Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 22:42:51 Player: FenRhew Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2437) 2437 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 8684 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 63/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Structural Scanner Advanced Signal Interpreter Advanced Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Compact Wheel High-powered Tractor Beam Railgun Advanced Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Makeshift Trap Scanner Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer Improved Medium Armor Plating Advanced System Shield Component Analysis Suite > --- WEAPON ----------- Heavy Riot Gun Ripper > --- INVENTORY -------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Arc Projector Hypervelocity Gauss Cannon [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Dispersion Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Slots Evolved 14 | . . . . 10 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 6 | . . . . 4 . . 1 1 Utility 7 | . . . . 5 . . 1 1 Weapon . | . . . . . . . . . Parts Attached 142 | 6 7 6 10 10 27 9 18 49 Power 20 | 1 . 1 3 2 3 2 2 6 Engine 7 | 1 . 1 3 . . 2 . . Core 5 | . . . . 2 3 . . . Reactor 8 | . . . . . . . 2 6 Propulsion 59 | 2 2 2 2 4 10 1 12 24 Treads 7 | 2 . . . 1 . 1 . 3 Leg 21 | . 2 2 2 2 4 . 2 7 Wheel 2 | . . . . . 1 . . 1 Hover 12 | . . . . . 4 . 7 1 Flight 17 | . . . . 1 1 . 3 12 Utility 36 | 1 3 . 4 3 8 5 1 11 Device 20 | . 1 . 3 1 4 1 1 9 Storage 3 | 1 1 . . . . . . 1 Processor 5 | . . . 1 . 1 2 . 1 Hackware 1 | . . . . . . 1 . . Protection 7 | . 1 . . 2 3 1 . . Artifact . | . . . . . . . . . Weapon 27 | 2 2 3 1 1 6 1 3 8 Energy Gun 3 | . . 1 . . . . 1 1 Energy Cannon 4 | . . . . . 3 . . 1 Ballistic Gun 15 | 2 1 2 1 1 1 . 1 6 Ballistic Cannon 3 | . . . . . 2 . 1 . Launcher . | . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 99 | . 2 3 1 5 28 1 13 46 Power 15 | . . 1 . 1 4 . 2 7 Propulsion 45 | . 1 . . 2 12 1 4 25 Utility 19 | . . . 1 1 7 . 3 7 Weapon 20 | . 1 2 . 1 5 . 4 7 Highest Loss Streak 18 | . 1 2 1 4 14 1 8 18 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 8 | 3 8 8 14 8 5 4 4 3 Power . | . 1 . . . . 1 . . Propulsion 1 | 1 2 2 1 . . . 1 1 Utility 3 | . 2 3 5 3 2 1 . 1 Weapon 3 | . 2 2 6 3 1 2 2 . Tool/Special . | . . . . . . . . . Unused Backups 14 | . 2 . 6 . 2 . 1 3 Power 1 | . . . . . . . . 1 Propulsion 4 | . 2 . . . 1 . . 1 Utility 4 | . . . 3 . 1 . . . Weapon 4 | . . . 3 . . . 1 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 76 | . 99 100 71 91 73 60 72 63 Engine 7 | . 14 14 14 5 . 4 5 . Core 1 | . . . . 4 6 . . . Treads 4 | . 18 . . 2 4 4 2 5 Leg 14 | . 9 28 27 28 3 1 1 3 Hover 2 | . . . . . 2 . 14 10 Flight 2 | . . . . 1 8 . 2 8 Device 14 | . 13 14 13 10 20 10 12 7 Storage 7 | . 14 14 14 5 2 . . . Processor 5 | . . . . 5 8 16 13 9 Protection 1 | . . . . 10 1 3 3 . Energy Cannon 2 | . . . . . 9 . . . Ballistic Gun 5 | . 27 21 . 10 . . . 5 Peak Build Rating 105 | 6 8 11 29 67 87 50 105 101 Average Rating 35 | 4 7 9 10 60 60 47 72 79 On Entrance 27 | . 6 7 11 29 53 27 50 67 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 13 30 31 41 64 69 32 57 54 Greatest Support 100 | 40 40 20 38 86 64 28 79 100 Greatest Overweight (x) 22 | 3 2 1 1 1 22 1 6 2 Average Overweight (x) . | . . 1 . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 10 Average Capacity 11 | 7 11 15 15 15 9 5 5 5 Most Carried 15 | 6 11 10 15 14 15 5 5 10 Average Carried 9 | 3 8 8 14 9 7 4 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 15 | 6 11 9 15 14 3 4 4 5 Class Distribution -------------------- 54% | Mutant 25% | Derelict-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Matter Collected 3009 | 260 330 116 416 220 428 203 107 929 Remotely 110 | . . . . . . . . 