Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.21 @ 09:46:34 Player: Peace Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3394 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 82/100 System Corruption 11% Temperature Cool (8) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Enhanced Optical Array Terrain Scan Processor Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved ECM Suite Improved Medium Armor Plating Heavy Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Long-range Terrain Scanner Utility Shielding > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Xenon Bombardment Thruster Improved ECM Suite Improved Light Armor Plating Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Utility Shielding Device Long-range Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Protection Utility Shielding Weapon Particle Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 39 | 6 4 2 7 9 11 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 2 2 2 4 Treads . | . . . . . . Leg 6 | 2 . 1 . 2 1 Wheel . | . . . . . . Hover 4 | . 2 1 1 . . Flight 4 | . . . 1 . 3 Utility 15 | 1 1 . 4 3 6 Device 1 | . . . . 1 . Storage 2 | 1 1 . . . . Processor 6 | . . . 1 2 3 Hackware . | . . . . . . Protection 6 | . . . 3 . 3 Artifact . | . . . . . . Weapon 7 | 2 1 . 1 3 . Energy Gun 3 | . . . 1 2 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . . 1 8 7 4 Power 2 | . . . 1 1 . Propulsion 8 | . . . 4 2 2 Utility 6 | . . 1 2 1 2 Weapon 4 | . . . 1 3 . Highest Loss Streak 7 | . . 1 5 7 2 Average Slot Usage (%) 51 | . 82 82 72 65 31 Engine 4 | . 14 11 9 6 . Leg 2 | . . 1 . 13 1 Hover 8 | . 22 29 21 . . Device 2 | . . . . 7 3 Storage 5 | . 16 18 11 8 . Processor 9 | . . . . 9 16 Protection 9 | . . . 15 9 7 Energy Gun 2 | . . . 4 10 . Energy Cannon 2 | . 8 11 6 . . Ballistic Gun 2 | . 19 11 2 1 . Naked Turns . | . . . . . . Heaviest Build 20 | 12 16 16 20 20 4 Greatest Support 24 | 20 20 24 24 20 20 Greatest Overweight (x) 4 | 2 3 1 4 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 5 4 Most Carried 6 | 4 6 6 6 5 4 Average Carried 4 | 2 5 5 5 3 3 Final Capacity 6 | 6 6 6 6 4 4 Final Carried 6 | 4 6 5 5 4 3 Class Distribution -------------------- 89% | Mutant 10% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 411 | 187 . . 144 . 80 Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3006 | . 24 183 736 806 1257 Core 1222 | . 9 28 227 253 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 96 . 36 54 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted . | . . . . . . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 211 | . . . . . 211 Average Temperature 115 | . . . . . 115 Received Heat Transfer 234 | . . 45 . 54 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 233 | . 13 65 111 80 233 Initial 35 | . . 5 21 35 11 Average 68 | . 2 40 67 41 91 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 97 Level 1 1 | . . . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 1 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 3 3 14 12 17 Peak Tracking Total 9 | . 3 4 3 9 6 Tactical Retreats 8 | . . . 3 1 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . 2 . 1 . 3 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 11 | . 5 . 1 . 5 Successful 6 | . 3 . 1 . 2 Failed 5 | . 2 . . . 3 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 4 | . 3 . . . 1 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1235 | 53 55 51 328 153 595 Spaces Moved 1681 | 34 73 89 472 124 889 Core 803 | 7 1 . 45 28 722 Treads . | . . . . . . Legs 211 | 27 3 2 . 96 83 Wheels . | . . . . . . Hover 583 | . 69 87 427 . . Flight 84 | . . . . . 84 Fastest Speed 40 | 50 56 52 52 50 40 Average Speed 66 | 120 61 54 65 109 60 Slowest Speed 250 | 150 200 150 250 150 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 20 6 84 15 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1792 | 43 83 91 490 138 947 Wait 44 | . . . 