Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.30 @ 00:18:33 Player: Cogchaaaan Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (248) 1240 Value Destroyed (8697) 8697 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 15820 Bonus ------- High Alert Combat Kills 511 Follower Combat Kills 209 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 100/100 System Corruption 59% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Precision Matter Filter Improved Transmission Jammer Improved Thermal Shield Great Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core > --- PROPULSION ------- Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Medium Treads Heavy Treads Cryofiber Web High-capacity Storage Unit Structural Scanner Improved Sensor Array Seismic Detector Precision Matter Filter Improved Particle Charger Improved Light Armor Plating Improved Thermal Shield Advanced System Shield High-powered Tractor Beam Variable Charge Gun Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Hypervelocity Gauss Cannon Improved Grenade Launcher Plasma Cutter Great Axe [Rating: 89] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . Utility 5 | . . . . . 2 . 1 . . 1 1 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 126 | 7 10 . 27 . 16 10 11 1 . 8 1 . 35 Power 18 | 1 . . 4 . 1 1 . . . 1 . . 10 Engine 8 | 1 . . 4 . 1 . . . . 1 . . 1 Core 9 | . . . . . . . . . . . . . 9 Reactor 1 | . . . . . . 1 . . . . . . . Propulsion 44 | 2 3 . 14 . 8 3 3 . . 2 1 . 8 Treads 41 | . 2 . 14 . 8 3 3 . . 2 1 . 8 Leg 3 | 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 34 | 2 3 . 1 . 5 2 6 . . 4 . . 11 Device 19 | 1 1 . 1 . 1 . 5 . . 3 . . 7 Storage 4 | 1 2 . . . . . . . . . . . 1 Processor 4 | . . . . . 1 1 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . . . 3 1 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 30 | 2 4 . 8 . 2 4 2 1 . 1 . . 6 Energy Gun 12 | . 2 . 4 . 1 1 1 1 . . . . 2 Energy Cannon 3 | . . . 1 . . 1 . . . . . . 1 Ballistic Gun 9 | 2 1 . 2 . 1 . 1 . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 2 | . . . 1 . . . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 2 . . . . . . . Parts Lost 46 | . 3 . 2 . 1 . . . . 2 . . 38 Power 8 | . . . . . 1 . . . . . . . 7 Propulsion 12 | . 1 . 1 . . . . . . . . . 10 Utility 16 | . 1 . 1 . . . . . . 1 . . 13 Weapon 10 | . 1 . . . . . . . . 1 . . 8 Highest Loss Streak 18 | . 2 . 2 . 1 . . . . 2 . . 18 To Critical Strikes 2 | . . . . . . . . . . 1 . . 1 Average Backups 17 | 3 10 16 19 20 19 19 19 20 20 19 17 17 18 Power 1 | . 1 1 1 1 1 1 1 1 1 . . . 1 Propulsion 3 | 1 2 4 5 6 5 4 3 3 3 4 4 4 2 Utility 7 | . 3 8 7 7 7 8 8 9 9 8 7 7 8 Weapon 4 | . 2 3 4 5 4 5 6 6 6 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . 2 . 10 . 9 3 1 . . . . . 6 Power 4 | . . . 1 . 2 . . . . . . . 1 Propulsion 7 | . 1 . 3 . 3 . . . . . . . . Utility 10 | . 1 . 1 . 3 . . . . . . . 5 Weapon 10 | . . . 5 . 1 3 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 99 99 99 100 100 97 98 100 77 Engine 6 | . 14 14 11 11 8 7 . . . 6 5 5 2 Core 1 | . . . . . . . . . . . . . 4 Reactor 1 | . . . . . . 1 7 7 7 6 5 5 1 Treads 23 | . 8 28 32 33 26 26 29 30 30 24 29 29 17 Leg 2 | . 19 . . . . . . . . . . . . Device 13 | . 13 14 11 11 9 9 16 15 15 19 21 23 16 Storage 8 | . 14 14 11 11 9 9 7 7 7 6 5 5 4 Processor 5 | . . . . . 8 9 7 7 7 6 5 5 8 Protection 3 | . . . . . 9 9 5 7 7 5 5 5 2 Energy Gun 6 | . 10 28 10 . . . 