Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 22:49:06 Player: jes Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (3152) 3152 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1799) 1799 TOTAL SCORE: 8766 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 277 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 88/100 System Corruption 15% Temperature Cool (30) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Sensor Array Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Transmission Jammer EM Disruption Field Hacking Suite > --- WEAPON ----------- Plasma Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Improved Heat Sink Improved Heat Sink Authchip [R/NC] Shock Rifle Plasma Rifle Railgun Remote Datajack [Rating: 50] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 120 | 4 22 1 26 3 14 7 1 30 12 Power 19 | 1 4 1 5 . 2 . . 3 3 Engine 18 | 1 4 1 5 . 2 . . 2 3 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 49 | . 9 . 13 1 8 2 . 12 4 Treads 12 | . . . 4 1 . . . 5 2 Leg 36 | . 9 . 9 . 8 2 . 7 1 Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 . 3 2 1 4 1 5 4 Device 12 | . . . . 2 1 2 1 5 1 Storage 5 | 1 1 . 1 . . . . . 2 Processor 3 | . 1 . 2 . . . . . . Hackware 3 | . . . . . . 2 . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 7 . 5 . 3 1 . 10 1 Energy Gun 11 | . 3 . 2 . 1 1 . 4 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 2 3 . 3 . 1 . . 5 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 37 | . 3 1 5 . . 1 . 12 15 Power 5 | . . 1 1 . . . . 1 2 Propulsion 18 | . 1 . 3 . . . . 7 7 Utility 8 | . . . . . . 1 . 2 5 Weapon 6 | . 2 . 1 . . . . 2 1 Highest Loss Streak 5 | . 2 1 5 . . 1 . 5 5 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 6 7 9 8 9 9 9 9 8 Power 1 | . 1 . . 1 1 2 3 2 2 Propulsion . | 1 . 1 . 1 . 1 1 . . Utility 2 | . 1 3 3 . 1 2 1 2 2 Weapon 3 | . 2 2 2 4 4 3 3 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 2 . 6 1 1 4 . 8 3 Power 12 | . . . 1 . 1 3 . 5 2 Propulsion 2 | . . . . . . . . 2 . Utility 4 | . 1 . 2 . . . . . 1 Weapon 6 | . 1 . 3 . . 1 . 1 . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 93 | . 86 100 98 95 98 99 99 87 87 Engine 9 | . 14 14 11 9 9 9 7 6 6 Treads 9 | . . . 15 36 21 . . 11 . Leg 21 | . 19 28 27 . 13 36 30 12 26 Device 10 | . . . . 13 18 10 22 16 18 Storage 9 | . 14 14 11 9 9 9 7 7 8 Processor 8 | . 8 14 11 9 9 9 7 7 5 Hackware 3 | . . . . . . 6 7 7 4 Energy Gun 8 | . 8 14 11 9 6 9 7 8 6 Ballistic Gun 9 | . 18 14 11 9 9 9 7 5 6 Peak Build Rating 50 | 4 10 10 20 23 36 40 48 48 50 Average Rating 27 | 3 7 9 15 22 27 36 47 37 43 On Entrance 23 | . 4 10 10 20 23 35 39 48 46 Avg Prop Armor Cover (%) 4 | . 4 . . . . . . . . Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 39 | 14 19 15 23 26 33 33 34 34 39 Greatest Support 92 | 3 20 20 92 92 92 60 60 88 72 Greatest Overweight (x) 4 | 4 1 . . . . . . 1 . Average Overweight (x) . | 2 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 9 Most Carried 10 | 4 9 8 10 10 10 10 10 10 10 Average Carried 8 | 2 6 7 9 7 9 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 10 7 10 10 10 10 3 Class Distribution -------------------- 50% | Scavenger-Mutant 39% | Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Matter Collected 2846 | 240 434 43 495 . 188 312 72 716 346 Remotely . | . . . . . . . . . . Salvage Created 3590 | . 475 83 1007 . 22 569 81 870 483 Parts 189 | . 28 1 58 . 2 32 4 48 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 81 | . 13 2 26 . . 11 1 22 6 Guns 79 | . 13 2 24 . . 11 1 22 6 Classes Destroyed 11 | . 4 . 2 . . 2 . 2 1 Worker 2 | . . . . . . 2 . . . Recycler 1 | . . . . . . . . . 1 Operator 3 | . 1 . 1 . . 1 . . . Watcher 7 | . 1 . 3 . . . 1 1 1 Swarmer 20 | . 