Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 02:51:52 Player: GayPredator Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2309) 2309 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 7385 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Storm Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Molecular Deconstructor > --- INVENTORY -------- Reinforced Deuterium Engine Structural Scanner Trap Scanner Particle Charger Hardened Light Armor Plating Makeshift Light Armor Plating EM Disruption Field Dynamic Insulation System System Restoration Module High-powered Tractor Beam Gatling Laser Cooled Particle Cannon Cooled Particle Cannon Guided Plasma Cannon Rocket Launcher [Rating: 52] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 69 | 7 7 2 1 8 15 20 4 3 . 2 Power 9 | 1 1 . . 2 2 2 . . . 1 Engine 9 | 1 1 . . 2 2 2 . . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . 1 . 2 3 2 . 1 . . Treads 8 | 2 . 1 . . 2 2 . 1 . . Leg 3 | . . . . 2 1 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 2 3 . . . 7 8 4 . . 1 Device 13 | 1 1 . . . 2 6 3 . . . Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 7 | . 1 . . . 3 1 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 24 | 2 3 1 1 4 3 8 . 2 . . Energy Gun 5 | . 2 . . . 1 2 . . . . Energy Cannon 6 | . . 1 1 . . 4 . . . . Ballistic Gun 6 | 2 1 . . 3 . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 2 | . . . . 1 . 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . 1 . . Parts Lost 22 | . 2 1 . 6 3 2 . . . 8 Power 6 | . 1 . . 1 2 1 . . . 1 Propulsion 5 | . . 1 . 1 1 . . . . 2 Utility 6 | . . . . 2 . . . . . 4 Weapon 5 | . 1 . . 2 . 1 . . . 1 Highest Loss Streak 8 | . 2 1 . 6 3 1 . . . 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 3 8 13 14 11 11 13 14 14 12 7 Power 1 | . . 1 2 2 1 . 1 1 1 . Propulsion . | 1 2 2 2 . . 1 1 . . . Utility 6 | . 3 5 5 4 2 6 9 9 9 5 Weapon 3 | . 2 4 5 4 6 4 3 4 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 1 2 1 . 1 6 . . 1 4 Power 2 | . . 2 . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 9 | . 1 . 1 . . 3 . . 1 3 Weapon 4 | . . . . . 1 2 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 96 91 95 96 94 100 59 Engine 8 | . 13 14 14 13 8 7 7 7 7 4 Treads 20 | . 28 28 28 7 4 20 23 23 23 12 Leg 2 | . . . . 20 18 . . . . . Device 16 | . 8 14 14 10 6 14 20 23 23 13 Storage 8 | . 14 14 14 14 9 7 7 7 7 4 Processor 2 | . . . . . 7 7 1 . . . Hackware 4 | . . . . . 5 7 7 7 7 4 Protection 6 | . 4 . . 2 12 7 7 7 7 5 Energy Gun 4 | . 9 . . . . 3 7 5 7 4 Energy Cannon 9 | . . 4 22 4 4 7 11 9 15 9 Ballistic Gun 4 | . 18 23 5 22 2 . . . . . Ballistic Cannon 2 | . . . . . 7 8 . . . . Peak Build Rating 52 | 7 8 12 19 15 35 48 45 52 42 45 Average Rating 30 | 6 7 9 16 11 27 39 41 42 41 25 On Entrance 23 | . 7 8 12 19 11 31 42 38 44 42 Naked Turns 81 | . . . . . . . . . . 81 Heaviest Build 65 | 12 30 32 40 38 49 61 65 65 61 65 Greatest Support 60 | 40 40 40 40 40 41 60 60 60 60 60 Greatest Overweight (x) 3 | 3 . 1 . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 10 Most Carried 15 | 5 12 14 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 13 14 11 11 13 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 12 14 15 11 11 15 15 15 15 5 Class Distribution -------------------- 47% | Mutant 27% | Scavenger-Tank 12% | Skirmisher 7% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2392 | 326 346 60 . 308 422 619 123 135 10 43 Remotely 800 | 240 . . . . 86 474 . . . . Salvage Created 2428 | 155 417 49 . 276 312 721 120 210 . 168 Parts 135 | 6 26 5 . 15 18 45 6 8 . 6 Haulers Intercepted 2 | . . . . . . 2 . . . . Recyclers Shooed 3 | . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 5 8 4 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 66 | . 9 3 . 17 11 12 5 4 . 5 Guns 21 | . 8 3 . 2 1 3 . 1 . 3 Cannons 20 | . . . . 2 5 8 1 2 . 2 AOE 24 | . 1 . . 13 5 1 4 . . . Classes Destroyed 17 | 3 3 . . 3 5 3 . . . . Worker 9 | 1 3 . . . 1 4 . . . . Builder 2 | . . . . . 1 1 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . Recycler 5 | 1 . . . 1 1 2 . . . . Operator 2 | . . . . . 