Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 14:21:12 Player: CrossedViper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (450) 2250 Value Destroyed (17500) 17500 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (4159) 4159 TOTAL SCORE: 33949 Bonus ------- High Alert Combat Kills 1972 Follower Combat Kills 990 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1003 Cogmind --------- Core Integrity 0/1300 Matter 233/300 Energy 92/100 System Corruption 22% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Cooling System Advanced Coolant Injector Enhanced Optical Array Advanced Salvage Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Transmission Jammer Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Huge Storage Unit Tactical Coordination Suite Improved Melee Analysis Suite CR-A16's Behemoth Slayer GAL Module Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Combat Gravmag System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Cloaking Device Layered Heavy Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Neutron Cannon Coil Gun Railgun Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Gravmag Array Gravmag Array Advanced Power Amplifier Zionite Biocell Improved Matter Compressor Advanced Sensor Array Tactical Coordination Suite Experimental Target Analyzer Improved Armor Integrity Analyzer Nanoactuators Advanced Thermal Shield Advanced Force Field Advanced Hacking Suite Component Analysis Suite Transdimensional Reconstructor Gamma Rifle Improved Matter Neutralizer Fusion Bomb Launcher Molecular Deconstructor CR-A16's Behemoth Slayer GAL Module [Rating: 145] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Linear Gravjet Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Advanced System Shield Protection Medium Reactive Plating Weapon Cooled Particle Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . 4 . 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . 1 . . . . 1 . . . . 1 . . 2 . . . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 410 | 4 16 11 22 19 45 12 . 11 . 23 2 2 . 4 18 9 54 32 13 18 8 14 45 28 Power 35 | 1 . 1 1 2 3 . . . . 1 . . . 1 1 1 5 6 2 3 . 1 4 2 Engine 8 | 1 . 1 1 2 . . . . . . . . . . . . . 2 . 1 . . . . Core 17 | . . . . . 3 . . . . 1 . . . 1 1 . 5 2 2 1 . . 1 . Reactor 10 | . . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 3 2 Propulsion 108 | 2 1 4 4 4 13 . . 1 . 1 2 1 . . 7 2 22 8 2 6 2 4 11 11 Treads 39 | 2 1 4 4 4 7 . . . . . . . . . . 1 4 8 1 . . . 3 . Leg 32 | . . . . . 6 . . 1 . 1 1 1 . . 1 . 6 . 1 5 1 4 2 2 Wheel 21 | . . . . . . . . . . . 1 . . . 6 1 12 . . 1 . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 9 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | 1 4 2 5 4 9 3 . . . 6 . . . 1 4 2 9 11 8 3 2 2 20 6 Device 56 | . . 2 1 3 1 2 . . . 3 . . . . 3 2 5 9 5 2 2 1 11 4 Storage 8 | 1 2 . . . 3 . . . . . . . . . . . 1 . 1 . . . . . Processor 14 | . 1 . . . 2 . . . . 1 . . . . . . 2 1 . 1 . . 4 2 Hackware 5 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 2 . Protection 19 | . . . 3 1 3 1 . . . 2 . . . 1 1 . 1 1 1 . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 165 | . 11 4 12 9 20 9 . 10 . 15 . 1 . 2 6 4 18 7 1 6 4 7 10 9 Energy Gun 55 | . 2 1 3 1 3 5 . 5 . 6 . 1 . 1 4 4 6 1 1 1 1 . 4 5 Energy Cannon 47 | . 5 3 . . 13 2 . 5 . 3 . . . . . . 5 4 . 1 2 3 1 . Ballistic Gun 35 | . . . 7 7 1 . . . . 4 . . . . . . 7 1 . 2 1 . 3 2 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 20 | . 4 . 2 . 3 2 . . . 2 . . . . 1 . . 1 . 1 . 3 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 1 3 . 6 6 . 1 . 5 . . . . 1 . 4 1 4 . 2 . 5 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . . System Corruption 33 | . . . . . . . . . . . . . . . . . 10 . . 4 . 19 . . Parts Lost 114 | . 1 4 1 2 9 . . . . . 1 . . 2 5 3 19 7 . 15 . 11 19 15 Power 16 | . . 1 . 1 1 . . . . . . . . 1 1 . 1 3 . 3 . 1 2 1 Propulsion 44 | . . 1 . . 4 . . . . . 1 . . . 1 1 10 1 . 6 . 4 7 8 Utility 20 | . . . . . 2 . . . . . . . . 1 1 . 3 2 . 3 . 3 5 . Weapon 34 | . 1 2 1 1 2 . . . . . . . . . 2 2 5 1 . 3 . 3 5 6 Highest Loss Streak 10 | . 1 4 1 1 3 . . . . . 1 . . 2 4 2 4 3 . 6 . 8 10 10 To Critical Strikes 4 | . . 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 . Average Slot Usage (%) 86 | . 95 99 90 99 92 63 63 67 73 83 89 97 100 97 86 79 83 94 99 80 80 75 74 57 Engine 3 | . 14 14 9 8 2 . . . . . . . . . . . . 1 4 1 5 1 . . Core 4 | . . . . . 4 5 5 5 5 9 10 11 11 11 9 9 9 5 5 4 . . . . Treads 11 | . 28 28 26 27 27 . . . . . . . . . . . 6 10 30 11 5 1 1 . Leg 10 | . . . . . 1 21 21 24 26 22 16 19 22 22 2 5 4 19 . 11 25 23 10 2 Wheel 2 | . . . . . . . . . . . 2 5 5 5 23 12 11 . . 1 . . . . Device 10 | . . 13 2 9 5 5 5 5 5 14 15 16 16 14 13 15 11 18 20 12 14 7 9 6 Storage 6 | . 14 14 9 9 6 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 3 . Processor 4 | . 1 . . . 4 . . . . 2 5 5 5 5 5 5 9 10 10 11 15 7 7 18 Hackware 1 | . 10 . 1 . . . . . . . . . . . . . . . . 5 5 5 8 9 Protection 3 | . . . 8 9 6 5 5 5 5 4 5 5 5 5 5 5 2 2 3 . . 3 2 . Energy Gun 8 | . 11 1 6 10 1 10 10 8 10 9 10 14 16 20 20 19 8 12 14 5 . 1 1 2 Energy Cannon 8 | . 8 23 14 . 21 9 10 12 15 8 5 5 5 5 1 . 2 4 . 1 . 10 6 . Ballistic Gun 5 | . . . 12 25 5 . . . . 4 10 7 5 . . . 8 1 5 6 . . 