1 7 15 12 11 11 7 Energy Cannon 7 | . . . 7 11 9 15 15 12 7 5 5 3 4 Ballistic Gun 9 | . 17 . 14 22 18 10 3 . . . . . . Peak Build Rating 89 | 7 8 9 22 22 36 40 47 44 48 58 58 58 89 Average Rating 37 | 5 7 8 18 22 28 36 42 42 43 53 57 58 66 On Entrance 31 | . 7 8 9 22 22 36 38 44 42 42 55 58 58 Naked Turns 391 | . . . . . . . . . . . . . 391 Heaviest Build 128 | 15 48 48 58 58 66 69 71 69 67 84 78 80 128 Greatest Support 168 | 20 40 40 63 63 76 76 94 85 85 87 109 109 168 Greatest Overweight (x) 29 | 1 1 1 1 . 1 . . . . 1 . . 29 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 11 20 20 20 20 20 20 20 20 20 20 20 21 Most Carried 25 | 5 16 17 20 20 20 20 20 20 20 20 18 17 25 Average Carried 18 | 3 10 16 19 20 19 19 19 20 20 19 17 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 16 17 20 20 20 20 20 20 20 19 17 17 5 Class Distribution -------------------- 35% | Gunner 19% | Mutant 18% | Scavenger-Gunner 14% | Tank 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Waste Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Matter Collected 4560 | 341 463 . 647 84 573 474 156 19 49 245 . . 1509 Remotely 271 | . . . . . . . . . . . . . 271 Salvage Created 10995 | 171 763 49 2027 84 1668 1342 458 . 71 514 . 244 3604 Parts 511 | 11 53 1 104 4 107 61 16 . 5 13 . . 136 Haulers Intercepted 18 | . 2 . 5 . 6 4 . . . . . . 1 Recyclers Shooed 14 | . 5 . 4 . 1 1 . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 172 | . 13 1 35 2 27 18 6 . 3 14 . 1 52 Melee 1 | . . . . . . . . . . 1 . . . Guns 88 | . 13 1 22 1 10 8 1 . 3 1 . . 28 Cannons 56 | . . . 6 1 15 9 4 . . 5 . . 16 AOE 16 | . . . 7 . . . . . . 7 . 1 1 Classes Destroyed 18 | 2 5 . 5 . . . 1 . . 2 . 1 2 Worker 14 | . . . 3 . 3 2 . . . . . . 6 Builder 7 | . 3 . 1 . . 1 . . . . . . 2 Tunneler 5 | 4 . . . . 1 . . . . . . . . Hauler 18 | . 2 . 5 . 6 4 . . . . . . 1 Recycler 12 | 1 1 . 4 . 1 1 1 . . 1 . . 2 Mechanic 3 | . . . . . . . . . . . . . 3 Operator 4 | . . . 1 . 1 1 . . . . . . 1 Watcher 13 | . 3 . 5 . 2 1 2 . . . . . . Swarmer 24 | . 3 . 7 . 7 . . . 3 . . . 4 Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 76 | . 10 1 16 2 12 10 3 . . 8 . . 14 Brawler 8 | . . . 1 . . 1 . . . 3 . . 3 Duelist 6 | . . . 2 . 1 1 . . . . . . 2 Protector 1 | . . . . . . . . . . 1 . . . Sentry 33 | . . . 9 . 7 6 2 . . . . . 9 Hunter 5 | . . . . . . . 1 . . 1 . . 3 Programmer 17 | . . . . . . . . . . . . . 17 Compactor 1 | . . . . . . . . . . . . 1 . Best Kill Streak 10 | 2 3 1 8 2 9 7 3 . 3 9 . 1 10 Combat Bots Only 8 | . 3 1 4 2 7 6 3 . 3 8 . 1 5 Max Kills in Single Turn 4 | 1 2 1 4 1 2 2 1 . 1 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . 2 . 1 1 Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Hostile Shots Fired 859 | . 63 9 92 2 75 68 59 . 15 77 . . 399 Missed 238 | . 15 . 24 2 22 21 22 . 6 29 . . 97 Damage Taken 11592 | . 628 140 943 . 829 780 449 . 138 711 . 6 6968 Core 1680 | . 185 . 147 . 161 66 21 . . 54 . . 1046 Absorbed by Shields 140 | . . . . . . . 12 . . 128 . . . Reduced by Siege Mode 226 | . . . . . . . . . . . . . 226 Regen/Repaired (Parts) 237 | . . . 13 . . 224 . . . . . . . Core Remaining (%) 72 | 100 . 26 . 63 . 58 . . 97 93 . . . Volleys Fired 560 | 15 77 7 97 3 72 59 20 . 5 27 . 12 166 Largest 3 | 2 2 2 3 3 3 3 3 . 3 3 . 3 3 Hottest 227 | 40 80 80 166 114 114 159 197 . 190 190 . 190 227 Shots Fired 1455 | 30 153 14 272 9 217 177 60 . 15 59 . 16 433 Gun 995 | 30 153 14 227 6 144 93 20 . 10 32 . 4 262 Cannon 433 | . . . 