Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 17:22:58 Player: THN-L0C Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1166) 1166 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4181 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 160/160 System Corruption 0% Temperature Cool (51) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Core Shielding Hardened Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle High-powered Shotgun > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Nuclear Core Armored Wheel Heat Sink High-capacity Storage Unit Large Matter Pod (150) Improved Signal Interpreter Improved Terrain Scanner Weapon Shielding Heavy Particle Cannon Katana Longsword +1 Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Gravmag System High-capacity Storage Unit Large Matter Pod Improved Signal Interpreter Improved Terrain Scanner Weapon Shielding Small Laser Heavy Particle Cannon Heavy Assault Rifle Mining Laser Longsword +1 [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 56 | 7 6 2 5 . 36 Power 7 | 1 3 . . . 3 Engine 4 | 1 3 . . . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 10 | 2 2 . . . 6 Treads 4 | 2 2 . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 14 | 2 1 . . . 11 Device 7 | 1 . . . . 6 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 25 | 2 . 2 5 . 16 Energy Gun 8 | 2 . 1 1 . 4 Energy Cannon . | . . . . . . Ballistic Gun 9 | . . . 1 . 8 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 2 . . Special Weapon 3 | . . . . . 3 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . . . . . 19 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 4 | . . . . . 4 Weapon 8 | . . . . . 8 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 94 | . 100 100 80 100 92 Engine 9 | . 14 14 14 14 3 Core 2 | . . . . . 5 Treads 16 | . 28 28 28 28 . Leg 3 | . . . . . 7 Hover 3 | . . . . . 8 Device 15 | . 14 14 14 14 18 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 8 Protection 3 | . . . . . 7 Energy Gun 14 | . 28 27 . 14 6 Ballistic Gun 3 | . . . . . 8 Launcher 2 | . . . . 14 3 Slashing Weapon 2 | . . . 8 . 3 Peak Build Rating 31 | 7 8 9 16 10 31 Average Rating 14 | 5 7 8 10 10 23 On Entrance 7 | . 7 8 9 10 10 Naked Turns . | . . . . . . Heaviest Build 43 | 12 27 29 30 30 43 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 12 | . . . . . 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 15 | 3 10 15 15 14 15 Average Carried 11 | 1 5 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 10 15 14 14 13 Class Distribution -------------------- 63% | Mutant 18% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1069 | 234 82 14 106 . 633 Remotely . | . . . . . . Salvage Created 1362 | 72 156 68 . . 1066 Parts 75 | 7 9 10 . . 49 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 5 6 . . 22 Melee 1 | . . . . . 1 Guns 24 | . 4 3 . . 17 Cannons 2 | . . . . . 2 AOE 5 | . . 3 . . 2 Classes Destroyed 10 | 2 3 . . . 5 Worker 6 | 1 . . . . 5 Builder 1 | . . . . . 1 Tunneler 3 | 2 . 1 . . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 13 | . 3 6 . . 4 Grunt 16 | . 2 . . . 14 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Best Kill Streak 7 | 1 2 3 . . 7 Combat Bots Only 6 | . 2 3 . . 6 Max Kills in Single Turn 4 | 1 1 3 . . 4 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 218 | . 17 17 . . 184 Missed 54 | . 5 2 . . 47 Damage Taken 2368 | . 163 155 . . 2050 Core 638 | . 39 47 . . 552 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . . . . . 29 Core Remaining (%) 82 | 100 . . . 65 . Volleys Fired 127 | 5 14 7 . . 101 Largest 3 | 2 2 2 . . 3 Hottest 148 | 90 90 90 . . 148 Shots Fired 217 | 10 28 14 . . 165 Gun 196 | 10 28 13 . . 145 Cannon . | . . . . . . Launcher 6 | . . 1 . . 5 Special 15 | . . . . . 15 Kinetic 95 | . . . . . 95 Thermal 116 | 10 28 13 . . 65 Explosive 6 | . . 1 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 2 11 3 . . 14 Robot Miss Streak 4 | 4 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 152 | 3 19 7 . . 123 Core Hits 81 | 3 8 7 . . 63 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . 2 1 . . 5 Burn 7 | . 2 1 . . 4 Destroy 1 | . . . . . 1 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3021 | 36 248 287 . 4 2446 Guns 2109 | 36 227 97 . . 1749 Cannons . | . . . . . . Explosions 521 | . . 173 . . 348 Melee 301 | . . . . . 301 Ramming 42 | . 21 17 . 4 . Kinetic 1202 | . . . . . 1202 Thermal 955 | 36 227 97 . . 595 Explosive 521 | . . 173 . . 348 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 301 | . . . . . 301 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 7 3 2 . Message Errors 3 | . . 2 1 . . Matter Fused 4 | . . 2 2 . . Energy Discharges 1 | . . 1 . . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . 43 . . 31 Projectiles . | . . . . . . Explosions 74 | . . 43 . . 31 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 131 | . . 41 . . 90 Shots 3 | . . 1 . . 2 Rammed 10 | . 5 4 . 1 . Targets Rammed 11 | . 5 5 . 1 . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 237 | 90 237 180 . . 63 Average Temperature 48 | 37 101 83 . . 17 Received Heat Transfer 975 | . 