5 . Peak Build Rating 145 | 4 10 17 35 37 92 105 100 111 111 136 134 120 119 121 120 120 120 130 133 128 132 132 145 118 Average Rating 84 | 3 8 11 28 30 45 98 99 104 111 131 118 117 119 119 107 103 100 121 126 103 102 118 118 83 On Entrance 88 | . 4 9 14 35 30 92 98 100 111 111 134 114 119 119 120 104 120 118 125 128 113 132 125 33 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 8 29 40 64 48 137 130 130 137 137 147 129 129 129 134 139 143 144 151 122 134 147 186 148 52 Greatest Support 160 | 40 40 40 62 62 140 140 140 160 140 160 140 110 110 110 80 62 122 159 159 159 123 128 123 36 Greatest Overweight (x) 12 | . . . 1 . 2 . . . . 1 12 1 1 1 2 4 11 1 5 11 1 2 3 2 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 1 2 3 . . 2 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 10 15 15 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 4 10 15 15 15 25 21 24 25 25 25 24 25 23 24 25 25 25 25 25 25 25 25 25 5 Average Carried 19 | 2 6 11 14 14 16 20 22 24 25 24 24 23 23 22 24 20 24 23 24 22 24 20 23 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 8 15 15 15 22 21 24 25 25 24 24 23 23 24 20 25 25 25 25 25 25 20 4 5 Class Distribution -------------------- 28% | Tank 22% | Scavenger-Tank 14% | Scavenger-Gunner 13% | Mutant 4% | Gunner 4% | Scavenger-Mutant 3% | Pyromaniac-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Pyromaniac-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -5/Waste Scavenger-Gunner | -5/Factory Gunner | -4/Factory Messiah-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 8286 | 154 462 109 465 900 723 212 8 37 82 375 175 52 . 48 215 87 1417 468 197 475 . 566 787 272 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21872 | . 784 326 990 2039 2600 185 . . 84 1672 323 91 . 800 2067 1503 2928 2027 323 912 . 872 1060 286 Parts 934 | . 57 28 67 133 119 2 . . 6 85 9 4 . 26 50 7 131 72 12 36 . 24 47 19 Haulers Intercepted 27 | . 1 . 1 4 7 . . . . 3 . . . . 4 . 4 3 . . . . . . Recyclers Shooed 17 | . 2 . 3 1 2 . . . . 3 . . . . . . 1 4 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 152 | . . 21 . . . . 2 . 10 . 8 3 . 24 . . . . 37 31 . 16 . . Prevented 12 | . . . . . . . . . 3 . . . . 1 . . . . . 2 . 6 . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 326 | . 21 9 21 36 40 . . . 3 28 5 4 . 7 28 6 37 23 4 14 . 22 12 6 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 168 | . 3 . 8 36 5 . . . . 19 2 4 . 3 19 4 30 12 4 8 . 2 5 4 Cannons 69 | . 1 9 6 . 20 . . . 3 9 3 . . 1 1 . 3 4 . 1 . 3 5 . AOE 64 | . 17 . 7 . 14 . . . . . . . . . 5 . . 3 . 4 . 14 . . Classes Destroyed 28 | . 9 2 4 1 3 1 . . . 1 1 1 . 3 . 1 . 1 . . . . . . Worker 34 | . 6 . 1 5 11 . . . . 3 . . . . 1 . 5 2 . . . . . . Builder 23 | . . . 1 4 8 . . . . 1 . . . . . . 5 4 . . . . . . Tunneler 4 | . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . Hauler 27 | . 1 . 1 4 7 . . . . 3 . . . . 4 . 4 3 . . . . . . Recycler 17 | . 2 . 1 . 9 . . . . . . . . . 1 . 2 2 . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 9 | . . . 1 1 2 . . . . 1 . . . . 2 . 1 1 . . . . . . Swarmer 70 | . 6 5 4 7 2 . . . 2 7 1 3 . . 4 . 12 3 . 3 . 7 . 4 Grunt 111 | . 12 1 12 16 19 . . . 1 12 3 . . 1 12 . 7 . 3 3 . 6 3 . Brawler 7 | . . . . 1 1 . . . . . . . . . 1 . . 1 . 1 . 2 . . Duelist 8 | . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . 3 . . Protector 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Sentry 35 | . . 1 3 12 1 . . . . 2 1 . . 1 3 . 4 3 . 1 . 1 2 . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 10 | . . . . . 5 . . . . 2 . . . . . . . 1 . . . . . 2 Hunter 33 | . . . 1 . 3 . . . . 1 . . . . 2 . 5 12 1 2 . 2 4 . Programmer 29 | . . . . . 6 . . . . 3 . . . . 5 . 9 2 . 1 . . 3 . Heavy 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 22 | . 6 3 9 8 22 . . . 2 6 3 3 . 2 7 2 6 12 1 8 . 7 3 4 Combat Bots Only 11 | . 6 3 7 5 11 . . . 2 4 3 3 . 2 7 2 6 8 1 8 . 7 3 4 Max Kills in Single Turn 8 | . 3 1 5 2 8 1 . . 1 3 1 1 . 1 2 1 2 5 1 2 . 3 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Exploded 5 | . 2 . 5 . 4 . . . . . . . . . 2 . . 1 . 2 . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 2237 | . 49 37 86 134 302 . . . 19 116 31 14 . 20 134 5 281 236 9 134 . 124 331 175 Missed 712 | . 15 13 21 46 120 . . . 10 36 10 5 . 2 41 1 68 72 4 30 . 41 125 52 Damage Taken 29290 | . 570 466 1195 1264 3061 63 . . 112 1082 317 131 . 544 1910 160 4106 3288 117 2373 . 2238 4355 1938 Core 3359 | . 50 58 158 123 229 42 . . . 158 19 14 . 54 194 . 239 281 37 365 . 65 780 493 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . . . 44 . . . . . Ignored by Resistances 645 | . . . 153 . . . . . 27 178 . . . . . . . . . . . . 287 . Regen/Repaired (Parts) 699 | . 114 . 164 216 185 . . 20 . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 56 . 48 . . . . 61 . . . . 71 . . 56 . . . . 34 . . Volleys Fired 889 | . 53 32 40 83 88 5 . 1 5 61 11 20 . 27 63 34 130 68 15 34 . 35 72 12 Largest 5 | . 2 2 4 4 4 4 . 1 5 5 5 5 . 5 5 4 4 4 4 3 . 3 4 3 Hottest 388 | . 120 160 235 162 270 210 . 90 240 296 262 279 . 369 369 376 364 388 293 225 . 272 296 240 Shots Fired 2726 | . 81 52 136 323 278 21 4 1 25 271 55 54 . 108 241 127 419 187 42 85 . 49 143 24 Gun 2016 | . 51 6 99 323 64 10 3 . 10 160 44 52 . 86 230 127 375 141 42 71 . 4 94 24 Cannon 638 | . 6 46 34 . 