Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.18 @ 19:22:56 Player: Big Tortoise Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (125) 625 Value Destroyed (5385) 5385 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2440) 2440 TOTAL SCORE: 13350 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 156 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 14/300 Energy 132/160 System Corruption 6% Temperature Critical (732) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Hacking Suite Authchip [Armor] Relay Coupler [NC] (35) > --- WEAPON (3) ------- Gauss Rifle Mass Driver Mass Driver > --- INVENTORY (5) ---- Relay Coupler [NC] (35) Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Hacking Suite Authchip [Armor] Relay Coupler [NC] > --- WEAPON ----------- Gauss Rifle Mass Driver Mass Driver > --- INVENTORY -------- Improved Carbon-fiber Leg Relay Coupler [NC] Improved Datajack [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 5 | . . . 2 . . . 1 1 . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 142 | 6 2 4 15 6 4 4 15 2 5 7 47 11 14 Power 14 | 1 . 1 1 2 . . 2 . . 1 4 1 1 Engine 7 | 1 . . 1 2 . . . . . . 2 1 . Core 7 | . . 1 . . . . 2 . . 1 2 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 . 1 4 2 . 4 3 . 1 3 19 5 5 Treads 4 | . . . . . . . 1 . . . 2 1 . Leg 35 | 2 . 1 1 . . 2 2 . . 2 16 4 5 Wheel 4 | . . . . 2 . 2 . . . . . . . Hover 3 | . . . . . . . . . 1 1 1 . . Flight 3 | . . . 3 . . . . . . . . . . Utility 38 | 1 1 2 7 . 4 . 6 1 1 . 8 2 5 Device 19 | . . 1 6 . 2 . 2 . 1 . 6 1 . Storage 3 | 1 . . . . 2 . . . . . . . . Processor 6 | . 1 1 1 . . . 3 . . . . . . Hackware 6 | . . . . . . . 1 . . . 2 . 3 Protection 4 | . . . . . . . . 1 . . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 1 . 3 2 . . 4 1 3 3 16 3 3 Energy Gun 6 | 1 1 . . . . . . . 2 . 2 . . Energy Cannon 7 | . . . 1 1 . . 1 . 1 1 2 . . Ballistic Gun 11 | 1 . . . . . . 1 . . 1 4 3 1 Ballistic Cannon 7 | . . . . 1 . . 1 . . . 3 . 2 Launcher 4 | . . . 2 . . . . . . 1 1 . . Special Weapon 2 | . . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 1 1 . . 2 . . Unidentified Prototypes 5 | . . 1 . . . . 1 . . . 3 . . Parts Lost 41 | . . . . 1 . . 3 . 3 3 10 21 . Power 3 | . . . . . . . 1 . 1 . 1 . . Propulsion 17 | . . . . 1 . . 1 . 1 1 4 9 . Utility 12 | . . . . . . . . . 1 1 3 7 . Weapon 9 | . . . . . . . 1 . . 1 2 5 . Highest Loss Streak 13 | . . . . 1 . . 1 . 3 1 4 13 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 90 91 99 100 97 92 88 89 96 69 64 Engine 4 | . 14 1 7 11 11 11 1 . . . 1 5 . Core 4 | . . 12 3 . . . 7 7 3 1 4 . 3 Leg 19 | . 28 28 16 . . 1 24 23 20 23 24 15 20 Wheel 3 | . . . . 8 22 20 . . . . . . . Device 12 | . . 11 24 22 20 11 13 7 7 7 13 6 . Storage 5 | . 14 2 . . . 11 9 7 7 7 6 4 . Processor 15 | . 13 14 13 22 22 22 18 15 15 15 13 11 2 Hackware 5 | . . . . . . . 4 7 7 7 10 11 19 Energy Gun 3 | . 14 14 5 . . . . . 4 . 4 . . Energy Cannon 4 | . . . 4 6 11 11 8 5 4 3 2 . . Ballistic Gun 4 | . 14 14 2 . . . . . . 6 4 5 2 Ballistic Cannon 4 | . . . . 4 11 11 8 7 1 . 5 . 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 14 15 15 24 20 23 23 24 29 29 26 38 30 59 Greatest Support 75 | 20 20 27 39 41 41 32 40 40 40 50 75 66 72 Greatest Overweight (x) 8 | 1 . . 1 1 . 1 . . . . 