3 . 8 . 1 1 . 7 . Cutter 2 | . . . . . . . . 2 . Grunt 35 | . 10 2 9 . . 6 1 6 1 Brawler 6 | . . . 2 . . . . . 4 Duelist 1 | . . . . . . . . 1 . Sentry 17 | . . . 7 . . 3 . 6 1 Hunter 1 | . . . . . . 1 . . . Best Kill Streak 4 | . 4 1 4 . . 4 1 4 4 Combat Bots Only 4 | . 4 1 4 . . 2 1 4 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Hostile Shots Fired 743 | . 71 16 128 . . 45 6 255 222 Missed 240 | . 20 2 34 . . 15 1 83 85 Hits 503 | . 51 14 94 . . 30 5 172 137 Melee 9 | . . . . . . . . 3 6 Projectile 494 | . 51 14 94 . . 30 5 169 131 AOE 5 | . . . . . . . . 5 . Critical Strikes 10 | . 1 . 3 . . 2 . 3 1 Damage Taken 6124 | . 963 195 1119 . 62 401 75 1978 1331 Core 1063 | . 158 29 137 . . 34 27 345 333 Absorbed by Shields 41 | . . . . . . . . 41 . Regen/Repaired (Parts) 4 | . . . 4 . . . . . . Core Remaining (%) 70 | 100 . 25 65 . . 93 . . . Volleys Fired 346 | . 52 10 96 . 2 43 8 100 35 Largest 2 | . 2 2 2 . 2 2 2 2 2 Hottest 150 | . 120 85 85 . 84 97 97 150 110 Shots Fired 639 | . 104 20 189 . 4 85 16 163 58 Gun 615 | . 101 20 189 . 4 85 16 143 57 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 24 | . 3 . . . . . . 20 1 Kinetic 309 | . 63 10 95 . 2 43 8 56 32 Thermal 279 | . 41 10 94 . 2 42 8 57 25 Explosive . | . . . . . . . . . . Electromagnetic 30 | . . . . . . . . 30 . Robot Hit Streak 20 | . 14 10 10 . 9 13 12 17 20 Robot Miss Streak 6 | . 4 3 5 . 1 3 1 5 6 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 10 | . 2 . 4 . . 1 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 . Shots Hit Robots 453 | . 60 15 125 . 20 61 14 115 43 Core Hits 198 | . 30 5 43 . 3 27 4 64 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . Critical Strikes 20 | . 4 . 6 . . 3 1 5 1 Burn 17 | . 4 . 6 . . 3 . 3 1 Destroy 2 | . . . . . . . 1 1 . Corrupt 1 | . . . . . . . . 1 . Melee Attacks 17 | . . . . . 17 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . 10 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7025 | . 741 213 1733 . 74 1138 254 1826 1046 Guns 7025 | . 741 213 1733 . 74 1138 254 1826 1046 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3314 | . 410 91 631 . 57 619 117 718 671 Thermal 3476 | . 331 122 1102 . 17 519 137 873 375 Explosive . | . . . . . . . . . . Electromagnetic 235 | . . . . . . . . 235 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . 3 3 . . . . . . 15 Average Corruption 4 | . 3 3 . . . . . . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . 24 3 . . . . . . 15 Message Errors 9 | . 5 . . . . . . . 4 Matter Fused 6 | . 4 1 . . . . . . 1 Heat Flow Errors 5 | . 5 . . . . . . . . Energy Discharges 6 | . 2 . . . . . . . 4 Parts Rejected 3 | . 1 . . . . . . . 2 Data Loss (minor) 3 | . 1 1 . . . . . . 1 Data Loss (major) 2 | . 2 . . . . . . . . Misfires 2 | . 2 . . . . . . . . Alerts 3 | . 2 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 335 | . 304 335 216 . . 21 . 288 115 Average Temperature 71 | . 75 167 58 . . 8 . 75 56 Received Heat Transfer 2002 | . 309 120 408 . . 180 45 511 429 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 19 | . 5 . 7 . . . 1 6 . Heat Transferred 8917 | . 1150 296 2923 . 37 1406 259 1896 950 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Maximum Alert Level 3 | . 1 . 1 . 3 1 . 3 2 Low Security (%) 50 | 100 87 100 95 100 44 . 100 23 . Level 1 33 | . 12 . 4 . 31 100 . 32 79 Level 2 11 | . . . . . 21 . . 28 20 Level 3 4 | . . . . . 2 . . 15 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 862 | . 237 117 215 78 724 352 111 862 452 Initial 452 | . . 87 27 78 44 352 111 . 452 Average 231 | . 51 90 98 73 285 271 42 397 346 Influence Increases 3685 | . 402 103 787 . 680 399 27 1112 175 Destroy 0b10 Robot/C 1880 | . 260 80 560 . . 