200 11 1 1 15 110 11 2 . 22 8 . 44 41 . 10 . 30 46 . Launcher 72 | . 24 . 3 . 14 . . . . 1 . . . . 3 . . 5 . 4 . 15 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 774 | . . . 74 225 49 . . . . 52 22 8 . 2 . . 213 13 9 39 . . 61 7 Thermal 1835 | . 57 52 59 98 220 21 4 1 25 218 33 46 . 106 238 127 206 156 33 42 . 8 68 17 Explosive 67 | . 24 . 3 . 9 . . . . 1 . . . . 3 . . 5 . 4 . 15 3 . Electromagnetic 50 | . . . . . . . . . . . . . . . . . . 13 . . . 26 11 . Robot Hit Streak 32 | . 11 26 10 15 27 4 . . 4 11 13 5 . 17 14 32 11 14 9 16 . 8 12 3 Robot Miss Streak 11 | . 2 1 2 5 11 5 . . 9 10 3 4 . 3 4 4 8 6 3 2 . 3 7 5 Penetration Max 1 | . . . 1 1 . . . . . . . . . . . . 1 1 1 . . . . . Secondary Targets 23 | . . . 2 6 . . . . . . . 1 . . 5 2 4 . . 1 . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 . . 1 1 1 . . 1 . . 1 1 Shots Hit Robots 1662 | . 46 29 82 195 162 14 . . 17 155 27 12 . 78 158 108 246 130 22 51 . 31 79 20 Core Hits 976 | . 60 13 44 85 143 13 . . 14 148 8 5 . 26 68 20 95 88 12 31 . 51 41 11 Critical Kills 10 | . . . . 2 1 . . . . . . . . . . . 3 . . 1 . . 2 1 Critical Parts Destroyed 13 | . . . . 1 . . . . . . . . . . . . 6 . . 2 . . 4 . Critical Strikes 71 | . 1 . . 8 1 . . . . . . . . 5 13 8 19 2 . 3 . . 8 3 Burn 40 | . 1 . . 5 . . . . . . . . . 4 13 8 7 . . . . . 2 . Meltdown 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Destroy 24 | . . . . 3 . . . . . . . . . . . . 11 . . 3 . . 6 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Sever 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Melee Attacks 39 | . . . . . . . . . . . . . . 22 . . . . . 5 . 1 2 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . 22 . . . . . . . . . 7 Piercing 10 | . . . . . . . . . . . . . . . . . . . . 5 . 1 2 2 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57157 | . 2124 652 2275 3650 8440 329 . . 282 3735 680 301 . 2776 5291 3309 6999 6052 612 1873 . 4102 2865 810 Guns 30858 | . 463 107 1103 3624 677 165 . . 95 2265 464 274 . 1224 4238 3309 5895 3543 612 797 . 123 1593 287 Cannons 10645 | . 86 545 576 . 3529 133 . . 187 1354 216 27 . 255 190 . 1034 937 . 207 . 610 759 . Explosions 13318 | . 1572 . 556 . 4106 . . . . . . . . . 812 . 70 1565 . 771 . 3369 497 . Melee 1918 | . . . . . . . . . . . . . . 1297 . . . . . 98 . . . 523 Ramming 418 | . 3 . 40 26 128 31 . . . 116 . . . . 51 . . 7 . . . . 16 . Kinetic 9871 | . . . 803 2381 1716 . . . . 373 158 76 . . . . 2846 195 131 248 . . 874 70 Thermal 32409 | . 549 652 876 1243 3827 298 . . 282 3246 522 225 . 1479 4428 3309 4151 4408 481 756 . 206 1254 217 Explosive 11407 | . 1572 . 556 . 2769 . . . . . . . . . 812 . . 1061 . 771 . 3369 497 . Electromagnetic 1134 | . . . . . . . . . . . . . . . . . 2 381 . . . 527 224 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1820 | . . . . . . . . . . . . . . 1297 . . . . . . . . . 523 Piercing 98 | . . . . . . . . . . . . . . . . . . . . 98 . . . . Highest Corruption 52 | . . . . . 6 7 7 7 . . . . . . 4 29 52 5 5 11 11 31 22 22 Average Corruption 14 | . . . . . 2 6 7 7 . . . . . . 3 19 34 4 5 8 11 20 5 22 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 342 | . . . . . 17 15 16 2 . . . . . . 4 28 122 13 15 42 9 35 9 15 Message Errors 73 | . . . . . 3 2 3 1 . . . . . . 1 4 26 4 6 8 2 10 1 2 Matter Fused 66 | . . . . . 6 3 2 . . . . . . . . 2 21 4 2 10 1 10 1 4 Heat Flow Errors 28 | . . . . . 1 2 . . . . . . . . . 3 8 1 1 5 1 3 2 1 Energy Discharges 43 | . . . . . 3 6 1 . . . . . . . 1 2 17 1 . 7 1 2 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . Parts Fused 4 | . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . Data Loss (minor) 37 | . . . . . 1 1 4 . . . . . . . . 4 10 . 2 6 4 3 1 1 Data Loss (major) 11 | . . . . . . . 1 1 . . . . . . 1 . 4 1 . 1 . . . 2 Misfires 26 | . . . . . 1 1 4 . . . . . . . 1 3 7 . 2 3 . 4 . . Alerts 6 | . . . . . . . . . . . . . . . . . 2 . . 2 . 1 . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 Weapon Failures 42 | . . . . . 2 . . . . . . . . . . 7 23 2 1 . . 2 3 2 Overload Shots 11 | . . . . . 2 . . 1 . 2 . . . 5 . . . . . . . 1 . . Effects 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 858 | . 12 . 21 . 131 49 . . 16 46 39 13 . 35 32 . 46 276 . 6 . 62 . 74 Projectiles 226 | . . . 6 . 45 24 . . 16 31 39 13 . . . . 46 6 . . . . . . Explosions 469 | . 12 . 15 . 83 . . . . . . . . . 21 . . 270 . 6 . 62 . . Melee 163 | . . . . . 3 25 . . . 15 . . . 35 11 . . . . . . . . 74 Knockbacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Impact 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 918 | . 88 . . . 146 . . . . . . . . . 146 . . 164 . 128 . 198 48 . Shots 23 | . 5 . . . 4 . . . . . . . . . 3 . . 3 . 3 . 4 1 . Rammed 23 | . 2 . 8 4 6 . . . . . . . . . 1 . . 1 . . . . 1 . Targets Rammed 34 | . 2 . 8 4 10 3 . . . 4 . . . . 1 . . 1 . . . . 1 . Kicked 8 | . . . . . 1 3 . . . 4 . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 240 156 346 252 239 294 40 42 326 137 36 54 . 267 309 434 489 449 189 284 133 196 217 115 Average Temperature 88 | . 82 36 140 63 68 126 22 24 180 16 11 18 . 85 74 117 102 135 68 59 80 67 46 21 Received Heat Transfer 4544 | . 165 69 342 567 651 . . . 18 294 108 . . 51 453 . 318 99 49 527 . 105 485 243 Effects 20 | . . . 4 1 . 1 . . . . . . . . . 2 8 3 . . . . 