Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 23:03:01 Player: Henry Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3406) 3406 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 7447 Bonus ------- Follower Combat Kills 33 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 21/300 Energy 299/300 System Corruption 0% Temperature Cool (2) Movement Flying (97) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (7) ------ Advanced Targeting Computer Advanced Melee Analysis Suite Improved Reaction Control System Improved Reaction Control System System Shield System Guard > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Improved Trap Scanner Advanced Sensor Array Kinecellerator Mass Driver Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Matter Pod Enhanced Optical Array Advanced Targeting Computer Core Analyzer Improved Kinecellerator Improved Utility Shielding System Shield > --- WEAPON ----------- Mass Driver Mass Driver > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Advanced Targeting Computer Mass Driver Mass Driver [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Improved Kinecellerator Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 5 | . . 1 1 1 . . 2 Weapon . | . . . . . . . . Parts Attached 95 | 7 . 6 23 16 . 26 17 Power 12 | 1 . 1 3 2 . 2 3 Engine 6 | 1 . 1 2 . . . 2 Core 6 | . . . 1 2 . 2 1 Reactor . | . . . . . . . . Propulsion 35 | 2 . 4 9 5 . 12 3 Treads 4 | . . . . . . 4 . Leg 17 | . . . 4 5 . 8 . Wheel 11 | 2 . 4 5 . . . . Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . . 2 Utility 28 | 2 . . 5 6 . 6 9 Device 9 | 1 . . 2 1 . 2 3 Storage 4 | 1 . . . 2 . . 1 Processor 9 | . . . . 2 . 2 5 Hackware 1 | . . . . . . 1 . Protection 5 | . . . 3 1 . 1 . Artifact . | . . . . . . . . Weapon 20 | 2 . 1 6 3 . 6 2 Energy Gun 3 | 2 . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 7 | . . . 5 1 . 1 . Ballistic Cannon 6 | . . . . 2 . 3 1 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 Parts Lost 50 | . . 6 19 9 . 6 10 Power 9 | . . 1 3 2 . 1 2 Propulsion 22 | . . 3 8 5 . 2 4 Utility 9 | . . . 4 2 . 1 2 Weapon 10 | . . 2 4 . . 2 2 Highest Loss Streak 7 | . . 2 7 4 . 2 6 To Critical Strikes 1 | . . . . . . . 1 Average Backups 5 | 2 7 6 5 8 6 3 4 Power . | . 1 . . 1 1 . . Propulsion 1 | 1 3 . . 1 . 1 1 Utility 1 | . 1 2 1 1 2 . 1 Weapon 2 | 1 2 1 2 4 3 1 1 Tool/Special . | . . . . . . . . Unused Backups 18 | . 1 . . 5 8 . 4 Power 1 | . . . . . 1 . . Propulsion 3 | . 1 . . . 1 . 1 Utility 5 | . . . . 1 2 . 2 Weapon 9 | . . . . 4 4 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 78 | . 100 76 76 94 33 79 58 Engine 3 | . 14 10 6 2 . . 1 Core 3 | . . . 1 4 2 6 1 Treads 3 | . . . . . . 10 . Leg 17 | . . . 2 34 10 21 14 Wheel 6 | . 28 27 19 . . . . Device 7 | . 14 11 13 3 . 8 4 Storage 5 | . 14 11 9 9 5 . 2 Processor 7 | . . . . 10 5 8 12 Hackware 2 | . . . . . . 6 6 Protection 4 | . . . 8 9 2 2 2 Energy Gun 3 | . 28 16 5 . . . . Ballistic Gun 3 | . . . 9 6 2 2 . Ballistic Cannon 5 | . . . . 8 2 8 5 Peak Build Rating 63 | 9 10 11 18 33 33 54 63 Average Rating 28 | 6 9 9 14 29 11 40 35 On Entrance 16 | . 9 10 9 17 33 2 54 Naked Turns 120 | . . . . . 63 57 . Heaviest Build 102 | 12 12 12 21 102 101 31 34 Greatest Support 98 | 20 20 30 40 60 50 98 73 Greatest Overweight (x) 5 | . . 