260 20 580 120 Destroy 0b10 Robot/NC 70 | . 10 . 25 . . 15 5 5 10 Destroy Leader 354 | . 62 20 138 . . 80 2 30 22 Allied During Kill 61 | . . 3 19 . . 4 . 35 . Successful Hack 84 | . 6 . 14 . 30 22 . 12 . Anti-Garrison Action 1000 | . . . . . 650 . . 350 . Destroy Structure 56 | . 4 . 1 . . 3 . 40 8 Lose Combat Pursuer 180 | . 60 . 30 . . 15 . 60 15 Influence Decreases 3470 | . 177 258 670 119 24 878 272 250 822 Entered New Map 1230 | . . 138 43 109 24 372 134 . 410 Time Decay 1599 | . 166 90 517 10 . 416 138 . 262 Lost Part 341 | . 11 10 50 . . 10 . 110 150 Lost Ally 300 | . . 20 60 . . 80 . 140 . Squads Dispatched 11 | . 4 . 2 . . 2 . . 3 Investigation 5 | . 2 . 1 . . 2 . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Distress Signals 9 | . 1 . 7 . . 1 . . . Communications Jammed 3 | . . . . . . . 1 . 2 Distress Signals 2 | . . . . . . . . . 2 Times Spotted 138 | . 23 2 41 . . 22 3 33 14 Peak Tracking Total 5 | . 4 2 5 . . 4 1 4 5 Tactical Retreats 11 | . 3 . 2 . . 1 . 4 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Traps Triggered 6 | . 2 . . . 2 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Machines Accessed 34 | . 2 . 10 1 2 11 2 2 4 Terminals 24 | . 1 . 8 . 2 8 . 2 3 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 3 | . . . . 1 . 1 1 . . Total Hacks 90 | . 6 . 30 1 3 36 5 4 5 Successful 47 | . 2 . 18 1 2 17 3 1 3 Failed 41 | . 4 . 11 . 1 18 2 3 2 Catastrophic 6 | . . . 2 . 1 3 . . . Database Lockouts 2 | . . . 1 . . 1 . . . Manual . | . . . . . . . . . . Terminals 67 | . 3 . 25 . 3 28 . 4 4 Fabricators 4 | . . . . . . . 3 . 1 Repair Stations 5 | . 3 . 2 . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers 6 | . . . 3 . . 3 . . . Garrison Access 5 | . . . . 1 . 2 2 . . Terminal Hacks 33 | . 1 . 14 . 2 13 . 1 2 Record 3 | . 1 . . . . 2 . . . Robot Analysis 2 | . . . . . . 2 . . . Open DSF 2 | . . . . . . . . . 2 Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 5 | . . . 1 . 1 2 . 1 . Alert Level 2 | . . . 1 . . 1 . . . Locate Traps 2 | . . . 1 . . 1 . . . Disarm Traps 1 | . . . 1 . . . . . . Dispatch Records 3 | . . . 3 . . . . . . Maintenance Status 2 | . . . 2 . . . . . . Patrol Status 1 | . . . . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . Registered Components 2 | . . . 1 . . 1 . . . Zone Layout 3 | . . . 2 . . 1 . . . Security Stations 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 Network Status 2 | . . . . . . . 1 . 1 Repair Station Hacks 3 | . 1 . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 3 | . . . 2 . . 1 . . . Retrieve Study 3 | . . . 2 . . 1 . . . Garrison Access Hacks 5 | . . . . 1 . 2 2 . . Unlock Access 2 | . . . . 1 . . 1 . . Seal Access 1 | . . . . . . 1 . . . Coupler Status 2 | . . . . . . 1 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 2 . 6 . 1 11 2 2 3 Full Trace Events 8 | . 1 . 2 . 1 3 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . 1 . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . . 1 . Hotswap 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . 1 1 Non-combat 1 | . . . . . . . . 1 . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . 1 1 parse_system 2 | . . . . . . . . 1 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 14 | . . . . . 7 . . 7 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Total Allies 19 | . . 5 . . 7 . . 7 . Largest Group 4 | . . 4 4 . 4 4 . 4 . Highest-Rated Group 120 | . . 57 57 . 70 70 . 120 . Highest-Rated Ally 40 | . . 31 17 . 21 18 . 40 . Total Orders 1 | . . . . . . . . 1 . ROAM 1 | . . . . . . . . 1 . Ally Attacks 71 | . . 12 22 . . 8 . 29 . Total Damage 1181 | . . 126 333 . . 110 . 612 . Kills 14 | . . 2 3 . . 2 . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Active Infowar (turns) 6288 | . 