Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.06 @ 17:35:46 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (451) 2255 Value Destroyed (17288) 17288 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (6011) 6011 TOTAL SCORE: 36594 Bonus ------- High Alert Combat Kills 1852 Follower Combat Kills 1937 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 884 Friendly Fire -862 Cogmind --------- Core Integrity 710/1300 Matter 299/300 Energy 655/655 System Corruption 27% Temperature Cool (0) Movement Walking (186) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Experimental Myomer Leg > --- UTILITY (9) ------ Advanced Cooling System Advanced Cooling System Advanced Cooling System Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Core Analyzer > --- WEAPON (4) ------- Nova Cannon Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY (15) --- Light Antimatter Reactor Particle Reactor Myomer Leg Coolant Network Advanced Energy Well (500) Long-range Terrain Scanner Advanced Particle Charger Improved Weapon Cycler Experimental EM Disruption Field Improved Force Field Improved Force Field Advanced Hacking Suite Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Flexi-carbon Leg Coolant Network Advanced Energy Well Long-range Terrain Scanner Advanced Particle Charger Improved Weapon Cycler Experimental EM Disruption Field Improved Force Field Improved Force Field Advanced Hacking Suite Nova Cannon Advanced Remote Datajack [Rating: 137] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 444 | 7 27 6 28 8 . 2 13 9 41 9 2 3 11 20 9 3 5 1 26 5 13 22 11 35 8 11 2 23 5 1 78 Power 42 | 1 3 1 1 . . . . 1 2 . . . 1 1 . . 1 1 2 . 1 4 1 5 2 . . 1 . . 13 Engine 12 | 1 3 1 1 . . . . 1 2 . . . 1 . . . . 1 . . 1 . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . 1 . . 1 . 2 . . 4 . 2 . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . . 1 . . 13 Propulsion 87 | 2 9 2 3 2 . . 4 5 6 1 . . 2 1 1 1 2 . 3 . . 5 5 4 . 3 . 4 . . 22 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 87 | 2 9 2 3 2 . . 4 5 6 1 . . 2 1 1 1 2 . 3 . . 5 5 4 . 3 . 4 . . 22 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 173 | 1 6 1 6 . . . 4 2 21 3 2 . 5 10 6 2 2 . 12 4 6 8 5 18 6 2 1 8 5 1 26 Device 110 | . 4 1 1 . . . 2 1 9 1 1 . 3 7 4 1 1 . 7 3 4 5 3 9 4 1 1 8 3 1 25 Storage 9 | 1 2 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . Processor 7 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . 2 . . . . . . 1 Hackware 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Protection 45 | . . . 4 . . . 1 1 7 1 1 . 2 3 2 1 . . 5 1 2 2 2 6 2 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 3 9 2 18 6 . 2 5 1 12 5 . 3 3 8 2 . . . 9 1 6 5 . 8 . 6 1 10 . . 17 Energy Gun 98 | 1 5 2 11 4 . 1 5 1 11 2 . 3 1 7 1 . . . 7 1 4 5 . 7 . 5 1 6 . . 7 Energy Cannon 22 | . 1 . 1 . . . . . 1 1 . . 1 . 1 . . . 1 . 1 . . 1 . . . 4 . . 9 Ballistic Gun 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 5 1 . 1 . . . 2 . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . . . 2 . 2 . . . 1 1 . . 1 . 3 . . 2 1 3 . 1 . 1 3 . 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 2 System Corruption 46 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . 7 . 7 . . 6 Parts Lost 80 | . 6 1 3 1 . . 1 . 1 . . . 5 4 1 . . . 1 . 3 1 2 6 . 4 1 15 . 2 22 Power 15 | . 1 1 . . . . . . . . . . 1 1 . . . . . . 1 . 2 1 . . . 2 . . 5 Propulsion 23 | . 2 . 1 . . . . . . . . . 2 . 1 . . . . . . 1 . 2 . 1 . 4 . . 9 Utility 20 | . . . 1 . . . . . 1 . . . 2 1 . . . . 1 . 1 . . 2 . 1 1 4 . 1 4 Weapon 22 | . 3 . 1 1 . . 1 . . . . . . 2 . . . . . . 1 . . 1 . 2 . 5 . 1 4 Highest Loss Streak 10 | . 4 1 2 1 . . 1 . 1 . . . 4 3 1 . . . 1 . 2 1 2 3 . 4 1 10 . 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 98 | . 98 100 99 100 100 100 99 99 98 100 100 78 99 96 99 99 100 100 100 100 99 99 95 99 100 99 100 91 94 93 94 Engine 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 6 6 6 6 2 . 3 2 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 3 6 6 6 6 8 11 6 7 2 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 7 10 10 10 5 5 5 11 Leg 24 | . 27 28 21 22 22 22 26 26 22 23 23 23 22 26 25 25 26 26 23 23 23 22 23 25 26 25 26 25 26 26 20 Device 17 | . 12 14 11 11 11 11 18 18 22 22 22 23 21 19 19 19 20 20 20 22 22 19 22 16 15 15 15 20 21 20 18 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 Processor 8 | . . . . . . . . . 11 15 15 15 15 13 13 13 13 13 11 11 11 11 11 15 15 15 15 15 15 15 18 Protection 3 | . . . 10 11 11 11 9 8 1 . . . . . . . . . 1 . . 3 . 3 5 5 5 . . . . Energy Gun 21 | . 13 18 29 32 33 33 26 26 22 22 23 2 21 19 18 20 20 20 22 23 20 23 23 20 21 20 21 13 15 15 4 Energy Cannon 1 | . . . 3 . . . . . . . . . 1 . . . . . . . 1 . . . . . . 4 5 4 13 Ballistic Gun 1 | . 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 13 31 36 49 49 49 49 51 47 57 47 48 42 48 60 59 59 61 61 81 81 84 81 75 83 87 88 89 96 89 92 143 Greatest Support 138 | 20 20 20 23 23 23 23 43 45 48 51 51 51 61 73 74 79 84 84 88 88 88 95 95 138 138 138 136 126 108 108 110 Greatest Overweight (x) 33 | . 1 1 2 2 2 2 1 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . 33 Average Overweight (x) . | . . 