Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 20:34:48 Player: Boxplot Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (404) 2020 Value Destroyed (19347) 19347 Prototype IDs (139) 2780 Alien Tech Used (7) 1400 Bonus (15506) 15506 TOTAL SCORE: 51553 Bonus ------- High Alert Combat Kills 2344 Follower Combat Kills 617 Hunted by Unchained 500 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1754 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1809 Cogmind --------- Core Integrity 0/1600 Matter 163/300 Energy 93/100 System Corruption 79% Temperature Cool (4) Movement Treading (160) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- High-density Centrium Heavy Treads > --- UTILITY (14) ----- Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Biometal Heavy Treads Advanced Cloaking Device Phase Gun Concept EMP Blanket Launcher Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core > --- PROPULSION ------- Flexi-carbon Leg Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Core Analyzer Quantum Capacitor Advanced Transmission Jammer Experimental Reaction Control System Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced EM Shield Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon Concept EMP Blanket Launcher > --- INVENTORY -------- Experimental Antimatter Reactor Concept Zero-point Core Flexi-carbon Leg Centrium Wheel Improved Antigrav System Advanced Thermal Generator Concept Chromion Battery Concept NT7 Matterbank Long-range Terrain Scanner Improved Armor Integrity Analyzer Advanced Cloaking Device Heavy Armor Plating Advanced Thermal Shield Advanced Force Field Advanced Force Field Transdimensional Reconstructor Phase Gun Phase Gun Vortex Shotgun Concept Rapid Grenade Launcher Concept Arcsight Missile Launcher Concept Tactical Fusion Warhead [Rating: 236] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion High-density Centrium Leg Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Improved Diametric Drive Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Precision Assault Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 1 2 . . . 2 . . . . . . 2 . . . . . . . . 1 . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Parts Attached 344 | 7 12 1 34 9 24 19 20 1 5 23 1 15 2 . 2 3 9 . 11 . 2 24 4 6 10 15 20 32 8 25 Power 31 | 1 2 . 4 1 . . 4 . . 2 . 1 . . 1 . . . . . . 1 . 2 1 2 3 5 . 1 Engine 14 | 1 2 . 4 1 . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 Reactor 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 2 3 4 . . Propulsion 80 | 2 5 . 12 1 7 2 4 . 1 9 1 3 . . . . . . 1 . . 10 1 . 2 5 3 5 . 6 Treads 27 | 1 2 . 6 . 6 2 4 . . . . . . . . . . . . . . . . . . . . . . 6 Leg 21 | . . . . . . . . . . . . . . . . . . . . . . 7 1 . 2 5 3 3 . . Wheel 12 | 1 3 . 6 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . 1 . . . . 9 1 3 . . . . . . 1 . . 2 . . . . . 2 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 135 | 2 2 1 7 3 6 13 5 1 3 7 . 7 2 . 1 2 6 . 10 . 2 8 . 1 4 3 8 10 7 14 Device 63 | 1 1 . 3 1 2 7 . 1 1 1 . 4 2 . . . 1 . 3 . 2 4 . 1 2 1 2 8 5 10 Storage 8 | 1 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Processor 12 | . . . . . . 2 . . 1 . . . . . . . 1 . 2 . . 1 . . . . . 1 2 2 Hackware 19 | . . . . . . . . . . 5 . 2 . . . 2 4 . 3 . . 1 . . 1 . 1 . . . Protection 32 | . . . 4 1 3 4 5 . 1 . . 1 . . 1 . . . 2 . . 2 . . 1 2 3 . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 98 | 2 3 . 11 4 11 4 7 . 1 5 . 4 . . . 1 3 . . . . 5 3 3 3 5 6 12 1 4 Energy Gun 25 | . . . 2 2 4 1 3 . . 1 . . . . . . . . . . . 2 . 1 2 1 1 4 . 1 Energy Cannon 16 | . . . . . 2 . . . . 1 . . . . . 1 1 . . . . 2 . 2 1 . 1 2 1 2 Ballistic Gun 26 | 2 3 . 8 . 3 3 2 . . . . 1 . . . . . . . . . . 3 . . . . 1 . . Ballistic Cannon 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 2 1 . 1 Launcher 16 | . . . 1 2 1 . 2 . . 2 . 1 . . . . 1 . . . . . . . . 1 1 4 . . Special Weapon 5 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 2 . 6 . 4 . . . . . 1 . 3 . . . . . . 13 . . 4 1 4 4 . 5 Corrupted Parts 15 | . . . . . . . . . . . . . . . . 2 . . . . . 1 3 . 1 . . 1 1 6 System Corruption 100 | . . . . . . . . . . . . . . . . 7 . . . . . 10 12 . 8 . . 10 10 43 Parts Lost 61 | . 1 . 3 . . 1 . . . . . . . . . . 1 . . . . 3 . . . . 2 18 5 27 Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 Utility 34 | . 1 . 2 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 9 4 15 Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 6 . 6 Highest Loss Streak 18 | . 1 . 2 . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 7 4 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 21 | 4 9 17 19 20 24 24 24 25 24 19 19 19 20 20 19 20 18 19 18 19 19 21 23 23 24 23 23 22 20 19 Power 1 | 1 1 2 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 . . 2 1 Propulsion 3 | 2 5 7 8 8 7 6 6 6 6 1 2 . . . . . . . . . . 1 1 1 1 1 . . 2 3 Utility 9 | . . 3 4 4 7 7 7 7 9 7 8 11 14 14 14 14 12 14 13 12 12 10 11 13 14 13 14 12 8 7 Weapon 6 | . 2 4 6 6 8 8 9 9 8 8 8 5 4 4 4 4 3 3 3 5 5 6 7 7 7 6 6 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | 1 9 . 15 2 6 3 3 2 2 3 . 8 . . . . 1 . 1 . . 2 . 5 1 3 6 4 . 10 Power 11 | . 3 . 4 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 Propulsion 23 | 1 4 . 2 1 5 2 . . . 1 . . . . . . . . . . . 1 . 1 . . . 2 . 3 Utility 18 | . . . 1 . . . 1 1 1 . . 2 . . . . 1 . 1 . . . . 2 . 1 4 1 . 2 Weapon 34 | . 2 . 8 1 1 1 1 1 1 2 . 6 . . . . . . . . . 1 . . 1 2 1 1 . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 99 100 99 88 89 91 86 91 91 98 100 99 99 100 99 100 98 100 98 99 100 98 94 90 90 90 91 85 85 75 Engine 3 | . 14 14 10 11 9 7 7 7 7 5 5 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 3 . . . . 3 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 9 8 4 3 3 2 Treads 6 | . 14 14 11 11 17 15 15 15 15 . . . . . . . . . . . . . . . . . . . . 8 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . 18 30 27 22 20 24 24 23 4 Wheel 4 | . 14 14 22 11 9 6 7 7 7 . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 34 35 35 34 33 33 33 30 30 29 30 30 11 . . . . . . . . Device 15 | . 13 14 10 9 9 15 14 15 10 8 5 10 9 15 15 15 6 10 11 13 14 21 24 22 21 21 20 23 26 28 Storage 6 | . 14 14 11 12 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 7 | . . . . . . 6 7 7 11 5 5 5 5 5 5 5 5 5 11 15 15 15 15 13 13 12 12 11 9 8 Hackware 7 | . . . . . . . . . . 22 23 23 22 22 22 22 35 35 26 20 20 8 . . 3 4 4 1 . . Protection 6 | . . . 10 11 18 14 10 15 14 2 4 . 1 . . . 1 . . . . 3 5 3 1 2 3 3 6 2 Energy Gun 1 | . . . . 2 . 2 1 . . 5 . . . . . . . . . . . . . 3 3 5 3 2 2 . Energy Cannon 2 | . . . . . . . . . . . . 4 3 4 . 5 4 5 3 5 3 5 4 3 7 4 4 2 1 8 Ballistic Gun 7 | . 27 28 21 18 13 12 13 14 14 1 11 1 . . . . . 5 5 5 6 . 4 4 1 . . . . . Ballistic Cannon 1 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 7 . . . Peak Build Rating 236 | 7 10 11 17 29 36 50 53 50 59 96 98 110 113 113 116 117 132 132 144 144 144 155 147 166 183 217 230 234 236 228 Average Rating 109 | 5 8 10 14 26 32 46 51 49 51 85 94 104 106 112 114 116 124 132 134 142 142 143 143 157 176 209 213 204 204 204 On Entrance 103 | . 7 10 11 17 27 34 50 50 40 59 89 98 102 106 113 111 113 132 132 141 138 141 133 147 166 181 213 221 183 229 Avg Prop Armor Cover (%) 7 | 12 11 11 7 7 10 10 9 10 10 4 4 3 2 2 2 . . . . . . 1 . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 14 30 50 61 68 121 121 140 117 141 97 97 87 108 75 103 87 104 85 105 104 87 154 126 138 142 168 194 191 170 204 Greatest Support 230 | 10 10 10 32 28 28 28 28 28 28 82 82 92 90 76 90 90 90 90 94 94 94 143 140 140 145 178 192 192 176 230 Greatest Overweight (x) 5 | 1 2 4 2 2 4 4 4 4 5 1 1 . 1 . 1 . 1 . 1 1 . 2 . . . . 1 1 . 2 Average Overweight (x) 1 | . 1 3 1 2 3 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 10 18 20 20 24 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 19 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 9 17 19 19 24 24 24 24 24 19 19 19 19 20 19 20 19 20 19 20 20 22 24 24 24 24 24 23 22 22 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 19 20 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 19 21 5 Class Distribution -------------------- 19% | Mutant 16% | Hacker-Mutant 13% | Scavenger-Mutant 8% | Commander-Mutant 6% | Hacker-Skirmisher 6% | Hacker-Gunner 5% | Commander-Skirmisher 4% | Wizard-Mutant 4% | Scavenger-Skirmisher 3% | Hacker-Scout 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Skirmisher | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Gunner | -2/Quarantine Scavenger-Mutant | -2/Protoforge Scavenger-Mutant | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Matter Collected 15761 | 322 560 115 907 289 1093 536 1169 77 46 539 313 684 373 88 80 68 293 . 371 275 135 805 41 299 381 406 977 3102 224 1193 Remotely 614 | . . . . . . . . . . . . . . . . . . . 17 . . 597 . . . . . . . . Salvage Created 21136 | 127 745 126 1260 418 1281 558 1599 . . 396 409 966 576 57 341 . 301 . 301 40 294 705 . 438 1011 459 999 3747 1190 2792 Parts 1035 | 12 65 8 89 41 67 23 73 . . 22 5 54 14 4 2 . 11 . 28 1 11 25 . 15 51 26 71 179 55 83 Haulers Intercepted 13 | . 2 . 3 . 6 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . 3 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 3 4 1 . . . . . 2 . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . 6 . . 5 . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Faulty 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 293 | . 16 4 25 12 34 7 22 . . 5 1 10 6 1 . . 2 . 12 . 1 14 1 6 11 4 12 53 16 18 Guns 117 | . 16 4 25 4 15 7 21 . . 1 1 1 . . . . . . 2 . 1 . 1 6 4 . . 3 2 3 Cannons 50 | . . . . . 11 . . . . . . . . 1 . . . . . . . 2 . . 4 3 . 21 3 5 AOE 63 | . . . . 8 8 . . . . 2 . 9 2 . . . . . 10 . . 8 . . . . . 10 6 . Classes Destroyed 29 | 2 7 . 3 . 1 2 . . . . 2 . 2 . . . . . . . . 4 . . . . . 5 . 1 Worker 26 | . 2 . 3 3 3 1 2 . . 1 . 3 . . . . . . . . . . . . . . . . 6 2 Builder 13 | . . . 1 1 . . . . . 2 . 2 . . . . 1 . 1 . . . . . 2 . . 1 2 . Tunneler 7 | 4 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 . 6 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 22 | 1 . . 2 . 1 3 2 . . . . 5 . . . . 1 . . . . . . . 1 1 . . . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 6 | . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 15 | . 3 . 3 . 1 1 2 . . . . 1 . . . . . . . . . . . . 1 . . . 3 . Swarmer 68 | . 6 4 11 9 10 . . . . . . 7 . . . . . . 10 . 1 4 . . 1 . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 83 | . 9 . 6 2 18 3 11 . . 3 . . 5 . . . . . . . . 4 . . 6 . 2 6 3 5 Brawler 8 | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Duelist 10 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 5 1 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 29 | . . . 7 . 5 . 8 . . 1 . 1 . . . . . . . . . . 1 1 . 1 . 2 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 18 | . . . . . . 1 1 . . . . . . 1 . . 2 . 2 . . . . . . . . 8 2 1 Programmer 37 | . . . . . . 2 2 . . 1 . 2 . . . . . . . . . . . 5 2 3 . 14 3 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Decapitator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thug 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 2 2 7 7 8 2 10 . . 3 1 7 3 1 . . 2 . 5 . 1 4 1 5 3 3 3 6 11 8 Combat Bots Only 6 | . 2 2 5 6 6 2 4 . . 2 1 4 2 1 . . 2 . 5 . 1 4 1 5 3 3 3 6 5 5 Max Kills in Single Turn 7 | 1 1 1 2 3 6 1 1 . . 2 1 7 1 1 . . 1 . 5 1 1 3 1 1 2 1 1 3 5 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 4 . . . . 1 . 2 1 . . . . . 5 . . 3 . . . . . 3 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 1920 | . 49 15 114 22 93 33 237 18 . 28 . 21 3 6 . . 27 . 51 . 6 73 8 28 72 4 80 290 132 510 Missed 560 | . 11 5 22 8 26 8 85 7 . 13 . 10 1 2 . . 15 . 10 . 5 32 4 7 22 2 25 90 44 106 Intercepted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Hits 1360 | . 38 10 92 14 67 25 152 11 . 15 . 11 2 4 . . 12 . 41 . 1 41 4 21 50 2 55 200 88 404 Melee 51 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 2 . 5 24 7 9 Projectile 1309 | . 38 10 91 14 67 22 152 11 . 15 . 11 2 4 . . 12 . 41 . 1 41 4 21 48 2 50 176 81 395 AOE 18 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 12 . 1 Critical Strikes 85 | . . . 3 . 4 1 4 . . . . 2 . . . . . . . . . 3 . 1 1 . 8 20 11 27 Part Disruptions 43 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 19 1 21 Actively Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 21 Damage Taken 26000 | . 394 76 992 117 871 402 1584 77 . 346 52 290 57 44 . . 210 . 619 . 11 958 101 320 921 103 1036 5603 1524 9292 Core 2951 | . 70 21 153 18 74 74 126 17 . 55 . 21 . . . . 39 . 88 . . 111 21 12 51 . 116 502 119 1263 Absorbed by Shields 6099 | . . . . . . . . . . . . . . . . . 33 . 216 . 11 136 . . . . 432 523 367 4381 Reduced by Siege Mode 1650 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1650 Redirected to Shielding 487 | . . . . . . . . . . . . . . . . . . . 149 . . 74 . . 91 . . 159 14 . Ignored by Resistances 4224 | . . . . . 54 25 20 . . . . 19 . 22 . . 37 . 190 . . 242 9 189 260 24 330 1270 458 1075 Regen/Repaired (Parts) 1043 | . 44 . 47 . . 112 . . . . 86 112 . . . . 75 . 149 . . 74 . . 58 48 35 . 58 145 Core Remaining (%) 75 | 100 . 63 . 57 86 . . . 69 . . . . . . 92 . . . . . . 70 . 95 . . 46 . . Volleys Fired 1596 | 13 68 14 99 26 79 37 99 2 . 19 30 69 28 3 . 4 61 . 43 18 24 37 15 49 117 28 88 166 96 264 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 2 1 2 . 1 1 . 2 1 2 1 2 3 2 2 2 2 1 1 Hottest 300 | 40 40 40 46 90 69 108 110 56 . 122 56 123 90 123 . 105 105 . 138 105 138 105 138 236 125 225 160 300 300 300 Shots Fired 2056 | 26 134 28 197 43 149 74 190 5 . 30 60 74 29 5 . 4 61 . 46 18 27 38 18 55 118 29 92 183 95 228 Gun 1121 | 26 134 28 196 34 84 74 189 5 . 18 60 10 . 2 . . . . 6 . 5 1 13 28 35 10 45 46 42 30 Cannon 793 | . . . . . 62 . . . . 4 . 56 4 3 . 4 56 . 31 18 22 24 5 27 83 17 34 105 42 196 Launcher 141 | . . . 1 9 3 . 1 . . 8 . 8 25 . . . 4 . 9 . . 13 . . . 2 13 32 11 2 Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 966 | 26 134 28 196 26 145 62 174 5 . 8 60 10 . 2 . . . . 6 . 5 . 3 7 . . . 35 . 34 Thermal 692 | . . . . . . 12 9 . . 6 . 56 4 3 . 4 56 . 31 18 22 5 5 48 83 17 34 87 84 108 Explosive 45 | . . . 1 6 3 . 1 . . . . 7 . . . . . . 3 . . 13 . . . . . 5 4 2 Electromagnetic 300 | . . . . 11 1 . 6 . . 16 . 1 25 . . . 4 . 6 . . 19 . . 35 12 58 44 7 55 Entropic 52 | . . . . . . . . . . . . . . . . . . . . . . 1 10 . . . . 12 . 29 Robot Hit Streak 26 | 10 9 6 17 7 10 8 23 25 . 11 18 16 1 5 . . 1 . 5 3 6 12 7 17 22 7 21 10 12 26 Robot Miss Streak 8 | 2 5 3 3 5 4 6 3 . . 1 1 3 . . . . 1 . 1 1 1 2 1 2 3 1 2 8 5 3 Penetration Max 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 2 . 3 Secondary Targets 7 | . . . 