Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 15:03:45 Player: Barbarossa Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2869) 2869 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 6667 Bonus ------- High Alert Combat Kills 523 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 94/100 System Corruption 5% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (5) ------ Experimental Sensor Array Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Deuterium Engine High-capacity Matter Pod (0) Improved Sensor Array Spread Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Wheel Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Armor Integrity Analyzer > --- WEAPON ----------- Spread Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Compact Wheel Improved Cooling System Compact Matter Pod Compact Matter Pod Improved Sensor Array Energy Filter Hacking Suite High-powered Tractor Beam Beam Rifle Advanced Beam Rifle Mini Grenade Launcher Plasma Cutter [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Matter Pod Device Improved Cooling System Storage High-capacity Matter Pod Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 94 | . 1 4 1 2 26 60 Power 8 | . . . . 1 2 5 Engine 7 | . . . . 1 1 5 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 35 | . . 2 . 1 15 17 Treads 14 | . . . . . 11 3 Leg . | . . . . . . . Wheel 19 | . . 2 . 1 4 12 Hover 1 | . . . . . . 1 Flight 1 | . . . . . . 1 Utility 20 | . 1 2 1 . 3 13 Device 9 | . . . . . 1 8 Storage 5 | . 1 2 1 . 1 . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . . 1 Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 31 | . . . . . 6 25 Energy Gun 22 | . . . . . 3 19 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . . 2 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . . 1 3 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 2 4 Parts Lost 33 | . . . . 2 5 26 Power 3 | . . . . 1 1 1 Propulsion 17 | . . . . 1 3 13 Utility 6 | . . . . . . 6 Weapon 7 | . . . . . 1 6 Highest Loss Streak 6 | . . . . 2 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 87 99 100 93 86 82 Engine 9 | . 14 14 14 12 6 6 Treads 7 | . . . . . 17 10 Wheel 15 | . . 26 28 23 16 7 Device 5 | . . . . . 7 7 Storage 19 | . 16 27 28 28 18 13 Processor 3 | . . . . . . 6 Protection 2 | . . . . . . 4 Energy Gun 14 | . 14 14 14 14 12 15 Ballistic Gun 6 | . 14 14 14 14 5 1 Launcher 1 | . . . . . . 2 Naked Turns . | . . . . . . . Heaviest Build 50 | 11 16 30 30 32 39 50 Greatest Support 40 | 20 20 20 20 20 40 40 Greatest Overweight (x) 14 | . . 1 1 3 3 14 Average Overweight (x) 1 | . . . 1 1 1 2 Largest Inventory Capacity 15 | . 10 15 15 15 15 15 Average Capacity 14 | . 8 14 15 15 15 14 Most Carried 15 | . 7 10 10 11 15 15 Average Carried 11 | . 6 8 9 9 14 12 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 6 7 9 9 11 15 5 Class Distribution -------------------- 56% | Mutant 34% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1167 | 200 2 56 . 65 264 580 Remotely . | . . . . . . . Salvage Created 2770 | . 52 . . 263 395 2060 Parts 149 | . 2 . . 17 18 112 Haulers Intercepted 4 | . 1 . . . . 3 Recyclers Shooed 4 | . . . . . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 55 | . . . . 6 9 40 Guns 43 | . . . . 6 9 28 AOE 12 | . . . . . . 12 Classes Destroyed 14 | . 1 . . 5 3 5 Worker 13 | . . . . 2 . 11 Builder 5 | . . . . . . 5 Tunneler 3 | . . . . 1 . 2 Hauler 4 | . 1 . . . . 3 Recycler 5 | . . . . . . 5 Operator 2 | . . . . . . 2 Watcher 2 | . . . . . . 2 Swarmer 6 | . . . . 3 . 3 Grunt 30 | . . . . 2 5 23 Duelist 1 | . . . . 1 . . Sentry 4 | . . . . . 1 3 Specialist 3 | . . . . . 2 1 Hunter 8 | . . . . . 1 7 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | . 1 . . 4 3 9 Combat Bots Only 7 | . . . . 3 3 7 Max Kills in Single Turn 6 | . 1 . . 1 1 6 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 508 | . . . . 49 82 377 Missed 160 | . . . . 15 16 129 Damage Taken 5372 | . . . . 424 1106 3842 Core 1077 | . . . . 216 157 704 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 163 | . . . . . 163 . Core Remaining (%) 61 | 100 . . . 13 71 . Volleys Fired 205 | . 2 . 1 30 42 130 Largest 3 | . 2 . 2 2 2 3 Hottest 205 | . 70 . 70 70 105 205 Shots Fired 454 | . 4 . 2 60 81 307 Gun 429 | . 4 . 2 60 81 282 Cannon . | . . . . . . . Launcher 22 | . . . . . . 22 Special 3 | . . . . . . 3 Kinetic 95 | . 2 . 1 30 30 32 Thermal 333 | . 2 . 1 30 51 249 Explosive 22 | . . . . . . 22 Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 16 | . 1 . . 6 15 16 Robot Miss Streak 7 | . 2 . . 4 4 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 12 | . . . . 