1 1 . . . . Watcher 7 | . 2 . . . 2 3 . . . . Swarmer 22 | . 3 3 . . 3 5 4 . . 4 Grunt 16 | . 6 . . . 5 1 . 3 . 1 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 3 | . . . . . 1 2 . . . . Demolisher 2 | . . . . 2 . . . . . . Hunter 3 | . . . . . . 1 1 1 . . Programmer 3 | . . . . . . 3 . . . . Heavy 1 | . . . . . 1 . . . . . Assembled 14 | . . . . 14 . . . . . . Best Kill Streak 15 | 2 4 3 . 15 6 5 5 3 . 3 Combat Bots Only 15 | . 3 3 . 15 4 3 5 3 . 3 Max Kills in Single Turn 4 | 1 2 1 . 4 1 2 4 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . . 4 1 1 4 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 406 | . 47 7 . 21 37 88 14 28 . 164 Missed 118 | . 5 4 . 1 10 29 4 7 . 58 Hits 288 | . 42 3 . 20 27 59 10 21 . 106 Melee 3 | . . . . 2 . . . 1 . . Projectile 285 | . 42 3 . 18 27 59 10 20 . 106 AOE 13 | . . . . 13 . . . . . . Critical Strikes 15 | . 2 . . 1 1 3 1 . . 7 Damage Taken 5048 | . 460 113 . 743 799 620 161 304 . 1848 Core 986 | . 85 10 . 55 135 27 . 24 . 650 Absorbed by Shields 56 | . . . . . . . . 24 . 32 Regen/Repaired (Parts) 27 | . 27 . . . . . . . . . Core Remaining (%) 71 | 100 . . . 40 75 . . . . . Volleys Fired 193 | 22 33 4 . 20 49 38 3 13 . 11 Largest 3 | 2 2 2 . 2 2 3 3 3 . 3 Hottest 260 | 40 80 40 . 95 120 260 260 260 . 260 Shots Fired 357 | 44 65 8 . 33 64 76 7 32 . 28 Gun 180 | 44 65 8 . 19 7 18 2 8 . 9 Cannon 145 | . . . . 8 44 49 4 21 . 19 Launcher 29 | . . . . 6 13 9 1 . . . Special 3 | . . . . . . . . 3 . . Kinetic 144 | 44 26 8 . 19 32 15 . . . . Thermal 133 | . . . . 8 19 43 6 29 . 28 Explosive 29 | . . . . 6 13 9 1 . . . Electromagnetic 48 | . 39 . . . . 9 . . . . Robot Hit Streak 16 | 10 11 1 . 7 10 16 5 7 . 5 Robot Miss Streak 9 | 4 4 6 . 2 9 5 1 8 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 213 | 26 34 1 . 24 34 48 7 21 . 18 Core Hits 184 | 7 20 5 . 32 46 49 8 7 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7300 | 260 648 49 . 1125 1937 1881 392 588 . 420 Guns 1681 | 260 532 39 . 208 60 265 43 124 . 150 Cannons 3027 | . . . . 150 957 1023 163 464 . 270 Explosions 2533 | . 116 . . 767 888 576 186 . . . Melee . | . . . . . . . . . . . Ramming 59 | . . 10 . . 32 17 . . . . Kinetic 1316 | 260 130 39 . 208 455 224 . . . . Thermal 3015 | . 116 . . 150 562 973 206 588 . 420 Explosive 2417 | . . . . 767 888 576 186 . . . Electromagnetic 493 | . 402 . . . . 91 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots 15 | . . . . . . 4 2 7 . 2 Effects 2 | . . . . . . . 1 . . 1 Energy Bleed 2 | . . . . . . . 1 . . 1 Overflow Damage 191 | . 46 . . 19 44 60 . 22 . . Projectiles 101 | . . . . . 22 57 . 22 . . Explosions 87 | . 46 . . 19 19 3 . . . . Melee 3 | . . . . . 3 . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 52 | . 20 . . 32 . . . . . . Shots 2 | . 1 . . 1 . . . . . . Rammed 5 | . . 3 . . . 2 . . . . Targets Rammed 8 | . . 3 . . 3 2 . . . . Kicked 3 | . . . . . 3 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 705 | . 222 6 . 107 380 355 70 203 . 705 Average Temperature 131 | . 80 6 . 45 142 118 41 105 . 325 Received Heat Transfer 1636 | . 165 . . 26 99 192 . 126 . 1028 Effects 9 | . . . . . 4 1 . . . 4 Shutdowns 3 | . . . . . 1 . . . . 2 Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 4 | . . . . . 2 1 . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . . 1 7 . 1 . 1 Heat Transferred 5044 | . 150 . . 222 1280 1590 274 808 . 720 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 94 | 100 100 100 . 100 100 84 . . . . Level 1 5 | . . . . . . 15 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 242 | 5 67 70 . 66 134 242 . . . . Initial 49 | . 3 . . . . 49 . . . . Average 60 | 1 19 9 . 17 60 109 . . . . Influence Increases 1991 | 20 283 70 . 131 447 590 120 100 . 230 Destroy 0b10 Robot/C 1040 | . 180 60 . 60 220 240 100 80 . 100 Destroy 0b10 Robot/NC 145 | 20 25 . . 5 30 65 . . . . Destroy Leader 238 | . 44 10 . 20 54 60 20 20 . 10 Successful Hack 73 | . 17 . . . 11 45 . . . . Disable Machine 225 | . 15 . . . 45 165 . . . . Destroy Structure 120 | . 2 . . 46 57 15 . . . . Lose Combat Pursuer 150 | . . . . . 