8 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 5 5 35 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 5 5 5 5 8 8 8 8 8 8 7 5 Most Carried 8 | 2 6 8 5 5 4 4 7 7 8 8 8 7 4 Average Carried 5 | . 3 4 3 4 4 4 5 5 6 6 6 6 3 Final Capacity 8 | 8 8 5 5 5 8 8 8 8 8 8 8 5 5 Final Carried 8 | 2 6 5 5 4 4 4 6 6 8 8 8 5 2 Class Distribution -------------------- 39% | Scavenger-Mutant 22% | Mutant 16% | Hacker-Mutant 11% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Matter Collected 3444 | 111 190 73 259 188 . 227 262 . 6 238 1250 577 63 Remotely . | . . . . . . . . . . . . . . Salvage Created 4617 | . 176 106 304 63 . 304 654 . . 309 1906 695 100 Parts 220 | . 10 5 27 4 . 23 35 . . 10 78 24 4 Haulers Intercepted 2 | . 1 . . . . . . . . . 1 . . Recyclers Shooed 7 | . . . . . . 1 1 . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Combat Hostiles Destroyed 123 | . 3 2 15 18 . 8 13 . . 10 40 12 2 Guns 46 | . 3 2 3 . . . 1 . . 4 20 12 1 Cannons 43 | . . . 2 4 . 8 11 . . 3 14 . 1 AOE 34 | . . . 10 14 . . 1 . . 3 6 . . Classes Destroyed 15 | . 2 1 4 1 . 2 2 . . . 3 . . Worker 4 | . . . 1 . . 1 1 . . . 1 . . Builder 4 | . . 1 1 . . 1 . . . . 1 . . Hauler 2 | . 1 . . . . . . . . . 1 . . Recycler 4 | . . . . . . 2 1 . . . 1 . . Watcher 4 | . . . 1 . . . 2 . . . 1 . . Swarmer 21 | . . . 6 2 . 7 . . . 3 3 . . Grunt 54 | . 3 2 8 . . . 6 . . 5 22 7 1 Brawler 5 | . . . 1 . . . . . . 1 1 2 . Duelist 2 | . . . . . . . 1 . . . 1 . . Sentry 10 | . . . . . . . 6 . . 1 2 . 1 Specialist 5 | . . . . . . . . . . . 5 . . Hunter 6 | . . . . . . 1 . . . . 2 3 . Programmer 3 | . . . . . . . . . . . 3 . . Heavy 1 | . . . . . . . . . . . 1 . . Assembled 16 | . . . . 16 . . . . . . . . . Best Kill Streak 13 | . 2 2 6 13 . 10 7 . . 4 7 4 1 Combat Bots Only 13 | . 2 2 5 13 . 4 3 . . 4 7 4 1 Max Kills in Single Turn 5 | . 1 1 5 2 . 2 1 . . 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 1 . . 1 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Damage Taken 7310 | . 70 98 56 145 . 73 446 . 494 259 2423 2152 1094 Core 1189 | . 17 9 33 47 . 14 51 . 76 13 324 474 131 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 89 . . . 76 90 . . 87 . . . Volleys Fired 334 | . 8 25 11 21 . 14 31 . 2 18 117 76 11 Largest 3 | . 2 2 2 2 . 2 2 . 2 2 3 2 3 Hottest 187 | . 85 85 101 95 . 95 107 . 137 93 187 95 142 Shots Fired 608 | . 16 35 19 27 . 26 55 . 4 27 272 94 33 Gun 334 | . 16 35 8 . . . 1 . 2 18 151 93 10 Cannon 234 | . . . 3 11 . 26 54 . 2 4 111 . 23 Launcher 35 | . . . 8 16 . . . . . 5 6 . . Special 5 | . . . . . . . . . . . 4 1 . Kinetic 357 | . 8 10 3 5 . 12 32 . . 18 147 89 33 Thermal 176 | . 8 25 5 . . . 11 . 4 4 115 4 . Explosive 35 | . . . 8 16 . . . . . 5 6 . . Electromagnetic 35 | . . . 3 6 . 14 12 . . . . . . Robot Hit Streak 57 | . 12 10 15 20 . 33 49 . 21 9 41 57 6 Robot Miss Streak 4 | . . 1 1 1 . . 1 . . 2 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . 2 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 . Shots Hit Robots 482 | . 12 17 16 23 . 17 43 4 4 21 217 87 21 Core Hits 352 | . 6 6 20 23 . 13 29 . . 22 186 39 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 . Critical Strikes 14 | . 1 . . 2 . 1 1 . . . 4 3 2 Burn 5 | . 1 . . . . . . . . . 4 . . Destroy 3 | . . . . . . . . . . . . 3 . Blast 6 | . . . . 