1 1 1 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 14 15 15 15 15 15 15 15 15 15 14 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 Average Carried 14 | 1 8 14 14 14 15 14 14 14 14 14 14 14 12 13 14 15 14 15 14 15 14 14 14 14 14 14 13 9 12 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 14 15 15 15 15 15 15 15 14 14 14 12 14 15 15 15 15 15 15 15 15 15 15 15 12 15 12 14 13 15 Class Distribution -------------------- 25% | Scavenger-Skirmisher 22% | Tank 20% | Scavenger-Gunner 11% | Skirmisher 9% | Mutant 7% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 5936 | 238 616 166 454 185 . 131 140 90 333 246 27 . 209 218 85 30 . 60 287 60 150 230 50 399 78 107 45 229 . 175 898 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23222 | . 1148 234 2020 238 . 255 944 1884 1165 274 101 . 278 776 331 308 . . 745 86 875 389 479 1813 488 976 294 982 . 388 5751 Parts 929 | . 52 9 109 15 . 20 35 80 58 17 1 . 12 27 16 12 . . 28 4 25 17 7 59 6 51 3 46 . 2 218 Haulers Intercepted 30 | . 1 . 5 . . . 3 6 4 . . . . . . . . . 2 . . . . 4 . 1 . . . . 4 Recyclers Shooed 18 | . 2 1 . . . . 1 1 2 . . . . 5 . . . . . . . . . . . 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 267 | . . . . . . . . . . 15 1 . 10 . 20 8 . 5 . 3 15 143 7 . . . . 38 . 2 . Prevented 12 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . 5 . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 317 | . 17 8 33 6 . 8 12 25 11 8 2 . 8 7 5 2 . . 13 1 13 7 7 18 2 16 4 15 . 8 61 Guns 201 | . 15 8 18 2 . 6 12 21 8 1 2 . 4 2 5 2 . . 9 1 10 6 4 16 1 16 4 10 . 6 12 Cannons 50 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 44 AOE 39 | . . . 14 3 . 2 . . 2 6 . . 3 3 . . . . 4 . 2 . . . . . . . . . . Classes Destroyed 22 | . 5 2 6 . . . 1 . 1 1 . . 1 1 . . . . . . . 2 . . 1 . . . . . 1 Worker 19 | . . . 3 . . 2 . 1 1 . . . . 1 . . . . 1 . . . . 7 . 1 . . . . 2 Builder 12 | . . . 3 . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . . . . 4 Tunneler 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Hauler 30 | . 1 . 5 . . . 3 6 4 . . . . . . . . . 2 . . . . 4 . 1 . . . . 4 Recycler 31 | . 4 . 7 . . . 3 2 4 . . . . 3 . . . . . . . . . 1 . . . . . . 7 Minesweeper 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 1 . 3 . . . 1 2 1 . . . . 1 . . . . . . . . . 2 . . . . . . . Watcher 28 | . 2 . 5 . . . 1 2 5 . . . . 1 . . . . . . . . . 5 . . . . . . 7 Swarmer 76 | . . . 10 3 . 5 3 . . 3 . . 4 4 . . . . 8 . . . . 7 . 7 . 4 . 5 13 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 131 | . 17 1 15 3 . 2 4 14 6 5 . . . . 4 1 . . 3 . 8 2 2 3 . 1 4 10 . 2 24 Brawler 7 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . . . 2 Duelist 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 35 | . . 2 5 . . . 3 10 2 . . . . . 1 . . . 2 1 . . . 2 . 2 . . . 1 4 Hunter 18 | . . . . . . . 2 1 1 . 1 . 2 1 . . . . . . . 2 2 . . 3 . . . . 3 Programmer 30 | . . . . . . . . . 2 . 1 . 1 1 . 1 . . . . . . 2 5 . 2 . . . . 15 Behemoth 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 12 | . 7 2 8 3 . 5 4 5 4 3 1 . 4 4 3 3 . . 6 1 5 2 5 9 1 12 2 3 . 5 11 Combat Bots Only 11 | . 6 2 6 3 . 3 3 4 2 3 1 . 4 4 3 2 . . 4 1 5 2 5 7 1 11 2 3 . 5 11 Max Kills in Single Turn 4 | . 2 1 3 3 . 2 2 1 4 3 1 . 1 3 1 1 . . 3 1 2 1 1 2 1 2 1 2 . 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . Exploded 3 | . . . 3 3 . 2 . . 1 3 . . 1 3 . . . . 2 . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Damage Taken 18078 | . 903 529 1005 77 . 208 354 697 235 151 28 . 1106 312 291 83 . . 471 . 892 431 744 1273 . 1364 276 1835 . 400 4413 Core 1990 | . 130 92 161 16 . 43 83 82 32 64 . . 159 36 5 18 . . 16 . 108 18 45 90 . 45 16 204 . 26 501 Absorbed by Shields 2187 | . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . 635 . 422 1054 Regen/Repaired (Parts) 871 | . 73 . . . . . 72 430 296 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 11 . . . 45 . 70 . . . . 63 . . . . 93 . . . . 81 . . . . . . 66 . Volleys Fired 1015 | . 110 33 83 25 . 24 36 76 37 13 5 . 28 27 32 12 . . 25 1 48 30 17 67 14 36 8 36 . 50 142 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 3 . 3 3 3 3 . . 4 4 4 4 4 4 4 4 4 4 . 4 4 Hottest 452 | . 80 131 191 187 . 187 178 178 178 178 178 . 178 236 214 214 . . 319 319 337 336 318 337 281 281 294 390 . 243 452 Shots Fired 2871 | . 215 65 216 39 . 64 107 227 108 29 15 . 69 77 62 36 . . 88 4 102 96 68 218 55 143 31 116 1 96 524 Gun 2314 | . 204 65 192 20 . 61 107 227 108 24 15 . 63 76 45 36 . . 84 4 73 96 68 213 55 143 31 89 1 50 164 Cannon 507 | . 11 . 9 . . . . . . 1 . . 3 . 17 . . . 1 . 28 . . 5 . . . 27 . 46 359 Launcher 31 | . . . 15 1 . 3 . . . 4 . . 3 1 . . . . 3 . 1 . . . . . . . . . . Special 19 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 144 | . 119 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2695 | . 96 40 201 38 . 61 107 227 108 25 15 . 66 76 62 36 . . 85 4 101 96 68 218 55 143 31 116 1 96 523 Explosive 31 | . . . 15 1 . 3 . . . 4 . . 3 1 . . . . 3 . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 11 12 20 6 . 7 10 30 18 10 14 . 13 18 26 10 . . 16 16 27 14 9 18 14 11 5 21 . 10 26 Robot Miss Streak 6 | . 3 5 4 4 . 4 2 4 2 1 1 . 2 3 3 1 . . 4 . 1 2 3 6 1 4 1 3 . 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 35 | . 2 . 2 1 . 2 1 1 . . . . . . 1 . . . 1 . 4 2 3 3 1 7 . 2 . . 