5 . 39 Move 1672 | 33 72 88 471 123 885 Hop 2 | . . . . . 2 Pick Up 15 | 4 2 . 2 3 4 Fast Attach 29 | 6 4 . 4 7 8 Attach 10 | . . 2 3 2 3 Detach 8 | . 2 1 3 1 1 Swap . | . . . . . . Drop 12 | . 3 . 2 2 5 Fire . | . . . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 105 | -10/Materials | Discovered new exit (range 7) 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 123 | -9/Materials | Discovered new exit (range 15) 160 | -9/Materials | Entered Mines 222 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 307 | -9/Mines | Build established: Mutant 329 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 467 | -9/Mines | Core integrity fell below 50% 479 | -9/Mines | Lost 5 parts (1p2n2u) 484 | -9/Mines | Discovered new exit (range 4) 488 | -9/Mines | Entered Materials 488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -8/Materials | Discovered new exit (range 20) 641 | -8/Materials | Entered Factory 641 | -7/Factory | Evolved 2 slots: Utility x2 665 | -7/Factory | Lost 7 parts (1p2n1u3w) 767 | -7/Factory | Discovered new exit (range 21) 1026 | -7/Factory | Core integrity fell below 50% 1169 | -7/Factory | Core integrity fell below 20% 1210 | -7/Factory | System corruption reached 10% 1216 | -7/Factory | Discovered new exit (range 17) 1236 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- F015. 01104_ Door malfunctions. 01105_ System corrupted: Heat flow error (+243). 01120_ Connecting with Terminal... 01136_ System corrupted: Utility Shielding rejected. 01136_ Acquired Utility Shielding. 01148_ Imp. Light Armor Plating destroyed. 01168_ Acquired Terrain Scan Processor. 01178_ System corrupted: Matter fused (-9). 01182_ Dropped Imp. Light Armor Plating. 01182_ Acquired Imp. Medium Armor Plating. 01183_ Acquired Imp. Light Armor Plating. 01185_ Dropped Utility Shielding. 01188_ Dropped Adv. Weight Redist. System. 01189_ Acquired Hvy. Mace. 01205_ Acquired Prototype Engine. 01205_ Identified Cld. Deuterium Engine. 01206_ Dropped Cld. Deuterium Engine. 01209_ K-01 Serf cleans the Fusion Modulator. 01216_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#??#?##?##?############### | | ??????????????????????????T?""?##?### | | ???????????????????????"?? ??? ###??# | | ???"?????????????????? ???? ? ?#?#?# | | ???? #####??????????? ? #??### | | ????? + m ########??####+###?###### | | ??????????# ##### #??###?# | | ??????????# #?##???# [ | | ??????????# Y @< #?#?#### | | ??????????# #?###### | | ??????????# p ##### #?#??#?# | | ??????????# ###???## ###?#?#?# | | +###??????# ##???#?# #???#?#?#######+###### | | ###### ####?### ###?######### #### | | ####??## ####### # #### | | #?#?#?? #?#??## # | | #???#+###+##?##### # #### | | < ##??? ??? ? ??# + ###? | | #??#?????? ? # # #### | | #?#?? ??? ? ? # # #?## | | #?#?? ??""?? ?"? # """ # ^ #### | | ########### ##?# ""?"" ""?"" # """ # ^ #### | | ###########????# ##?? ??"""?"""?" # """ + | | #??#?# #??############### "" # #### | | " """ """ #????# ##?# ## "" # #### | | " """ """ #????# #??# ## # #### | | " """ """ ##???# #?## ####+### #### | | #???## #??# # | | " """ """ ######/#### # | | " """ """ # # + | | " """ """ # """ """ # # | | # """ """ + # | | ! # """ """ # # ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 350 Matter Stores 291 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 385 Armor Coverage 150 Utility Shielding 33 Evasion (%) 62 Item Schematics ----------------- Imp. ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionSigixGuard Manual? 0 Play Time 00:22:06 Cumulative 83.3 hours Start 2021.11.21 @ 09:27:12 End 2021.11.21 @ 09:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7637bf6-eba1-4094-8eee-99b49ea63654