1 5 2 2 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 5 5 Average Capacity 8 | 7 8 8 8 17 11 5 5 Most Carried 18 | 7 8 8 8 12 18 5 5 Average Carried 5 | 2 7 6 5 8 6 3 4 Final Capacity 25 | 8 8 8 8 25 5 5 5 Final Carried 12 | 7 8 6 7 12 5 5 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 2257 | 270 . 55 412 788 . 536 196 Remotely . | . . . . . . . . Salvage Created 3744 | 170 177 648 968 801 . 814 166 Parts 216 | 15 11 30 66 39 . 51 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 11 | . . 6 2 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 74 | . 4 10 18 16 . 21 5 Guns 46 | . 4 10 18 12 . 2 . Cannons 21 | . . . . 4 . 16 1 AOE 5 | . . . . . . 3 2 Classes Destroyed 11 | 3 1 3 2 1 . 1 . Worker 14 | 1 . 3 3 2 . 3 2 Builder 2 | . . . 1 . . 1 . Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 9 | 1 . 2 . 4 . 2 . Watcher 7 | . . 2 2 1 . 2 . Swarmer 22 | . . 3 3 7 . 6 3 Grunt 34 | . 4 5 10 4 . 11 . Sentry 8 | . . 2 4 1 . 1 . Hunter 5 | . . . 1 2 . 1 1 Programmer 5 | . . . . 2 . 2 1 Best Kill Streak 8 | 3 2 5 7 8 . 7 3 Combat Bots Only 7 | . 2 4 5 6 . 7 3 Max Kills in Single Turn 5 | 1 1 1 1 2 . 5 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 690 | . 9 60 159 127 . 136 199 Missed 208 | . 4 15 40 42 . 39 68 Hits 482 | . 5 45 119 85 . 97 131 Projectile 482 | . 5 45 119 85 . 97 131 AOE 2 | . . . . 1 . . 1 Critical Strikes 19 | . . 1 4 3 . 4 7 Actively Blocked 1 | . . . . . . 1 . Damage Taken 7660 | . 63 479 1561 1285 . 1751 2521 Core 1508 | . 22 80 350 116 . 77 863 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 167 | . . . 22 43 . 18 84 Regen/Repaired (Parts) 43 | . . . . . . . 43 Core Remaining (%) 75 | 100 91 80 36 . . 72 . Volleys Fired 363 | 18 11 70 109 64 . 69 22 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 113 | 90 90 90 113 80 . 94 94 Shots Fired 595 | 36 22 106 184 128 . 92 27 Gun 428 | 36 22 106 183 68 . 13 . Cannon 167 | . . . 1 60 . 79 27 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 355 | . . . 108 128 . 92 27 Thermal 239 | 36 22 106 75 . . . . Explosive . | . . . . . . . . Electromagnetic 1 | . . . 1 . . . . Robot Hit Streak 14 | 6 8 7 8 14 . 8 4 Robot Miss Streak 5 | 5 2 4 3 4 . 4 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 372 | 21 14 62 120 82 . 54 19 Core Hits 184 | 8 9 29 54 37 . 32 15 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 25 | 1 1 5 9 4 . 1 4 Burn 15 | 1 1 5 8 . . . . Destroy 2 | . . . 1 1 . . . Blast 8 | . . . . 3 . 1 4 Melee Attacks 12 | . . . . . . 3 9 Impact 9 | . . . . . . . 9 Slashing . | . . . . . . . . Piercing 3 | . . . . . . 3 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8455 | 248 177 783 1647 1924 . 2709 967 Guns 3944 | 248 177 783 1620 935 . 181 . Cannons 3176 | . . . 27 989 . 1614 546 Explosions 1125 | . . . . . . 907 218 Melee 89 | . . . . . . . 89 Ramming 121 | . . . . . . 7 114 Kinetic 5248 | . . . 983 1924 . 1795 546 Thermal 2970 | 248 177 783 637 . . 907 218 Explosive . | . . . . . . . . Electromagnetic 27 | . . . 27 . . . . Impact 89 | . . . . . . . 89 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 2 2 6 . Average Corruption 3 | . . . . 1 2 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . 4 2 35 . Message Errors 12 | . . . . 2 1 9 . Matter Fused 12 | . . . . 1 1 10 . Heat Flow Errors 5 | . . . . 