2 . 1 1 . . . . . 2 Melee Attacks 10 | . . . . . . . . 4 . . 6 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 4 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13728 | . 161 298 1246 1150 . 472 1235 . 78 865 5865 1694 664 Guns 5749 | . 161 251 93 . . . 10 . 38 259 3063 1694 180 Cannons 4183 | . . . 82 182 . 428 912 . 40 60 1995 . 484 Explosions 3794 | . . 47 1071 968 . 44 311 . . 546 807 . . Melee . | . . . . . . . . . . . . . . Ramming 2 | . . . . . . . 2 . . . . . . Kinetic 6234 | . 47 122 15 87 . 169 458 . . 259 2823 1590 664 Thermal 3152 | . 114 176 78 . . 44 263 . 78 60 2235 104 . Explosive 3646 | . . . 1071 968 . . 254 . . 546 807 . . Electromagnetic 694 | . . . 82 95 . 259 258 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 6 6 6 Average Corruption 5 | . . . . . . . . . . . 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . 12 12 4 Message Errors 7 | . . . . . . . . . . . 3 3 1 Matter Fused 6 | . . . . . . . . . . . 2 3 1 Heat Flow Errors 3 | . . . . . . . . . . . 3 . . Energy Discharges 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 4 | . . . . . . . . . . . 1 3 . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . Misfires 2 | . . . . . . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 143 | . . . 16 25 . . 49 . . 25 23 . 5 Projectiles 21 | . . . . . . . 16 . . . . . 5 Explosions 122 | . . . 16 25 . . 33 . . 25 23 . . Melee . | . . . . . . . . . . . . . . Knockbacks 54 | . . . . . . 3 7 . . . 39 . 5 Impact . | . . . . . . . . . . . . . . Kinetic 50 | . . . . . . 3 5 . . . 38 . 4 Secondary 4 | . . . . . . . 2 . . . 1 . 1 Self-Inflicted Damage 308 | . . . . 44 . . 56 . . . 208 . . Shots 14 | . . . . 1 . . 2 . . . 11 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 804 | . 48 390 . . . . 165 . 18 12 484 22 804 Average Temperature 140 | . 19 113 . . . . 64 . 10 5 144 8 304 Received Heat Transfer 2661 | . 48 90 24 20 . . 252 . 9 147 712 846 513 Effects 22 | . . 1 . . . . . . . . 7 . 14 Shutdowns 4 | . . . . . . . . . . . 1 . 3 Energy Bleed 4 | . . . . . . . . . . . 2 . 2 Interference 4 | . . . . . . . . . . . 3 . 1 Matter Decay 2 | . . . . . . . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 3 | . . 1 . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . . Heat Transferred 5774 | . 370 346 185 . . 50 420 . 148 111 3996 148 . Parts Sabotaged 4 | . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Peak Influence 623 | . 132 173 615 623 . 263 404 103 77 303 597 553 362 Initial 368 | . . 43 9 202 . . 86 79 62 50 137 368 251 Average 220 | . 81 48 299 440 . 151 232 99 63 175 245 459 305 Maximum Alert Level 2 | . . . 2 2 . 1 2 . . 1 2 2 1 Low Security (%) 46 | 100 100 100 29 . . 75 20 100 100 40 40 . . Level 1 35 | . . . 27 33 . 24 72 . . 59 41 24 100 Level 2 17 | . . . 43 66 . . 6 . . . 18 75 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 3 . . . . . 1 . 10 . 3 Investigation 5 | . . 1 3 . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . 3 . . Reinforcement 8 | . . . . . . . . . 1 . 6 . 1 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Distress Signals 8 | . . . 1 . . . 1 . . . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 170 | . 10 2 19 17 . 7 16 . 5 10 55 19 10 Peak Tracking Total 8 | . 5 2 5 3 . 3 4 . 4 4 8 5 7 Tactical Retreats 7 | . 