39 3 73 84 40 . 5 16 . 2 171 Launcher 27 | . . . 6 . . . . . . 11 . 10 . Special . | . . . . . . . . . . . . . . Kinetic 557 | 30 115 . 74 6 144 93 2 . . . . . 93 Thermal 871 | . 38 14 192 3 73 84 58 . 15 48 . 6 340 Explosive 27 | . . . 6 . . . . . . 11 . 10 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 37 | 9 18 7 13 3 24 25 14 . 5 14 . 8 37 Robot Miss Streak 5 | 3 3 1 5 1 5 2 4 . 1 2 . 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 994 | 19 105 12 186 4 140 128 40 . 7 41 . 9 303 Core Hits 456 | 6 43 3 82 3 67 50 15 . 3 43 . 4 137 Critical Kills 11 | . . . . . 2 1 . . . . . . 8 Critical Parts Destroyed 17 | . 1 . 1 . . . . . . . . . 15 Critical Strikes 41 | . 1 . 4 . 2 1 1 . . 1 . . 31 Burn 12 | . . . 3 . . . 1 . . 1 . . 7 Meltdown 5 | . . . . . 2 1 . . . . . . 2 Destroy 24 | . 1 . 1 . . . . . . . . . 22 Melee Attacks 13 | . 4 . 1 . . 1 6 1 . . . . . Impact 5 | . 4 . 1 . . . . . . . . . . Slashing 8 | . . . . . . 1 6 1 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23467 | 226 1318 131 3267 61 2584 2466 898 . 141 2332 . 1205 8838 Guns 12235 | 226 1313 131 2123 41 1346 1068 312 . 120 550 . 60 4945 Cannons 6971 | . . . 571 20 1196 1349 496 . 21 263 . 41 3014 Explosions 3971 | . . . 519 . . . . . . 1519 . 1104 829 Melee 68 | . . . . . . . 68 . . . . . . Ramming 222 | . 5 . 54 . 42 49 22 . . . . . 50 Kinetic 6410 | 226 989 . 705 41 1346 1068 12 . . . . . 2023 Thermal 12928 | . 324 131 2060 20 1196 1349 796 . 141 874 . 101 5936 Explosive 3839 | . . . 448 . . . . . . 1458 . 1104 829 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 68 | . . . . . . . 68 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 59 | . . . 2 2 2 2 . . . 8 . . 59 Average Corruption 8 | . . . 2 2 2 2 . . . 7 . . 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 146 | . . . 15 . 7 14 . . . 1 . . 109 Message Errors 40 | . . . 4 . 1 5 . . . . . . 30 Matter Fused 29 | . . . 5 . 2 4 . . . . . . 18 Heat Flow Errors 18 | . . . 2 . . 3 . . . . . . 13 Energy Discharges 18 | . . . 1 . 1 1 . . . 1 . . 14 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 11 | . . . 1 . 2 1 . . . . . . 7 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 4 | . . . . . 1 . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . 9 Weapon Failures 10 | . . . 1 . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 220 | . . . 61 . . . 55 . . 5 . . 99 Projectiles 90 | . . . 11 . . . 12 . . 2 . . 65 Explosions 87 | . . . 50 . . . . . . 3 . . 34 Melee 43 | . . . . . . . 43 . . . . . . Knockbacks 9 | . . . . . 1 . . . . . . . 8 Impact 1 | . . . . . 1 . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . . . . . . . 6 85 Shots 2 | . . . . . . . . . . . . 1 1 Rammed 25 | . . . 5 . 6 5 3 . . . . . 6 Targets Rammed 30 | . 4 . 5 . 6 6 3 . . . . . 6 Kicked 4 | . 4 . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 441 | . 20 13 246 12 142 441 208 . . 1 . . 228 Average Temperature 52 | . 5 6 42 6 23 90 90 . . 1 . . 48 Received Heat Transfer 2887 | . 330 81 306 . 369 414 123 . . 175 . . 1089 Effects 3 | . . . . . . 2 1 . . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . 14 Total Turns 201 | . . . . . . . . . . . . . 201 Longest Duration 34 | . . . . . . . . . . . . . 34 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 11 | . . . . . 2 1 1 . . . . . 7 Combat Hostiles 11 | . . . . . 2 1 1 . . . . . 7 Parts Melted 73 | . 1 1 12 . 4 4 3 . . . . . 48 Heat Transferred 23538 | . 