110 Salvage Created 3071 | . 501 36 70 290 796 139 274 965 Parts 163 | . 39 2 . 14 39 8 8 53 Haulers Intercepted 3 | . 1 . . . . . . 2 Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 61 | . . 10 2 . 49 . . . Prevented 6 | . . . . . 4 2 . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Combat Hostiles Destroyed 54 | . 14 1 1 3 15 1 5 14 Melee 5 | . . . . . . 1 4 . Guns 37 | . 14 1 1 3 4 . . 14 Cannons 12 | . . . . . 11 . 1 . Classes Destroyed 14 | . 5 1 1 2 1 1 1 2 Worker 1 | . 1 . . . . . . . Builder 2 | . . . . . . . . 2 Hauler 3 | . 1 . . . . . . 2 Recycler 1 | . . . . . . . . 1 Minesweeper 1 | . . . . . 1 . . . Watcher 3 | . 2 . . 1 . . . . Swarmer 26 | . 6 . . . 7 . 2 11 Grunt 14 | . 8 . . 1 5 . . . Brawler 2 | . . . . 1 1 . . . Sentry 6 | . . . . 1 2 1 1 1 Hunter 4 | . . . . . . . 2 2 Subdweller 1 | . . 1 . . . . . . Scrapper 1 | . . . 1 . . . . . Decomposer 2 | . . . . . . 2 . . Samaritan 1 | . . . . . . 1 . . Best Kill Streak 7 | . 4 1 1 2 5 1 3 7 Combat Bots Only 6 | . 4 1 1 1 5 1 3 6 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Hostile Shots Fired 1060 | . 72 27 21 62 299 10 146 423 Missed 283 | . 20 11 3 20 73 2 31 123 Hits 777 | . 52 16 18 42 226 8 115 300 Melee 17 | . . . 10 3 2 . 2 . Projectile 760 | . 52 16 8 39 224 8 113 300 Critical Strikes 26 | . . 1 1 4 8 . 4 8 Damage Taken 13667 | . 577 353 234 907 3612 191 2063 5730 Core 2891 | . 79 49 24 51 692 76 607 1313 Absorbed by Shields 475 | . . . . . . . . 475 Redirected to Shielding 233 | . . . . 79 154 . . . Regen/Repaired (Parts) 27 | . . . . 25 2 . . . Core Remaining (%) 51 | 100 . . 39 . . 18 47 . Volleys Fired 255 | . 69 21 4 26 45 2 13 75 Largest 2 | . 2 2 2 2 2 1 2 2 Hottest 150 | . 100 100 61 63 150 51 98 118 Shots Fired 475 | . 134 41 8 52 89 2 22 127 Gun 389 | . 132 40 8 52 22 . 8 127 Cannon 83 | . . . . . 67 2 14 . Launcher . | . . . . . . . . . Special 3 | . 2 1 . . . . . . Kinetic 378 | . 132 39 8 52 29 2 19 97 Thermal 94 | . 2 2 . . 60 . . 30 Explosive . | . . . . . . . . . Electromagnetic 3 | . . . . . . . 3 . Robot Hit Streak 10 | . 10 10 3 8 8 1 3 7 Robot Miss Streak 5 | . 5 2 3 3 4 1 2 5 Penetration Max 2 | . . . . 1 1 . . 2 Secondary Targets 8 | . 4 . . . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 Shots Hit Robots 309 | . 77 29 4 35 57 9 22 76 Core Hits 141 | . 32 4 2 14 27 5 12 45 Critical Kills 6 | . . . . . 2 . 1 3 Critical Parts Destroyed 9 | . . . 1 1 1 . 2 4 Critical Strikes 20 | . . . 1 1 5 . 6 7 Destroy 15 | . . . 1 1 3 . 3 7 Blast 2 | . . . . . 2 . . . Sever 3 | . . . . . . . 3 . Melee Attacks 25 | . . . . . . 8 17 . Impact . | . . . . . . . . . Slashing 25 | . . . . . . 8 17 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6608 | . 933 53 127 777 1557 373 682 2106 Guns 4436 | . 933 53 127 777 379 . 81 2086 Cannons 1430 | . . . . . 1178 20 232 . Explosions . | . . . . . . . . . Melee 722 | . . . . . . 353 369 . Ramming 20 | . . . . . . . . 20 Kinetic 4297 | . 933 41 127 777 547 20 252 1600 Thermal 1508 | . . 12 . . 1010 . . 486 Explosive . | . . . . . . . . . Electromagnetic 61 | . . . . . . . 61 . Impact . | . . . . . . . . . Slashing 722 | . . . . . . 353 369 . Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 2 2 . 4 4 . 2 Average Corruption 2 | . 2 2 2 . 4 4 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 82 | . 11 8 34 . 1 18 . 10 Message Errors 18 | . 3 2 8 . 1 . . 4 Matter Fused 32 | . 2 3 11 . . 13 . 3 Heat Flow Errors 10 | . 1 . 6 . . 2 . 1 Energy Discharges 2 | . 1 . 1 . . . . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 13 | . 2 3 6 . . 2 . . Data Loss (major) 2 | . . . 2 . . . . . Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 85 | . . . . . 