810 183 753 30 1421 213 330 2138 410 Optics 1746 | . 810 183 753 . . . . . . Terrain 2161 | . . . . 30 1421 213 330 167 . Jamming 2845 | . . . . . . . 297 2138 410 Robot Analysis Total 2 | . . . . . . 2 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Turns Passed 8530 | 84 1266 183 1485 32 1421 1018 330 2138 573 Spaces Moved 5143 | 39 639 126 786 17 941 778 249 1210 358 Core 44 | 39 . . . . . . . . 5 Treads 1303 | . . . 283 17 495 . . 493 15 Legs 3795 | . 639 126 503 . 446 778 249 717 337 Wheels 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 120 105 105 105 50 Average Speed 133 | 194 158 120 134 160 141 105 105 139 120 Slowest Speed 250 | 250 190 120 160 160 160 120 105 240 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 37 | 5 65 27 62 5 79 42 6 80 7 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 3 | . 3 . . . . . . . . Terrain Destroyed 11 | . 3 . . . . 2 . . 6 Melee . | . . . . . . . . . . Projectile 10 | . 3 . . . . 1 . . 6 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Gar Fac Total 6233 | 46 798 138 1046 22 1032 895 302 1513 441 Wait 338 | . 42 1 88 . 16 47 40 90 14 Move 5132 | 38 638 125 785 16 939 777 248 1208 358 Hop . | . . . . . . . . . . Pick Up 70 | 4 16 1 16 1 6 5 2 14 5 Fast Attach 46 | 4 3 . 6 . 3 3 1 17 9 Attach 30 | . 6 1 4 2 1 2 1 5 8 Detach 12 | . 1 . 3 . . 2 . 4 2 Swap 90 | . 18 . 23 1 16 5 1 23 3 Drop 105 | . 22 . 25 2 13 11 1 24 7 Fire 346 | . 52 10 96 . 2 43 8 100 35 Melee 17 | . . . . . 17 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . Rewire 42 | . . . . . 19 . . 23 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Crushed by falling debris 323 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 8) 1156 | -10/Materials | Core integrity fell below 50% 1290 | -10/Materials | Discovered new exit (range 12) 1326 | -10/Materials | Discovered new exit (range 18) 1350 | -10/Materials | Build established: Scavenger-Mutant 1351 | -10/Materials | Entered Mines 1494 | -10/Mines | Discovered new exit (range 12) 1513 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1534 | -10/Mines | Entered Materials 1534 | -9/Materials | Accompanied by 4 allies 1534 | -9/Materials | Evolved 2 slots: Propulsion x2 1698 | -9/Materials | Repaired Terrain Scanner 1834 | -9/Materials | Central database locked down 1987 | -9/Materials | Discovered new exit (range 9) 2417 | -9/Materials | Discovered new exit (range 7) 2506 | -9/Materials | Lost 5 parts (1p3n1w) 2743 | -9/Materials | Build established: Mutant 2804 | -9/Materials | Discovered new exit (range 16) 3019 | -9/Materials | Entered another Materials area 3019 | -8/Materials | Evolved 2 slots: Utility x2 3041 | -8/Materials | Identified exit to Garrison 3051 | -8/Materials | Entered Garrison 3051 | -8/Garrison | Discovered recently destroyed garrison 3308 | -8/Garrison | Discovered new exit (range 12) 3654 | -8/Garrison | Discovered new exit (range 9) 3778 | -8/Garrison | Installed Relay Interface Framework 4131 | -8/Garrison | Discovered new exit (range 10) 4345 | -8/Garrison | Learned Materials security intel 4382 | -8/Garrison | Build established: Commander-Mutant 4472 | -8/Garrison | Entered Materials 4472 | -8/Materials | Accompanied by 4 allies 4501 | -8/Materials | Central database locked down 4612 | -8/Materials | Lost 3 allies 4747 | -8/Materials | Discovered new exit (range 13) 4860 | -8/Materials | Build established: Mutant 5216 | -8/Materials | Discovered new exit (range 14) 5432 | -8/Materials | Identified exit to Storage 5456 | -8/Materials | Build established: Scavenger-Mutant 5490 | -8/Materials | Entered Factory 5490 | -7/Factory | Evolved 2 slots: Utility x2 5532 | -7/Factory | Discovered new