Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.05 @ 20:26:18 Player: XXZ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (547) 547 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2512 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 160/160 System Corruption 0% Temperature Warm (160) Movement Walking (340) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Disposable Heat Sink Small Storage Unit Medium Storage Unit Compact Battery (200) Advanced Terrain Scan Processor Improved Targeting Computer Improved Weapon Shielding Light Armor Plating Medium Armor Plating Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Disposable Heat Sink Small Storage Unit Medium Storage Unit Compact Battery Advanced Terrain Scan Processor Improved Targeting Computer Improved Weapon Shielding Light Armor Plating Medium Armor Plating Improved Datajack Plasma Cutter [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 19 | 6 3 4 6 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 3 | . . . 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device . | . . . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . 1 1 . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 7 | . 2 6 10 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 4 7 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power . | . . . . Propulsion . | . . . . Utility 6 | . . . 6 Weapon . | . . . . Tool/Special 2 | . . . 2 Average Slot Usage (%) 89 | . 96 78 93 Engine 14 | . 14 13 15 Leg 10 | . . . 19 Wheel 12 | . 28 19 4 Storage 17 | . 14 18 18 Hackware 4 | . . . 8 Protection 7 | . 10 6 7 Energy Gun 16 | . 14 17 16 Ballistic Gun 3 | . 14 2 1 Peak Build Rating 28 | 6 7 12 28 Average Rating 15 | 4 6 7 22 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 78 | 11 29 78 78 Greatest Support 60 | 32 32 32 60 Greatest Overweight (x) 6 | . . 6 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 17 | 6 10 18 20 Most Carried 13 | 1 5 12 13 Average Carried 7 | . 2 6 10 Final Capacity 20 | 8 15 20 20 Final Carried 11 | 1 5 8 11 Class Distribution -------------------- 50% | Hacker-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 619 | 232 . 65 322 Remotely . | . . . . Salvage Created 641 | . . 71 570 Parts 32 | . . 5 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . . 2 9 Guns 10 | . . 1 9 AOE 1 | . . 1 . Classes Destroyed 4 | . . 1 3 Watcher 2 | . . . 2 Grunt 9 | . . 2 7 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 3 | . . 2 3 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 113 | . . 5 108 Missed 27 | . . 2 25 Hits 86 | . . 3 83 Projectile 86 | . . 3 83 Critical Strikes 5 | . . . 5 Damage Taken 1366 | . . 25 1341 Core 555 | . . . 555 Absorbed by Shields . | . . . . Ignored by Resistances 296 | . . 8 288 Core Remaining (%) 100 | 100 100 100 . Volleys Fired 65 | . . 5 60 Largest 2 | . . 2 2 Hottest 90 | . . 90 90 Shots Fired 108 | . . 10 98 Gun 108 | . . 10 98 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 17 | . . . 17 Thermal 48 | . . 5 43 Explosive . | . . . . Electromagnetic 43 | . . 5 38 Robot Hit Streak 15 | . . 7 15 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 83 | . . 9 74 Core Hits 36 | . . 3 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 1 4 Burn 4 | . . 1 3 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1132 | . . 150 982 Guns 1020 | . . 102 918 Cannons . | . . . . Explosions 112 | . . 48 64 Melee . | . . . . Ramming . | . . . . Kinetic 111 | . . . 111 Thermal 592 | . . 98 494 Explosive . | . . . . Electromagnetic 429 | . . 52 377 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 678 | . . 157 678 Average Temperature 249 | . . 72 268 Received Heat Transfer 765 | . . 18 747 Effects 27 | . . . 27 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 5 | . . . 5 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 3 | . . . 3 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1715 | . . 272 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 83 | . . 46 83 Initial 5 | . . . 5 Average 14 | . . 8 22 Influence Increases 346 | . . 60 286 Destroy 0b10 Robot/C 220 | . . 40 180 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 64 | . . 10 54 Successful Hack 7 | . . 4 3 Destroy Structure 15 | . . 6 9 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 293 | . . 44 249 Entered New Map 11 | . . . 11 Time Decay 212 | . . 44 168 Lost Part 70 | . . . 70 Squads Dispatched 4 | . . 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . . 3 19 Peak Tracking Total 9 | . . 2 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 3 3 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 4 6 12 Successful 10 | . 2 2 6 Failed 12 | . 2 4 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 3 4 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 1 2 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 1 | . 1 . . Robot Analysis 1 | . . 1 . Prototype ID Bank 2 | . . . 2 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 1 1 2 Process 3 | . 1 1 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 268 | . 49 24 195 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 978 | 48 154 270 506 Spaces Moved 553 | 37 146 182 188 Core 9 | 3 . 6 . Treads . | . . . . Legs 110 | . . . 110 Wheels 434 | 34 146 176 78 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 130 Average Speed 135 | 95 100 129 177 Slowest Speed 350 | 100 100 350 340 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 28 19 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 6 9 Melee . | . . . . Projectile . | . . . . AOE 15 | . . 6 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 676 | 49 153 207 267 Wait . | . . . . Move 550 | 36 145 181 188 Hop . | . . . . Pick Up 34 | 7 5 12 10 Fast Attach . | . . . . Attach 23 | 6 1 9 7 Detach . | . . . . Swap 2 | . 2 . . Drop 2 | . . . 2 Fire 65 | . . 5 60 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 3) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 309 | -9/Materials | Build established: Mutant 459 | -9/Materials | Discovered new exit (range 12) 473 | -9/Materials | Entered another Materials area 473 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -8/Materials | Build established: Hacker-Mutant 914 | -8/Materials | Core integrity fell below 50% 924 | -8/Materials | Core integrity fell below 20% 946 | -8/Materials | Lost 3 parts (1u2w) 979 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Short circuit. Overheating: Core damaged (-99). Acquired Lgt. Nuclear Core. Overheating: Lrg. Storage Unit damaged (-52). Overheating: System interference. Beam Rifle temporarily disabled. K-01 Serf collects debris. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-40). K-01 Serf collects debris. Acquired 60 matter. R-06 Scavenger collects Corrupted Lgt. Deuterium Engine. Acquired 60 matter. R-06 Scavenger collects Imp. Hover Unit. Broken Imp. Titanium Leg destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. Hvy. Ion Engine destroyed. Beam Rifle destroyed. 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