30 . . . . 120 Influence Decreases 1931 | 15 288 70 . 131 339 474 344 94 6 170 Entered New Map 151 | . 2 . . . . 59 84 . 6 . Time Decay 1583 | 15 266 70 . 71 322 395 260 94 . 90 Lost Part 197 | . 20 . . 60 17 20 . . . 80 Squads Dispatched 6 | . 1 . . . 2 3 . . . . Investigation 2 | . 1 . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 5 | . 1 . . . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | . 14 2 . 22 12 16 5 5 . 20 Peak Tracking Total 17 | . 4 2 . 17 4 3 4 3 . 9 Tactical Retreats 8 | . . . . 1 2 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 6 | . 1 2 . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 16 | . 1 . . . 3 11 . 1 . . Max in Single Turn 2 | . 1 . . . 1 2 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 21 | . 7 1 1 . 5 7 . . . . Terminals 11 | . 6 . . . 2 3 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 3 | . . . . . 1 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 56 | . 25 1 1 . 13 16 . . . . Successful 33 | . 11 1 1 . 10 10 . . . . Failed 22 | . 13 . . . 3 6 . . . . Catastrophic 3 | . 2 . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 30 | . 20 . 1 . 6 2 . 1 . . Terminals 38 | . 23 . . . 8 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . 2 . . . 2 . . . . . Recycling Units 7 | . . . . . 1 6 . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 10 | . 3 1 1 . 3 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . 2 . . . 1 . . . . . Scan Component 2 | . 1 . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 5 . . . . Process 2 | . . . . . . 2 . . . . Report Inventory 3 | . . . . . 1 2 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 10 | . 6 . . . 3 1 . . . . Terminals 10 | . 6 . . . 3 1 . . . . Botnet 3 | . 1 . . . 1 1 . . . . Skim 7 | . 5 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 16 | . 6 . . . 4 6 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 244 | . . . . . . 244 . . . . Retrieved Matter 118 | . . . . . . 118 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 6539 | . 482 538 577 197 397 1375 268 513 2135 57 Structural 2970 | . . . . . . . 265 513 2135 57 Traps 1378 | . . . . . . 1375 3 . . . Seismic 2191 | . 482 538 577 197 397 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8622 | 159 769 538 577 268 1068 1634 572 706 2135 196 Spaces Moved 3951 | 52 361 301 348 104 439 638 299 349 877 183 Core 173 | 9 . . . . . . . . . 164 Treads 3333 | 43 361 301 348 13 85 638 299 349 877 19 Legs 445 | . . . . 91 354 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 120 166 166 163 243 50 Average Speed 187 | 145 160 161 165 186 189 194 184 177 243 68 Slowest Speed 250 | 200 160 240 165 190 250 250 246 246 243 243 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 59 79 86 38 44 21 59 55 84 37 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 1 . Scrap Searched 11 | . . 1 . 1 . . 1 4 4 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 174 | . 2 . . 73 68 14 8 6 . 3 Melee . | . . . . . . . . . . . Projectile 15 | . . . . 2 3 1 . 6 . 3 AOE 159 | . 2 . . 71 65 13 8 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4799 | 92 485 341 351 142 601 957 313 407 883 227 Wait 390 | 7 64 25 . . 49 196 1 27 . 21 Move 3941 | 51 360 300 347 103 438 637 298 348 876 183 Hop . | . . . . . . . . . . . Pick Up 62 | 5 11 4 2 3 12 20 1 2 2 . Fast Attach 34 | 7 2 3 . 2 8 10 . 1 . 1 Attach 38 | . 3 . . 7 8 8 2 6 . 4 Detach 17 | . . . . 1 5 5 1 4 . 1 Swap 66 | . 8 . 1 4 18 20 6 3 1 5 Drop 49 | . 4 2 1 2 11 21 1 2 4 1 Fire 193 | 22 33 4 . 20 49 38 3 13 . 11 Melee 1 | . . . . . . . . 1 . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . 3 . . . . . Crush 5 | . . 3 . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Central database locked down 529 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Identified exit to Materials 675 | -10/Materials | Identified exit to Subcaves 675 | -10/Materials | Identified exit to Mines 675 | -10/Materials | Learned location of 1 exit from Materials 731 | -10/Materials | Learned location of 2 exits from Materials 775 | -10/Materials | Learned location of 2 exits from Subcaves 809 | -10/Materials | Learned location of 1 exit from Storage 852 | -10/Materials | Repaired Lgt. Armor Plating 929 | -10/Materials | Entered Mines 976 | -10/Mines | Learned Materials security intel 1000 | -10/Mines | Discovered exit to Materials (range 8) 1067 | -10/Mines | Discovered exit to Materials (range 7) 1070 | -10/Mines | Learned location of Storage (-7) 1260 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1458 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1460 | -10/Mines | Discovered new exit (range 5) 1467 | -10/Mines | Entered Exiles 1509 | -10/Exiles | Met 8R-AWN 1537 | -10/Exiles | Met EX-HEX 1581 | -10/Exiles | Met EX-BIN 1601 | -10/Exiles | Aligned with FarCom system 1603 | -10/Exiles | Given EX-Vault access code 1642 | -10/Exiles | Opened EX-Vault 1652 | -10/Exiles | Found Gui. Plasma Cannon 1684 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1732 | -10/Exiles | Met EX-DEC 1789 | -10/Exiles | Visited The Gauntlet 2029 | -10/Exiles | Discovered new exit (range 10) 2044 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2044 | -10/Exiles | Entered Mines 2045 | -9/Mines | Assembled infested the area 2050 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2099 | -9/Mines | Destroyed 15 combat bots 2099 | -9/Mines | Core integrity fell below 50% 2144 | -9/Mines | Lost 6 parts (1p1n2u2w) 2296 | -9/Mines | Discovered new exit (range 9) 2312 | -9/Mines | Entered Materials 2312 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2313 | -8/Materials | Identified exit to Factory 3128 | -8/Materials | Lost 3 parts (2p1n) 3380 | -8/Materials | Entered Factory 3380 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3776 | -7/Factory | Build established: Skirmisher 4130 | -7/Factory | Discovered new exit (range 15) 4240 | -7/Factory | Identified exit to Factory 4908 | -7/Factory | Discovered new exit (range 20) 5012 | -7/Factory | Identified exit to Lower Caves 5014 | -7/Factory | Entered Lower Caves 5489 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5560 | -7/Lower Caves | Discovered new exit (range 7) 5586 | -7/Lower Caves | Entered another Lower Caves area 5865 | -7/Lower Caves | Learned Factory non-interactive machine intel 5924 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5940 | -7/Lower Caves | Build established: Scavenger-Mutant 5948 | -7/Lower Caves | Found Prototype Special Weapon 5948 | -7/Lower Caves | Identified Molecular Deconstructor 6244 | -7/Lower Caves | Discovered new exit (range 10) 6292 | -7/Lower Caves | Entered Zion 6552 | -7/Zion | Discovered new exit (range 9) 6598 | -7/Zion | Build established: Scavenger-Tank 6877 | -7/Zion | Received a hallucinogenic algorithm 7059 | -7/Zion | Learned Factory stockpile data 7191 | -7/Zion | Found Prototype Energy Gun 7338 | -7/Zion | Given A8's code to call for help 7455 | -7/Zion | Rebuked by Imprinter 8427 | -7/Zion | Entered Proximity Caves 8493 | -6/Proximity Caves | Spotted B-75 Beast 8506 | -6/Proximity Caves | Spotter reported a threat 8542 | -6/Proximity Caves | Released all parts (7) 8567 | -6/Proximity Caves | Core integrity fell below 50% 8572 | -6/Proximity Caves | Lost 8 parts (1p2n4u1w) 8610 | -6/Proximity Caves | Core integrity fell below 20% 8618 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8623 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08538_ Cryofiber Web destroyed. 08538_ Critical hit (Meltdown: +330). 08539_ Power failure, Rnf. Deuterium Engine shutdown. 08539_ Overheating: Energy bleed (-5). 08540_ Hrd. Light Armor Plating destroyed. 08540_ Penetrated by Slug. 08541_ Critical hit (Destroy). 08541_ Cld. Particle Cannon destroyed. 08542_ Released Hardlight Generator. 08542_ Released Cld. Particle Cannon. 08542_ Released Lrg. Storage Unit. 08542_ Released Imp. Heat Sink. 08542_ Released Gatling Laser. 08542_ Released Rnf. Deuterium Engine. 08542_ Released Mak. Light Armor Plating. 08542_ Acquired 12 matter. 08543_ Penetrated by Slug. 08618_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 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