Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 19:25:51 // Winter2019/RPGLIKE Player: K.Ioz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (389) 389 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1369 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 288/300 Energy 81/125 System Corruption 0% Temperature Cool (84) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (1) --- Light Treads > --- UTILITY (2) ------ Thermal Converter Sensor Array > --- WEAPON (2) ------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY (1) ---- Protomatter-40 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Thermal Converter Sensor Array > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle > --- INVENTORY -------- Protomatter [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 11 | 4 4 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 1 | 1 . . Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 1 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 94 | . 96 84 Engine 23 | . 25 16 Treads 23 | . 25 16 Device 9 | . 6 19 Processor 12 | . 14 . Energy Cannon 2 | . . 13 Ballistic Gun 23 | . 24 16 Naked Turns . | . . . Heaviest Build 11 | 5 6 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 1 | 1 1 1 Average Capacity 1 | 1 1 1 Most Carried 1 | 1 1 1 Average Carried . | . . 1 Final Capacity 1 | 1 1 1 Final Carried 1 | 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 565 | 236 251 78 Remotely . | . . . Salvage Created 627 | . 509 118 Parts 36 | . 28 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 10 1 Guns 10 | . 10 . Cannons 1 | . . 1 Classes Destroyed 5 | . 3 2 Worker 2 | . . 2 Recycler 1 | . . 1 Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 9 | . 8 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 732 | . 677 55 Core 600 | . 556 44 Absorbed by Shields . | . . . Redirected to Core 416 | . 384 32 Core Remaining (%) 53 | 100 7 . Volleys Fired 86 | . 66 20 Largest 2 | . 1 2 Hottest 76 | . 20 76 Shots Fired 94 | . 65 29 Gun 85 | . 65 20 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic 85 | . 65 20 Thermal . | . . . Explosive . | . . . Electromagnetic 9 | . . 9 Robot Hit Streak 9 | . 9 6 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | . 49 13 Core Hits 27 | . 22 5 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 825 | . 620 205 Guns 746 | . 609 137 Cannons 68 | . . 68 Explosions . | . . . Melee . | . . . Ramming 11 | . 11 . Kinetic 746 | . 609 137 Thermal . | . . . Explosive . | . . . Electromagnetic 68 | . . 68 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 20 | . 20 . Message Errors 6 | . 6 . Matter Fused 4 | . 4 . Heat Flow Errors 3 | . 3 . Energy Discharges 3 | . 3 . Data Loss (minor) 1 | . 1 . Targeting Errors 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 241 | . 241 78 Average Temperature 64 | . 95 33 Received Heat Transfer 354 | . 324 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 179 | . 179 64 Average Influence 57 | . 65 36 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 15 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 12 1 Successful 7 | . 7 . Failed 6 | . 5 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 5 | . 5 . Terminals 11 | . 10 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Locate Traps 3 | . 3 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 150 | . 150 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1665 | 67 1326 272 Spaces Moved 746 | 48 619 79 Core 15 | 15 . . Treads 731 | 33 619 79 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 125 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 64 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile . | . . . AOE 11 | . 11 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1136 | 54 887 195 Wait 283 | . 191 92 Move 744 | 47 618 79 Hop . | . . . Pick Up 2 | 1 1 . Fast Attach 10 | 4 4 2 Attach . | . . . Detach 3 | 1 2 . Swap 1 | . . 1 Drop 4 | 1 2 1 Fire 86 | . 66 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 3) 518 | -10/Materials | Core integrity fell below 50% 633 | -10/Materials | Identified exit to Mines 1004 | -10/Materials | Discovered exit to Mines (range 7) 1046 | -10/Materials | Core integrity fell below 20% 1314 | -10/Materials | Discovered new exit (range 11) 1394 | -10/Materials | Entered another Materials area 1395 | -9/Materials | Core integrity fell below 50% 1395 | -9/Materials | Core integrity fell below 20% 1396 | -9/Materials | Reached level 2 1396 | -9/Materials | Upgraded with Utility slot (x1) 1396 | -9/Materials | Upgraded with Weapon slot (x1) 1666 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Reached level 2. Upgraded: Utility Slot (+1) Upgraded: Weapon Slot (+1) Upgraded: Sensor Range (+2) Connecting with Terminal... Current location identified: Materials Acquired Lgt. EM Pulse Cannon. K-01 Serf destroyed. R-06 Scavenger suffers critical hit. Destroyed Tractor Beam. R-06 Scavenger destroyed. K-01 Serf collects debris. Dropped Lgt. Ion Engine. Acquired 68 matter. K-01 Serf collects debris. Acquired Thermal Converter. K-01 Serf collects debris. Acquired 10 matter. U-05 Engineer lays Concrete. G-34 Mercenary destroyed. 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Sensor Range 14 | 13 . 1 Protomatter Created 89 | . 40 49 Protomatter Decayed . | . . . Game ------ Seed BoreOpticalSplitter Manual? 0 Play Time 00:24:26 Cumulative 49.3 hours Start 2019.12.24 @ 16:31:15 End 2019.12.24 @ 19:25:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 46 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 2a9fad0d-615e-4008-af5f-4ff9a864ec3d