3 . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Capacitor 646 | . . . . . . . . . . . . . . . . . . . . . . 7 12 46 114 25 79 105 84 174 Shots Hit Robots 1224 | 17 72 14 143 18 121 53 158 4 . 15 56 15 4 4 7 . 6 . 7 2 6 20 9 30 43 12 43 104 50 191 Core Hits 886 | 8 37 7 57 28 122 36 66 1 . 17 18 49 17 2 3 . 4 . 18 1 5 34 2 13 23 7 30 155 43 83 Critical Kills 17 | . 1 . 2 . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . 8 . 1 Critical Parts Destroyed 24 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 2 . . . 12 . 5 Critical Strikes 55 | . 2 . 2 . 2 . 3 . . . 1 2 1 . . . . . . . . . 1 4 1 . . 25 3 8 Burn 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Destroy 40 | . 2 . 2 . 2 . 3 . . . 1 . . . . . . . . . . . . 4 . . . 21 . 5 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impale 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Melee Attacks 35 | . . . . . . . . . . 1 . 10 3 . 7 . 14 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . 10 3 . 7 . 14 . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 1 . 5 2 . . . 3 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52528 | 172 923 201 1791 1158 3332 1108 3255 76 . 1207 1153 1829 1264 107 504 . 599 . 1160 75 351 2585 552 1025 1616 457 1414 8491 5270 10853 Guns 17533 | 172 923 201 1751 356 1128 1108 3255 76 . 271 1153 139 . 38 . . . . 102 . 65 . 444 709 779 210 954 1252 687 1760 Cannons 16950 | . . . . . 1127 . . . . 35 . 101 . 69 . . 38 . 74 75 286 588 . 316 837 247 . 3231 1263 8663 Explosions 16614 | . . . 40 802 1077 . . . . 901 . 1179 1026 . . . 282 . 984 . . 1997 108 . . . 460 4008 3320 430 Melee 1431 | . . . . . . . . . . . . 410 238 . 504 . 279 . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13291 | 172 923 201 1751 227 2255 867 2864 76 . 141 1153 139 . 38 . . . . 102 . 65 . . 55 . . . 585 . 1677 Thermal 15433 | . . . . 37 568 241 263 . . 35 . 101 160 69 . . 38 . 74 75 286 96 108 970 837 247 . 3293 1950 5985 Explosive 7339 | . . . 40 449 509 . . . . . . 1097 . . . . . . 703 . . 1997 . . . . . 1072 1362 110 Electromagnetic 12347 | . . . . 445 . . 128 . . 1031 . 82 866 . . . 282 . 281 . . 492 . . 779 210 1414 3028 1958 1351 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1431 | . . . . . . . . . . . . 410 238 . 504 . 279 . . . . . . . . . . . . . Entropic 2687 | . . . . . . . . . . . . . . . . . . . . . . . 444 . . . . 513 . 1730 Highest Corruption 79 | . 2 2 . . . 4 3 3 . 1 1 1 1 1 1 8 . 10 10 10 10 10 15 1 13 . 2 34 17 79 Average Corruption 6 | . 1 2 . . . 3 3 3 . 1 1 1 1 1 1 1 . 10 10 10 10 1 3 1 10 . 2 10 6 38 Corruption Purged 8 | . . . . . . 4 . . . . . 1 . . . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 424 | . 16 13 . . . 2 30 17 . . 3 10 12 3 1 2 . 4 32 9 17 8 2 . 35 . 22 73 18 95 Message Errors 99 | . 3 2 . . . 1 11 6 . . 2 1 4 . . 1 . . 8 . 8 4 1 . 5 . 7 15 5 15 Matter Fused 87 | . 4 3 . . . . 8 5 . . . 5 1 . . 1 . 1 7 2 3 . 1 . 9 . 3 19 2 13 Heat Flow Errors 45 | . 1 4 . . . 1 3 3 . . . . 1 . 1 . . . 2 1 2 . . . 5 . 2 9 1 9 Energy Discharges 45 | . 1 1 . . . . 2 1 . . 1 2 3 1 . . . . 6 3 1 2 . . 3 . 3 8 2 5 Parts Rejected 7 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . 2 Parts Fused 10 | . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 3 . 1 Data Loss (minor) 37 | . 2 1 . . . . 4 . . . . . 1 1 . . . . 4 2 2 . . . 5 . 2 5 5 3 Data Loss (major) 14 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . 2 . 2 1 1 3 Misfires 11 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . 4 . 2 Alerts 9 | . . . . . . . . . . . . 1 1 . . . . . 2 1 . . . . 1 . 1 2 . . Misdirections 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 4 Weapon Failures 52 | . 2 . . . . . 1 . . . . 1 . . . . . . 2 . . . . . 2 . . 5 1 38 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1504 | . . . . 44 136 . . . . . . 175 27 . 177 . 110 . 53 32 67 35 . . 8 50 . 98 214 278 Projectiles 582 | . . . . . 5 . . . . . . 36 . . . . . . 8 32 67 . . . 8 50 . 76 54 246 Explosions 484 | . . . . 44 131 . . . . . . 15 . . . . . . 45 . . 35 . . . . . 22 160 32 Melee 438 | . . . . . . . . . . . . 124 27 . 177 . 110 . . . . . . . . . . . . . Knockbacks 56 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . 18 . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . 16 . 7 Secondary 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 428 | . . . . . . . . . . . . . 20 . . . . . 103 . . 6 . . . . . 119 91 89 Shots 17 | . . . . . . . . . . . . . 2 . . . . . 2 . . 1 . . . . . 8 3 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 171 174 1 60 21 170 175 168 . 126 102 225 174 174 140 128 358 3 277 443 238 64 79 204 411 52 201 432 395 456 Average Temperature 66 | . 53 83 1 21 6 105 56 87 . 48 29 51 42 64 81 28 79 1 77 62 42 3 37 70 114 52 67 150 153 107 Received Heat Transfer 2714 | . 129 . 243 18 441 72 612 18 . 99 . . 18 . . . . . . . 6 95 9 9 105 . 91 168 149 432 Effects 16 | . . . . . . . . . . . . . . . . . 10 . . 1 . . . . 2 . . 1 1 1 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 Longest Duration 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 58 | . . . . . . . 1 . . 2 . . 4 . . . 2 . . . . 4 . . 2 1 11 17 4 10 Combat Hostiles 58 | . . . . . . . 1 . . 2 . . 4 . . . 2 . . . . 4 . . 2 1 11 17 4 10 Parts Fried 112 | . . . . 2 . . . . . 5 . . 3 . . . 1 . 2 . . 4 . . 6 2 27 40 8 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Parts Melted 32 | . 2 . . . . . . . . . . . . . . . . . . . . . . 7 1 . 4 9 8 1 Heat Transferred 10059 | . . . . 100 400 550 600 . . 37 . 111 150 74 . . 37 . 74 74 296 111 50 1036 740 161 . 2082 2072 1304 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . . . . . 1 . . 1 . . . . . 2 . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 4 | . . . . 1 2 1 2 . . . . . . . . . . . 1 . . . . . 1 . . 4 3 3 Low Security (%) 81 | 100 100 100 100 93 73 81 59 100 . 100 100 100 . . . . 100 100 84 . . . . 100 72 100 100 31 . . Level 1 6 | . . . . 6 2 18 33 . . . . . . . . . . . 15 . . . . . 27 . . 12 . . Level 2 7 | . . . . . 24 . 6 . . . . . . . . . . . . . . . . . . . . 24 52 66 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 47 33 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1167 | 10 78 55 196 220 690 308 417 150 . 159 88 156 . . . . 57 4 340 . . . . 116 290 120 83 1167 1007 799 Initial 662 | . . 21 . 62 16 308 50 150 . . 27 . . . . . . 4 . . . . . . 56 120 . 39 662 644 Average 143 | 1 25 6 92 124 184 147 173 48 . 63 26 24 . . . . 7 1 89 . . . . 19 160 43 25 497 728 647 Influence Increases 11881 | 25 488 105 742 428 1082 353 961 260 . 307 144 560 585 30 10 . 220 . 537 . 50 375 20 210 656 151 554 1763 681 584 Destroy 0b10 Robot/C 5980 | . 300 80 500 260 680 140 520 20 . 160 . 200 120 20 . . 40 . 240 . 20 240 20 120 280 80 240 1020 320 360 Destroy 0b10 Robot/NC 550 | 25 55 . 60 25 65 25 35 . . 15 . 60 5 . 10 . 10 . 5 . . 15 . 5 20 5 . 20 55 35 Destroy Leader 1194 | . 80 10 132 40 134 42 186 . . 40 . 42 10 10 . . 10 . 30 . . . . 30 32 20 90 140 76 40 Allied During Kill 197 | . . . . 5 . . 97 8 . 59 . 5 . . . . . . . . . . . . 23 . . . . . Successful Hack 318 | . 5 . 18 . 12 101 15 22 . 12 . 25 . . . . . . 12 . . . . 13 32 10 41 . . . Select Force Hacks 210 | . . . . . . . . 210 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . . . 15 15 105 15 15 . . 15 . 30 . . . . 15 . 45 . . . . . 165 . 