1 . Shutdowns 4 | . . . 1 . . . . . . . . . . . . 2 . 1 . . . . . . Energy Bleed 6 | . . . 1 . . 1 . . . . . . . . . . 1 2 . . . . 1 . Interference 10 | . . . 2 1 . . . . . . . . . . . . 7 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 1 . . . 1 . . . . . . . 1 . . . 2 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . Parts Fried 13 | . . . . . 3 . . . . 3 . . . . 1 . . 2 . . . 2 2 . Impact Corruptions 8 | . . . . . 1 4 . . . 2 . . . . 1 . . . . . . . . . Robots Melted 22 | . . . . . 1 . . . . . . . . 4 6 2 5 3 . . . . 1 . Combat Hostiles 17 | . . . . . 1 . . . . . . . . 3 3 2 4 3 . . . . 1 . Parts Melted 174 | . 5 1 3 4 12 . . . . 8 . . . 14 46 11 38 21 3 1 . . 4 3 Heat Transferred 52377 | . 1437 1087 1369 2812 5228 320 . . 344 3463 846 387 . 2492 9309 6700 7169 6085 645 693 . 161 1431 399 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Peak Influence 1742 | . 497 . 536 818 830 . . . . 642 . . . . 648 230 663 1742 . . . . 181 111 Initial 371 | . . . . 226 371 . . . . . . . . . 6 226 4 324 . . . . 33 21 Average 337 | . 212 . 151 551 541 . . . . 328 . . . . 201 208 286 661 . . . . 78 68 Maximum Alert Level 5 | . 2 . 2 3 3 . . . . 2 . . . . 2 1 2 5 . . . . . . Low Security (%) 35 | 100 55 . 72 . . . . . . 33 . . . . 54 . 34 . . . . . 100 100 Level 1 26 | . 30 . 15 24 25 . . . . 23 . . . . 34 99 35 26 . . . . . . Level 2 28 | . 13 . 12 48 50 . . . . 43 . . . . 10 . 29 34 . . . . . . Level 3 8 | . . . . 27 23 . . . . . . . . . . . . 25 . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . 11 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . 2 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 4 . 5 7 11 . . . . 8 . . . . 4 . 7 8 . . . 1 2 1 Investigation 12 | . 3 . 3 4 . . . . . 1 . . . . . . . 1 . . . . . . Extermination 17 | . . . . . 2 . . . . 4 . . . . 2 . 5 1 . . . . 2 1 Reinforcement 23 | . 1 . 2 2 8 . . . . 3 . . . . 2 . 2 3 . . . . . . Assault 4 | . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 1 3 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . 2 . . . . 1 . . . . 2 . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 29 | . 1 . 2 1 3 . . . . 1 . . . 17 2 . 1 . . . . . . 1 Communications Jammed 65 | . . . . . . . . . . 29 . . . 1 9 . 1 25 . . . . . . Distress Signals 59 | . . . . . . . . . . 26 . . . . 8 . 1 24 . . . . . . Times Spotted 481 | . 30 15 28 47 57 . . . 10 39 5 4 . 7 39 6 46 41 5 14 . 26 48 14 Peak Tracking Total 20 | . 5 3 9 6 12 . . . 4 3 3 3 . 2 9 2 5 7 2 9 . 7 20 7 Tactical Retreats 17 | . 2 . . 2 4 . . . . 2 . . . . 2 . 1 2 . 1 . . 1 . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 17 | . . 1 . 2 2 1 . . . 3 . . . . 1 . 5 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Triggered 9 | . . . . . . . 3 . . . 2 . . . . . . . 2 1 . 1 . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 41 | . 2 1 . 3 3 . . . . 6 . . . 1 1 . 5 12 . 1 . . 3 3 Max in Single Turn 2 | . 1 1 . 1 2 . . . . 2 . . . 1 1 . 1 2 . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 45 | . 6 1 6 10 6 . . . . 1 . . 4 . 2 . . 2 1 . 4 . 2 . Terminals 20 | . 4 . 3 7 5 . . . . . . . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . Repair Stations 5 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 157 | . 21 1 22 27 21 . . . . 2 . . 26 . 3 . . 5 7 . 17 . 5 . Successful 115 | . 13 1 13 15 15 . . . . . . . 26 . 1 . . 3 7 . 17 . 4 . Failed 41 | . 8 . 8 12 6 . . . . 2 . . . . 2 . . 2 . . . . 1 . Catastrophic 8 | . 1 . 1 3 . . . . . 1 . . . . 1 . . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 18 . 13 3 12 . . . . 40 . . . . 8 . 9 11 . 1 . . 15 4 Terminals 76 | . 18 . 16 21 14 . . . . . . . . . . . . . 7 . . . . . Fabricators 9 | . . . . . . . . . . . . . . . 1 . . 5 . . . . 3 . Repair Stations 19 | . 2 . 4 4 7 . . . . . . . . . . . . . . . . . 2 . Recycling Units 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Terminal Hacks 81 | . 6 1 8 8 8 . . . . . . . 26 . . . . . 7 . 17 . . . Record 23 | . . . . . . . . . . . . . 11 . . . . . 7 . 5 . . . Part Schematic 23 | . 4 . 2 . 2 . . . . . . . 11 . . . . . . . 4 . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Machine Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 15 | . 2 . 2 4 6 . . . . . . . . . . . . . . . . . 1 . Scan Component 8 | . 1 . 1 2 3 . . . . . . . . . . . . . . . . . 1 . Repair 7 | . 1 . 1 2 3 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 5 . 3 3 1 . . . . . . . . . 1 . . 1 . . . . 3 . Terminals 6 | . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . 4 6 5 . . . . 1 . . . . 1 . . 1 . . . . 1 . Full Trace Events 4 | . 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 3 . 5 . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 63 | . 4 . 2 . 2 . . 14 . 26 . . 11 . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 1 2 3 . . . . . . . . . . . . . . . . . . . Time 256 | . 26 . 26 76 128 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 34 | . . 7 . . . . . 7 . 3 . . . . 1 . 2 4 . 2 . 2 3 3 Largest Group 7 | . . 7 6 . . . . 7 7 3 . . . . 1 . 1 2 2 2 . 2 1 3 Highest-Rated Group 233 | . . 132 112 . . . . 228 228 153 . . . . 31 . 31 206 206 94 . 111 29 233 Highest-Rated Ally 103 | . . 20 19 . . . . 39 39 51 . . . . 31 . 31 103 103 47 . 64 29 103 Zionite Dispatches 11 | . . . . . . . . . . 1 . . . . 1 . 2 2 . . . . 