34 51 . . Projectiles 34 | . . . . . 34 . . . Explosions . | . . . . . . . . . Melee 51 | . . . . . . 51 . . Knockbacks 9 | . . . . . 2 . 7 . Impact . | . . . . . . . . . Kinetic 9 | . . . . . 2 . 7 . Secondary . | . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . 8 Shots . | . . . . . . . . . Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 739 | . 269 . 262 146 232 153 739 454 Average Temperature 130 | . 49 . 104 52 84 75 298 106 Received Heat Transfer 2286 | . 252 . 121 345 1113 27 141 287 Effects 29 | . . . . . . . 22 7 Shutdowns 7 | . . . . . . . 5 2 Energy Bleed 2 | . . . . . . . 2 . Interference 4 | . . . . . . . 4 . Matter Decay 3 | . . . . . . . 2 1 Short Circuit 3 | . . . . . . . 3 . Damage (minor) 3 | . . . . . . . 3 . Damage (major) 6 | . . . . . . . 2 4 Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . Heat Transferred 2300 | . . 37 . . 1597 . . 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 89 | 100 100 . . 100 . . 100 62 Level 1 9 | . . . . . . . . 36 Level 2 . | . . . . . . . . 1 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 400 | . 122 . . 60 . . 70 400 Initial 3 | . . . . . . . . 3 Average 60 | . 42 . . 11 . . 11 146 Influence Increases 2070 | . 390 . . 149 475 20 213 823 Destroy 0b10 Robot/C 1040 | . 280 . . 60 300 20 100 280 Destroy 0b10 Robot/NC 55 | . 20 . . 5 5 . . 25 Destroy Leader 192 | . 66 . . 22 20 . 20 64 Successful Hack 8 | . 8 . . . . . . . Disable Machine 15 | . . . . . . . . 15 Destroy Structure 25 | . 1 . . 2 . . 18 4 Partial Spotted 60 | . . . . . . . 30 30 Lose Combat Pursuer 675 | . 15 . . 60 150 . 45 405 Influence Decreases 1825 | . 377 13 . 146 448 50 206 585 Entered New Map 19 | . . 7 . . 2 6 . 4 Time Decay 1070 | . 357 6 . 106 242 44 96 219 Lost Part 736 | . 20 . . 40 204 . 110 362 Squads Dispatched 11 | . 4 . . 1 . . 3 3 Investigation 2 | . 1 . . . . . 1 . Extermination 2 | . . . . 1 . . . 1 Reinforcement 7 | . 3 . . . . . 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Distress Signals 3 | . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 25 2 9 14 36 1 21 54 Peak Tracking Total 15 | . 4 2 4 5 8 1 10 15 Tactical Retreats 20 | . 1 . . 1 7 . 2 9 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Traps Triggered 4 | . 2 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . 1 . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 8 | . . . . . 8 . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Machines Accessed 14 | . 5 . 5 1 . . 2 1 Terminals 6 | . 5 . . . . . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 12 . 27 2 . . 2 1 Successful 33 | . 4 . 27 . . . 1 1 Failed 11 | . 8 . . 2 . . 1 . Catastrophic 3 | . 1 . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual 10 | . 6 . . 2 . . 2 . Terminals 13 | . 12 . . . . . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 2 . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 3 . 27 . . . . . Record 28 | . 1 . 27 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Fedlink 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 4 . . 1 . . 1 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Active Infowar (turns) 7257 | . 1101 481 2489 464 1577 722 217 206 Optics 6 | . . . 6 . . . . . Sensors 206 | . . . . . . . . 206 Terrain 3665 | . 1101 481 2083 . . . . . Structural 1723 | . . . 400 464 723 . . 136 Traps 2394 | . . . . . 1455 722 217 . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Turns Passed 8821 | 90 1122 481 2746 471 2037 754 369 751 Spaces Moved 4519 | 49 500 209 1478 317 882 331 211 542 Core 49 | 11 . . . . 1 12 1 24 Treads 1057 | 38 341 . . . 332 265 81 . Legs 2621 | . 159 209 1478 317 337 54 1 66 Wheels 1 | . . . . . . . . 1 Hover 412 | . . . . . 211 . 111 90 Flight 379 | . . . . . 1 . 