Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 13:30:18 Player: Some Pennies Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (196) 980 Value Destroyed (4639) 4639 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 9994 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 114 Met Imprinter 300 Friendly Fire -116 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (250) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (10) --- Improved VTOL Module Improved VTOL Module Experimental Sensor Array Transmission Jammer ECM Suite Cloaking Device Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Cloaking Device Hacking Suite System Shield > --- WEAPON ----------- Cooled Pulse Rifle Improved Datajack > --- INVENTORY -------- Improved Cooling System Transmission Jammer ECM Suite Improved Light Armor Plating Graphene Brace Enhanced Autogun Enhanced Autogun Assault Cannon Missile Launcher Powered Hammer [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 224 | 17 22 1 44 5 60 51 10 2 3 9 Power 18 | 2 3 1 2 . 4 5 . . . 1 Engine 9 | 2 3 1 2 . 1 . . . . . Core 9 | . . . . . 3 5 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 56 | 3 9 . 18 1 20 5 . . . . Treads 42 | 2 4 . 16 1 19 . . . . . Leg . | . . . . . . . . . . . Wheel 7 | 1 5 . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . 1 . 1 5 . . . . Utility 69 | 6 3 . 8 4 15 18 8 1 2 4 Device 38 | 4 2 . 2 2 5 11 7 . 2 3 Storage 6 | 2 1 . . . 1 1 . 1 . . Processor 2 | . . . . . 1 1 . . . . Hackware 6 | . . . 1 . 1 3 1 . . . Protection 17 | . . . 5 2 7 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 81 | 6 7 . 16 . 21 23 2 1 1 4 Energy Gun 10 | . 3 . 1 . 4 2 . . . . Energy Cannon 22 | . 2 . 5 . 12 1 . . 1 1 Ballistic Gun 17 | 4 1 . 9 . 3 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 4 | . . . . . 2 . . . . 2 Special Weapon 4 | 2 1 . . . . 1 . . . . Impact Weapon 13 | . . . . . . 9 2 1 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 10 | . . . . . . 10 . . . . Unidentified Prototypes 16 | . . . 5 . 7 4 . . . . Parts Lost 22 | . 4 . 2 2 1 1 2 . . 10 Power 2 | . . . . . . . . . . 2 Propulsion 7 | . 2 . 1 . . . . . . 4 Utility 7 | . . . 1 2 1 . 1 . . 2 Weapon 6 | . 2 . . . . 1 1 . . 2 Highest Loss Streak 10 | . 1 . 2 1 1 1 1 . . 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 95 90 86 86 92 84 Engine 6 | . 14 14 11 11 2 . . . . . Core 3 | . . . . . 6 7 7 7 7 6 Treads 26 | . 14 . 30 33 35 . . . . . Wheel 3 | . 13 28 1 . . . . . . . Flight 3 | . . . . . . 29 30 30 30 25 Device 9 | . 14 14 6 9 11 9 7 7 7 5 Storage 10 | . 13 14 11 11 9 7 7 7 7 7 Hackware 4 | . . . 5 1 2 17 18 23 23 20 Protection 7 | . . . 9 11 10 . . . . 1 Energy Gun 2 | . 8 14 1 . 1 . . . . . Energy Cannon 9 | . 6 14 9 . 14 . . . . 1 Ballistic Gun 6 | . 12 . 8 22 1 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 14 90 92 100 102 120 23 20 20 27 34 Greatest Support 89 | 40 40 20 69 69 89 20 20 20 20 20 Greatest Overweight (x) 9 | 1 8 4 9 1 2 1 . . 1 4 Average Overweight (x) . | . 4 4 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 Average Capacity 15 | 6 23 25 25 25 25 10 10 10 10 10 Most Carried 25 | 6 23 25 25 25 25 24 10 10 10 10 Average Carried 14 | 4 14 24 24 23 24 10 9 9 9 9 Final Capacity 25 | 5 25 25 25 25 25 10 10 10 10 10 Final Carried 25 | 5 23 25 25 24 25 10 10 10 10 6 Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 3395 | 478 336 60 762 361 834 428 45 68 23 . Remotely . | . . . . . . . . . . . Salvage Created 8140 | 207 875 52 3049 367 3129 461 . . . . Parts 419 | 21 62 3 151 20 149 13 . . . . Haulers Intercepted 17 | . 