1 . 4 . Energy Discharges 3 | . . . . . . 3 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 2 | . . . . . . 2 . Misfires 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 440 | . . . . 62 . 255 123 Projectiles 159 | . . . . 62 . 55 42 Explosions 242 | . . . . . . 200 42 Melee 39 | . . . . . . . 39 Knockbacks 34 | . . . . 10 . 15 9 Impact 1 | . . . . . . . 1 Kinetic 30 | . . . . 9 . 14 7 Secondary 3 | . . . . 1 . 1 1 Self-Inflicted Damage 339 | . . . . . . 339 . Shots 4 | . . . . . . 4 . Rammed 3 | . . . . . . 3 . Targets Rammed 31 | . . . . . . 3 28 Kicked 28 | . . . . . . . 28 Crushed . | . . . . . . . . Highest Temperature 274 | 210 132 127 25 146 . 274 12 Average Temperature 54 | 72 56 51 8 31 . 65 6 Received Heat Transfer 1554 | . 33 156 621 207 . 408 129 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 3 | . . . . . . . 3 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | 2 . 8 3 . . . . Heat Transferred 6785 | 731 533 2392 2479 . . 550 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 77 | 100 100 100 100 100 100 31 83 Level 1 22 | . . . . . . 68 16 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 384 | 10 58 112 114 140 23 384 286 Initial 154 | . . 7 21 32 23 . 154 Average 110 | 2 31 69 52 66 7 214 109 Influence Increases 2801 | 35 118 311 555 481 . 814 487 Destroy 0b10 Robot/C 1500 | . 80 200 380 320 . 420 100 Destroy 0b10 Robot/NC 185 | 35 . 35 30 35 . 40 10 Destroy Leader 344 | . 20 44 94 82 . 84 20 Allied During Kill 6 | . . . 6 . . . . Successful Hack 168 | . 18 16 12 19 . 65 38 Disable Machine 255 | . . . 15 15 . 105 120 Destroy Structure 163 | . . 1 3 10 . 100 49 Lose Combat Pursuer 180 | . . 15 15 . . . 150 Influence Decreases 2556 | 35 100 277 535 485 68 497 559 Entered New Map 290 | . . 11 31 40 45 . 163 Time Decay 1688 | 35 100 206 254 355 23 397 318 Lost Part 458 | . . 60 190 90 . 60 58 Lost Ally 120 | . . . 60 . . 40 20 Squads Dispatched 24 | . 1 . 6 5 . 8 4 Investigation 8 | . . . 3 1 . 2 2 Extermination 6 | . . . . 2 . 3 1 Reinforcement 7 | . 1 . 1 2 . 2 1 Assault . | . . . . . . . . Garrison 3 | . . . 2 . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . 1 1 2 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 5 13 30 21 6 31 27 Peak Tracking Total 10 | . 3 5 7 4 6 4 10 Tactical Retreats 6 | . . 1 1 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 5 | . . . 1 2 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 3 | . . . . . . . 3 Exploded 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 17 | . . . 1 1 . 7 8 Max in Single Turn 6 | . . . 1 1 . 3 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 27 | . 3 2 4 4 . 10 4 Terminals 21 | . 3 2 3 3 . 8 2 Fabricators 2 | . . . . 1 . 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . . 1 1 Total Hacks 69 | . 11 5 12 8 . 23 10 Successful 28 | . 5 3 4 4 . 8 4 Failed 40 | . 5 2 8 4 . 15 6 Catastrophic 13 | . . . 4 1 . 6 2 Database Lockouts 1 | . 1 . . . . . . Manual 62 | . 11 5 13 4 . 21 8 Terminals 57 | . 11 5 11 5 . 18 7 Fabricators 6 | . . . . 3 . 3 . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 . . 2 1 Terminal Hacks 5 | . 2 1 . 1 . 1 . Part Schematic 2 | . 1 1 . . . . . Open DSF 2 | . . . . 1 . 1 . Terminal Index 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . 2 . 