17 361 Fastest Speed 25 | 50 160 190 125 114 48 50 39 25 Average Speed 163 | 148 170 190 181 114 200 207 102 67 Slowest Speed 1345 | 200 260 190 200 186 1345 240 350 162 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . . . . 8 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 69 22 87 10 90 29 8 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 6 . 2 3 . . Spaces Dug 4 | . 1 . . . . . 3 . Terrain Destroyed 23 | . 1 . . 3 7 1 7 4 Melee 3 | . . . . . . . 3 . Projectile 20 | . 1 . . 3 7 1 4 4 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Res Total 5420 | 63 638 251 1537 372 1070 383 314 792 Wait 260 | 3 48 9 . 6 67 23 39 65 Move 4496 | 48 499 208 1477 316 881 330 210 527 Hop 7 | . . . . . . . . 7 Pick Up 94 | 6 9 3 20 9 16 4 7 20 Fast Attach 76 | 6 3 . 5 2 12 7 14 27 Attach 74 | . 3 4 4 10 20 5 5 23 Detach 29 | . 1 . 5 1 7 2 2 11 Swap 15 | . 3 5 3 1 2 . . 1 Drop 60 | . 3 1 19 1 18 2 7 9 Fire 255 | . 69 21 4 26 45 2 13 75 Melee 25 | . . . . . . 8 17 . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 22 | . . . . . . . . 22 Rewire . | . . . . . . . . . Trap 1 | . . . . . 1 . . . Miscellaneous 1 | . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Discovered new exit (range 5) 689 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Discovered new exit (range 7) 1213 | -10/Materials | Entered Subcaves 1214 | -10/Subcaves | Approached by a straggling Scientist 1301 | -10/Subcaves | Core integrity fell below 50% 1382 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1382 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1531 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1553 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1636 | -10/Subcaves | Learned Materials stockpile data 1694 | -10/Subcaves | Entered Scraptown 1942 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2230 | -7/Scraptown | Discovered new exit (range 5) 2635 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2642 | -7/Scraptown | Learned location of Quarantine (-3) 2690 | -7/Scraptown | Visited The Evicted 2756 | -7/Scraptown | Visited Red Mages 3148 | -7/Scraptown | Visited Assassins FH 3220 | -7/Scraptown | Visited Comm Corps 3370 | -7/Scraptown | Visited Scrapoid Research Area 3418 | -7/Scraptown | Visited Fellowship of the Rings 3475 | -7/Scraptown | Visited Science Testing Area 3530 | -7/Scraptown | Visited UFD Registry 3530 | -7/Scraptown | Registered with UFD as "Shockshell" 3585 | -7/Scraptown | Visited LU-1G1's Boring Crew 3682 | -7/Scraptown | Visited Observation Area 3762 | -7/Scraptown | Visited Scrap Suit Storage 3785 | -7/Scraptown | Found Scrap Suit 4094 | -7/Scraptown | Visited Derelict Rescue Squad 4109 | -7/Scraptown | Found DRS Beacon 4143 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4154 | -7/Scraptown | Found DCF Scrap (29 items) 4246 | -7/Scraptown | Met Optimus 4246 | -7/Scraptown | Accepted into 0bPrime 4334 | -7/Scraptown | Visited Scrapoid Pod Storage 4347 | -7/Scraptown | Visited Chapter 10 4395 | -7/Scraptown | Discovered new exit (range 5) 4400 | -7/Scraptown | Civil war broke out across Scraptown 4440 | -7/Scraptown | Entered Factory 4440 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 4461 | -5/Factory | Lost 3 allies 4468 | -5/Factory | Build established: Derelict-Mutant 4750 | -5/Factory | Discovered new exit (range 10) 4911 | -5/Factory | Entered Upper Caves 4913 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4987 | -5/Upper Caves | Learned 4 Factory zone layouts 4997 | -5/Upper Caves | Lost 11 parts (1p4n3u3w) 5222 | -5/Upper Caves | Lost 4 parts (1p1n2u) 5256 | -5/Upper Caves | Build established: Scavenger-Mutant 5755 | -5/Upper Caves | Spotted B-75 Beast 5845 | -5/Upper Caves | Activated DRS Beacon 5997 | -5/Upper Caves | Encountered a Warlord