2 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 . . . . . . 1 . . . 1 . 1 1 1 1 1 1 . 2 . . 1 Shots Hit Robots 1857 | . 136 36 127 24 . 30 75 165 83 20 12 . 54 60 30 22 . . 61 2 61 67 47 135 48 93 17 82 . 44 326 Core Hits 809 | . 49 15 79 12 . 11 31 63 41 15 4 . 19 28 14 9 . . 28 2 28 16 16 72 5 36 9 35 . 17 155 Critical Kills 6 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . Critical Strikes 139 | . 1 . 16 3 . 5 10 21 5 2 2 . 4 9 . . . . 3 1 3 5 6 11 3 12 1 5 . 4 7 Burn 123 | . . . 16 2 . 5 10 21 5 2 2 . 4 9 . . . . 3 . 2 5 6 10 . 7 1 5 . 4 4 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 12 | . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 3 5 . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48868 | . 1650 491 3248 497 . 788 1290 2944 2729 824 242 . 1345 1404 612 424 . . 1988 40 1778 1620 1201 3609 1249 2791 452 2398 . 1013 12241 Guns 33888 | . 1529 487 2022 220 . 564 1290 2927 1489 321 242 . 939 1148 586 424 . . 1419 40 1472 1620 1201 3583 1249 2730 452 1750 . 796 3388 Cannons 9831 | . 88 . 51 . . . . . . . . . . . 26 . . . . . . . . . . . . 648 . 217 8801 Explosions 4725 | . . . 1160 155 . 212 . . 1158 503 . . 406 256 . . . . 569 . 306 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 305 | . 33 4 15 3 . 12 . 17 82 . . . . . . . . . . . . . . 26 . 61 . . . . 52 Kinetic 1147 | . 973 174 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 43391 | . 644 313 2073 339 . 564 1290 2927 2189 321 242 . 939 1148 612 424 . . 1419 40 1472 1620 1201 3583 1249 2730 452 2398 . 1013 12189 Explosive 4025 | . . . 1160 155 . 212 . . 458 503 . . 406 256 . . . . 569 . 306 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . 1 1 5 5 5 5 . . 5 5 6 6 8 . . . . . . . 4 4 26 2 2 11 13 20 20 20 27 Average Corruption 7 | . 1 1 4 5 5 5 . . 4 5 5 6 7 . . . . . . . 3 4 24 2 2 2 12 15 20 20 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . Effects 489 | . 12 10 35 31 9 38 . . 30 10 13 5 23 . . . . . . . 10 1 . 10 10 11 19 37 7 42 126 Message Errors 120 | . 1 1 7 5 . 9 . . 11 3 2 2 7 . . . . . . . 2 . . 2 4 5 3 12 2 13 29 Matter Fused 112 | . 3 4 10 8 2 9 . . 8 1 5 1 3 . . . . . . . 4 . . 4 1 1 2 7 4 11 24 Heat Flow Errors 40 | . 1 1 3 5 1 5 . . 3 1 3 . 3 . . . . . . . 1 . . . 2 . 2 2 . . 7 Energy Discharges 63 | . 1 2 7 7 2 8 . . 2 2 2 1 1 . . . . . . . 1 1 . 2 2 1 . 5 . 4 12 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 55 | . 4 1 2 3 3 3 . . 2 1 1 . 4 . . . . . . . 2 . . 1 . 3 6 2 . 5 12 Data Loss (major) 25 | . 1 . 2 1 . 1 . . 1 1 . 1 3 . . . . . . . . . . 1 . . 2 2 . 3 6 Misfires 24 | . 1 . 3 2 . 2 . . 1 1 . . 1 . . . . . . . . . . . . . 1 2 1 . 9 Alerts 9 | . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 38 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 1 2 2 . 5 24 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 11 . . . Overflow Damage 588 | . . . 9 21 . 26 . . 149 16 . . 56 . . . . . . . 11 . . 4 . . . 36 . 4 256 Projectiles 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . 4 234 Explosions 288 | . . . 9 21 . 26 . . 149 16 . . 56 . . . . . . . 11 . . . . . . . . . . Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 22 Knockbacks 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Impact 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . 6 . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . Shots 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 41 | . 6 1 1 1 . 6 . 3 10 . . . . . . . . . . . . . . 2 . 9 . . . . 2 Kicked 41 | . 6 1 1 1 . 6 . 3 10 . . . . . . . . . . . . . . 2 . 9 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | . 174 160 310 222 256 390 8 26 193 82 186 . 167 178 208 63 . . 102 57 228 168 39 57 181 13 96 500 . 78 422 Average Temperature 81 | . 97 56 74 99 141 139 4 5 52 34 104 . 49 59 79 18 . . 43 38 106 50 11 13 60 6 37 177 . 28 107 Received Heat Transfer 3757 | . 504 114 306 27 . 54 144 369 39 99 . . 96 12 138 36 . . 63 . 282 27 57 105 . 63 48 465 . 25 684 Effects 19 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . 12 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Interference 10 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Robots Melted 31 | . . . 1 1 . . . 4 1 1 . . 1 3 . . . . 1 . 1 1 3 2 1 . . 2 . 1 7 Combat Hostiles 27 | . . . 1 1 . . . 4 1 1 . . 1 2 . . . . . . 1 1 3 2 1 . . 2 . 1 5 Parts Melted 262 | . . 2 14 1 . 2 17 31 11 1 3 . 3 9 2 2 . . 11 . 4 5 17 23 7 8 1 12 . 9 67 Heat Transferred 78427 | . 1485 684 5873 1012 . 1517 3552 7807 3878 814 592 . 2257 3016 1147 814 . . 2553 74 2496 2747 2275 6479 1956 4847 781 3940 . 2258 13573 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 1393 | . 244 94 697 222 . 287 175 474 388 . . . . 240 . . . . 315 . . . . 495 183 1051 . . . . 1393 Initial 222 | . . 48 . 222 . . . 26 162 . . . . 81 . . . . . . . . . . 173 . . . . . 43 Average 242 | . 132 27 500 84 . 62 90 266 88 . . . . 100 . . . . 191 . . . . 226 170 647 . . . . 640 Maximum Alert Level 4 | . 1 . 3 1 . 1 . 2 1 . . . . 1 . . . . 1 . . . . 2 . 3 . . . . 4 Low Security (%) 61 | 100 86 100 4 71 . 89 100 34 98 . . . . 95 . . . . 46 . . . . 35 100 16 . . . . 20 Level 1 19 | . 13 . 19 28 . 10 . 50 1 . . . . 4 . . . . 53 . . . . 60 . 3 . . . . 20 Level 2 9 | . . . 76 . . . . 15 . . . . . . . . . . . . . . . 3 . 13 . . . . 