3 2 Heavy 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Hacker 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 9 | . . . . . . . . . . . . . . . 1 . 2 . . . . . 5 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 8 | . . . . . . . . . . . . . . . 1 . 2 . . . . . 4 1 Ally Attacks 120 | . . 10 12 . . . . . 26 9 . . . . . . . 29 4 3 . 21 . 6 Total Damage 5493 | . . 120 212 . . . . . 617 166 . . . . . . . 2674 363 62 . 842 . 437 Kills 36 | . . 2 2 . . . . . 9 1 . . . . . . . 18 1 . . 2 . 1 Allies Corrupted 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . 2 . . . . . 3 2 . 1 2 . 2 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . 11 . . . . 1 . 1 1 . . . . 1 . Main Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 22856 | 66 984 1921 1082 1304 1918 550 460 1118 486 1528 448 1017 154 854 1099 401 1905 1113 693 1231 291 825 1110 298 Spaces Moved 11971 | 37 488 859 417 543 760 430 407 912 369 949 244 498 82 358 721 196 892 459 346 550 224 359 573 298 Core 276 | 2 . . . . . . . . . . . . . . . . . . . . . . 57 217 Treads 3645 | 35 488 859 417 543 700 . . . . . . . . . . . 1 167 346 89 . . . . Legs 5919 | . . . . . 60 430 407 912 369 949 243 498 82 358 14 . 100 292 . 340 224 359 253 29 Wheels 1816 | . . . . . . . . . . . 1 . . . 707 196 791 . . 121 . . . . Hover 315 | . . . . . . . . . . . . . . . . . . . . . . . 263 52 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 155 158 112 112 112 112 112 112 112 190 190 190 107 120 110 120 166 118 118 118 50 40 Average Speed 147 | 154 160 160 202 161 173 112 112 112 112 124 165 190 190 190 109 132 147 169 168 186 121 193 134 56 Slowest Speed 560 | 160 160 160 250 163 320 112 112 114 112 187 260 190 190 190 190 160 560 245 560 250 194 260 223 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 49 | 5 80 58 39 85 22 65 55 89 61 35 60 51 72 57 23 89 25 15 46 56 60 58 18 21 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 18 | . 1 . 2 2 . . . . 1 6 1 1 1 . . . . . . . 3 . . . Known Exits Taken 9 | . . 1 1 1 1 . . . . . . . . 1 . . 1 . 1 . . 1 1 . Unknown Exits Taken 13 | 1 1 . . . . 1 1 1 1 1 1 1 1 . . . . 1 . 1 1 . . . Scrap Searched 37 | . . 9 . . . 5 2 1 . . 5 11 . . . . . . 2 1 . 1 . . Spaces Dug 101 | . 6 2 . . 6 . . . . 4 . 7 . 1 1 . 3 12 2 . . 40 17 . Terrain Destroyed 816 | . 123 5 34 14 124 4 1 . 3 34 6 27 . 5 54 6 77 66 6 48 . 127 52 . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 253 | . . 5 11 1 23 4 1 . 3 18 6 27 . 5 26 6 44 21 6 15 . 2 29 . AOE 559 | . 123 . 23 13 101 . . . . 16 . . . . 28 . 33 45 . 31 . 125 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Total 15250 | 44 607 1355 558 764 1157 483 411 1009 428 1144 256 527 81 435 887 244 1198 671 435 690 245 442 803 376 Wait 1343 | . 31 418 46 92 190 29 . 69 55 78 . . . 20 49 . 57 73 47 37 . 10 23 19 Move 11947 | 36 487 858 416 542 759 429 406 911 368 948 243 497 81 357 721 195 891 458 345 549 223 358 571 298 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | 4 11 21 10 7 32 1 4 4 . 9 . 4 . 4 15 6 17 20 4 10 3 5 28 3 Fast Attach 197 | 4 4 1 13 11 18 . . 8 . 16 2 2 . . 4 4 32 9 5 5 9 3 20 27 Attach 131 | . 4 5 6 3 12 4 . 3 . 6 . . . 2 9 3 13 16 1 12 . 9 22 1 Detach 32 | . 1 . . 1 . 2 . 1 . . . . . . 3 . 6 1 . 3 1 3 9 1 Swap 84 | . 8 5 3 5 15 8 . . . 1 . . . 2 5 2 9 7 7 1 . 2 4 . Drop 263 | . 6 15 16 16 29 1 1 12 . 21 . 4 . 1 17 . 26 18 10 2 9 3 50 6 Fire 889 | . 53 32 40 83 88 5 . 1 5 61 11 20 . 27 63 34 130 68 15 34 . 35 72 12 Melee 39 | . . . . . . . . . . . . . . 22 . . . . . 5 . 1 2 9 Ram 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Kick 8 | . . . . . 1 3 . . . 4 . . . . . . . . . . . . . . Crush 24 | . 2 . 8 4 9 . . . . . . . . . . . . 1 . . . . . . Escape Stasis 22 | . . . . . 4 . . . . . . . . . . . 17 . . . . . 1 . Rewire 44 | . . . . . . 1 . . . . . . . . . . . . . 30 . 13 . . Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Ext) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Derelicts attacked the area 768 | -10/Materials | Repaired Lgt. Treads 778 | -10/Materials | Discovered new exit (range 15) 1031 | -10/Materials | Discovered new exit (range 7) 1051 | -10/Materials | Entered Subcaves 1060 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1062 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1555 | -10/Subcaves | Lost 4 parts (1p1n2w) 1577 | -10/Subcaves | Identified exit to Recycling 1603 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1797 | -10/Subcaves | Visited triangular shrine 1807 | -10/Subcaves | Found Prototype Device 1808 | -10/Subcaves | Identified V3-11A's Pendant 1813 | -10/Subcaves | Befriended Subdweller 1888 | -10/Subcaves | Ambushed by Subdweller buried in earth 1999 | -10/Subcaves | Identified exit to Materials 2169 | -10/Subcaves | Visited 4L-MR0's lab 2190 | -10/Subcaves | Found Arachnoskeleton 2428 | -10/Subcaves | Befriended Subdweller 2430 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2435 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2443 | -10/Subcaves | Befriended Subdweller 2568 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2568 | -10/Subcaves | Befriended Subdweller 2740 | -10/Subcaves | Discovered exit to Materials (range 13) 2811 | -10/Subcaves | A Subdweller sparked back to life 2811 | -10/Subcaves | A Subdweller