Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 02:04:13 Player: Mertly Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (2366) 2366 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 9668 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 0/1600 Matter 89/300 Energy 100/100 System Corruption 24% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Quantum Reactor Improved Utility Shielding Advanced Recalibrator Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced Force Field Point Defense System Advanced Hacking Suite > --- WEAPON ----------- Improved Datajack Nanosword Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Quantum Reactor Improved Melee Analysis Suite Microactuators Advanced Component Analysis Suite Heavy Gauss Cannon Spear [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Biometal Medium Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Advanced Melee Analysis Suite Device Experimental Cloaking Device Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Spear Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . . . . 1 1 . . Propulsion 6 | . . 2 . 2 . . . . 2 . Utility 8 | . . . 2 . 2 2 . . . 2 Weapon 2 | . . . . . . . 1 1 . . Parts Attached 174 | 6 11 4 7 16 7 13 19 26 30 35 Power 22 | 1 . 1 . 3 1 1 3 1 4 7 Engine 3 | 1 . . . 1 . . 1 . . . Core 7 | . . 1 . 2 1 1 2 . . . Reactor 12 | . . . . . . . . 1 4 7 Propulsion 60 | 2 4 1 4 7 . 5 10 10 7 10 Treads 1 | . . . . . . . . . . 1 Leg 10 | 2 2 . . . . . . . . 6 Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . . 5 1 Flight 43 | . 2 1 4 7 . 5 10 10 2 2 Utility 55 | 1 1 1 2 3 4 6 5 11 12 9 Device 34 | . . . . . 2 5 4 8 8 7 Storage 2 | 1 . . . . . . . 1 . . Processor 9 | . 1 . 1 1 2 1 . . 3 . Hackware 1 | . . . . . . . . 1 . . Protection 9 | . . 1 1 2 . . 1 1 1 2 Artifact . | . . . . . . . . . . . Weapon 37 | 2 6 1 1 3 2 1 1 4 7 9 Energy Gun 6 | 2 . . . . . . . . 2 2 Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 4 | . 4 . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 1 1 Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 2 1 Impact Weapon 5 | . 2 1 1 1 . . . . . . Slashing Weapon 7 | . . . . 2 1 1 1 . 1 1 Piercing Weapon 6 | . . . . . 1 . . 2 1 2 Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 6 | . 1 . . 2 . 1 . . . 2 Parts Lost 71 | . . 1 . 5 . 1 7 7 20 30 Power 11 | . . 1 . 1 . . 1 1 4 3 Propulsion 30 | . . . . 3 . 1 3 3 9 11 Utility 21 | . . . . 1 . . 3 2 5 10 Weapon 9 | . . . . . . . . 1 2 6 Highest Loss Streak 12 | . . 1 . 5 . 1 5 6 12 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 95 88 97 93 91 93 84 77 71 37 Engine 1 | . 14 2 . . . . . 1 . . Core 3 | . . 8 9 5 5 4 8 4 1 . Reactor 1 | . . . . . . . . 2 4 . Leg 4 | . 26 . . . . . . . . 6 Hover 1 | . . . . . . . . . 7 2 Flight 19 | . 1 33 33 41 33 32 28 19 10 1 Device 6 | . . . . . 7 15 10 11 11 6 Storage 2 | . 14 7 . . . . . . 4 1 Processor 16 | . 10 11 18 16 24 21 21 19 16 15 Protection 4 | . . 3 18 13 6 5 2 2 . . Ballistic Gun 1 | . 17 . . . . . . . . . Impact Weapon 3 | . 7 22 18 8 3 . . . . . Slashing Weapon 2 | . . . . 5 6 5 6 1 2 . Piercing Weapon 1 | . . . . . 2 5 5 6 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 85 | 12 14 15 13 18 20 32 30 42 85 44 Greatest Support 73 | 20 20 15 20 26 26 33 33 45 59 73 Greatest Overweight (x) 11 | 3 1 . . . . . . 1 11 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 5 5 5 10 10 10 Average Capacity 6 | 7 8 7 5 5 5 5 5 6 10 6 Most Carried 10 | 2 8 7 5 5 5 5 5 10 10 10 Average Carried 5 | 1 6 5 4 4 4 4 4 5 7 5 Final Capacity 10 | 8 8 5 5 5 5 5 5 10 10 5 Final Carried 10 | 2 8 5 5 5 5 5 5 10 9 5 Class Distribution -------------------- 37% | Mutant 30% | Sprinter 20% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1660 | 202 185 150 70 135 65 57 214 210 331 41 Remotely . | . . . . . . . . . . . Salvage Created 3090 | . 