3 3 6 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 311 | . 2 . . 35 66 208 Core Hits 306 | . 2 . . 16 58 230 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 12 | . 1 . . 2 1 8 Burn 9 | . 1 . . 2 . 6 Destroy 3 | . . . . . 1 2 Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7274 | . 22 . . 365 741 6146 Guns 4609 | . 22 . . 365 741 3481 Cannons . | . . . . . . . Explosions 2601 | . . . . . . 2601 Melee 47 | . . . . . . 47 Ramming 17 | . . . . . . 17 Kinetic 650 | . 9 . . 128 180 333 Thermal 5233 | . 13 . . 237 561 4422 Explosive 1314 | . . . . . . 1314 Electromagnetic 13 | . . . . . . 13 Impact 47 | . . . . . . 47 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . . 43 Message Errors 12 | . . . . . . 12 Matter Fused 11 | . . . . . . 11 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 451 | . . . . . . 451 Projectiles . | . . . . . . . Explosions 451 | . . . . . . 451 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 607 | . . . . . . 607 Shots 12 | . . . . . . 12 Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 498 | . 40 . 30 150 42 498 Average Temperature 59 | . 20 . 18 55 11 70 Received Heat Transfer 1314 | . . . . 99 414 801 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . 1 . . 1 1 11 Heat Transferred 7844 | . 111 . . 851 835 6047 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 1108 | . 7 2 . 160 137 1108 Initial 62 | . . 2 . . 62 49 Average 334 | . 4 1 . 106 73 517 Maximum Alert Level 4 | . . . . . . 4 Low Security (%) 60 | . 100 100 . 100 100 34 Level 1 5 | . . . . . . 9 Level 2 11 | . . . . . . 19 Level 3 21 | . . . . . . 36 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 . . . 4 19 Investigation 5 | . 1 . . . 1 3 Extermination 3 | . . . . . . 3 Reinforcement 12 | . . . . . 3 9 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . . . . 8 16 61 Peak Tracking Total 7 | . . . . 4 5 7 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 21 | . . . . . . 21 Max in Single Turn 6 | . . . . . . 6 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 2 . 4 . 5 10 Terminals 7 | . 2 . . . 2 3 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . . 1 2 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 2 1 Garrison Access 2 | . . . . . . 2 Total Hacks 47 | . 5 . 4 . 24 14 Successful 29 | . 2 . 4 . 21 2 Failed 18 | . 3 . . . 3 12 Catastrophic 5 | . . . . . . 5 Database Lockouts . | . . . . . . . Manual 11 | . 2 . . . 6 3 Terminals 16 | . 5 . . . 7 4 Fabricators 3 | . . . . . . 3 Repair Stations 10 | . . . . . 8 2 Recycling Units . | . . . . . . . Scanalyzers 10 | . . . . . 9 1 Garrison Access 4 | . . . . . . 4 Terminal Hacks 7 | . . . 4 . 2 1 Record 4 | . . . 4 . . . Open DSF 1 | . . . . . . 1 Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . . 8 . Scan Component 4 | . . . . . 4 . Repair 4 | . . . . . 4 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . 2 . . . 3 . Terminals 5 | . 2 . . . 3 . Botnet 4 | . 2 . . . 2 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . . . 4 9 Full Trace Events 3 | . . . . . 1 2 Feedback Events 2 | . . . . . . 2 Corruption 2 | . . . . . . 2 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 4 . Time 110 | . . . . . 110 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4446 | . 73 496 657 366 560 2294 Spaces Moved 3016 | 1 54 441 685 240 256 1339 Core 96 | . . . . . . 96 Treads 26 | . . . . . 18 8 Legs 73 | 1 54 18 . . . . Wheels 2458 | . . 423 685 240 238 872 Hover 36 | . . . . . . 36 Flight 327 | . . . . . . 327 Fastest Speed 35 | 120 120 95 95 95 95 35 Average Speed 111 | 120 120 96 95 105 107 125 Slowest Speed 750 | 120 120 120 95 125 250 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 2 19 77 93 32 23 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 245 | . . . . . . 245 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 243 | . . . . . . 243 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3710 | . 58 513 689 298 466 1686 Wait 297 | . . 62 2 24 115 94 Move 3010 | . 53 440 684 239 255 1339 Hop . | . . . . . . . Pick Up 37 | . 1 4 . 3 15 14 Fast Attach 32 | . 1 1 . 1 8 21 Attach 25 | . . . . 1 6 18 Detach 3 | . . . . . . 3 Swap 37 | . . 3 1 . 12 21 Drop 49 | . 1 3 1 . 13 31 Fire 205 | . 2 . 1 30 42 130 Melee 2 | . . . . . . 