1 . 6 . 6 4 . . . . Recyclers Shooed 10 | . 2 . 4 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 116 | 2 16 1 38 14 44 1 . . . . Guns 57 | 2 12 . 13 14 16 . . . . . Cannons 55 | . 4 1 25 . 24 1 . . . . AOE 3 | . . . . . 3 . . . . . Classes Destroyed 19 | 3 6 . 3 2 4 1 . . . . Worker 15 | . 2 1 3 3 5 1 . . . . Builder 2 | . . . 2 . . . . . . . Tunneler 11 | 7 2 . . 1 1 . . . . . Hauler 17 | . 1 . 6 . 6 4 . . . . Recycler 25 | 1 3 . 14 . 5 2 . . . . Mechanic 2 | . 1 . . . 1 . . . . . Operator 4 | . . . 2 . 2 . . . . . Watcher 15 | . 3 . 5 . 5 2 . . . . Swarmer 20 | . 6 . 8 3 3 . . . . . Grunt 57 | . 10 1 20 2 24 . . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 18 | . . . 10 . 8 . . . . . Demolisher 2 | 2 . . . . . . . . . . Specialist 4 | . . . . . 4 . . . . . Hunter 4 | . . . . . 4 . . . . . Programmer 1 | . . . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . Assembled 8 | . . . . 8 . . . . . . Best Kill Streak 10 | 2 7 1 10 8 4 2 . . . . Combat Bots Only 8 | 2 5 1 4 8 3 1 . . . . Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 . . . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 636 | 5 103 3 149 39 251 2 15 . . 69 Missed 175 | . 24 1 48 5 68 1 8 . . 20 Damage Taken 7419 | 189 717 21 1256 621 2807 73 135 . . 1600 Core 1168 | . 84 11 79 61 220 . 21 . . 692 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 115 | . . . 27 10 78 . . . . . Regen/Repaired (Parts) 427 | . 116 . 241 . 51 19 . . . . Core Remaining (%) 71 | 100 . 62 . 65 60 . . . . . Volleys Fired 531 | 30 85 7 161 43 187 2 . . 4 12 Largest 2 | 2 2 2 2 2 2 1 . . 1 1 Hottest 150 | 100 125 125 136 46 150 90 . . 90 90 Shots Fired 1031 | 57 166 14 315 87 374 2 . . 4 12 Gun 511 | 54 143 7 110 87 110 . . . . . Cannon 509 | . 21 7 205 . 262 2 . . 4 8 Launcher 6 | . . . . . 2 . . . . 4 Special 5 | 3 2 . . . . . . . . . Kinetic 399 | 54 97 . 97 87 64 . . . . . Thermal 623 | 3 69 14 215 . 308 2 . . 4 8 Explosive 6 | . . . . . 2 . . . . 4 Electromagnetic 3 | . . . 3 . . . . . . . Robot Hit Streak 27 | 6 10 4 17 27 24 3 . . . 4 Robot Miss Streak 7 | 3 6 1 7 2 4 . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . 2 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 674 | 32 99 9 187 64 251 24 . . . 8 Core Hits 285 | 15 40 2 85 29 107 4 . . . 3 Critical Kills 2 | . . . 1 . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 7 | . 1 . 4 . 1 1 . . . . Burn 2 | . 1 . 1 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . Blast 2 | . . . 2 . . . . . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 39 | . . . . . . 36 1 . 1 1 Impact 30 | . . . . . . 27 1 . 1 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 15 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13626 | 360 1250 155 3549 994 5930 977 . . . 411 Guns 4850 | 336 980 82 1168 994 1290 . . . . . Cannons 7435 | . 270 73 2381 . 4393 134 . . . 184 Explosions 411 | . . . . . 247 . . . . 164 Melee 906 | . . . . . . 843 . . . 63 Ramming . | . . . . . . . . . . . Kinetic 3533 | 336 548 . 963 994 692 . . . . . Thermal 8717 | 24 702 155 2527 . 4991 134 . . . 184 Explosive 411 | . . . . . 247 . . . . 164 Electromagnetic 59 | . . . 59 . . . . . . . Impact 906 | . . . . . . 843 . . . 63 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 3 . 2 2 2 2 . Average Corruption 2 | . . . . 3 . 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . . . 28 . 11 6 3 . . Message Errors 5 | . . . . 2 . 2 1 . . . Matter Fused 15 | . . . . 9 . 2 3 1 . . Heat Flow Errors 10 | . . . . 6 . 3 . 1 . . Energy Discharges 7 | . . . . 3 . 2 1 1 . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . 4 . 1 1 . . . Data Loss (major) 2 | . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots 10 | . . . . . . 2 . . 4 4 Overflow Damage 260 | . . . 38 . 29 190 . . . 3 Projectiles 79 | . . . 38 . 29 12 . . . . Explosions 3 | . . . . . . . . . . 3 Melee 178 | . . . . . . 178 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . 9 . . . . 41 Shots 4 | . . . . . 2 . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 466 | 20 180 75 303 253 332 466 5 202 176 13 Average Temperature 65 | 9 50 26 52 92 73 121 3 106 109 7 Received Heat Transfer 2238 | . 168 12 474 84 1035 . 24 . . 441 Effects 4 | . . . . 2 2 . . . . . Energy Bleed 3 | . . . . 1 2 . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . 8 . . . . Impact Corruptions 8 | . . . . . . 8 . . . . Robots Melted 2 | . . . 1 . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 31 | . 1 1 7 . 22 . . . . . Heat Transferred 15251 | 50 1850 333 4995 . 7844 100 . . . 79 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 783 | 79 278 49 482 298 783 392 . . . . Initial 347 | . 51 49 15 178 10 347 . . . . Average 168 | 21 150 38 281 82 418 280 . . . . Maximum Alert Level 3 | . 1 . 2 1 3 1 . . . . Low Security (%) 63 | 100 67 100 21 78 16 12 . . . . Level 1 25 | . 32 . 63 21 44 87 . . . . Level 2 5 | . . . 14 . 13 . . . . . Level 3 5 | . . . . . 25 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 3 1 5 . 13 11 . . . . Investigation 20 | . 2 1 4 . 7 6 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 11 | . 1 . 1 . 6 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 9 | . 2 . 4 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | 3 26 1 54 16 60 14 3 . . 3 Peak Tracking Total 7 | 2 5 1 5 7 3 3 3 . . 3 Tactical Retreats 8 | . . . 2 1 2 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . . . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 13 | . . . 4 1 5 . . . 3 . Max in Single Turn 2 | . . . 2 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 57 | . 7 1 16 . 14 17 . 2 . . Terminals 35 | . 4 1 11 . 9 9 . 1 . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 4 | . 1 . 1 . 1 1 . . . . Recycling Units 8 | . 2 . 2 . 2 2 . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 175 | . 22 6 47 . 48 49 . 3 . . Successful 93 | . 9 1 25 . 31 24 . 3 . . Failed 81 | . 13 4 22 . 17 25 . . . . Catastrophic 15 | . 3 1 3 . 5 3 . . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 80 | . 12 6 21 . 13 28 . . . . Terminals 105 | . 13 6 29 . 28 27 . 2 . . Fabricators 13 | . . . . . . 13 . . . . Repair Stations 15 | . 2 . 8 . 3 2 . . . . Recycling Units 22 | . 7 . 4 . 7 4 . . . . Scanalyzers 16 | . . . 6 . 10 . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 34 | . 3 1 8 . 13 6 . 3 . . Record 2 | . . . . . . . . 2 . . Robot Analysis 3 | . 1 1 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 3 | . 1 . . . 2 . . . . . Terminal Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 4 | . . . 2 . 2 . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . . Locate Traps 3 | . . . 1 . 2 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . Zone Layout 5 | . . . 1 . 3 1 . . . . Fabricator Hacks 7 | . . . . . . 7 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 5 | . . . . . . 