700 300 4372 37 2146 2442 1517 . 259 1549 . 185 10031 Parts Sabotaged 4 | . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Maximum Alert Level 4 | . . . 2 . 2 2 1 . . 1 . . 4 Low Security (%) 52 | 100 100 100 45 100 20 8 86 . . 69 100 100 51 Level 1 34 | . . . 49 . 61 74 13 . . 30 . . 20 Level 2 9 | . . . 5 . 18 16 . . . . . . 13 Level 3 1 | . . . . . . . . . . . . . 4 Level 4 2 | . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1275 | 10 130 35 420 95 482 543 242 . . 366 155 50 1275 Initial 242 | . 3 3 1 75 21 188 242 . . 25 155 50 . Average 230 | 1 43 7 208 69 296 329 117 . . 124 151 20 338 Influence Increases 6602 | 25 396 45 1157 50 926 921 240 . 70 456 . 40 2276 Destroy 0b10 Robot/C 3560 | . 260 20 700 40 540 500 140 . 60 260 . . 1040 Destroy 0b10 Robot/NC 385 | 25 45 . 95 . 70 50 15 . . 10 . . 75 Destroy Leader 972 | . 70 10 220 10 146 140 54 . 10 30 . . 282 Allied During Kill 152 | . . . . . . 127 25 . . . . . . Successful Hack 122 | . 16 . 33 . 15 24 . . . . . . 34 Disable Machine 540 | . . . 45 . 75 30 . . . 90 . . 300 Destroy Structure 451 | . 5 . 34 . 5 5 6 . . 66 . 40 290 Lose Combat Pursuer 420 | . . 15 30 . 75 45 . . . . . . 255 Influence Decreases 4311 | 20 391 43 964 70 500 574 409 45 30 163 10 90 1002 Time Decay 3378 | 20 361 43 644 70 480 514 326 45 30 133 10 90 612 Lost Part 450 | . 30 . 20 . 10 . . . . 20 . . 370 Lost Ally 183 | . . . . . 10 60 83 . . 10 . . 20 Purge Threat 300 | . . . 300 . . . . . . . . . . Squads Dispatched 41 | . 2 . 5 . 5 3 . . . 5 . . 21 Investigation 6 | . 1 . 3 . 1 1 . . . . . . . Extermination 6 | . . . . . . . . . . . . . 6 Reinforcement 16 | . 1 . 2 . 3 . . . . 3 . . 7 Assault 6 | . . . . . . 2 . . . 2 . . 2 Garrison 7 | . . . . . 1 . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . 1 . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Distress Signals 15 | . 2 . 3 . 4 1 1 . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 281 | . 25 2 47 1 45 33 9 . 3 20 . 6 90 Peak Tracking Total 9 | . 4 2 5 1 7 9 3 . 3 6 1 5 9 Tactical Retreats 16 | . . 1 1 . 4 2 . . . . . . 8 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Traps Triggered 17 | . 2 . 5 . 2 1 . . . 1 1 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Machines Disabled 36 | . . . 3 . 5 2 . . . 6 . . 20 Max in Single Turn 9 | . . . 1 . 1 1 . . . 6 . . 9 Garrison Access 3 | . . . . . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Machines Accessed 53 | . 9 . 11 . 6 12 3 . . . . . 12 Terminals 40 | . 8 . 8 . 4 10 2 . . . . . 8 Fabricators 3 | . . . . . . . 1 . . . . . 2 Repair Stations 2 | . . . 1 . . 1 . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 Total Hacks 119 | . 19 . 31 . 10 31 5 . . . . . 23 Successful 50 | . 10 . 17 . 5 11 1 . . . . . 6 Failed 69 | . 9 . 14 . 5 20 4 . . . . . 17 Catastrophic 11 | . 1 . 2 . . 3 . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . Manual 59 | . 12 . 12 . 6 11 . . . . . . 18 Terminals 89 | . 18 . 23 . 6 24 3 . . . . . 15 Fabricators 6 | . . . . . . . 2 . . . . . 4 Repair Stations 6 | . . . 2 . . 4 . . . . . . . Recycling Units 7 | . 1 . . . 3 3 . . . . . . . Scanalyzers 8 | . . . 6 . . . . . . . . . 2 Garrison Access 3 | . . . . . 1 . . . . . . . 2 Terminal Hacks 16 | . 5 . 6 . 1 4 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 5 | . . . 2 . 1 2 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . 1 Network Status 2 | . . . . . . . 1 . . . . . 1 Repair Station Hacks 6 | . . . 2 . . 