105 135 60 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1497 | . 3 . 17 53 41 . 18 . . 6 144 198 . . . . 100 . 130 . . . . 42 104 36 63 283 140 119 Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 1035 | . 45 15 . 30 45 30 75 . . . . . 450 . . . 30 . 75 . 30 120 . . . . 15 15 30 30 Influence Decreases 11333 | 25 433 160 581 545 448 920 687 645 . 228 223 511 401 185 88 . 207 13 212 241 134 246 149 110 542 365 484 728 779 1043 Entered New Map 2272 | . . 34 . 99 28 370 61 235 . . 52 . 19 45 78 . . 9 . 121 17 . 129 . 44 94 . 31 443 363 Time Decay 8027 | 25 423 126 482 446 420 530 546 410 . 128 171 346 382 140 10 . 207 4 212 120 117 216 20 110 478 271 474 517 286 410 Lost Part 590 | . 10 . 30 . . 10 . . . . . . . . . . . . . . . 30 . . . . 10 180 50 270 Lost Ally 221 | . . . . . . 10 80 . . 100 . 11 . . . . . . . . . . . . 20 . . . . . Purge Threat 223 | . . . 69 . . . . . . . . 154 . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 . 1 2 3 3 6 . . 4 . 9 . . . . 4 . 4 . . . . 1 7 4 2 8 6 7 Investigation 23 | . 1 . 1 1 2 . 1 . . 2 . 5 . . . . 1 . 1 . . . . . 2 2 2 . 1 1 Extermination 28 | . . . . . . 3 3 . . 1 . 3 . . . . 2 . 2 . . . . 1 3 2 . 4 2 2 Reinforcement 14 | . 3 . . . 1 . 2 . . 1 . 1 . . . . 1 . 1 . . . . . 2 . . . 1 1 Assault 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Distress Signals 18 | . . . 3 . 1 2 4 . . . . 1 2 . . . . . 1 . . 1 . . . . . . 3 . Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 26 8 Distress Signals 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 26 8 Times Spotted 456 | . 27 6 37 13 36 15 31 1 . 11 6 14 11 1 . . 6 2 19 . 5 55 1 7 15 5 13 65 30 24 Peak Tracking Total 17 | . 3 3 6 4 5 4 7 1 . 4 2 5 5 1 . . 2 2 6 . 3 17 1 5 3 2 3 7 9 13 Tactical Retreats 36 | . 3 1 . 2 2 1 3 . . . . . 10 . . . 2 . 1 . 2 4 . . . . 1 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Traps Triggered 40 | . 3 . . . 1 . . . . 2 . 4 . . . . 2 . . . . . . . 2 6 9 11 . . Indirectly 18 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 5 3 7 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Disabled 65 | . . . 1 2 7 1 1 . . 1 . 2 . . . . 1 . 3 . . 1 . . 15 . 7 18 4 1 Max in Single Turn 4 | . . . 1 1 4 1 1 . . 1 . 1 . . . . 1 . 1 . . 1 . . 1 . 1 3 2 1 Garrison Access 11 | . . . . . 1 . . . . . . 2 . . . . 3 . 1 . . . . 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Machines Accessed 129 | . 4 . 9 1 6 9 7 13 2 4 . 18 . . 4 . 13 . 7 . . 1 . 5 8 5 8 1 3 1 Terminals 65 | . 3 . 7 . 4 4 4 5 . 1 . 10 . . . . 7 . 3 . . . . 2 3 4 4 1 2 1 Fabricators 10 | . . . . . . 1 . . . 2 . 5 . . . . 1 . 1 . . . . . . . . . . . Repair Stations 14 | . 1 . 1 . . 2 2 . . . . 1 . . . . 1 . 1 . . . . . 2 1 1 . 1 . Recycling Units 9 | . . . . . . . . 8 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 12 | . . . 1 . 1 2 . . . 1 . . . . . . 1 . 1 . . . . 1 2 . 2 . . . Garrison Access 11 | . . . . . 1 . 1 . . . . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . . Total Hacks 304 | . 12 . 26 1 20 20 13 25 4 10 . 42 . . 17 . 32 . 26 . . 1 . 11 13 9 14 1 5 2 Successful 201 | . 5 . 13 1 9 12 3 11 4 9 . 33 . . 17 . 30 . 25 . . 1 . 4 7 5 9 1 1 1 Failed 99 | . 7 . 12 . 10 7 10 14 . 1 . 9 . . . . 1 . 1 . . . . 7 6 4 5 . 4 1 Catastrophic 16 | . . . 2 . 2 2 2 3 . . . . . . . . . . . . . . . 2 2 . 1 . . . Database Lockouts 4 | . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 134 | . 9 . 13 . 11 5 6 22 . 2 . 20 . . . . 16 . 5 . . . . 7 7 3 3 . 5 . Terminals 158 | . 9 . 21 . 14 9 7 14 . 3 . 23 . . . . 18 . 8 . . . . 7 6 7 5 1 4 2 Fabricators 36 | . . . . . . 2 . . . 6 . 14 . . . . 7 . 7 . . . . . . . . . . . Repair Stations 27 | . 3 . 2 . . 3 4 . . . . 2 . . . . 2 . 4 . . . . . 3 2 1 . 1 . Recycling Units 12 | . . . . . . . . 11 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 33 | . . . 3 . 5 6 . . . 1 . . . . . . 2 . 6 . . . . 1 3 . 6 . . . Garrison Access 15 | . . . . . 1 . 2 . . . . 3 . . . . 3 . 1 . . . . 2 1 . 2 . . . Terminal Hacks 77 | . . . 6 1 1 3 1 2 4 1 . 12 . . 17 . 12 . 7 . . 1 . 1 2 3 1 1 . 1 Record 9 | . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . Part Schematic 15 | . . . 1 . . . . 1 . 1 . 4 . . 4 . 3 . 1 . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . Prototype ID Bank 8 | . . . 2 . . 1 . 1 . . . . . . 4 . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Branch Access Points 8 | . . . 1 . 1 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Recall Extermination 6 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 . . . . . Registered Components 5 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 26 | . . . . . . 1 . . . 5 . 9 . . . . 5 . 6 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 15 | . . . . . . . . . . 3 . 6 . . . . 3 . 3 . . . . . . . . . . . Build 10 | . . . . . . . . . . 2 . 3 . . . . 2 . 3 . . . . . . . . . . . Repair Station Hacks 15 | . 2 . 2 . . 2 1 . . . . 2 . . . . 2 . 4 . . . . . . . . . . . Scan Component 8 | . 1 . 1 . . 1 1 . . . . 1 . . . . 1 . 2 . . . . . . . . . . . Repair 7 | . 1 . 1 . . 1 . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 22 | . . . 1 . 4 3 . . . 1 . . . . . . 2 . 6 . . . . . 1 . 4 . . . Insert Component 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 4 . . . Retrieve Study 15 | . . . 1 . 4 3 . . . 1 . . . . . . . . 6 . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . . . . . . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . . Seal Access 10 | . . . . . 1 . . . . . . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . . Unauthorized Hacks 50 | . 3 . 4 . 3 3 1 9 . 2 . 8 . . . . 6 . 1 . . . . 1 3 2 3 . 1 . Terminals 29 | . 3 . 4 . 3 3 1 2 . 1 . 3 . . . . 4 . . . . . . 1 1 1 2 . . . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Botnet 20 | . 2 . 2 . 2 2 1 2 . 1 . 2 . . . . 2 . . . . . . 1 . 1 2 . . . Operators 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . 1 . 5 . . . . 2 . 1 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Recompile 6 | . . . . . . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Patch 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Recycling Units 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 3 . 6 . 4 8 8 6 . 3 . 11 . . . . 5 . 3 . . . . 4 4 3 4 . 2 1 Full Trace Events 11 | . . . 1 . 2 . . 2 . 1 . 1 . . . . . . 1 . . . . . 1 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . 1 . 1 . 4 . . 4 . 3 . 1 . . . . . . . 2 . . . Parts Built 15 | . . . . . . . . . . 4 . 5 . . . . 2 . 4 . . . . . . . . . . . Authchips 7 | . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . . . . . . . Time 580 | . . . . . . . . . . 84 . 158 . . . . 228 . 110 . . . . . . . . . . . Total Part Build Rating 102 | . . . . . . . . . . 32 . 34 . . . . 10 . 26 . . . . . . . . . . . Part Studies Acquired 15 | . . . 1 . 4 3 . . . 1 . . . . . . . . 6 . . . . . . . . . . . Parts Repaired 7 | . 1 . 1 . . 1 . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . Time 209 | . 13 . 32 . . 22 . . . . . 44 . . . . 30 . 68 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total Allies 36 | . . . . 1 . 1 10 . . . 20 1 . . . . 1 1 . . . . . . 1 . . . . . Largest Group 20 | . . . . 1 . 1 10 6 6 6 20 3 . . . . 1 1 . . . . . . 1 . . . . . Highest-Rated Group 700 | . . . . 31 . 26 173 109 109 109 700 80 . . . . 26 46 . . . . . . 166 . . . . . Highest-Rated Ally 166 | . . . . 31 . 26 29 29 29 29 50 27 . . . . 26 46 . . . . . . 166 . . . . . Initial UFD Resources 51 | . . . . . . . . . . 