1 . Load Schematic 1 | . . . . 1 . . . Build 2 | . . . . 1 . 1 . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 18 | . 3 2 4 1 . 6 2 Terminals 15 | . 3 2 3 1 . 5 1 Botnet 14 | . 3 2 3 1 . 5 . Detonate 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . . 1 1 Reprogram 3 | . . . 1 . . 1 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 3 1 4 3 . 9 4 Full Trace Events 4 | . . . 1 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . 2 . 1 . Authchips . | . . . . . . . . Time 156 | . . . . 116 . 40 . Total Robot Build Rating 7 | . . . . 6 . 1 . Part Schematics Acquired 2 | . 1 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 28 | . . . . . . . 28 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 3 | . . . . 1 . 2 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 9 | . . . 3 2 . 3 1 Largest Group 3 | . . . 3 2 . 2 1 Highest-Rated Group 54 | . . . 48 42 . 32 54 Highest-Rated Ally 54 | . . . 16 21 . 16 54 Total Orders . | . . . . . . . . Ally Attacks 20 | . . . 9 4 . 6 1 Total Damage 368 | . . . 128 148 . 92 . Kills 1 | . . . 1 . . . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 1746 | 67 228 439 536 176 . . 300 Optics 299 | . . . . . . . 299 Terrain 1446 | 67 228 439 536 176 . . . Traps 1 | . . . . . . . 1 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 4811 | 148 228 439 546 1134 95 1385 836 Spaces Moved 3162 | 97 224 305 230 463 130 934 779 Core 664 | 1 . . 8 . 120 174 361 Treads 140 | . . . . . . 140 . Legs 1318 | . . . 25 463 10 620 200 Wheels 822 | 96 224 305 197 . . . . Hover 108 | . . . . . . . 108 Flight 110 | . . . . . . . 110 Fastest Speed 50 | 50 80 80 80 120 50 50 50 Average Speed 105 | 79 80 80 92 172 66 118 80 Slowest Speed 300 | 80 80 95 300 260 260 190 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 43 33 26 17 74 32 27 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . 3 . 5 2 Terrain Destroyed 157 | . . . . 7 . 99 51 Melee 5 | . . . . . . 3 2 Projectile 52 | . . . . 7 . 28 17 AOE 100 | . . . . . . 68 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 4018 | 128 251 392 379 679 145 1110 934 Wait 253 | . 14 9 3 109 . 55 63 Move 3156 | 96 223 304 229 463 129 933 779 Hop . | . . . . . . . . Pick Up 49 | 7 2 3 12 15 2 5 3 Fast Attach 62 | 7 . 1 13 8 . 19 14 Attach 31 | . . 5 10 7 . 6 3 Detach 21 | . . . 1 2 8 5 5 Swap 5 | . . . . 2 . 2 1 Drop 31 | . 1 . 2 9 6 6 7 Fire 363 | 18 11 70 109 64 . 69 22 Melee 12 | . . . . . . 3 9 Ram 2 | . . . . . . 2 . Kick 28 | . . . . . . . 28 Crush 1 | . . . . . . 1 . Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 370 | -10/Materials | Central database locked down 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 621 | -9/Materials | Discovered new exit (range 6) 816 | -9/Materials | Entered another Materials area 816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 864 | -8/Materials | Build established: Scavenger-Mutant 1080 | -8/Materials | Lost 4 parts (1p1n1u1w) 1170 | -8/Materials | Garrison activated, responded to threat 1192 | -8/Materials | Core integrity fell below 50% 1240 | -8/Materials | Discovered new exit (range 12) 1244 | -8/Materials | Lost 7 parts (1p3n1u2w) 1308 | -8/Materials | Lost 3 allies 1332 | -8/Materials | Lost 3 parts (2n1w) 1362 | -8/Materials | Entered Factory 1362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1412 | -7/Factory | Discovered new exit (range 12) 1701 | -7/Factory | Fabricated H-55 Commando (x2) 2150 | -7/Factory | Lost 4 parts (1p3n) 2496 | -7/Factory | Sucked down chute 2496 | -7/Factory | Entered Waste 2517 | -7/Waste | Spotted C-40 Crusher 2517 | -7/Waste | Spotted C-40 Crusher 2533 | -7/Waste | Spotted C-40 Crusher 2537 | -7/Waste | Spotted C-40 Crusher 2559 | -7/Waste | Spotted C-40 Crusher 2559 | -7/Waste | Spotted C-40 Crusher 2587 | -7/Waste | Discovered new exit (range 10) 2591 | -7/Waste | Entered Factory 2830 | -7/Factory | Build established: Mutant 2913 | -7/Factory | Destroyed 7 combat bots 3001 | -7/Factory | Garrison activated, responded to threat 3197 | -7/Factory | Fabricated A-02 Transporter (x1) 3910 | -7/Factory | Discovered new exit (range 4) 3953 | -7/Factory | Discovered new exit (range 14) 3976 | -7/Factory | Entered another Factory area 3976 | -6/Factory | Evolved 2 slots: Utility x2 4015 | -6/Factory | Repaired Imp. Kinecellerator 4315 | -6/Factory | Lost 6 parts (1p2n1u2w) 4577 | -6/Factory | Core integrity fell below 50% 4577 | -6/Factory | Core integrity fell below 20% 4812 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 75BTOEPE0Z: Power Conduit Infected machine control systems. 04647_ K-01 Serf cleans the Manufacturing Mainframe. 04661_ Acquired Adv. Melee Analysis Suite. 04665_ Acquired 78 matter. 04671_ Acquired Angular Momentum Engine. 04682_ Acquired Prototype Flight Unit. 04682_ Identified Imp. Cesium-ion Thruster. 04685_ Acquired Unknown Device. 04685_ Identified Imp. Reaction Control System. 04688_ Acquired Imp. Reaction Control System. 04708_ Acquired Prototype Flight Unit. 04708_ Identified Cld. VTOL Module. 04726_ Acquired Imp. Trap Scanner. 04776_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 04805_ Acquired System Guard. 04808_ T-07 Excavator destroyed. 04809_ K-01 Serf collects debris. 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""""" ????? | | "" """" # #### #???????? ???? | | "" """" # #?# k#####+### ???? | | + #?#T % ??? | | #########?## ??? | | #??????????# *[ ??? | | ! = [#??????????# k [ ??? | | ########"#?????????# @ [ ??? | | ????????##?????????####+### #######???? | | ??????????????????????????# k#?????????? | | ??????????????????????????# ss #?????????? | | ??????????????????????????# s #?????????? | | ??????????????????????????# s +?????????? | | ??????????????????????????# """"""" #?????????? | | ??????????????????????????# """"""" #?????????? | | ??????????????????????????# """"""" #?????????? | | ??????????????????????????# """??????#?????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# "??????????????????? | | ??????????????????????????# "??????????????????? | | ??????????????????????????# "??????????????????? | | ??????????????????????????# "??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 404 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Terrain Scan Processor | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Kinecellerator | 38% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed TeslaReflectiveAutohacker Manual? 0 Play Time 01:03:34 Cumulative 462.2 hours Start 2025.05.15 @ 22:01:50 End 2025.05.15 @ 23:03:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdfdee69-07ea-413a-acf3-9c4891d56e9f