75 . . . 900 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 11 | . 2 2 . . 7 Heat Transferred 2968 | 99 755 322 . . 1792 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 277 | 15 128 93 . . 277 Initial 9 | . 9 5 . . . Average 73 | 4 56 31 . . 113 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 82 Level 1 8 | . . . . . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 11 6 . . 34 Peak Tracking Total 7 | . 3 3 . . 7 Tactical Retreats 7 | . 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 7 . 1 . 4 Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 16 . 1 . 11 Successful 17 | . 11 . 1 . 5 Failed 11 | . 5 . . . 6 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual 22 | . 11 . 1 . 10 Terminals 27 | . 16 . . . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 1 . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 7 . . . 4 Terminals 11 | . 7 . . . 4 Botnet 1 | . 1 . . . . Skim 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . . 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4481 | 110 941 857 488 199 1886 Spaces Moved 2209 | 54 500 514 297 124 720 Core 22 | 5 . . . . 17 Treads 1498 | 49 500 514 297 124 14 Legs 306 | . . . . . 306 Wheels . | . . . . . . Hover 383 | . . . . . 383 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 116 Average Speed 168 | 149 160 160 160 160 187 Slowest Speed 650 | 160 160 160 160 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 94 91 61 29 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 65 | . . 8 . . 57 Melee . | . . . . . . Projectile 12 | . . . . . 12 AOE 53 | . . 8 . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2693 | 70 608 531 312 124 1048 Wait 249 | 2 78 . . . 169 Move 2204 | 53 499 513 296 123 720 Hop . | . . . . . . Pick Up 23 | 3 5 4 3 . 8 Fast Attach 24 | 7 3 . 2 . 12 Attach 9 | . . . 1 . 8 Detach 2 | . . . 2 . . Swap 23 | . 3 2 2 . 16 Drop 14 | . 1 . 6 . 7 Fire 127 | 5 14 7 . . 101 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . 5 5 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 16) 689 | -10/Materials | Identified exit to Materials 808 | -10/Materials | Identified exit to Subcaves 854 | -10/Materials | Learned Storage trap positions 891 | -10/Materials | Learned Storage garrison access intel 958 | -10/Materials | Identified exit to Mines 1052 | -10/Materials | Entered Mines 1070 | -10/Mines | Discovered exit to Materials (range 15) 1280 | -10/Mines | Learned Materials non-interactive machine intel 1751 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1903 | -10/Mines | Discovered new exit (range 5) 1909 | -10/Mines | Entered Exiles 1955 | -10/Exiles | Met 8R-AWN 1982 | -10/Exiles | Met EX-HEX 2025 | -10/Exiles | Met EX-BIN 2049 | -10/Exiles | Aligned with FarCom system 2051 | -10/Exiles | Given EX-Vault access code 2096 | -10/Exiles | Opened EX-Vault 2104 | -10/Exiles | Found Longsword +1 2139 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2193 | -10/Exiles | Met EX-DEC 2379 | -10/Exiles | Discovered new exit (range 10) 2397 | -10/Exiles | Left Exiles lab with Longsword +1 2397 | -10/Exiles | Entered Mines 2417 | -9/Mines | Learned location of Zion (-6) 2573 | -9/Mines | Discovered new exit (range 11) 2596 | -9/Mines | Entered Materials 2596 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2597 | -8/Materials | Loaded intel: 27 non-interactive machine locations 2995 | -8/Materials | Build established: Scavenger-Skirmisher 3413 | -8/Materials | Lost 5 parts (1n2u2w) 3554 | -8/Materials | Core integrity fell below 50% 3617 | -8/Materials | Lost 7 parts (3n1u3w) 3905 | -8/Materials | Build established: Scavenger-Mutant 4091 | -8/Materials | Discovered new exit (range 16) 4335 | -8/Materials | Core integrity fell below 20% 4400 | -8/Materials | Lost 4 parts (1p2n1w) 4482 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04364_ U-05 Engineer builds a Wall. 04369_ Lgt. Nuclear Core destroyed. 04371_ Destroyed Flight Unit. 04371_ S-10 Pest destroyed. 04373_ U-05 Engineer builds a Wall. 04373_ Critical hit (Burn: +37). 04376_ G-47 Trooper destroyed. 04387_ Acquired 42 matter. 04398_ Acquired Lgt. Nuclear Core. 04405_ Acquired Lgt. Assault Rifle. 04426_ Acquired 5 matter. 04432_ R-06 Scavenger collects Lgt. Ion Engine. 04433_ Acquired 10 matter. 04437_ R-06 Scavenger collects Lgt. Ion Engine. 04439_ Acquired 20 matter. 04441_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 04455_ Mining Laser destroyed. 04471_ Acquired Lgt. Assault Rifle. 04476_ Imp. Heat Sink destroyed. 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""" # ##?### #### | | ?## """"" + ##?# # # | | ?## """"" # ##?### """"""" + | | ?## """"" # ##???# """"""" # | | ?## """ # ##???# """"""" # | | ?## # < ##???# """"""" # | | ?############ ##???# """"""" # | | ?################???############ | | ????????????????????# #?###?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityDerelictTelecube Manual? 0 Play Time 00:24:03 Cumulative 183.1 hours Start 2024.09.01 @ 16:54:20 End 2024.09.01 @ 17:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb96cc65-a070-4413-9373-c868ac0ac726