1 . . 1 . . . . 3 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Traps Triggered 4 | . . . 1 . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . 34 . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . Reused 3 | . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Machines Disabled 21 | . . 13 . . . 3 2 . . 1 . 1 1 Max in Single Turn 1 | . . 1 . . . 1 1 . . 1 . 1 1 Garrison Relay 2 | . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Machines Accessed 30 | . 3 1 6 . 3 1 5 3 . . 6 . 2 Terminals 16 | . 3 . 2 . . 1 3 3 . . 4 . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . 1 . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 113 | . 9 1 20 . 26 2 21 7 . . 22 . 5 Successful 80 | . 7 1 11 . 26 1 16 4 . . 9 . 5 Failed 33 | . 2 . 9 . . 1 5 3 . . 13 . . Catastrophic 3 | . . . . . . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 4 . 6 . . 2 4 4 . . 13 . . Terminals 48 | . 9 . 6 . . 2 8 7 . . 16 . . Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 2 | . . . 2 . . . . . . . . . . Recycling Units 7 | . . . 2 . . . 2 . . . 3 . . Scanalyzers 23 | . . . 10 . . . 11 . . . . . 2 Garrison Access 3 | . . . . . . . . . . . 3 . . Terminal Hacks 47 | . 7 1 2 . 26 . 4 2 . . 5 . . Record 26 | . . . . . 26 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 4 | . 3 . . . . . . . . . 1 . . Prototype ID Bank 5 | . 3 . . . . . . 1 . . 1 . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . . Garrison Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 1 . . . 1 . . Retrieve Components 3 | . . . 1 . . . 1 . . . 1 . . Scanalyzer 17 | . . . 6 . . . 9 . . . . . 2 Insert Component 9 | . . . 4 . . . 4 . . . . . 1 Analyze 8 | . . . 2 . . . 5 . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . 2 . . 1 2 2 . . 2 . . Terminals 8 | . . . 1 . . 1 2 2 . . 2 . . Botnet 8 | . . . 1 . . 1 2 2 . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 5 . . 1 5 2 . . 6 . 2 Full Trace Events 3 | . . . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 . . . 1 . 1 Parts Built 4 | . . . . . . . . . . . . . 4 Authchips 1 | . . . . . . . . . . . . . 1 Time 111 | . . . . . . . . . . . . . 111 Total Part Build Rating 26 | . . . . . . . . . . . . . 26 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . . . 3 . . . 10 . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . . . . . 1 Part Schematics Acquired 4 | . . . . . . . 3 . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . 1 . 1 . Robot Detection 1 | . . . . . . . . . . . . 1 . Robots Hacked 8 | . . . . . . . . 2 . . 5 1 . Non-combat 4 | . . . . . . . . 2 . . 2 . . Combat 4 | . . . . . . . . . . . 3 1 . Robot Hacks Applied 13 | . . . . . . . . 3 . . 9 1 . no_distress 3 | . . . . . . . . 2 . . 1 . . find_chute 1 | . . . . . . . . 1 . . . . . ignore_repairs 1 | . . . . . . . . . . . 1 . . map_walls 1 | . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . . . . . . 1 . . disrupt_area 1 | . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . . 1 1 . streamctrl_high 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 7 | . . . . . . . . . . 3 . 4 . Machine Destruction 7 | . . . . . . . . . . 3 . 4 . Attached 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Total Allies 3 | . . . . . . . . . . . 2 1 . Largest Group 1 | . . . . . . . . . . . 