4 . . . . . . . Scan Component 3 | . . . 1 . . 2 . . . . . . . Repair 3 | . . . 1 . . 2 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . 1 Unauthorized Hacks 15 | . 4 . 3 . 2 2 . . . . . . 4 Terminals 14 | . 4 . 3 . 2 2 . . . . . . 3 Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 13 | . 4 . 3 . 1 2 . . . . . . 3 Fabricators 1 | . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 42 | . 6 . 8 . 4 10 3 . . . . . 11 Full Trace Events 2 | . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . 2 . . . . . . . Time 140 | . . . 38 . . 102 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 21 | . 3 . . . 9 9 . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Total Allies 13 | . . . . . 1 12 . . . . . . . Largest Group 10 | . . . . . 1 10 7 . . . . . . Highest-Rated Group 173 | . . . . . 10 173 112 . . . . . . Highest-Rated Ally 31 | . . . . . 10 31 16 . . . . . . Total Orders 2 | . . . . . . . . . . 1 . . 1 EXPLORE 2 | . . . . . . . . . . 1 . . 1 Ally Attacks 63 | . . . . . . 35 28 . . . . . . Total Damage 712 | . . . . . . 434 278 . . . . . . Kills 9 | . . . . . . 8 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Active Infowar (turns) 4495 | 11 485 . . . . . 684 442 89 281 29 225 2249 Sensors 858 | . . . . . . . . . . . . . 858 Structural 2075 | . . . . . . . 170 284 89 169 28 225 1110 Seismic 3320 | 11 485 . . . . . 684 442 86 226 29 225 1132 Robot Analysis Total 3 | . 3 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . 1 1 . . . . Drone Launches 4 | . . . . . . . . . . 2 . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Turns Passed 12501 | 197 1365 188 2335 143 1699 1406 751 442 110 411 29 225 3200 Spaces Moved 6402 | 103 733 70 1101 84 833 607 371 276 56 158 18 103 1889 Core 717 | 6 . . . . . . . . . . . . 711 Treads 5022 | . 167 70 1101 84 833 607 371 276 56 158 18 103 1178 Legs 663 | 97 566 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 160 160 160 160 158 158 158 151 153 153 50 Average Speed 145 | 127 141 240 160 160 162 160 160 158 158 154 153 153 116 Slowest Speed 1500 | 190 240 240 240 160 240 160 162 158 158 233 153 153 1500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 8 96 26 94 28 66 85 12 56 9 10 1 75 58 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . . Spaces Dug 25 | . 3 . 1 . . 1 5 1 . . . . 14 Terrain Destroyed 311 | . 3 . 38 . . 1 5 1 . 77 . 40 146 Melee 11 | . 3 . 1 . . 1 5 1 . . . . . Projectile 43 | . . . . . . . . . . . . . 43 AOE 257 | . . . 37 . . . . . . 77 . 40 103 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Was Fac Total 8359 | 135 902 77 1462 86 1019 885 465 279 64 272 20 155 2538 Wait 896 | 6 45 . 160 . 56 176 40 . . 57 . 39 317 Move 6390 | 102 732 69 1100 83 832 606 370 275 55 157 18 102 1889 Hop . | . . . . . . . . . . . . . . Pick Up 105 | 5 18 1 25 . 12 5 4 . . 5 . . 30 Fast Attach 78 | 6 6 . 23 . 14 7 3 . . 6 . . 13 Attach 63 | 1 1 . 5 . 3 2 2 . . 6 2 . 41 Detach 11 | . . . . . 1 . . . . . . . 10 Swap 75 | . 6 . 12 . . 6 13 3 4 10 . 2 19 Drop 99 | . 9 . 34 . 23 8 4 . . 4 . . 17 Fire 560 | 15 77 7 97 3 72 59 20 . 5 27 . 12 166 Melee 13 | . 4 . 1 . . 1 6 1 . . . . . Ram . | . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . Crush 26 | . . . 5 . 6 6 3 . . . . . 6 Escape Stasis 30 | . . . . . . . . . . . . . 