9 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . 30 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 6 1 6 1 . . 2 2 7 . . . . 2 . . . . 1 . . . . 6 . 12 . . . . 21 Investigation 12 | . 3 . . 1 . . 1 . 3 . . . . 1 . . . . . . . . . . . 1 . . . . 2 Extermination 15 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . 4 . 1 . . . . 6 Reinforcement 22 | . 3 . 4 . . . 1 2 . . . . . . . . . . 1 . . . . 2 . 3 . . . . 6 Assault 9 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Garrison 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 5 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 16 | . 3 . 3 . . . . 2 . . . . . . . . . . . . . 1 . 1 . 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 528 | . 37 15 47 4 . 9 17 35 19 6 1 . 7 10 6 2 . . 13 3 14 61 7 36 6 36 7 16 . 9 105 Peak Tracking Total 13 | . 5 4 7 3 . 3 3 4 3 3 1 . 3 4 3 1 . . 4 2 5 13 3 7 3 7 5 4 . 5 9 Tactical Retreats 22 | . . 1 1 . . 1 . 3 2 . . . . . . . . . 1 . 1 . . 3 . . 2 1 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 22 | . 2 . 5 . . . 1 1 7 . . . . 1 . . . . . . . . . 1 . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . 1 . . . . . 14 . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 32 | . . 1 3 . . 4 2 2 10 . . . . . . . . . 1 . . 1 . 1 . 4 . . . . 3 Max in Single Turn 4 | . . . 1 . . 2 1 1 4 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Garrison Access 4 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 64 | . 7 . 7 2 1 . 2 11 14 . 2 4 . 3 . . . . 1 . 1 . . 1 . 1 . 1 4 . 2 Terminals 30 | . 5 . 6 . . . 1 8 8 . . . . 1 . . . . . . 1 . . . . . . . . . . Fabricators 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 Repair Stations 7 | . 1 . 1 . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . . Total Hacks 209 | . 22 . 23 2 4 . 5 33 47 . 2 31 . 8 . . . . 1 . 1 . . 4 . 1 . 1 17 . 7 Successful 155 | . 15 . 10 2 4 . 2 26 32 . 2 31 . 6 . . . . 1 . 1 . . 2 . . . 1 17 . 3 Failed 53 | . 6 . 13 . . . 3 7 15 . . . . 2 . . . . . . . . . 2 . 1 . . . . 4 Catastrophic 11 | . . . 2 . . . 1 . 4 . . . . 2 . . . . . . . . . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 17 . 15 . . . 2 14 9 . . . . 2 . . . . 7 . . 1 . 8 . 7 . . . . 9 Terminals 89 | . 17 . 20 . . . 2 24 21 . . . . 4 . . . . . . 1 . . . . . . . . . . Fabricators 15 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . 7 Repair Stations 36 | . 4 . 3 . . . 3 8 18 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . Garrison Access 6 | . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . 1 . . . . . Terminal Hacks 93 | . 6 . 7 2 4 . . 14 6 . 2 31 . 2 . . . . . . 1 . . . . . . 1 17 . . Record 22 | . . . . . 4 . . . 1 . . 11 . . . . . . . . 1 . . . . . . . 5 . . Part Schematic 16 | . . . . . . . . 1 . . . 11 . . . . . . . . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . 4 . . Open Door 7 | . . . . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . 1 . 2 . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 2 Load Schematic 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Repair Station Hacks 33 | . 4 . 1 . . . 2 8 18 . . . . . . . . . . . . . . . . . . . . . . Scan Component 17 | . 2 . 1 . . . 1 4 9 . . . . . . . . . . . . . . . . . . . . . . Repair 16 | . 2 . . . . . 1 4 9 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 5 . 2 . . . . 3 5 . . . . 1 . . . . . . . . . . . . . . . . 1 Terminals 14 | . 4 . 2 . . . . 3 4 . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . 2 . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 7 . . . 2 9 13 . . . . 2 . . . . 1 . 1 . . 1 . 1 . . . . 2 Full Trace Events 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 1 . . . 11 . . . . . . . . . . . . . . . . 4 . . Parts Built 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 36 . . . . 58 . . . . . . . . . . . . . . . . 58 Total Part Build Rating 31 | . . . . . . . . . 3 . . . . 14 . . . . . . . . . . . . . . . . 14 Parts Repaired 16 | . 2 . . . . . 1 4 9 . . . . . . . . . . . . . . . . . . . . . . Time 655 | . 52 . . . . . 51 165 387 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 42 | . . 3 . 1 . . . . 1 . . . 1 . . . 4 . . . . 3 . 5 19 . . . . . 5 Largest Group 21 | . . 2 . 1 . . . . 1 1 . . 1 . . . 4 4 . . . 3 1 3 21 21 . . . . 4 Highest-Rated Group 881 | . . 41 . 31 . . . . 10 10 . . 96 . . . 152 152 . . . 179 65 224 881 881 . . . . 156 Highest-Rated Ally 116 | . . 31 . 31 . . . . 10 10 . . 96 . . . 41 41 . . . 65 65 103 103 103 . . . . 116 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 294 | . . 18 . . . . . . . . . . . . . . . 13 . . . 8 . 26 36 156 . . . . 37 Total Damage 11237 | . . 187 . . . . . . . . . . . . . . . 383 . . . 182 . 1529 2863 4911 . . . . 1182 Kills 55 | . . 3 . . . . . . . . . . . . . . . 5 . . . 2 . 9 4 24 . . . . 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 7 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . . . 1 . . . . . 1 1 . 1 . 1 . 3 1 . . 1 . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Main Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 30150 | 57 1744 1450 1749 1421 398 1449 1261 1743 2501 693 467 118 659 780 643 439 1172 455 578 325 729 1185 534 1759 424 648 425 853 166 777 2548 Spaces Moved 15843 | 39 793 642 706 549 154 518 546 650 1302 511 364 94 389 474 447 323 899 329 356 223 438 623 382 1038 290 389 305 538 128 392 1012 Core 16 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15827 | 25 793 642 706 549 154 518 546 650 1302 511 364 94 389 474 447 323 899 329 356 223 438 623 382 1038 290 389 305 538 128 392 1010 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 260 260 190 190 120 120 120 120 120 120 120 120 120 120 120 120 120 112 112 106 106 106 110 113 120 120 120 Average Speed 145 | 94 157 190 197 241 260 260 190 190 127 120 120 120 120 120 120 120 120 120 120 120 120 115 112 107 106 106 110 117 120 120 165 Slowest Speed 1700 | 120 190 190 260 260 260 260 190 190 190 120 120 120 190 120 120 120 120 120 120 120 120 183 112 110 106 110 110 120 120 120 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 96 95 68 97 54 94 48 96 38 63 45 69 61 13 59 57 86 68 12 39 62 51 58 28 95 12 52 63 60 50 26 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 12 | . 1 . . . 1 . . . . . . 1 . . . . 3 1 . . . . . . . . . 2 3 . . Known Exits Taken 22 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 2 . 1 . 1 . . . 8 . . . . 2 1 2 2 . 3 2 . 1 . . . 1 1 . . . Spaces Dug 53 | . . . 1 . . 8 . . . 8 . . 1 . 3 . . . 1 . 4 . . 7 . . . . . 4 16 Terrain Destroyed 552 | . . . 72 2 . 27 . . 174 30 . . 23 5 8 . . . 23 . 36 4 . 11 1 7 5 5 . 20 99 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 181 | . . . . . . 1 . . . 1 . . 2 . 8 . . . 1 . 16 4 . 11 1 7 5 5 . 20 99 AOE 370 | . . . 71 2 . 26 . . 174 29 . . 21 5 . . . . 22 . 20 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 20854 | 55 1080 808 891 597 153 562 693 984 2049 563 382 99 520 620 500 346 995 389 450 277 564 1033 442 1535 376 542 375 672 140 622 1540 Wait 3055 | 8 101 109 42 5 . 11 77 238 624 27 12 . 91 82 7 8 83 59 16 47 58 308 29 355 53 86 57 63 . 180 219 Move 15813 | 38 792 641 705 548 153 517 545 649 1301 510 363 93 388 473 446 322 898 328 355 222 437 622 381 1038 289 388 304 537 127 391 1012 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 2 24 6 15 5 . 1 9 3 11 1 . . 2 10 3 . 3 . 10 . 5 6 2 15 3 2 4 11 3 . 38 Fast Attach 120 | 6 3 1 3 . . . 4 5 23 1 . 3 1 2 2 1 1 . 5 . . 8 1 14 2 4 . 3 3 . 24 Attach 83 | . 6 1 5 1 . . 2 . 3 . . . 4 5 1 . . . 3 . 3 1 . 8 . 4 1 15 2 1 17 Detach 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Swap 245 | 1 18 4 20 7 . 2 8 4 15 8 2 . 6 14 6 2 4 1 18 5 10 13 10 13 6 3 1 5 1 . 38 Drop 247 | . 20 7 16 5 . 1 12 6 20 2 . 3 . 4 3 1 6 1 18 2 3 26 2 23 9 8 . . 3 . 46 Fire 1015 | . 110 33 83 25 . 24 36 76 37 13 5 . 28 27 32 12 . . 25 1 48 30 17 67 14 36 8 36 . 50 142 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 41 | . 6 1 1 1 . 6 . 3 10 . . . . . . . . . . . . . . 2 . 9 . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . 2 . . . . 1 Trap 6 | . . 5 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 441 | -10/Materials | Repaired Assault Rifle 469 | -10/Materials | Repaired Heat Sink 485 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Discovered new exit (range 12) 846 | -10/Materials | Core integrity fell below 50% 919 | -10/Materials | Lost 4 parts (1p2n1w) 1246 | -10/Materials | Discovered new exit (range 15) 1280 | -10/Materials | Build established: Scavenger-Mutant 1448 | -10/Materials | Discovered new exit (range 12) 1555 | -10/Materials | Discovered new exit (range 10) 1581 | -10/Materials | Build established: Mutant 1736 | -10/Materials | Central database locked down 1802 | -10/Materials | Entered Mines 1845 | -10/Mines | Met a Derelict testing a Signal Generator 1858 | -10/Mines | Found Signal Generator 1871 | -10/Mines | Assembled infested the area 2029 | -10/Mines | Found a hidden stash of uninstalled traps 2094 | -10/Mines | Discovered new exit (range 7) 2239 | -10/Mines | Discovered new exit (range 15) 3078 | -10/Mines | Build established: Scavenger-Mutant 3173 | -10/Mines | Core integrity fell below 20% 3252 | -10/Mines | Entered Materials 3252 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3586 | -9/Materials | Build established: Scavenger-Tank 3652 | -9/Materials | First assault squad dispatched 3750 | -9/Materials | Discovered new exit (range 14) 4071 | -9/Materials | Identified exit to Mines 4505 | -9/Materials | Build established: Tank 4823 | -9/Materials | Discovered new exit (range 16) 5001 | -9/Materials | Entered Mines 5246 | -9/Mines | Discovered new exit (range 11) 5261 | -9/Mines | Learned location of 1 exit from Materials 5343 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5775 | -9/Mines | Received a Mining Laser from a helpful Derelict 6146 | -9/Mines | Discovered new exit (range 10) 6160 | -9/Mines | Met a Derelict shopkeep closing up shop 6406 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6409 | -9/Mines | Discovered new exit (range 5) 6422 | -9/Mines | Entered Exiles 6456 | -9/Exiles | Discovered new exit (range 15) 6493 | -9/Exiles | Met 8R-AWN 6532 | -9/Exiles | Met EX-HEX 6646 | -9/Exiles | Met EX-DEC 6711 | -9/Exiles | Learned location of Zion (-6) 6792 | -9/Exiles | Discovered new exit (range 14) 6820 | -9/Exiles | Entered Mines 7009 | -8/Mines | Discovered new exit (range 7) 7032 | -8/Mines | Core integrity fell below 50% 7393 | -8/Mines | Discovered new exit (range 16) 8269 | -8/Mines | Entered