1 1 . Highest-Rated Group 47 | . . . . . . . . . . . 47 29 . Highest-Rated Ally 47 | . . . . . . . . . . . 47 29 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . . . 10 5 . Total Damage 248 | . . . . . . . . . . . 229 19 . Kills 4 | . . . . . . . . . . . 3 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Robot Analysis Total 4 | . 3 . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Turns Passed 6778 | 55 311 884 276 437 480 378 1019 168 145 290 1734 429 172 Spaces Moved 4470 | 39 223 640 272 545 473 316 501 114 105 147 705 271 119 Core 201 | 6 . . . . . . . . . . 1 138 56 Treads 31 | . . . . . . . 1 . . . 29 1 . Legs 2766 | 33 223 640 119 . . 15 500 114 105 147 675 132 63 Wheels 919 | . . . . 145 473 301 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 553 | . . . 153 400 . . . . . . . . . Fastest Speed 37 | 50 120 120 37 37 100 90 120 120 120 120 120 50 50 Average Speed 105 | 113 120 124 76 66 100 94 120 120 120 120 127 85 87 Slowest Speed 450 | 120 120 125 130 120 100 190 160 120 120 120 450 240 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 13 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 47 98 34 89 94 69 36 3 82 48 16 51 3 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . . 2 1 1 . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . 8 . . Terrain Destroyed 459 | . . 5 63 152 . 7 54 . . 33 138 . 7 Melee . | . . . . . . . . . . . . . . Projectile 27 | . . . . . . 1 3 . . . 16 . 7 AOE 432 | . . 5 63 152 . 6 51 . . 33 122 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Gar Fac Total 5949 | 47 250 694 324 581 480 368 862 145 121 234 1306 378 159 Wait 863 | 1 13 16 8 19 . 31 266 24 1 57 400 15 12 Move 4431 | 38 222 639 271 520 472 315 500 113 104 145 704 269 119 Hop 11 | . . . . 11 . . . . . . . . . Pick Up 32 | 2 4 3 3 . . . 4 1 5 3 4 2 1 Fast Attach 107 | 6 2 3 10 4 4 4 12 . 2 3 38 9 10 Attach 35 | . . 1 5 2 . . 3 2 3 4 9 2 4 Detach 17 | . . . 5 1 . . 2 1 1 2 5 . . Swap . | . . . . . . . . . . . . . . Drop 73 | . 1 7 11 3 4 4 9 . 3 2 23 4 2 Fire 334 | . 8 25 11 21 . 14 31 . 2 18 117 76 11 Melee 10 | . . . . . . . . 4 . . 6 . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . Trap 34 | . . . . . . . 34 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -7/Garrison -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 9) 136 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Identified exit to Mines 274 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered Mines 436 | -10/Mines | Met a Derelict shopkeep closing up shop 541 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 545 | -10/Mines | Found Prototype Device 545 | -10/Mines | Identified Exp. Sensor Array 594 | -10/Mines | Discovered new exit (range 7) 602 | -10/Mines | Identified exit to Materials 654 | -10/Mines | Learned location of Storage (-9) 747 | -10/Mines | Discovered exit to Materials (range 11) 1251 | -10/Mines | Entered Materials 1251 | -9/Materials | Evolved 2 slots: Utility x2 1252 | -9/Materials | Identified exit to Storage 1519 | -9/Materials | Discovered new exit (range 9) 1527 | -9/Materials | Identified exit to Mines 1527 | -9/Materials | Entered Mines 1554 | -9/Mines | Discovered new exit (range 12) 1557 | -9/Mines | Identified exit to Materials 1560 | -9/Mines | Discovered exit to Materials (range 3) 1562 | -9/Mines | Assembled infested the area 1604 | -9/Mines | Build established: Scavenger-Mutant 1749 | -9/Mines | Destroyed 13 combat bots 1753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1960 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1960 | -9/Mines | Discovered new exit (range 5) 1963 | -9/Mines | Identified exit to Exiles 1964 | -9/Mines | Entered Exiles 1977 | -9/Exiles | Discovered new exit (range 16) 1994 | -9/Exiles | Identified exit to Mines 2013 | -9/Exiles | Met 8R-AWN 2029 | -9/Exiles | Met EX-HEX 2087 | -9/Exiles | Met EX-DEC 2109 | -9/Exiles | Visited The Gauntlet 2275 | -9/Exiles | Met EX-BIN 2436 | -9/Exiles | Discovered exit to Mines (range 10) 2444 | -9/Exiles | Entered Mines 2790 | -8/Mines | Discovered exit to Materials (range 10) 2822 | -8/Mines | Entered Materials 2822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3210 | -8/Materials | Discovered new exit (range 11) 3658 | -8/Materials | Build established: Hacker-Mutant 3839 | -8/Materials | Identified exit to Factory 3841 | -8/Materials | Entered Factory 3841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3910 | -7/Factory | Discovered new exit (range 15) 3946 | -7/Factory | Identified exit to Factory 4009 | -7/Factory | Identified exit to DSF 4009 | -7/Factory | Entered DSF 4032 | -7/DSF | Additional patrols routed to DSF 4133 | -7/DSF | Discovered new exit (range 16) 4144 | -7/DSF | Lost 3 parts (1p1n1u) 4153 | -7/DSF | Identified exit to Garrison 4154 | -7/DSF | Entered Garrison 4161 | -7/Garrison | Installed Relay Interface Framework 4350 | -7/Garrison | Triggered checkpoint 4393 | -7/Garrison | Garrison Relay disabled 4432 | -7/Garrison | Discovered exit to Factory (range 10) 4444 | -7/Garrison | Entered Factory 4444 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4946 | -6/Factory | Build established: Scavenger-Skirmisher 5460 | -6/Factory | Destroyed 7 combat bots 5789 | -6/Factory | Build established: Scavenger-Gunner 5852 | -6/Factory | Lost 3 parts (1p2n) 5883 | -6/Factory | Found Rocket Array 5885 | -6/Factory | Found Faulty Rocket Array 5991 | -6/Factory | Discovered new exit (range 6) 6078 | -6/Factory | Cargo convoy interrupted 6091 | -6/Factory | Garrison activated, responded to threat 6144 | -6/Factory | Destroyed 7 combat bots 6154 | -6/Factory | Lost 4 parts (1n2u1w) 6177 | -6/Factory | Identified exit to Garrison 6178 | -6/Factory | Entered Garrison 6310 | -6/Garrison | Triggered checkpoint 6310 | -6/Garrison | Lost 7 parts (3n2u2w) 6352 | -6/Garrison | Garrison Relay disabled 6378 | -6/Garrison | Build established: Scavenger-Mutant 6398 | -6/Garrison | Triggered checkpoint 6434 | -6/Garrison | Core integrity fell below 50% 6492 | -6/Garrison | Triggered checkpoint 6538 | -6/Garrison | Core integrity fell below 20% 6548 | -6/Garrison | Discovered new exit (range 13) 6553 | -6/Garrison | Identified exit to Factory 6592 | -6/Garrison | Triggered checkpoint 6596 | -6/Garrison | Lost 13 parts (5n5u3w) 6597 | -6/Garrison | Discovered exit to Factory (range 10) 6604 | -6/Garrison | Expanded RIF knowledge: Robot Detection 6607 | -6/Garrison | Entered Factory 6686 | -6/Factory | Fabricated Mass Driver (x2) 6738 | -6/Factory | Garrison activated, responded to threat 6780 | -6/Factory | Fabricated Centrium Wheel (x2) 6780 | -6/Factory | Core destroyed Last Messages --------------- 06766_ Overheating: Mass Driver damaged (-70). 