Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 15:47:53 Player: DZKane Result: Destroyed by as-77767 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1803) 1803 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 3572 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Heavy Ion Engine Wheel Wheel Wheel Improved Flight Unit Huge Storage Unit High-capacity Battery (250) Compact Matter Pod (150) Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Advanced Beam Cannon Shock Bomb Launcher Shock Bomb Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Flight Unit High-capacity Battery Compact Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Advanced Beam Cannon Enhanced Autogun Shock Bomb Launcher Shock Bomb Launcher Mining Laser [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 67 | . 20 46 1 Power 10 | . 5 5 . Engine 10 | . 5 5 . Core . | . . . . Reactor . | . . . . Propulsion 22 | . 5 16 1 Treads 20 | . 4 15 1 Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 16 | . 2 14 . Device 6 | . . 6 . Storage 5 | . 1 4 . Processor 2 | . 1 1 . Hackware 1 | . . 1 . Protection 2 | . . 2 . Artifact . | . . . . Weapon 19 | . 8 11 . Energy Gun 9 | . 7 2 . Energy Cannon 4 | . . 4 . Ballistic Gun 5 | . . 5 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Parts Lost 7 | . 2 3 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 94 99 99 Engine 11 | . 13 11 11 Treads 21 | . 19 21 21 Leg 1 | . 8 . . Device 10 | . . 12 11 Storage 12 | . 14 11 11 Processor 11 | . 11 11 11 Hackware 2 | . . 2 11 Protection 4 | . . 5 . Energy Gun 6 | . 25 1 . Energy Cannon 2 | . . 3 . Ballistic Gun 13 | . . 16 22 Peak Build Rating 25 | . 8 25 25 Average Rating 17 | . 7 19 24 On Entrance 11 | 6 6 8 25 Naked Turns . | . . . . Heaviest Build 58 | 13 30 58 55 Greatest Support 46 | 20 40 46 46 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | . 15 20 20 Average Capacity 16 | . 12 16 20 Most Carried 20 | . 11 20 20 Average Carried 14 | . 8 16 19 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 6 11 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1672 | 191 169 1312 . Remotely . | . . . . Salvage Created 2723 | . 576 2097 50 Parts 167 | . 29 136 2 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 51 | . 13 36 2 Guns 35 | . 11 22 2 Cannons 14 | . . 14 . AOE 2 | . 2 . . Classes Destroyed 14 | . 4 8 2 Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 8 | . 2 6 . Recycler 3 | . . 3 . Mechanic 2 | . 1 1 . Operator 2 | . . 2 . Watcher 5 | . . 5 . Swarmer 12 | . 5 7 . Grunt 25 | . 8 17 . Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 9 | . . 9 . Demolisher 1 | . . . 1 Assembled 1 | . . . 1 Best Kill Streak 7 | . 3 7 1 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 280 | . 78 168 34 Missed 84 | . 26 53 5 Damage Taken 2716 | . 584 1353 779 Core 515 | . 107 245 163 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 154 | . . 154 . Core Remaining (%) 78 | 100 57 . . Volleys Fired 199 | . 47 143 9 Largest 2 | . 2 2 2 Hottest 136 | . 90 136 50 Shots Fired 364 | . 77 269 18 Gun 291 | . 76 197 18 Cannon 72 | . . 72 . Launcher 1 | . 1 . . Special . | . . . . Kinetic 172 | . . 154 18 Thermal 136 | . 22 114 . Explosive 1 | . 1 . . Electromagnetic 55 | . 54 1 . Robot Hit Streak 23 | . 12 23 5 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 258 | . 57 191 10 Core Hits 107 | . 23 78 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 3 3 . Burn 2 | . . 2 . Destroy 1 | . . 1 . Corrupt 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4423 | . 839 3408 176 Guns 3351 | . 701 2474 176 Cannons 925 | . . 925 . Explosions 138 | . 138 . . Melee . | . . . . Ramming 9 | . . 9 . Kinetic 2221 | . . 2045 176 Thermal 1587 | . 233 1354 . Explosive 91 | . 91 . . Electromagnetic 515 | . 515 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 2 Average Corruption 3 | . 3 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 22 | . 22 . . Projectiles . | . . . . Explosions 22 | . 22 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . 51 . . Shots 1 | . 1 . . Rammed 5 | . . 5 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 466 | . 256 466 . Average Temperature 115 | . 72 141 . Received Heat Transfer 705 | . 225 480 . Effects 9 | . . 9 . Shutdowns 2 | . . 2 . Energy Bleed 3 | . . 3 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles . | . . . . Parts Fried 5 | . 5 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 6 . Heat Transferred 3629 | . 558 3071 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 664 | . 195 664 268 Initial 248 | . . 42 248 Average 311 | . 70 388 243 Maximum Alert Level 2 | . . 2 1 Low Security (%) 23 | . 100 4 2 Level 1 44 | . . 51 97 Level 2 31 | . . 43 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 6 . Investigation 6 | . 2 4 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 25 52 11 Peak Tracking Total 8 | . 4 7 8 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 9 | . 7 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 20 | . 6 14 . Terminals 16 | . 6 10 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 54 | . 17 37 . Successful 32 | . 11 21 . Failed 20 | . 5 15 . Catastrophic 4 | . . 4 . Database Lockouts 2 | . 1 1 . Manual 34 | . 12 22 . Terminals 44 | . 17 27 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . . 1 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Part Schematic 2 | . 1 1 . Prototype ID Bank 2 | . . 