Materials 8269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8270 | -8/Materials | Identified exit to Storage 8788 | -8/Materials | Repaired Imp. Medium Laser 8863 | -8/Materials | Discovered exit to Storage (range 13) 9064 | -8/Materials | Discovered new exit (range 4) 9530 | -8/Materials | Entered Storage 9788 | -8/Storage | Repaired Carbon-fiber Leg 10403 | -8/Storage | Discovered new exit (range 15) 10964 | -8/Storage | Repaired Hrd. Medium Armor Plating 11004 | -8/Storage | Repaired Carbon-fiber Leg 11056 | -8/Storage | Repaired Imp. Medium Laser 11273 | -8/Storage | Entered Factory 11273 | -7/Factory | Evolved 2 slots: Utility x2 11485 | -7/Factory | Repaired Carbon-fiber Leg 11547 | -7/Factory | Repaired Prc. Beam Rifle 11608 | -7/Factory | Repaired Prc. Beam Rifle 11642 | -7/Factory | Repaired Cooling System 11681 | -7/Factory | Repaired Carbon-fiber Leg 11721 | -7/Factory | Repaired Field Laser 11773 | -7/Factory | Repaired Imp. Medium Laser 12044 | -7/Factory | Garrison activated, responded to threat 12064 | -7/Factory | Build established: Scavenger-Skirmisher 12238 | -7/Factory | Fabricated Adv. Targeting Computer? 12451 | -7/Factory | Discovered new exit (range 16) 12468 | -7/Factory | Identified exit to Factory 12806 | -7/Factory | Build established: Skirmisher 13380 | -7/Factory | Repaired Cooling System 13420 | -7/Factory | Repaired Carbon-fiber Leg 13494 | -7/Factory | Identified exit to Lower Caves 13774 | -7/Factory | Entered Lower Caves 13774 | -7/Lower Caves | Accompanied by 1 ally 13873 | -7/Lower Caves | Learned Factory terminal intel 14312 | -7/Lower Caves | Discovered new exit (range 5) 14315 | -7/Lower Caves | Identified exit to Lower Caves 14467 | -7/Lower Caves | Entered another Lower Caves area 14583 | -7/Lower Caves | Encountered a Warlord checkpoint 14686 | -7/Lower Caves | Discovered new exit (range 15) 14933 | -7/Lower Caves | Identified exit to Data Miner 14934 | -7/Lower Caves | Entered Data Miner 14936 | -7/Data Miner | Discovered new exit (range 6) 14959 | -7/Data Miner | Met Data Miner 14983 | -7/Data Miner | Learned location of Section 7 (-2) 14983 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14998 | -7/Data Miner | Received God Mode back door access code from Data Miner 15051 | -7/Data Miner | Identified exit to Proximity Caves 15052 | -7/Data Miner | Entered Proximity Caves 15127 | -6/Proximity Caves | Spotted B-75 Beast 15129 | -6/Proximity Caves | Escorted by Enhanced Grunt 15178 | -6/Proximity Caves | Destroyed B-75 Beast 15202 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 15406 | -6/Proximity Caves | Learned Factory terminal intel 15698 | -6/Proximity Caves | Discovered exit to Factory (range 10) 15711 | -6/Proximity Caves | Entered Factory 15711 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15712 | -6/Factory | Loaded intel: 28 terminal locations 15868 | -6/Factory | Found Powered Armor 15902 | -6/Factory | Build established: Scavenger-Skirmisher 16034 | -6/Factory | Incoming investigation squad redirected 16073 | -6/Factory | Fabricated Phase Gun (x2) 16275 | -6/Factory | Spotted B-75 Beast 16297 | -6/Factory | Destroyed B-75 Beast 16325 | -6/Factory | Lost 3 parts (1u2w) 16352 | -6/Factory | Identified exit to Lower Caves 16352 | -6/Factory | Identified exit to Extension 16491 | -6/Factory | Entered Lower Caves 16503 | -6/Lower Caves | Encountered a Warlord checkpoint 16716 | -6/Lower Caves | Spotted B-75 Beast 16760 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16810 | -6/Lower Caves | Identified exit to Lower Caves 17134 | -6/Lower Caves | Entered another Lower Caves area 17139 | -6/Lower Caves | Encountered a Warlord checkpoint 17447 | -6/Lower Caves | Discovered new exit (range 9) 17454 | -6/Lower Caves | Identified exit to Zion 17573 | -6/Lower Caves | Entered Zion 17683 | -6/Zion | Discovered new exit (range 10) 17786 | -6/Zion | Given the Hacking Drone Bay 17786 | -6/Zion | Found Prototype Device 17798 | -6/Zion | Learned Factory trap positions 17853 | -6/Zion | Given A8's code to call for help 17870 | -6/Zion | Learned location of Warlord (-5) 18060 | -6/Zion | Learned 8 Factory zone layouts 18441 | -6/Zion | Imprinted 18443 | -6/Zion | Declared Zion's savior 18486 | -6/Zion | Build established: Skirmisher 18661 | -6/Zion | Identified exit to Proximity Caves 18745 | -6/Zion | Entered Proximity Caves 18745 | -5/Proximity Caves | Accompanied by 4 allies 19167 | -5/Proximity Caves | Discovered new exit (range 15) 19186 | -5/Proximity Caves | Identified exit to Factory 19200 | -5/Proximity Caves | Entered Factory 19200 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19201 | -5/Factory | Identified exit to Upper Caves 19203 | -5/Factory | Loaded intel: 87 trap records 19204 | -5/Factory | Loaded intel: 26 terminal locations 19461 | -5/Factory | Discovered new exit (range 11) 19482 | -5/Factory | Identified exit to Factory 19566 | -5/Factory | Identified Hacking Drone Bay 19683 | -5/Factory | Retrieved Zion intel report: Main Access 19778 | -5/Factory | Entered Upper Caves 19924 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20058 | -5/Upper Caves | Discovered new exit (range 16) 20102 | -5/Upper Caves | Identified exit to Upper