5 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 14 | . 2 . 8 . 2 2 . . . . Scan Component 7 | . 1 . 4 . 1 1 . . . . Repair 7 | . 1 . 4 . 1 1 . . . . Recycling Unit Hacks 6 | . 1 . 1 . 2 2 . . . . Retrieve Components 6 | . 1 . 1 . 2 2 . . . . Scanalyzer 14 | . . . 4 . 10 . . . . . Insert Component 6 | . . . 2 . 4 . . . . . Analyze 8 | . . . 2 . 6 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 4 . 4 7 . . . . Terminals 9 | . 1 . 2 . 3 3 . . . . Assimilate 2 | . . . 1 . . 1 . . . . Botnet 7 | . 1 . 1 . 3 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Recompile 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 1 2 . . . . Recyclers 1 | . . . . . . 1 . . . . Mask 1 | . . . . . . 1 . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 45 | . 6 1 12 . 14 11 . 1 . . Full Trace Events 16 | . 1 1 5 . 6 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . 4 . . . 14 . Parts Built 1 | . . . . . . 1 . . . . Authchips 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 7 | . 1 . 4 . 1 1 . . . . Time 318 | . 26 . 220 . 22 50 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 41 | . 10 . 7 . 19 5 . . . . Parts Scanalyzed 5 | . . . 1 . 4 . . . . . Part Schematics Acquired 5 | . . . 1 . 4 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . . . 6 . . . . Non-combat 6 | . . . . . . 6 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . 8 . . . . parse_system 1 | . . . . . . 1 . . . . no_distress 2 | . . . . . . 2 . . . . find_chute 2 | . . . . . . 2 . . . . find_fabricator 1 | . . . . . . 1 . . . . find_dsf 1 | . . . . . . 1 . . . . find_recycling 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . 3 . 1 . . . . Largest Group 3 | . . . . 3 3 1 . . . . Highest-Rated Group 40 | . . . . 40 40 10 . . . . Highest-Rated Ally 16 | . . . . 16 16 10 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . 7 18 . . . . . Total Damage 253 | . . . . 50 203 . . . . . Kills 4 | . . . . 2 2 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 1 1 . . . . . . . Derelict Logs Recovered 8 | . . 3 . 2 . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 29084 | 12392 1665 788 4298 1880 6107 1065 353 144 264 128 Spaces Moved 13297 | 2683 711 535 1513 693 2222 2659 843 402 786 250 Core 5 | 3 . . . . . . . . . 2 Treads 6428 | 1934 193 . 1386 693 2222 . . . . . Legs . | . . . . . . . . . . . Wheels 1926 | 746 518 535 127 . . . . . . . Hover . | . . . . . . . . . . . Flight 4938 | . . . . . . 2659 843 402 786 248 Fastest Speed 29 | 50 140 140 140 240 230 29 29 29 29 29 Average Speed 133 | 138 189 140 235 240 238 29 29 29 29 31 Slowest Speed 480 | 160 480 140 480 240 305 99 29 29 99 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . 8 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 79 | 86 92 98 94 99 101 49 73 59 87 36 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 13 | . 2 3 2 . 1 . 1 . 4 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 16 | . . 1 . 2 . . 3 6 4 . Spaces Dug 11 | 1 . . . . . 9 1 . . . Terrain Destroyed 68 | 2 . . . . 54 9 1 . . 2 Melee 10 | . . . . . . 9 1 . . . Projectile 53 | 2 . . . . 49 . . . . 2 AOE 5 | . . . . . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 23543 | 11291 871 561 1956 826 2679 2885 947 429 815 283 Wait 9123 | 8545 14 11 123 78 109 99 91 24 19 10 Move 13272 | 2682 710 534 1512 692 2221 2643 842 401 785 250 Hop 7 | . . . . . . 7 . . . . Pick Up 150 | 11 30 5 51 4 37 11 . 1 . . Fast Attach 60 | 7 2 . 12 . 25 11 1 . 2 . Attach 46 | 5 6 . 