06766_ G-50 Soldier Carbon-fiber Leg blasted off. 06766_ G-50 Soldier knocked back. 06769_ R-10 Processor collects Carbon-fiber Leg. 06769_ Slug penetrates G-50 Soldier. 06770_ Overheating: Gauss Rifle damaged (-44). 06771_ Power failure, Lgt. Fission Core shutdown. 06772_ Dropped Broken Imp. Carbon-fiber Leg. 06773_ Overheating: Energy bleed (-24). 06774_ R-10 Processor collects Lgt. Angular Momentum Engine. 06775_ Overheating: System interference. 06775_ Mass Driver temporarily disabled. 06777_ Overheating: Lgt. Fission Core damaged (-7). 06777_ Overheating: Imp. Carbon-fiber Leg damaged (-68). 06777_ Overheating: Mass Driver damaged (-69). 06778_ Overheating: Matter decay (-3). 06778_ U-05 Engineer builds a Wall. 06779_ Power failure, Lgt. Fission Core shutdown. 06780_ Fabricator completes Centrium Wheel. 06780_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ???????# #??????????##??????????????? | | ???????# ######### #??????????????? | | ???????# ! #??????????????? | | ???????# #??????????????? | | # "????# #??????????????? | | ? "???# """ """ #??????????????? | | ???""??# [ """ """ #??????????????? | | ???? ?# [ """ """ #??????????#???? | | ######+# [[ """ """ ########## #???? | | ^""" #???? | | !!/ """ ^""F"" #???? | | !/ """ "" ^^"" "" =! #???? | | // """ """ =! #???? | | #+## F" R % % #???? | | ???### """ %% *= #???? | | ?????# "" ] [%% " ??? | | ?????# %Yu#""#?????????? | | ?????# gg Y;###?????????? | | ?????#+### g#????????????? | | ?????????# #????????????? | | ?????????# =#????????????? | | ?????????# #????????????? | | ???????? " #????????????? | | ?????? # #????????????? | | ????? ?# R #????????????? | | ?????##??## ####### @#?############ | | ??????????# #?????# #?# """" # | | ????????? + ??????# #?# ""S"" # | | ???????? " ??????# #?# "" "" # | | ????????!?# ??????# #?# # | | ??????????# ???????# ### # | | ????????????????????# # """ """ # | | ????????????????????# # """ """ # | | ????????????????????# + """ """ # | | ????????????????????# # # | | ????????????????????# # """ """ # | | ???????????????????#####+##+# """ """ ? | | ???????????????????# # """ """??? | | ???????????????????# """" !# ???? | | ???????????????????# """" # ???? | | ???????????????????#[ """" !# ????? | | ???????????????????# """" ###?###????? | | ???????????????????# """" #??????????? | | ???????????????????# ??""" #??????????? | | ???????????????????#????"" #??????????? | | ???????????????????????? #??????????? | | ?????????????????????????####??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 60 Authchip Count 4 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Centrium Wheel | -6/Factory | Hacked Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -6/Factory | Preloaded, Authchip Centrium Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed RecyclingHeatKit Manual? 0 Play Time 01:27:21 Cumulative 145.7 hours Start 2022.04.18 @ 17:55:51 End 2022.04.18 @ 19:22:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 7 Adventurer 24 Explorer 1 Win Type - Total 10 Types 4/0/3/3/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4dc81fb-dc92-4064-a00c-c19031913c32