sparked back to life 2811 | -10/Subcaves | A Subdweller sparked back to life 2813 | -10/Subcaves | Befriended Subdweller 2813 | -10/Subcaves | Befriended Subdweller 2813 | -10/Subcaves | Befriended Subdweller 2832 | -10/Subcaves | Found Meta Core 2972 | -10/Subcaves | Entered Materials 2972 | -8/Materials | Accompanied by 6 allies 2972 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3035 | -8/Materials | Discovered new exit (range 16) 3062 | -8/Materials | Lost 3 allies 3355 | -8/Materials | Identified exit to Storage 3372 | -8/Materials | Build established: Subdweller-Tank 3558 | -8/Materials | Discovered new exit (range 4) 3591 | -8/Materials | Identified exit to Factory 3781 | -8/Materials | Destroyed 7 combat bots 3886 | -8/Materials | Repaired Lgt. Treads 3974 | -8/Materials | Central database locked down 4054 | -8/Materials | Entered Storage 4138 | -8/Storage | Build established: Scavenger-Tank 4454 | -8/Storage | First assault squad dispatched 4629 | -8/Storage | Repaired Spk. Treads 4674 | -8/Storage | Repaired Gauss Rifle 5294 | -8/Storage | Core integrity fell below 50% 5358 | -8/Storage | Entered Factory 5358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6259 | -7/Factory | Lost 3 parts (2n1u) 6371 | -7/Factory | Garrison activated, responded to threat 6419 | -7/Factory | Identified exit to Lower Caves 6852 | -7/Factory | Repaired Spk. Treads 6879 | -7/Factory | Repaired Lgt. Treads 6951 | -7/Factory | Repaired Cld. Particle Cannon 7064 | -7/Factory | Cargo convoy interrupted 7098 | -7/Factory | Found Prototype Launcher 7105 | -7/Factory | Destroyed 11 combat bots 7195 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 7223 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7247 | -7/Factory | Lost 3 parts (1p1n1u) 7276 | -7/Factory | Entered Lower Caves 7287 | -7/Lower Caves | Identified Mni. Smartbomb Launcher 7579 | -7/Lower Caves | Build established: Tank 7749 | -7/Lower Caves | Discovered new exit (range 11) 7826 | -7/Lower Caves | Entered another Lower Caves area 8266 | -7/Lower Caves | Discovered new exit (range 4) 8286 | -7/Lower Caves | Entered Zion 8347 | -7/Zion | System corruption cleaned by Quarantine Array 8465 | -7/Zion | Discovered new exit (range 11) 8649 | -7/Zion | Found Prototype Energy Gun 8649 | -7/Zion | Identified Storm Laser 8801 | -7/Zion | Found CR-A16's Pointy Stick 8849 | -7/Zion | Met Imprinter 8865 | -7/Zion | Imprinted 8867 | -7/Zion | Declared Zion's savior 8930 | -7/Zion | Learned location of 1 exit from Factory 8990 | -7/Zion | Gained Derelict followers 8999 | -7/Zion | Learned Factory terminal intel 9137 | -7/Zion | Found GAL Module 9404 | -7/Zion | Entered Proximity Caves 9404 | -6/Proximity Caves | Accompanied by 7 allies 9448 | -6/Proximity Caves | Learned Factory emergency access door positions 9519 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9800 | -6/Proximity Caves | Lost 5 allies 9881 | -6/Proximity Caves | Discovered new exit (range 6) 9890 | -6/Proximity Caves | Entered Factory 9890 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9891 | -6/Factory | Identified exit to Factory 9893 | -6/Factory | Loaded intel: 26 terminal locations 10068 | -6/Factory | Retrieved Zion intel report: Component Schematics 10177 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10509 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10648 | -6/Factory | Retrieved Zion intel report: Emergency Access 10687 | -6/Factory | Retrieved Zion intel report: Main Access 10747 | -6/Factory | Discovered new exit (range 5) 10972 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11018 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11086 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 11092 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11100 | -6/Factory | Retrieved Zion intel report: Component Schematics 11121 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11122 | -6/Factory | Zion Hacker squad teleported in 11325 | -6/Factory | Terminal network hard line cut 11418 | -6/Factory | Entered Lower Caves 11463 | -6/Lower Caves | Encountered a Warlord checkpoint 11516 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11830 | -6/Lower Caves | Discovered new exit (range 20) 11866 | -6/Lower Caves | Entered another Lower Caves area 12045 | -6/Lower Caves | Found DRS Beacon 12855 | -6/Lower Caves | Discovered new exit (range 11) 12883 | -6/Lower Caves | Entered Data Miner 12883 | -6/Data Miner | Discovered new exit (range 6) 12912 | -6/Data Miner | Met Data Miner 12969 | -6/Data Miner | Learned location of Section 7 (-2) 12969 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12994 | -6/Data Miner | Received God Mode back door access code from Data Miner 13037 | -6/Data Miner | Entered Proximity Caves 13136 | -5/Proximity Caves | Spotted B-75 Beast 13150 | -5/Proximity Caves | Destroyed B-75 Beast 13367 | -5/Proximity Caves | Learned location of 1 exit from Factory 13431 | -5/Proximity Caves | Build established: Pyromaniac-Tank 13526 | -5/Proximity Caves | Learned Factory garrison access intel 13637 | -5/Proximity Caves | Discovered exit to Factory (range 19) 13891 | -5/Proximity Caves | Entered Factory 13891 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13892 | -5/Factory | Identified exit to Extension 13893 | -5/Factory | Identified exit to Upper Caves 13894 | -5/Factory | Loaded intel: 4 garrison access locations 14226 | -5/Factory | Build established: Scavenger-Tank 14710 | -5/Factory | Discovered new exit (range 9) 14738 | -5/Factory | Discovered exit to Upper Caves (range 8) 14807 | -5/Factory | Retrieved Zion intel report: Emergency Access 14808 | -5/Factory | Zion Thermal Resupply teleported in 14900 | -5/Factory | Destroyed 7 combat bots 14905 | -5/Factory | Lost 4 parts (1p1n1u1w) 14990 | -5/Factory | Sucked down chute 14990 | -5/Factory | Entered Waste 15005 | -5/Waste | EMP discharged 15005 | -5/Waste | System corruption reached 10% 15020 | -5/Waste | Spotted C-40 Crusher 15032 | -5/Waste | Destroyed C-40 Crusher 15038 | -5/Waste | Spotted C-40 Crusher 15040 | -5/Waste | Spotted C-40 Crusher 15057 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15105 | -5/Waste | EMP discharged 15105 | -5/Waste | Destroyed C-40 Crusher 15126 | -5/Waste | Spotted C-40 Crusher 15144 | -5/Waste | Crushed by Compactor (1 part destroyed) 15147 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 15152 | -5/Waste | Destroyed C-40 Crusher 15163 | -5/Waste | Spotted C-40 Crusher 15188 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15188 | -5/Waste | Destroyed C-40 Crusher 15205 | -5/Waste | EMP discharged 15216 | -5/Waste | Found Corrupted Adv. Powered Armor 15231 | -5/Waste | Spotted C-40 Crusher 15305 | -5/Waste | EMP discharged 15309 | -5/Waste | Discovered new exit (range 20) 15343 | -5/Waste | Destroyed C-40 Crusher 15354 | -5/Waste | Destroyed C-40 Crusher 15379 | -5/Waste | Found Damper Plating 15391 | -5/Waste | Entered Factory 15739 | -5/Factory | System corruption reached 30% 16009 | -5/Factory | Lost 4 parts (1p1n1u1w) 16117 | -5/Factory | Lost 3 parts (3n) 16199 | -5/Factory | Retrieved Zion intel report: Main Access 16199 | -5/Factory | Identified exit to Factory 16200 | -5/Factory | Zion Kinetic Resupply teleported in 16294 | -5/Factory | Build established: Scavenger-Gunner 16682 | -5/Factory | Zion Heavy Resupply teleported in 16907 | -5/Factory | Terminal network hard line cut 17296 | -5/Factory | Entered another Factory area 17296 | -4/Factory | Evolved 2 slots: Utility x2 17363 | -4/Factory | Build established: Gunner 17503 | -4/Factory | Discovered new exit (range 15) 17562 | -4/Factory | Identified exit to Research 17810 | -4/Factory | Destroyed 8 combat bots 17950 | -4/Factory | Retrieved Zion intel report: Active Terminals 17951 | -4/Factory | Zion Heavy squad teleported in 18293 | -4/Factory | Destroyed 7 combat bots 18293 | -4/Factory | Lost 3 parts (1p1n1w) 18296 | -4/Factory | First assault squad dispatched 18299 | -4/Factory | Build established: Scavenger-Gunner 18317 | -4/Factory | Zion Heavy squad teleported in 18353 | -4/Factory | Discovered new exit (range 14) 18374 | -4/Factory | Garrison activated, responded to threat 18409 | -4/Factory | Entered Upper Caves 18409 | -4/Upper Caves | Accompanied by 2 allies 18419 | -4/Upper Caves | Activated DRS Beacon 18461 | -4/Upper Caves | Found Prototype Protection 18461 | -4/Upper Caves | Identified Zio. Weapon Casing 18734 | -4/Upper Caves | Build established: Messiah-Gunner 18910 | -4/Upper Caves | Lost 4 allies 18967 | -4/Upper Caves | Learned location of 1 exit from Research 18985 | -4/Upper Caves | Learned Research garrison access intel 18985 | -4/Upper Caves | Learned Armory security intel 18985 | -4/Upper Caves | Learned Armory emergency access door positions 18985 | -4/Upper Caves | Learned Factory emergency access door positions 18985 | -4/Upper Caves | Identified exit to Upper Caves 18985 | -4/Upper Caves | Learned location of 1 exit from Research 19102 | -4/Upper Caves | Entered another Upper Caves area 19157 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19201 | -4/Upper Caves | Destroyed 8 combat bots 19209 | -4/Upper Caves | Lost 6 parts (1p3n1u1w) 19284 | -4/Upper Caves | Build established: Scavenger-Gunner 19581 | -4/Upper Caves | Discovered exit to Research (range 12) 19659 | -4/Upper Caves | Spotted B-86 Titan 19731 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 19732 | -4/Upper Caves | Core integrity fell below 50% 19734 | -4/Upper Caves | Destroyed B-86 Titan 19742 | -4/Upper Caves | System corruption reached 10% 19759 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 20062 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 20166 | -4/Upper Caves | Discovered new exit (range 8) 20263 | -4/Upper Caves | Found Prototype Special Weapon 20333 | -4/Upper Caves | Entered Zhirov 20334 | -4/Zhirov | Discovered new exit (range 3) 20356 | -4/Zhirov | Met Zhirov 20382 | -4/Zhirov | Learned location of Quarantine (-2) 20382 | -4/Zhirov | Learned location of Testing (-3) 20382 | -4/Zhirov | Learned location of Command (-1) 20389 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20407 | -4/Zhirov | Found Alien Artifact 20407 | -4/Zhirov | Identified Integrated Dissipator 20407 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20413 | -4/Zhirov | Identified Molecular Deconstructor 20449 | -4/Zhirov | Build established: Scavenger-Mutant 20559 | -4/Zhirov | Found Alien Artifact 20624 | -4/Zhirov | Entered Proximity Caves 