6 3 9 8 3 1 1 4 Detach 10 | . . . . 1 . 4 3 . 1 1 Swap 119 | 5 14 1 26 2 26 33 6 1 . 5 Drop 186 | 6 10 3 65 3 65 31 . 1 2 . Fire 531 | 30 85 7 161 43 187 2 . . 4 12 Melee 39 | . . . . . . 36 1 . 1 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 9593 | -11/Scrapyard | Assembled infested the area 12393 | -11/Scrapyard | Entered Materials 12394 | -10/Materials | Build established: Mutant 12649 | -10/Materials | Discovered new exit (range 16) 13211 | -10/Materials | Discovered new exit (range 8) 13424 | -10/Materials | Build established: Scavenger-Mutant 13580 | -10/Materials | Discovered new exit (range 9) 13616 | -10/Materials | Repaired Lgt. Treads? 13689 | -10/Materials | Discovered new exit (range 15) 14005 | -10/Materials | Discovered new exit (range 10) 14058 | -10/Materials | Entered Mines 14058 | -10/Mines | Discovered new exit (range 12) 14168 | -10/Mines | Learned location of Storage (-7) 14211 | -10/Mines | Learned location of Mines (-9) 14215 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 14218 | -10/Mines | Found Prototype Device 14246 | -10/Mines | Found a hidden stash of uninstalled traps 14381 | -10/Mines | Learned Materials trap positions 14381 | -10/Mines | Discovered new exit (range 10) 14528 | -10/Mines | Central database locked down 14613 | -10/Mines | Build established: Mutant 14663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 14663 | -10/Mines | Discovered new exit (range 5) 14846 | -10/Mines | Entered Materials 14846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 14847 | -9/Materials | Loaded intel: 18 trap records 14931 | -9/Materials | Identified Exp. Sensor Array 15517 | -9/Materials | Discovered new exit (range 4) 15550 | -9/Materials | Build established: Scavenger-Mutant 15785 | -9/Materials | Discovered new exit (range 12) 15851 | -9/Materials | Repaired Particle Cannon 15878 | -9/Materials | Repaired Lgt. Armor Plating 15906 | -9/Materials | Repaired Lgt. Treads? 16518 | -9/Materials | Discovered new exit (range 6) 16641 | -9/Materials | Discovered new exit (range 8) 17527 | -9/Materials | Repaired Broken Exp. Sensor Array? 18209 | -9/Materials | Discovered new exit (range 8) 18776 | -9/Materials | Build established: Mutant 19144 | -9/Materials | Entered Mines 19210 | -9/Mines | Learned Materials terminal intel 19306 | -9/Mines | Learned Materials emergency access door positions 19312 | -9/Mines | Assembled infested the area 19408 | -9/Mines | Destroyed 8 combat bots 19688 | -9/Mines | Discovered new exit (range 9) 19866 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 20993 | -9/Mines | Discovered new exit (range 5) 21024 | -9/Mines | Entered Materials 21024 | -8/Materials | Accompanied by 3 allies 21024 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 21026 | -8/Materials | Loaded intel: 11 terminal locations 21134 | -8/Materials | Lost 3 allies 22958 | -8/Materials | Build established: Scavenger-Mutant 23356 | -8/Materials | Discovered new exit (range 3) 23639 | -8/Materials | Build established: Mutant 23941 | -8/Materials | Discovered new exit (range 14) 24734 | -8/Materials | Discovered new exit (range 3) 25287 | -8/Materials | Repaired Imp. Cooling System 25863 | -8/Materials | Build established: Scavenger-Mutant 27131 | -8/Materials | Entered Factory 27131 | -7/Factory | Evolved 2 slots: Utility x2 27330 | -7/Factory | Identified exit to DSF 27351 | -7/Factory | Discovered new exit (range 16) 27415 | -7/Factory | Build established: Hacker-Sprinter 27602 | -7/Factory | Repaired Cloaking Device? 