2 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 7) 74 | -10/Materials | Entered Mines 161 | -10/Mines | Discovered new exit (range 6) 317 | -10/Mines | Build established: Mutant 356 | -10/Mines | Discovered new exit (range 12) 357 | -10/Mines | Learned Materials emergency access door positions 526 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 528 | -10/Mines | Found Prototype Device 565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 565 | -10/Mines | Discovered new exit (range 5) 570 | -10/Mines | Entered Exiles 570 | -10/Exiles | Found Exiles lab abandoned 892 | -10/Exiles | Discovered new exit (range 10) 1227 | -10/Exiles | Entered Mines 1228 | -9/Mines | Learned location of Storage (-9) 1376 | -9/Mines | Core integrity fell below 50% 1574 | -9/Mines | Core integrity fell below 20% 1590 | -9/Mines | Discovered new exit (range 3) 1593 | -9/Mines | Entered Materials 1593 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1808 | -8/Materials | Repaired Wheel 1836 | -8/Materials | Repaired Lgt. Treads 1869 | -8/Materials | Repaired Imp. Ion Engine 1896 | -8/Materials | Repaired Lgt. Treads 1955 | -8/Materials | Discovered new exit (range 16) 1974 | -8/Materials | Identified Exp. Sensor Array 2153 | -8/Materials | Lost 3 parts (1p2n) 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2337 | -7/Factory | Identified exit to DSF 2445 | -7/Factory | Build established: Scavenger-Gunner 2910 | -7/Factory | Garrison activated, responded to threat 2973 | -7/Factory | Lost 3 parts (3n) 3031 | -7/Factory | Garrison activated, responded to threat 3219 | -7/Factory | Garrison activated, responded to threat 3551 | -7/Factory | Lost 3 parts (2n1u) 3583 | -7/Factory | Garrison activated, responded to threat 3631 | -7/Factory | Cargo convoy interrupted 3712 | -7/Factory | Core integrity fell below 50% 3739 | -7/Factory | Lost 6 parts (1p3n2w) 3742 | -7/Factory | Destroyed 7 combat bots 4309 | -7/Factory | Core integrity fell below 20% 4332 | -7/Factory | Lost 4 parts (1n3u) 4382 | -7/Factory | Build established: Mutant 4447 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04337_ Connecting with Repair Station... 04341_ System corrupted: Matter fused (-5). 04364_ Acquired Spread Laser. 04385_ U-05 Engineer builds a Wall. 04389_ U-05 Engineer lays Concrete. 04395_ U-05 Engineer builds a Wall. 04397_ Slug penetrates Earth. 04397_ Discarded Broken Armor Integrity Analyzer. 04397_ U-05 Engineer builds a Wall. 04399_ System corrupted: Matter fused (-9). 04404_ Connecting with Scanalyzer... 04407_ Acquired 12 matter. 04414_ Acquired Powered Hammer. 04420_ Acquired Imp. Melee Analysis Suite. 04421_ X IK/AGJJ|WHIFKDB5D1QO76ADVNCUG=84GTD 04435_ Acquired 20 matter. 04438_ Penetrated by Slug. 04445_ : T|KP8I R|QDGIHR0G R 04447_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??############+## # # | | ??????# # # # | | ###########+#+??????# ! # # # | | #???????????????????# # # # | | #???????????????????# # ######## | | #???????????????????# "!"" # #???? | | #???????????????????# "R"" # #???? | | #???????????????????# """ # #???? | | #???????????????????# # #???? | | #???????????????????########### #???? | | #?????????????????????????????# #???? | | #????????????????????????????## #???? | | #??????????????????????####### #???? | | #??????????????????????+^ #???? | | #??????????????????????# #???? | | #???##############?????#!! "" ##+#???? | | ###???# #?????#!! """#??????? | | ??????# """"" """ #?????# F"#??????? | | ??????# ""T"" """ #?????# """#??????? | | ??????# """ #?????#= % "" #??????? | | ??????# = #?????# ^[! ###????? | | ?############+############ % ^ ! #????? | | ?# # / #????? | | ?# """ # / #????? | | ?# """ # #????? | | ?# """ # @h #????? | | ?# # ###################+####???? | | "# " " # #???????????????# #???? | | %/ "G" # #???????????????# #???? | | "# """ [ # #???????????????# #???? | | ?# # #???????????????# #???? | | ?#######+## #???????????????# #???? | | ?????# +???????????????# #???? | | ?????# #???????????????########???? | | ?????# #??????????????????????????? | | ?????# ##??????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# ### #???????????????????????????? | | ???### ###+#???????????????????????????? | | ???# #?????????????????????????????? | | #### #?????????????????????????????? | | "" #?????????????????????????????? | | T" +?????????????????????????????? | | #?????????????????????????????? | | #### #?????????????????????????????? | | ???# #?????????????????????????????? | | ???## ##?????????????????????????????? | | ##### #??????????????????????????????? | | #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSupersonicMatrix Manual? 0 Play Time 00:37:47 Cumulative 198.4 hours Start 2024.05.30 @ 14:25:29 End 2024.05.30 @ 15:03:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 363 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fe6a484-e0a6-4b3f-97a7-2e6ea2753abd