exit (range 8) 5794 | -7/Factory | Identified exit to Garrison 5820 | -7/Factory | Entered Garrison 5858 | -7/Garrison | Triggered checkpoint 6024 | -7/Garrison | Lost 5 parts (3n1u1w) 6278 | -7/Garrison | Triggered checkpoint 6316 | -7/Garrison | Triggered checkpoint 6429 | -7/Garrison | Discovered new exit (range 10) 6560 | -7/Garrison | Triggered checkpoint 6621 | -7/Garrison | Discovered new exit (range 10) 6642 | -7/Garrison | Triggered checkpoint 6711 | -7/Garrison | Lost 3 parts (2n1u) 7218 | -7/Garrison | Triggered checkpoint 7376 | -7/Garrison | Triggered checkpoint 7666 | -7/Garrison | Expanded RIF knowledge: Hotswap 7835 | -7/Garrison | Core integrity fell below 50% 7842 | -7/Garrison | Phase Generator disabled 7868 | -7/Garrison | Lost 3 allies 7958 | -7/Garrison | Entered Factory 7966 | -7/Factory | Identified exit to DSF 8259 | -7/Factory | Lost 3 parts (1n2u) 8387 | -7/Factory | System corruption reached 10% 8392 | -7/Factory | Garrison activated, responded to threat 8493 | -7/Factory | Released all parts (8) 8510 | -7/Factory | Core integrity fell below 20% 8513 | -7/Factory | Lost 5 parts (1p4n) 8531 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08507_ K-01 Serf destroyed. 08508_ Acquired 20 matter. 08509_ K-01 Serf collects debris. 08512_ Jacked Y-54 Guardian... >>parse_system Reading system data... 08514_ Acquired 15 matter. 08515_ Critical hit (Burn: +37). 08516_ K-01 Serf collects debris. 08517_ Imp. Deuterium Engine destroyed. 08519_ Lgt. Treads destroyed. 08520_ K-01 Serf destroyed. 08522_ System corrupted: Matter fused (-8). 08526_ U-05 Engineer builds a Wall. 08527_ K-01 Serf collects debris. 08528_ Lgt. Treads destroyed. 08528_ Imp. Heat Sink destroyed. 08528_ K-01 Serf destroyed. 08529_ Acquired Wheel. 08531_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ??????????############# #############+#######+#### | | ??????????# # #?????????# | | ??????????# """ """ !# #?????????# | | ??????????# """ """ # ####??????# | | ??????????# """ """ #*#T ######## | | ??????????# %+ % | | ??????????# "T" %##########+## | | ??????????# """ #?# # | | ??????????#############?# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????########### | | ?????????????????????????# # | | ?????????????????????????# # ########## | | ?????????????????????????# # #????????? | | ?????????????????????????# # # ???????? | | ?????????????????????????# + +????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # #????????? | | ???????????###################+#### #????????? | | ?????????? %u= *= #????????? | | ?????????? g #????????? | | ????????? !g #????????? | | ????????? @ %=Y #????????? | | ????????? % Y != #????????? | | ?????????????##########+#######+#########????????? | | ????????????????????? """?#%""""" #????????? | | ?????????????????? "R" # """F"" #????????? | | ?????????????????# " " # """ "" #????????? | | ?????????????????# #[ #????????? | | ?????????????????# #[!! #????????? | | ?????????????????# #*[! #????????? | | ?????????????????# ?#[! #????????? | | ?????????????????# """""??#[ #????????? | | ?????????????????? """"???###########????????? | | ?????????????????? ??? """"????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 418 Matter Capacity 450 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Terrain Scanner | 80% | -9/Materials Studied --------- Particle Gun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- No Signal You Will Be Upgraded Challenges ------------ None Game ------ Seed AssembledSmallMultirail Manual? 0 Play Time 02:11:39 Cumulative 32.5 hours Start 2025.11.09 @ 19:55:00 End 2025.11.09 @ 22:49:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8d47c43-7c42-4a4d-97b9-5ceb061a9367