30 Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 829 | -10/Materials | Core integrity fell below 50% 861 | -10/Materials | Discovered new exit (range 8) 990 | -10/Materials | Discovered new exit (range 6) 1075 | -10/Materials | Identified exit to Mines 1078 | -10/Materials | Discovered new exit (range 10) 1116 | -10/Materials | Discovered new exit (range 6) 1563 | -10/Materials | Entered Mines 1609 | -10/Mines | Discovered new exit (range 5) 1717 | -10/Mines | Found a hidden stash of uninstalled traps 1732 | -10/Mines | Discovered new exit (range 9) 1751 | -10/Mines | Entered Materials 1751 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2059 | -9/Materials | Build established: Gunner 2533 | -9/Materials | Build established: Scavenger-Gunner 2605 | -9/Materials | Discovered new exit (range 15) 2822 | -9/Materials | Discovered new exit (range 15) 3015 | -9/Materials | Identified exit to Mines 3242 | -9/Materials | Repaired Lgt. Nuclear Core 3635 | -9/Materials | Discovered new exit (range 4) 4086 | -9/Materials | Entered Mines 4090 | -9/Mines | Learned Materials terminal intel 4111 | -9/Mines | Met a Derelict bent on vengeance 4203 | -9/Mines | Learned Materials terminal intel 4216 | -9/Mines | Discovered new exit (range 8) 4229 | -9/Mines | Entered Materials 4229 | -8/Materials | Evolved 2 slots: Utility x2 4230 | -8/Materials | Loaded intel: 12 terminal locations 4343 | -8/Materials | Discovered new exit (range 10) 4584 | -8/Materials | Destroyed 7 combat bots 4897 | -8/Materials | Discovered new exit (range 3) 4905 | -8/Materials | Build established: Gunner 5309 | -8/Materials | Discovered new exit (range 11) 5385 | -8/Materials | Garrison activated, responded to threat 5610 | -8/Materials | Discovered new exit (range 16) 5928 | -8/Materials | Entered Storage 6127 | -8/Storage | Met a pair of Derelict thieves 6412 | -8/Storage | Repaired Adv. Beam Cannon 6464 | -8/Storage | Repaired Imp. Assault Rifle 6640 | -8/Storage | Discovered new exit (range 16) 6905 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7201 | -8/Storage | Build established: Commander-Gunner 7334 | -8/Storage | Entered Factory 7334 | -7/Factory | Accompanied by 7 allies 7334 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7921 | -7/Factory | Lost 5 allies 7953 | -7/Factory | Discovered new exit (range 12) 8085 | -7/Factory | Entered Lower Caves 8101 | -7/Lower Caves | Learned 4 Factory zone layouts 8166 | -7/Lower Caves | Build established: Gunner 8519 | -7/Lower Caves | Discovered new exit (range 3) 8527 | -7/Lower Caves | Entered another Lower Caves area 8600 | -7/Lower Caves | Discovered new exit (range 13) 8624 | -7/Lower Caves | Learned 4 Factory zone layouts 8637 | -7/Lower Caves | Entered Factory 8637 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8638 | -6/Factory | Identified exit to Factory 8958 | -6/Factory | Destroyed 8 combat bots 9048 | -6/Factory | Entered another Factory area 9048 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9077 | -5/Factory | Sucked down chute 9077 | -5/Factory | Entered Waste 9176 | -5/Waste | Spotted C-40 Crusher 9178 | -5/Waste | Spotted C-40 Crusher 9185 | -5/Waste | Spotted C-40 Crusher 9190 | -5/Waste | Spotted C-40 Crusher 9194 | -5/Waste | Destroyed C-40 Crusher 9204 | -5/Waste | Spotted C-40 Crusher 9256 | -5/Waste | Spotted C-40 Crusher 9288 | -5/Waste | Discovered new exit (range 10) 9302 | -5/Waste | Entered Factory 9332 | -5/Factory | Discovered new exit (range 5) 9734 | -5/Factory | Identified exit to Upper Caves 10252 | -5/Factory | Discovered exit to Upper Caves (range 