2 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 7 7 . Terminals 13 | . 7 6 . Botnet 3 | . 2 1 . Skim 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 4 12 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 1 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 92 | . . 92 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4693 | . 947 3336 410 Spaces Moved 1923 | 1 431 1415 76 Core . | . . . . Treads 1727 | . 236 1415 76 Legs 196 | 1 195 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 240 Average Speed 177 | 120 142 184 240 Slowest Speed 240 | 120 190 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 2 83 98 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 7 | . 1 5 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . 23 . . Melee . | . . . . Projectile . | . . . . AOE 23 | . 23 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2926 | . 681 1952 293 Wait 611 | . 175 229 207 Move 1920 | . 430 1414 76 Hop . | . . . . Pick Up 54 | . 4 50 . Fast Attach 20 | . 9 11 . Attach 9 | . 2 6 1 Detach 2 | . . 2 . Swap 38 | . 9 29 . Drop 68 | . 5 63 . Fire 199 | . 47 143 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 16) 63 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Central database locked down 731 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Identified exit to Materials 824 | -10/Materials | Identified exit to Subcaves 849 | -10/Materials | Learned location of 1 exit from Recycling 866 | -10/Materials | Learned 2 Mines zone layouts 876 | -10/Materials | Learned location of Storage (-7) 890 | -10/Materials | Learned location of 2 exits from Subcaves 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x2 949 | -9/Materials | Identified exit to Materials 2041 | -9/Materials | Discovered new exit (range 16) 3070 | -9/Materials | Central database locked down 3116 | -9/Materials | Learned location of Zion (-6) 3249 | -9/Materials | Learned location of Mines (-9) 3249 | -9/Materials | Discovered exit to Materials (range 11) 3299 | -9/Materials | Identified exit to Mines 3338 | -9/Materials | Learned 2 Materials zone layouts 3386 | -9/Materials | Learned Storage emergency access door positions 3392 | -9/Materials | Core integrity fell below 50% 3418 | -9/Materials | Learned 2 Storage zone layouts 3459 | -9/Materials | Learned location of Recycling (-7) 3511 | -9/Materials | Learned 4 Recycling zone layouts 3565 | -9/Materials | Repaired Imp. Treads 3627 | -9/Materials | Repaired Enh. Autogun 4284 | -9/Materials | Entered Mines 4587 | -9/Mines | Discovered exit to Materials (range 7) 4636 | -9/Mines | Assembled infested the area 4691 | -9/Mines | Core integrity fell below 20% 4694 | -9/Mines | Destroyed by as-77767 with Assembled Blade Last Messages --------------- 04667_ The unstable cave ceiling collapses. 04668_ as-85759 sneak attacks. 04668_ T-07 Excavator system corrupted by crushing effect. 04668_ T-07 Excavator knocked back. 04669_ T-07 Excavator system terminally corrupted. 04670_ U-05 Engineer destroyed. 04673_ as-95507 destroyed. 04675_ as-76796 destroyed. 04677_ as-85759 destroyed. 04683_ Imp. Treads destroyed. 04686_ D-53 Grenadier destroyed. 04687_ Imp. Treads destroyed. 04687_ System corrupted by crushing effect (+2). 04688_ U-05 Engineer builds a Wall. 04690_ Destroyed Asb. Hover Unit. 04690_ as-97956 destroyed. 04692_ U-05 Engineer lays Concrete. 04693_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????? ?????????????? ?????????????????????? | | ??????? ?????????????# ?????????????????????? | | ???????? ?????????????# #?????????????????????? | | ???????? ????????????? #?????????????????????? | | ????????# ?????????????# ####??????????????????? | | ????????# ????????????# ## ??????????????????? | | ????????? ????????????# ## #??????????????????? | | ?????????# ??????###?### ## #??????????????????? | | ??????#### ?????? ### # ##?????????????????? | | ??????# ?????# # #########?????????? | | ??????#X < ?????# # a % #????? | | ??????? ?????# # a = ## ##???????????? | | ?????????# ##???# # @a #???????????????? | | ?????????# ##### ## ## ##????# #?##?? | | ?????????# u ## ##???# #????? | | ????????# ######### #???# ##???? | | ????????# #???????## * !*##### ##??? | | ????????## #?????????# ## ##?? | | ?????????###???????#### ## = a #?? | | ???????????????????# ## !!! [ #### #?? | | ???????????????????# ##### #+# #??# #?? | | ???????????????????# #???# # %=##! #??## ?? | | ????????????#####??# #???### ! ### ##???# #?? | | ???????###### #### #?????? #?####????# #?? | | ???????# ##????? #????????## ?? | | ???????# ### ##???? #???????## ?? | | ???????# #?## ### #????# ##???????# ?? | | ???????# #??######?## ##?????###????????# ?? | | ???????# #??????????###?????????????????## ?? | | ????#### ###?????????????????????????????## ?? | | ????# #??????????????????????????????## ?? | | ????# #???????????????????????????????# ?? | | ????# #???????????????????????????????# ?? | | ????# #???????????????????????????????# ?? | | ????# #???????????????????????????????## #?? | | ????# #????????????????????????????????####?? | | ????########?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Cld. Ion Engine | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionHoverKit Manual? 0 Play Time 00:33:57 Cumulative 176.2 hours Start 2024.09.21 @ 15:15:18 End 2024.09.21 @ 15:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6642c69e-7593-4d09-ac59-44d2bbbe6531