 181 | . . 31 . 181 Highest-Rated Ally 31 | . . 31 . 27 Total Orders . | . . . . . Ally Attacks 12 | . . 5 . 7 Total Damage 178 | . . 83 . 95 Kills 2 | . . 1 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 19 | . 14 . . 5 Average Entertainment 4 | . 12 4 2 5 Good Acts 13 | . 1 9 1 2 Bad Acts 13 | . . 8 1 4 Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3101 | 61 1530 887 247 376 Spaces Moved 2155 | 43 1045 642 159 266 Core 14 | 14 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2141 | 29 1045 642 159 266 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 108 101 Average Speed 103 | 83 100 107 108 101 Slowest Speed 108 | 100 108 108 108 108 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 98 98 14 63 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 174 | . 39 39 74 22 Melee 6 | . . 6 . . Projectile . | . . . . . AOE 168 | . 39 33 74 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2856 | 68 1446 782 220 340 Wait 415 | 8 289 59 46 13 Move 2151 | 42 1044 641 158 266 Hop . | . . . . . Pick Up 59 | 8 29 18 2 2 Fast Attach 2 | . 1 1 . . Attach 22 | 8 7 4 . 3 Detach 5 | 2 3 . . . Swap 20 | . 6 8 2 4 Drop 27 | . 11 14 1 1 Fire 79 | . 49 12 8 10 Melee 75 | . 6 25 3 41 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . 1 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 19) 320 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 11) 452 | -10/Materials | Discovered new exit (range 12) 890 | -10/Materials | Discovered new exit (range 13) 1006 | -10/Materials | Core integrity fell below 50% 1052 | -10/Materials | Lost 4 parts (1p1n2w) 1181 | -10/Materials | Discovered new exit (range 14) 1473 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1474 | -10/Materials | Discovered new exit (range 5) 1500 | -10/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1592 | -10/Materials | Entered Mines 1612 | -10/Mines | Discovered new exit (range 8) 1631 | -10/Mines | Discovered new exit (range 8) 1687 | -10/Mines | Met a Derelict testing a Signal Generator 1726 | -10/Mines | Learned location of 1 exit from Materials 1755 | -10/Mines | X0-1V1 activates XOMVISION 1806 | -10/Mines | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1931 | -10/Mines | Found DCF Scrap (16 items) 2013 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2105 | -10/Mines | Core integrity restored by X0-1V1 (+26) 2211 | -10/Mines | X0-1V1 mutated your Weapon slot to Utility slot 2222 | -10/Mines | Core integrity restored by X0-1V1 (+31) 2338 | -10/Mines | X0-1V1 caused items to flee you 2390 | -10/Mines | Excavation squad dispatched 2390 | -10/Mines | A large section of the Mines collapsed 2476 | -10/Mines | Discovered new exit (range 3) 2479 | -10/Mines | Entered Subcaves 2480 | -10/Subcaves | Approached by a straggling Scientist 2533 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2552 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2696 | -10/Subcaves | Discovered new exit (range 16) 2697 | -10/Subcaves | Ambushed by Subdweller buried in earth 2699 | -10/Subcaves | Ambushed by Subdweller buried in earth 2726 | -10/Subcaves | Entered Recycling 2727 | -9/Recycling | Met a Zionite searching for Scraptown 2734 | -9/Recycling | X0-1V1 sent hostile G-34 Mercenary (x4) 2857 | -9/Recycling | Core integrity fell below 20% 2923 | -9/Recycling | X0-1V1 vaporized surrounding terrain (radius 19) 3081 | -9/Recycling | Discovered new exit (range 16) 3102 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Y-45 Defender system offline. Sneak attack on Y-45 Defender. Y-45 Defender system offline. Sneak attack on Y-45 Defender. Y-45 Defender system offline. Sneak attack on Y-45 Defender. Y-45 Defender system offline. Sneak attack on Y-45 Defender. Y-45 Defender system offline. X0-1V1 blesses 1 of your inventory parts (corruption cleared). EXIT=FOUND Y-45 Defender springs to life. Y-45 Defender destroyed. R-06 Scavenger collects Lgt. Treads. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2J layout... Downloaded map data. X0-1V1 chortles! Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ?### ######??????????##########??????????????????? | | ?# #??????????# #??????????????????? | | ?? #??????????# "" #??????????????????? | | ?? #??????????# "Y #??????????????????? | | ?? #??????????# "" ##?????????????????? | | ?? #??????????# "#?????????????????? | | #? #??????????# """ T#?????????????????? | | ## #??????????# """ "#?????????????????? | | # #??????????# """ ##?????????????????? | | " #?###??????# #??????????????????? | | ""####+######%############/######????????????????? | | giu @g #????????????????? | | r Y Y Y rg u < #????????????????? | | " t a i #????????????????? | | " ##"Y"############"Y"###Y#####????????????????? | | " ##"""#??????????#"""#?###????????????????????? | | " ######??????????#####????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | "????????????????????????????????????????????? | | +"""#????????????????????????????????????????????? | | "#????????????????????????????????????????????? | | "#????????????????????????????????????????????? | | "#????????????????????????????????????????????? | | "#????????????????????????????????????????????? | | |"#????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 12 Energy Capacity 1350 Matter Stores 900 Matter Capacity 900 Sight Range 19 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed IonicDynamicJets Manual? 0 Play Time 00:27:22 Cumulative 19.0 hours Start 2026.11.08 @ 13:44:29 End 2026.11.08 @ 14:11:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5a6a42e-16a4-4145-bc87-5c06b7fd15e4