38 38 38 38 38 38 42 42 42 42 42 42 42 46 46 46 48 48 48 51 51 Total Orders 7 | . . . . . . . . . . . . . 5 . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . . . 9 . . 37 3 . 26 104 5 . . . . . 6 . . . . . . 12 . . . . . Total Damage 6739 | . . . . 106 . . 521 36 . 364 4488 20 . . . . . 122 . . . . . . 1082 . . . . . Kills 22 | . . . . 1 . . 4 1 . 3 10 . . . . . . . . . . . . . 3 . . . . . Allies Corrupted 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 25839 | 16 545 . . . . 1480 1374 1310 2987 469 319 1694 1295 273 179 315 1158 75 799 246 577 1185 207 611 1184 678 3655 1630 610 968 Optics 2053 | . . . . . . . . . 1847 . . . . . . . . . . . . . . . . . . . . 206 Sensors 22398 | . . . . . . 1480 1374 1310 2987 469 319 1694 1295 273 179 315 1158 75 782 243 567 1177 207 609 1146 654 3152 885 47 1 Terrain 6366 | . . . . . . . . . . . . . . . . . . . 190 241 577 360 205 542 669 611 1781 594 594 2 Seismic 561 | 16 545 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1759 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 751 482 526 Jamming 5151 | . . . . . . . . . . . . . . . . . . . . . 2 9 . . 887 675 671 1530 610 767 Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . . 2 1 . 2 . . . 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Turns Passed 33799 | 119 1593 860 1443 1106 1590 1498 1564 1312 2987 539 490 1751 1357 282 182 317 1274 75 844 259 585 1390 219 680 1229 678 3878 1941 636 1121 Spaces Moved 23632 | 63 1145 581 836 748 772 802 647 790 1842 447 399 1880 1478 317 239 399 1320 109 805 257 454 1038 158 380 640 465 2797 1059 367 398 Core 11 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 293 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 293 Legs 6479 | . . . . . . . . . . . . . . . . . . . . . . 517 158 380 640 465 2797 1059 367 96 Wheels 8224 | 61 1145 581 836 748 772 802 647 790 1842 . . . . . . . . . . . . . . . . . . . . . Hover 8625 | . . . . . . . . . . 447 399 1880 1478 317 239 399 1320 109 805 257 454 521 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 95 110 110 120 130 145 145 145 145 38 54 58 58 64 58 58 58 58 58 58 58 52 110 110 110 116 113 118 118 50 Average Speed 106 | 91 99 131 113 129 152 157 159 159 159 56 72 62 63 64 60 58 60 58 60 58 58 99 110 110 116 117 117 120 118 155 Slowest Speed 305 | 95 110 140 120 130 160 160 160 160 175 120 120 64 140 64 138 58 138 58 142 138 58 252 110 110 118 118 190 190 118 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Exploration Rate (%) 55 | 5 98 97 52 97 56 25 83 99 91 10 96 51 86 55 60 60 29 87 21 44 57 68 35 14 80 15 93 27 13 20 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 12 | . . . . 1 . . . 7 . . . . . . 3 1 . . . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 1 . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 22 | . . 1 . 1 . . . . 5 . . . 4 4 . 3 . . . 1 2 . 1 . . . . . . . Spaces Dug 254 | . . . . . . . . . . 2 . 40 3 1 . 3 35 . 16 8 7 2 4 16 36 10 16 39 11 5 Terrain Destroyed 849 | . . . 12 81 45 1 14 . . 3 . 119 11 1 . 4 61 . 71 16 14 126 7 19 46 13 26 78 43 38 Melee 13 | . . . . . . . . . . . . 5 . . . . 8 . . . . . . . . . . . . . Projectile 401 | . . . . . . 1 . . . 3 . 48 4 1 . 4 53 . 29 16 14 2 7 19 46 13 26 69 20 26 AOE 434 | . . . 12 81 45 . 14 . . . . 66 7 . . . . . 42 . . 124 . . . . . 8 23 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Total 30874 | 97 1478 651 1173 840 1044 968 988 842 1894 702 538 2356 1854 388 262 477 1713 119 1099 346 743 1350 193 634 1109 594 3382 1632 556 852 Wait 3964 | 7 205 51 131 44 97 77 174 36 16 160 96 309 318 64 . 70 268 9 207 62 255 158 8 171 292 36 325 198 55 65 Move 23603 | 62 1144 580 835 747 771 801 646 789 1841 447 398 1879 1477 316 238 398 1320 108 803 256 453 1037 157 379 639 464 2796 1058 366 398 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 330 | 7 23 4 24 3 21 11 10 4 9 16 4 22 1 . 2 . 9 . 6 . . 20 3 10 4 13 35 27 9 33 Fast Attach 142 | 7 3 . 3 1 3 4 4 . 7 . . 3 3 . 2 . 4 2 4 3 . 11 . 2 12 5 17 24 5 13 Attach 117 | . . . 3 . 2 2 . . 4 9 . 3 . . . . 7 . 4 . . 6 2 1 . 2 11 28 10 23 Detach 61 | . . . . . . . . 2 1 . . 1 . . . . 2 . 2 . . 9 . . 2 . 6 22 5 9 Swap 584 | . 11 1 34 12 42 17 31 3 2 31 5 35 22 5 9 5 16 . 25 4 9 50 8 11 27 26 53 71 8 11 Drop 421 | 1 24 1 44 7 29 19 23 6 14 19 5 25 2 . 3 . 9 . 4 3 . 22 . 11 15 20 46 31 2 36 Fire 1596 | 13 68 14 99 26 79 37 99 2 . 19 30 69 28 3 . 4 61 . 43 18 24 37 15 49 117 28 88 166 96 264 Melee 35 | . . . . . . . . . . 1 . 10 3 . 7 . 14 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 5 7 . . Rewire 4 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 744 | -10/Materials | Discovered new exit (range 7) 811 | -10/Materials | Discovered new exit (range 5) 820 | -10/Materials | Derelicts attacked the area 1247 | -10/Materials | Discovered new exit (range 15) 1273 | -10/Materials | Repaired Assault Rifle 1713 | -10/Materials | Entered Mines 1750 | -10/Mines | Met a Derelict bent on vengeance 1837 | -10/Mines | Learned 2 Materials zone layouts 2047 | -10/Mines | Discovered new exit (range 6) 2079 | -10/Mines | Discovered new exit (range 15) 2573 | -10/Mines | Entered Materials 2573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2574 | -9/Materials | Identified exit to Materials 2698 | -9/Materials | Identified exit to Mines 3084 | -9/Materials | Build established: Scavenger-Mutant 3411 | -9/Materials | Central database locked down 3576 | -9/Materials | Repaired Imp. Ion Engine 4016 | -9/Materials | Entered Mines 4022 | -9/Mines | Met a Derelict shopkeep closing up shop 4119 | -9/Mines | Discovered exit to Materials (range 6) 4204 | -9/Mines | Met a Derelict testing a Signal Generator 4287 | -9/Mines | Discovered exit to Materials (range 9) 4573 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4623 | -9/Mines | Learned location of Storage (-7) 4625 | -9/Mines | Learned Materials garrison access intel 4818 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4818 | -9/Mines | Discovered new exit (range 5) 5122 | -9/Mines | Entered Materials 5122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5123 | -8/Materials | Loaded intel: 1 garrison access location 5637 | -8/Materials | Central database locked down 5916 | -8/Materials | Discovered new exit (range 7) 6102 | -8/Materials | Build established: Mutant 6712 | -8/Materials | Entered Factory 6712 | -7/Factory | Evolved 2 slots: Utility x2 6925 | -7/Factory | Repaired Arm. Huge Wheel 7093 | -7/Factory | Discovered new exit (range 16) 7121 | -7/Factory | Identified exit to Factory 7724 | -7/Factory | Identified exit to Storage 7724 | -7/Factory | Identified exit to Lower Caves 7970 | -7/Factory | Cargo convoy interrupted 8075 | -7/Factory | Central database locked down 8210 | -7/Factory | Entered Storage 8542 | -7/Storage | Found Prototype Launcher 8542 | -7/Storage | Identified Rocket Array 8558 | -7/Storage | Found Rocket Array 8585 | -7/Storage | Found Rocket Array 9340 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9638 | -7/Storage | Build established: Commander-Mutant 9654 | -7/Storage | Used back door to open Recycling access 9654 | -7/Storage | Discovered new exit (range 4) 9762 | -7/Storage | Identified exit to Recycling 9774 | -7/Storage | Entered Recycling 9774 | -7/Recycling | Accompanied by 6 allies 10146 | -7/Recycling | Discovered new exit (range 