20762 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20800 | -3/Proximity Caves | Destroyed 7 combat bots 20815 | -3/Proximity Caves | Spotted B-86 Titan 20830 | -3/Proximity Caves | Destroyed B-86 Titan 20882 | -3/Proximity Caves | Lost 8 parts (1p2n3u2w) 21130 | -3/Proximity Caves | System corruption reached 30% 21194 | -3/Proximity Caves | Discovered exit to Research (range 14) 21378 | -3/Proximity Caves | Build established: Scavenger-Tank 21449 | -3/Proximity Caves | Entered Research 21449 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21450 | -3/Research | Identified exit to Testing 21450 | -3/Research | Identified exit to Research 21451 | -3/Research | Loaded intel: 4 garrison access locations 21796 | -3/Research | Retrieved Zion intel report: Branch Access 21796 | -3/Research | Identified exit to Armory 21797 | -3/Research | Zion Offense Resupply teleported in 21810 | -3/Research | Found Prototype Processor 21815 | -3/Research | Identified Exp. Target Analyzer 22056 | -3/Research | Zion Hover Resupply teleported in 22344 | -3/Research | Zion Melee Resupply teleported in 22349 | -3/Research | Found Fusion Bomb Launcher 22419 | -3/Research | Crushed by falling debris 22450 | -3/Research | Lost 3 parts (2p1u) 22508 | -3/Research | Cargo convoy interrupted 22510 | -3/Research | System corruption reached 10% 22510 | -3/Research | Spotted Striker 22542 | -3/Research | Core integrity fell below 50% 22549 | -3/Research | Identified Transdimensional Reconstructor 22549 | -3/Research | Warped through subspace 22559 | -3/Research | Entered Armory 22565 | -3/Armory | Lost 10 parts (4n3u3w) 22659 | -3/Armory | Spotted B-86 Titan 22675 | -3/Armory | Zion Heavy squad teleported in 22696 | -3/Armory | Zion Melee Resupply teleported in 22761 | -3/Armory | Lost 3 allies 22783 | -3/Armory | Lost 5 parts (5n) 22828 | -3/Armory | Core integrity fell below 20% 22857 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 22840_ Slug penetrates Wall. 22840_ Gatling Laser destroyed. 22840_ Slug penetrates Wall. 22842_ Wall collapses. 22843_ Slug penetrates Wall. 22843_ Adv. VSS Leg destroyed. 22844_ Dropped Antimatter Reactor. 22846_ Acquired Hvy. Machine Gun. 22847_ Slug penetrates Wall. 22849_ Hvy. Machine Gun destroyed. 22851_ Slug penetrates Wall. 22852_ S-43 Plague suffers critical hit (Destroy). 22852_ S-43 Plague destroyed. 22853_ Acquired 40 matter. 22853_ Slug penetrates Wall. 22854_ Penetrated by Slug. 22854_ Slug penetrates Wall. 22855_ Wall collapses. 22856_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????##########????# #??????????# | | ???????????????????????????# #??????????# | | ???????????????????????????# #??????????# | | ???????????????????????????# #??????????# | | ???????????????????????????# ######?+???# | | ???????????????????????????# #?????# | | ???????????????????????????# #?+???? | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ?????????????????????????########"#### #?????? | | ?????????????????????????# # +???????? | | ?????????????????????????# "" # #???????? | | ????????????????????????## #? #???????? | | ????????????????????????#" #? #???????? | | ????????????????????????## ! #?? #???????? | | ????????????????????????## ! 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""" #????????? | | ????????????????????????# #? "F" #????????? | | ????????????????????????# #? " #????????? | | ????????????????????????########? """ ####+????? | | ????????????????????????????????? """ + ???? | | ???????????????????????????????????? # ?? | | ?????????????????????????????????????? # | | ???????????????????????????????????????##? """"" | | ????????????????????????????????????????????""""" | | ????????????????????????????????????????????""""?? | | ????????????????????????????+???????????+??? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 40 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Seismic Detector | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Lgt. Armor Plating | -8/Materials | Hacked Huge Storage Unit | -7/Factory | Hacked Hcp. Storage Unit | -7/Factory | Hacked Imp. Trap Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Machine Gun | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Shock Rifle | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Med. Reflective Plating | -6/Factory | Z-intel Launcher Guidance Computer | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Flak Cannon | -6/Factory | Z-intel Lgt. Armored Exoskeleton | -6/Factory | Z-intel Adv. Visual Processing Unit | -6/Factory | Z-intel Thermal Generator | -6/Factory | Z-intel Field Laser | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Gravmag System | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Hyp. Gauss Rifle | -6/Factory | Z-intel Force Booster | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive H-66 Slayer | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SmallSmallBuckler Manual? 0 Play Time 02:49:29 Cumulative 950.5 hours Start 2025.04.12 @ 22:59:04 End 2025.04.19 @ 14:21:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 581 Rogue 574 Adventurer 0 Explorer 7 Win Type - Total 64 Types 23/6/23/2/0/1/6/1/2 Lore% 88 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18f3cf7b-67da-4837-84b6-1939e0838705