4) 10360 | -5/Factory | Build established: Tank 11002 | -5/Factory | System corruption reached 10% 11200 | -5/Factory | Discovered new exit (range 12) 11228 | -5/Factory | Identified exit to Factory 11528 | -5/Factory | Garrison activated, responded to threat 11836 | -5/Factory | Lost 4 parts (1p2n1w) 11880 | -5/Factory | Garrison activated, responded to threat 11984 | -5/Factory | Lost 3 parts (3u) 12002 | -5/Factory | First assault squad dispatched 12062 | -5/Factory | System corruption reached 30% 12111 | -5/Factory | Released all parts (4) 12129 | -5/Factory | Lost 18 parts (5p3n6u4w) 12385 | -5/Factory | Build established: Mutant 12452 | -5/Factory | Core integrity fell below 50% 12478 | -5/Factory | Core integrity fell below 20% 12486 | -5/Factory | Discovered exit to Factory (range 5) 12502 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 12442_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12445_ O-24 Administrator uses terminal to summon reinforcements. 12445_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 12445_ O-24 Administrator locks terminal. 12446_ K-01 Serf cleans the Subcomponent Replicator. 12457_ System corrupted: Matter fused (-7). 12463_ Power Conduit explodes. 12463_ S-27 Virus destroyed. 12463_ Acquired 16 matter. 12465_ K-01 Serf collects debris. 12472_ System corrupted: Heat flow error (+156). 12486_ EXIT=FOUND: FACTORY 12491_ System corrupted: IFF burst signal emitted. 12497_ Connecting with DSF Access... 12502_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | !! ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #######??????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????########" | | ????????????????????????????? ?????????? | | ???????????????????????????? ??????? | | ???????????????????????????? ????? | | ???????????????????????????? ??? | | ??????????????????????????? ???? | | ??????????????????????????? ????? | | ??????????????????????????? ??????? | | ??????????????????????????? #?????????###" | | ?????????????????########## #???????????#" | | ?????????????????# #???????#####" | | ?????????????????# ####???## | | ?????????????????# g ## ? | | ?????????????????# ## | | ?????????????????# l g ## """ | | ?????????????????# @ % ## "??" "Y" | | ??????????? ???# ## """" " " | | ?????????? ??# ########### """" | | ######?? ## #?????????# """" | | #######?? #?????????# """" | | ?? ! ! #?????????# """" | | ?? ##????????# | | ? H T#?????#### | | ? #?????# | | ? ##?????# !! | | ##??????? #??????# !! | | ??????? ######## #??????# | | ??????????######???????# #??????# !!/ | | ???????????????????????# ######?# !// | | ???????????????????????# ## ### !/ ## | | ???????????????????????# < ###############? | | ????????????????########+## ###+#??????????????? | | ????????????????# ##### ?????????????? | | ????????????????# #???# ???????????? | | ????????????????# ! ! #???# = ?????????? | | ????????????????# #???# #????????? | | ????????????????##########????###########????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 74% | -9/Materials Adv. Beam Cannon | 3% | -8/Storage Imp. Assault Rifle | 29% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpBarrageBank Manual? 0 Play Time 02:00:23 Cumulative 195.3 hours Start 2025.03.29 @ 22:23:54 End 2025.03.30 @ 00:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 54 Gallery% 55 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 042b85a8-8969-4cf0-9ede-c8629a2892a1