15) 11027 | -7/Recycling | Scanned before Scraplab entrance 11047 | -7/Recycling | Entered Scraplab 11060 | -7/Recycling | Discovered new exit (range 3) 11062 | -7/Recycling | Identified exit to Scraptown 11086 | -7/Recycling | Entered Scraptown 11086 | -7/Scraptown | Accompanied by 6 allies 11086 | -7/Scraptown | System corruption cleaned by C-Scrubber 11495 | -7/Scraptown | Discovered new exit (range 7) 11610 | -7/Scraptown | Build established: Commander-Skirmisher 11619 | -7/Scraptown | Visited CPS Storage 11642 | -7/Scraptown | Visited Red Mages 11776 | -7/Scraptown | Visited Bundlers 11875 | -7/Scraptown | Visited TADAMA 11912 | -7/Scraptown | Visited SPCMW 11947 | -7/Scraptown | Visited The Evicted 11987 | -7/Scraptown | Visited Comm Corps 12463 | -7/Scraptown | Visited UFD Registry 12463 | -7/Scraptown | Registered with UFD as "Beamframe" 12492 | -7/Scraptown | Visited Junk Repository 12595 | -7/Scraptown | Visited Science Testing Area 12618 | -7/Scraptown | Visited Sword Containment 12798 | -7/Scraptown | Visited Scrapoid Pod Storage 12822 | -7/Scraptown | Visited Scrap Suit Storage 12894 | -7/Scraptown | Visited Cartography Club 13106 | -7/Scraptown | Visited Chapter 10 13141 | -7/Scraptown | Visited Infowarlord's Domain 13148 | -7/Scraptown | Found Exp. Sensor Array 13324 | -7/Scraptown | Visited Botcube Research 13442 | -7/Scraptown | Build established: Commander-Mutant 13752 | -7/Scraptown | Discovered new exit (range 3) 14023 | -7/Scraptown | Identified exit to Factory 14073 | -7/Scraptown | Entered Factory 14073 | -5/Factory | Accompanied by 6 allies 14073 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14243 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 14326 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 14371 | -5/Factory | Build established: Hacker-Mutant 14612 | -5/Factory | Sucked down chute 14612 | -5/Factory | Entered Waste 14612 | -5/Waste | Met up with 1 ally sucked down the chute earlier 14618 | -5/Waste | Spotted C-40 Crusher 14623 | -5/Waste | Warlord forces began an assault 14625 | -5/Waste | Lost 3 allies 14737 | -5/Waste | Spotted C-40 Crusher 14748 | -5/Waste | Allies destroyed C-40 Crusher 14752 | -5/Waste | Spotted C-40 Crusher 14762 | -5/Waste | Allies destroyed C-40 Crusher 14778 | -5/Waste | Lost 5 allies 14790 | -5/Waste | Spotted C-40 Crusher 14797 | -5/Waste | Allies destroyed C-40 Crusher 14806 | -5/Waste | Spotted C-40 Crusher 14812 | -5/Waste | Allies destroyed C-40 Crusher 14815 | -5/Waste | Spotted C-40 Crusher 14819 | -5/Waste | Destroyed C-40 Crusher 14875 | -5/Waste | Discovered new exit (range 12) 15086 | -5/Waste | Identified exit to Factory 15102 | -5/Waste | Entered Factory 15102 | -5/Factory | Accompanied by 3 allies 15119 | -5/Factory | Discovered new exit (range 15) 15131 | -5/Factory | Identified exit to Upper Caves 15706 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 16063 | -5/Factory | Discovered new exit (range 16) 16153 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16284 | -5/Factory | Repaired Med. Reactive Plating 16528 | -5/Factory | Lost 3 allies 16723 | -5/Factory | Fabricated Weapon Mount (x2) 16772 | -5/Factory | Fabricated Prc. Energy Filter? 16800 | -5/Factory | Discovered new exit (range 12) 16808 | -5/Factory | Identified exit to Factory 16853 | -5/Factory | Entered Upper Caves 16969 | -5/Upper Caves | Learned Factory terminal intel 16974 | -5/Upper Caves | Entered a destroyed Warlord outpost 17912 | -5/Upper Caves | Discovered new exit (range 9) 17936 | -5/Upper Caves | Learned Factory security intel 18076 | -5/Upper Caves | Found Alien Artifact 18076 | -5/Upper Caves | Identified Core Expander 18076 | -5/Upper Caves | Installed Core Expander, added new Utility slot 18203 | -5/Upper Caves | Identified exit to Upper Caves 18210 | -5/Upper Caves | Entered another Upper Caves area 18246 | -5/Upper Caves | Discovered exit to Factory (range 10) 18482 | -5/Upper Caves | Discovered new exit (range 8) 18485 | -5/Upper Caves | Identified exit to Zhirov 18492 | -5/Upper Caves | Entered Zhirov 18494 | -5/Zhirov | Discovered new exit (range 3) 18506 | -5/Zhirov | Met Zhirov 18522 | -5/Zhirov | Learned location of Command (-1) 18525 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18538 | -5/Zhirov | Found Alien Artifact 18538 | -5/Zhirov | Identified Integrated Reactor 18538 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18620 | -5/Zhirov | Identified exit to Proximity Caves 18645 | -5/Zhirov | Found Alien Artifact 18674 | -5/Zhirov | Entered Proximity Caves 18914 | -4/Proximity Caves | Learned 8 Research zone layouts 18978 | -4/Proximity Caves | Discovered exit to Factory (range 5) 18991 | -4/Proximity Caves | Entered Factory 18991 | -4/Factory | Evolved 2 slots: Utility x2 18992 | -4/Factory | Identified exit to Upper Caves 18994 | -4/Factory | Loaded intel: 26 terminal locations 19372 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 19449 | -4/Factory | Fabricated Exp. Utility Shielding? 19514 | -4/Factory | Repaired Adv. EMP Blaster? 19535 | -4/Factory | Central database locked down 19535 | -4/Factory | Identified exit to Armory 19591 | -4/Factory | Build established: Wizard-Mutant 19726 | -4/Factory | Identified Transdimensional Reconstructor 19790 | -4/Factory | Found Quantum Capacitor 20265 | -4/Factory | Sucked down chute 20265 | -4/Factory | Entered Waste 20266 | -4/Waste | Met a frightened Derelict 20277 | -4/Waste | Spotted C-40 Crusher 20280 | -4/Waste | EMP discharged 20280 | -4/Waste | System corruption reached 10% 20290 | -4/Waste | Spotted C-40 Crusher 20313 | -4/Waste | Spotted C-40 Crusher 20321 | -4/Waste | Spotted C-40 Crusher 20331 | -4/Waste | Discovered new exit (range 11) 20339 | -4/Waste | Identified exit to Factory 20340 | -4/Waste | Entered Factory 20391 | -4/Factory | Discovered new exit (range 14) 20407 | -4/Factory | Identified exit to Research 20507 | -4/Factory | Repaired Cmb. Antigrav System? 20579 | -4/Factory | Repaired Cmb. Antigrav System? 20789 | -4/Factory | Declared boring by mysterious "MATRIX" hacker 20824 | -4/Factory | Discovered exit to Research (range 13) 20843 | -4/Factory | Fabricated Adv. EM Shield? 20889 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 20957 | -4/Factory | Fabricated Lrn. Proton Cannon (x2) 21083 | -4/Factory | Unchained authorized (QV-33N) 21177 | -4/Factory | Crushed by falling debris 21184 | -4/Factory | Entered Upper Caves 21193 | -4/Upper Caves | Learned Research trap positions 21425 | -4/Upper Caves | Discovered new exit (range 23) 21439 | -4/Upper Caves | Identified exit to Upper Caves 21443 | -4/Upper Caves | Entered another Upper Caves area 21454 | -4/Upper Caves | Discovered exit to Research (range 23) 21467 | -4/Upper Caves | Build established: Hacker-Scout 21569 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21852 | -4/Upper Caves | Discovered new exit (range 18) 22027 | -4/Upper Caves | Identified exit to Warlord 22028 | -4/Upper Caves | Entered Warlord 22043 | -4/Warlord | Discovered new exit (range 19) 22052 | -4/Warlord | System corruption cleaned by Quarantine Array 22074 | -4/Warlord | System corruption cleaned by Quarantine Array 22136 | -4/Warlord | Visited the Vortex Lab 22138 | -4/Warlord | Found Prototype Energy Gun 22138 | -4/Warlord | Identified Vortex Rifle 22142 | -4/Warlord | Found Prototype Energy Gun 22142 | -4/Warlord | Identified Vortex Shotgun 22145 | -4/Warlord | Found Vortex Shotgun 22156 | -4/Warlord | Warlord's base attacked by MAIN.C 22241 | -4/Warlord | Rebuked by Warlord 22267 | -4/Warlord | Found Prototype Hackware 22267 | -4/Warlord | Identified Ghost Barrier 22287 | -4/Warlord | Found Prototype Device 22287 | -4/Warlord | Identified System Purifier 22292 | -4/Warlord | Found Prototype Processor 22292 | -4/Warlord | Identified Exp. Target Analyzer 22322 | -4/Warlord | Found Prototype Reactor 22440 | -4/Warlord | Found Prototype Special Weapon 22440 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 22446 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22448 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22506 | -4/Warlord | Warlord forces counterattacked 22548 | -4/Warlord | Spotted Striker 22584 | -4/Warlord | Spotted Executioner 22692 | -4/Warlord | Lost 29 allies 22819 | -4/Warlord | Lost 7 allies 22831 | -4/Warlord | Warlord base infiltrated, sounded retreat 22956 | -4/Warlord | Lost 7 allies 22993 | -4/Warlord | Spotted B-90 Cyclops 23008 | -4/Warlord | Spotted B-86 Titan 23043 | -4/Warlord | Lost 3 allies 23110 | -4/Warlord | Spotted Executioner 23126 | -4/Warlord | Destroyed Executioner 23205 | -4/Warlord | Spotted Striker 23206 | -4/Warlord | Destroyed Striker 23221 | -4/Warlord | Build established: Scavenger-Mutant 23404 | -4/Warlord | Warped through subspace 23405 | -4/Warlord | Spotted Executioner 23405 | -4/Warlord | Spotted Striker 23417 | -4/Warlord | Identified exit to Proximity Caves 23418 | -4/Warlord | Entered Proximity Caves 23420 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23609 | -3/Proximity Caves | Discovered exit to Research (range 22) 23637 | -3/Proximity Caves | Entered Research 23637 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 23639 | -3/Research | Loaded intel: 83 trap records 23656 | -3/Research | Identified exit to Testing 23687 | -3/Research | Build established: Scavenger-Skirmisher 24237 | -3/Research | Unchained authorized (QV-33N) 24317 | -3/Research | Entered Testing 24333 | -3/Testing | Found Gamma Bomb Array 24422 | -3/Testing | Found Prototype Hackware 24422 | -3/Testing | Identified System Mapper 24535 | -3/Testing | Found Prototype Energy Cannon 24535 | -3/Testing | Identified Cld. Nova Cannon 24648 | -3/Testing | Discovered new exit (range 22) 24778 | -3/Testing | System corruption reached 10% 24932 | -3/Testing | Build established: Scavenger-Gunner 24962 | -3/Testing | Spotted Striker 24974 | -3/Testing | Destroyed Striker 25167 | -3/Testing | Rewired PX-C8KLL7TSBI 25274 | -3/Testing | Found Prototype Device 25274 | -3/Testing | Identified 2N-1CE's Frost Array 25430 | -3/Testing | Build established: Scavenger-Skirmisher 25465 | -3/Testing | Identified exit to Research 25546 | -3/Testing | Entered Research 25546 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25665 | -2/Research | Identified exit to Quarantine 26010 | -2/Research | Build established: Hacker-Skirmisher 26224 | -2/Research | Entered Quarantine 26230 | -2/Quarantine | Cryocooling Duct disabled 26231 | -2/Quarantine | Cryocooling Duct disabled 26245 | -2/Quarantine | Ambient heat levels rising (+20) 26245 | -2/Quarantine | Non-combat units ordered to evacuate 26246 | -2/Quarantine | Ambient heat levels rising (+20) 26246 | -2/Quarantine | Combat units ordered to evacuate 26346 | -2/Quarantine | Quarantine Guard activated 26449 | -2/Quarantine | Spotted Quarantine Guard 26463 | -2/Quarantine | Identified Vortex Chain Reactor 26482 | -2/Quarantine | Destroyed Quarantine Guard 26523 | -2/Quarantine | Found Gamma Bomb Array 26670 | -2/Quarantine | Found Alien Artifact 26670 | -2/Quarantine | Identified Phase Armor 26693 | -2/Quarantine | Build established: Hacker-Gunner 26810 | -2/Quarantine | Spotted Quarantine Guard 26826 | -2/Quarantine | Destroyed Quarantine Guard 27095 | -2/Quarantine | Spotted Quarantine Guard 27252 | -2/Quarantine | Found Alien Energy Cannon 27520 | -2/Quarantine | Spotted Quarantine Guard 27533 | -2/Quarantine | Destroyed Quarantine Guard 27608 | -2/Quarantine | Found Transdimensional Reconstructor 27617 | -2/Quarantine | Found Alien Artifact 27886 | -2/Quarantine | Spotted Quarantine Guard 27901 | -2/Quarantine | Spotted Quarantine Guard 27901 | -2/Quarantine | Spotted Quarantine Guard 27925 | -2/Quarantine | Destroyed Quarantine Guard 27935 | -2/Quarantine | Destroyed Quarantine Guard 27937 | -2/Quarantine | Destroyed Quarantine Guard 28051 | -2/Quarantine | Discovered new exit (range 5) 28092 | -2/Quarantine | Found Alien Artifact 28138 | -2/Quarantine | Found Adv. EM Shield 28334 | -2/Quarantine | Build established: Hacker-Skirmisher 28439 | -2/Quarantine | Found Alien Artifact 28439 | -2/Quarantine | Identified Dimensional Node Initializer 28439 | -2/Quarantine | Initialized slip node 28443 | -2/Quarantine | Found Dimensional Node Initializer 28758 | -2/Quarantine | Spotted Quarantine Guard 28767 | -2/Quarantine | Destroyed Quarantine Guard 29080 | -2/Quarantine | Build established: Hacker-Gunner 29483 | -2/Quarantine | Found Transdimensional Reconstructor 29489 | -2/Quarantine | Identified Subatomic Replicator 29489 | -2/Quarantine | Used Subatomic Replicator to replicate Hds. Centrium Leg 29593 | -2/Quarantine | Build established: Hacker-Skirmisher 29927 | -2/Quarantine | Spotted Fortress 30007 | -2/Quarantine | Build established: Hacker-Tank 30021 | -2/Quarantine | Discovered new exit (range 11) 30033 | -2/Quarantine | Discovered new exit (range 13) 30043 | -2/Quarantine | Spotted Quarantine Guard 30045 | -2/Quarantine | Spotted Quarantine Guard 30047 | -2/Quarantine | Destroyed Quarantine Guard 30050 | -2/Quarantine | Destroyed Quarantine Guard 30081 | -2/Quarantine | Identified exit to Protoforge 30090 | -2/Quarantine | Identified exit to Section 7 30102 | -2/Quarantine | Entered Protoforge 30220 | -2/Protoforge | Discovered new exit (range 20) 30249 | -2/Protoforge | Initialized slip node 30404 | -2/Protoforge | Build established: Hacker-Skirmisher 30509 | -2/Protoforge | Spotted Hotshot 30510 | -2/Protoforge | Spotted Hotshot 30510 | -2/Protoforge | Spotted Hotshot 30510 | -2/Protoforge | Spotted Hotshot 30512 | -2/Protoforge | Spotted V253-z 30624 | -2/Protoforge | Destroyed Hotshot 30625 | -2/Protoforge | Destroyed Hotshot 30627 | -2/Protoforge | Destroyed Hotshot 30628 | -2/Protoforge | Destroyed Hotshot 30786 | -2/Protoforge | Identified Core Cannon 30833 | -2/Protoforge | Superfortress began startup sequence 30875 | -2/Protoforge | Spotted Decapitator 30939 | -2/Protoforge | Found Prototype Device 30940 | -2/Protoforge | Identified Crosscalibrator 30949 | -2/Protoforge | Found Cep. NT7 Matterbank 30960 | -2/Protoforge | Spotted Immortal 30962 | -2/Protoforge | Spotted Immortal 30965 | -2/Protoforge | Spotted Decapitator 30965 | -2/Protoforge | Spotted Decapitator 30965 | -2/Protoforge | Spotted Decapitator 30990 | -2/Protoforge | Destroyed Immortal 30997 | -2/Protoforge | System corruption reached 10% 30998 | -2/Protoforge | Destroyed Immortal 31024 | -2/Protoforge | Destroyed Decapitator 31080 | -2/Protoforge | Found Cep. Plasma Driver 31082 | -2/Protoforge | Found Cep. XC Strikerail 31092 | -2/Protoforge | Found Cep. Miniperforator 31102 | -2/Protoforge | First