checkpoint 6116 | -5/Upper Caves | Build established: Derelict-Mutant 6625 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6704 | -5/Upper Caves | Build established: Scavenger-Mutant 6870 | -5/Upper Caves | Core integrity fell below 50% 6926 | -5/Upper Caves | Lost 14 parts (1p8n2u3w) 6933 | -5/Upper Caves | Discovered new exit (range 9) 6948 | -5/Upper Caves | Entered another Upper Caves area 6954 | -5/Upper Caves | Discovered new exit (range 7) 7073 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7117 | -5/Upper Caves | Core integrity fell below 20% 7238 | -5/Upper Caves | Build established: Derelict-Mutant 7302 | -5/Upper Caves | Learned Factory stockpile data 7702 | -5/Upper Caves | Entered Factory 7702 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7703 | -4/Factory | Identified exit to Upper Caves 7938 | -4/Factory | Loaded intel: 8 recycling unit locations 8037 | -4/Factory | Lost 8 parts (1p2n3u2w) 8067 | -4/Factory | Discovered new exit (range 6) 8070 | -4/Factory | Core integrity fell below 50% 8071 | -4/Factory | Discovered new exit (range 15) 8071 | -4/Factory | Entered Research 8071 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8094 | -3/Research | Lost 3 parts (1n2w) 8295 | -3/Research | Build established: Mutant 8422 | -3/Research | Lost 17 parts (3p10n2u2w) 8607 | -3/Research | Lost 10 parts (2p4n2u2w) 8758 | -3/Research | Core integrity fell below 50% 8815 | -3/Research | Core integrity fell below 20% 8822 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08790_ Slug penetrates S-43 Plague. 08790_ Slug penetrates Wall. 08791_ Myomer Leg destroyed. 08792_ Slug penetrates Wall. 08796_ Dropped Imp. Gyrokinetic Inverter. 08796_ Dropped Med. Storage Unit. 08797_ Dropped Imp. Field Recycling Unit. 08799_ Myomer Leg destroyed. 08800_ Terrain Scan Processor destroyed. 08804_ Myomer Leg destroyed. 08805_ Xenon Bombardment Thruster destroyed. 08808_ Adv. Sensor Array destroyed. 08810_ System corrupted: Matter fused (-7). 08818_ Slammed into G-67 Veteran. 08819_ Destabilizing: Core damaged (-26). 08820_ Slammed into G-67 Veteran. 08820_ Adv. Signal Interpreter broken. 08820_ Destabilizing: Short circuit. 08820_ Critical hit (Burn: +50). 08821_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##+##??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ??????????????????????????????# +??????????????? | | ??????????????????????????????# #??????????????? | | ???????????????????############ #??????????????? | | ???????????????????# ## ################ | | ???????????????????# # ############### | | ???????????????????# """ # | | ???????????????????# """ / | | ???????????????????# """ # | | ???????????????????# # ####### ! 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H A "% %^ # #### | | ??????????? ##+######## % + #### | | ??????????? # ###### # #### | | ???????????? ########?? ?????## ! # #### | | ????????????#???????????? !!?????######### #### | | ????????????????????????? !!????? ##### #### | | ????????????????????????? !]????????????## #### | | ?????????????????????????###????????????## #### | | ????????????????????????????????????????## ### | | ????????????????????????????????????????## ##?? | | ?????????????????????????????????????????? ##?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 39 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 EM Shielding 3 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 70 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 4 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlShockProjector Manual? 0 Play Time 01:41:30 Cumulative 53.0 hours Start 2025.07.18 @ 20:40:02 End 2025.07.18 @ 22:42:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcc39757-cdd9-4676-84ea-e33ac91cb0d8