Caves 20103 | -5/Upper Caves | Entered another Upper Caves area 20241 | -5/Upper Caves | Build established: Scavenger-Skirmisher 20271 | -5/Upper Caves | Ambushed by wild Derelicts 20476 | -5/Upper Caves | Encountered a Warlord checkpoint 20554 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 20817 | -5/Upper Caves | Discovered new exit (range 7) 20823 | -5/Upper Caves | Identified exit to Warlord 20832 | -5/Upper Caves | Entered Warlord 20872 | -5/Warlord | System corruption cleaned by Quarantine Array 21148 | -5/Warlord | Rebuked by Warlord 21159 | -5/Warlord | Opened Warlord's prototype stash 21173 | -5/Warlord | Warlord's base attacked by MAIN.C 21175 | -5/Warlord | Found Prototype Processor 21175 | -5/Warlord | Identified Spectral Analyzer 21185 | -5/Warlord | Found Prototype Reactor 21381 | -5/Warlord | Warlord forces counterattacked 21400 | -5/Warlord | P-70 Sage assimilated allied 2D-BKG(g) 21414 | -5/Warlord | P-70 Sage assimilated allied A0-KNG(g) 21520 | -5/Warlord | Spotted Striker 21540 | -5/Warlord | Discovered new exit (range 15) 21575 | -5/Warlord | Spotted B-86 Titan 21575 | -5/Warlord | Spotted Executioner 21578 | -5/Warlord | P-80 Master assimilated allied GR-J9K(l) 21579 | -5/Warlord | Spotted B-75 Beast 21584 | -5/Warlord | Build established: Scavenger-Gunner 21848 | -5/Warlord | Warlord base infiltrated, sounded retreat 21892 | -5/Warlord | Spotted Striker 21897 | -5/Warlord | Spotted Striker 21899 | -5/Warlord | Spotted Executioner 21908 | -5/Warlord | Destroyed Striker 21911 | -5/Warlord | Spotted B-86 Titan 21921 | -5/Warlord | Spotted B-75 Beast 21975 | -5/Warlord | Spotted Executioner 21977 | -5/Warlord | Spotted Striker 22015 | -5/Warlord | Identified exit to Proximity Caves 22017 | -5/Warlord | Entered Proximity Caves 22017 | -4/Proximity Caves | Accompanied by 1 ally 22479 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22541 | -4/Proximity Caves | System corruption reached 10% 22551 | -4/Proximity Caves | Entered Factory 22551 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23099 | -4/Factory | Lost 3 parts (1p1n1w) 23229 | -4/Factory | Destroyed 7 combat bots 23343 | -4/Factory | Enhanced Grunt warped into view, answering call for help 23344 | -4/Factory | Enhanced Grunt warped into view, answering call for help 23345 | -4/Factory | Zion Thermal Resupply teleported in 23630 | -4/Factory | Zion Heavy squad teleported in 23794 | -4/Factory | Terminal network hard line cut 23937 | -4/Factory | Build established: Scavenger-Gunner 24310 | -4/Factory | Sucked down chute 24310 | -4/Factory | Entered Waste 24330 | -4/Waste | 2 allies followed down the chute 24354 | -4/Waste | Spotted C-40 Crusher 24365 | -4/Waste | Allies destroyed C-40 Crusher 24368 | -4/Waste | Spotted C-40 Crusher 24371 | -4/Waste | Allies destroyed C-40 Crusher 24384 | -4/Waste | Spotted C-40 Crusher 24389 | -4/Waste | Spotted C-40 Crusher 24398 | -4/Waste | Destroyed C-40 Crusher 24398 | -4/Waste | Spotted C-40 Crusher 24410 | -4/Waste | Allies destroyed C-40 Crusher 24412 | -4/Waste | Allies destroyed C-40 Crusher 24415 | -4/Waste | Spotted C-40 Crusher 24427 | -4/Waste | Destroyed C-40 Crusher 24530 | -4/Waste | Warlord forces began an assault 24646 | -4/Waste | Discovered new exit (range 15) 24715 | -4/Waste | Identified exit to Factory 24734 | -4/Waste | Entered Factory 24734 | -4/Factory | Accompanied by 21 allies 24844 | -4/Factory | Garrison activated, responded to threat 24944 | -4/Factory | Garrison activated, responded to threat 24998 | -4/Factory | P-70 Sage assimilated allied ES-1B3(g) 25147 | -4/Factory | Retrieved Zion intel report: Main Access 25147 | -4/Factory | Identified exit to Research 25270 | -4/Factory | First assault squad dispatched 25292 | -4/Factory | Incoming assault squad redirected 25358 | -4/Factory | System corruption reached 10% 25362 | -4/Factory | Discovered new exit (range 12) 25370 | -4/Factory | Destroyed 11 combat bots 25372 | -4/Factory | Lost 4 parts (1n1u2w) 25379 | -4/Factory | Identified exit to Upper Caves 25382 | -4/Factory | Entered Upper Caves 25558 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25795 | -4/Upper Caves | Discovered new exit (range 10) 25803 | -4/Upper Caves | Identified exit to Upper Caves 25807 | -4/Upper Caves | Entered another Upper Caves area 25819 | -4/Upper Caves | Identified Vortex Chain Reactor 25858 | -4/Upper Caves | Lost 10 parts (2p2n2u4w) 25860 | -4/Upper Caves | Learned location of Testing (-3) 26279 | -4/Upper Caves | Spotted B-86 Titan 26330 | -4/Upper Caves | Lost 4 parts (2n1u1w) 26345 | -4/Upper Caves | Destroyed B-86 Titan 26522 | -4/Upper Caves | Learned location of Armory (-3) 26616 | -4/Upper Caves | Discovered new exit (range 9) 26626 | -4/Upper Caves | Identified exit to Zhirov 26660 | -4/Upper Caves | Entered Zhirov 26660 | -4/Zhirov | Discovered new exit (range 3) 26682 | -4/Zhirov | Met Zhirov 26704 | -4/Zhirov | Learned location of Quarantine (-2) 26704 | -4/Zhirov | Learned location of Command (-1) 26714 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26733 | -4/Zhirov | Found Alien Artifact 26733 | -4/Zhirov | Identified Integrated Reactor 26733 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26750 | -4/Zhirov | Found Alien Artifact 26825 | -4/Zhirov | Identified exit to Proximity Caves 26826 | -4/Zhirov | Entered Proximity Caves 26972 | -3/Proximity Caves | Spotted B-86 Titan 27320 | -3/Proximity Caves | Build established: Scavenger-Mutant 27402 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27513 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27585 | -3/Proximity Caves | Discovered exit to Research (range 15) 27603 | -3/Proximity Caves | Entered Research 27603 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27678 | -3/Research | Fabricated Phase Gun (x2) 27796 | -3/Research | Build established: Scavenger-Gunner 27796 | -3/Research | Spotted B-86 Titan 28197 | -3/Research | Lost 5 parts (1p3n1w) 28209 | -3/Research | System corruption reached 10% 28248 | -3/Research | Lost 8 parts (3p1n2u2w) 28377 | -3/Research | Zion Fire squad teleported in 28484 | -3/Research | Found Prototype Device 28485 | -3/Research | Identified Exp. EM Disruption Field 28494 | -3/Research | Found Exp. EM Disruption Field 28503 | -3/Research | Garrison activated, responded to threat 28527 | -3/Research | Incoming investigation squad redirected 28532 | -3/Research | Identified Transdimensional Reconstructor 28532 | -3/Research | Warped through subspace 28576 | -3/Research | Incoming assault squad redirected 28700 | -3/Research | Spotted B-86 Titan 28701 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 28957 | -3/Research | Destroyed 11 combat bots 28958 | -3/Research | Lost 3 parts (3n) 28962 | -3/Research | Build established: Scavenger-Skirmisher 29003 | -3/Research | Terminal network hard line cut 29084 | -3/Research | Discovered new exit (range 4) 29090 | -3/Research | Identified exit to Research 29103 | -3/Research | First assault squad dispatched 29123 | -3/Research | Incoming assault squad redirected 29871 | -3/Research | Incoming assault squad redirected 29872 | -3/Research | Incoming assault squad redirected 30036 | -3/Research | Garrison activated, responded to threat 30151 | -3/Research | Self-destructed Last Messages --------------- 30077_ Power failure, Rnf. Antimatter Reactor shutdown. 30077_ Overheating: System interference. 30077_ Nova Cannon temporarily disabled. 30077_ Adv. Signal Interpreter temporarily disabled. 30077_ Nova Cannon temporarily disabled. 30085_ Dropped Flexi-carbon Leg. 30087_ U-05 Engineer builds a Wall. 30088_ System corrupted: Substantial component data lost. 30098_ Acquired 21 matter. 30102_ U-05 Engineer builds a Wall. 30105_ >> Machine Analyzer network decryption results: 30105_ Garrison Access x3 30106_ System corrupted: Substantial component data lost. 30109_ R-10 Processor collects Adv. Heat Sink. 30116_ R-10 Processor collects Particle Reactor. 30124_ System corrupted: Heat flow error (+245). 30147_ System corrupted: Nova Cannon failed to cycle. 30147_ S-43 Plague destroyed. 30148_ System corrupted: Matter fused (-6). 30148_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ???# # + #?????????????????????????? | | ???# # # #?????????????????????????? | | ???#####+#+###### # #?????????????????????????? | | ???????# + #?????????????????????????? | | ???????# ####### #?????????????????????????? | | ???????# #?????# = #?????????????????????????? | | ######## #?????# #??????????????????????""?? | | ############???????????????"""????""?? | | ######## # #????????????????"""????S"?? | | ???????# # #????????????????"""???"""?? | | ???????# # =#??????????????????????"""?? | | ???????# #[!/ #??????????????????????"""?? | | ?????### #!% ####???????????????????????? | | ?????# # %/!=% # #???????????????????????? | | * ! # #!* "T"" ####???????????????????????? | | ???????# # """"" #??????????????????????????? | | ??"""??# ###############??????????????????????? | | ??"""??# # ! #??????????????????????? | | ???R"??# # #??????????????????????? | | ??"""??# # #??????????????????????? | | ??""???+ + ! #??????????????????????? | | ???????# # #??????????????????????? | | ???????# # #??????????????????????? | | ???????# ############+##??????????????????????? | | ?????? R #??????????????????????? | | ????? s @#??????????????????????? | | ??? s #??????????????????????? | | ?? " %s #??????????????????????? | | " "" =##+###### #??????????????????????? | | " G ?????????# #??????????????????????? | | " "" ?????????# #??????????????????????? | | " ??" ?????????# +??????????????????????? | | ??? ??? ?????????# #??????????????????????? | | ???????? ?????????# #??????????????????????? | | ????????? ????????? #??????????????????????? | | ?????????????????????######????????Y?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 80 Energy Generation 85 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 75 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Adv. Targeting Computer | x1 | -7/Factory Phase Gun | x2 | -6/Factory Phase Gun | x2 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SigixLargeStorm Manual? 0 Play Time 03:02:13 Cumulative 1465.7 hours Start 2022.03.06 @ 14:34:36 End 2022.03.06 @ 17:35:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 514 Adventurer 0 Explorer 0 Win Type - Total 104 Types 22/12/43/6/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37c4af7b-4839-4ac4-bf0e-bdcfe88a5dfa