27854 | -7/Factory | Discovered new exit (range 11) 27893 | -7/Factory | Identified exit to Lower Caves 27972 | -7/Factory | Discovered exit to Lower Caves (range 11) 28050 | -7/Factory | Fabricated Imp. VTOL Module (x1) 28086 | -7/Factory | Discovered new exit (range 16) 28091 | -7/Factory | Identified exit to Factory 28196 | -7/Factory | Entered Lower Caves 28201 | -7/Lower Caves | Spotted B-75 Beast 28349 | -7/Lower Caves | Identified exit to Lower Caves 28530 | -7/Lower Caves | Encountered a Warlord checkpoint 28549 | -7/Lower Caves | Entered another Lower Caves area 28632 | -7/Lower Caves | Learned 4 Factory zone layouts 28655 | -7/Lower Caves | Encountered a Warlord checkpoint 28663 | -7/Lower Caves | Discovered new exit (range 5) 28665 | -7/Lower Caves | Identified exit to Zion 28693 | -7/Lower Caves | Entered Zion 28729 | -7/Zion | Discovered new exit (range 14) 28741 | -7/Zion | System corruption cleaned by Quarantine Array 28805 | -7/Zion | Learned location of Warlord (-4) 28811 | -7/Zion | Learned Factory scanalyzer intel 28852 | -7/Zion | Given the Hacking Drone Bay 28866 | -7/Zion | Given A8's code to call for help 28956 | -7/Zion | Discovered new exit (range 4) 28956 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 28957 | -7/Zion | Identified exit to Deep Caves 28957 | -7/Zion | Entered Deep Caves 29040 | -7/Deep Caves | Attacked by Z-Imprinter 29040 | -7/Deep Caves | Z-Facility disabled 29076 | -7/Deep Caves | Core integrity fell below 50% 29083 | -7/Deep Caves | Core integrity fell below 20% 29085 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- GOAL=ESCAPE 29028_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 29040_ Imp. Flight Unit destroyed. 29040_ Z-Facility disabled. 29044_ Discarded System Shield. 29052_ Mic. Nuclear Core destroyed. 29063_ Imp. Flight Unit destroyed. 29065_ Imp. Light Armor Plating destroyed. 29067_ Cld. Particle Cannon destroyed. 29068_ Imp. Cooling System destroyed. 29069_ Imp. VTOL Module destroyed. 29069_ Destroyed Imp. VTOL Module. 29071_ Destroyed Prototype Protection. 29075_ Mic. Nuclear Core destroyed. 29075_ Destroyed Mic. Nuclear Core. 29076_ Missile Launcher destroyed. 29080_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????###############??????????????? | | ?????????????????#### ##?????????????? | | ????????????????## ##???###??????? | | ????????????#??## ;##### ##?????# | | ??????? #??## ## ;# # #???### | | ?????? #; ##### | | ?????? | | ????? | | ????? I | | ????? @ z | | ????? """" z | | ????? """"" | | ???????? """"" " | | ??????????? """"""""" | | ?????????????? """"""""" | | ??????????????????""""""""""""" | | ??????????????????""""""""""""" | | ????????????????????????""""""" | | ??????????????????????????""""" | | ?????????????????????????????" | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????" | | ???????????????????????????????" | | ???????????????????????????????" | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 600 Resistance: TH 10 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Force Booster | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed ChainAntimissileSegregator Manual? 0 Play Time 02:33:33 Cumulative 169.3 hours Start 2024.06.26 @ 08:33:39 End 2024.06.26 @ 13:30:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 136 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d162dda-07f4-4ddc-8bbd-8160fad26cc4