assault squad dispatched 31187 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 31194 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 31199 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 31206 | -2/Protoforge | Spotted V695-f 31206 | -2/Protoforge | Spotted V930-d 31206 | -2/Protoforge | Spotted V048-d 31223 | -2/Protoforge | Found Faulty Cep. EMP Blanket Launcher 31225 | -2/Protoforge | Found Faulty Cep. EMP Blanket Launcher 31241 | -2/Protoforge | Destroyed V695-f 31271 | -2/Protoforge | Destroyed V048-d 31284 | -2/Protoforge | Found Cep. Gyrokinetic System 31291 | -2/Protoforge | Found Cep. Countertargeting System 31301 | -2/Protoforge | Lost 7 parts (1p1n2u3w) 31307 | -2/Protoforge | Found Prototype Device 31307 | -2/Protoforge | Identified Cep. Hypertargeting System 31308 | -2/Protoforge | Forge Plexus network access discovered 31310 | -2/Protoforge | Found Cep. Combat Aerolev Unit 31322 | -2/Protoforge | Found Cep. Chromion Battery 31380 | -2/Protoforge | Lost 3 parts (3u) 31640 | -2/Protoforge | Spotted Decapitator 31640 | -2/Protoforge | Spotted V269-o 31640 | -2/Protoforge | Spotted V355-n 31668 | -2/Protoforge | Destroyed Decapitator 31668 | -2/Protoforge | Destroyed Decapitator 31668 | -2/Protoforge | Spotted Decapitator 31675 | -2/Protoforge | Destroyed Decapitator 31744 | -2/Protoforge | Spotted V004-u 31744 | -2/Protoforge | Spotted V830-h 31812 | -2/Protoforge | Found Cep. Zero-point Core 31823 | -2/Protoforge | Found Cep. Zero-point Core 31942 | -2/Protoforge | Spotted Decapitator 31942 | -2/Protoforge | Spotted Decapitator 31942 | -2/Protoforge | Spotted Decapitator 31942 | -2/Protoforge | Spotted Decapitator 32016 | -2/Protoforge | Destroyed Decapitator 32026 | -2/Protoforge | Warped through subspace to slip node 32027 | -2/Protoforge | Core integrity fell below 50% 32029 | -2/Protoforge | System corruption reached 30% 32043 | -2/Protoforge | Entered Access 32043 | -1/Access | Evolved 2 slots: Utility x2 32088 | -1/Access | Build established: Scavenger-Mutant 32239 | -1/Access | Found Quantum Capacitor 32543 | -1/Access | First assault squad dispatched 32551 | -1/Access | System corruption reached 10% 32593 | -1/Access | Garrison activated, responded to threat 32602 | -1/Access | Warped through subspace 32632 | -1/Access | Lost 4 parts (1n3u) 32659 | -1/Access | Discovered new exit (range 16) 32678 | -1/Access | Identified exit to Command 32679 | -1/Access | Entered Command 32716 | -1/Command | Spotted B-99 Colossus 32929 | -1/Command | First assault squad dispatched 33224 | -1/Command | Build established: Scavenger-Tank 33252 | -1/Command | Spotted Combat Programmer 33273 | -1/Command | System corruption reached 30% 33280 | -1/Command | Spotted Combat Programmer 33284 | -1/Command | Spotted M Guard 33287 | -1/Command | Spotted M Guard 33288 | -1/Command | Destroyed Combat Programmer 33299 | -1/Command | Destroyed Combat Programmer 33323 | -1/Command | Destroyed M Guard 33327 | -1/Command | Lost 3 parts (3u) 33343 | -1/Command | Destroyed M Guard 33343 | -1/Command | All MAIN.C guards destroyed 33374 | -1/Command | Found Corrupted Prototype Protection 33381 | -1/Command | Found Corrupted Prototype Device 33413 | -1/Command | Identified AEGIS Remote Shield 33529 | -1/Command | Identified Hvy. Regenerative Plating 33553 | -1/Command | Met MAIN.C 33582 | -1/Command | 0b10 Conduit disabled 33671 | -1/Command | Destroyed MAIN.C Shell 33672 | -1/Command | MAIN.C activated Command garrisons 33719 | -1/Command | Core integrity fell below 50% 33792 | -1/Command | Core integrity fell below 20% 33800 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 33779_ Critical hit (Blast). 33779_ MAIN.C knocked back. 33782_ Graviton Cannon destroyed. 33783_ Dropped Cep. Zero-point Core. 33784_ Dropped Quantum Capacitor. 33784_ Dropped Com. HERF Cannon. 33785_ Discarded Adv. Thermal Shield. 33785_ Exp. Cooling System destroyed. 33785_ Acquired 21 matter. 33786_ Acquired Cep. Tactical Fusion Warhead. 33788_ Destroyed Prototype Ballistic Gun. 33790_ Fusion Warhead intercepted. 33791_ Cep. Tactical Fusion Warhead destroyed. 33791_ Knocked back. 33792_ Acquired 6 matter. 33793_ 0b10 Conduit collapses. 33794_ Knocked back. 33795_ Acquired 8 matter. 33795_ Acquired Prototype Treads. 33795_ Identified Hds. Centrium Heavy Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######################??????????????? | | ????????????? #??????????????? | | ????????????# #??????????????? | | ????????????# ################ | | ????????????# / | | ????????????# !/ | | ????????????# %*%/ | | ????????????# !################ | | ????????????# [!!#??????????????? | | ????????????# !@ %%#??????????????? | | ????????????# M % !%/#??????????????? | | ????????????# [*% ]#??????????????? | | ????????????#" #??????????????? | | ????????????# #??????????????? | | ????????????# " #??????????????? | | ????????????# #??????????????? | | ????????????" " """" " #??????????????? | | ????????????? """ " " """" #??????????????? | | ????????????? " " " " #??????????????? | | ?????????????? """""""""" " #??????????????? | | ?????????????? ???""" " """"""""#??????????????? | | ????????????????????? ?" " " ???????????????? | | ????????????????????????######??##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 120 Energy Generation 71 Energy Capacity 2850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 6 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Utility Shielding 90 Point Defense Rating 480 Evasion (%) 69 Targeting Accuracy 20 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 75 Offensive Hacking 70 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Sensor Array | -7/Recycling | Hacked Cmb. Antigrav System | -5/Factory | Hacked Quantum Capacitor | -5/Factory | Hacked Weapon Mount | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Prc. Energy Filter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. EM Shield | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Hacked Gamma Bomb Array | -4/Factory | Hacked Lrn. Proton Cannon | -4/Factory | Hacked Gravity Neutralizer | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Weapon Mount | x2 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Adv. EM Shield | x1 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Lrn. Proton Cannon | x2 | -4/Factory Repaired ---------- Assault Rifle | 56% | -10/Materials Imp. Ion Engine | 32% | -9/Materials Arm. Huge Wheel | 55% | -7/Factory Med. Reactive Plating | 53% | -5/Factory Adv. EMP Blaster | 16% | -4/Factory Cmb. Antigrav System | 62% | -4/Factory Cmb. Antigrav System | 66% | -4/Factory Studied --------- EM Shotgun | -9/Materials | Hacked Hover Unit | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Cmb. Antigrav System | -4/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Phase Armor Dimensional Node Initializer Subatomic Replicator Core Cannon Achievements -------------- Definitely A Prototype Inventory(Loot) Super-what Now? Well-fed Force Field Challenges ------------ None Game ------ Seed ComponentSuperdenseTendrils Manual? 0 Play Time 07:42:43 Cumulative 602.8 hours Start 2026.09.01 @ 21:55:40 End 2026.09.02 @ 20:34:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/0/0/0/1/0/0/0 Lore% 78 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f1e7107-1dfb-4c98-8e65-757c59464bba