225 194 135 662 126 344 385 339 635 45 Parts 143 | . 19 3 1 15 2 21 22 23 30 7 Haulers Intercepted 3 | . . . 2 1 . . . . . . Recyclers Shooed 4 | . . . . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 53 | . 7 8 . 13 2 4 5 5 8 1 Melee 34 | . . 4 . 9 2 4 5 5 5 . Guns 7 | . 6 . . . . . . . 1 . Cannons 2 | . . . . . . . . . 1 1 Classes Destroyed 11 | . 3 . 2 3 . 1 . 1 . 1 Worker 12 | . . . 1 3 . 3 2 2 1 . Builder 1 | . . . . . . . . . . 1 Hauler 3 | . . . 2 1 . . . . . . Recycler 4 | . . . . 1 . 1 1 1 . . Operator 1 | . . . . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . Swarmer 17 | . 3 4 . 4 . . . 5 . 1 Cutter 8 | . . . . . . 4 4 . . . Grunt 19 | . 4 4 . 6 2 . . . 3 . Sentry 3 | . . . . 1 . . 1 . 1 . Programmer 6 | . . . . 2 . . . . 4 . Best Kill Streak 9 | . 3 6 4 8 2 8 5 9 3 2 Combat Bots Only 6 | . 3 6 . 5 2 4 3 4 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . 1 . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 796 | . 35 26 . 101 4 19 36 71 202 302 Missed 303 | . 11 9 . 41 2 7 14 22 77 120 Damage Taken 10054 | . 277 160 . 854 39 258 645 921 2579 4321 Core 2621 | . 73 19 . 243 19 70 24 188 367 1618 Absorbed by Shields 283 | . . . . . . 21 . . 262 . Redirected to Shielding 337 | . . 6 . 114 13 55 43 . 106 . Ignored by Resistances 72 | . . . . . . . . 72 . . Regen/Repaired (Parts) 42 | . . . . 42 . . . . . . Core Remaining (%) 87 | 100 70 95 100 65 97 93 97 85 74 . Volleys Fired 48 | . 22 . . . . . . . 16 10 Largest 3 | . 2 . . . . . . . 3 2 Hottest 230 | . 46 . . . . . . . 230 155 Shots Fired 79 | . 33 . . . . . . . 34 12 Gun 59 | . 33 . . . . . . . 24 2 Cannon 20 | . . . . . . . . . 10 10 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 52 | . 33 . . . . . . . 10 9 Thermal 18 | . . . . . . . . . 16 2 Explosive . | . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . 8 1 Robot Hit Streak 5 | . 4 . . . . . . . 5 4 Robot Miss Streak 3 | . 2 . . . . . . . 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 173 | . 23 15 6 37 4 12 22 12 35 7 Core Hits 68 | . 9 2 1 8 3 8 11 8 18 . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 13 | . 2 4 2 5 . . . . . . Critical Strikes 30 | . 2 5 2 7 . . 4 1 4 5 Destroy 1 | . 1 . . . . . . . . . Blast 6 | . . . . . . . . . 1 5 Corrupt 3 | . . . . . . . . . 3 . Smash 13 | . 1 5 2 5 . . . . . . Sever 5 | . . . . 2 . . 3 . . . Impale 2 | . . . . . . . 1 1 . . Melee Attacks 173 | . 4 19 7 49 5 18 34 19 18 . Impact 72 | . 4 19 7 42 . . . . . . Slashing 42 | . . . . 7 1 2 26 4 2 . Piercing 59 | . . . . . 4 16 8 15 16 . Sneak Attacks 20 | . . . 5 5 1 1 5 3 . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 20 | . . 1 2 5 1 . 8 1 2 . Damage Inflicted 7404 | . 383 677 368 1861 186 426 708 604 1608 583 Guns 815 | . 322 . . . . . . . 493 . Cannons 485 | . . . . . . . . . 188 297 Explosions 193 | . . . . . . . . . . 193 Melee 5818 | . 61 677 368 1861 186 426 708 604 927 . Ramming 93 | . . . . . . . . . . 93 Kinetic 807 | . 322 . . . . . . . 188 297 Thermal 316 | . . . . . . . . . 316 . Explosive 193 | . . . . . . . . . . 193 Electromagnetic 177 | . . . . . . . . . 177 . Impact 2786 | . 61 677 368 1680 . . . . . . Slashing 924 | . . . . 181 43 . 482 114 104 . Piercing 2108 | . . . . . 143 426 226 490 823 . Highest Corruption 24 | . . . . 3 . . . . 16 24 Average Corruption 11 | . . . . 2 . . . . 10 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . 4 . . . . 16 31 Message Errors 16 | . . . . 2 . . . . 5 9 Matter Fused 10 | . . . . . . . . . 3 7 Heat Flow Errors 8 | . . . . . . . . . 4 4 Energy Discharges 4 | . . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 2 . . . . 2 2 Misdirections 5 | . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1490 | . 18 303 104 687 . 12 49 104 123 90 Projectiles 42 | . . . . . . . . . . 42 Explosions 48 | . . . . . . . . . . 48 Melee 1400 | . 18 303 104 687 . 12 49 104 123 . Knockbacks 19 | . . 3 1 7 . . . . 2 6 Impact 11 | . . 2 1 7 . . . . . 1 Kinetic 7 | . . . . . . . . . 2 5 Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 119 | . . . . . . . . . . 119 Shots 1 | . . . . . . . . . . 1 Rammed 18 | . . . . . . . . . . 18 Targets Rammed 19 | . . . . . . . . . . 19 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 198 | . 52 . . 3 . 12 196 28 198 162 Average Temperature 69 | . 17 . . 3 . 6 84 10 94 74 Received Heat Transfer 1032 | . 153 60 . 222 18 45 75 9 216 234 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 25 | . 1 8 5 7 . . . . 4 . Impact Corruptions 45 | . 1 14 4 26 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 407 | . . . . . . . . . 407 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 513 | . 257 263 128 399 268 509 361 370 513 348 Initial 207 | . . 108 110 58 195 130 175 189 207 121 Average 215 | . 118 150 56 184 226 274 246 282 376 180 Maximum Alert Level 2 | . 1 1 . 1 1 2 1 1 2 1 Low Security (%) 50 | 100 77 87 100 63 10 34 44 21 1 62 Level 1 42 | . 22 12 . 36 90 36 55 78 61 37 Level 2 7 | . . . . . . 28 . . 37 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 1 2 . 4 1 2 2 2 4 4 Investigation 5 | . . . . 2 1 1 . . 1 . Extermination 4 | . . . . 1 . . . 1 . 2 Reinforcement 13 | . 1 2 . 1 . 1 2 1 3 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . . 1 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 3 . . . 1 . . 2 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 11 17 5 23 2 20 15 12 27 42 Peak Tracking Total 13 | . 3 12 4 6 2 10 7 7 12 13 Tactical Retreats 27 | . 1 1 2 3 . 3 1 . 4 12 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . 1 . . . 1 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 37 | . 2 1 5 10 5 5 3 4 2 . Terminals 24 | . 2 1 4 5 3 3 2 4 . . Fabricators 3 | . . . . 2 . 1 . . . . Repair Stations 4 | . . . 1 1 . . 1 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . 1 1 1 . . 1 . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 77 | . 4 2 18 15 13 9 4 6 6 . Successful 35 | . 2 2 9 5 5 5 2 2 3 . Failed 42 | . 2 . 9 10 8 4 2 4 3 . Catastrophic 6 | . . . . 3 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 42 | . 4 2 13 6 4 5 2 6 . . Fabricators 4 | . . . . 2 . 2 . . . . Repair Stations 13 | . . . 5 3 . . 2 . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . . . 1 5 2 . . 3 . Garrison Access 7 | . . . . 3 4 . . . . . Terminal Hacks 19 | . 2 2 8 2 1 1 1 2 . . Record 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Alert Level 3 | . . . 2 . . . . 1 . . Unreport Threat 2 | . . 1 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 7 | . 1 1 2 . 1 . 1 1 . . Fabricator Hacks 3 | . . . . 1 . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . 1 . 1 . . . . Repair Station Hacks 5 | . . . 1 2 . . 1 . 1 . Scan Component 4 | . . . 1 1 . . 1 . 1 . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 2 . . 2 . Insert Component 4 | . . . . . 2 1 . . 1 . Analyze 4 | . . . . . 2 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 1 1 3 7 5 3 1 4 2 . Full Trace Events 5 | . . . . 2 1 1 . . 1 . Feedback Events 2 | . . . . 1 . . . . 1 . Corruption 2 | . . . . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . 2 1 . . 1 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 1 . . 1 . Part Schematics Acquired 4 | . . . . . 2 1 . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3382 | 60 302 117 117 613 90 304 208 317 427 827 Spaces Moved 5552 | 38 153 159 286 1160 226 610 419 645 629 1227 Core 856 | 9 . . . . . . . . . 847 Treads 3 | . . . . . . . . . . 3 Legs 219 | 29 147 . . . . . . . . 43 Wheels . | . . . . . . . . . . . Hover 341 | . . . . . . . . . 229 112 Flight 4133 | . 6 159 286 1160 226 610 419 645 400 222 Fastest Speed 16 | 50 37 34 28 25 25 20 16 21 23 40 Average Speed 37 | 124 117 34 30 27 25 24 19 27 42 56 Slowest Speed 920 | 200 190 34 34 34 25 27 28 98 920 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 41 | . . 6 1 12 . 2 10 3 4 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 20 | 4 31 24 32 24 7 21 10 19 20 36 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . . . . . 3 2 . . Terrain Destroyed 31 | . . . . . . . 3 2 4 22 Melee 5 | . . . . . . . 3 2 . . Projectile 5 | . . . . . . . . . 4 1 AOE 21 | . . . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6465 | 51 247 187 307 1369 252 740 479 754 727 1352 Wait 352 | . 21 10 . 135 6 86 14 28 14 38 Move 5465 | 37 152 147 283 1137 225 605 400 638 620 1221 Hop 36 | . . 5 1 10 . 2 8 3 4 3 Pick Up 106 | 8 19 2 6 6 5 7 5 18 17 13 Fast Attach 50 | . . 1 2 8 2 6 9 11 1 10 Attach 77 | 6 1 3 1 2 3 4 4 5 23 25 Detach 26 | . 1 . . . 1 2 . 5 8 9 Swap 47 | . 10 . 4 6 2 3 6 10 6 . Drop 85 | . 17 3 6 13 4 9 8 21 . 4 Fire 48 | . 22 . . . . . . . 16 10 Melee 141 | . 4 16 4 41 4 16 25 15 16 . Ram 18 | . . . . . . . . . . 18 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . 11 . . . . 2 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 17) 345 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x2 435 | -9/Materials | Discovered new exit (range 22) 480 | -9/Materials | Entered another Materials area 480 | -8/Materials | Evolved 2 slots: Utility x2 595 | -8/Materials | Discovered new exit (range 9) 597 | -8/Materials | Identified exit to Factory 597 | -8/Materials | Entered Factory 597 | -7/Factory | Evolved 2 slots: Propulsion x2 794 | -7/Factory | Build established: Sprinter 840 | -7/Factory | Repaired Broken Lgt. Nuclear Core 848 | -7/Factory | Fabricated T-07 Excavator (x1) 945 | -7/Factory | Discovered new exit (range 6) 954 | -7/Factory | Identified exit to Lower Caves 1112 | -7/Factory | Lost 5 parts (1p3n1u) 1204 | -7/Factory | Discovered new exit (range 9) 1209 | -7/Factory | Identified exit to Factory 1210 | -7/Factory | Entered another Factory area 1210 | -6/Factory | Evolved 2 slots: Utility x2 1210 | -6/Factory | Discovered new exit (range 12) 1217 | -6/Factory | Identified exit to Factory 1300 | -6/Factory | Entered another Factory area 1300 | -5/Factory | Evolved 2 slots: Utility x2 1487 | -5/Factory | Fabricated Chainsword? 1597 | -5/Factory | Discovered new exit (range 14) 1600 | -5/Factory | Search patrols dispatched 1600 | -5/Factory | Identified exit to Factory 1604 | -5/Factory | Entered another Factory area 1604 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 1753 | -4/Factory | Discovered new exit (range 6) 1754 | -4/Factory | Identified exit to Research 1798 | -4/Factory | Lost 5 parts (1p3n1u) 1812 | -4/Factory | Entered Research 1812 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 1872 | -3/Research | Found Enh. Force Lance 1925 | -3/Research | Lost 6 parts (1p3n1u1w) 2045 | -3/Research | Build established: Scavenger-Sprinter 2111 | -3/Research | Spotted B-86 Titan 2125 | -3/Research | Discovered new exit (range 14) 2129 | -3/Research | Identified exit to Research 2129 | -3/Research | Entered another Research area 2129 | -2/Research | Evolved 2 slots: Propulsion x2 2163 | -2/Research | Found Prototype Slashing Weapon 2167 | -2/Research | Identified Nanosword 2191 | -2/Research | Spotted B-90 Cyclops 2298 | -2/Research | System corruption reached 10% 2362 | -2/Research | Lost 12 parts (3p5n3u1w) 2379 | -2/Research | Search patrols dispatched 2448 | -2/Research | Discovered new exit (range 16) 2556 | -2/Research | Entered Access 2556 | -1/Access | Evolved 2 slots: Utility x2 2559 | -1/Access | Lost 8 parts (1p4n2u1w) 2690 | -1/Access | Lost 4 parts (1p1n2w) 2779 | -1/Access | System corruption reached 10% 2893 | -1/Access | Lost 12 parts (2p3n3u4w) 2903 | -1/Access | Found Prototype Device 2905 | -1/Access | Found Prototype Device 2906 | -1/Access | Identified Exp. Cloaking Device (x2) 2928 | -1/Access | Build established: Mutant 2928 | -1/Access | Spotted B-99 Colossus 3215 | -1/Access | Core integrity fell below 50% 3378 | -1/Access | Core integrity fell below 20% 3383 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 03351_ Adv. Melee Analysis Suite destroyed. 03352_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A012. 03353_ Slug penetrates Wall. 03354_ System corrupted: Heat flow error (+136). 03359_ Exp. Cloaking Device destroyed. 03370_ P-80 Master resets P-80 Master, system corruption cleaned. 03370_ Adv. Target Analyzer destroyed. 03370_ P-80 Master resets P-80 Master, system corruption cleaned. 03373_ Exp. Cloaking Device destroyed. 03379_ Slug penetrates Wall. 03380_ P-80 Master resets P-80 Master, system corruption cleaned. 03381_ Wave Collapse Detector explodes. 03381_ P-80 Master destroyed. 03382_ Penetrated by Slug. 03382_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????? ???# # #????????? | | ????????????? ???# #? #????????? | | ???????????? ] ??# #?############????????? | | ??????????? ??# #?????????????????????? | | ??????????? ?? ?# #?????????????????????? | | ??????????????? " ?# #?????????????????????? | | ??????????????? """ # #?????????????????????? | | ?????????????"" """ # #?????????????????????? | | ?????????????"" " + #??????????######?????? | | ??????????# # #?????????# ???? | | ??????????# # #???####### ? ? | | ??????????############?# #??? ?# ? | | ?????????????# ??# #?? ## | | ?????????????# ??# #?? " ## " | | ?????????????# ?# #? """ ## """ | | ?????????????# ?# #? """ ## """ | | ?????????????? # # " ## " | | ?????????????# "" "" # # ## | | ?????????????# "F "" + + !#?? ! | | ?????????????? """"" # h # #???? | | ????????????#### ###h ##########?????? ?? | | ????????????# #################+#### | | ????????????# ggg A | | ????????????# ! | | ????????????# | | ????????????# p Y @ ############+######### | | ????????????# p p ## ###???# | #???? | | ????????????# p!! ## #?????# #???? | | ????????????# =%!= ## #?????# #???? | | ????????????## ## #?????# #???? | | ?????????????### #### #?????# #???? | | ???????????????######???# #?????##############???? | | ????????????????????#####;#####??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 53 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 40 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 76 Melee Accuracy 19 Target Analysis 12 Core Analysis 9 Offensive Hacking 14 Item Schematics ----------------- Chainsword | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Imp. Reaction Control System | -5/Factory | Scanalyzed Enh. Force Lance | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Chainsword | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Dodgeball, But With Guns Just Browsing My Command Is Your Wish Respectable Loadout Challenges ------------ None Game ------ Seed SuspensionAnalysisTube Manual? 0 Play Time 03:42:43 Cumulative 35.1 hours Start 2024.04.20 @ 22:09:24 End 2024.04.21 @ 02:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5d83f2c-5527-432a-91a9-71412db6aa49